paizo.com Recent Posts by Omega Manpaizo.com Recent Posts by Omega Man2024-03-27T21:56:58Z2024-03-27T21:56:58ZRe: Forums: Play-by-Post Discussion: [SFS/Outpost] 5-11 Archivist's Inquiry DiscussionOmega Manhttps://paizo.com/campaigns/v5748p75ivn85/discussion#142024-03-27T22:10:50Z2024-03-27T21:56:58Z<p>Are we close to completing this mission?</p>
<p>Trying to judge Dr. A's availability.</p>Are we close to completing this mission?
Trying to judge Dr. A's availability.Omega Man2024-03-27T21:56:58ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=4#1512024-03-27T19:42:05Z2024-03-27T19:36:29Z<p>De. A buzzes to the south, to get a better shot at the White-flashed 'bot.</p>
<p><b><i>KZZAXK!!</i></b> arcs the Collective's blast.</p>
<p><span class="messageboard-dice"><b>Adaptive Strike vs EAC White:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span>
<br />
<span class="messageboard-dice"><b>electrical damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>De. A buzzes to the south, to get a better shot at the White-flashed 'bot.
KZZAXK!! arcs the Collective's blast.
[dice=Adaptive Strike vs EAC White]1d20+8[/dice]
[dice=electrical damage]1d6+3[/dice]Dr. A-Prof (alias of Omega Man)2024-03-27T19:36:29ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1442024-03-26T19:51:12Z2024-03-26T19:45:33Z<p><span class=messageboard-ooc> Dr. A would also try to ID these bots. They're curious about Resistances & Weaknesses.</span></p>
<p><span class="messageboard-dice"><b>ID these bots with Engineering:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></p>Dr. A would also try to ID these bots. They're curious about Resistances & Weaknesses.
[dice=ID these bots with Engineering]1d20+6[/dice]Dr. A-Prof (alias of Omega Man)2024-03-26T19:45:33ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1412024-03-26T15:00:46Z2024-03-26T14:45:01Z<p><span class=messageboard-ooc> 2 questions. Ceiling height of the training space. 2) Do the Static Arcs seem lethal or set to stun?</span></p>
<p>Dr. A-Prof buzzes upward, hoping to reach a height above the robots' melee reach. They launch an adaptive strike at Black after they move.
<br />
<span class=messageboard-ooc>MP+1 - now 3</span></p>
<p><span class="messageboard-dice"><b>Adaptive Strike vs EAC Black:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span>
<br />
<span class="messageboard-dice"><b>electric damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>2 questions. Ceiling height of the training space. 2) Do the Static Arcs seem lethal or set to stun?
Dr. A-Prof buzzes upward, hoping to reach a height above the robots' melee reach. They launch an adaptive strike at Black after they move.
MP+1 - now 3
[dice=Adaptive Strike vs EAC Black]1d20+8[/dice]
[dice=electric damage]1d6+3[/dice]Dr. A-Prof (alias of Omega Man)2024-03-26T14:45:01ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1372024-03-25T23:50:46Z2024-03-25T23:44:40Z<p><span class="messageboard-dice"><b>Perception to sort out the message:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>
<p>Having no luck sorting out the message, the Collective shifts focus to the sparring bots. The mantids' carapaces take on a metallic sheen as they embrace their mechanism evolutionary paradigm.
<br />
(MP 1, spend 1 RP for a 2nd MP)</p>[dice=Perception to sort out the message]1d20+6[/dice]
Having no luck sorting out the message, the Collective shifts focus to the sparring bots. The mantids' carapaces take on a metallic sheen as they embrace their mechanism evolutionary paradigm.
(MP 1, spend 1 RP for a 2nd MP)Dr. A-Prof (alias of Omega Man)2024-03-25T23:44:40ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1312024-03-24T19:31:38Z2024-03-24T19:26:09Z<p>The Collective tries to assist the Soldier in his task.</p>
<p><span class="messageboard-dice"><b>Engineering assist DC 10+:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span></p>The Collective tries to assist the Soldier in his task.
[dice=Engineering assist DC 10+]1d20+6[/dice]Dr. A-Prof (alias of Omega Man)2024-03-24T19:26:09ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1252024-03-23T15:40:46Z2024-03-23T15:26:01Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>
<p>The Collective swarms under the bed in A3g, emerging with an odd bandolier.</p>
<p><b>"Thiz lookz ... interesting. Can anyone uze it?"</b></p>
<p>In the last room, the computer console looks promising.</p>
<p><b>"What do you think Phippz?"</b></p>[dice=Perception]1d20+6[/dice]
The Collective swarms under the bed in A3g, emerging with an odd bandolier.
"Thiz lookz ... interesting. Can anyone uze it?"
In the last room, the computer console looks promising.
"What do you think Phippz?"Dr. A-Prof (alias of Omega Man)2024-03-23T15:26:01ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1212024-03-22T19:30:46Z2024-03-22T19:16:57Z<p><b>"Moving onward. Headed North & East, relative."</b></p>
<p><b>"Alzo, Almini - iz there a facility map accezible zomewhere?"</b></p>"Moving onward. Headed North & East, relative."
"Alzo, Almini - iz there a facility map accezible zomewhere?"Dr. A-Prof (alias of Omega Man)2024-03-22T19:16:57ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1192024-03-22T16:01:42Z2024-03-22T15:56:33Z<p><span class=messageboard-ooc> I think that we're still in the L-shaped room, entered via the southern=most red arrow off the curvy hallway. </span></p>I think that we're still in the L-shaped room, entered via the southern=most red arrow off the curvy hallway.Dr. A-Prof (alias of Omega Man)2024-03-22T15:56:33ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1142024-03-22T00:40:47Z2024-03-22T00:28:10Z<p><span class=messageboard-ooc> The song title finally came to me, while waiting for the new Ghostbusters film to start</span></p>
<p><span class=messageboard-ooc><b>Sabotage</b> by Naughti Whiska (ft. Dr. A)</span></p>The song title finally came to me, while waiting for the new Ghostbusters film to start
Sabotage by Naughti Whiska (ft. Dr. A)Dr. A-Prof (alias of Omega Man)2024-03-22T00:28:10ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1132024-03-21T18:50:47Z2024-03-21T18:42:00Z<p>The ringtone was Flight of the Bumblebees, but it has recently been changed to Naught- Whiska's most recent hit single.</p>
<p><b>"Zoundz clear from here."</b></p>
<p>Phipps tries her Computers skill as well.
<br />
<span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>The ringtone was Flight of the Bumblebees, but it has recently been changed to Naught- Whiska's most recent hit single.
"Zoundz clear from here."
Phipps tries her Computers skill as well.
[dice=Computers]1d20+5[/dice]Dr. A-Prof (alias of Omega Man)2024-03-21T18:42:00ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1102024-03-21T01:00:46Z2024-03-21T00:55:45Z<p>More buzzes as the Collective ponders, consulting briefly with Phipps.</p>
<p><b>"Ourz iz a diztributed network, but zhould be able to handle your prezenze. Here'z our link."</b></p>More buzzes as the Collective ponders, consulting briefly with Phipps.
"Ourz iz a diztributed network, but zhould be able to handle your prezenze. Here'z our link."Dr. A-Prof (alias of Omega Man)2024-03-21T00:55:45ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1082024-03-20T20:10:46Z2024-03-20T19:56:48Z<p><b>"Don't do that - queztionz are good. We're not a cazter, so <i>Magic</i> iz the best answer we could offer. Keep asking your queztionz."</b></p>"Don't do that - queztionz are good. We're not a cazter, so Magic iz the best answer we could offer. Keep asking your queztionz."Dr. A-Prof (alias of Omega Man)2024-03-20T19:56:48ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=3#1052024-03-20T14:40:47Z2024-03-20T14:28:17Z<p><b>"Magic."</b></p>"Magic."Dr. A-Prof (alias of Omega Man)2024-03-20T14:28:17ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#1002024-03-19T04:10:48Z2024-03-19T03:56:56Z<p><b>"Agreed - the firzt waz fine. Judgementz lezz zo - not productive."</b></p>
<p>And, if a swarm could sigh, it seems like this one is trying.</p>
<p><b>"Yez, we zeek those Ztarfinderz that came before - that we might underztand what made them turn againzt the Ztarfinderz, to track their motionz, & to learn about their current planz."</b></p>
<p>A pause.</p>
<p><b>"And to rezcue thoze who've zuffered by their actionz."</b></p>"Agreed - the firzt waz fine. Judgementz lezz zo - not productive."
And, if a swarm could sigh, it seems like this one is trying.
"Yez, we zeek those Ztarfinderz that came before - that we might underztand what made them turn againzt the Ztarfinderz, to track their motionz, & to learn about their current planz."
A pause.
"And to rezcue thoze who've zuffered by their actionz."Dr. A-Prof (alias of Omega Man)2024-03-19T03:56:56ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#982024-03-18T23:10:56Z2024-03-18T23:04:26Z<p><b>"Ztop - no."</b> </p>
<p>The Collective swats the tendrils.</p>
<p><b>"We dizcuzz what'z to be zaid, then we anzwer."</b></p>"Ztop - no."
The Collective swats the tendrils.
"We dizcuzz what'z to be zaid, then we anzwer."Dr. A-Prof (alias of Omega Man)2024-03-18T23:04:26ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#942024-03-18T03:51:12Z2024-03-18T03:46:12Z<p>Phipps sits back, then looks up to find the Collective hovering there.</p>
<p><b>"What'dya think, Boss?"</b></p>
<p>The mantid swarm flows in on itself, as it often does when pondering.</p>
<p><b>"Yez. What <i>are</i> we thinking, Ztarfinderz? Thoughtz?"</b></p>Phipps sits back, then looks up to find the Collective hovering there.
"What'dya think, Boss?"
The mantid swarm flows in on itself, as it often does when pondering.
"Yez. What are we thinking, Ztarfinderz? Thoughtz?"Dr. A-Prof (alias of Omega Man)2024-03-18T03:46:12ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#922024-03-17T19:10:47Z2024-03-17T19:04:05Z<p>Phipps opens the .txt file</p>Phipps opens the .txt fileDr. A-Prof (alias of Omega Man)2024-03-17T19:04:05ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#892024-03-17T03:20:47Z2024-03-17T03:15:32Z<p>Phipps slides into the chair before the console & tries to bring the systems up on the screen.</p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span></p>Phipps slides into the chair before the console & tries to bring the systems up on the screen.
[dice=Computers]1d20+5[/dice]Dr. A-Prof (alias of Omega Man)2024-03-17T03:15:32ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#822024-03-15T23:00:49Z2024-03-15T22:49:18Z<p><b>"Hmmmz - Thiz one'z locked. </b></p>
<p>They pull their Thieves' tools, to try & bypass the lock.</p>
<p><span class="messageboard-dice"><b>engineering to bypass a lock:</b></span> <span class="messageboard-dice">1d20 + 6 + 4 ⇒ (14) + 6 + 4 = 24</span></p>"Hmmmz - Thiz one'z locked.
They pull their Thieves' tools, to try & bypass the lock.
[dice=engineering to bypass a lock]1d20+6+4 [/dice]Dr. A-Prof (alias of Omega Man)2024-03-15T22:49:18ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#792024-03-15T18:30:50Z2024-03-15T18:20:16Z<p>Dr. A=Prof buzzes on down the hallway to the east, checking from the southernmost to the northernmost with their broad spectrum scanner.</p>
<p><span class="messageboard-dice"><b>Perception check 1:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (7) + 5 + 4 = 16</span>
<br />
<span class="messageboard-dice"><b>Perception check 2:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (16) + 5 + 4 = 25</span>
<br />
<span class="messageboard-dice"><b>Perception check 3:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13</span>
<br />
<span class="messageboard-dice"><b>Perception check 4:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24</span></p>Dr. A=Prof buzzes on down the hallway to the east, checking from the southernmost to the northernmost with their broad spectrum scanner.
[dice=Perception check 1]1d20+5+4[/dice]
[dice=Perception check 2]1d20+5+4[/dice]
[dice=Perception check 3]1d20+5+4[/dice]
[dice=Perception check 4]1d20+5+4[/dice]Dr. A-Prof (alias of Omega Man)2024-03-15T18:20:16ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#742024-03-14T22:20:48Z2024-03-14T22:16:04Z<p>Dr. A waits for the party, thinking that they may have missed some things in their search.</p>
<p>They plan to move along once most of the party catches up.</p>Dr. A waits for the party, thinking that they may have missed some things in their search.
They plan to move along once most of the party catches up.Dr. A-Prof (alias of Omega Man)2024-03-14T22:16:04ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#722024-03-14T19:20:47Z2024-03-14T19:10:27Z<p><span class=messageboard-ooc>So, we're exiting A1 & heading toward A2? I'm basing Dr. A's searches on that.</span></p>
<p><b>"Our bezt plan iz to search from north to zouth. Leave no door unzearched, we always zay."</b>
<br />
They deploy their broad-spectrum scanner & commence their search efforts.</p>
<p><span class="messageboard-dice"><b>northern-most door:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (9) + 5 + 4 = 18</span>
<br />
<span class="messageboard-dice"><b>northern-alcove top door:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (1) + 5 + 4 = 10</span>
<br />
<span class="messageboard-dice"><b>northern-alcove bottom door:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (8) + 5 + 4 = 17</span>
<br />
<span class="messageboard-dice"><b>mid-level door:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (18) + 5 + 4 = 27</span>
<br />
<span class="messageboard-dice"><b>just above the curve door:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (9) + 5 + 4 = 18</span>
<br />
<span class="messageboard-dice"><b>southern-most door:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (1) + 5 + 4 = 10</span></p>So, we're exiting A1 & heading toward A2? I'm basing Dr. A's searches on that.
"Our bezt plan iz to search from north to zouth. Leave no door unzearched, we always zay."
They deploy their broad-spectrum scanner & commence their search efforts.
[dice=northern-most door]1d20+5+4[/dice]
[dice=northern-alcove top door]1d20+5+4[/dice]
[dice=northern-alcove bottom door]1d20+5+4[/dice]
[dice=mid-level door]1d20+5+4[/dice]
[dice=just above the curve door]1d20+5+4[/dice]
[dice=southern-most...Dr. A-Prof (alias of Omega Man)2024-03-14T19:10:27ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#702024-03-14T17:30:48Z2024-03-14T17:26:03Z<p>Dr. A-Prof tries to assist the disarming check.</p>
<p><span class="messageboard-dice"><b>Assisted Engineering:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>Dr. A-Prof tries to assist the disarming check.
[dice=Assisted Engineering]1d20+6[/dice]Dr. A-Prof (alias of Omega Man)2024-03-14T17:26:03ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#662024-03-14T04:50:46Z2024-03-14T04:44:12Z<p>Dr. A-Prof buzzes around the screen.</p>
<p><b>"Zoundz like zomeone'z active & needz zome azziztanze."</b></p>
<p>They fly over toward the door, read to move onward.</p>Dr. A-Prof buzzes around the screen.
"Zoundz like zomeone'z active & needz zome azziztanze."
They fly over toward the door, read to move onward.Dr. A-Prof (alias of Omega Man)2024-03-14T04:44:12ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#622024-03-12T22:34:46Z2024-03-12T22:22:17Z<p>Dr. A-Prof carries their newly-acquired tool kit to the workstation while Phipps works on the locked door.</p>
<p><span class="messageboard-dice"><b>workstaion repair Engineering:</b></span> <span class="messageboard-dice">1d20 + 6 + 4 ⇒ (5) + 6 + 4 = 15</span></p>
<p><span class="messageboard-dice"><b>locked-door-dilemma Computers:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span></p>Dr. A-Prof carries their newly-acquired tool kit to the workstation while Phipps works on the locked door.
[dice=workstaion repair Engineering]1d20+6+4[/dice]
[dice=locked-door-dilemma Computers]1d20+5[/dice]Dr. A-Prof (alias of Omega Man)2024-03-12T22:22:17ZRe: Forums: Play-by-Post Discussion: [SFS/Outpost] 5-11 Archivist's Inquiry DiscussionDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/discussion#122024-03-12T17:19:40Z2024-03-12T16:43:06Z<p>If the crew out for a quick resupply, Dr. A-Prof intends to pick up a Trapsmith's ToolKIt.
<br />
It won't help with the hacking, but it will help to disarm that frigid blast trap.</p>If the crew out for a quick resupply, Dr. A-Prof intends to pick up a Trapsmith's ToolKIt.
It won't help with the hacking, but it will help to disarm that frigid blast trap.Dr. A-Prof (alias of Omega Man)2024-03-12T16:43:06ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay&page=2#572024-03-11T22:19:15Z2024-03-11T22:14:43Z<p><span class="messageboard-dice"><b>Reflex for Dr. A:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span></p>
<p>The Collective manages to avoid most of the frigid blast.</p>[dice=Reflex for Dr. A]1d20+7[/dice]
The Collective manages to avoid most of the frigid blast.Dr. A-Prof (alias of Omega Man)2024-03-11T22:14:43ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay#502024-03-10T22:40:56Z2024-03-10T22:32:07Z<p>As the Collective flits out of the way, a frazzled-looking brennari appears in the hall.</p>
<p><b>"Dr. A-Prof. This is where you disappeared to? Mr. Royo said that I catch up with you & the team - just in time too, from the sound of those alarms... Lemme see what I can do."</b></p>
<p>The otter-analog slips into the room & does what she can to deal with the claxon.</p>
<p><span class="messageboard-dice"><b>Thanks goodness that someone has Computers:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span></p>
<p><b>"Sorry - this is really old code. Pretty advanced too." </b></p>
<p><span class=messageboard-ooc> maybe someone could assist?</span></p>As the Collective flits out of the way, a frazzled-looking brennari appears in the hall.
"Dr. A-Prof. This is where you disappeared to? Mr. Royo said that I catch up with you & the team - just in time too, from the sound of those alarms... Lemme see what I can do."
The otter-analog slips into the room & does what she can to deal with the claxon.
[dice=Thanks goodness that someone has Computers]1d20+5[/dice]
"Sorry - this is really old code. Pretty advanced too."
maybe someone could...Dr. A-Prof (alias of Omega Man)2024-03-10T22:32:07ZRe: Forums: Play-by-Post Discussion: [SFS/Outpost] 5-11 Archivist's Inquiry DiscussionDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/discussion#82024-03-10T22:30:53Z2024-03-10T22:26:23Z<p>And....</p>
<p>I'm an idiot.</p>
<p>Seems like I had this issue earlier & had already obtained that grad student/tech support.</p>
<p>Phipps - a brennari, assigned to handle matters of computers, engineering, & physical science (at a whopping +5 bonus)</p>And....
I'm an idiot.
Seems like I had this issue earlier & had already obtained that grad student/tech support.
Phipps - a brennari, assigned to handle matters of computers, engineering, & physical science (at a whopping +5 bonus)Dr. A-Prof (alias of Omega Man)2024-03-10T22:26:23ZRe: Forums: Play-by-Post Discussion: [SFS/Outpost] 5-11 Archivist's Inquiry DiscussionDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/discussion#72024-03-11T02:24:10Z2024-03-10T22:16:18Z<p>This is driving home the point to me that Dr. A-Prof needs a minion/grad student of their own, to handle <i>technicalities</i>.</p>This is driving home the point to me that Dr. A-Prof needs a minion/grad student of their own, to handle technicalities.Dr. A-Prof (alias of Omega Man)2024-03-10T22:16:18ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay#492024-03-10T19:30:52Z2024-03-10T19:24:18Z<p>Just before the alarm sounds, Dr. A-Prof considers the implications of the new room.</p>
<p><span class="messageboard-dice"><b>Culture check:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span></p>
<p>Lacking the needed computer skills, the collective flies out of the way of those who can deal with this threat.</p>Just before the alarm sounds, Dr. A-Prof considers the implications of the new room.
[dice=Culture check]1d20+7[/dice]
Lacking the needed computer skills, the collective flies out of the way of those who can deal with this threat.Dr. A-Prof (alias of Omega Man)2024-03-10T19:24:18ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay#332024-03-07T17:50:48Z2024-03-07T17:41:17Z<p>The Collective buzzes around, looking at things with Engineers' eyes.</p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span></p>
<p>They fixate on the wrong things,</p>The Collective buzzes around, looking at things with Engineers' eyes.
[dice=Engineering]1d20+6[/dice]
They fixate on the wrong things,Dr. A-Prof (alias of Omega Man)2024-03-07T17:41:17ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay#272024-03-07T01:50:46Z2024-03-07T01:44:15Z<p>Dr. A-Prof is in the same boat as Mega Gelub.</p>
<p>(Though if it can be used untrained since it's just an info search, not actual hacking, the Collective has a +1 modifier.)</p>Dr. A-Prof is in the same boat as Mega Gelub.
(Though if it can be used untrained since it's just an info search, not actual hacking, the Collective has a +1 modifier.)Dr. A-Prof (alias of Omega Man)2024-03-07T01:44:15ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay#192024-03-06T01:20:47Z2024-03-06T01:08:55Z<p>Being able to fly & having the Compression feat that all Spathinae possess, Dr. A-Prof may have some advantage in accessing hard-to-reach areas. <span class=messageboard-ooc> If our GM agrees, they can apply bonuses as they see fit</span></p>
<p><span class="messageboard-dice"><b>hard-to-access Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span></p>
<p>They'll also try their hands (claws?) at linking unrelated info.</p>
<p><span class="messageboard-dice"><b>Culture to find odd links:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>Being able to fly & having the Compression feat that all Spathinae possess, Dr. A-Prof may have some advantage in accessing hard-to-reach areas. If our GM agrees, they can apply bonuses as they see fit
[dice=hard-to-access Acrobatics]1d20+8[/dice]
They'll also try their hands (claws?) at linking unrelated info.
[dice=Culture to find odd links]1d20+7[/dice]Dr. A-Prof (alias of Omega Man)2024-03-06T01:08:55ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay#72024-03-04T16:50:47Z2024-03-04T16:23:35Z<p><b>"Greetinz."</b> says the vaguely humanoid mantid swarm.
<br />
<b>"We are Dr. A-Prof. Exobiologizt & occazzional wrangler for zenior profezzors. Fortunately, we are not on call for our uzual dutiez.</b></p>"Greetinz." says the vaguely humanoid mantid swarm.
"We are Dr. A-Prof. Exobiologizt & occazzional wrangler for zenior profezzors. Fortunately, we are not on call for our uzual dutiez.Dr. A-Prof (alias of Omega Man)2024-03-04T16:23:35ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=4#1972024-03-04T16:00:47Z2024-03-04T15:53:06Z<p>Profession: Mercenary for Bodie</p>
<p><span class="messageboard-dice"><b>Prof: Merc:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (7) + 12 = 19</span></p>
<p>Doubled becomes 38 Credits</p>Profession: Mercenary for Bodie
[dice=Prof: Merc]1d20+12[/dice]
Doubled becomes 38 CreditsBodie 705 (alias of Omega Man)2024-03-04T15:53:06ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=4#1892024-03-03T15:50:46Z2024-03-03T15:42:34Z<p>While Bodie could probably yell his point across to the ghibrani there, he nods to Brother Tim for a calmer perspective.</p>
<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span></p>
<p><b>"For all we know, Mother TouLoo cause be an instrument of Orus. Maybe as things progress, you can work in elements of Orus' doctrines."</b></p>While Bodie could probably yell his point across to the ghibrani there, he nods to Brother Tim for a calmer perspective.
[dice=Mysticism]1d20+9[/dice]
"For all we know, Mother TouLoo cause be an instrument of Orus. Maybe as things progress, you can work in elements of Orus' doctrines."Bodie 705 (alias of Omega Man)2024-03-03T15:42:34ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=4#1832024-03-02T21:08:00Z2024-03-02T21:01:24Z<p>Bodie ponders.
<br />
<b>"Orus? Orus? What should I know about Orus, Brother Tim? For some reason, I think that she's kinda sketch..."</b></p>
<p>Brother Tim offers his counsel.
<br />
<b>"Well, Orus is all about change & adaptation. And while her actions, & those of her agents, may tend toward being serendipitous, perhaps even chaotic, in this situation, I'd think that change is what the ghibrani need. They're already on their path from the caste system toward a merged society, so why not allow this <i>Mother Tooloo</i> to guide them along that path? Plus, this oasis is a fine symbol of things to come."</b></p>
<p><span class=messageboard-ooc> That's a vote to allow the sapling oracle to continue.</span></p>Bodie ponders.
"Orus? Orus? What should I know about Orus, Brother Tim? For some reason, I think that she's kinda sketch..."
Brother Tim offers his counsel.
"Well, Orus is all about change & adaptation. And while her actions, & those of her agents, may tend toward being serendipitous, perhaps even chaotic, in this situation, I'd think that change is what the ghibrani need. They're already on their path from the caste system toward a merged society, so why not allow this Mother Tooloo to...Bodie 705 (alias of Omega Man)2024-03-02T21:01:24ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=4#1772024-03-02T01:50:44Z2024-03-02T01:41:02Z<p><i>"Ainsley - Bodie Creed is MY name, not the plant wahinie's."</i> whispers Bodies out the side of his mouth.</p>"Ainsley - Bodie Creed is MY name, not the plant wahinie's." whispers Bodies out the side of his mouth.Bodie 705 (alias of Omega Man)2024-03-02T01:41:02ZRe: Forums: Play-by-Post: [SFS/Outpost] 5-11 Archivist's InquiryDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/gameplay#22024-03-01T18:00:46Z2024-03-01T17:49:11Z<p>The Collective stands (well, hovers around) ready to handle the next mission.</p>The Collective stands (well, hovers around) ready to handle the next mission.Dr. A-Prof (alias of Omega Man)2024-03-01T17:49:11ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=4#1742024-03-01T16:43:49Z2024-03-01T16:39:25Z<p><span class="messageboard-dice"><b>Bodie's Will save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>
<p>Bodie seems unaffected.</p>
<p>Brother Tim offers information
<br />
<span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span></p>
<p><b>"Bodie Creed, Champion of Iomadae & Knight of Golarion, at your service. Totally not from this place - we're from back in the Pact Worlds. While I do love a good beach, it's gotta have some tubular waves to make it a complete package. This place is a bit dry for my taste.
<br />
"I think that Mother Touloo is some kinda saint or visionary prophet for the locals."</b></p>[dice=Bodie's Will save]1d20+5[/dice]
Bodie seems unaffected.
Brother Tim offers information
[dice=Life Science]1d20+9[/dice]
"Bodie Creed, Champion of Iomadae & Knight of Golarion, at your service. Totally not from this place - we're from back in the Pact Worlds. While I do love a good beach, it's gotta have some tubular waves to make it a complete package. This place is a bit dry for my taste.
"I think that Mother Touloo is some kinda saint or visionary prophet for the locals."Bodie 705 (alias of Omega Man)2024-03-01T16:39:25ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=4#1592024-02-29T07:20:46Z2024-02-29T07:15:38Z<p>Bodie takes the time to slip back into his golemforged armor before joining the crowd.</p>Bodie takes the time to slip back into his golemforged armor before joining the crowd.Bodie 705 (alias of Omega Man)2024-02-29T07:15:38ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=4#1562024-02-28T21:10:47Z2024-02-28T21:02:19Z<p>Bodie also gives it a whirl, after getting out of his armor & donning his Bastrovelean beach shirt & surf shorts</p>
<p><span class="messageboard-dice"><b>Culture?:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (2) + 1 = 3</span></p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>
<p>Bodie doesn't manage to local dance all that well but tries to hula along with the local music.</p>Bodie also gives it a whirl, after getting out of his armor & donning his Bastrovelean beach shirt & surf shorts
[dice=Culture?]1d20+1[/dice]
[dice=Acrobatics]1d20+9[/dice]
Bodie doesn't manage to local dance all that well but tries to hula along with the local music.Bodie 705 (alias of Omega Man)2024-02-28T21:02:19ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1492024-02-27T23:02:54Z2024-02-27T22:58:43Z<p>Since the Yellow-tinged beast is right there, Bodie offers it a battle-glove feast - right in the mouth.</p>
<p><span class="messageboard-dice"><b>It's battle-glove time! for Yellow vs KAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span>
<br />
<span class="messageboard-dice"><b>Bludgeoning smackdown:</b></span> <span class="messageboard-dice">1d4 + 12 ⇒ (4) + 12 = 16</span></p>
<p><b>"YA WANT SOME! HAVE SOME!"</b> Bodie bellows.</p>Since the Yellow-tinged beast is right there, Bodie offers it a battle-glove feast - right in the mouth.
[dice=It's battle-glove time! for Yellow vs KAC]1d20+11[/dice]
[dice=Bludgeoning smackdown]1d4+12 [/dice]
"YA WANT SOME! HAVE SOME!" Bodie bellows.Bodie 705 (alias of Omega Man)2024-02-27T22:58:43ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1432024-02-27T16:42:54Z2024-02-27T16:30:14Z<p><span class=messageboard-ooc>Sadly, no overlooked +1 that I see.</span></p>Sadly, no overlooked +1 that I see.Bodie 705 (alias of Omega Man)2024-02-27T16:30:14ZRe: Forums: Play-by-Post Discussion: [SFS/Outpost] 5-11 Archivist's Inquiry DiscussionDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn85/discussion#22024-02-27T08:20:48Z2024-02-27T08:09:26Z<p>I'm planning to bring my mini-mantid spathinae evolutionist, Dr. A-Prof.
<br />
Educated as an exo-biologist, they're fated in their post-doctoral days to become a wrangler of socially inept professors, who need a go-between to handle their social affairs.</p>I'm planning to bring my mini-mantid spathinae evolutionist, Dr. A-Prof.
Educated as an exo-biologist, they're fated in their post-doctoral days to become a wrangler of socially inept professors, who need a go-between to handle their social affairs.Dr. A-Prof (alias of Omega Man)2024-02-27T08:09:26ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1402024-02-26T17:40:47Z2024-02-26T17:34:27Z<p><b>"Thanks, Ears. Bounding up for a better shot - I'll make your spell count."</b></p>
<p>With that, Bodie's jetpack blasts into action, launching Iomadae's champion up onto the intervening rocks, landing just shy of the Red-tinged beast.</p>
<p><b>"Yah want some more? Have some more then."</b></p>
<p><span class="messageboard-dice"><b>augmented boomer rifle vs Black's EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span>
<br />
<span class="messageboard-dice"><b>augmented sonic damage:</b></span> <span class="messageboard-dice">1d8 + 5 + 4d6 ⇒ (2) + 5 + (5, 3, 5, 3) = 23</span></p>
<p><b> "Man, too much chop. Sorry, little brah."</b></p>"Thanks, Ears. Bounding up for a better shot - I'll make your spell count."
With that, Bodie's jetpack blasts into action, launching Iomadae's champion up onto the intervening rocks, landing just shy of the Red-tinged beast.
"Yah want some more? Have some more then."
[dice=augmented boomer rifle vs Black's EAC]1d20+10[/dice]
[dice=augmented sonic damage]1d8+5+4d6[/dice]
"Man, too much chop. Sorry, little brah."Bodie 705 (alias of Omega Man)2024-02-26T17:34:27ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1342024-02-25T16:10:48Z2024-02-25T15:41:34Z<p><span class=messageboard-ooc> Oh - I forgot the crit effect of the weapon - Deafen.
<br />
DC 16 Fortitude or be deafened for <span class="messageboard-dice"><b>minutes duration:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span> minutes.[/dice] </span></p>Oh - I forgot the crit effect of the weapon - Deafen.
DC 16 Fortitude or be deafened for [dice=minutes duration]1d4[/dice] minutes.[/dice]Bodie 705 (alias of Omega Man)2024-02-25T15:41:34ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1302024-02-25T07:52:43Z2024-02-25T07:43:14Z<p><span class="messageboard-dice"><b>Will save DC13:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span></p>
<p><b>"Brah - I've heard waves crash on the rocks louder than that."</b> yells Bodie while he moves for a clear shot at the boss beast.</p>
<p>Finding a likely though precarious spot on the ledge, Bodie aims over the rock & blasts away with the augmented rounds.</p>
<p><span class="messageboard-dice"><b>Boosted Boomer Rifle vs Black Beast's EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span> </p>
<p><span class="messageboard-dice"><b> Crit-i-fied sonic blast vs Black:</b></span> <span class="messageboard-dice">2d10 + 10 + 8d6 ⇒ (3, 2) + 10 + (1, 6, 1, 6, 4, 4, 1, 4) = 42</span></p>
<p><b>"AWESOME!!"</b></p>[dice=Will save DC13]1d20+5[/dice]
"Brah - I've heard waves crash on the rocks louder than that." yells Bodie while he moves for a clear shot at the boss beast.
Finding a likely though precarious spot on the ledge, Bodie aims over the rock & blasts away with the augmented rounds.
