The Cinderlander

Orvald Kruss's page

6 posts. Alias of Doomguide.


About Orvald Kruss

Orvald Kruss
Male Human (Taldan) Monk (Zen Archer) 1
LG Medium humanoid (human)
Init +2; Senses Perception +8
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Defense
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AC 16, touch 16, flat-footed 14 (+2 Dex, +4 untyped)
hp 12 (1d8+4)
Fort +3, Ref +4, Will +6
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Offense
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Speed 30 ft.
Melee: Dagger +2 (1d4+2/19-20) and Unarmed Strike +2 (1d6+2)
Ranged: Composite Longbow +2 (1d8/×3)
Special Attacks: Flurry of Blows
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Statistics
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Str 14, Dex 14, Con 12, Int 10, Wis 18, Cha 8
Base Atk +0; CMB +2; CMD 18
Feats: Improved Unarmed Strike, Perfect Strike, Point-Blank Shot, Precise Shot, Toughness.
Traits: Child of the streets, Militia Veteran (Survival)
Skills: Acrobatics +6, Perception +8, Sense Motive +8, Sleight of Hand +7, Stealth +6, Survival +9
Languages: Common
SQ: AC Bonus, Unarmed Strike
Combat Gear: Potion of cure light wounds , Acid (2), Alchemist's fire, oil (3); Other Gear: Composite Longbow, Dagger, backpack, bedroll, belt pouch, bullseye lantern, loaded dice, marbles, marbles, marked cards, silk rope (50 ft.), waterskin, 20 gp, 4 sp
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Special Abilities
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AC Bonus: +4 The Monk adds his Wisdom bonus to AC and CMD, more at higher levels.
Flurry of Blows: -1/-1 (Ex) Make Flurry of Blows attack as a full rd action.
Improved Unarmed Strike: Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Perfect Strike: (2d20, 1/day) With certain weapons, roll twice, higher is attack, lower is confirmation roll.
Point-Blank Shot: +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot: You don't get -4 to hit when shooting or throwing into melee.
Unarmed Strike: (1d6) The Monk does lethal damage with his unarmed strikes.