Zalsus

Oozulla's page

238 posts. Alias of Tiaburn.


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LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

I've checked prices and it looks not as affordable as it were before... May be we'll meet some other day


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

April, 16th, 2004 is a day, when I met my wife. I'll ask her, how does she look at the idea of attending italian wedding this year :)
Which city or area are you in?


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LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

GM T.A.U. You are a man of word, and I really trust that you will return. Sorry me being not very active recently. Congratz on your wedding and good luck with PhD! I will be here, when you return and we will bring the Kobold Empire to a Golden Era together.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Happy new 2016!

Oozulla leve-l-ups:

Level: +1 Witch
HP: +4 (-1 Con, +1 FCB)
Ability: +1 Charisma
Skald's spells gained: Identify, Share Language
Skald's spells: 1/day
Witch's spells gained: Blindness/Deafness, Burning Gaze I expect those are more inline with our story
Extra feat: Extra Hex (Flight) I don't want to build classic shutdown witch, and as well I think flight is inline with a story - if winged wyvaran prophet could fly, we should do it as well
Skills: Knowledge (history) +1. Linguistics +1, Perform (sing) +1, Spellcraft +1, Swim +1
Languages gained: Sylvan

I'll update my profile later today/tomorrow.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Thank you guys! Merry Christmas to you as well!


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Spellcraft: 1d20 + 7 ⇒ (8) + 7 = 15
Oozulla meditated for a moment looking at the crown, but could not find out, what magic does it contain.
- "I cannot find, what the powers are bonded to this object, but I might call for Great Shadow knowledge after some rest. Spirits here are still restless. They disrupt my attempts to get into details."


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Some New Year spirit is upon me and it is sucking all the time in it.
I cannot get to my HeroLab workstation to update my charlist to lvl4 for a moment, neither to browser to put more than couple of lines in a browser.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Til'verth Will: 1d20 + 1 ⇒ (9) + 1 = 10
Ternock Will: 1d20 + 1 ⇒ (16) + 1 = 17

As weave of negative energy comes, Ternock lost his breath and fall to cave floor. Oozulla chanted a short spell to keep him alive and moved to pickup his body and drag it away.
cast Stabilize
- "Go on, avenge your master, wild lizard!"


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla touched falling kobold, merging her shadow with him HEX: 1d8 + 2 ⇒ (8) + 2 = 10


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla was certainly intended to keep her friends alive, so she moved to Vrek, ready to heal him, if her tribemate will be hit. Meanwhile, Ternock tried to hit red kobold with his sword. Til'verth was nearby, looking at kobolds fighting, ready to protect his master, but doesn't know how to contribute.

Atk: 1d20 + 5 ⇒ (10) + 5 = 15 dmg: 1d6 + 4 ⇒ (2) + 4 = 6

Map

Sorry for not contributing much, but Oozulla is out of spells and mythic powers and only thing left is her healing hex, which can be applied once per day. Since Til'verth doesn't know attack trick Ternock cannot make him fight someone else, (he is unable to hit Handle Animal DC25 even with nat20)


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Sorry, give me couple hours to reach my Desktop and I'll respond


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla saw a terrible hit Fang received from a chieftain, so she decided that spirits should help him. She moved forward and touched blood-stained pelt to sooth some of his pain.
Hex: 1d8 + 2 ⇒ (6) + 2 = 8

Ternock saw his master approaching the battle, so he stepped forward dropping his bow and taking sword in his hands. He moved carefully around, not to provoke an attack before he jumped in, swinging his own weapon.
Atk: 1d20 + 5 ⇒ (13) + 5 = 18 dmg: 1d6 + 4 ⇒ (2) + 4 = 6
Drop bow, ready sword while moving, attack

Til'verth went closer, interested of what is happening.
Since he has no Attack trick, I need to wait until his Defend triggers

Map


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Witch moved to the far wall, not get better shooting angle. She reloaded her crossbow and wait for an opportunity. Meanwhile Ternock moved from Yighuk's back and send another arrow in red traitor. Atk: 1d20 + 4 ⇒ (2) + 4 = 6. Last moment Til'verth came from behind and ruined a nicely aimed shot.