[dice=Boosted Boomer Rifle vs Black Beast's EAC]1d20+10[/dice]
[dice = Crit-i-fied sonic blast vs Black]2d10+10+8d6[/dice]
"AWESOME!!"Bodie 705 (alias of Omega Man)2024-02-25T07:43:14ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1192024-02-22T19:00:47Z2024-02-22T18:49:52Z<div class="messageboard-quotee">AbadarCorp Entertainment wrote:</div><blockquote><p> Bodie and Aluradux both easily recognise these things as sand brutes, the beast reported as the main predators on this planet. The black one looks to be an alpha, stronger and tougher than the rest of them. Their hides reflect laser fire to an extent, so firing lasers at them can be dangerous, and they have a very imposing roar that can rattle the weak of mind. Nothing Yuluzak is worried about.</p>
<p><span class=messageboard-ooc>I suppose that makes Bodie go for the Boomer Rifle instead - what is the damage on that one?</span> </blockquote><p>It's a d8 base and has a shorter range, so there'd be a -2 to the attack (22).
<p><span class="messageboard-dice"><b>boomer rifle - sonic damage:</b></span> <span class="messageboard-dice">1d8 + 5 ⇒ (3) + 5 = 8</span></p>AbadarCorp Entertainment wrote:Bodie and Aluradux both easily recognise these things as sand brutes, the beast reported as the main predators on this planet. The black one looks to be an alpha, stronger and tougher than the rest of them. Their hides reflect laser fire to an extent, so firing lasers at them can be dangerous, and they have a very imposing roar that can rattle the weak of mind. Nothing Yuluzak is worried about.
I suppose that makes Bodie go for the Boomer Rifle instead - what...Bodie 705 (alias of Omega Man)2024-02-22T18:49:52ZRe: Forums: Play-by-Post Discussion: GM Kate's 5-13 Finding the ForgottenOmega Manhttps://paizo.com/campaigns/v5748p75ivn37/discussion&page=2#672024-02-25T02:29:00Z2024-02-22T18:47:14Z<p>I have the same access issues.</p>
<p>As the rest have said - I had a fun time playing.</p>I have the same access issues.
As the rest have said - I had a fun time playing.Omega Man2024-02-22T18:47:14ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1152024-02-22T03:11:11Z2024-02-22T02:56:56Z<p><b>"Hey - Brother Tim - got any info on these chowderheads?"</b> Bodie yells back behind him.</p>
<p>Brother Tim tries to ID the beasts. <span class="messageboard-dice"><b> Life Science to RK:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span></p>
<p>With practiced ease (i.e. Quick Draw), Bodie brings a rifle to the ready (either an artillery laser or a Boomer rifle, depending on what Brother Tim reveals).</p>
<p>He moves for a better shot & fires at the Black one in the back.</p>
<p><span class="messageboard-dice"><b>laser rifle vs Black EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (17) + 10 = 27</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">1d10 + 5 ⇒ (9) + 5 = 14</span></p>"Hey - Brother Tim - got any info on these chowderheads?" Bodie yells back behind him.
Brother Tim tries to ID the beasts. [dice = Life Science to RK]1d20+9 [/dice]
With practiced ease (i.e. Quick Draw), Bodie brings a rifle to the ready (either an artillery laser or a Boomer rifle, depending on what Brother Tim reveals).
He moves for a better shot & fires at the Black one in the back.
[dice=laser rifle vs Black EAC]1d20+10[/dice]
[dice=fire damage]1d10+5[/dice]Bodie 705 (alias of Omega Man)2024-02-22T02:56:56ZRe: Forums: Play-by-Post Discussion: GM Kate's 5-13 Finding the ForgottenNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/discussion&page=2#622024-02-22T02:51:08Z2024-02-22T02:44:59Z<p>Nice job, Kate.</p>
<p>Were there any significant changes between the scenario that you turned in & the one that became the final product?</p>Nice job, Kate.
Were there any significant changes between the scenario that you turned in & the one that became the final product?Nikko Fifty-Niner (alias of Omega Man)2024-02-22T02:44:59ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1132024-02-21T19:10:48Z2024-02-21T19:03:22Z<p><span class="messageboard-dice"><b>Survival teaches about natural itch cures:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span></p>[dice=Survival teaches about natural itch cures]1d20+11[/dice]Bodie 705 (alias of Omega Man)2024-02-21T19:03:22ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1082024-02-21T07:31:02Z2024-02-21T07:23:01Z<p>After making sure that he mentions the quicksand consistency, Bodie falls in behind Yuluzak.</p>
<p><span class="messageboard-dice"><b>Acobatics to evade the nettles:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span>
<br />
<span class="messageboard-dice"><b>Mysticism as Br. Tim calls Left-Right-Duck:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span>
<br />
<span class="messageboard-dice"><b>Survival to follow the breeze:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span></p>After making sure that he mentions the quicksand consistency, Bodie falls in behind Yuluzak.
[dice=Acobatics to evade the nettles]1d20+7[/dice]
[dice=Mysticism as Br. Tim calls Left-Right-Duck]1d20+9[/dice]
[dice=Survival to follow the breeze]1d20+11[/dice]Bodie 705 (alias of Omega Man)2024-02-21T07:23:01ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=9#4352024-02-21T05:21:02Z2024-02-21T05:10:26Z<p><b> "Saved her from a pack of rock bears. Decided to see her safely back here, where she'd be safe. Fer what it's worth, they won't be a problem for anyone else. </b></p>"Saved her from a pack of rock bears. Decided to see her safely back here, where she'd be safe. Fer what it's worth, they won't be a problem for anyone else.Grump Gunderson (alias of Omega Man)2024-02-21T05:10:26ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=3#1052024-02-21T02:11:03Z2024-02-21T02:01:06Z<p>As the ball clangs off the target & Bodie feels the seat release, it reminds him a bit of his days as a drop trooper - the anticipation, that null-g pause between losing support & starting to fall.</p>
<p>Mostly though, he thinks</p>
<p><i>"I sure hope that my enviro-seals hold."</i></p>
<p><span class="messageboard-dice"><b>Goop Swimming Athletics:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span></p>As the ball clangs off the target & Bodie feels the seat release, it reminds him a bit of his days as a drop trooper - the anticipation, that null-g pause between losing support & starting to fall.
Mostly though, he thinks
"I sure hope that my enviro-seals hold."
[dice=Goop Swimming Athletics]1d20+10[/dice]Bodie 705 (alias of Omega Man)2024-02-21T02:01:06ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=9#4312024-02-20T04:10:46Z2024-02-20T03:59:55Z<p>Grump watches Zatteh closely as Tash pushes his questions.</p>
<p><span class="messageboard-dice"><b>SM:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (16) + 21 = 37</span></p>Grump watches Zatteh closely as Tash pushes his questions.
[dice=SM]1d20+21[/dice]Grump Gunderson (alias of Omega Man)2024-02-20T03:59:55ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#992024-02-19T21:50:46Z2024-02-19T21:40:22Z<p>Bodie looks around, then sighs.</p>
<p><b>I guess I'll take the 1st dip.</b> he says as he heads for the dunking seat - his smile may seem a little forced.</p>
<p>As he sits down he activates his environmental seals.</p>Bodie looks around, then sighs.
I guess I'll take the 1st dip. he says as he heads for the dunking seat - his smile may seem a little forced.
As he sits down he activates his environmental seals.Bodie 705 (alias of Omega Man)2024-02-19T21:40:22ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=9#4302024-02-19T21:40:46Z2024-02-19T21:34:07Z<p><span class=messageboard-ooc> Logging Grump's DayJob info here</span></p>
<p><span class="messageboard-dice"><b>Asteroid Miner with Known Quality (x3) boon:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (3) + 25 = 28</span></p>
<p>2•3•28 = 168 credits</p>Logging Grump's DayJob info here
[dice=Asteroid Miner with Known Quality (x3) boon]1d20+25[/dice]
2*3*28 = 168 creditsGrump Gunderson (alias of Omega Man)2024-02-19T21:34:07ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#912024-02-18T21:10:49Z2024-02-18T21:06:45Z<p>Bodie is Very enthusiastic.
<br />
And very unskilled in this theater of operations.</p>
<p><span class="messageboard-dice"><b>Piloting:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span>
<br />
<span class="messageboard-dice"><b>Not the most Perceptive soldier:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>Bodie is Very enthusiastic.
And very unskilled in this theater of operations.
[dice=Piloting]1d20+4[/dice]
[dice=Not the most Perceptive soldier]1d20+1[/dice]
[dice=Reflex save]1d20+5[/dice]Bodie 705 (alias of Omega Man)2024-02-18T21:06:45ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#832024-02-17T18:40:49Z2024-02-17T18:32:19Z<p>Bodie (along with Brother Tim's watching on the video feed) heads into the maze.</p>
<p>• Navigate the haunted house <span class="messageboard-dice"><b>Survival to navigate:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span>
<br />
• Evade the mechanical drake <span class="messageboard-dice"><b> Athletics for drake evasion:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span>
<br />
• Solve the puzzles <span class="messageboard-dice"><b> Physical Science to solve puzzles:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
• Speak with the spooky holographic ghosts <span class="messageboard-dice"><b> Intimidate to yell at ghosts:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span></p>Bodie (along with Brother Tim's watching on the video feed) heads into the maze.
• Navigate the haunted house [dice=Survival to navigate]1d20+11[/dice]
• Evade the mechanical drake [dice= Athletics for drake evasion]1d20+10[/dice]
• Solve the puzzles [dice= Physical Science to solve puzzles] 1d20+9[/dice]
• Speak with the spooky holographic ghosts [dice= Intimidate to yell at ghosts]1d20+11[/dice]Bodie 705 (alias of Omega Man)2024-02-17T18:32:19ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=9#4232024-02-17T06:40:47Z2024-02-17T06:37:17Z<p><b>"Well, well. Look who's here."</b></p>"Well, well. Look who's here."Grump Gunderson (alias of Omega Man)2024-02-17T06:37:17ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#762024-02-16T21:50:47Z2024-02-16T21:45:38Z<div class="messageboard-quotee">Ainsley Torar wrote:</div><blockquote><p> <span class=messageboard-ooc>Bodie's plan is fine by me.</span></p>
<p><span class=messageboard-ooc>Best options for Ainsley -
<br />
• Navigate the haunted house +14 piloting
<br />
• Evade the mechanical drake +16 Stealth
<br />
• Solve the puzzles +10 Mysticism/Perc
<br />
• Speak with the spooky holographic ghosts +8 diplomacy</span> </blockquote><p>My take is that Ainsley's our best test subject (so far, at least)Ainsley Torar wrote:Bodie's plan is fine by me.
Best options for Ainsley -
• Navigate the haunted house +14 piloting
• Evade the mechanical drake +16 Stealth
• Solve the puzzles +10 Mysticism/Perc
• Speak with the spooky holographic ghosts +8 diplomacy
My take is that Ainsley's our best test subject (so far, at least)Bodie 705 (alias of Omega Man)2024-02-16T21:45:38ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Bodie 705 (alias of Omega Man)https://paizo.com/threads/rzs43nki&page=8?SFS-DMKs-space-that-is-safe-from-space#3972024-02-16T17:20:47Z2024-02-16T17:11:31Z<p>What Bodie could do.</p>
<p>Navigate the haunted house (Perception +1, or Survival +11)
<br />
Evade the mechanical drake (Acrobatics +7, or Athletics +10)
<br />
Solve the puzzles (Mysticism +1 (+9 Hireling), Physical Science +0 (+9 Hireling), or Perception +1)
<br />
Speak with the spooky holographic ghosts (Bluff +1, Diplomacy +1, Intimidate +11)</p>
<p>I'm not really sure if having Brother Tim whispering in Bodie's ear would count as a valid test of the games.</p>What Bodie could do.
Navigate the haunted house (Perception +1, or Survival +11)
Evade the mechanical drake (Acrobatics +7, or Athletics +10)
Solve the puzzles (Mysticism +1 (+9 Hireling), Physical Science +0 (+9 Hireling), or Perception +1)
Speak with the spooky holographic ghosts (Bluff +1, Diplomacy +1, Intimidate +11)
I'm not really sure if having Brother Tim whispering in Bodie's ear would count as a valid test of the games.Bodie 705 (alias of Omega Man)2024-02-16T17:11:31ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=9#4202024-02-16T06:20:15Z2024-02-16T06:15:17Z<p>Grump also investigates the scene, circling opposite of Tash.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (1) + 21 = 22</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (18) + 14 = 32</span></p>Grump also investigates the scene, circling opposite of Tash.
[dice=Perception]1d20+21[/dice]
[dice=Survival]1d20+14[/dice]Grump Gunderson (alias of Omega Man)2024-02-16T06:15:17ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#702024-02-15T19:00:47Z2024-02-15T18:48:04Z<p><span class=messageboard-ooc>I'm good with moving on to Task 2: All's Fair.
<br />
Then perhaps Task 4: Hunting Party, just for some action.
<br />
I'd like to do Task 6: Mother Tooloo's Miracle for the final task.</span></p>I'm good with moving on to Task 2: All's Fair.
Then perhaps Task 4: Hunting Party, just for some action.
I'd like to do Task 6: Mother Tooloo's Miracle for the final task.Bodie 705 (alias of Omega Man)2024-02-15T18:48:04ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=9#4132024-02-15T18:50:48Z2024-02-15T18:39:32Z<p>Grump brings his pick down on the mining-bear twice, hoping to end the fight. His jetpack stutters & he drops 5ft into the jungle after his 2nd swing.</p>
<p><span class="messageboard-dice"><b>Driver Sonic Pick 1st strike vs FF Get-'em'd bear:</b></span> <span class="messageboard-dice">1d20 + 15 + 2 + 2 - 4 ⇒ (19) + 15 + 2 + 2 - 4 = 34</span> <span class="messageboard-dice"><b>sonic damage:</b></span> <span class="messageboard-dice">4d6 + 16 ⇒ (2, 1, 4, 1) + 16 = 24</span></p>
<p><span class="messageboard-dice"><b>Driver Sonic Pick 2nd strike vs FF Get-'em'd bear:</b></span> <span class="messageboard-dice">1d20 + 15 + 2 + 2 - 4 ⇒ (7) + 15 + 2 + 2 - 4 = 22</span> <span class="messageboard-dice"><b>sonic damage:</b></span> <span class="messageboard-dice">4d6 + 16 ⇒ (6, 1, 1, 3) + 16 = 27</span></p>Grump brings his pick down on the mining-bear twice, hoping to end the fight. His jetpack stutters & he drops 5ft into the jungle after his 2nd swing.
[dice=Driver Sonic Pick 1st strike vs FF Get-'em'd bear]1d20+15+2+2-4[/dice] [dice=sonic damage]4d6+16[/dice]
[dice=Driver Sonic Pick 2nd strike vs FF Get-'em'd bear]1d20+15+2+2-4[/dice] [dice=sonic damage]4d6+16[/dice]Grump Gunderson (alias of Omega Man)2024-02-15T18:39:32ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=9#4122024-02-15T18:40:47Z2024-02-15T18:33:59Z<p>Grump's Electro-Shield deals some damage in retribution for its flaming claw strike.</p>
<p><span class="messageboard-dice"><b>E-Shield counterstrike electric damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 3) = 7</span></p>Grump's Electro-Shield deals some damage in retribution for its flaming claw strike.
[dice=E-Shield counterstrike electric damage]2d6[/dice]Grump Gunderson (alias of Omega Man)2024-02-15T18:33:59ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#672024-02-15T02:00:47Z2024-02-15T01:52:26Z<div class="messageboard-quotee">Ears wrote:</div><blockquote><p> <b>"And I guess the ysoki has to sweep it all up."</b> </p>
<p>Ears grabs a broom and gets to work. He uses it to upend a table and bulldoze the worst of the mess to the side of the food court.
<br />
</blockquote><p><b>"You're not alone, Brah - we'll get this mess sorted soon enough."</b> Bodie says as he nudges a bucket around with his foot while mopping up some of the messiest kahlgee spots.Ears wrote:"And I guess the ysoki has to sweep it all up."
Ears grabs a broom and gets to work. He uses it to upend a table and bulldoze the worst of the mess to the side of the food court.
"You're not alone, Brah - we'll get this mess sorted soon enough." Bodie says as he nudges a bucket around with his foot while mopping up some of the messiest kahlgee spots.Bodie 705 (alias of Omega Man)2024-02-15T01:52:26ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#632024-02-14T17:50:48Z2024-02-14T17:41:01Z<p>Bodie enthusiastically gets involved with the cleanup efforts.</p>
<p><span class="messageboard-dice"><b>Cleanup Athletics:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span></p>Bodie enthusiastically gets involved with the cleanup efforts.
[dice=Cleanup Athletics]1d20+10[/dice]Bodie 705 (alias of Omega Man)2024-02-14T17:41:01ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#592024-02-14T03:20:49Z2024-02-14T03:13:28Z<p>Bodie shakes his head.</p>
<p>Partly because he enjoys a good fight - it's a better way to blow off steam than resorting to actual fighting.</p>
<p>Partly because he's heard how scarce food is for the Ghibtani.</p>
<p>He opts to bellow at the entire lot.</p>
<p><b>"STOP! - all of you, just stop! This luau is about bringing all you people together & that means embracing BOTH cultures for their unique strengths. So, All of you - sit down, shaddup, & try both dishes!"</b></p>
<p><span class="messageboard-dice"><b>Bodie intimidates the crowd:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span></p>Bodie shakes his head.
Partly because he enjoys a good fight - it's a better way to blow off steam than resorting to actual fighting.
Partly because he's heard how scarce food is for the Ghibtani.
He opts to bellow at the entire lot.
"STOP! - all of you, just stop! This luau is about bringing all you people together & that means embracing BOTH cultures for their unique strengths. So, All of you - sit down, shaddup, & try both dishes!"
[dice=Bodie intimidates the crowd]1d20+11[/dice]Bodie 705 (alias of Omega Man)2024-02-14T03:13:28ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=9#4072024-02-14T03:00:48Z2024-02-14T02:48:48Z<p>Grump jets toward the last animatronic bear, losing altitude to take advantage of the flank provided by his ally hopefully.</p>
<p><span class="messageboard-dice"><b>sonic pic vs not-a-bear's FF EAC:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (17) + 15 = 32</span>
<br />
<span class="messageboard-dice"><b>Sonic damage:</b></span> <span class="messageboard-dice">4d6 + 16 ⇒ (2, 5, 1, 3) + 16 = 27</span></p>
<p><b>"Hey there, Not-a-Bear - I've got a bone to pick with you. Well, maybe not a bone so much as some shattered circuits."</b></p>Grump jets toward the last animatronic bear, losing altitude to take advantage of the flank provided by his ally hopefully.
[Dice=sonic pic vs not-a-bear's FF EAC]1d20+15[/dice]
[dice=Sonic damage]4d6+16[/dice]
"Hey there, Not-a-Bear - I've got a bone to pick with you. Well, maybe not a bone so much as some shattered circuits."Grump Gunderson (alias of Omega Man)2024-02-14T02:48:48ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay&page=2#512024-02-12T22:50:47Z2024-02-12T22:43:36Z<p><span class="messageboard-dice"><b>local sourcing Survival check:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span></p>
<p><b>"Let's see what we can scare up, to help out the Auntie."</b></p>[dice=local sourcing Survival check]1d20+11[/dice]
"Let's see what we can scare up, to help out the Auntie."Bodie 705 (alias of Omega Man)2024-02-12T22:43:36ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay#462024-02-12T05:10:48Z2024-02-12T05:00:40Z<p><b>"I'll try some of that. Wonder if it tastes like poi?"</b></p>"I'll try some of that. Wonder if it tastes like poi?"Bodie 705 (alias of Omega Man)2024-02-12T05:00:40ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=8#4002024-02-11T22:10:48Z2024-02-11T22:07:43Z<p>Grump's a bit surprised to find that the bears, while animated, aren't mentally there enough to be affected by his Mind Burst.</p>
<p>But since the one in the lead opted to close to melee range, Grump feels obliged to reply with his Seismic Pick.</p>
<p><span class="messageboard-dice"><b>Seismic Pick vs EAC of Red not-a-bear:</b></span> <span class="messageboard-dice">1d20 + 15 + 2 ⇒ (2) + 15 + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Sonic, penetrating 9, ignore half hardness - Ulrikka Duster fusion:</b></span> <span class="messageboard-dice">4d6 + 16 ⇒ (2, 4, 1, 2) + 16 = 25</span></p>
<p>Not being the most nimble of fliers, Grump has to move or risk crashing.
<br />
This might trigger an AoO if the hear hasn't already fallen.</p>
<p>Also, on the off chance that the bear connects with the AoO, his Electrostatic Field Mk2 will deal some electrical damage in retaliation.
<br />
<span class="messageboard-dice"><b>E-static Shield, electricity:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 4) = 6</span></p>Grump's a bit surprised to find that the bears, while animated, aren't mentally there enough to be affected by his Mind Burst.
But since the one in the lead opted to close to melee range, Grump feels obliged to reply with his Seismic Pick.
[dice=Seismic Pick vs EAC of Red not-a-bear]1d20+15+2[/dice]
[dice=Sonic, penetrating 9, ignore half hardness - Ulrikka Duster fusion]4d6+16[/dice]
Not being the most nimble of fliers, Grump has to move or risk crashing.
This might trigger an AoO if the...Grump Gunderson (alias of Omega Man)2024-02-11T22:07:43ZRe: Forums: Play-by-Post Discussion: GM Kate's 5-13 Finding the ForgottenOmega Manhttps://paizo.com/campaigns/v5748p75ivn37/discussion&page=2#572024-02-11T06:40:50Z2024-02-11T06:32:02Z<p>Hey - is there any chance that we can pick up the pace a bit?
<br />
I'm hoping to have Grump free for Outpost in early March.</p>Hey - is there any chance that we can pick up the pace a bit?
I'm hoping to have Grump free for Outpost in early March.Omega Man2024-02-11T06:32:02ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay#342024-02-11T00:20:51Z2024-02-11T00:08:43Z<p>Bodie works his way over to the area where the contestants are milling around.</p>
<p>He'll join in the stretching exercises & try to engage the others in some conversation.</p>
<p><b>"How're are things so far? Any clue what sorts of events? Weight lifting? Running? Team sports?"</b></p>
<p>Brother Tim watches those imbibing the fizzy drinks, curious what the effects of Akivaz on the Ghibrabi.</p>
<p><span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>Bodie works his way over to the area where the contestants are milling around.
He'll join in the stretching exercises & try to engage the others in some conversation.
"How're are things so far? Any clue what sorts of events? Weight lifting? Running? Team sports?"
Brother Tim watches those imbibing the fizzy drinks, curious what the effects of Akivaz on the Ghibrabi.
[dice=Life Science]1d20+9[/dice]Bodie 705 (alias of Omega Man)2024-02-11T00:08:43ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=8#3952024-02-10T05:30:47Z2024-02-10T05:24:47Z<p>Grump ponders what he's seen so far with these bears.</p>
<p><span class="messageboard-dice"><b>Life Science regarding Rock Bears:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (19) + 10 = 29</span></p>Grump ponders what he's seen so far with these bears.
[dice=Life Science regarding Rock Bears]1d20+10[/dice]Grump Gunderson (alias of Omega Man)2024-02-10T05:24:47ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Bodie 705 (alias of Omega Man)https://paizo.com/threads/rzs43nki&page=8?SFS-DMKs-space-that-is-safe-from-space#3942024-02-08T04:30:10Z2024-02-08T04:27:18Z<p>Soldier 5 (Knight of Golarion)</p>Soldier 5 (Knight of Golarion)Bodie 705 (alias of Omega Man)2024-02-08T04:27:18ZRe: Forums: Play-by-Post: [SFS] 6-12 Yesteryear's HopeBodie 705 (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn6w/gameplay#52024-02-07T21:35:44Z2024-02-07T21:24:04Z<p>A broad-shoulder golem makes its way into the room, followed closely by a middle-aged human man. Both bear Iomadae's blade on their chests. The man carries a tablet while the golem carries paired heavy firearms slung over its shoulders. </p>
<p><b>"Well met."</b> he says. <b>"I'm Brother Tim, of Her Lady's Church of Iomadae & the Knights of Golarion. This is my champion, Bodacious Creed, also a Knight. We've come to provide support for the upcoming festivities, both spiritual & martial, as needs be.</b></p>
<p>With a nod to the golem that's at least a foot taller than him & outmasses him by a significant amount as well, Brother Tim finishes with <b>"You may as well great our companions, Bodacious."</b></p>
<p>Overly large golem fists grasp either side of the golem's head & with a twist & a pop, they remove a helmet revealing the toothy smile & buzz-cut black hair of a half-orc.</p>
<p>He flashes a <i>hang loose</i> sign & nods.</p>
<p><b>"Bodacious Creed, Knight on the loose, surfing the waves of the cosmos. You can call me Bodie. How're all you brahs & wahines doing today? I heard there was gonna be a par-tay?"</b></p>
<p>Brother Tim rolls his eyes.</p>A broad-shoulder golem makes its way into the room, followed closely by a middle-aged human man. Both bear Iomadae's blade on their chests. The man carries a tablet while the golem carries paired heavy firearms slung over its shoulders.
"Well met." he says. "I'm Brother Tim, of Her Lady's Church of Iomadae & the Knights of Golarion. This is my champion, Bodacious Creed, also a Knight. We've come to provide support for the upcoming festivities, both spiritual & martial, as needs be.
With a...Bodie 705 (alias of Omega Man)2024-02-07T21:24:04ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Nikko Fifty-Niner (alias of Omega Man)https://paizo.com/threads/rzs43nki&page=8?SFS-DMKs-space-that-is-safe-from-space#3922024-02-07T06:15:45Z2024-02-07T06:12:46Z<p>Also checking in for 6-12.</p>
<p>Waffling between a Soldier 5 (for the low subtier) or an Operative 6 (for the higher one)</p>Also checking in for 6-12.
Waffling between a Soldier 5 (for the low subtier) or an Operative 6 (for the higher one)Nikko Fifty-Niner (alias of Omega Man)2024-02-07T06:12:46ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=8#3902024-02-07T05:45:45Z2024-02-07T05:39:43Z<p>Grump triggers his Forcepack & weaves his way amid the trees, looking for a good view of the ursine trio.</p>
<p><b>"Herw - how about a migraine to make your day complete."</b>
<br />
With a wave of his hand & a few muttered words and everyone's favorite Don't Care Bear target (Red) suffers a Mind Blast 4.</p>
<p><span class="messageboard-dice"><b>Mind Burst 4 Will DC 21:</b></span> <span class="messageboard-dice">10d10 ⇒ (4, 1, 1, 5, 3, 5, 1, 9, 9, 2) = 40</span></p>Grump triggers his Forcepack & weaves his way amid the trees, looking for a good view of the ursine trio.
"Herw - how about a migraine to make your day complete."
With a wave of his hand & a few muttered words and everyone's favorite Don't Care Bear target (Red) suffers a Mind Blast 4.
[dice=Mind Burst 4 Will DC 21]10d10[/dice]Grump Gunderson (alias of Omega Man)2024-02-07T05:39:43ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=8#3772024-01-31T20:50:57Z2024-01-31T20:45:52Z<div class="messageboard-quotee">Amariel, Plumber for Hire wrote:</div><blockquote><p> <b>"Oh, don't worry, I'm a certfied plumber, bonded and licensed"</b> Amariel gets to work</p>
<p>[dice=Engineering]1d20+22 </blockquote><p>Slow golf clap...Amariel, Plumber for Hire wrote:"Oh, don't worry, I'm a certfied plumber, bonded and licensed" Amariel gets to work
[dice=Engineering]1d20+22
Slow golf clap...Grump Gunderson (alias of Omega Man)2024-01-31T20:45:52ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=8#3742024-01-31T06:40:47Z2024-01-31T06:30:46Z<p>While Iseph works to brace the hazardous trees, Grump looks for a safe path.</p>
<p><span class="messageboard-dice"><b>Life Science Trailblazing:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span></p>While Iseph works to brace the hazardous trees, Grump looks for a safe path.
[dice=Life Science Trailblazing]1d20+10[/dice]Grump Gunderson (alias of Omega Man)2024-01-31T06:30:46ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=8#3682024-01-30T06:32:42Z2024-01-30T06:22:50Z<p>Grump keeps an eye on the trail as the team travels.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (11) + 21 = 32</span>
<br />
<span class="messageboard-dice"><b>LS:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (15) + 10 = 25</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (17) + 14 = 31</span></p>Grump keeps an eye on the trail as the team travels.
[dice=Perception]1d20+21[/dice]
[dice=LS]1d20+10[/dice]
[dice=Survival]1d20+14[/dice]Grump Gunderson (alias of Omega Man)2024-01-30T06:22:50ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=8#3622024-01-27T05:02:12Z2024-01-27T04:59:45Z<p>Grump moves over to Iseph & places a hand on the android's shoulder.</p>
<p><b>"Angradd's not fond of things that taint either the body or the soul. By his might, ler=t's drive this affliction from your body. GEDOUDDAHERE!"</b></p>
<p>Casting a 3rd level <i>Remove Affliction</i> spell.
<br />
<span class="messageboard-dice"><b>Grump's Caster Level + 1d20 vs Poison's DC+4:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (8) + 11 = 19</span></p>
<p>Sensing that it failed, he tries once more but pulls his adv. medkit, just in case.</p>
<p><span class="messageboard-dice"><b>Grump's Caster Level + 1d20 vs Poison's DC+4:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span></p>
<p><b>"Sorry, bub. Seems like it's magic-resistant. Can anybody use this kit?"</b></p>Grump moves over to Iseph & places a hand on the android's shoulder.
"Angradd's not fond of things that taint either the body or the soul. By his might, ler=t's drive this affliction from your body. GEDOUDDAHERE!"
Casting a 3rd level Remove Affliction spell.
[dice=Grump's Caster Level + 1d20 vs Poison's DC+4]1d20+11[/dice]
Sensing that it failed, he tries once more but pulls his adv. medkit, just in case.
[dice=Grump's Caster Level + 1d20 vs Poison's DC+4]1d20+11[/dice]
"Sorry, bub....Grump Gunderson (alias of Omega Man)2024-01-27T04:59:45ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=8#3562024-01-27T00:14:08Z2024-01-26T04:57:50Z<p>A single step is enough to let Grump slip into a flank on the bird attacking Iseph. </p>
<p>Up sweeps his hammer, crashing down at the bird.</p>
<p><span class="messageboard-dice"><b>•It's Hammer Time!• vs FF Yellow's KAC:</b></span> <span class="messageboard-dice">1d20 + 15 + 2 ⇒ (18) + 15 + 2 = 35</span>
<br />
<span class="messageboard-dice"><b>B/E damage:</b></span> <span class="messageboard-dice">3d6 + 16 + 2 ⇒ (1, 5, 5) + 16 + 2 = 29</span></p>A single step is enough to let Grump slip into a flank on the bird attacking Iseph.
Up sweeps his hammer, crashing down at the bird.
[dice=*It's Hammer Time!* vs FF Yellow's KAC]1d20+15+2[/dice]
[dice=B/E damage]3d6+16+2[/dice]Grump Gunderson (alias of Omega Man)2024-01-26T04:57:50ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3492024-01-27T00:11:44Z2024-01-25T05:31:46Z<p>Watching his primary foe plummet to the jungle floor, Grump pulls a tight tun & lands near the augerwing impaling Iseph.</p>
<p>He spits his cigar to the ground, turning his gaze to the yellow bird. <b>"Hands off, you pinky-beaked varmint. Well, maybe Beaks off instead. In any case, I've got a headache for you.</b></p>
<p><span class="messageboard-dice"><b>Mind Thust 4 DC 21:</b></span> <span class="messageboard-dice">10d10 ⇒ (5, 5, 9, 6, 2, 8, 9, 5, 10, 4) = 63</span></p>
<p><b>"How d'ya line that, Birdbrain?"</b></p>
<p><span class=messageboard-ooc> If it fails the save & survives, it's Fatigued for 1 round.</span></p>Watching his primary foe plummet to the jungle floor, Grump pulls a tight tun & lands near the augerwing impaling Iseph.
He spits his cigar to the ground, turning his gaze to the yellow bird. "Hands off, you pinky-beaked varmint. Well, maybe Beaks off instead. In any case, I've got a headache for you.
[dice=Mind Thust 4 DC 21]10d10[/dice]
"How d'ya line that, Birdbrain?"
If it fails the save & survives, it's Fatigued for 1 round.Grump Gunderson (alias of Omega Man)2024-01-25T05:31:46ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaOmega Manhttps://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=6#2932024-01-27T00:10:55Z2024-01-24T20:20:06Z<p>Complete agreement with all the comments.</p>
<p>Had fun.
<br />
Sheet looks good.
<br />
Hope to game with any/all of you at a later date.</p>Complete agreement with all the comments.
Had fun.
Sheet looks good.
Hope to game with any/all of you at a later date.Omega Man2024-01-24T20:20:06ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3452024-01-27T00:09:14Z2024-01-23T20:54:32Z<p><span class=messageboard-ooc>On the off-hand that Grump takes a direct hit, his Mk 2 Electrostatic Shield shocks that attacker.</span></p>
<p><span class="messageboard-dice"><b>Retaliatory E-Shock:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 3) = 4</span></p>On the off-hand that Grump takes a direct hit, his Mk 2 Electrostatic Shield shocks that attacker.
