Hmm, excellent break room item!
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
I sent a PM to the GM today asking that same thing.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Can we get this campaign set to inactive now please?
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Or just give us the number and we can write them in ourselves.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Can you set this game to inactive now please?
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Perform(oratory): 1d20 + 8 ⇒ (15) + 8 = 23
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
I will chain my fate to your decision on this Rowanna.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
So what's the plan heros?
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
"Animated statues? Those guys? Well, should we implement my plan now?"
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Linguistics: 1d20 + 0 ⇒ (10) + 0 = 10 Ancient Osiriani, I'm going to assume that failed.
Knowledge(religion): 1d20 + 6 ⇒ (1) + 6 = 7 Fail
Knowledge(arcana): 1d20 + 6 ⇒ (1) + 6 = 7 Fail
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
"Hmmm, well, perhaps a discussion best held over drinks. Should we make it back to the lodge, of course."
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
"Pessimist you say? Look, I don't want to bleach out any more than anyone else does, but I do prefer to think of myself as a realist actually."
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
"So then, we shall die with 'one last door' on our lips. Shall we proceed?"
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
"My friends, might I suggest that there does come a time where backing off is actually an option. Now, look I recognize you are all very experienced Pathfinders, and you want to complete the mission. I appreciate that. I really do, but it is also my experience that the deeper one goes into these things, the more stalwart the challenges, and we have had some difficulties already. I will go on if you all choose it, for I won't abandon you, but I, for one, vote we withdraw completely."
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
If he is, then I am! Did we make it to Absalom yet?
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
We can run all the way back to Absalom as far as I'm concerned!
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
With the cat donw, once we stop, heal up, etc. We can probably go back and do a better job of cleaning up the Huntsman. OR, we can run all the way back to Absalom and call it a day!
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
I ain't stopping until you guys do!
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Ain't nothin' gonna to break my stride
Nobody's gonna slow me down, oh-no
I got to keep on movin'
Ain't nothin' gonna break my stride
I'm running and I won't touch ground
Oh-no, I got to keep on movin'
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Haha, no we probably don't.
Parsnip looks at Shoris, shrugs and says, "let's go."
Parsnip will withdraw using a double move and keep up with Elenial.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
In the first round when they move up, Parsnip will take a 5 foot step back and cast CLW on Elenial from the wand.
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
I believe that is good enough to wake Elenial, so hopefully she stands.
In the second round when the cat screams:
Will: 1d20 + 5 ⇒ (13) + 5 = 18 Success
I will then CLW on Elenial again (stepping forward if needed due to any movement Elenial might have done..
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
You're the tiefling! Now for those acrobatics checks, I'm hoping they never even got over here and they fell flat!
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Waiting to declare my action depending on the results of the eagle's AOO and the acrobatics checks.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Both of the creatures needed to succeed at DC10 acrobatics checks to move this round as they were in the greased area.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Parsnip wonders at Halsey's location.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Add +1/+1 to all of those.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Yes, you can take actions while staggered.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Parsnip will move up 20' (adjustment made on map) to get between Elenial and the bad guys.
He casts Grease, although not right where that square is! I meant for it be 5' further South, but couldn't figure out how to move or delete and recreate the square.
I need a DC 14 Reflex save out of each of our antagonists.
"Elenial is in trouble, can someone heal her? There's a wand on my belt if you need it!"
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
No, we determined it does per this FAQ Entry
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Shoris, did you take your +1/+1 from bardsong?
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Elenial, remember to roll all of your d20s twice this round and pick the best one!
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Did we have several held actions go off?
Parsnip will give Elenial a bit of luck.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Parsnip considers a chaw of tobacco.
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Knowledge(trained): 1d20 + 6 ⇒ (3) + 6 = 9
Parsnip will break out with the bardsong!
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
"Are you sure you're using that thing right?"
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
"Perhaps if you leaned into it a bit?
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
"Come on Elenial, you can do it!"
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Attack the next Skeleton! If one's damaged, that one then.
Whip Hit: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Whip Damage: 1d3 + 1 ⇒ (3) + 1 = 4
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Krash4031 wrote: Parsnip whips one of the skeletons into pieces. It would be impossible to overestimate the unlikelihood of such an event reoccurring, so you should all note in your personal logs that you were present to witness this!
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Parsnip chants, "go team!"
Male Halfling (AC: 19 [T: 14 FF: 16] | HP: 18/18 (0NL) | F+4, R+6, W+3 | Init: +3 |Perc: +6) Bard -1 / Fighter (Lore Warden) - 1
Parsnip will go at it with the scorpion whip
Whip Hit: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Whip Damage: 1d3 + 1 ⇒ (3) + 1 = 4
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