Map


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Inspired by bloodshed tiger made them witness, Oozulla raised her crossbow and sent another fire bolt into Kib the Traitor Atk: 1d20 + 5 ⇒ (1) + 5 = 6, but she was in hurry and bolt just hit the wall of a cavern.

- Take him down! she ordered to Ternock, pointing to redscale and move behind human's back.

Again, the bodyguard need to act like bodyguard, so he raised his bow and tried to hit small Kib. Atk: 1d20 + 4 ⇒ (1) + 4 = 5 Human felt uncomfortable with his new sight and could not take an aim properly.

Til'verth stayed near him, to protect if someone will be charging across the cave.

Map after Oozulla's team actions


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

What a monstrous animal you have for such bonuses?


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

MAP

Oozulla followed her friends, slowing a bit to let her bodyguard and his companion to walk in front of her.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

New Map
Feeling, how the world around changed, Oozulla continued to walk deeper into priests chambers and her minions followed her.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla as well embraced the change and expected her scales change as well. As this didn't happened, she thought for a moment and brought the logical reason for that:

- We are the chosen of Old Sharptooth. As he come, he created the kobolds of five kinds: black, white - she nodded to Ambereyes, blue, -nodded to Ryz, green as Sszlax and now red - she pointed to Yig. Probably, we need to combine not only the seals, but the original blood, so Old Sharptooth can manifest again


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Cropped little of time to post. Updated map

Oozulla and her guard moved into room following the others. Witch was expecting to find a specific details about kobold's history, so she was observing everything around.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Sorry, I'm involved in something currently, but next week I'll be back to more relaxed mode and will be able to post regularly.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

- Mythos does not bare their names or particular order they died. Those were chromatic and metallic dragons, which Dahak spawned, but then decided to destroy. Probably, they are alive, because Apsu came before Dahak destroyed his offsprings. When they were dying, the spark of life in them was to small to fill the dragon body and that's why Apsu created kobolds to hold the spirit of that life

GM:
Sorry, couldn't read the story during day, managed only to get in my hands now. Hopefully, I haven't put to much extra details in it


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

- This picture, - said Oozulla, - I remember the history behind. This is from the Myth of the Third Brood. Apsu is pursuing Dahak, which is fleeing. Those dragons, - she pointed to levers, shown by Yighukiskar, - are Dahak allies. They should be dead, but they are not.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Knowledge (religion): 1d20 + 8 ⇒ (18) + 8 = 26
Oozulla was looking into image of the dragon. It certainly rang some bell of long forgotten tails, she heard and she need to recover them fully. She raised a finger to bring everyone's attention before she started to talk.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Is armor medium-size or is it small?
I previously thought armor and shield are small, but they were worn by wyvarian, which was medium sized. Am I right?


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

- I'll take his wand and this pearl, - said Oozulla, - probably, I can find the concealed magic in them later. Ternock, you may take his shield. I don't know, what is magic inside, but I think shield will work anyway. Pack wyvarian armor for later use.

Let's move on


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

"Magic requires patience to understand its weave, but I can say that this studded leather armor is slightly enchanted and is effective as Ternock's chain shirt. This pearl can recover some arcane energy and help to call for magic once again if used. So far, I cannot say nothing about wand or shield," - Oozulla shared her discovery with friends and then called for shadow to help with her wounds.
Hex: 1d8 + 2 ⇒ (6) + 2 = 8


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla chanted several words and stopped for a moment, analyzing the auras around items.

cast detect magic

Rolls:

studded leather armor (faint abjuration) Spellcraft: 1d20 + 7 ⇒ (11) + 7 = 18
light wooden shield (faint abjuration) Spellcraft: 1d20 + 7 ⇒ (5) + 7 = 12
pearl (faint transmutation) Spellcraft: 1d20 + 7 ⇒ (15) + 7 = 22
wand (faint conjuration) Spellcraft: 1d20 + 7 ⇒ (7) + 7 = 14


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

"I think we should follow Ghaz to private sanctum of Wyvarian prophet, so we could find the second seal of Old God. There we can meditate to find magic nature of the egg." said Oozulla, "Embereyes, follow us, we will need you to form a circle of energy."