[dice=Retaliatory E-Shock]2d6[/dice]Grump Gunderson (alias of Omega Man)2024-01-23T20:54:32ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3422024-01-27T00:07:30Z2024-01-23T04:48:03Z<p><span class="messageboard-dice"><b>Fort Save vs toxic spit:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24</span></p>
<p>The bird lands a solid hit, but <span class=messageboard-ooc>(I hope)</span> none of the inky goo gets past his close-pressed lips (though that cigar will definitely need to be replaced).</p>
<p><span class=messageboard-ooc> It looks like the birds are still airborne - how high up are they?</span></p>
<p><span class="messageboard-dice"><b>Life Science to ID the birds:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span></p>
<p><i>"What are these beasties?"</i> he wonders
<br />
<span class=messageboard-ooc> preference for resistances if successful, your choice beyond that</span></p>
<p>While his thoughts churn, his Forcepack triggers, launching him into the sky, climbing counter-clockwise around the Blue-feathered avian.</p>
<p>He brings his hammer down.</p>
<p><span class="messageboard-dice"><b>paramag storm hammer vs Get'em'd Blue KAC:</b></span> <span class="messageboard-dice">1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37</span>
<br />
<span class="messageboard-dice"><b>B&E damage:</b></span> <span class="messageboard-dice">3d6 + 15 + 2 ⇒ (3, 4, 3) + 15 + 2 = 27</span></p>
<p><b>"GET SOME!"</b> bellows the dwarf, around a soggy, somewhat smoking cigar.</p>[dice=Fort Save vs toxic spit]1d20+7+2[/dice]
The bird lands a solid hit, but (I hope) none of the inky goo gets past his close-pressed lips (though that cigar will definitely need to be replaced).
It looks like the birds are still airborne - how high up are they?
[dice=Life Science to ID the birds]1d20+10[/dice]
"What are these beasties?" he wonders
preference for resistances if successful, your choice beyond that
While his thoughts churn, his Forcepack triggers, launching him into...Grump Gunderson (alias of Omega Man)2024-01-23T04:48:03ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3402024-01-27T00:06:38Z2024-01-22T21:19:26Z<p>Tromping forward, following the trail, Grump readies his stormhammer for the eventual conflict with the birds.</p>
<p><span class="messageboard-dice"><b>Perception, wary for other complications:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (18) + 21 = 39</span></p>
<p><span class=messageboard-ooc>Note also that his Clearsight Goggles make the foliage less of a factor.</span></p>Tromping forward, following the trail, Grump readies his stormhammer for the eventual conflict with the birds.
[dice=Perception, wary for other complications]1d20+21[/dice]
Note also that his Clearsight Goggles make the foliage less of a factor.Grump Gunderson (alias of Omega Man)2024-01-22T21:19:26ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=6#2792024-01-27T00:06:38Z2024-01-22T20:37:57Z<div class="messageboard-quotee">AbadarCorp Entertainment wrote:</div><blockquote> The dog-like creatures are <a href="https://www.aonsrd.com/AlienDisplay.aspx?ItemName=Tashtari&Family=Tashtari" target="_blank" rel="nofollow">Tashtaris</a>, wild animals also called 'laser wolves'. They'd belong out in the wild, and would probably be quite unhappy on Absalom station ;-).</blockquote><p><span class=messageboard-ooc>Given that, Nikko moves the beasts (live & dead) outside, away from the vehicles.</span>AbadarCorp Entertainment wrote:The dog-like creatures are Tashtaris, wild animals also called 'laser wolves'. They'd belong out in the wild, and would probably be quite unhappy on Absalom station ;-).
Given that, Nikko moves the beasts (live & dead) outside, away from the vehicles.Nikko Fifty-Niner (alias of Omega Man)2024-01-22T20:37:57ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=6#2772024-01-27T00:06:38Z2024-01-22T20:06:05Z<p><span class=messageboard-ooc>Unless some info crops up leading Nikko to believe that the hound is a wild beast instead of a ped, they intend to transport it back (under sedation) I don't think that I saw a response to the post-combat Life Science check to make that determination</span></p>
<p><b>"Once we head back, I've got some new recipes I'm considering. Are any of you up for trying some experimental dishes?"</b></p>
<p><span class="messageboard-dice"><b>Profession Gastro Chef:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (6) + 16 = 22</span></p>
<p>Known Quality (T3) => 22•2•3 = 126 credits DayJob</p>Unless some info crops up leading Nikko to believe that the hound is a wild beast instead of a ped, they intend to transport it back (under sedation) I don't think that I saw a response to the post-combat Life Science check to make that determination
"Once we head back, I've got some new recipes I'm considering. Are any of you up for trying some experimental dishes?"
[dice=Profession Gastro Chef]1d20+16[/dice]
Known Quality (T3) => 22*2*3 = 126 credits DayJobNikko Fifty-Niner (alias of Omega Man)2024-01-22T20:06:05ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=6#2732024-01-27T00:06:38Z2024-01-22T18:26:57Z<p><span class="messageboard-dice"><b> 2nd Culture DC20:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (2) + 13 = 15</span></p>
<p><b>"Not really sure what all of this stuff is."</b></p>[dice= 2nd Culture DC20]1d20+13[/dice]
"Not really sure what all of this stuff is."Nikko Fifty-Niner (alias of Omega Man)2024-01-22T18:26:57ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=6#2642024-01-27T00:04:55Z2024-01-21T19:50:34Z<p>Nikko ponders the new discoveries.</p>
<p><span class="messageboard-dice"><b>Culture vs DC21:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (11) + 13 = 24</span>
<br />
<span class="messageboard-dice"><b>Perception vs DC16:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (12) + 10 = 22</span></p>
<p>Nikko points to the persons in the image's background.
<br />
<b>"That might be Zhaneni in the background, there."</b></p>Nikko ponders the new discoveries.
[dice=Culture vs DC21]1d20+13[/dice]
[dice=Perception vs DC16]1d20+10[/dice]
Nikko points to the persons in the image's background.
"That might be Zhaneni in the background, there."Nikko Fifty-Niner (alias of Omega Man)2024-01-21T19:50:34ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=6#2572024-01-27T00:03:11Z2024-01-20T20:15:12Z<p>Nikko catches a breath & ponders the canines.</p>
<p>After snapping an image, Nikko scans thru a Life Science database for information.
<br />
(Take 20 + 6 = LS 26)</p>Nikko catches a breath & ponders the canines.
After snapping an image, Nikko scans thru a Life Science database for information.
(Take 20 + 6 = LS 26)Nikko Fifty-Niner (alias of Omega Man)2024-01-20T20:15:12ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=5#2482024-01-27T00:01:13Z2024-01-19T20:14:39Z<p>Nikko shakes their head, stepping forward to pat the downed pooch.
<br />
(And casting <i>Stablize</i> as well.)</p>
<p><b>"Poor dog - suffering for your loyalty to bad masters."</b></p>Nikko shakes their head, stepping forward to pat the downed pooch.
(And casting Stablize as well.)
"Poor dog - suffering for your loyalty to bad masters."Nikko Fifty-Niner (alias of Omega Man)2024-01-19T20:14:39ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3302024-01-18T06:30:58Z2024-01-18T06:21:10Z<p>Grump spends a lot of his downtime exploring & has a good eye for his surroundings.</p>
<p><span class="messageboard-dice"><b>following rock bear tracks:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (9) + 14 = 23</span>
<br />
<span class="messageboard-dice"><b>keeping an eye on things:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (2) + 21 = 23</span></p>Grump spends a lot of his downtime exploring & has a good eye for his surroundings.
[dice=following rock bear tracks]1d20+14[/dice]
[dice=keeping an eye on things]1d20+21[/dice]Grump Gunderson (alias of Omega Man)2024-01-18T06:21:10ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=5#2342024-01-17T16:00:58Z2024-01-17T15:58:51Z<p>A 5 ft step takes Nikko out of the red dog's immediate bite range (hopefully they don't have reach) followed by another <b><i>Zaark!</i></b>.</p>
<p><span class="messageboard-dice"><b>Shock Collar time vs Reds EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span>
<br />
<span class="messageboard-dice"><b> Electric NL damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>A 5 ft step takes Nikko out of the red dog's immediate bite range (hopefully they don't have reach) followed by another Zaark!.
[dice=Shock Collar time vs Reds EAC]1d20+10[/dice]
[dice= Electric NL damage]1d6+3[/dice]Nikko Fifty-Niner (alias of Omega Man)2024-01-17T15:58:51ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3282024-01-17T04:36:25Z2024-01-17T04:36:08Z<p>Grump's pretty certain that these two are full of the stuff the badgers leave along the trail after a good meal.</p>
<p><span class=messageboard-ooc> Sense Motive +15</span></p>
<p><b>"Ya gotta do what needs doing."</b> says the dwarf, as he reaches into his null-space chamber and pulls out his storm hammer.</p>Grump's pretty certain that these two are full of the stuff the badgers leave along the trail after a good meal.
Sense Motive +15
"Ya gotta do what needs doing." says the dwarf, as he reaches into his null-space chamber and pulls out his storm hammer.Grump Gunderson (alias of Omega Man)2024-01-17T04:36:08ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=5#2262024-01-16T16:10:57Z2024-01-16T16:02:42Z<p>Nikko drops their rifle, letting the sling catch it as they shift over to their non-lethal option - a static arc pistol (set to stun).</p>
<p>[Spoiler omitted]</p>
<p><b>"They're probably just loyal pups, but who knows?"</b></p>
<p><span class="messageboard-dice"><b>static arc vs Red:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (2) + 10 = 12</span>
<br />
<span class="messageboard-dice"><b>shock damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>
<p><b>"Bad doggos - no treats for you!"</b></p>Nikko drops their rifle, letting the sling catch it as they shift over to their non-lethal option - a static arc pistol (set to stun).
[Spoiler omitted]
"They're probably just loyal pups, but who knows?"
[dice=static arc vs Red]1d20+10[/dice]
[dice=shock damage]1d6+3[/dice]
"Bad doggos - no treats for you!"Nikko Fifty-Niner (alias of Omega Man)2024-01-16T16:02:42ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3242024-01-16T05:00:56Z2024-01-16T04:57:52Z<p><b>"Right!"</b> Grump calls out across the area.</p>
<p>But he mutters to Navasi as he moves to follow Redozoko.
<br />
<b><i>"This has all the hallmarks of an ambush."</i></b></p>"Right!" Grump calls out across the area.
But he mutters to Navasi as he moves to follow Redozoko.
"This has all the hallmarks of an ambush."Grump Gunderson (alias of Omega Man)2024-01-16T04:57:52ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=5#2202024-01-15T22:32:46Z2024-01-15T22:27:39Z<p><b>"Should we collect a sample of the green stuff as well?"</b> Nikko ponders, wondering it it even can be transported in its current state.</p>"Should we collect a sample of the green stuff as well?" Nikko ponders, wondering it it even can be transported in its current state.Nikko Fifty-Niner (alias of Omega Man)2024-01-15T22:27:39ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=5#2142024-01-15T17:40:55Z2024-01-15T17:37:58Z<p>While trained in all the skills mentioned, Nikko's best lies in their appreciation of various cultures.</p>
<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (2) + 13 = 15</span></p>
<p>But shrugs, as they don't really know what's going on here.</p>While trained in all the skills mentioned, Nikko's best lies in their appreciation of various cultures.
[dice=Culture]1d20+13[/dice]
But shrugs, as they don't really know what's going on here.Nikko Fifty-Niner (alias of Omega Man)2024-01-15T17:37:58ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=5#2092024-01-15T05:40:58Z2024-01-15T05:39:01Z<p><span class=messageboard-ooc> PF2e doubles on a crit. SF rolls the dice a 2nd time. Sneak damage too.</span></p>PF2e doubles on a crit. SF rolls the dice a 2nd time. Sneak damage too.Nikko Fifty-Niner (alias of Omega Man)2024-01-15T05:39:01ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=5#2062024-01-15T04:12:40Z2024-01-15T04:11:09Z<p><b>"Nice shot."</b> yells Nikko to D-42. <b>"Twinsies!"</b>
<br />
<b>"Shouldn't it have done more damage?"</b></p>
<p><span class=messageboard-ooc>You critted - need to reroll the damage</span></p>"Nice shot." yells Nikko to D-42. "Twinsies!"
"Shouldn't it have done more damage?"
You critted - need to reroll the damageNikko Fifty-Niner (alias of Omega Man)2024-01-15T04:11:09ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=5#2042024-01-14T16:30:58Z2024-01-14T16:23:36Z<p>Grabbing their rifle again, Nikko aims at Davaine.</p>
<p><span class="messageboard-dice"><b>laser rifle vs EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (6, 6) + 6 = 18</span></p>
<p><span class="messageboard-dice"><b>crit:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (1, 4) + 6 = 11</span>
<br />
Also Burn 1d6</p>Grabbing their rifle again, Nikko aims at Davaine.
[dice=laser rifle vs EAC]1d20+10[/dice]
[dice=fire damage]2d6+6[/dice]
[dice=crit]2d6+6[/dice]
Also Burn 1d6Nikko Fifty-Niner (alias of Omega Man)2024-01-14T16:23:36ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3182024-01-13T01:40:57Z2024-01-13T01:37:57Z<p><b>"You'd think Zatteh would bother to show up for this shindig. Guess not."</b></p>"You'd think Zatteh would bother to show up for this shindig. Guess not."Grump Gunderson (alias of Omega Man)2024-01-13T01:37:57ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=4#1932024-01-12T17:00:57Z2024-01-12T16:52:52Z<p><b>"Huh - old school. That's interesting"</b></p>
<p>Nikko uses the same method, just at a far lesser effect.</p>
<p>Paradox 18 + 5 Engineering.
<br />
<b>23 Engineering to muck up the gears</b></p>"Huh - old school. That's interesting"
Nikko uses the same method, just at a far lesser effect.
Paradox 18 + 5 Engineering.
23 Engineering to muck up the gearsNikko Fifty-Niner (alias of Omega Man)2024-01-12T16:52:52ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=4#1872024-01-11T21:21:24Z2024-01-11T21:20:58Z<p>Already up on the upper tier, Nikko turns their attention to the computers, likely linked to the vat of gaseous green goo.</p>
<p><span class=messageboard-ooc>Presumption - the computer is password-locked to prevent malicious access. </span></p>
<p>Images flit across Nikko's eyes as words are muttered & gestures are made. </p>
<p><b>Bypass Password;</b> <i>Bypass password allows the caster to access a computer, control panel, or other similar digital device protected by a password. When you complete the casting of this spell, attempt a caster-level check (1d20 + your caster level) with a +10 bonus against the DC of the computer password. If successful, bypass password gives access through three password-protected security measures. Bypass password only works on technological or hybrid devices.</i></p>
<p>[Spoiler omitted]</p>Already up on the upper tier, Nikko turns their attention to the computers, likely linked to the vat of gaseous green goo.
Presumption - the computer is password-locked to prevent malicious access.
Images flit across Nikko's eyes as words are muttered & gestures are made.
Bypass Password; Bypass password allows the caster to access a computer, control panel, or other similar digital device protected by a password. When you complete the casting of this spell, attempt a caster-level check...Nikko Fifty-Niner (alias of Omega Man)2024-01-11T21:20:58ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=4#1842024-01-11T18:40:57Z2024-01-11T18:32:12Z<p><span class=messageboard-ooc>Nikko went, just above the Magical Mercenaries post</span></p>Nikko went, just above the Magical Mercenaries postNikko Fifty-Niner (alias of Omega Man)2024-01-11T18:32:12ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3152024-01-11T18:31:23Z2024-01-11T18:30:54Z<p><b>"Sure - that'd be fun."</b> replies Grump.</p>
<p>He heads out onto the floor.</p>"Sure - that'd be fun." replies Grump.
He heads out onto the floor.Grump Gunderson (alias of Omega Man)2024-01-11T18:30:54ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3112024-01-11T04:30:57Z2024-01-11T04:21:34Z<p><span class="messageboard-dice"><b>Festivity watching:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (10) + 21 = 31</span></p>[dice=Festivity watching]1d20+21[/dice]Grump Gunderson (alias of Omega Man)2024-01-11T04:21:34ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=4#1782024-01-10T22:01:24Z2024-01-10T21:59:25Z<p>Nikko moves up onto the catwalk as well, moving clockwise toward the controls & access to the big green vat.</p>
<p>Once there, Nikko pulls their rifle up to a shooter's position & fires at Davaine, tapping into the Temporal flux as they do.</p>
<p><span class=messageboard-ooc> Nikko uses the 15 from their Paradox pool. 15+10+1 (Get'em)</span></p>
<p>Corona Rifle: <b>26 to hit D's EAC </b>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (1, 1) + 6 = 8</span></p>Nikko moves up onto the catwalk as well, moving clockwise toward the controls & access to the big green vat.
Once there, Nikko pulls their rifle up to a shooter's position & fires at Davaine, tapping into the Temporal flux as they do.
Nikko uses the 15 from their Paradox pool. 15+10+1 (Get'em)
Corona Rifle: 26 to hit D's EAC
[dice=fire damage]2d6+6[/dice]Nikko Fifty-Niner (alias of Omega Man)2024-01-10T21:59:25ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=7#3062024-01-11T02:57:37Z2024-01-10T06:34:10Z<p><span class=messageboard-ooc>Good with moving on. Expecting poisoned food/drinks. Betrayal at the very least.</span></p>Good with moving on. Expecting poisoned food/drinks. Betrayal at the very least.Grump Gunderson (alias of Omega Man)2024-01-10T06:34:10ZRe: Forums: Playtest General Discussion: Starships as charactersOmega Manhttps://paizo.com/threads/rzs43xat?Starships-as-characters#132024-01-10T05:34:48Z2024-01-09T22:48:08Z<p>Just a weird tangent here.</p>
<p>We tried getting Lexa Doig as a media guest for a local sci-fi/gaming con at one point. We'd heard that she liked playing D&D, so she seemed like a good fit.</p>
<p>Alas, she didn't make it to the con, but we did get a good story from her response.</p>
<p>She replied that though she would've loved to attend, and maybe bring her half-elf PC to one of the tables, the con was happening right in the middle of Andromeda's filming season.</p>Just a weird tangent here.
We tried getting Lexa Doig as a media guest for a local sci-fi/gaming con at one point. We'd heard that she liked playing D&D, so she seemed like a good fit.
Alas, she didn't make it to the con, but we did get a good story from her response.
She replied that though she would've loved to attend, and maybe bring her half-elf PC to one of the tables, the con was happening right in the middle of Andromeda's filming season.Omega Man2024-01-09T22:48:08ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=4#1732024-01-09T21:58:46Z2024-01-09T21:58:17Z<p><span class=messageboard-ooc>Yes - enviro seals sealed</span></p>
<p>Nikko scoots into the room & heads for the stairs to the south & taking a shot at the Red lashunta from that position.</p>
<p><span class="messageboard-dice"><b>corona rifle shot at Red:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (4, 5) + 6 = 15</span></p>
<p><b>"Us? Die? Not today, I say. Definitely not today."</b></p>Yes - enviro seals sealed
Nikko scoots into the room & heads for the stairs to the south & taking a shot at the Red lashunta from that position.
[dice=corona rifle shot at Red]1d20+10[/dice]
[dice=fire damage]2d6+6[/dice]
"Us? Die? Not today, I say. Definitely not today."Nikko Fifty-Niner (alias of Omega Man)2024-01-09T21:58:17ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=4#1652024-01-09T04:05:11Z2024-01-09T04:02:35Z<p>Nikko tries to assist as well.</p>
<p>[Spoiler omitted]</p>Nikko tries to assist as well.
[Spoiler omitted]Nikko Fifty-Niner (alias of Omega Man)2024-01-09T04:02:35ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=4#1592024-01-08T19:30:57Z2024-01-08T19:26:57Z<p>Nikko scoops up copies of the video games & drops them into their belt pouch. </p>
<p><b>"Left for Dread got good reviews, but had an Eox-limited release."</b></p>
<p>Pass on the rifles, since many undead are cold-immune in their experience.</p>Nikko scoops up copies of the video games & drops them into their belt pouch.
"Left for Dread got good reviews, but had an Eox-limited release."
Pass on the rifles, since many undead are cold-immune in their experience.Nikko Fifty-Niner (alias of Omega Man)2024-01-08T19:26:57ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=4#1562024-01-07T21:00:58Z2024-01-07T20:59:29Z<p>alas, Dr. A-Prof had too few skill points to slot any into a Profession.</p>
<p>Having reached 3rd level, perhaps one point will find its way into actually becoming a professorial wrangler.</p>alas, Dr. A-Prof had too few skill points to slot any into a Profession.
Having reached 3rd level, perhaps one point will find its way into actually becoming a professorial wrangler.Dr. A-Prof (alias of Omega Man)2024-01-07T20:59:29ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=4#1512024-01-07T06:10:56Z2024-01-07T06:06:34Z<p><b>"I'd tell ya that this isn't worth dying over, but..."</b> nIkko nods at the general state of the ghoul.</p>
<p><b>"I guess this is our option."</b></p>
<p><span class="messageboard-dice"><b>laser rifle:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (3, 4) + 6 = 13</span></p>
<p><span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (2, 1) + 6 = 9</span></p>
<p><span class=messageboard-ooc>Burn 1d6 for the crit as well</span></p>"I'd tell ya that this isn't worth dying over, but..." nIkko nods at the general state of the ghoul.
"I guess this is our option."
[dice=laser rifle]1d20+10 vs EAC[/dice]
[dice=fire damage]2d6+6[/dice]
[dice=fire damage]2d6+6[/dice]
Burn 1d6 for the crit as wellNikko Fifty-Niner (alias of Omega Man)2024-01-07T06:06:34ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2982024-01-07T06:00:57Z2024-01-07T05:53:03Z<p><b>"Thanks, Clippy. I'll call back if I have more problems."</b></p>
<p><i>"Sure thing, boss. Save early, Save often!"</i> The cartoon icon chirps as if fades away to the spirit realm.</p>
<p>Grump slips out of the office, heading back to Navasi.</p>"Thanks, Clippy. I'll call back if I have more problems."
"Sure thing, boss. Save early, Save often!" The cartoon icon chirps as if fades away to the spirit realm.
Grump slips out of the office, heading back to Navasi.Grump Gunderson (alias of Omega Man)2024-01-07T05:53:03ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=3#1432024-01-06T14:50:59Z2024-01-06T14:45:08Z<p><span class=messageboard-ooc>I agree that Harmony's probably the best choice for this introduction.</span></p>
<p>Fwiw, The Collective's suggestions were an attempt at Diplomacy.</p>
<p><span class="messageboard-dice"><b>Diplomatic suggestions:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span></p>I agree that Harmony's probably the best choice for this introduction.
Fwiw, The Collective's suggestions were an attempt at Diplomacy.
[dice=Diplomatic suggestions]1d20+6[/dice]Dr. A-Prof (alias of Omega Man)2024-01-06T14:45:08ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2952024-01-06T06:50:57Z2024-01-06T06:43:48Z<p>Grump sits down at Zatteh's desk, cracks his knuckles, then wiggles his fingers & calls upon the best hacking skillset available to him.</p>
<p>With a wiggle of his fingers, he utters the words that few programmers ever want to hear as an animated paperclip appears, hovering over the desk.</p>
<p><b>"Hey Clippy - I could use your help breaking into this system."</b></p>
<p>The googly-eyed paperclip rotates to better peer at the holo-screen.</p>
<p><i>"Sure thing, boss. I'll see what I can do."</i></p>
<p>[Spoiler omitted]</p>Grump sits down at Zatteh's desk, cracks his knuckles, then wiggles his fingers & calls upon the best hacking skillset available to him.
With a wiggle of his fingers, he utters the words that few programmers ever want to hear as an animated paperclip appears, hovering over the desk.
"Hey Clippy - I could use your help breaking into this system."
The googly-eyed paperclip rotates to better peer at the holo-screen.
"Sure thing, boss. I'll see what I can do."
[Spoiler omitted]Grump Gunderson (alias of Omega Man)2024-01-06T06:43:48ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=3#1382024-01-06T03:20:59Z2024-01-06T02:30:32Z<p>The swarm swirls in on itself while Sheena sings the goblin song.</p>
<p>Whether from pain or harmony - it's hard to tell.</p>
<p>Until they stop & reform briefly in an unstable skittermander form before settling into their usual bipedal arrangement.</p>
<p><b>"Many wordz rhyme with loot. Thoze that may fit contextually include Fruit. Brute. Recruit. Mute. Cute. Aztute. Moot. Groot. Many otherz az well, but they fit lezz well in this context."</b></p>The swarm swirls in on itself while Sheena sings the goblin song.
Whether from pain or harmony - it's hard to tell.
Until they stop & reform briefly in an unstable skittermander form before settling into their usual bipedal arrangement.
"Many wordz rhyme with loot. Thoze that may fit contextually include Fruit. Brute. Recruit. Mute. Cute. Aztute. Moot. Groot. Many otherz az well, but they fit lezz well in this context."Dr. A-Prof (alias of Omega Man)2024-01-06T02:30:32ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenOmega Manhttps://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2902024-01-05T04:20:57Z2024-01-05T04:11:34Z<p><span class=messageboard-ooc>Can someone else take a stab at hacking the system?</span></p>Can someone else take a stab at hacking the system?Omega Man2024-01-05T04:11:34ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2872024-01-04T17:10:58Z2024-01-04T17:06:58Z<p>Over the comms, Grump suggests.</p>
<p><b>"Follow the money."</b></p>Over the comms, Grump suggests.
"Follow the money."Grump Gunderson (alias of Omega Man)2024-01-04T17:06:58ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=3#1382024-01-04T17:10:58Z2024-01-04T17:05:09Z<p><b>"Right, right - I recall watching this scene the other day."</b>mutters Nikko as they trigger two shots, one at each of the ghouls attacking Brock.</p>
<p><span class=messageboard-ooc>Using Paradox 15 for the closest ghoul</span></p>
<p>15 (Paradox) +10 -4 = <b>21 to hit Orange</b>
<br />
<span class="messageboard-dice"><b>fire damage vs Orange:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (6, 1) + 6 = 13</span></p>
<p><span class="messageboard-dice"><b> shot vs Blue:</b></span> <span class="messageboard-dice">1d20 + 10 - 4 ⇒ (8) + 10 - 4 = 14</span>
<br />
<span class="messageboard-dice"><b>fire damage vs Blue:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (6, 5) + 6 = 17</span></p>"Right, right - I recall watching this scene the other day."mutters Nikko as they trigger two shots, one at each of the ghouls attacking Brock.
Using Paradox 15 for the closest ghoul
15 (Paradox) +10 -4 = 21 to hit Orange
[dice=fire damage vs Orange]2d6+6[/dice]
[dice= shot vs Blue]1d20+10-4[/dice]
[dice=fire damage vs Blue]2d6+6[/dice]Nikko Fifty-Niner (alias of Omega Man)2024-01-04T17:05:09ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=3#1242024-01-04T17:00:57Z2024-01-04T16:58:16Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>
<p>The Collective flies down the shaft, following along behind the rest of the party.</p>[dice=Perception]1d20+5[/dice]
The Collective flies down the shaft, following along behind the rest of the party.Dr. A-Prof (alias of Omega Man)2024-01-04T16:58:16ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2842024-01-04T06:55:57Z2024-01-04T06:50:19Z<p>Grump tries to assist the hacker.</p>
<p><span class="messageboard-dice"><b>Computers assist:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></p>Grump tries to assist the hacker.
[dice=Computers assist]1d20+4[/dice]Grump Gunderson (alias of Omega Man)2024-01-04T06:50:19ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2812024-01-03T16:40:55Z2024-01-03T16:35:10Z<p>After pocketing the Aeon stone, Grump ambles over to Zatteh's office for a look as well.</p>
<p>[Spoiler omitted]</p>After pocketing the Aeon stone, Grump ambles over to Zatteh's office for a look as well.
[Spoiler omitted]Grump Gunderson (alias of Omega Man)2024-01-03T16:35:10ZRe: Forums: Play-by-Post Discussion: GM Kate's 5-13 Finding the ForgottenOmega Manhttps://paizo.com/campaigns/v5748p75ivn37/discussion&page=2#522024-01-03T16:40:55Z2024-01-03T16:32:12Z<p>Happy New Year to you as well, Kate!</p>Happy New Year to you as well, Kate!Omega Man2024-01-03T16:32:12ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=3#1132024-01-02T20:31:22Z2024-01-02T20:31:03Z<p>As Dr. A-Prof flies forward, they shift upward to get a better view of the escaping goblin.</p>
<p><span class="messageboard-dice"><b> Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span></p>
<p>But fails to be heard over the noise of the crowd.</p>As Dr. A-Prof flies forward, they shift upward to get a better view of the escaping goblin.
[dice= Diplomacy]1d20+6[/dice]
But fails to be heard over the noise of the crowd.Dr. A-Prof (alias of Omega Man)2024-01-02T20:31:03ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=3#1292024-01-02T20:30:56Z2024-01-02T20:25:57Z<p>Moving into the next room, Nikko pulls their laser rifle & aims at the closest eoxian.</p>
<p><span class="messageboard-dice"><b>laser rifle vs orange ghoul's EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (4, 6) + 6 = 16</span></p>
<p>It's a mediocre shot, but has a great effect vs whatever it hit.</p>Moving into the next room, Nikko pulls their laser rifle & aims at the closest eoxian.
[dice=laser rifle vs orange ghoul's EAC]1d20+10[/dice]
[dice=fire damage]2d6+6[/dice]
It's a mediocre shot, but has a great effect vs whatever it hit.Nikko Fifty-Niner (alias of Omega Man)2024-01-02T20:25:57ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2742024-01-02T05:10:58Z2024-01-02T05:03:20Z<p>Secret doors catch Grump's interest.</p>
<p>[Spoiler omitted]</p>Secret doors catch Grump's interest.
[Spoiler omitted]Grump Gunderson (alias of Omega Man)2024-01-02T05:03:20ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=3#1052024-01-01T18:30:56Z2024-01-01T18:30:05Z<p>Dr. a-Prof relies upon their Xebo-Biologist training (their theme should reduce the DC by 5) to avoid any hostility triggers of the nascent klikharps</p>
<p><span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span></p>
<p>The Collective tries to limit their buzzing as they fly past.</p>Dr. a-Prof relies upon their Xebo-Biologist training (their theme should reduce the DC by 5) to avoid any hostility triggers of the nascent klikharps
[dice=Life Science]1d20+10[/dice]
The Collective tries to limit their buzzing as they fly past.Dr. A-Prof (alias of Omega Man)2024-01-01T18:30:05ZRe: Forums: Play-by-Post Discussion: GM Kate's 5-13 Finding the ForgottenOmega Manhttps://paizo.com/campaigns/v5748p75ivn37/discussion#502024-01-01T18:30:56Z2024-01-01T18:23:14Z<p>Indeed - Happy New Year!</p>Indeed - Happy New Year!Omega Man2024-01-01T18:23:14ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=3#1022023-12-31T22:40:57Z2023-12-31T22:31:30Z<p>With their Shapable & Compression abilities, the A-Prof Collective shouldn't have any issues flying thru the ventilation shafts.</p>
<p>[Spoiler omitted]</p>With their Shapable & Compression abilities, the A-Prof Collective shouldn't have any issues flying thru the ventilation shafts.
[Spoiler omitted]Dr. A-Prof (alias of Omega Man)2023-12-31T22:31:30ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaOmega Manhttps://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=3#1222023-12-31T22:30:58Z2023-12-31T22:24:32Z<p>Question for Darkrunner.</p>
<p>As a 7th-level Operative, don't you get the ability to Take 10 on your Trick Attack checks?</p>Question for Darkrunner.
As a 7th-level Operative, don't you get the ability to Take 10 on your Trick Attack checks?Omega Man2023-12-31T22:24:32ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=2#922023-12-30T15:50:56Z2023-12-30T15:45:22Z<p><span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span></p>
<p><b>"Thiz Zophont needz help, badly."</b> intones the mantid swarm.</p>
<p>They extract a Mk1 healing serum from their gear pouch & apply it to the shirren.</p>
<p><span class="messageboard-dice"><b>healing:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span></p>[dice=Life Science]1d20+10[/dice]
"Thiz Zophont needz help, badly." intones the mantid swarm.
They extract a Mk1 healing serum from their gear pouch & apply it to the shirren.
[dice=healing]1d8[/dice]Dr. A-Prof (alias of Omega Man)2023-12-30T15:45:22ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2672023-12-30T18:35:08Z2023-12-29T22:16:43Z<p>After a cough & a mutter about having a bug in his throat, Grump offers to assist Navasi's search.</p>After a cough & a mutter about having a bug in his throat, Grump offers to assist Navasi's search.Grump Gunderson (alias of Omega Man)2023-12-29T22:16:43ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenOmega Manhttps://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2662023-12-29T22:20:57Z2023-12-29T22:12:55Z<div class="messageboard-quotee">Dr. A-Prof wrote:</div><blockquote><p> Dr. A-Prof offers to assist Navasi's search.
