Aredil Sultur

Panos Berylium's page

11 posts. Alias of Kertuffle.

Full Name

Panos Berylium




Fighter (Sensate) 1










Azlanti, Dwarven, Elven, Kelish, Taldan (Common)


Instigator for road repair

Strength 13
Dexterity 12
Constitution 12
Intelligence 19
Wisdom 10
Charisma 10

About Panos Berylium

Panos is a dark haired human Taldan youth in his mid teens. Even a casual observer can note that he has a noble bearing. Those who look closer will notice that even though he is well dressed, his hands do show a hint of work. He has obviously not been coddled. His clothes reflect the latest courtly trends, displaying a silver and black theme. He wears his family's signet ring (A variation on the Ouroboros symbol) along with tasteful but expensive jewelry. He wears a rapier when appropriate, and wore a breastplate while travelling but doesn't wear it to court. He shaves daily and keeps his hair short.


Panos Berylium
Male human (Taldan) fighter (sensate) 1 (Pathfinder RPG Occult Adventures 118)
Favored Class (Wizard)
CG Medium humanoid (human)
Init +1; Senses Perception +0
AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 11 (1d10+1)
Fort +3, Ref +1, Will +0
Speed 30 ft.
Melee rapier +2 (1d6+1/18-20)
Str 13, Dex 12, Con 12, Int 19, Wis 10, Cha 10
Base Atk +1; CMB +2; CMD 13
Feats: Additional Traits, Fortified Armor Training[UC], Magical Aptitude
Traits: Bruising intellect, Extremely fashionable (Bluff), Magical knack (Wizard), Senatorial hopeful
Skills: Bluff +5, Diplomacy +5, Intimidate +9, Knowledge (arcana) +5, Knowledge (nobility) +5, Profession (merchant) +4, Sense Motive +4, Spellcraft +7, Use Magic Device +3
Languages: Azlanti, Common, Dwarven, Elven, Kelish
Other Gear: lamellar (leather) armor[UC], rapier, backpack, bedroll, belt pouch, flint and steel, ink, inkpen, mess kit[UE], noble's outfit, pot, signet ring, soap, spell component pouch, torch (10), trail rations (5), travelling spellbook[APG], waterskin, jewelry (worth 100 gp), 9 gp
Special Abilities
Fortified Armor Training Break armor or shield to turn critical hit into a normal hit

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The Berylium family is not well known among the Oppara elite. Their lands are deep within almost impassable mountains and they rarely if ever come to court. But this isolation has made the little fiefdom very self sufficient, and it has a strong mining and crafting economy. They just have very little opportunity to compete with the surrounding areas due to the difficulty of transporting goods. Panos has always shown incredible aptitude in at least the theoretical areas of magic. So he has come to Oppara for several reasons. Most importantly, on behalf of his father Gerald and his family to remind the Senate of their existence, and to try a broker a deal to improve the road leading to his ancestral home. He is a great believer in the ability of the Taldan system of government to move beyond petty politics and make life for its citizens (particularly the ones back home) better. The roads of Taldan used to be the one of the wonders of the world, but they have become neglected and abandoned. His views have drawn him to the attention of Lady Martella Lotheed. His second reason for coming to Oppara is to complete his magical education. His spellbook is almost completed and soon he hopes to be recognized as a wizard. (There are wizards back home, and he did study with them, but he wants the prestige associated with completing a wizard's school in the capital)


Panos deeply wants to be a wizard. His entire youth was spent asking the question 'Why?'. He never really shirked his familial duties, but everyone knows where his heart lies. The Berylium family is a mercantile family, so Panos knows how to keep financial records. He is also the third son, so eventually his father gave in to the inevitable and arranged for some magical training. He looks upon his whole travel to Oppara as an 'adventure', but has found that his father has vastly underestimated how much influence costs in the capital. His expense funds have just about run out and he is beginning to get desperate. To be fair to his father, Gerald really has not approved the extent to which Panos is pursuing his families political ends. Gerald just told his son, if he could talk to some senators about the roads while finishing his education that would be great. Panos is just a teenager after all. But that is one thing about Panos, he does nothing by halves, so now he is at the cusp of running out of money, but has at least acquired an invitation to the political party of the year.
Generally he is easy going, willing to trust people until shown otherwise. He has no tolerance for stupidity and is attentive about any slights, responding with a withering tongue.

Dreams and Ambitions:

Panos doesn't dream small. He is on the verge of becoming a wizard at a very young age and he plans on being the most powerful wizard of all time. This has not made him arrogant. Well, at least not extremely arrogant, his parents took great pains to tamper any superiority complex he had, but its hard not to treat people like the fools they are. So he plans to turn his vast intellect onto solving the problems of the Taldan citizenry, and intends to start with the Taldan infrastructure. He plans to build a caster's tower with an observation dome in the city itself. He plans to form his own engineering group to magically fix the roads. He even has a name picked out, Terramorphic Engineering. He plans to be a great political player in Taldan politics. Needless to say, not all these plans are consistent with each other, but the optimism of youth has Panos firmly in its grasp.