She turned to Ternock: "This one is another Chosen. He is part of Sootscales now, so watch him as you watch my other friends. You life weights nothing against his. Be prepared to sacrifise it and be reborn as Vrek was, by the power of Great Shadow"
"Yes, my mistress!" quietly answered wounded human, "I am prepared!"

- "Could anyone share some healing magic, as I believe my bodyguard's heart might stop before his mind saves it, if he feels Sharptooth approach?" she asked as they started to move.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

- You have witnessed the miracle of Old Sharptooth!- announced Oozulla. Red Fury doesn't want for those, who follow her orders and speak of her greatness to die in vain, so it felt Vrek with a new fire from inside and brought him back to life


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Sorry, but my friend decided that he has not enough time to join the adventure - we are quite fast on reply. He cannot afford to play during work hours and he will slow us if he will be posting once per couple of days.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

I'll ping him once again.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla whispered something to her bodyguard and took her place at right hand of Yighukiskar and noded, when chieftain approved alliance. She gathered some of her power and touched fighter's bruises. Hex: 1d8 + 2 ⇒ (5) + 2 = 7
"Old Sharptooth has a seal, which belong to the tribe. We need to unlock it in order to restore the order. Probably, that was one that False Prophet was using to make you believe that he is chosen. Did that Wyvaran had any idols or symbols he used in his prayers?"

Ordered to Ternock: check vitals and inform me if any wyvarian is still alive


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Ouch, still hurts to type
As I asked for a new player option, I will forward a friend of mine to read through our story and generate his pitch for a campaign.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

I am back.
To keep it short: I felt from my bicycle on Wednesday morning and spend next several days recovering. Now I am back to gaming. Except my hands still hurt. X-Ray was clean, no bones broken (except one tooth, which can be fixed later).
I am ready to post, but I will be quite short in my descriptions for a while.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Sorry to inform, due to some personal stuff, I will be out of Internet for next days.
I'll be back on Monday.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla aimed her crossbow and send her flaming bolt into red prophet. She was to careful with her aiming, and the bolt went totally awkward trajectory. Understanding it is better to leave fight for those who can, she spend her last of mythic power to empower Yighukiskar for unexpected attack. Swift action for Decisive Strike: immediate attack with +1 that ignores any DR After that she moved away from enemy, expecting he might want to follow her and leave another opportunity for her comrade.

Atk: 1d20 + 5 - 2 - 4 ⇒ (3) + 5 - 2 - 4 = 2 Dmg: 1d6 + 1 + 1d6 ⇒ (2) + 1 + (1) = 4

Map after Oozulla's move

If Ternocks is active:

- If you cannot shoot, grab Vrek's spear and nail that demon down, she commanded to her companion. Ternock moved to execute, picking light, but still long spear and leaving some space for himself to charge enemy caster.
Map after Ternock's move


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oops! I recently discovered my error: according to NPC hitpoints rules (July 9), Ternock should have 7hp (not 12) and when he received channeled damage for 8hp he should be down. I updated Til'Verth profile, but missed that for a human. Not on purpose... Because of that, I was thinking he is 1hp left and then Oozulla healed him for 3hp, but actually he was unconscious. Sorry for this mistake. I will update his profile and follow his hp more carefully from now. But how to deal with that situation? He should be down, because of that damage previously. Can I roleplay that he is falling on the ground as he's nerves give up this turn? Should I keep him in action?

I'll post only Oozulla's action this turn, for GM to decide, how to deal with Ternock


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Opponent being 10' from the ground.
Does that mean he could be reached by anyone one the ground using reach weapon (for example, Vrek's longspear)?
Can it be reached with acrobatics check (for example, Ternock is 6', if he jumps 4' up it will bring him into reach to make a strike)?


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Witch also was dissapointed and frightened of approaching prophet: despite all their attempts, he still was breathing. But she still had some tricks for him, if only Yighukiskar will hold that long.
Will: 1d20 + 5 ⇒ (5) + 5 = 10


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla sent her enchanted bolt into approaching opponent gray wyvarian . As she saw it hit on the target, he quickly reloaded her crossbow with another one.
- "Look, how it's done!", she tried another approach on inspiring her bodyguard.