</p>
<span class=messageboard-ooc>Mostly for speeding things up.</span> </blockquote><p>Apologies - PC crossover again...Dr. A-Prof wrote:Dr. A-Prof offers to assist Navasi's search.
Mostly for speeding things up.
Apologies - PC crossover again...Omega Man2023-12-29T22:12:55ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=3#1102023-12-29T22:10:57Z2023-12-29T22:04:04Z<p>Nikko tries to make sense of the mass of paperwork.</p>
<p><span class="messageboard-dice"><b>Culture to make sense of the mess:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (2) + 10 = 12</span></p>
<p><b>"What a mess."</b> Nikko exclaims.</p>Nikko tries to make sense of the mass of paperwork.
[dice=Culture to make sense of the mess]1d20+10[/dice]
"What a mess." Nikko exclaims.Nikko Fifty-Niner (alias of Omega Man)2023-12-29T22:04:04ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=2#892023-12-29T22:00:56Z2023-12-29T21:59:16Z<p><b>"Yezz."</b> buzzes the Collective.
<br />
<b>"Prankz - many prankz."</b></p>"Yezz." buzzes the Collective.
"Prankz - many prankz."Dr. A-Prof (alias of Omega Man)2023-12-29T21:59:16ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=3#1042023-12-28T21:51:48Z2023-12-28T21:51:27Z<p>Nikko takes a stab at deciphering her attitude, believing that they've already seen this outcome.</p>
<p><span class=messageboard-ooc>Using Paradox 17 here for the d20 roll</span></p>
<p>17 (P-dox) +10 (SM) = <b>27 Sense Motive</b></p>Nikko takes a stab at deciphering her attitude, believing that they've already seen this outcome.
Using Paradox 17 here for the d20 roll
17 (P-dox) +10 (SM) = 27 Sense MotiveNikko Fifty-Niner (alias of Omega Man)2023-12-28T21:51:27ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=2#762023-12-28T21:50:58Z2023-12-28T21:46:47Z<p>Dr. A-Prof flies into the kitchen.</p>
<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span></p>
<p>And almost make their way to the burning mess before being overcome by the smell.</p>Dr. A-Prof flies into the kitchen.
[dice=Fortitude]1d20+3[/dice]
And almost make their way to the burning mess before being overcome by the smell.Dr. A-Prof (alias of Omega Man)2023-12-28T21:46:47ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=2#652023-12-28T15:40:58Z2023-12-28T15:32:25Z<p><span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span></p>
<p><b>"Yes, oozez called Proogz. Ztarling them makez them hoztile.</b></p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>
<p><b>"And cratez opening with fanfare & glitter bombz are definitely startling. Yezz. Definitely."</b></p>[dice=Life Science]1d20+10[/dice]
"Yes, oozez called Proogz. Ztarling them makez them hoztile.
[dice=Engineering]1d20+5[/dice]
"And cratez opening with fanfare & glitter bombz are definitely startling. Yezz. Definitely."Dr. A-Prof (alias of Omega Man)2023-12-28T15:32:25ZRe: Forums: Play-by-Post: [YFF/SFS/DMK] 6-11 Gifts UngivenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5c/gameplay&page=2#532023-12-28T05:00:57Z2023-12-28T04:59:13Z<p><span class=messageboard-ooc> Hoping that the other players don't mind if Dr. A-Prof snags the micro-goggles. The visual of many mini mantids passing the micro-goggles off to each other is just giggle-worthy in my mind.</span></p>
<p><b>"Ztopping the <i>neighborz</i> from <i>helping</i> VC Naiaj with the dignatariez zeemz like the bezt plan to uz.</b></p>Hoping that the other players don't mind if Dr. A-Prof snags the micro-goggles. The visual of many mini mantids passing the micro-goggles off to each other is just giggle-worthy in my mind.
"Ztopping the neighborz from helping VC Naiaj with the dignatariez zeemz like the bezt plan to uz.Dr. A-Prof (alias of Omega Man)2023-12-28T04:59:13ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenDr. A-Prof (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2602023-12-27T21:50:58Z2023-12-27T21:46:19Z<p>Dr. A-Prof offers to assist Navasi's search.
<br />
<span class=messageboard-ooc>Mostly for speeding things up.</span></p>Dr. A-Prof offers to assist Navasi's search.
Mostly for speeding things up.Dr. A-Prof (alias of Omega Man)2023-12-27T21:46:19ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=2#922023-12-27T06:10:57Z2023-12-27T06:05:11Z<p>Noticing that Brock's taking a breather, Nikko opts to join him for 10 minutes.</p>
<p><span class=messageboard-ooc>I forgot that Nikko took a fairly solid hit during the combat.</span></p>Noticing that Brock's taking a breather, Nikko opts to join him for 10 minutes.
I forgot that Nikko took a fairly solid hit during the combat.Nikko Fifty-Niner (alias of Omega Man)2023-12-27T06:05:11ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=2#892023-12-27T00:30:57Z2023-12-27T00:26:45Z<p><b>"Thanks, but I'll pass on the pistol. I prefer rifles."</b></p>
<p>Once the crew returns to the dig site, Nikko takes a stab at demystifying that seal.</p>
<p><span class="messageboard-dice"><b>Fusion Mysticism check:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span></p>
<p>'<b>"That's magical?"</b></p>"Thanks, but I'll pass on the pistol. I prefer rifles."
Once the crew returns to the dig site, Nikko takes a stab at demystifying that seal.
[dice=Fusion Mysticism check]1d20+8[/dice]
'"That's magical?"Nikko Fifty-Niner (alias of Omega Man)2023-12-27T00:26:45ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=2#812023-12-26T17:30:57Z2023-12-26T17:29:20Z<p>Nikko looks at the pistols.</p>
<p><b>"Nasty guns."</b> is their only comment.</p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>
<p><b>"Let's see what these tell us."</b></p>Nikko looks at the pistols.
"Nasty guns." is their only comment.
[dice=Computers]1d20+7[/dice]
"Let's see what these tell us."Nikko Fifty-Niner (alias of Omega Man)2023-12-26T17:29:20ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=6#2532023-12-26T04:00:57Z2023-12-26T03:57:19Z<p><span class=messageboard-ooc>The Archives would be my choice</span></p>The Archives would be my choiceGrump Gunderson (alias of Omega Man)2023-12-26T03:57:19ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=2#752023-12-25T16:40:56Z2023-12-25T16:32:21Z<p>Nikko's got a better shot from where they lie, so they opt for a pair of shots this time.</p>
<p><span class="messageboard-dice"><b>laser rifle FA 1 vs Orange EAC:</b></span> <span class="messageboard-dice">1d20 + 10 - 4 ⇒ (10) + 10 - 4 = 16</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (2, 1) + 6 = 9</span>
<br />
<span class="messageboard-dice"><b>laser rifle FA 2 vs Orange EAC:</b></span> <span class="messageboard-dice">1d20 + 10 - 4 ⇒ (8) + 10 - 4 = 14</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (3, 1) + 6 = 10</span></p>Nikko's got a better shot from where they lie, so they opt for a pair of shots this time.
[dice=laser rifle FA 1 vs Orange EAC]1d20+10-4[/dice]
[dice=fire damage]2d6+6[/dice]
[dice=laser rifle FA 2 vs Orange EAC]1d20+10-4[/dice]
[dice=fire damage]2d6+6[/dice]Nikko Fifty-Niner (alias of Omega Man)2023-12-25T16:32:21ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=2#702023-12-25T01:30:56Z2023-12-25T01:24:57Z<p>Nikko bolts from behind cover to get a better, clearer shot at the operatives, falling prone before firing at Blue (or Yellow, if Blue has fallen).</p>
<p><span class="messageboard-dice"><b>Laser rifle vs Blue (or Yellow) EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (5, 4) + 6 = 15</span></p>
<p>It appears that the shot misses.</p>Nikko bolts from behind cover to get a better, clearer shot at the operatives, falling prone before firing at Blue (or Yellow, if Blue has fallen).
[dice=Laser rifle vs Blue (or Yellow) EAC]1d20+10[/dice]
[dice=fire damage]2d6+6[/dice]
It appears that the shot misses.Nikko Fifty-Niner (alias of Omega Man)2023-12-25T01:24:57ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2452023-12-23T03:30:56Z2023-12-23T03:29:00Z<p>Grump wonders what happened here that led to the death of Roget's daughter. Unless she just fell prey to the toxicity of the ore or some accident in the mine itself.</p>
<p><b><i>"Should we go? Or is there more we need to discover?"</i></b></p>Grump wonders what happened here that led to the death of Roget's daughter. Unless she just fell prey to the toxicity of the ore or some accident in the mine itself.
"Should we go? Or is there more we need to discover?"Grump Gunderson (alias of Omega Man)2023-12-23T03:29:00ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2382023-12-22T05:59:16Z2023-12-22T05:33:02Z<p><span class="messageboard-dice"><b>Prof. Miner:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (19) + 25 = 44</span></p>
<p>Grump takes in the situation from his Professional perspective.</p>[dice=Prof. Miner]1d20+25[/dice]
Grump takes in the situation from his Professional perspective.Grump Gunderson (alias of Omega Man)2023-12-22T05:33:02ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=2#542023-12-21T15:00:56Z2023-12-21T15:00:06Z<p>Nikko slinks up next to the tree, closing with the mercenary trio.</p>
<p>Their aim stays locked onto the one in the red armor.</p>
<p><span class="messageboard-dice"><b>Laser rifle vs Red's EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (8) + 10 = 18</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (1, 1) + 6 = 8</span></p>
<p>Sadly, it's a glancing shot, at best, dealing minimal damage.</p>Nikko slinks up next to the tree, closing with the mercenary trio.
Their aim stays locked onto the one in the red armor.
[dice=Laser rifle vs Red's EAC]1d20+10[/dice]
[dice=fire damage]2d6+6[/dice]
Sadly, it's a glancing shot, at best, dealing minimal damage.Nikko Fifty-Niner (alias of Omega Man)2023-12-21T15:00:06ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2332023-12-21T04:26:35Z2023-12-21T04:21:22Z<p><b>"Down the game trail? Fewer watchers that way - probably."</b></p>"Down the game trail? Fewer watchers that way - probably."Grump Gunderson (alias of Omega Man)2023-12-21T04:21:22ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaOmega Manhttps://paizo.com/campaigns/v5748p75ivn5b/gameplay&page=2#512023-12-21T01:18:15Z2023-12-21T01:15:59Z<p><span class=messageboard-ooc>I'd think that it'd still return - just a bitt muddier than when you threw it.</span></p>I'd think that it'd still return - just a bitt muddier than when you threw it.Omega Man2023-12-21T01:15:59ZRe: Forums: Play-by-Post Discussion: GM Kate's 5-13 Finding the ForgottenOmega Manhttps://paizo.com/campaigns/v5748p75ivn37/discussion#482023-12-22T01:25:41Z2023-12-20T16:10:07Z<div class="messageboard-quotee">GM Kate wrote:</div><blockquote> I love that stunt by Grump, by the way. If I could only award hero points in Starfinder! </blockquote><p>Happy to entertain.
</p>
Making the game fun for the GM is one of the goals I strive for when I play.</p>GM Kate wrote:I love that stunt by Grump, by the way. If I could only award hero points in Starfinder!
Happy to entertain.
Making the game fun for the GM is one of the goals I strive for when I play.Omega Man2023-12-20T16:10:07ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay#432023-12-20T16:10:57Z2023-12-20T16:07:06Z<p>As Nikko cuts across the sodden terrain, their laser rifle appears in their hands, ready to fire.</p>
<p><span class="messageboard-dice"><b>laser rifle vs Red's EAC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span>
<br />
<span class="messageboard-dice"><b>Fire damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (3, 5) + 6 = 14</span></p>
<p><b>"Your archaeology skills need work - trash everywhere.</b></p>As Nikko cuts across the sodden terrain, their laser rifle appears in their hands, ready to fire.
[dice=laser rifle vs Red's EAC]1d20+10[/dice]
[dice=Fire damage]2d6+6[/dice]
"Your archaeology skills need work - trash everywhere.Nikko Fifty-Niner (alias of Omega Man)2023-12-20T16:07:06ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2292023-12-20T07:20:57Z2023-12-20T07:14:33Z<p><span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span>
<br />
<span class="messageboard-dice"><b>Perception & Scanner:</b></span> <span class="messageboard-dice">1d20 + 21 + 4 ⇒ (19) + 21 + 4 = 44</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (20) + 14 = 34</span></p>
<p><span class=messageboard-ooc> Grump's Clearsight Goggles let him ignore the effects of nearby vegetation</span></p>[dice=Life Science]1d20+10[/dice]
[dice=Perception & Scanner]1d20+21+4[/dice]
[dice=Survival]1d20+14[/dice]
Grump's Clearsight Goggles let him ignore the effects of nearby vegetationGrump Gunderson (alias of Omega Man)2023-12-20T07:14:33ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2242023-12-19T15:50:57Z2023-12-19T15:45:21Z<p>Taking Tash's hand, Grump rises from the ground.</p>
<p><b>"Ah think that Ah'm good, so let's head for the mine. Just a side note though - ma name's Grump, not Gump."</b></p>Taking Tash's hand, Grump rises from the ground.
"Ah think that Ah'm good, so let's head for the mine. Just a side note though - ma name's Grump, not Gump."Grump Gunderson (alias of Omega Man)2023-12-19T15:45:21ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2222023-12-19T05:30:56Z2023-12-19T05:24:19Z<p>Grump coughs as Roget works, a smoke ring puffing out from the cigar that he always seems to have in the corner of his mouth.</p>Grump coughs as Roget works, a smoke ring puffing out from the cigar that he always seems to have in the corner of his mouth.Grump Gunderson (alias of Omega Man)2023-12-19T05:24:19ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2192023-12-18T22:11:23Z2023-12-18T22:10:49Z<p><span class="messageboard-dice"><b>Grump's Reflex save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>
<p><span class=messageboard-ooc> He's at 70/100 SP </span></p>
<p>It's not really acting when Grump goes stiff after contacting the live wire.</p>
<p>From the ground, he mutters <b><i> "Holy heck - what's he defending his farm against?"</i></b></p>[dice=Grump's Reflex save]1d20+5[/dice]
He's at 70/100 SP
It's not really acting when Grump goes stiff after contacting the live wire.
From the ground, he mutters "Holy heck - what's he defending his farm against?"Grump Gunderson (alias of Omega Man)2023-12-18T22:10:49ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay#262023-12-17T20:11:04Z2023-12-17T20:09:57Z<p>After letting the others know about the evidence of the prior dig (pointing out the bucket & brush), their attention turns to pondering how the local wildlife has been affected.</p>
<p><b>Life Science 21</b> (via Paradox 15 with Life Science +6)</p>After letting the others know about the evidence of the prior dig (pointing out the bucket & brush), their attention turns to pondering how the local wildlife has been affected.
Life Science 21 (via Paradox 15 with Life Science +6)Nikko Fifty-Niner (alias of Omega Man)2023-12-17T20:09:57ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2122023-12-17T20:11:04Z2023-12-17T20:03:33Z<p>Grump throws his hands up, muttering loud enough to be heard (& overheard)</p>
<p><b>"Fine - we'll go look around on our own."</b>, wandering away from Roget's home & toward the fence, reaching out & grabbing a wire to start climbing over.</p>
<p>Presuming that an arc occurs, he'll most likely end up on the ground.</p>
<p>[Spoiler omitted]</p>Grump throws his hands up, muttering loud enough to be heard (& overheard)
"Fine - we'll go look around on our own.", wandering away from Roget's home & toward the fence, reaching out & grabbing a wire to start climbing over.
Presuming that an arc occurs, he'll most likely end up on the ground.
[Spoiler omitted]Grump Gunderson (alias of Omega Man)2023-12-17T20:03:33ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay#212023-12-17T06:30:57Z2023-12-17T06:23:41Z<p>[Spoiler omitted]</p>[Spoiler omitted]Nikko Fifty-Niner (alias of Omega Man)2023-12-17T06:23:41ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay#192023-12-17T04:30:57Z2023-12-17T04:29:51Z<p>Nikko tries their skills at the message.</p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span></p>
<p><b>"Interesting. Looks like Datch has still got her fingers in our business."</b></p>
<p>Nikko spent their time scoping out the dig was conducted after casting <i>Biome Adaptation</i> to aid their efforts.</p>
<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 15 + 2 ⇒ (13) + 15 + 2 = 30</span></p>Nikko tries their skills at the message.
[dice=Computers]1d20+7[/dice]
"Interesting. Looks like Datch has still got her fingers in our business."
Nikko spent their time scoping out the dig was conducted after casting Biome Adaptation to aid their efforts.
[dice=Survival]1d20+15+2[/dice]Nikko Fifty-Niner (alias of Omega Man)2023-12-17T04:29:51ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2082023-12-17T04:20:57Z2023-12-17T04:15:18Z<p><span class=messageboard-ooc> Sure - farms are fine.</span></p>Sure - farms are fine.Grump Gunderson (alias of Omega Man)2023-12-17T04:15:18ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=5#2042023-12-16T04:20:58Z2023-12-16T04:17:46Z<p>[Spoiler omitted]</p>[Spoiler omitted]Grump Gunderson (alias of Omega Man)2023-12-16T04:17:46ZRe: Forums/Organized Play: General Discussion: Paizo Blog: December 2023 Organized Play Monthly UpdateOmega Manhttps://paizo.com/community/blog/v5748dyo6sigx?December-2023-Organized-Play-Monthly-Update#92023-12-16T00:40:58Z2023-12-16T00:31:31Z<p>Congrats Doug.</p>
<p>You work like a madman.</p>Congrats Doug.
You work like a madman.Omega Man2023-12-16T00:31:31ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=4#2002023-12-15T18:30:58Z2023-12-15T18:22:38Z<p><b>"Ok - show yer hands - who's na feeling well? By Angraad's grace, I ken remove tha' sickness a handful uv times."</b></p>
<p><span class=messageboard-ooc> He's got 5 castings of <i>Remove Condition</i> which clears the <i>Sickened</i> state. He using one casting for himself & another for Tash. Let's presume that if your PC is also sick, they'll also receive treatment as well.</span></p>"Ok - show yer hands - who's na feeling well? By Angraad's grace, I ken remove tha' sickness a handful uv times."
He's got 5 castings of Remove Condition which clears the Sickened state. He using one casting for himself & another for Tash. Let's presume that if your PC is also sick, they'll also receive treatment as well.Grump Gunderson (alias of Omega Man)2023-12-15T18:22:38ZRe: Forums: Play-by-Post: [SFS] 6-05 Unearthing UlumbiaNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn5b/gameplay#102023-12-15T16:50:58Z2023-12-15T16:43:16Z<p>A short brindled pahtra wanders into the briefing room, talking on their comm-link. For those with good hearing, they might overhear...</p>
<p><b>"... If they do, use your best judgment. Track them down and put an end to their schemes if you can, but don’t get yourselves killed.”</b></p>
<p>They look up from their 'link, with a bit of a confused look on their face.</p>
<p><b>"I'm not late, am I? My sister sent me the briefing from the archives, so I should be caught up. I'm Nikko 5th of 9. What's this about Deepwater Prime? Will we need diving gear?"</b></p>
<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (7) + 13 = 20</span></p>A short brindled pahtra wanders into the briefing room, talking on their comm-link. For those with good hearing, they might overhear...
"... If they do, use your best judgment. Track them down and put an end to their schemes if you can, but don’t get yourselves killed.”
They look up from their 'link, with a bit of a confused look on their face.
"I'm not late, am I? My sister sent me the briefing from the archives, so I should be caught up. I'm Nikko 5th of 9. What's this about Deepwater...Nikko Fifty-Niner (alias of Omega Man)2023-12-15T16:43:16ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=4#1972023-12-15T04:20:22Z2023-12-15T04:19:38Z<p><b>"That's not good. Wonder what the root cause was? Is anyone else not feeling well? I feel like I've caught a migraine."</b></p>
<p>He'll cast <i>Detect Affliction</i> & <i>Detect Magic</i> to see if he can narrow down the cause, falling back on his Adv. Medkit if neither of those bears informative fruit.</p>"That's not good. Wonder what the root cause was? Is anyone else not feeling well? I feel like I've caught a migraine."
He'll cast Detect Affliction & Detect Magic to see if he can narrow down the cause, falling back on his Adv. Medkit if neither of those bears informative fruit.Grump Gunderson (alias of Omega Man)2023-12-15T04:19:38ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=4#1892023-12-14T03:53:01Z2023-12-14T03:49:11Z<p><span class="messageboard-dice"><b>Grump's Fortitude save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span></p>[dice=Grump's Fortitude save]1d20+7[/dice]Grump Gunderson (alias of Omega Man)2023-12-14T03:49:11ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=5#2062023-12-13T04:43:55Z2023-12-13T04:38:37Z<p>Nikko throws a little shade Anglefang's way.</p>
<p><b>"Be seeing you, soonish."</b></p>
<p>Knowing that the likelihood is high, based on snippets seen in the future channels where Nikko spends a lot of their downtime.</p>
<p><span class=messageboard-ooc> Good run - it was a fun session. I've already signed Nikko up for another one of the metaplot - maybe we'll cross paths again. </span></p>Nikko throws a little shade Anglefang's way.
"Be seeing you, soonish."
Knowing that the likelihood is high, based on snippets seen in the future channels where Nikko spends a lot of their downtime.
Good run - it was a fun session. I've already signed Nikko up for another one of the metaplot - maybe we'll cross paths again.Nikko Fifty-Niner (alias of Omega Man)2023-12-13T04:38:37ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=4#1832023-12-14T03:23:27Z2023-12-13T04:02:05Z<p>Grump focuses his attention on the landing area as the crew approaches it.</p>
<p><span class="messageboard-dice"><b> Engineering:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span>
<br />
<span class="messageboard-dice"><b> Physical Science:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (6) + 13 = 19</span>
<br />
<span class="messageboard-dice"><b> Perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (12) + 21 = 33</span></p>
<p><span class=messageboard-ooc> If he needs to select just 1 option, it would've been Perception, as that's his best of the 3. </span></p>Grump focuses his attention on the landing area as the crew approaches it.
[dice = Engineering]1d20+8[/dice]
[dice = Physical Science]1d20+13[/dice]
[dice = Perception]1d20+21[/dice]
If he needs to select just 1 option, it would've been Perception, as that's his best of the 3.Grump Gunderson (alias of Omega Man)2023-12-13T04:02:05ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=4#1962023-12-12T18:40:58Z2023-12-12T18:23:56Z<p><span class="messageboard-dice"><b>DayJob - Profession: Chef:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (12) + 16 = 28</span></p>
<p>So, using the Known Quality at Tier 3, that 28 becomes...</p>
<p><span class=messageboard-ooc><b>Daybob = 168 credits</b></span></p>[dice=DayJob - Profession: Chef]1d20+16[/dice]
So, using the Known Quality at Tier 3, that 28 becomes...
Daybob = 168 creditsNikko Fifty-Niner (alias of Omega Man)2023-12-12T18:23:56ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=4#1942023-12-12T16:40:58Z2023-12-12T16:35:33Z<p>Nikko continues working on their end of the problem thru use of the ship's guns as well.</p>
<p><span class="messageboard-dice"><b>better negotiations via superior shooting:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 + 2 ⇒ (18) + 11 + 1 + 2 = 32</span></p>Nikko continues working on their end of the problem thru use of the ship's guns as well.
[dice=better negotiations via superior shooting]1d20+11+1+2[/dice]Nikko Fifty-Niner (alias of Omega Man)2023-12-12T16:35:33ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenGrump Gunderson (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=4#1772023-12-12T05:40:56Z2023-12-12T05:36:58Z<p>Grump shakes his head in a 'No' motion.</p>
<p><b>"We'll get the chance at some point - and maybe not in public. Damned shame about his daughter though. Losing a kid is tough."</b></p>Grump shakes his head in a 'No' motion.
"We'll get the chance at some point - and maybe not in public. Damned shame about his daughter though. Losing a kid is tough."Grump Gunderson (alias of Omega Man)2023-12-12T05:36:58ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=4#1772023-12-11T09:19:31Z2023-12-11T01:22:03Z<p>Nikko doesn't have a great shot tucked away in their Paradox satchel, but shots fly hoping to find actual targets instead of just figmentary flyers.</p>
<p><span class="messageboard-dice"><b>Gunnery with a computer boost:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 + 2 ⇒ (14) + 11 + 1 + 2 = 28</span></p>Nikko doesn't have a great shot tucked away in their Paradox satchel, but shots fly hoping to find actual targets instead of just figmentary flyers.
[dice=Gunnery with a computer boost]1d20+11+1+2[/dice]Nikko Fifty-Niner (alias of Omega Man)2023-12-11T01:22:03ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=4#1702023-12-11T09:13:07Z2023-12-10T12:27:16Z<p><b>"No, no, OMG no, yuck, maybe, no, that has promise, no, no, THAT"S IT!."</b></p>
<p>Nikko's vision dips back into the realm of probability as they shuffle through various screens on their comlink & they come up with a likely firing solution.</p>
<p>Paradox = 17, so with a Gunnery of +12 & a +1 from Tkerik, that's a <b>Gunnery = 30</b></p>"No, no, OMG no, yuck, maybe, no, that has promise, no, no, THAT"S IT!."
Nikko's vision dips back into the realm of probability as they shuffle through various screens on their comlink & they come up with a likely firing solution.
Paradox = 17, so with a Gunnery of +12 & a +1 from Tkerik, that's a Gunnery = 30Nikko Fifty-Niner (alias of Omega Man)2023-12-10T12:27:16ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=4#1582023-12-08T16:13:00Z2023-12-08T16:07:12Z<p>Nikko's fine just catching glances for the moment, while dealing with some family drama on the phone.</p>
<p><b>"Sorry about that - one of my sisters is wrapped up in some drama on her way to Bretheda - says that she & the X-66 team are being framed. Nothing I can do for her from here though. Back to the here & now, What's that about a miswired speaker?"</b></p>
<p><span class="messageboard-dice"><b>Engineering to sort out the issue:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span></p>
<p><b>"Sorry - that's beyond my <i>Just enough knowledge to be dangerous</i> level of skill."</b></p>Nikko's fine just catching glances for the moment, while dealing with some family drama on the phone.
"Sorry about that - one of my sisters is wrapped up in some drama on her way to Bretheda - says that she & the X-66 team are being framed. Nothing I can do for her from here though. Back to the here & now, What's that about a miswired speaker?"
[dice=Engineering to sort out the issue]1d20+5[/dice]
"Sorry - that's beyond my Just enough knowledge to be dangerous level of skill."Nikko Fifty-Niner (alias of Omega Man)2023-12-08T16:07:12ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=2#832023-11-30T01:41:02Z2023-11-30T01:36:52Z<p>Nikko makes note of the repeated sights & wonders <i>why are we taking the long route?</i></p>
<p><span class="messageboard-dice"><b>SM:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span></p>
<p><span class="messageboard-dice"><b>Bluff to play along:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span></p>
<p><b>"Yep - new places, new sights."</b> nods Nikko.</p>Nikko makes note of the repeated sights & wonders why are we taking the long route?
[dice=SM]1d20+9[/dice]
[dice=Bluff to play along]1d20+6[/dice]
"Yep - new places, new sights." nods Nikko.Nikko Fifty-Niner (alias of Omega Man)2023-11-30T01:36:52ZRe: Forums: Play-by-Post: GM Kate's 5-13 Finding the ForgottenNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn37/gameplay&page=3#1272023-11-28T21:13:10Z2023-11-28T21:07:17Z<p>Nikko looks at the collection & asks <b>"Do you have any Desna followers here? I'm guessing not, as much of a wanderer as she & her followers tend to be."</b></p>Nikko looks at the collection & asks "Do you have any Desna followers here? I'm guessing not, as much of a wanderer as she & her followers tend to be."Nikko Fifty-Niner (alias of Omega Man)2023-11-28T21:07:17ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=2#702023-11-27T18:31:01Z2023-11-27T18:29:34Z<p>Nikko plots a solution to take advantage of the downed shield.</p>
<p><b>"Fast mover, on the plot."</b></p>
<p><span class="messageboard-dice"><b>Plasma Torpedo, Computer assisted:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 ⇒ (7) + 12 + 2 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">5d10 ⇒ (2, 8, 1, 5, 5) = 21</span>
<br />
<span class="messageboard-dice"><b>in case there's another crit threshold:</b></span> <span class="messageboard-dice">1d100 ⇒ 8</span></p>Nikko plots a solution to take advantage of the downed shield.
"Fast mover, on the plot."
[dice=Plasma Torpedo, Computer assisted]1d20+12+2[/dice]
[dice=damage]5d10[/dice]
[dice=in case there's another crit threshold]1d100[/dice]Nikko Fifty-Niner (alias of Omega Man)2023-11-27T18:29:34ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=2#602023-11-26T01:21:27Z2023-11-26T01:21:13Z<p><b> "How about some Shield repairs?"</b></p>"How about some Shield repairs?"Nikko Fifty-Niner (alias of Omega Man)2023-11-26T01:21:13ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay&page=2#552023-11-25T17:01:03Z2023-11-25T16:51:12Z<p>Nikko cocks their head to the side for a moment.</p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>
<p><b>"Yep. Totally agree with your assessment."</b></p>
<p>Nikko's fingers fly over their console, swinging the turret to bear on the wounded ship since the undamaged ship is what Blasto can fire at with the forward-facing weapons.</p>
<p>Another Paradon-guided missile.
<br />
D20=11, so <b>Missile Attack = 23</b>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">5d10 ⇒ (3, 2, 6, 9, 3) = 23</span></p>
<p><b>"Synchronicity"</b></p>
<p><span class=messageboard-ooc>(Sadly, neither the Port nor the Aft coilgun was able to achieve a lock, since the ship's facing side was Starboard.)</span></p>Nikko cocks their head to the side for a moment.
[dice=Sense Motive]1d20+9[[/dice]
"Yep. Totally agree with your assessment."
Nikko's fingers fly over their console, swinging the turret to bear on the wounded ship since the undamaged ship is what Blasto can fire at with the forward-facing weapons.
Another Paradon-guided missile.
D20=11, so Missile Attack = 23
[dice=Damage]5d10[/dice]
"Synchronicity"
(Sadly, neither the Port nor the Aft coilgun was able to achieve a lock, since the...Nikko Fifty-Niner (alias of Omega Man)2023-11-25T16:51:12ZRe: Forums: Play-by-Post: [SFS] 6-02 Drift CrisisNikko Fifty-Niner (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivn35/gameplay#482023-11-23T20:11:17Z2023-11-23T20:05:42Z<p>Nikko shifts their screen to control the missile battery.</p>
<p><b>"I've seen this play out somewhere before - we shift there, they slide here, we counter, & <i>POW!</i> - Right into the gap in their shields."</b></p>
<p>Nikko channels the <b>nat-20</b> from their Paradox pool for this attack.</p>
<p><span class="messageboard-dice"><b>Crit with the turret mounted plasma torp laucher:</b></span> <span class="messageboard-dice">5d10 ⇒ (7, 2, 10, 8, 3) = 30</span>
<br />
<span class="messageboard-dice"><b>System damage:</b></span> <span class="messageboard-dice">1d100 ⇒ 58</span></p>Nikko shifts their screen to control the missile battery.
"I've seen this play out somewhere before - we shift there, they slide here, we counter, & POW! - Right into the gap in their shields."
Nikko channels the nat-20 from their Paradox pool for this attack.
[dice=Crit with the turret mounted plasma torp laucher]5d10[/dice]
[dice=System damage]1d100[/dice]Nikko Fifty-Niner (alias of Omega Man)2023-11-23T20:05:42ZRe: Forums: Pathfinder Society: [Official] Remaster Questions/Clarifications ThreadJoe Jungers (alias of Omega Man)https://paizo.com/threads/rzs43wjy?Official-Remaster-QuestionsClarifications-Thread#302023-11-14T21:55:58Z2023-11-14T21:46:09Z<div class="messageboard-quotee">Alex Speidel wrote:</div><blockquote> <div class="messageboard-quotee">Joe Jungers wrote:</div><blockquote><p> Are we likely to see updated versions of various Faction boons affected by the Remaster?</p>
<p>I'm specifically looking at the <b>Off-Hours Study</b> boon & whether or not it will grant the <i>Additional Lore</i> feat.</p>
<p><i>Once you have expended 50 days of Downtime in this way, you learn the
<br />
chosen language or become trained in the chosen Lore skill.</i></p>
<p></blockquote>At some point, probably, but that's extremely low on my priority list. </blockquote><p>Mentioned it so that it would go onto the list.
</p>
Mission accomplished.</p>Alex Speidel wrote:Joe Jungers wrote:Are we likely to see updated versions of various Faction boons affected by the Remaster?
I'm specifically looking at the Off-Hours Study boon & whether or not it will grant the Additional Lore feat.
Once you have expended 50 days of Downtime in this way, you learn the
chosen language or become trained in the chosen Lore skill.
At some point, probably, but that's extremely low on my priority list. Mentioned it so that it would go onto the list.
Mission...Joe Jungers (alias of Omega Man)2023-11-14T21:46:09ZRe: Forums: Pathfinder Society: [Official] Remaster Questions/Clarifications ThreadJoe Jungers (alias of Omega Man)https://paizo.com/threads/rzs43wjy?Official-Remaster-QuestionsClarifications-Thread#282023-11-14T20:44:24Z2023-11-14T20:31:58Z<p>Are we likely to see updated versions of various Faction boons affected by the Remaster?</p>
<p>I'm specifically looking at the <b>Off-Hours Study</b> boon & whether or not it will grant the <i>Additional Lore</i> feat.</p>
<p><i>Once you have expended 50 days of Downtime in this way, you learn the
<br />
chosen language or become trained in the chosen Lore skill.</i></p>Are we likely to see updated versions of various Faction boons affected by the Remaster?
I'm specifically looking at the Off-Hours Study boon & whether or not it will grant the Additional Lore feat.
Once you have expended 50 days of Downtime in this way, you learn the
chosen language or become trained in the chosen Lore skill.Joe Jungers (alias of Omega Man)2023-11-14T20:31:58ZRe: Forums: Pathfinder Society: Paizo Blog: Pathfinder Society and the RemasterJoe Jungers (alias of Omega Man)https://paizo.com/community/blog/v5748dyo6sifn&page=5?Pathfinder-Society-and-the-Remaster#2242023-11-10T18:41:05Z2023-11-10T18:40:38Z<p>What with how the Runelords have such a tie to Golarion's history, I'd be really surprised if there wasn't something in the works toward making their magical methodology a viable one under the Remastered rules.</p>
<p>If it were me working on the project, I would've opted to design an arcane school for each of the 7 Virtues/Sins, each with its own built-in anathema precluding the knowledge of certain styles of spells. You could still call it an ancient style of casting, but it would still work within the revised zeitgeist of modern-day Golarion.</p>What with how the Runelords have such a tie to Golarion's history, I'd be really surprised if there wasn't something in the works toward making their magical methodology a viable one under the Remastered rules.
If it were me working on the project, I would've opted to design an arcane school for each of the 7 Virtues/Sins, each with its own built-in anathema precluding the knowledge of certain styles of spells. You could still call it an ancient style of casting, but it would still work...Joe Jungers (alias of Omega Man)2023-11-10T18:40:38ZRe: Forums: Pathfinder Society: Paizo Blog: Pathfinder Society and the RemasterJoe Jungers (alias of Omega Man)https://paizo.com/community/blog/v5748dyo6sifn&page=5?Pathfinder-Society-and-the-Remaster#2162023-11-09T22:52:57Z2023-11-09T22:52:38Z<p>And, tangential to the Runelords discussion, my thought is that the <b>Runescarred</b> dedication will no longer be available after 11/15, but I don't really see references to spell schools (well, aside from Warding Rune), so my thought is that it could be used going forward.</p>And, tangential to the Runelords discussion, my thought is that the Runescarred dedication will no longer be available after 11/15, but I don't really see references to spell schools (well, aside from Warding Rune), so my thought is that it could be used going forward.Joe Jungers (alias of Omega Man)2023-11-09T22:52:38ZRe: Forums: Pathfinder Society: Paizo Blog: Pathfinder Society and the RemasterJoe Jungers (alias of Omega Man)https://paizo.com/community/blog/v5748dyo6sifn&page=5?Pathfinder-Society-and-the-Remaster#2152023-11-09T22:52:57Z2023-11-09T22:43:55Z<p>So, far as wizard schools go, has there been any word on whether the Pathfinder Society will have its own arcane academy?</p>
<p>Asking for the Society players.</p>So, far as wizard schools go, has there been any word on whether the Pathfinder Society will have its own arcane academy?
Asking for the Society players.Joe Jungers (alias of Omega Man)2023-11-09T22:43:55ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=5#2372023-08-28T07:03:00Z2023-08-28T06:59:21Z<p><b>"Ultimately though, Star, the choice is yours to make. And I hope you know that <i>never</i> would have forced your actions using that dagger. Friends don't do that kind of thing to their friends."</b></p>"Ultimately though, Star, the choice is yours to make. And I hope you know that never would have forced your actions using that dagger. Friends don't do that kind of thing to their friends."Theo Geisel (alias of Omega Man)2023-08-28T06:59:21ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=5#2362023-08-28T02:03:03Z2023-08-28T01:55:55Z<p>Theo brightens up at the prospect of Star joining the ranks of the Pathfinder Society.</p>
<p>He offers the following thoughts.</p>
<p><b>"While you might not be the best choice for some of the tasks that Pathfinders are usually tasked with, you are something that I believe the Society currently lacks - a subject matter expert on certain aspects of the ancient Jistkin empire. I'm sure that your first-hand knowledge of those times gone past would be of great value in certain academic circles. Sharing tales of the past while you learn about the present."</b></p>Theo brightens up at the prospect of Star joining the ranks of the Pathfinder Society.
He offers the following thoughts.
"While you might not be the best choice for some of the tasks that Pathfinders are usually tasked with, you are something that I believe the Society currently lacks - a subject matter expert on certain aspects of the ancient Jistkin empire. I'm sure that your first-hand knowledge of those times gone past would be of great value in certain academic circles. Sharing tales...Theo Geisel (alias of Omega Man)2023-08-28T01:55:55ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=5#2312023-08-28T00:14:22Z2023-08-28T00:13:26Z<p>Theo says nothing when Star makes his request.</p>
<p>Instead, he steps forward & hands the dagger in question in his possession over to Star.</p>
<p><b>"Be well & safe journeys, wherever you end up traveling."</b></p>Theo says nothing when Star makes his request.
Instead, he steps forward & hands the dagger in question in his possession over to Star.
"Be well & safe journeys, wherever you end up traveling."Theo Geisel (alias of Omega Man)2023-08-28T00:13:26ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=5#2212023-08-27T03:31:06Z2023-08-27T03:30:16Z<p><span class="messageboard-dice"><b> arrow crit for deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 6</span></p>[dice = arrow crit for deadly]1d10[/dice]Theo Geisel (alias of Omega Man)2023-08-27T03:30:16ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=5#2182023-08-27T01:11:03Z2023-08-27T01:04:29Z<p>After glancing around the deck, looking for some (any?) opposition, Theo vaults over the rail, relying on the Jump spell to soften his landing.</p>
<p>He pulls his bow & fires off a shot at the yellow bugbear.</p>
<p><span class="messageboard-dice"><b>arrow at yellow:</b></span> <span class="messageboard-dice">1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28</span>
<br />
<span class="messageboard-dice"><b>arrow damage P:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 2) = 8</span></p>After glancing around the deck, looking for some (any?) opposition, Theo vaults over the rail, relying on the Jump spell to soften his landing.
He pulls his bow & fires off a shot at the yellow bugbear.
[dice=arrow at yellow]1d20+14+1[/dice]
[dice=arrow damage P]2d6[/dice]Theo Geisel (alias of Omega Man)2023-08-27T01:04:29ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=5#2052023-08-24T22:11:07Z2023-08-24T22:07:06Z<p>Since it seems that Theo still has an action remaining, he'll apply Battle Medicine to Angvim.</p>
<p>Assured Medicine <b>DC 19 Medicine</b>
<br />
<span class="messageboard-dice"><b> Battle Medicine Healing:</b></span> <span class="messageboard-dice">2d8 + 5 ⇒ (8, 8) + 5 = 21</span></p>Since it seems that Theo still has an action remaining, he'll apply Battle Medicine to Angvim.
Assured Medicine DC 19 Medicine
[dice = Battle Medicine Healing]2d8+5[/dice]Theo Geisel (alias of Omega Man)2023-08-24T22:07:06ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=5#2032023-08-24T20:21:07Z2023-08-24T20:20:14Z<p><b><i>"I'll focus on Cannon A"</i></b> whispers Theo, pointing at the appropriate cannon.
<br />
<b><i>"You work on Cannon 1."</i></b></p>
<p>Theo moves to the indicated cannon & gets to work trying to disable it's aiming system.</p>
<p><span class="messageboard-dice"><b>Thievery plus Star's boost:</b></span> <span class="messageboard-dice">1d20 + 14 + 1 ⇒ (19) + 14 + 1 = 34</span></p>"I'll focus on Cannon A" whispers Theo, pointing at the appropriate cannon.
"You work on Cannon 1."
Theo moves to the indicated cannon & gets to work trying to disable it's aiming system.
[dice=Thievery plus Star's boost]1d20+14+1[/dice]Theo Geisel (alias of Omega Man)2023-08-24T20:20:14ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=3?Zeros-404-To-Seek-the-Heart-of-Calamity#1272023-08-21T17:41:04Z2023-08-21T17:32:30Z<p>Question for our GM.</p>
<p>Do we have a feel for where we're at, so far as the mission goes?</p>
<p>Trying to decide if Theo will be available for a PbD that starts somewhere around Sept 10th or so. Basically, about 3 weeks out.</p>Question for our GM.
Do we have a feel for where we're at, so far as the mission goes?
Trying to decide if Theo will be available for a PbD that starts somewhere around Sept 10th or so. Basically, about 3 weeks out.Theo Geisel (alias of Omega Man)2023-08-21T17:32:30ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=4#1892023-08-21T05:33:03Z2023-08-21T05:27:30Z<p><span class="messageboard-dice"><b>Reflex vs the Shadow cannon:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (2) + 13 = 15</span></p>
<p>Theo's attention was on the rail of the ship, but not on the cannon, so he catches the full force of the shadowy round.</p>
<p>Shaking off the effects, he crouches briefly, then springs into the air, barely clearing the railing as he drops onto the ship's deck.
<br />
He crouches again, trying to find a hidden spot before pausing to patch his own wounds.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (3) + 13 = 16</span></p>
<p>Assured Healing nets a result of 19, so he heals <b>16 hp</b>, nullifying the effects of the cannon shot.</p>
<p><span class="messageboard-dice"><b>assured Medicine:</b></span> <span class="messageboard-dice">2d8 + 5 ⇒ (6, 5) + 5 = 16</span></p>[dice=Reflex vs the Shadow cannon]1d20+13[/dice]
Theo's attention was on the rail of the ship, but not on the cannon, so he catches the full force of the shadowy round.
Shaking off the effects, he crouches briefly, then springs into the air, barely clearing the railing as he drops onto the ship's deck.
He crouches again, trying to find a hidden spot before pausing to patch his own wounds.
[dice=Stealth]1d20+13[/dice]
Assured Healing nets a result of 19, so he heals 16 hp, nullifying the...Theo Geisel (alias of Omega Man)2023-08-21T05:27:30ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=4#1742023-08-16T22:23:01Z2023-08-16T22:17:39Z<p>As Theo's gaze sweeps across the tableau, his vision falls on the ship floating about the fray.</p>
<p><b>"I'm headed to deal with the cannons."</b> he tells Angvim.
<br />
<b>"Follow me if you want to."</b></p>
<p>Two Potions of Jump appear from his pouch.
<br />
He drinks one & offers the other to Angvim.</p>As Theo's gaze sweeps across the tableau, his vision falls on the ship floating about the fray.
"I'm headed to deal with the cannons." he tells Angvim.
"Follow me if you want to."
Two Potions of Jump appear from his pouch.
He drinks one & offers the other to Angvim.Theo Geisel (alias of Omega Man)2023-08-16T22:17:39ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=4#1642023-08-15T04:14:43Z2023-08-15T04:14:13Z<p>As Theo dives aside, hoping to avoid the worst of the cannon shot, he points at the red-clad bugbear yelling <b>"Her - focus on her if you can!"</b></p>
<p><span class="messageboard-dice"><b>Reflex vs cannons:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (13) + 13 = 26</span></p>
<p>Net Damage: 3.</p>As Theo dives aside, hoping to avoid the worst of the cannon shot, he points at the red-clad bugbear yelling "Her - focus on her if you can!"
[dice=Reflex vs cannons]1d20+13[/dice]
Net Damage: 3.Theo Geisel (alias of Omega Man)2023-08-15T04:14:13ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=4#1522023-08-14T03:21:02Z2023-08-14T03:20:25Z<p>During one of the breaks on the way back, Theo will affix the <i>grasshopper</i> to his armor.</p>
<p>When it comes to aiding the camp, Theo thinks his best option will be to help excavate Star.</p>
<p><span class="messageboard-dice"><b>Crafting to assist Star:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (8) + 11 = 19</span></p>
<p>Side note: is Brinna able to assist us?
<br />
Or is she still in the <i>uncertain</i> category</p>During one of the breaks on the way back, Theo will affix the grasshopper to his armor.
When it comes to aiding the camp, Theo thinks his best option will be to help excavate Star.
[dice=Crafting to assist Star]1d20+11[/dice]
Side note: is Brinna able to assist us?
Or is she still in the uncertain categoryTheo Geisel (alias of Omega Man)2023-08-14T03:20:25ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=3#1492023-08-13T14:41:02Z2023-08-13T14:37:03Z<div class="messageboard-quotee">GM Super Zero wrote:</div><blockquote><br />
<br />
Theo doesn't find any tracks, either.
<br />
He does find two <i><a href="https://2e.aonprd.com/Equipment.aspx?ID=190" target="_blank" rel="nofollow">potions of leaping</a></i> and an <i><a href="https://2e.aonprd.com/Equipment.aspx?ID=208" target="_blank" rel="nofollow">emerald grasshopper</a></i> in one of the tents. </blockquote><p>For the time being, Theo drops those items in his pouch, though he believes that he can properly put that grasshopper armor attachment to good use.GM Super Zero wrote:Theo doesn't find any tracks, either.
He does find two potions of leaping and an emerald grasshopper in one of the tents.
For the time being, Theo drops those items in his pouch, though he believes that he can properly put that grasshopper armor attachment to good use.Theo Geisel (alias of Omega Man)2023-08-13T14:37:03ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=3#1462023-08-12T23:41:18Z2023-08-12T23:32:14Z<p><b>"Did they flee invisibly? Or did they 'port away? I was thinking it was the latter."</b></p>
<p>That won't stop Theo from searching for tracks though.</p>
<p>After he makes sure that Brinna's bleeding wound is properly bound, of course.</p>"Did they flee invisibly? Or did they 'port away? I was thinking it was the latter."
That won't stop Theo from searching for tracks though.
After he makes sure that Brinna's bleeding wound is properly bound, of course.Theo Geisel (alias of Omega Man)2023-08-12T23:32:14ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=3#1382023-08-12T07:01:06Z2023-08-12T06:55:34Z<p>Theo rushes forward, stopping within reach of both Murph & Brinna.</p>
<p>He slaps a quick Battle Medicine patch on Murph.
<br />
<b>"Something to tide you over, friend."</b></p>
<p><b>Medicine Assured DC 19</b>
<br />
<span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">2d8 + 5 ⇒ (5, 2) + 5 = 12</span></p>
<p>He looks at Brinna next.
<br />
<b>"I think she can still be turned back to our side."</b>
<br />
<span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">2d8 + 5 ⇒ (6, 3) + 5 = 14</span></p>
<p>As she wakes, he says <b>"Stay down, wait this out. Then we'll talk."</b></p>Theo rushes forward, stopping within reach of both Murph & Brinna.
He slaps a quick Battle Medicine patch on Murph.
"Something to tide you over, friend."
Medicine Assured DC 19
[dice=Healing]2d8+5[/dice]
He looks at Brinna next.
"I think she can still be turned back to our side."
[dice=Healing]2d8+5[/dice]
As she wakes, he says "Stay down, wait this out. Then we'll talk."Theo Geisel (alias of Omega Man)2023-08-12T06:55:34ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=3#1282023-08-10T16:41:31Z2023-08-10T16:36:46Z<p><b>"Could it be, Brinna, that someone promised you knowledge & access to things unknown to the layperson?"</b> Theo asks.</p>
<p><b>"Because if that's the case, you should've joined the Pathfinders. And I know how to expedite a Field Commission. I've got the paperwork in my bag.."</b></p>
<p><span class="messageboard-dice"><b>Pathfinder Lore:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span></p>
<p>And while he makes that pitch he eyes the Pink bounty hunter, searching for another weak spot.</p>
<p><span class="messageboard-dice"><b>DaS:</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span></p>
<p><i>Nope. Bad angle</i></p>
<p>He chooses to move instead</p>"Could it be, Brinna, that someone promised you knowledge & access to things unknown to the layperson?" Theo asks.
"Because if that's the case, you should've joined the Pathfinders. And I know how to expedite a Field Commission. I've got the paperwork in my bag.."
[dice=Pathfinder Lore]1d20+11[/dice]
And while he makes that pitch he eyes the Pink bounty hunter, searching for another weak spot.
[dice=DaS]1d20[/dice]
Nope. Bad angle
He chooses to move insteadTheo Geisel (alias of Omega Man)2023-08-10T16:36:46ZRe: Forums: Recruitment: [GD XII] Redelia's System TakedownOmega Manhttps://paizo.com/campaigns/v5748p75ivmzm/recruiting#22023-08-10T00:10:45Z2023-08-10T00:07:44Z<p>I'm interested in playing.</p>I'm interested in playing.Omega Man2023-08-10T00:07:44ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=3#1122023-08-09T00:31:03Z2023-08-09T00:24:00Z<p>With a lot of open terrain, Theo seems to have a lot of options.</p>
<p>He ponders his best shot against Pink
<br />
<span class="messageboard-dice"><b>DaS:</b></span> <span class="messageboard-dice">1d20 ⇒ 12</span></p>
<p><i>'That could work...'</i> he thinks, as he slips forward a bit.</p>
<p>Shortbow attack vs Pink
<br />
d20 (12) + 15 = <b>27 to hit, striking shortbow</b></p>
<p><span class="messageboard-dice"><b>strategized shot:</b></span> <span class="messageboard-dice">2d6 + 2d6 ⇒ (1, 2) + (6, 6) = 15</span>
<br />
<span class="messageboard-dice"><b>deadly on crit:</b></span> <span class="messageboard-dice">1d10 ⇒ 7</span></p>With a lot of open terrain, Theo seems to have a lot of options.
He ponders his best shot against Pink
[dice=DaS]1d20[/dice]
'That could work...' he thinks, as he slips forward a bit.
Shortbow attack vs Pink
d20 (12) + 15 = 27 to hit, striking shortbow
[dice=strategized shot]2d6+2d6[/dice]
[dice=deadly on crit]1d10[/dice]Theo Geisel (alias of Omega Man)2023-08-09T00:24:00ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=3#1082023-08-07T17:41:08Z2023-08-07T17:35:00Z<p>Theo nods, intending to linger toward the back of the party with his bow in hand (no arrow notched though).</p>Theo nods, intending to linger toward the back of the party with his bow in hand (no arrow notched though).Theo Geisel (alias of Omega Man)2023-08-07T17:35:00ZRe: Forums: Play-by-Post: Zero's #4-08: Battle for Star's FateTheo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmz7/gameplay&page=3#1022023-08-07T06:21:02Z2023-08-07T06:08:48Z<p>Theo offers his help by examining the tracks, trying to discern any information about who might have made them: general foot size, gait, distinguishing marks - that kind of thing.</p>
<p>(Survival +8, Society +11, in case these are secret checks).</p>
<p><b>"Apologies for missing the fight - the combination of late camel watches & warm Sun led to me sleeping longer than I'd planned."</b></p>Theo offers his help by examining the tracks, trying to discern any information about who might have made them: general foot size, gait, distinguishing marks - that kind of thing.
(Survival +8, Society +11, in case these are secret checks).
"Apologies for missing the fight - the combination of late camel watches & warm Sun led to me sleeping longer than I'd planned."Theo Geisel (alias of Omega Man)2023-08-07T06:08:48ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=3?Zeros-404-To-Seek-the-Heart-of-Calamity#1162023-08-06T04:21:03Z2023-08-06T04:19:20Z<p>If I can still bring Theo in for this, he would've tried placating the camels for Crool <span class="messageboard-dice"><b>Camel wrangling Survival:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>.</p>
<p>He might've also tried some crafting to help influence Induran <span class="messageboard-dice"><b>Crafting toys:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span>.</p>If I can still bring Theo in for this, he would've tried placating the camels for Crool [dice=Camel wrangling Survival]1d20+8[/dice].
He might've also tried some crafting to help influence Induran [dice=Crafting toys]1d20+11[/dice].Theo Geisel (alias of Omega Man)2023-08-06T04:19:20ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=3?Zeros-404-To-Seek-the-Heart-of-Calamity#1152023-08-06T04:00:15Z2023-08-06T03:50:51Z<p>My apologies - I was traveling around the western US for the month of July - I just noticed the post from our GM.</p>
<p>If there's still space, I'll gladly have Theo join (even if its a bit late).</p>My apologies - I was traveling around the western US for the month of July - I just noticed the post from our GM.
If there's still space, I'll gladly have Theo join (even if its a bit late).Theo Geisel (alias of Omega Man)2023-08-06T03:50:51ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=3?Zeros-404-To-Seek-the-Heart-of-Calamity#1032023-07-14T22:44:52Z2023-07-14T22:44:23Z<p>Signed up as well</p>Signed up as wellTheo Geisel (alias of Omega Man)2023-07-14T22:44:23ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=6#2882023-07-14T22:44:28Z2023-07-14T22:44:02Z<p>Far be it for Theo to miss out on an event like this, so he plans to stay as well.</p>Far be it for Theo to miss out on an event like this, so he plans to stay as well.Theo Geisel (alias of Omega Man)2023-07-14T22:44:02ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=2?Zeros-404-To-Seek-the-Heart-of-Calamity#932023-07-13T17:51:54Z2023-07-13T17:44:36Z<p>On the off chance that you plan to run the 2nd part of the Calamitous Dagger missions (4-08), please drop me a message - I'd love to play with this crew again.</p>
<p>Extra bonus - this mission is enough to bump Theo from L4 to L5.</p>On the off chance that you plan to run the 2nd part of the Calamitous Dagger missions (4-08), please drop me a message - I'd love to play with this crew again.
Extra bonus - this mission is enough to bump Theo from L4 to L5.Theo Geisel (alias of Omega Man)2023-07-13T17:44:36ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=2?Zeros-404-To-Seek-the-Heart-of-Calamity#912023-07-13T17:41:53Z2023-07-13T17:41:12Z<p>I think that Theo's going after Crafting for his Downtime this time.</p>
<p><span class="messageboard-dice"><b>downtime DC16 for L2 task:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span></p>
<p>So, a Crit at L2 becomes 5sp/day.
<br />
Thus, 40sp for his 8 days.</p>I think that Theo's going after Crafting for his Downtime this time.
[dice=downtime DC16 for L2 task]1d20+10[/dice]
So, a Crit at L2 becomes 5sp/day.
Thus, 40sp for his 8 days.Theo Geisel (alias of Omega Man)2023-07-13T17:41:12ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=6#2802023-07-13T15:01:54Z2023-07-13T14:52:50Z<p>After realizing that he doesn't need to add more arrows to the melee, Theo moves to Angvim with his healer's kit at the ready.</p>
<p><b>"Let's see what we can do about that puncture wound."</b></p>
<p><span class="messageboard-dice"><b> Healing check DC20:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span></p>
<p><b>That's a deep wound. Probably better to let Snarlfist handle it.</b></p>After realizing that he doesn't need to add more arrows to the melee, Theo moves to Angvim with his healer's kit at the ready.
"Let's see what we can do about that puncture wound."
[dice = Healing check DC20]1d20+8[/dice]
That's a deep wound. Probably better to let Snarlfist handle it.Theo Geisel (alias of Omega Man)2023-07-13T14:52:50ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=6#2682023-07-11T16:36:25Z2023-07-11T16:36:01Z<p><b>"She's over there, just really well concealed."</b></p>
<p>Theo lines up another shot in his mind
<br />
<span class="messageboard-dice"><b>Strategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 12</span></p>
<p><b>"Right... about... there!"</b>
<br />
As his bow twangs with the arrow's release</p>
<p><span class="messageboard-dice"><b>Does it hit? 11+:</b></span> <span class="messageboard-dice">1d20 ⇒ 6</span></p>
<p><b> "So close."</b> as it misses.</p>
<p>Then, a regular shot to round out his actions</p>
<p><span class="messageboard-dice"><b>Does it hit? 11+:</b></span> <span class="messageboard-dice">1d20 ⇒ 8</span>
<br />
(Concealment negates that shot as well.)</p>"She's over there, just really well concealed."
Theo lines up another shot in his mind
[dice=Strategem]1d20[/dice]
"Right... about... there!"
As his bow twangs with the arrow's release
[dice=Does it hit? 11+]1d20[/dice]
"So close." as it misses.
Then, a regular shot to round out his actions
[dice=Does it hit? 11+]1d20[/dice]
(Concealment negates that shot as well.)Theo Geisel (alias of Omega Man)2023-07-11T16:36:01ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=6#2572023-07-10T05:18:14Z2023-07-10T05:18:14Z<p>After moving to the edge of the bluff, Theo ponders the best option for his next shot.</p>
<p><i>"Is that orange-garbed bugbear my best target?"</i></p>
<p><span class="messageboard-dice"><b> Stratagem:</b></span> <span class="messageboard-dice">1d20 ⇒ 4</span></p>
<p>[i]"Nope - too much confusion there"[i]</p>
<p>He opts to slide down the hillside & scampers around the rock near Snarlfist, looking to see where the hidden mastermind lurks.</p>After moving to the edge of the bluff, Theo ponders the best option for his next shot.
"Is that orange-garbed bugbear my best target?"
[dice= Stratagem]1d20[/dice]
[i]"Nope - too much confusion there"[i]
He opts to slide down the hillside & scampers around the rock near Snarlfist, looking to see where the hidden mastermind lurks.Theo Geisel (alias of Omega Man)2023-07-10T05:18:14ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=5#2432023-07-07T01:14:14Z2023-07-07T01:14:14Z<p>Theo calls out mentally to Star. </p>
<p><i>"Are these automatons known to you? Do you have any sway with them?"</i></p>
<p>He then considers a shot at the Yellow-adorned (well, blood-spattered Yellow) before committing his shot.</p>
<p><span class="messageboard-dice"><b>Stratagem:</b></span> <span class="messageboard-dice">1d20 ⇒ 7</span></p>
<p><i>"Not likely."</i> he thinks, opting to Recall Knowledge about the automatons.</p>
<p><span class="messageboard-dice"><b> Arcana or Occultism RK on the clanks:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span></p>
<p><span class="messageboard-dice"><b> Society RK on the Bugbears:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span></p>
<p>Pretty sure that's the extent of his turn.</p>Theo calls out mentally to Star.
"Are these automatons known to you? Do you have any sway with them?"
He then considers a shot at the Yellow-adorned (well, blood-spattered Yellow) before committing his shot.
[dice=Stratagem]1d20[/dice]
"Not likely." he thinks, opting to Recall Knowledge about the automatons.
[dice= Arcana or Occultism RK on the clanks]1d20+10[/dice]
[dice= Society RK on the Bugbears]1d20+10[/dice]
Pretty sure that's the extent of his turn.Theo Geisel (alias of Omega Man)2023-07-07T01:14:14ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=5#2302023-07-05T01:50:18Z2023-07-05T01:50:18Z<p>Theo also gets involved in the conversation.</p>
<p><b>"I'm happy that we have the chance to converse with someone with your knowledge of Jistkan history. My name is Theodore Geisel & I'm also part of the Pathfinder Society."</b></p>Theo also gets involved in the conversation.
"I'm happy that we have the chance to converse with someone with your knowledge of Jistkan history. My name is Theodore Geisel & I'm also part of the Pathfinder Society."Theo Geisel (alias of Omega Man)2023-07-05T01:50:18ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=2?Zeros-404-To-Seek-the-Heart-of-Calamity#792023-07-04T04:58:12Z2023-07-04T04:58:12Z<p>Noted re: Pursue a Lead.
<br />
Just need to decide what Lead #2 should be.</p>Noted re: Pursue a Lead.
Just need to decide what Lead #2 should be.Theo Geisel (alias of Omega Man)2023-07-04T04:58:12ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=5#2242023-07-04T04:55:04Z2023-07-04T04:55:04Z<p>While not specifically trained in either golem lore or engineering lore, Theo's Keen Recollection of many, varied, & sundry factoids allows him to attempt to RK as though he had (albeit at a slightly reduced value).</p>
<p><span class="messageboard-dice"><b>Keen Recollection about the imprisoned golem:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span></p>
<p>And he comes up just as clueless as Murph.</p>While not specifically trained in either golem lore or engineering lore, Theo's Keen Recollection of many, varied, & sundry factoids allows him to attempt to RK as though he had (albeit at a slightly reduced value).
[dice=Keen Recollection about the imprisoned golem]1d20+8[/dice]
And he comes up just as clueless as Murph.Theo Geisel (alias of Omega Man)2023-07-04T04:55:04ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=5#2122023-07-01T05:01:06Z2023-07-01T05:01:06Z<p>I rarely see Robust Recovery in play, but it's a feat that Theo has in addition to Ward Medic.</p>I rarely see Robust Recovery in play, but it's a feat that Theo has in addition to Ward Medic.Theo Geisel (alias of Omega Man)2023-07-01T05:01:06ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=5#2082023-06-30T21:42:07Z2023-06-30T21:42:07Z<p>And, since he has training as a ward medic, he splits his attention between Seelah & Aldonzah.</p>
<p><span class="messageboard-dice"><b> Medicine check vs DC20:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span>
<br />
<span class="messageboard-dice"><b> healing for Aldonzah:</b></span> <span class="messageboard-dice">2d8 + 10 + 4 ⇒ (7, 3) + 10 + 4 = 24</span></p>And, since he has training as a ward medic, he splits his attention between Seelah & Aldonzah.
[dice= Medicine check vs DC20]1d20+8[/dice]
[dice = healing for Aldonzah]2d8+10+4[/dice]Theo Geisel (alias of Omega Man)2023-06-30T21:42:07ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=5#2072023-06-30T21:39:31Z2023-06-30T21:38:55Z<p>Theo stows his bow & moves to help Seelah with some healing.</p>
<p>Wielding his tools with aplomb, Theo gets to work on her wounds.</p>
<p><span class="messageboard-dice"><b>Medicine check vs DC 20:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>
<p><span class="messageboard-dice"><b>healing:</b></span> <span class="messageboard-dice">2d8 + 10 + 4 ⇒ (1, 7) + 10 + 4 = 22</span></p>Theo stows his bow & moves to help Seelah with some healing.
Wielding his tools with aplomb, Theo gets to work on her wounds.
[dice=Medicine check vs DC 20]1d20+8[/dice]
[dice=healing]2d8+10+4[/dice]Theo Geisel (alias of Omega Man)2023-06-30T21:38:55ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=4#1872023-06-29T23:40:20Z2023-06-29T23:40:20Z<p>It looks like Blue is the most problematic foe so that scorpion draws Theo's attention for a new plan.</p>
<p><span class="messageboard-dice"><b>new plan, new d20 strategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span></p>
<p><i>That spot, right there, behind the eye. Release... NOW!</i></p>
<p>The arrow flies true, striking just the right spot.</p>
<p><b>Bow shot d20(20) + 11 = 31</b>
<br />
<span class="messageboard-dice"><b> arrow critical, with an additional d6 persistent Bleed:</b></span> <span class="messageboard-dice">4d6 + 2d6 + 1d10 ⇒ (4, 1, 3, 4) + (2, 6) + (3) = 23</span></p>
<p>Then Theo turns his attention to Green but with no time for a new plan, the arrow flies ...</p>
<p><span class="messageboard-dice"><b>arrow vs Green:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (15) + 10 = 25</span>
<br />
(minus 5 - forgot the MAP)
<br />
<span class="messageboard-dice"><b>damage vs Green:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 4) = 5</span></p>It looks like Blue is the most problematic foe so that scorpion draws Theo's attention for a new plan.
[dice=new plan, new d20 strategem]1d20[/dice]
That spot, right there, behind the eye. Release... NOW!
The arrow flies true, striking just the right spot.
Bow shot d20(20) + 11 = 31
[dice = arrow critical, with an additional d6 persistent Bleed]4d6+2d6+d10[/dice]
Then Theo turns his attention to Green but with no time for a new plan, the arrow flies ...
[dice=arrow vs...Theo Geisel (alias of Omega Man)2023-06-29T23:40:20ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=4#1812023-06-29T02:27:14Z2023-06-29T02:27:14Z<p>Theo follows the rest of the team, though only to the edge of the gully, where he gets a better view of the scorpions.</p>
<p>Since the focus seems to be on the pink one, Theo ponders how best to contribute to that fight.</p>
<p><span class="messageboard-dice"><b>Divise a Strategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 11</span></p>
<p><i>"That could work."</i> he thinks, releasing the arrow.</p>
<p><b>Strategic Attack: d20(11) + 11 = 22 vs Pink's AC</b>
<br />
<span class="messageboard-dice"><b> Strategic damage:</b></span> <span class="messageboard-dice">2d6 + 1d6 ⇒ (3, 3) + (5) = 11</span></p>Theo follows the rest of the team, though only to the edge of the gully, where he gets a better view of the scorpions.