Atk: 1d20 + 5 ⇒ (20) + 5 = 25 DMG: 2d6 + 1 ⇒ (6, 5) + 1 = 12
Confirm?: 1d20 + 5 ⇒ (10) + 5 = 15 Extra?: 2d6 + 1 ⇒ (3, 4) + 1 = 8


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla whistled for Myrrky to come closer and reloaded her crossbow. As well, she touched Ternock's shoulder, approving his last shot and sharing some of her power with him.
Reload crossbow with flaming bolt, Hex: 1d8 + 2 ⇒ (1) + 2 = 3
- "Greater Shadow is watching you!" she tried to inspire him to repeat his success again.


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Spellcraft DC18: 1d20 + 7 ⇒ (12) + 7 = 19 Spellcraft DC16: 1d20 + 7 ⇒ (10) + 7 = 17
Sorry about mess with Longsword attack :( I was thinking fight is ground level.
Can my snake use run action to cross a battle field?


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

No command for Til'verth: Oozulla thinks he is better as cover from the shots for now. And I think Myrrky is better at delivering those

Oozulla saw an opportunity: she shot her crossbow at greenscaled wyvarian and moved closer to Yighuk, but away from Prophet's sharp tail reach.
Flame bolt: 1d20 + 5 ⇒ (16) + 5 = 21 DMG: 1d6 + 1 + 1d6 ⇒ (1) + 1 + (4) = 6

She commanded her bodyguard: "If you don't prove yourself worth the blood spent, I take it away from you."

Ternock was hesitated by the fight: dragon scions, his tribe were fighting other fool-dragon scions. And he couldn't make a decent shot, finally he looked at Oozulla and decided she wouldn't mind. Her words were rough, but clear. At least, he will distract the threat from Yighukiskar the Chosen. He took out his sword, and run to the Red Prophet, aiming to strike her back.
Longsword+Flank: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21 1d8 + 4 ⇒ (6) + 4 = 10

There was still a place for Til'verth to join the fight, charging across battlefield, but Ternock haven't ordered him yet. Out of Actions for this round.

Updated MAP


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Spellcraft: 1d20 + 7 ⇒ (7) + 7 = 14


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Will Ternck: 1d20 + 1 ⇒ (18) + 1 = 19
Will Til'verth: 1d20 + 1 ⇒ (13) + 1 = 14
Will Oozulla: 1d20 + 5 ⇒ (15) + 5 = 20

Oozulla saw Yighuk missed Red Prophet and braced herself against the corrupted flow of energy. Her guards - Ternock and Til'verth - were ready to meet his dark magic and than repay him with the clean fury...


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla moved closer to Yighuk, who was fighting the enemy prophet. She concentrated for a moment and sent part of her power to fill his comrade hands and tail for unexpected attack

Move as per map, load crossbow (flaming bolt), swift action for Decisive Strike: Yighuk makes single extra attack with +1 bonus and ignores any DR


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Oozulla tried to decipher red prophets magic.

Spellcraft: 1d20 + 7 ⇒ (15) + 7 = 22


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Protected by her allies, Oozulla started to call for power of Sharptooth. Words of her prayer become more quiet, until the moment she stomped her feet on the ground, making her blue wyvaran hear ear-piercing curse. Then she moved closer to Yighukiskar in case he will need some help.

Wild Arcana, use Ear-piercing scream
If another enemy is in range (green?), spend another mythic charge to affect him as well.
Damage (sonic): 2d6 ⇒ (4, 5) = 9 Will DC14 to half, dazzed if fail
New Map


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Yes, enchanting song is there for last round of it


LN Female Kobold Mythic Witch2/Skald1/Archmage1 Init +2; AC13, Touch13, FF11, CMD10; hp 12/17; Fort +1, Ref +2, Will +5; Perception: +8 (darkvision: 60 ft) Mythic Surge (0/5; +1d6)

Back in the Internet

- Come closer! she commanded to her bodyguard and familiar, than raised her crossbow and send fire-enchanted bolt into blue wyvaran.

Attack: 1d20 + 5 ⇒ (15) + 5 = 20 DMG (+fire): 1d6 + 1 + 1d6 ⇒ (3) + 1 + (5) = 9

After she wounded him, Oozulla commanded: Bring that one down!

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