Since the focus seems to be on the pink one, Theo ponders how best to contribute to that fight.
[dice=Divise a Strategem]1d20[/dice]
"That could work." he thinks, releasing the arrow.
Strategic Attack: d20(11) + 11 = 22 vs Pink's AC
[dice= Strategic damage]2d6+1d6[/dice]Theo Geisel (alias of Omega Man)2023-06-29T02:27:14ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=4#1662023-06-27T06:14:30Z2023-06-27T06:14:30Z<p><b>"I'm inclined to follow Murph's suggestion."</b> offers Theo.</p>"I'm inclined to follow Murph's suggestion." offers Theo.Theo Geisel (alias of Omega Man)2023-06-27T06:14:30ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=4#1592023-06-25T19:14:20Z2023-06-25T19:11:08Z<p><b>"But what purpose do they serve?</b> asks Theo, with a new bandage wrapped around his head.
<br />
<b> "Surely summoning elementals wasn't their designed function."</b></p>
<p><span class="messageboard-dice"><b> Occultism to discover the age-old question of 'what does this do?':</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span></p>
<p><b>"Because I'm coming up with nothing that works. Only weird ideas."</b></p>"But what purpose do they serve? asks Theo, with a new bandage wrapped around his head.
"Surely summoning elementals wasn't their designed function."
[dice= Occultism to discover the age-old question of 'what does this do?']1d20+10[/dice]
"Because I'm coming up with nothing that works. Only weird ideas."Theo Geisel (alias of Omega Man)2023-06-25T19:11:08ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=3#1482023-06-23T02:51:26Z2023-06-23T02:51:26Z<p>Theo lies on the ground, hoping that he stabilizes.</p>
<p><span class="messageboard-dice"><b>stabilize on 12+:</b></span> <span class="messageboard-dice">1d20 ⇒ 5</span></p>
<p>He drops to Dying 3.</p>Theo lies on the ground, hoping that he stabilizes.
[dice=stabilize on 12+]1d20[/dice]
He drops to Dying 3.Theo Geisel (alias of Omega Man)2023-06-23T02:51:26ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=2?Zeros-404-To-Seek-the-Heart-of-Calamity#692023-06-22T18:37:01Z2023-06-22T18:37:01Z<div class="messageboard-quotee">GM Super Zero wrote:</div><blockquote><p> I should award a Hero Point.</p>
<p>To... Theo.</p>
<p>Although your group really hasn't <i>spent</i> many of them, either. But the person who has was Theo, so I'll stand by that. </blockquote><p>Thanks.GM Super Zero wrote:I should award a Hero Point.
To... Theo.
Although your group really hasn't spent many of them, either. But the person who has was Theo, so I'll stand by that.
Thanks.Theo Geisel (alias of Omega Man)2023-06-22T18:37:01ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=2?Zeros-404-To-Seek-the-Heart-of-Calamity#642023-06-20T01:19:17Z2023-06-20T01:19:17Z<p>If I was using real dice that performed this poorly, they'd be headed for the grinder in my garage.</p>If I was using real dice that performed this poorly, they'd be headed for the grinder in my garage.Theo Geisel (alias of Omega Man)2023-06-20T01:19:17ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=3#1322023-06-20T01:17:20Z2023-06-20T01:17:20Z<p>Theo attempts to leap from Blue's path of Blue as it tries to trample him.</p>
<p><span class="messageboard-dice"><b>Reflex vs DC19 Trample:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span></p>
<p>Yet his paws slip in the sand & he takes the hooves like a deer in the lanterns.</p>Theo attempts to leap from Blue's path of Blue as it tries to trample him.
[dice=Reflex vs DC19 Trample]1d20+11[/dice]
Yet his paws slip in the sand & he takes the hooves like a deer in the lanterns.Theo Geisel (alias of Omega Man)2023-06-20T01:17:20ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=3#1212023-06-18T06:32:36Z2023-06-18T06:32:36Z<p>Leaping clear of the blue-tinged destrier's path, Theo nearly stumbles into getting broad-sided by the green one.</p>
<p>He flashes thru how a shot vs the Black rocked elemental threatening Murph would work.
<br />
<span class="messageboard-dice"><b>Shooting Stratagem:</b></span> <span class="messageboard-dice">1d20 ⇒ 1</span></p>
<p><i>No, a horrible outcome</i>
<br />
he thinks, moving instead to slash his claws against the green-streaked destrier, then moving back away from its reach.</p>
<p><span class="messageboard-dice"><b>cat claws vs stone - that'll work, right:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span></p>
<p><i>Probably not the best plan.</i></p>Leaping clear of the blue-tinged destrier's path, Theo nearly stumbles into getting broad-sided by the green one.
He flashes thru how a shot vs the Black rocked elemental threatening Murph would work.
[dice=Shooting Stratagem]1d20[/dice]
No, a horrible outcome
he thinks, moving instead to slash his claws against the green-streaked destrier, then moving back away from its reach.
[dice=cat claws vs stone - that'll work, right]d20+10[/dice]
Probably not the best plan.Theo Geisel (alias of Omega Man)2023-06-18T06:32:36ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=3#1202023-06-18T06:21:04Z2023-06-18T06:21:04Z<p><span class="messageboard-dice"><b> Reflex DC 20 for 13:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span>
<br />
<span class="messageboard-dice"><b> Reflex DC 19 for 12:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span></p>
<p><span class="messageboard-dice"><b> Reflex DC 19 Hero Point to avoid a hoof to the face:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span>
<br />
(at least it wasn't a crit fail...)</p>[dice= Reflex DC 20 for 13]1d20+11[/dice]
[dice= Reflex DC 19 for 12]1d20+11[/dice]
[dice= Reflex DC 19 Hero Point to avoid a hoof to the face]1d20+11[/dice]
(at least it wasn't a crit fail...)Theo Geisel (alias of Omega Man)2023-06-18T06:21:04ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=2?Zeros-404-To-Seek-the-Heart-of-Calamity#582023-06-15T19:58:52Z2023-06-15T19:54:10Z<p>In case it matters...</p>
<p>Theo's 1st attack was against the frightened, clumsy red living landslide.
<br />
Maybe a roll of 17 hits?</p>
<p>He then moved & shot the 2nd arrow at the blue stone horse.</p>In case it matters...
Theo's 1st attack was against the frightened, clumsy red living landslide.
Maybe a roll of 17 hits?
He then moved & shot the 2nd arrow at the blue stone horse.Theo Geisel (alias of Omega Man)2023-06-15T19:54:10ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=3#1082023-06-15T18:44:26Z2023-06-15T18:42:32Z<p>Theo's mind races, as he plots out how his next actions will resolve in his mind's eye.</p>
<p><span class="messageboard-dice"><b>Strategem - arrow vs LL Red:</b></span> <span class="messageboard-dice">1d20 ⇒ 6</span></p>
<p>While not the best angle, Theo thinks the shot might still work, so he lets the arrow fly.</p>
<p>Arrow vs Red LL: d20(6) + 11 = <b>17</b>
<br />
<span class="messageboard-dice"><b>arrow damage:</b></span> <span class="messageboard-dice">2d6 + 1d6 ⇒ (4, 4) + (1) = 9</span></p>
<p>He moves for a better angle of the Blue horse & fires a 2nd shot, to assist Murf.</p>
<p><span class="messageboard-dice"><b>shot at blue destrier:</b></span> <span class="messageboard-dice">1d20 + 10 - 5 ⇒ (20) + 10 - 5 = 25</span>
<br />
<span class="messageboard-dice"><b> arrow damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 5) = 9</span>
<br />
<span class="messageboard-dice"><b>deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 3</span></p>Theo's mind races, as he plots out how his next actions will resolve in his mind's eye.
[dice=Strategem - arrow vs LL Red]1d20[/dice]
While not the best angle, Theo thinks the shot might still work, so he lets the arrow fly.
Arrow vs Red LL: d20(6) + 11 = 17
[dice=arrow damage]2d6+1d6[/dice]
He moves for a better angle of the Blue horse & fires a 2nd shot, to assist Murf.
[dice=shot at blue destrier]1d20+10-5[/dice]
[dice= arrow damage]2d6[/dice]
[dice=deadly]1d10[/dice]Theo Geisel (alias of Omega Man)2023-06-15T18:42:32ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=2?Zeros-404-To-Seek-the-Heart-of-Calamity#552023-06-14T04:52:39Z2023-06-14T04:52:39Z<p>Generally, when I have a PC make an RK check, I'll leave it up to the GM's discretion on the info provided.</p>Generally, when I have a PC make an RK check, I'll leave it up to the GM's discretion on the info provided.Theo Geisel (alias of Omega Man)2023-06-14T04:52:39ZRe: Forums: Play-by-Post: Zero's: #4-04 To Seek the Heart of Calamity [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmwm/gameplay&page=2#972023-06-14T03:31:27Z2023-06-14T03:31:27Z<p>Watching the elemental glide thru the sands as it moves to engage intruders (the PCs), Theo ponders the best angle to deliver an arrow for the best effect.</p>
<p><span class="messageboard-dice"><b>Devise a Strategem - Arrowbourne delivery:</b></span> <span class="messageboard-dice">1d20 ⇒ 18</span></p>
<p>Believing that his angle of attack is good, he lets the arrow fly.</p>
<p>Arrow-borne Delivery: <i>18+11</i> = <b>29 to hit</b>
<br />
<span class="messageboard-dice"><b> Strategem Damage:</b></span> <span class="messageboard-dice">2d6 + 1d6 ⇒ (6, 4) + (1) = 11</span></p>
<p>His remaining actions are spent Recalling Knowledge of both elemental types. (Arcana +10)</p>Watching the elemental glide thru the sands as it moves to engage intruders (the PCs), Theo ponders the best angle to deliver an arrow for the best effect.
[dice=Devise a Strategem - Arrowbourne delivery]1d20[/dice]
Believing that his angle of attack is good, he lets the arrow fly.
Arrow-borne Delivery: 18+11 = 29 to hit
[dice= Strategem Damage]2d6+1d6[/dice]
His remaining actions are spent Recalling Knowledge of both elemental types. (Arcana +10)Theo Geisel (alias of Omega Man)2023-06-14T03:31:27ZRe: Forums: Play-by-Post Discussion: Zero's: #4-04 To Seek the Heart of Calamity Discussion [PaizoCon]Theo Geisel (alias of Omega Man)https://paizo.com/threads/rzs43ti9&page=2?Zeros-404-To-Seek-the-Heart-of-Calamity#532023-06-14T04:05:28Z2023-06-14T03:22:20Z<p>Also, for RK checks, do you want to roll them secretly or do we roll in the open to avoid bogging down play?</p>
<p>I'll provide the bonus for this one.
<br />
Arcana +10</p>Also, for RK checks, do you want to roll them secretly or do we roll in the open to avoid bogging down play?
I'll provide the bonus for this one.
Arcana +10Theo Geisel (alias of Omega Man)2023-06-14T03:22:20ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=7#3412023-05-13T06:42:10Z2023-05-13T06:42:10Z<p>Q-K is completely on board with a follow-up mission with the team, Desna permitting.</p>
<p>And she's more than happy to regale the rescued team with tales of derring-do & close escapes, leaving out the bits that the Council has deemed NSFEE (Not Safe for Everyone Else).</p>
<p>And the team photo?
<br />
<b>Heck Yeah!</b></p>Q-K is completely on board with a follow-up mission with the team, Desna permitting.
And she's more than happy to regale the rescued team with tales of derring-do & close escapes, leaving out the bits that the Council has deemed NSFEE (Not Safe for Everyone Else).
And the team photo?
Heck Yeah!Quantum K (alias of Omega Man)2023-05-13T06:42:10ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=7#3322023-05-10T17:21:11Z2023-05-10T17:21:11Z<p>Q-K nods in agreement.</p>
<p><i><span class=messageboard-ooc>"Maybe tell it just enough to keep the ball rolling inside 23-A."</span></i></p>Q-K nods in agreement.
"Maybe tell it just enough to keep the ball rolling inside 23-A."Quantum K (alias of Omega Man)2023-05-10T17:21:11ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=7#3282023-05-10T03:34:27Z2023-05-10T03:34:27Z<p><i>"There's always those Mindlink Circlets if you haven't already maxed out your magic item capacity."</i> 'paths Q-K.</p>"There's always those Mindlink Circlets if you haven't already maxed out your magic item capacity." 'paths Q-K.Quantum K (alias of Omega Man)2023-05-10T03:34:27ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=7#3222023-05-09T18:26:49Z2023-05-09T18:25:31Z<p>Q-K's checks</p>
<p><span class="messageboard-dice"><b>Perception in the Park:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (5) + 17 = 22</span>
<br />
<span class="messageboard-dice"><b>Culture in the Middle Ring:</b></span> <span class="messageboard-dice">1d20 + 20 + 1d6 ⇒ (14) + 20 + (3) = 37</span>
<br />
<span class="messageboard-dice"><b> Engineering at the University:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (8) + 13 = 21</span></p>
<p>Kendra takes in most of the scenery in the various zones, commenting only once about how the games remind her of her pre-university logic & what-if tests.</p>
<p><span class=messageboard-ooc>Also fine with hand-wavium of the fight if it's a necessary thing.</span></p>Q-K's checks
[dice=Perception in the Park]1d20+17[/dice]
[dice=Culture in the Middle Ring]1d20+20+d6[/dice]
[dice= Engineering at the University]1d20+13[/dice]
Kendra takes in most of the scenery in the various zones, commenting only once about how the games remind her of her pre-university logic & what-if tests.
Also fine with hand-wavium of the fight if it's a necessary thing.Quantum K (alias of Omega Man)2023-05-09T18:25:31ZRe: Forums: Play-by-Post Discussion: [Outpost VI] SFS 5-10: Shadow of the Vault Lord DiscussionQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/discussion&page=2#652023-05-09T03:42:04Z2023-05-09T03:38:20Z<p>This mission takes Q-K up to 13th level.</p>
<p>My plan is to have her take Soldier 3.
<br />
She's a Sharpshooter, though I may consider retraining that to something else.</p>
<p>Based on what you've seen of her combat skills, what Gear Boost would you suggest she take?</p>This mission takes Q-K up to 13th level.
My plan is to have her take Soldier 3.
She's a Sharpshooter, though I may consider retraining that to something else.
Based on what you've seen of her combat skills, what Gear Boost would you suggest she take?Quantum K (alias of Omega Man)2023-05-09T03:38:20ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=7#3162023-05-08T22:26:26Z2023-05-08T22:26:26Z<p><b>"Can't even get a decision out of you, eh? Everything is a test, right? Fine - let her wallow in the knowledge of her defeat."</b></p>
<p>She taps a few keys on her flight computer & waves of energy wash over Lunesha's body, stabilizing her.</p>
<p><b>"Ponder that, Vault Lord."</b></p>"Can't even get a decision out of you, eh? Everything is a test, right? Fine - let her wallow in the knowledge of her defeat."
She taps a few keys on her flight computer & waves of energy wash over Lunesha's body, stabilizing her.
"Ponder that, Vault Lord."Quantum K (alias of Omega Man)2023-05-08T22:26:26ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=7#3142023-05-08T18:21:54Z2023-05-08T18:21:54Z<p>Looking to the top of the dome, Quantum-K calls out.</p>
<p><b>"Hey - Vault Lord - do you want us to save your girl?"</b></p>Looking to the top of the dome, Quantum-K calls out.
"Hey - Vault Lord - do you want us to save your girl?"Quantum K (alias of Omega Man)2023-05-08T18:21:54ZRe: Forums: Play-by-Post Discussion: [Outpost VI] SFS 5-10: Shadow of the Vault Lord DiscussionQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/discussion&page=2#602023-05-08T16:35:42Z2023-05-08T16:35:42Z<p>Though Q-K doesn't put the greatest effort into her test pilot side hustle, her publicist makes sure that she gets paid well for her efforts.</p>
<p><span class="messageboard-dice"><b>Profession-Test Pilot:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (1) + 13 = 14</span></p>
<p>Known Quality (tier 3) turns that 14 credits into <b>84 credits</b>.</p>Though Q-K doesn't put the greatest effort into her test pilot side hustle, her publicist makes sure that she gets paid well for her efforts.
[dice=Profession-Test Pilot]1d20+13[/dice]
Known Quality (tier 3) turns that 14 credits into 84 credits.Quantum K (alias of Omega Man)2023-05-08T16:35:42ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=7#3072023-05-07T19:49:28Z2023-05-07T19:49:28Z<p><b> That's it</b> yells Quantum-K.
<br />
<b>I.
<br />
Have had.
<br />
Enough of you!</b></p>
<p><span class=messageboard-ooc> One more round of RP-boosted Improved Get'em.</span></p>
<p>Q-K hop-flies back 5ft.</p>
<p><span class="messageboard-dice"><b>Sonic rifle vs EAC:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 ⇒ (11) + 17 + 2 = 30</span>
<br />
<span class="messageboard-dice"><b>Boosted sonic damage:</b></span> <span class="messageboard-dice">2d10 + 12 + 2 + 4d6 ⇒ (6, 5) + 12 + 2 + (4, 3, 6, 2) = 40</span></p>That's it yells Quantum-K.
I.
Have had.
Enough of you!
One more round of RP-boosted Improved Get'em.
Q-K hop-flies back 5ft.
[dice=Sonic rifle vs EAC]1d20+17+2[/dice]
[dice=Boosted sonic damage]2d10+12+2+4d6[/dice]Quantum K (alias of Omega Man)2023-05-07T19:49:28ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=7#3032023-05-06T23:00:40Z2023-05-06T23:00:40Z<p><b>"Quit hogging all the fun! It's my turn on the dance floor"</b> yells Kendra toward her vesk ally, engaging another round of Improved Get'em (with another RP spent).</p>
<p>Q-K lays another shot at Lashuna, then swoops down into melee range, hoping to draw her attention away from Compucast.</p>
<p><span class="messageboard-dice"><b>boosted sonic rifle vs her EAC:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 ⇒ (16) + 17 + 2 = 35</span>
<br />
<span class="messageboard-dice"><b>sonic damage:</b></span> <span class="messageboard-dice">2d10 + 12 + 2 + 4d6 ⇒ (8, 8) + 12 + 2 + (2, 5, 2, 2) = 41</span></p>"Quit hogging all the fun! It's my turn on the dance floor" yells Kendra toward her vesk ally, engaging another round of Improved Get'em (with another RP spent).
Q-K lays another shot at Lashuna, then swoops down into melee range, hoping to draw her attention away from Compucast.
[dice=boosted sonic rifle vs her EAC]1d20+17+2[/dice]
[dice=sonic damage]2d10+12+2+4d6[/dice]Quantum K (alias of Omega Man)2023-05-06T23:00:40ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=6#2952023-05-05T17:59:25Z2023-05-05T17:59:25Z<p><b>"Thanks, Z. That should put a dent in her defenses."</b></p>
<p>Q-K lines up another shot & a deep bass sound erupts from her rifle as she pulls the trigger.</p>
<p><b>"Is that all you've got, Lulu?"</b>
<br />
<span class=messageboard-ooc>Another round of boosted Get'em</span></p>
<p><span class="messageboard-dice"><b>boosted sonic rifle vs EAC:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 ⇒ (6) + 17 + 2 = 25</span>
<br />
<span class="messageboard-dice"><b>boosted sonic damage:</b></span> <span class="messageboard-dice">2d10 + 4d6 + 12 + 2 ⇒ (5, 3) + (5, 5, 1, 3) + 12 + 2 = 36</span></p>
<p><span class="messageboard-dice"><b>using my reroll with 2 novas:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 + 2 ⇒ (16) + 17 + 2 + 2 = 37</span></p>"Thanks, Z. That should put a dent in her defenses."
Q-K lines up another shot & a deep bass sound erupts from her rifle as she pulls the trigger.
"Is that all you've got, Lulu?"
Another round of boosted Get'em
[dice=boosted sonic rifle vs EAC]1d20+17+2[/dice]
[dice=boosted sonic damage]2d10+4d6+12+2[/dice]
[dice=using my reroll with 2 novas]1d20+17+2+2[/dice]Quantum K (alias of Omega Man)2023-05-05T17:59:25ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=6#2902023-05-05T00:13:18Z2023-05-05T00:13:18Z<p><b>"C'mon, Team. We've had enough of this child's antics for the day. Let's wrap this up so we can head on back to the hangar for a nice, cold beer."</b></p>
<p><span class=messageboard-ooc> So, that's Improved Get'em, with the bonus RP boost. Attacks & damage rolls vs Lanesha are both at +2.</span></p>
<p><span class="messageboard-dice"><b>another sonic shot vs Lanusha's EAC:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 ⇒ (12) + 17 + 2 = 31</span>
<br />
<span class="messageboard-dice"><b>sonic damage:</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (7, 3) + 12 = 22</span></p>"C'mon, Team. We've had enough of this child's antics for the day. Let's wrap this up so we can head on back to the hangar for a nice, cold beer."
So, that's Improved Get'em, with the bonus RP boost. Attacks & damage rolls vs Lanesha are both at +2.
[dice=another sonic shot vs Lanusha's EAC]1d20+17+2[/dice]
[dice=sonic damage]2d10+12[/dice]Quantum K (alias of Omega Man)2023-05-05T00:13:18ZRe: Forums: Play-by-Post Discussion: [Outpost VI] SFS 5-10: Shadow of the Vault Lord DiscussionQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/discussion&page=2#512023-05-04T12:25:51Z2023-05-04T03:10:17Z<p>So, once Lunesta acts in the coming round, we all wait for Emoress to do her thing before acting, right?</p>So, once Lunesta acts in the coming round, we all wait for Emoress to do her thing before acting, right?Quantum K (alias of Omega Man)2023-05-04T03:10:17ZRe: Forums: Play-by-Post Discussion: [Outpost VI] SFS 5-10: Shadow of the Vault Lord DiscussionQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/discussion#492023-05-02T23:17:51Z2023-05-02T23:17:51Z<p><Presuming that the team still has their psychic tele-network running></p>
<p><span class=messageboard-ooc>"I can focus targeting on her in just a sec."</span></p>
<p><i>Translation: another Impr. Get'em in Round 3 for +2 to attack & damage.</i></p>"I can focus targeting on her in just a sec."
Translation: another Impr. Get'em in Round 3 for +2 to attack & damage.Quantum K (alias of Omega Man)2023-05-02T23:17:51ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=6#2812023-05-02T20:14:10Z2023-05-02T20:14:10Z<p>Quantum-K, hovering above the combat, shifts her grip on her rifle to the forestock, steadying her aim for a pair of shots against their ophidian foe.</p>
<p><span class="messageboard-dice"><b>staccato rifle shot 1:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 ⇒ (8) + 17 - 2 = 23</span>
<br />
<span class="messageboard-dice"><b> shot 1 sonic damage:</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (8, 5) + 12 = 25</span></p>
<p><span class="messageboard-dice"><b>staccato rifle shot 2:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 ⇒ (12) + 17 - 2 = 27</span>
<br />
<span class="messageboard-dice"><b> shot 2 sonic damage:</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (10, 3) + 12 = 25</span></p>Quantum-K, hovering above the combat, shifts her grip on her rifle to the forestock, steadying her aim for a pair of shots against their ophidian foe.
[dice=staccato rifle shot 1]1d20+17-2[/dice]
[dice= shot 1 sonic damage]2d10+12[/dice]
[dice=staccato rifle shot 2]1d20+17-2[/dice]
[dice= shot 2 sonic damage]2d10+12[/dice]Quantum K (alias of Omega Man)2023-05-02T20:14:10ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=6#2732023-05-01T05:07:08Z2023-05-01T05:07:08Z<p>Quantun-K leaps into the air, her force pack taking her up & over the <i>Wall of Steam</i>.</p>
<p><b>"Get Her"</b> yells Q-K, indicating Lunesh'a's position with a blast of her sonic rifle.</p>
<p><i>Improved Get'em - +2 to attacks vs Lunesha this round.</i></p>
<p><span class="messageboard-dice"><b>Staccato Surge sonic rifle:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 ⇒ (11) + 17 + 2 = 30</span>
<br />
<span class="messageboard-dice"><b>sonic damage:</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (8, 8) + 12 = 28</span></p>
<p><i>Obviously, Q-K's invisibility fades away</i></p>Quantun-K leaps into the air, her force pack taking her up & over the Wall of Steam.
"Get Her" yells Q-K, indicating Lunesh'a's position with a blast of her sonic rifle.
Improved Get'em - +2 to attacks vs Lunesha this round.
[dice=Staccato Surge sonic rifle]1d20+17+2 vs Lunesha's EAC[/dice]
[dice=sonic damage]2d10+12[/dice]
Obviously, Q-K's invisibility fades awayQuantum K (alias of Omega Man)2023-05-01T05:07:08ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=6#2582023-04-27T20:41:53Z2023-04-27T20:41:53Z<p><b>"The general <i>Invisibility</i> spells should work well enough. They're good for 10-ish minutes?
<br />
"Though we probably shouldn't cycle them up until we can narrow down where she's stashed our allies." </b></p>"The general Invisibility spells should work well enough. They're good for 10-ish minutes?
"Though we probably shouldn't cycle them up until we can narrow down where she's stashed our allies."Quantum K (alias of Omega Man)2023-04-27T20:41:53ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=6#2552023-04-27T17:45:16Z2023-04-27T17:45:16Z<p>Q-K tries linking with a Starfinder outside the Vault, sending</p>
<p><i>"Jamming cleared. Rescue in progress."</i></p>
<p><b>"Time to wrap up this rescue. Are we going in hot, thru the front door? Or would you rather try to be stealthy?" </b></p>Q-K tries linking with a Starfinder outside the Vault, sending
"Jamming cleared. Rescue in progress."
"Time to wrap up this rescue. Are we going in hot, thru the front door? Or would you rather try to be stealthy?"Quantum K (alias of Omega Man)2023-04-27T17:45:16ZRe: Forums: Play-by-Post: GM Nomadical's Outpost VI 4-09 Through Sea and StormQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsu/gameplay&page=6#2522023-04-27T04:08:50Z2023-04-27T04:08:50Z<p>(So, I guess that the team can have their conversation telepathically thru the Lashunta network though that might entail some pauses for passing info along between the others.)</p>
<p>(Presuming that's the case, Grump starts things off)</p>
<p><i>"We've found a lot of tech & random bit of older gear -I think that'll be simple enough to hand over for inspection by our patrons. </p>
<p>"The big question is what to do about that hard drive & the investigator's body we discovered. Plus, those power cells sure don't paint things in a rosy light for the cloud giants. </p>
<p>"What do you think we should do?" </i></p>(So, I guess that the team can have their conversation telepathically thru the Lashunta network though that might entail some pauses for passing info along between the others.)
(Presuming that's the case, Grump starts things off)
"We've found a lot of tech & random bit of older gear -I think that'll be simple enough to hand over for inspection by our patrons.
"The big question is what to do about that hard drive & the investigator's body we discovered. Plus, those power cells sure don't...Quantum K (alias of Omega Man)2023-04-27T04:08:50ZRe: Forums: Play-by-Post Discussion: GM Nomadical's Outpost VI 4-09 Through Sea and Storm DiscussionQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsu/discussion&page=2#642023-04-26T17:33:58Z2023-04-26T17:33:58Z<div class="messageboard-quotee">Gunnz wrote:</div><blockquote><p> I'm going to have to double-check, she should be nine as my tracking spreadsheet has this as her 25th chronicle, but I seem to have one missing from my archive of the actual chronicles — paperwork time.</p>
<p>Either way, I'd never advanced her to nine, no wonder I'm making hard work of the scenario.
<br />
</blockquote><p>Any updates on this?
<p>This late in the scenario, I'd almost think that if Gunnz was still 8th level, she's still earned the rewards for the mission, but would need to hold the chronicle sheet 'til she reached 9th level, applying all the goodies at that point.</p>Gunnz wrote:I'm going to have to double-check, she should be nine as my tracking spreadsheet has this as her 25th chronicle, but I seem to have one missing from my archive of the actual chronicles — paperwork time.
Either way, I'd never advanced her to nine, no wonder I'm making hard work of the scenario.
Any updates on this? This late in the scenario, I'd almost think that if Gunnz was still 8th level, she's still earned the rewards for the mission, but would need to hold the chronicle...Quantum K (alias of Omega Man)2023-04-26T17:33:58ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=5#2482023-04-26T17:20:26Z2023-04-26T17:20:26Z<p>Q-K plans to assist Compucast's engineering efforts.
<br />
She auto-assists with a +13.</p>Q-K plans to assist Compucast's engineering efforts.
She auto-assists with a +13.Quantum K (alias of Omega Man)2023-04-26T17:20:26ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=5#2432023-04-25T20:52:18Z2023-04-25T20:52:18Z<p>Quantum-K dives into the lake as well, powerful strokes bringing her her to the airlock.</p>
<p>She auto-assists Katrina in her trap searching.</p>Quantum-K dives into the lake as well, powerful strokes bringing her her to the airlock.
She auto-assists Katrina in her trap searching.Quantum K (alias of Omega Man)2023-04-25T20:52:18ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=5#2392023-04-25T18:41:56Z2023-04-25T18:25:37Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (6) + 16 = 22</span></p>
<p>Kendra peers into the lake, but fails to notice anything significant.</p>
<p>Note that Q-K will assist with whatever Perception checks need doing, as she's obviously not the most perception PC on the beach today.</p>[dice=Perception]1d20+16[/dice]
Kendra peers into the lake, but fails to notice anything significant.
Note that Q-K will assist with whatever Perception checks need doing, as she's obviously not the most perception PC on the beach today.Quantum K (alias of Omega Man)2023-04-25T18:25:37ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=5#2372023-04-25T17:58:57Z2023-04-25T17:58:09Z<div class="messageboard-quotee">Empress-on-Grey wrote:</div><blockquote> <div class="messageboard-quotee">Z Data Z wrote:</div><blockquote><span class=messageboard-ooc>Sorry, but why is everyone flying or needing to fly right now?</span> </blockquote><span class=messageboard-ooc>I think people with easy access to flight were just going up to get a better viewpoint, to see if they could see any obvious lakes, jammers, or Luneshas.</span> </blockquote><p><span class=messageboard-ooc> Pretty much nailed it. An elevated point of view combined with my forgetting that we had a map, added on top of Q-K's love of flying.</span>
<p><b>"The central lake looks like a great place to focus our attention."</b></p>Empress-on-Grey wrote:Z Data Z wrote:Sorry, but why is everyone flying or needing to fly right now?
I think people with easy access to flight were just going up to get a better viewpoint, to see if they could see any obvious lakes, jammers, or Luneshas. Pretty much nailed it. An elevated point of view combined with my forgetting that we had a map, added on top of Q-K's love of flying. "The central lake looks like a great place to focus our attention."Quantum K (alias of Omega Man)2023-04-25T17:58:09ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=5#2312023-04-25T03:01:55Z2023-04-25T03:01:55Z<p>Q-K nods & takes one of the Incendiary IV grenades.</p>
<p>{b]"I've taken the 'nades course."[/b]</p>Q-K nods & takes one of the Incendiary IV grenades.
{b]"I've taken the 'nades course."[/b]Quantum K (alias of Omega Man)2023-04-25T03:01:55ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=5#2262023-04-24T18:34:31Z2023-04-24T18:34:31Z<p>Q-K takes to the air, to see if she can catch sight of the fleeing mastermind. She also looks for the lake mentioned earlier as well.</p>Q-K takes to the air, to see if she can catch sight of the fleeing mastermind. She also looks for the lake mentioned earlier as well.Quantum K (alias of Omega Man)2023-04-24T18:34:31ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=5#2222023-04-23T22:08:08Z2023-04-23T22:08:08Z<p><b>"Are we sure there's not an exit from this chamber?"</b> asks Kendra</p>
<p>She looks around the room while the team catches their breath.
<br />
(She spends an RP to regain her SP as well)</p>
<p><span class="messageboard-dice"><b>Perception for an alternate exit:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (3) + 16 = 19</span></p>"Are we sure there's not an exit from this chamber?" asks Kendra
She looks around the room while the team catches their breath.
(She spends an RP to regain her SP as well)
[dice=Perception for an alternate exit]1d20+16[/dice]Quantum K (alias of Omega Man)2023-04-23T22:08:08ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=5#2072023-04-20T18:15:49Z2023-04-20T17:58:45Z<p>Recalling what Betsy signaled earlier, Quantum-K moves over to the bomb's control panel & enters the secret code.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (16) + 16 = 32</span></p>
<p>Over Grey's mind link she notes
<br />
<i>"Merin's signaling <b>"Jammer, lake"</b>. Probably where we're headed next."</i></p>
<p><span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>
<br />
Also over the mind link
<br />
<i>"Looks like cloning equipment, along with memory implant systems."</i></p>Recalling what Betsy signaled earlier, Quantum-K moves over to the bomb's control panel & enters the secret code.
[dice=Perception]1d20+16[/dice]
Over Grey's mind link she notes
"Merin's signaling "Jammer, lake". Probably where we're headed next."
[dice=Life Science]1d20+6[/dice]
Also over the mind link
"Looks like cloning equipment, along with memory implant systems."Quantum K (alias of Omega Man)2023-04-20T17:58:45ZRe: Forums: Play-by-Post Discussion: [Outpost VI] SFS 5-10: Shadow of the Vault Lord DiscussionQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/discussion#372023-04-19T01:51:16Z2023-04-19T01:51:16Z<p>Moving along works for Kendra.</p>Moving along works for Kendra.Quantum K (alias of Omega Man)2023-04-19T01:51:16ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1932023-04-18T14:54:39Z2023-04-18T14:50:09Z<p>Tucking her sonic rifle into her shoulder, Noel grips the bipod/forestock tightly before launching a pair of shots at the Green ooze.</p>
<p>Note that unless these creatures have some way of seeing invisible targets, Green should be flat-footed to the first shot.
<br />
Though, as these are oozes, they probably have vibration sense or some other extraordinary senses.</p>
<p>In any case - it's <i>Pew! Pew!</i> time.</p>
<p><span class="messageboard-dice"><b>surge staccato rifle shot 1 vs Green's EAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 ⇒ (13) + 17 - 2 = 28</span>
<br />
<span class="messageboard-dice"><b>shot 1 sonic damage:</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (3, 4) + 12 = 19</span>
<br />
<span class="messageboard-dice"><b>surge staccato rifle shot 2 vs Green's EAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 ⇒ (20) + 17 - 2 = 35</span>
<br />
<span class="messageboard-dice"><b>shot 2 sonic damage:</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (1, 3) + 12 = 16</span></p>
<p>Being oozes, they're likely immune to crits, but in case these are different...</p>
<p><span class="messageboard-dice"><b>shot 2 crit sonic damage & deafened:</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (6, 9) + 12 = 27</span></p>
<p>Making use of Compucast's <i>Haste</i> spell, Q-K flies further down the hall, toward the other (likely trapped) exit.</p>Tucking her sonic rifle into her shoulder, Noel grips the bipod/forestock tightly before launching a pair of shots at the Green ooze.
Note that unless these creatures have some way of seeing invisible targets, Green should be flat-footed to the first shot.
Though, as these are oozes, they probably have vibration sense or some other extraordinary senses.
In any case - it's Pew! Pew! time.
[dice=surge staccato rifle shot 1 vs Green's EAC]1d20+17-2[/dice]
[dice=shot 1 sonic...Quantum K (alias of Omega Man)2023-04-18T14:50:09ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1832023-04-15T15:18:43Z2023-04-15T15:18:43Z<p>1) Primary attack modes.
<br />
2) Energy resistances/Immunities.</p>
<p>These are things Q-K would like to know.</p>1) Primary attack modes.
2) Energy resistances/Immunities.
These are things Q-K would like to know.Quantum K (alias of Omega Man)2023-04-15T15:18:43ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1792023-04-14T18:02:47Z2023-04-14T17:58:41Z<p><b>"What are those blue things over there?"</b> ask Q-K, pointing to the relative North.</p>
<p><span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>
<p>While she ponders, she pulls an injector from her belt pouch & slaps it against her thigh.
<br />
<span class="messageboard-dice"><b>Healing Serum Mk2:</b></span> <span class="messageboard-dice">3d8 ⇒ (3, 3, 5) = 11</span></p>"What are those blue things over there?" ask Q-K, pointing to the relative North.
[dice=Life Science]1d20+6[/dice]
While she ponders, she pulls an injector from her belt pouch & slaps it against her thigh.
[dice=Healing Serum Mk2]3d8[/dice]Quantum K (alias of Omega Man)2023-04-14T17:58:41ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1752023-04-13T17:24:04Z2023-04-13T17:24:04Z<p><b><i>"Open!"</i></b> intones Q-K, in Akitonian.</p>"Open!" intones Q-K, in Akitonian.Quantum K (alias of Omega Man)2023-04-13T17:24:04ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1702023-04-12T23:57:20Z2023-04-12T23:57:20Z<p>Kendra pulls an Aeon stone from a belt pouch & sets it in orbit around her head. (Iridescent Spindle, for those who care).</p>
<p><b>"Thanks, 'Cast. Good to know."</b></p>Kendra pulls an Aeon stone from a belt pouch & sets it in orbit around her head. (Iridescent Spindle, for those who care).
"Thanks, 'Cast. Good to know."Quantum K (alias of Omega Man)2023-04-12T23:57:20ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1652023-04-11T19:20:42Z2023-04-11T19:20:42Z<p>Kendra's more than happy to auto-assist Katrina's Perception checks.</p>Kendra's more than happy to auto-assist Katrina's Perception checks.Quantum K (alias of Omega Man)2023-04-11T19:20:42ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1602023-04-10T18:07:54Z2023-04-10T18:02:41Z<p>Q-K chuckles.</p>
<p><b>"I've heard that one before. And I know the answer to it too."</b></p>
<p>She readies her sonic rifle as she fades from view (triggering her <i>lightwrap inlays</i>)</p>
<p><b>"The cake is a lie, baby. The cake is a lie."</b></p>
<p>Side note: Q-K's <i>See Invis</i> should still be running as well.</p>Q-K chuckles.
"I've heard that one before. And I know the answer to it too."
She readies her sonic rifle as she fades from view (triggering her lightwrap inlays)
"The cake is a lie, baby. The cake is a lie."
Side note: Q-K's See Invis should still be running as well.Quantum K (alias of Omega Man)2023-04-10T18:02:41ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1572023-04-08T19:11:11Z2023-04-08T19:11:11Z<p>Q-K also tries to help Katrina scope out the door.</p>
<p><b>Auto assist with Perception +16</b></p>Q-K also tries to help Katrina scope out the door.
Auto assist with Perception +16Quantum K (alias of Omega Man)2023-04-08T19:11:11ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=4#1512023-04-07T17:56:18Z2023-04-07T17:53:09Z<p>After offering her thanks to Grey for her efforts, Kendra lays a hand on Katrina's shoulder & offers some words of encouragement.</p>
<p><b>"It's ok - I was totally planning to throw that switch as well."</b></p>
<p>Q-K spends another RP as her words boost Katrina's morale, restoring 35SP.</p>
<p>(Side note, between Grey's medical ministrations & her own Adamantine-laced armor, Q-K is now at 0/110 SP 75/78 HP.)</p>After offering her thanks to Grey for her efforts, Kendra lays a hand on Katrina's shoulder & offers some words of encouragement.
"It's ok - I was totally planning to throw that switch as well."
Q-K spends another RP as her words boost Katrina's morale, restoring 35SP.
(Side note, between Grey's medical ministrations & her own Adamantine-laced armor, Q-K is now at 0/110 SP 75/78 HP.)Quantum K (alias of Omega Man)2023-04-07T17:53:09ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1422023-04-06T15:27:48Z2023-04-06T15:27:08Z<p><span class="messageboard-dice"><b>Reflex to dodge the smashing walls:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (14) + 13 = 27</span></p>
<p>Q-K launches into the gauntlet, jinking & dodging her way past the various obstacles. She arrives on the other side bare moments after Katrina.</p>[dice=Reflex to dodge the smashing walls]1d20+13[/dice]
Q-K launches into the gauntlet, jinking & dodging her way past the various obstacles. She arrives on the other side bare moments after Katrina.Quantum K (alias of Omega Man)2023-04-06T15:27:08ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1402023-04-06T04:21:00Z2023-04-06T04:21:00Z<p>Haste is wonderful.</p>
<p>Q-K bumps from 40 to 60 on foot.
<br />
She moves 100 instead of 80 flying.</p>Haste is wonderful.
Q-K bumps from 40 to 60 on foot.
She moves 100 instead of 80 flying.Quantum K (alias of Omega Man)2023-04-06T04:21:00ZForums: Rules Questions: Envoy's Spell Gem Understanding - what about Precog spells?Quantum K (alias of Omega Man)https://paizo.com/threads/rzs43ssj?Envoys-Spell-Gem-Understanding-what-about#12023-04-18T14:49:16Z2023-04-05T23:51:24Z<p>I realize that when Spell Gem Understanding (SGU) appeared that there were just the 3 casting classes - Mystic, Technomancer, & Witchwarper - & SGU only mentions those 3 classes in its description.</p>
<p>Since that time, we've seen the addition of another caster class - the Precog.
<br />
Has any thought been given to either adding Precog to the caster class list for SGU, or perhaps just future-proofing the ability to cover all caster classes?</p>I realize that when Spell Gem Understanding (SGU) appeared that there were just the 3 casting classes - Mystic, Technomancer, & Witchwarper - & SGU only mentions those 3 classes in its description.
Since that time, we've seen the addition of another caster class - the Precog.
Has any thought been given to either adding Precog to the caster class list for SGU, or perhaps just future-proofing the ability to cover all caster classes?Quantum K (alias of Omega Man)2023-04-05T23:51:24ZRe: Forums: Play-by-Post Discussion: [Outpost VI] SFS 5-10: Shadow of the Vault Lord DiscussionQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/discussion#262023-04-05T18:05:58Z2023-04-05T18:05:58Z<p>Presuming the <i>OFF button</i> actually works, just getting one of us to the other side is likely our best bet.</p>
<p>Fwiw, a Haste on Q-K bumps her speed from 80 up to 100 (she already has 10ft of Enhancement speed from an Aeon stone).</p>Presuming the OFF button actually works, just getting one of us to the other side is likely our best bet.
Fwiw, a Haste on Q-K bumps her speed from 80 up to 100 (she already has 10ft of Enhancement speed from an Aeon stone).Quantum K (alias of Omega Man)2023-04-05T18:05:58ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1332023-04-05T18:02:16Z2023-04-05T18:02:16Z<p>Quantum-K pauses briefly to try to sort out the pattern.</p>
<p><span class="messageboard-dice"><b>timing is everything perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (3) + 16 = 19</span>.</p>
<p><b>"I'm not feeling the rhythm."</b> she says, triggering her forcepack & moving to the edge of the bad zone, in preparation for the next round.</p>Quantum-K pauses briefly to try to sort out the pattern.
[dice=timing is everything perception]1d20+16[/dice].
"I'm not feeling the rhythm." she says, triggering her forcepack & moving to the edge of the bad zone, in preparation for the next round.Quantum K (alias of Omega Man)2023-04-05T18:02:16ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1272023-04-04T18:54:51Z2023-04-04T18:54:51Z<p><b>Onward - thru the death maze to rescue our allies!</b></p>Onward - thru the death maze to rescue our allies!Quantum K (alias of Omega Man)2023-04-04T18:54:51ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1222023-04-04T03:46:00Z2023-04-04T03:46:00Z<p>Quantum-K slaps Z Dta Z on the back (in one of the few un-charred spots) saying:</p>
<p><b> Catch your breath - you're still in the fight. </b></p>
<p><i> Z regains 35 SP as Q-K spends an RP </i></p>
<p>(she kind of wishes that she could bolster herself this way as well.)</p>Quantum-K slaps Z Dta Z on the back (in one of the few un-charred spots) saying:
Catch your breath - you're still in the fight.
Z regains 35 SP as Q-K spends an RP
(she kind of wishes that she could bolster herself this way as well.)Quantum K (alias of Omega Man)2023-04-04T03:46:00ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1192023-04-03T01:42:59Z2023-04-03T01:42:59Z<p><b>"Desna wept!</b> yells Q-K as the elevator plummets.</p>
<p><span class="messageboard-dice"><b>Fortitude save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (20) + 12 = 32</span>
<br />
<span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (2) + 13 = 15</span></p>
<p>She manages to roll with the impacts (takes 23 damage after her DR 2/-) but catches the full effect of the explosion (45 fire less 5 for her thermal capacitor).</p>
<p>Net result - Q-K is at 15 SP & full HP.</p>"Desna wept! yells Q-K as the elevator plummets.
[dice=Fortitude save]1d20+12[/dice]
[dice=Reflex save]1d20+13[/dice]
She manages to roll with the impacts (takes 23 damage after her DR 2/-) but catches the full effect of the explosion (45 fire less 5 for her thermal capacitor).
Net result - Q-K is at 15 SP & full HP.Quantum K (alias of Omega Man)2023-04-03T01:42:59ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1122023-04-01T21:47:55Z2023-04-01T21:47:55Z<p>Q-K walks down into the elevator & leans against the wall.</p>
<p>She has her aurora arc rifle ready, set to Stun, just in case.</p>Q-K walks down into the elevator & leans against the wall.
She has her aurora arc rifle ready, set to Stun, just in case.Quantum K (alias of Omega Man)2023-04-01T21:47:55ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1092023-04-01T21:17:58Z2023-04-01T21:17:58Z<p>Q-K shakes her head.</p>
<p><b>"I'd hate for that bomb to explode because we spent time resting. I'm for grabbing a breather once we've disabled that bomb & rescued our people."</b></p>Q-K shakes her head.
"I'd hate for that bomb to explode because we spent time resting. I'm for grabbing a breather once we've disabled that bomb & rescued our people."Quantum K (alias of Omega Man)2023-04-01T21:17:58ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=3#1042023-04-01T02:06:50Z2023-04-01T02:06:50Z<p>Quantum-K hovers for a moment, transitioning flight mode from her jetpack to her force soles.</p>
<p><b>"Tight corners are easier using these. Plus, no fuel required."</b></p>
<p>As she walks down toward the subterranean entrance, she calls back to the group
<br />
<b>"Let me know when you're feeling winded during combat - I know a few rousing words to get you back in the game."</b></p>Quantum-K hovers for a moment, transitioning flight mode from her jetpack to her force soles.
"Tight corners are easier using these. Plus, no fuel required."
As she walks down toward the subterranean entrance, she calls back to the group
"Let me know when you're feeling winded during combat - I know a few rousing words to get you back in the game."Quantum K (alias of Omega Man)2023-04-01T02:06:50ZRe: Forums: Play-by-Post: [Outpost VI] SFS 5-10: Shadow of the Vault LordQuantum K (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmsl/gameplay&page=2#1002023-03-31T17:33:49Z2023-03-31T17:30:04Z<p>Fwiw, during the monolog, Q-K could've used her Rah-Rah envoy ability to restore 35 SP to Grey.</p>
<p>GM permitting, that is.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (20) + 16 = 36</span></p>
<p>[Spoiler omitted]</p>Fwiw, during the monolog, Q-K could've used her Rah-Rah envoy ability to restore 35 SP to Grey.
GM permitting, that is.
[dice=Perception]1d20+16[/dice]
[Spoiler omitted]Quantum K (alias of Omega Man)2023-03-31T17:30:04ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Joe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=6#2672022-10-22T17:26:44Z2022-10-22T17:26:44Z<p>Thanks for running, Matt.
<br />
Being able to play my dwarf in the next of the dwarven adventures was an extra bonus.</p>
<p>Also, I had fun gaming with all of you - perhaps we'll run across each other at tables in the future.</p>Thanks for running, Matt.
Being able to play my dwarf in the next of the dwarven adventures was an extra bonus.
Also, I had fun gaming with all of you - perhaps we'll run across each other at tables in the future.Joe Jungers (alias of Omega Man)2022-10-22T17:26:44ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=6#2642022-10-22T04:43:55Z2022-10-22T04:43:55Z<p>As it seems our intent is to capture one of the Aspis agents, the Judge begins another Electric Arc but adds a bit of metamagic flair at the end, converting the spell into a non-lethal version.
<br />
<span class="messageboard-dice"><b>NL ELec Arc Reflex DC 21:</b></span> <span class="messageboard-dice">3d4 + 4 ⇒ (4, 2, 1) + 4 = 11</span></p>As it seems our intent is to capture one of the Aspis agents, the Judge begins another Electric Arc but adds a bit of metamagic flair at the end, converting the spell into a non-lethal version.
[dice=NL ELec Arc Reflex DC 21]3d4+4 [/dice]Judge Ungarz (alias of Omega Man)2022-10-22T04:43:55ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=6#2542022-10-20T03:32:48Z2022-10-20T03:32:48Z<p>Presuming that the Aspis agent in the flank is still standing, Judge Ungarz reaches out to deliver a <b>Shocking Grasp</b>.
<br />
<span class="messageboard-dice"><b>Sh. Grasp vs W2's FF AC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span><span class="messageboard-dice">2d12 ⇒ (6, 10) = 16</span></p>
<p>Should W2 already be down, he moves to deliver the touch to U1 instead.</p>
<p>...</p>
<p>He'll Hero Point that attack.</p>
<p><span class="messageboard-dice"><b>Sh. Grasp vs W2's FF AC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span><span class="messageboard-dice">2d12 ⇒ (9, 7) = 16</span></p>Presuming that the Aspis agent in the flank is still standing, Judge Ungarz reaches out to deliver a Shocking Grasp.
[dice=Sh. Grasp vs W2's FF AC]1d20+11; 2d12[/dice]
Should W2 already be down, he moves to deliver the touch to U1 instead.
...
He'll Hero Point that attack.
[dice=Sh. Grasp vs W2's FF AC]1d20+11; 2d12[/dice]Judge Ungarz (alias of Omega Man)2022-10-20T03:32:48ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion&page=2#722022-10-18T16:32:45Z2022-10-18T16:32:10Z<p>Looks like I failed to update Judge Ungarz's AC to reflect his current use of Mage Armor.</p>
<p>With the Mage Armor running, he's got an AC of 20 (21 if he uses the Shield spell).</p>Looks like I failed to update Judge Ungarz's AC to reflect his current use of Mage Armor.
With the Mage Armor running, he's got an AC of 20 (21 if he uses the Shield spell).Judge Ungarz (alias of Omega Man)2022-10-18T16:32:10ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=5#2432022-10-18T03:06:12Z2022-10-18T03:04:55Z<p>Electric Arc targeting W3 & U1.</p>
<p><span class="messageboard-dice"><b>Elec Arc DC 21 Reflex:</b></span> <span class="messageboard-dice">3d4 + 4 ⇒ (1, 4, 4) + 4 = 13</span></p>
<p>Finishing up by stepping forward to block W1's path.</p>Electric Arc targeting W3 & U1.
[dice=Elec Arc DC 21 Reflex] 3d4+4 [/dice]
Finishing up by stepping forward to block W1's path.Judge Ungarz (alias of Omega Man)2022-10-18T03:04:55ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=5#2312022-10-13T23:03:19Z2022-10-13T23:03:19Z<p>After the Judge steps forward & to the right, he unleashes a bolt of Lightning at W1 & U1.</p>
<p><span class="messageboard-dice"><b> Lightning Bolt DC21 reflex:</b></span> <span class="messageboard-dice">4d12 ⇒ (9, 8, 10, 8) = 35</span></p>After the Judge steps forward & to the right, he unleashes a bolt of Lightning at W1 & U1.
[dice= Lightning Bolt DC21 reflex]4d12[/dice]Judge Ungarz (alias of Omega Man)2022-10-13T23:03:19ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=5#2272022-10-13T18:44:44Z2022-10-13T18:44:44Z<p>The Judge would've used the downtime to recycle his Lightning Bolt spell using his arcane bond.</p>The Judge would've used the downtime to recycle his Lightning Bolt spell using his arcane bond.Judge Ungarz (alias of Omega Man)2022-10-13T18:44:44ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=5#2162022-10-12T15:21:45Z2022-10-12T15:21:45Z<p><i>Just two foes? Sound like it's time for another Electric Arc</i> thinks Judge Ungarz.</p>
<p>With a wave of his hands & some arcane mutters, both targets in the entryway receive a shocking rebuttal for their actions.</p>
<p><span class="messageboard-dice"><b>Elec Arc DC21 reflex:</b></span> <span class="messageboard-dice">3d4 + 4 ⇒ (1, 4, 2) + 4 = 11</span></p>Just two foes? Sound like it's time for another Electric Arc thinks Judge Ungarz.
With a wave of his hands & some arcane mutters, both targets in the entryway receive a shocking rebuttal for their actions.
[dice=Elec Arc DC21 reflex]3d4+4[/dice]Judge Ungarz (alias of Omega Man)2022-10-12T15:21:45ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=5#2102022-10-11T23:53:16Z2022-10-11T23:52:11Z<p><b>"I've got a special spell here for those who desecrate the bones of our ancestors. May you know an unending thirst."</b></p>
<p>He casts Cup of Dust on C2.
<br />
Fortitude DC21
<br />
Duration 1 day</p>
<p>Critical Success The creature is unaffected and is temporarily immune for 1 hour.
<br />
Success The creature is fatigued for 1 round.
<br />
Failure The creature is immediately afflicted by thirst as if it hadn’t had a drink in days. It becomes fatigued and takes 1d4 damage each hour that can’t be healed until it quenches its thirst. No amount of drinking can quench the creature’s thirst during the spell’s duration.
<br />
Critical Failure As failure but the creature takes 2d4 damage each hour, twice as much as usual for thirst.</p>"I've got a special spell here for those who desecrate the bones of our ancestors. May you know an unending thirst."
He casts Cup of Dust on C2.
Fortitude DC21
Duration 1 day
Critical Success The creature is unaffected and is temporarily immune for 1 hour.
Success The creature is fatigued for 1 round.
Failure The creature is immediately afflicted by thirst as if it hadn’t had a drink in days. It becomes fatigued and takes 1d4 damage each hour that can’t be healed until it quenches its...Judge Ungarz (alias of Omega Man)2022-10-11T23:52:11ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=5#2012022-10-11T04:28:19Z2022-10-11T04:22:41Z<p><b> "This is sad. She represents Bolka, the goddess of Beauty, Love, & Marriage."</b> as the Judge examines the faceless statue.</p>
<p><span class="messageboard-dice"><b> Dwarven Lore:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span></p>
<p>Pretty certain that their foes await in the dark across the way, a trio of force-made darts leap from the Judge's hand, striking H2 across the bone-filled pit. <span class="messageboard-dice"><b>3 magic missiles:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (1, 2, 4) + 3 = 10</span></p>"This is sad. She represents Bolka, the goddess of Beauty, Love, & Marriage." as the Judge examines the faceless statue.
[dice= Dwarven Lore]1d20+11 [/dice]
Pretty certain that their foes await in the dark across the way, a trio of force-made darts leap from the Judge's hand, striking H2 across the bone-filled pit. [dice=3 magic missiles]3d4+3[/dice]Judge Ungarz (alias of Omega Man)2022-10-11T04:22:41ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=4#1962022-10-11T00:37:33Z2022-10-11T00:37:33Z<p><b>"Blasted shoddy workmanship. The Droskarites will call them 'Traps', but it's just shoddy work all around."</b></p>
<p>After dusting the debris off, he sets to work trying to patch his bruises.
<br />
<span class="messageboard-dice"><b>healing extra 2d8 on a crit:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span><span class="messageboard-dice">2d8 ⇒ (4, 5) = 9</span><span class="messageboard-dice">2d8 ⇒ (1, 7) = 8</span></p>"Blasted shoddy workmanship. The Droskarites will call them 'Traps', but it's just shoddy work all around."
After dusting the debris off, he sets to work trying to patch his bruises.
[dice=healing extra 2d8 on a crit] 1d20+10; 2d8 ; 2d8 [/dice]Judge Ungarz (alias of Omega Man)2022-10-11T00:37:33ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=4#1932022-10-10T19:55:17Z2022-10-10T19:55:17Z<p>Unless someone is skilled in Engineering Lore, I don't see a really good means of combining our efforts.</p>
<p><b> I could use some Guidance. </b> </p>
<p>Once he's gained it, he'll move to another column, to try & shore up its base.</p>
<p><span class="messageboard-dice"><b>Blasted Droskar slackmanship:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21</span></p>
<p>(Here goes nothing - fingers crossed.)</p>Unless someone is skilled in Engineering Lore, I don't see a really good means of combining our efforts.
I could use some Guidance.
Once he's gained it, he'll move to another column, to try & shore up its base.
[dice=Blasted Droskar slackmanship]1d20+11+1[/dice]
(Here goes nothing - fingers crossed.)Judge Ungarz (alias of Omega Man)2022-10-10T19:55:17ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=4#1882022-10-10T04:49:39Z2022-10-10T04:49:39Z<p><b>"This seems a lot more like an engineering problem than an Architectural one</b> opines the Judge as he ponders how best to approach a column. </p>
<p>He'll try crafting a solution.
<br />
<span class="messageboard-dice"><b>Crafting to negate shoddy Droskar traps:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span></p>
<p>(He'll Hero Point if he fails)</p>
<p><span class="messageboard-dice"><b>Crafting to negate shoddy Droskar traps:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (13) + 11 = 24</span></p>"This seems a lot more like an engineering problem than an Architectural one opines the Judge as he ponders how best to approach a column.
He'll try crafting a solution.
[dice=Crafting to negate shoddy Droskar traps]d20+11[/dice]
(He'll Hero Point if he fails)
[dice=Crafting to negate shoddy Droskar traps]d20+11[/dice]Judge Ungarz (alias of Omega Man)2022-10-10T04:49:39ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=4#1782022-10-08T01:35:58Z2022-10-08T01:35:58Z<p>Moving adjacent to the alter, the Judge spends time examining it.
<br />
He knows full well that Mandower & Daphnaie have the final demon well in hand.</p>Moving adjacent to the alter, the Judge spends time examining it.
He knows full well that Mandower & Daphnaie have the final demon well in hand.Judge Ungarz (alias of Omega Man)2022-10-08T01:35:58ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=4#1702022-10-06T03:52:17Z2022-10-06T03:52:17Z<p>Judge Ungarz moves deeper into the room, casting an electric arc on the two demons.</p>
<p><span class="messageboard-dice"><b>Electric Arc DC21 reflex:</b></span> <span class="messageboard-dice">3d4 + 4 ⇒ (3, 3, 2) + 4 = 12</span></p>Judge Ungarz moves deeper into the room, casting an electric arc on the two demons.
[dice=Electric Arc DC21 reflex]3d4+4[/dice]Judge Ungarz (alias of Omega Man)2022-10-06T03:52:17ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion&page=2#652022-10-05T21:37:41Z2022-10-05T21:36:15Z<p>Didn't help that the barbarian wasn't shown in the marching order.</p>
<p>I put him in front of Itka on the Marching Order sheet.</p>
<p>And, after this fight, we should take a hard, hard look at that Marching Order & make adjustments.</p>Didn't help that the barbarian wasn't shown in the marching order.
I put him in front of Itka on the Marching Order sheet.
And, after this fight, we should take a hard, hard look at that Marching Order & make adjustments.Judge Ungarz (alias of Omega Man)2022-10-05T21:36:15ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion&page=2#642022-10-05T19:44:10Z2022-10-05T19:44:10Z<p>The Marching Order page has both Itka & the Judge on the front line.</p>
<p>Apparently, our party has no dedicated thugs.</p>The Marching Order page has both Itka & the Judge on the front line.
Apparently, our party has no dedicated thugs.Judge Ungarz (alias of Omega Man)2022-10-05T19:44:10ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=4#1602022-10-05T15:52:09Z2022-10-05T15:52:09Z<p>The Judge sizes up the situation & decides that it's time for a Lightning Bolt at H2 & H3.
<br />
<span class="messageboard-dice"><b>L Bolt DC 21 Reflex on H2 & H3:</b></span> <span class="messageboard-dice">4d12 ⇒ (4, 2, 5, 9) = 20</span></p>
<p>He then takes a moment to Recall Knowledge on these entities</p>
<p><span class="messageboard-dice"><b>Religion:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span></p>The Judge sizes up the situation & decides that it's time for a Lightning Bolt at H2 & H3.
[dice=L Bolt DC 21 Reflex on H2 & H3]4d12[/dice]
He then takes a moment to Recall Knowledge on these entities
[dice=Religion]d20+10[/dice]Judge Ungarz (alias of Omega Man)2022-10-05T15:52:09ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=4#1552022-10-05T01:17:32Z2022-10-05T01:17:32Z<div class="messageboard-quotee">Phosporooo wrote:</div><blockquote> <span class=messageboard-ooc> what skill for recall knowledge about creatures???</span> </blockquote><p>I'd bet Religion, based on how the tokens look.
<p>You could do what I did & list your RK Skill values in your profile.
<br />
Then you can just tell the GM you want to RK & the numbers are there for the GM to make those secret checks.</p>Phosporooo wrote: what skill for recall knowledge about creatures???
I'd bet Religion, based on how the tokens look. You could do what I did & list your RK Skill values in your profile.
Then you can just tell the GM you want to RK & the numbers are there for the GM to make those secret checks.Judge Ungarz (alias of Omega Man)2022-10-05T01:17:32ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion&page=2#612022-10-04T15:42:48Z2022-10-04T15:42:48Z<p>I moved our tokens onto the map, per the marching order page.</p>I moved our tokens onto the map, per the marching order page.Judge Ungarz (alias of Omega Man)2022-10-04T15:42:48ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=4#1532022-10-04T00:48:16Z2022-10-04T00:48:16Z<p><b>"Ugh - Droskar..."</b></p>"Ugh - Droskar..."Judge Ungarz (alias of Omega Man)2022-10-04T00:48:16ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion&page=2#582022-10-03T17:12:47Z2022-10-03T17:12:47Z<p>Judge Ungarz also votes for the Temple exploration.</p>Judge Ungarz also votes for the Temple exploration.Judge Ungarz (alias of Omega Man)2022-10-03T17:12:47ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion&page=2#542022-10-03T06:11:47Z2022-10-03T06:11:47Z<p>Good enough - probably didn't need to use that Hero Point then.</p>Good enough - probably didn't need to use that Hero Point then.Judge Ungarz (alias of Omega Man)2022-10-03T06:11:47ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1502022-10-02T22:41:28Z2022-10-02T22:38:59Z<p>Judge Ungarz swims down (hopefully with some company)</p>
<p><span class="messageboard-dice"><b>Nature:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span></p>
<p><span class="messageboard-dice"><b>Nature to deactivate runes:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span></p>
<p>["Someone else should attempt to deactivate these tide-controlling runes."[/b]</p>Judge Ungarz swims down (hopefully with some company)
[dice=Nature]1d20+10[/dice]
[dice=Nature to deactivate runes]1d20+10[/dice]
["Someone else should attempt to deactivate these tide-controlling runes."[/b]Judge Ungarz (alias of Omega Man)2022-10-02T22:38:59ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion&page=2#522022-10-02T22:12:53Z2022-10-02T22:12:53Z<p>And - apologies for that sad example of healing...</p>And - apologies for that sad example of healing...Judge Ungarz (alias of Omega Man)2022-10-02T22:12:53ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1482022-10-02T22:12:12Z2022-10-02T22:12:12Z<p><span class="messageboard-dice"><b>hero point healing:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span><span class="messageboard-dice">2d8 ⇒ (8, 4) = 12</span>
<br />
<span class="messageboard-dice"><b> if crit healing:</b></span> <span class="messageboard-dice">2d8 ⇒ (8, 3) = 11</span></p>[dice=hero point healing]1d20+10; 2d8[/dice]
[dice= if crit healing]2d8[/dice]Judge Ungarz (alias of Omega Man)2022-10-02T22:12:12ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1472022-10-02T22:10:47Z2022-10-02T22:10:47Z<p><b>"Before we head down there - let's get some of your wounds mended, Itka."</b></p>
<p><span class="messageboard-dice"><b> healing Itka:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span><span class="messageboard-dice">2d8 ⇒ (6, 1) = 7</span>
<br />
<span class="messageboard-dice"><b>crit healing:</b></span> <span class="messageboard-dice">2d8 ⇒ (8, 3) = 11</span></p>"Before we head down there - let's get some of your wounds mended, Itka."
[dice= healing Itka]1d20+10; 2d8[/dice]
[dice=crit healing]2d8[/dice]Judge Ungarz (alias of Omega Man)2022-10-02T22:10:47ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion&page=2#512022-10-02T22:08:12Z2022-10-02T22:08:12Z<p>Did healing happen for Itka?
<br />
I'd thought one of the other healers would catch her while Judge was working on Mandower.
<br />
If it didn't happen, he would've moved to healing her next.</p>Did healing happen for Itka?
I'd thought one of the other healers would catch her while Judge was working on Mandower.
If it didn't happen, he would've moved to healing her next.Judge Ungarz (alias of Omega Man)2022-10-02T22:08:12ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1442022-10-02T19:13:21Z2022-10-02T19:13:21Z<p>Judge Ungars' gaze follows the stone as it settles onto the rune-carved floor.
<br />
He looks back at Drogo & says <b> "Now I really want to swim down there to see what those runes say." </b></p>Judge Ungars' gaze follows the stone as it settles onto the rune-carved floor.
He looks back at Drogo & says "Now I really want to swim down there to see what those runes say."Judge Ungarz (alias of Omega Man)2022-10-02T19:13:21ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1422022-10-02T02:19:28Z2022-10-02T02:17:59Z<p>(A minor retcon)</p>
<p>Before pushing on into the next room, The Judge gathers his healing tools & tries patching Mandower's wounds.</p>
<p><span class="messageboard-dice"><b>Healing Mandower:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (19) + 10 = 29</span><span class="messageboard-dice">2d8 ⇒ (7, 3) = 10</span></p>
<p>In case of a crit...
<br />
<span class="messageboard-dice"><b>Healing Crit:</b></span> <span class="messageboard-dice">2d8 ⇒ (2, 6) = 8</span></p>(A minor retcon)
Before pushing on into the next room, The Judge gathers his healing tools & tries patching Mandower's wounds.
[dice=Healing Mandower]1d20+10; 2d8[/dice]
In case of a crit...
[dice=Healing Crit]2d8[/dice]Judge Ungarz (alias of Omega Man)2022-10-02T02:17:59ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#492022-10-02T02:14:56Z2022-10-02T02:14:56Z<p>The Judge could try Treating Wounds.
<br />
Though he's merely Trained at +10 & would only be healing 2d8.</p>The Judge could try Treating Wounds.
Though he's merely Trained at +10 & would only be healing 2d8.Judge Ungarz (alias of Omega Man)2022-10-02T02:14:56ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1402022-10-01T16:24:06Z2022-10-01T16:24:06Z<p>Of the various features in the room, the bone barricade to the east catches the Judge's attention. As he moves toward it, he skirts along the northern edge of the hole in the floor, peering into the depths as he moves past.</p>Of the various features in the room, the bone barricade to the east catches the Judge's attention. As he moves toward it, he skirts along the northern edge of the hole in the floor, peering into the depths as he moves past.Judge Ungarz (alias of Omega Man)2022-10-01T16:24:06ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#452022-09-30T18:42:13Z2022-09-30T18:42:13Z<p>Normally I'm not the biggest fan of the <b>Swing 3x</b> option.
<br />
Nice when it works though.
<br />
Unagi sushi back at basecamp for dinner tonite!</p>Normally I'm not the biggest fan of the Swing 3x option.
Nice when it works though.
Unagi sushi back at basecamp for dinner tonite!Judge Ungarz (alias of Omega Man)2022-09-30T18:42:13ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1332022-09-28T01:11:57Z2022-09-28T01:07:35Z<p>The Judge takes a moment to try to recollect about the beast in the back (aka the Bunyip)
<br />
<span class="messageboard-dice"><b>RK on the Beast, so probably Nature:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span></p>
<p>In the meantime, his casting choice is another Electric Arc, against A3 & A1
<br />
<span class="messageboard-dice"><b>Electric Arc vs A1 & A3, DC21 Reflex:</b></span> <span class="messageboard-dice">3d4 + 4 ⇒ (1, 2, 3) + 4 = 10</span></p>The Judge takes a moment to try to recollect about the beast in the back (aka the Bunyip)
[dice=RK on the Beast, so probably Nature]1d20+10[/dice]
In the meantime, his casting choice is another Electric Arc, against A3 & A1
[dice=Electric Arc vs A1 & A3, DC21 Reflex]3d4+4[/dice]Judge Ungarz (alias of Omega Man)2022-09-28T01:07:35ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1202022-09-25T04:04:33Z2022-09-25T04:04:33Z<p>Having managed to get to the spot with the better view, Mr. Ungarz sees a room chock full of slithery badness, along with something odd lurking in the back.
<br />
He tries testing the water with a favorite combat spell - Electric Arc - targeting Eel 3 & the beast in the back.
<br />
<span class="messageboard-dice"><b>Electric Arc, Reflex DC21:</b></span> <span class="messageboard-dice">3d4 + 4 ⇒ (1, 4, 1) + 4 = 10</span></p>Having managed to get to the spot with the better view, Mr. Ungarz sees a room chock full of slithery badness, along with something odd lurking in the back.
He tries testing the water with a favorite combat spell - Electric Arc - targeting Eel 3 & the beast in the back.
[dice=Electric Arc, Reflex DC21]3d4+4[/dice]Judge Ungarz (alias of Omega Man)2022-09-25T04:04:33ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1192022-09-25T03:53:21Z2022-09-25T03:53:21Z<p>The Judge tries swimming up a bit from the bottom, hoping to get a better view of what's happening deeper in the next room. (If his Athletic check succeeds, he'll be at -15ft, hovering above Phosporoo).
<br />
<span class="messageboard-dice"><b>Swimming via Athletics:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (12) + 0 = 12</span></p>The Judge tries swimming up a bit from the bottom, hoping to get a better view of what's happening deeper in the next room. (If his Athletic check succeeds, he'll be at -15ft, hovering above Phosporoo).
[dice=Swimming via Athletics]d20+0[/dice]Judge Ungarz (alias of Omega Man)2022-09-25T03:53:21ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1162022-09-24T22:12:55Z2022-09-24T22:12:55Z<p>The Judge also tweaks his spells a bit after he wakes.</p>
<p>He joins Iyka in casting Mage Armor on himself as well.</p>The Judge also tweaks his spells a bit after he wakes.
He joins Iyka in casting Mage Armor on himself as well.Judge Ungarz (alias of Omega Man)2022-09-24T22:12:55ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1082022-09-23T15:19:14Z2022-09-23T15:19:14Z<p><b>"Yes, indeed - Off to the Sunken Halls!" </b></p>"Yes, indeed - Off to the Sunken Halls!"Judge Ungarz (alias of Omega Man)2022-09-23T15:19:14ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=3#1032022-09-23T03:49:49Z2022-09-23T03:49:49Z<p>The Judge repeats Electric Arc, targeting A1 & A5. Last action = Shield.
<br />
<span class="messageboard-dice"><b>Electric Arc vs A1, A5, Reflex DC=21:</b></span> <span class="messageboard-dice">3d4 + 4 ⇒ (1, 4, 1) + 4 = 10</span></p>The Judge repeats Electric Arc, targeting A1 & A5. Last action = Shield.
[dice=Electric Arc vs A1, A5, Reflex DC=21]3d4+4 [/dice]Judge Ungarz (alias of Omega Man)2022-09-23T03:49:49ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=2#902022-09-22T03:27:44Z2022-09-22T03:26:47Z<p>The Judge opts for a simple choice this time.
<br />
He opens by casting <i>Shield</i> on himself, then follows up with an <i>Electric Arc</i> on Aspis A3 & A4 <span class="messageboard-dice"><b>Elec Arc A3 & A4, Reflex DC 21:</b></span> <span class="messageboard-dice">3d4 + 4 ⇒ (4, 2, 3) + 4 = 13</span></p>
<p><b>"No looting in the House of Torag!"</b> he exclaims.</p>The Judge opts for a simple choice this time.
He opens by casting Shield on himself, then follows up with an Electric Arc on Aspis A3 & A4 [dice=Elec Arc A3 & A4, Reflex DC 21]3d4+4 [/dice]
"No looting in the House of Torag!" he exclaims.Judge Ungarz (alias of Omega Man)2022-09-22T03:26:47ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#402022-09-21T00:47:38Z2022-09-21T00:28:02Z<p>Hey - just wondering why The Judge has no bonus to his initiative rolls?
<br />
Does he not get his Perception score (+10) while using Search?</p>
<p>I found the issue - I messed up his Initiative macro.
<br />
It's been fixed.</p>Hey - just wondering why The Judge has no bonus to his initiative rolls?
Does he not get his Perception score (+10) while using Search?
I found the issue - I messed up his Initiative macro.
It's been fixed.Judge Ungarz (alias of Omega Man)2022-09-21T00:28:02ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=2#782022-09-20T18:32:09Z2022-09-20T18:32:09Z<p>The Judge watches as the puckered flesh around the necrotic wound recovers.
<br />
<b>"My thanks, Drogo. Good as new."</b></p>The Judge watches as the puckered flesh around the necrotic wound recovers.
"My thanks, Drogo. Good as new."Judge Ungarz (alias of Omega Man)2022-09-20T18:32:09ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=2#742022-09-20T15:42:30Z2022-09-20T15:42:30Z<p>As he starts pulling his healer's tools from his vest, the Judge inquires <b>"Do we have any expert healers in our midst? I could use some assistance."</b></p>As he starts pulling his healer's tools from his vest, the Judge inquires "Do we have any expert healers in our midst? I could use some assistance."Judge Ungarz (alias of Omega Man)2022-09-20T15:42:30ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=2#662022-09-19T18:50:01Z2022-09-19T18:50:01Z<p>The Judge nods, satisfied as the one spirit is ripped asunder.</p>
<p>Focusing his attention back on the remnants of Torag's cleric, he casts three Magic Missiles.
<br />
<span class="messageboard-dice"><b> Magic Missile vs Z:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span><span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span><span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></p>
<p><b>"Cousin - your anger blinds you to the truth. Go to your rest knowing that we will restore this Keep to its rightful glory. Torag will smile on our efforts. </b></p>The Judge nods, satisfied as the one spirit is ripped asunder.
Focusing his attention back on the remnants of Torag's cleric, he casts three Magic Missiles.
[dice = Magic Missile vs Z]1d4+1; 1d4+1; 1d4+1 [/dice]
"Cousin - your anger blinds you to the truth. Go to your rest knowing that we will restore this Keep to its rightful glory. Torag will smile on our efforts.Judge Ungarz (alias of Omega Man)2022-09-19T18:50:01ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJudge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#352022-09-17T03:17:11Z2022-09-17T03:17:11Z<div class="messageboard-quotee">GM MattMorris wrote:</div><blockquote> <div class="messageboard-quotee">Joe Jungers wrote:</div><blockquote><p> For our GM.</p>
<p>You want to make the RK checks in secret, right?</p>
<p>Or would you prefer we roll them in the open? </blockquote>You can roll them out, just to save time in our special </blockquote><p>I'll do that from now on.GM MattMorris wrote:Joe Jungers wrote:For our GM.
You want to make the RK checks in secret, right?
Or would you prefer we roll them in the open?
You can roll them out, just to save time in our special I'll do that from now on.Judge Ungarz (alias of Omega Man)2022-09-17T03:17:11ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=2#542022-09-17T03:16:04Z2022-09-17T03:16:04Z<p>The Judge shakes his head in a sorrowful manner.</p>
<p><b>"My cousin - have you forgotten the face of our Father? The father of all the Dwarves? We return now to these halls to restore Torag's influence on this place. Go - rest - knowing that all will be right."</b></p>
<p>And with that, the Judge disengages & moves to the other entrance, hoping for a better angle of attack.</p>The Judge shakes his head in a sorrowful manner.
"My cousin - have you forgotten the face of our Father? The father of all the Dwarves? We return now to these halls to restore Torag's influence on this place. Go - rest - knowing that all will be right."
And with that, the Judge disengages & moves to the other entrance, hoping for a better angle of attack.Judge Ungarz (alias of Omega Man)2022-09-17T03:16:04ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#332022-09-16T04:39:22Z2022-09-16T04:39:22Z<p>For our GM.</p>
<p>You want to make the RK checks in secret, right?</p>
<p>Or would you prefer we roll them in the open?</p>For our GM.
You want to make the RK checks in secret, right?
Or would you prefer we roll them in the open?Joe Jungers (alias of Omega Man)2022-09-16T04:39:22ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay&page=2#522022-09-16T04:39:52Z2022-09-16T03:58:39Z<p>(apologies - his turn is going to be broken into parts depending on the outcome of his RK check against the big nasty.)</p>
<p>The Judge recoils from the icy touch of the spectral dwarf, wondering what horrors has befallen one of his kin. <b>Lore: Undead +11</b></p>(apologies - his turn is going to be broken into parts depending on the outcome of his RK check against the big nasty.)
The Judge recoils from the icy touch of the spectral dwarf, wondering what horrors has befallen one of his kin. Lore: Undead +11Judge Ungarz (alias of Omega Man)2022-09-16T03:58:39ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay#382022-09-14T19:40:06Z2022-09-14T19:00:31Z<p><span class="messageboard-dice"><b>Will save DC 18:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (3) + 12 = 15</span></p>
<p>Frightened 1</p>[dice=Will save DC 18]1d20+12[/dice]
Frightened 1Judge Ungarz (alias of Omega Man)2022-09-14T19:00:31ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay#282022-09-14T05:47:01Z2022-09-14T05:46:30Z<p><b> "Beard cutting in that fashion is a mourning ritual called Thundran."</b></p>"Beard cutting in that fashion is a mourning ritual called Thundran."Judge Ungarz (alias of Omega Man)2022-09-14T05:46:30ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay#272022-09-14T05:47:18Z2022-09-14T05:44:29Z<p>The Judge considers the doorway & the various clues engraved on them.</p>
<p><b>"Hmmm..." he ponders.</b></p>
<p><span class="messageboard-dice"><b>Crafting DC 15:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (15) + 11 = 26</span>
<br />
<span class="messageboard-dice"><b> Dwarven Lore x3:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (3) + 11 = 14</span><span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span><span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span></p>The Judge considers the doorway & the various clues engraved on them.
"Hmmm..." he ponders.
[Dice=Crafting DC 15]1d20+11 [/dice]
[Dice = Dwarven Lore x3] 1d20+11; 1d20+11; 1d20+11[/dice]Judge Ungarz (alias of Omega Man)2022-09-14T05:44:29ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Judge Ungarz (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay#172022-09-13T16:03:47Z2022-09-13T16:03:47Z<p>After glancing at the map, the Judge comments <b>"Last time I was here, we thought that the Necromancer lurked at the end of the Labyrinth. That's where I'd head first, but if our group decides otherwise, that's fine by me as well."</b></p>After glancing at the map, the Judge comments "Last time I was here, we thought that the Necromancer lurked at the end of the Labyrinth. That's where I'd head first, but if our group decides otherwise, that's fine by me as well."Judge Ungarz (alias of Omega Man)2022-09-13T16:03:47ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#252022-09-12T00:06:29Z2022-09-12T00:06:29Z<p>Question regarding posting as my PC avatar.</p>
<p>How do I do that?</p>Question regarding posting as my PC avatar.
How do I do that?Joe Jungers (alias of Omega Man)2022-09-12T00:06:29ZRe: Forums: Play-by-Post: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris)Joe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/gameplay#72022-09-11T05:05:25Z2022-09-11T05:05:25Z<p>Fenritz 'The Judge' Ungarz is a sturdy dwarf of the Death Warden heritage. Though he's pale in complexion, his beard is well maintained. He dresses more like a scholar while traveling - explorer's clothes, a clan dagger, a backpack & a satchel comprise the majority of his gear. He does carry a wayfinder on his belt & wears a wizardly cap on his head.</p>
<p><b> "I've been here before - it's a dwarven complex. Lots of traps & things to snare the unwary. Having a couple of dwarves along should help all of us get past the worst of them." </b></p>Fenritz 'The Judge' Ungarz is a sturdy dwarf of the Death Warden heritage. Though he's pale in complexion, his beard is well maintained. He dresses more like a scholar while traveling - explorer's clothes, a clan dagger, a backpack & a satchel comprise the majority of his gear. He does carry a wayfinder on his belt & wears a wizardly cap on his head.
"I've been here before - it's a dwarven complex. Lots of traps & things to snare the unwary. Having a couple of dwarves along should help all...Joe Jungers (alias of Omega Man)2022-09-11T05:05:25ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#192022-09-10T17:05:25Z2022-09-10T17:05:25Z<p>I guess my question is which Player tab do I log The Judge's data onto?
<br />
They all seem to be full at the moment.</p>I guess my question is which Player tab do I log The Judge's data onto?
They all seem to be full at the moment.Joe Jungers (alias of Omega Man)2022-09-10T17:05:25ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#182022-09-10T17:01:14Z2022-09-10T17:01:14Z<p>The Judge is a wandering scholar & offers legal advice as needed.
<br />
He's a wizard (with the Necromancer subtype), though he focuses mostly on the destruction of the undead.
<br />
He has few weapons & even less armor.
<br />
He's managed to survive the adventures leading up to this mission.</p>The Judge is a wandering scholar & offers legal advice as needed.
He's a wizard (with the Necromancer subtype), though he focuses mostly on the destruction of the undead.
He has few weapons & even less armor.
He's managed to survive the adventures leading up to this mission.Joe Jungers (alias of Omega Man)2022-09-10T17:01:14ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#172022-09-10T16:43:52Z2022-09-10T16:43:52Z<p>Just the Basic 1 HP, along with a Campaign Service Coin.
<br />
Going with the Scroll of Haste as well.</p>
<p>RPG Chronicles - logged in.
<br />
Google Sheets - Tokens added</p>Just the Basic 1 HP, along with a Campaign Service Coin.
Going with the Scroll of Haste as well.
RPG Chronicles - logged in.
Google Sheets - Tokens addedJoe Jungers (alias of Omega Man)2022-09-10T16:43:52ZRe: Forums: Play-by-Post Discussion: [Gameday XI] PFS2 3-98 Expedition into Pallid Peril (GM MattMorris) DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivml2/discussion#162022-09-10T16:31:58Z2022-09-10T16:06:13Z<p>Checking in.</p>
<p>Here's a link to The Judge's sheet - though it looks like I still need to update it to 5th level. Hopping on that post-haste.</p>
<p>https://docs.google.com/spreadsheets/d/1pwZ5G381WizCEmmWy9iof3u8A-m7Li7Q1TO 3mt4pAFw/edit#gid=310886024</p>Checking in.
Here's a link to The Judge's sheet - though it looks like I still need to update it to 5th level. Hopping on that post-haste.
https://docs.google.com/spreadsheets/d/1pwZ5G381WizCEmmWy9iof3u8A-m7Li7Q1TO 3mt4pAFw/edit#gid=310886024Joe Jungers (alias of Omega Man)2022-09-10T16:06:13ZRe: Forums: Play-by-Post Discussion: XperimentakDMs SFS 4-14 Rasheen's Remembrance [tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/discussion#342022-07-26T06:02:19Z2022-07-25T20:50:58Z<div class="messageboard-quotee">XperimentalDM wrote:</div><blockquote> <div class="messageboard-quotee">Benoit Battlestar wrote:</div><blockquote><p> Thanks for running the session!</p>
<p>Are you planning to GM any other future SFS games? </blockquote>yeah I'll wait until my other table of this wraps up but I'm happy to run just about anything in the future. </blockquote><p>Keep me in mind when you decide to run some more.
</p>
I've got PCs ranging from 1 to 12</p>XperimentalDM wrote:Benoit Battlestar wrote:Thanks for running the session!
Are you planning to GM any other future SFS games?
yeah I'll wait until my other table of this wraps up but I'm happy to run just about anything in the future. Keep me in mind when you decide to run some more.
I've got PCs ranging from 1 to 12Joe Jungers (alias of Omega Man)2022-07-25T20:50:58ZRe: Forums: Play-by-Post Discussion: XperimentakDMs SFS 4-14 Rasheen's Remembrance [tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/discussion#282022-07-25T06:20:42Z2022-07-21T01:57:30Z<p>It looks good to me.</p>
<p>And that pushes Grump over the threshold to 10th level.</p>
<p>4th level spells - Woot!</p>
<p>Thanks to all of you for participating - I had fun.</p>It looks good to me.
And that pushes Grump over the threshold to 10th level.
4th level spells - Woot!
Thanks to all of you for participating - I had fun.Joe Jungers (alias of Omega Man)2022-07-21T01:57:30ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=7#3102022-07-21T01:50:26Z2022-07-21T01:50:26Z<p><b>"Sounds like a perfect time for a pub crawl."</b></p>"Sounds like a perfect time for a pub crawl."Joe Jungers (alias of Omega Man)2022-07-21T01:50:26ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=7#3012022-07-18T03:47:30Z2022-07-18T03:47:30Z<p><b>"So Khendai - have you ever heard of the Starfinder Society? Someone with your skill set could probably go far there." </b></p>"So Khendai - have you ever heard of the Starfinder Society? Someone with your skill set could probably go far there."Joe Jungers (alias of Omega Man)2022-07-18T03:47:30ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=6#2972022-07-16T05:16:39Z2022-07-16T05:16:39Z<p>Once the team works their way back up toward the entrance, Grump asks the misinformed tech about her plans.</p>
<p><b>"So Khendai, what're your plans from here? </b></p>Once the team works their way back up toward the entrance, Grump asks the misinformed tech about her plans.
"So Khendai, what're your plans from here?Joe Jungers (alias of Omega Man)2022-07-16T05:16:39ZRe: Forums: Play-by-Post Discussion: XperimentakDMs SFS 4-14 Rasheen's Remembrance [tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/discussion#222022-07-16T05:13:00Z2022-07-16T05:13:00Z<p>Grump's downtime skill of choice is <span class="messageboard-dice"><b>Profession: Asteroid Miner:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (2) + 21 = 23</span>.</p>
<p>Having hitched his wagon to the Acquisitives & also being a Known Quality, he gets 6x the dire roll instead of the normal x2.</p>Grump's downtime skill of choice is [dice=Profession: Asteroid Miner]d20+21[/dice].
Having hitched his wagon to the Acquisitives & also being a Known Quality, he gets 6x the dire roll instead of the normal x2.Joe Jungers (alias of Omega Man)2022-07-16T05:13:00ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=6#2872022-07-14T04:17:54Z2022-07-14T04:17:54Z<p>Grump spends a few moments looking around the pyramid for things of interest before settling back to catch his breath as well (1 RP to recover Stamina)</p>
<p><span class="messageboard-dice"><b>Perception to look around:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (8) + 20 = 28</span></p>Grump spends a few moments looking around the pyramid for things of interest before settling back to catch his breath as well (1 RP to recover Stamina)
[dice=Perception to look around]1d20+20[/dice]Joe Jungers (alias of Omega Man)2022-07-14T04:17:54ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=6#2732022-07-12T04:26:29Z2022-07-12T04:26:29Z<p>Grump shrugs his way thru the arc, the electrostatic shield bearing some of the spell's brunt. <span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span></p>
<p>Riding the blast of his forcepack, he rockets across the pyramid's base, bringing down his paramagnetic hammer against her as he reaches her teleport destination.</p>
<p><span class="messageboard-dice"><b>Hammer attack vs KAC:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (9) + 13 = 22</span> <span class="messageboard-dice"><b>B&E Damage:</b></span> <span class="messageboard-dice">3d6 + 14 ⇒ (3, 5, 4) + 14 = 26</span></p>Grump shrugs his way thru the arc, the electrostatic shield bearing some of the spell's brunt. [dice=Reflex save]d20+5[/dice]
Riding the blast of his forcepack, he rockets across the pyramid's base, bringing down his paramagnetic hammer against her as he reaches her teleport destination.
[dice=Hammer attack vs KAC]1d20+13[/dice] [dice=B&E Damage]3d6+14[/dice]Joe Jungers (alias of Omega Man)2022-07-12T04:26:29ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=6#2702022-07-11T18:02:04Z2022-07-11T18:02:04Z<p>Grump throws out a hand toward Dortay.</p>
<p><b>Here's some starlight for ya.</b></p>
<p><span class="messageboard-dice"><b>Magic Missiles:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (3, 4, 2) + 3 = 12</span></p>Grump throws out a hand toward Dortay.
Here's some starlight for ya.
[dice=Magic Missiles]3d4+3[/dice]Joe Jungers (alias of Omega Man)2022-07-11T18:02:04ZRe: Forums: Play-by-Post Discussion: XperimentakDMs SFS 4-14 Rasheen's Remembrance [tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/discussion#142022-07-08T03:33:42Z2022-07-08T03:33:42Z<p>Hey - I realize that you gave me/Grump plenty of chances to change his action away from the Mind Thrust.
<br />
Based on the info he had, should he have known that it wouldn't work?
<br />
If so, why?</p>Hey - I realize that you gave me/Grump plenty of chances to change his action away from the Mind Thrust.
Based on the info he had, should he have known that it wouldn't work?
If so, why?Joe Jungers (alias of Omega Man)2022-07-08T03:33:42ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=6#2642022-07-07T04:12:30Z2022-07-07T04:12:30Z<div class="messageboard-quotee">XperimentalDM wrote:</div><blockquote><br />
<br />
no resistances.
<br />
<span class=messageboard-ooc>You may still retcon your action if you wish.</span></p>
<p>•• spoiler omitted •• </blockquote><p>Grump has no reason to believe that Mind Thrust won't work on the mummy, so he'll stick with his listed action.XperimentalDM wrote:no resistances.
You may still retcon your action if you wish.** spoiler omitted **
Grump has no reason to believe that Mind Thrust won't work on the mummy, so he'll stick with his listed action.Joe Jungers (alias of Omega Man)2022-07-07T04:12:30ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=6#2612022-07-06T04:32:25Z2022-07-06T04:32:25Z<div class="messageboard-quotee">XperimentalDM wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>appologies. I forgot to resolve you knowledge check on the previous page. I think you did with one questons, Dortay is a Female silicon mummy technomancer LE Medium undead. You may ask one question and retcon as needed</span> </blockquote><p>Known resistance?XperimentalDM wrote:appologies. I forgot to resolve you knowledge check on the previous page. I think you did with one questons, Dortay is a Female silicon mummy technomancer LE Medium undead. You may ask one question and retcon as needed
Known resistance?Joe Jungers (alias of Omega Man)2022-07-06T04:32:25ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=6#2552022-07-01T14:24:45Z2022-06-30T21:14:19Z<p>Grump powers up his jetpack & flies to the other side of the ziggurat, sipping around one column & along the pyramid's base.</p>
<p>Once there, he stares daggers at Dortay.</p>
<p><b> "We could've done this the simple way. Had an ale & some conversation. But Nooo - you felt you had to throw down. Fine - hope you enjoy the headache. </b></p>
<p><span class="messageboard-dice"><b>Mind Thrust III DC 19 Will for half:</b></span> <span class="messageboard-dice">7d10 ⇒ (2, 5, 5, 6, 5, 5, 10) = 38</span></p>Grump powers up his jetpack & flies to the other side of the ziggurat, sipping around one column & along the pyramid's base.
Once there, he stares daggers at Dortay.
"We could've done this the simple way. Had an ale & some conversation. But Nooo - you felt you had to throw down. Fine - hope you enjoy the headache.
[dice=Mind Thrust III DC 19 Will for half] 7d10 [/dice]Joe Jungers (alias of Omega Man)2022-06-30T21:14:19ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=6#2512022-06-28T19:52:33Z2022-06-28T19:52:33Z<p>((So, who are we waiting on at this point?))</p>((So, who are we waiting on at this point?))Joe Jungers (alias of Omega Man)2022-06-28T19:52:33ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=5#2502022-06-24T17:03:17Z2022-06-24T17:03:17Z<div class="messageboard-quotee">Benoit Battlestar wrote:</div><blockquote> <span class=messageboard-ooc>The electrostatic field only affects those that hit you and since the swarm is not affected by that type of damage it isn't affected either. Benoit, has the same upgrade in his armor too.</span> </blockquote><p><span class=messageboard-ooc>I've had GM's rule differently in the past when it comes to swarms, for these reasons:
</p>
1) Although there's no attack roll, the swarm is doing physical damage via contact
<br />
2) With many of the swarm elements 'hitting', the response would act as an area effect.
<br />
3) And, in this particular case, the swarm is weak to electricity, which the electrostatic field is putting out.</p>
<p>Ultimately though, I'll leave it up to our GM to make that decision. </span></p>Benoit Battlestar wrote:The electrostatic field only affects those that hit you and since the swarm is not affected by that type of damage it isn't affected either. Benoit, has the same upgrade in his armor too.
I've had GM's rule differently in the past when it comes to swarms, for these reasons:
1) Although there's no attack roll, the swarm is doing physical damage via contact
2) With many of the swarm elements 'hitting', the response would act as an area effect.
3) And, in this...Joe Jungers (alias of Omega Man)2022-06-24T17:03:17ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=5#2472022-06-23T23:39:04Z2022-06-23T23:39:04Z<p>The swirling motes of the swarming stones leave Grump with little option other than to get out of the swarm. He moves forward, trying to use the pillars as cover from the swarm & its' mistress atop the pyramid.</p>
<p>(Side note - Grump's Electrostatic Shield would have triggered, dealing 2d6 electricity to all those adjacent. (Sorry Gremvest).)</p>
<p><span class="messageboard-dice"><b> E-static Shield:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 3) = 5</span></p>The swirling motes of the swarming stones leave Grump with little option other than to get out of the swarm. He moves forward, trying to use the pillars as cover from the swarm & its' mistress atop the pyramid.
(Side note - Grump's Electrostatic Shield would have triggered, dealing 2d6 electricity to all those adjacent. (Sorry Gremvest).)
[dice= E-static Shield] 2d6 [/dice]Joe Jungers (alias of Omega Man)2022-06-23T23:39:04ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=5#2462022-06-23T23:17:58Z2022-06-23T23:17:58Z<p>Lots of dice rolls for Grump (whose Initiative mod is +2)</p>
<p><span class="messageboard-dice"><b>Fortitude Save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span><span class="messageboard-dice">16 = 16</span>
<br />
<span class="messageboard-dice"><b>Mysticism for the Swarm:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (1) + 17 = 18</span>
<br />
<span class="messageboard-dice"><b>Mysticism for the Offended One:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (18) + 17 = 35</span></p>
<p><b>Grump looks for possible options, weighing options before making a decision on how best to act.</b></p>Lots of dice rolls for Grump (whose Initiative mod is +2)
[dice=Fortitude Save]1d20+6>=16[/dice]
[dice=Mysticism for the Swarm]1d20+17[/dice]
[dice=Mysticism for the Offended One]1d20+17[/dice]
Grump looks for possible options, weighing options before making a decision on how best to act.Joe Jungers (alias of Omega Man)2022-06-23T23:17:58ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=5#2152022-06-20T01:04:01Z2022-06-20T01:04:01Z<p>From across the room, Grump says <b>"Ask her about Torag."</b></p>From across the room, Grump says "Ask her about Torag."Joe Jungers (alias of Omega Man)2022-06-20T01:04:01ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=4#1972022-06-15T21:21:40Z2022-06-15T21:21:40Z<p>Grump watches the pros in action & mutters...</p>
<p><b> They got this - no sense calling up Clippy for an assist.</b></p>
<p>So, he'll instead wander around the chamber, doing what dwarves do - admiring the stonework.</p>Grump watches the pros in action & mutters...
They got this - no sense calling up Clippy for an assist.
So, he'll instead wander around the chamber, doing what dwarves do - admiring the stonework.Joe Jungers (alias of Omega Man)2022-06-15T21:21:40ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=4#1862022-06-14T21:36:11Z2022-06-14T21:36:11Z<p>Grump nods & turns his attention to the obelisk.</p>Grump nods & turns his attention to the obelisk.Joe Jungers (alias of Omega Man)2022-06-14T21:36:11ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=4#1792022-06-14T05:39:51Z2022-06-14T05:39:51Z<p>Moving closer to the pool, Grump tries to take in the overall ambiance of the glade - the pool, the statues, the central pillar.</p>
<p>in addition to his ongoing scans, he uses Detect Magic again, to search for magical effects & artifacts.</p>Moving closer to the pool, Grump tries to take in the overall ambiance of the glade - the pool, the statues, the central pillar.
in addition to his ongoing scans, he uses Detect Magic again, to search for magical effects & artifacts.Joe Jungers (alias of Omega Man)2022-06-14T05:39:51ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=4#1682022-06-13T21:36:24Z2022-06-13T21:36:24Z<div class="messageboard-quotee">XperimentalDM wrote:</div><blockquote><br />
<br />
<p>It's an elaborate table service for 12 so taking all of it takes up quite a bit of room. Also, you get the feeling your friendly neighborhood sphinx wouldn't approve. </blockquote><p>After a moment's consideration, Grump decides that a close, detailed scan of the cutlery & dishes will work just as well as absconding with the actual items.XperimentalDM wrote:It's an elaborate table service for 12 so taking all of it takes up quite a bit of room. Also, you get the feeling your friendly neighborhood sphinx wouldn't approve.
After a moment's consideration, Grump decides that a close, detailed scan of the cutlery & dishes will work just as well as absconding with the actual items.Joe Jungers (alias of Omega Man)2022-06-13T21:36:24ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=4#1652022-06-13T19:00:26Z2022-06-13T19:00:26Z<p>Grump examines the table service, considering both their utility, pure value, & historical significance.</p>
<p>Then decides that better people than him should make the decision as to the cultural value of said items, wrapping them for transport, then dropping them into his backpack.</p>
<p><b> "You can tell a lot about an ancient culture from the most mundane items." </b></p>Grump examines the table service, considering both their utility, pure value, & historical significance.
Then decides that better people than him should make the decision as to the cultural value of said items, wrapping them for transport, then dropping them into his backpack.
"You can tell a lot about an ancient culture from the most mundane items."Joe Jungers (alias of Omega Man)2022-06-13T19:00:26ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=4#1522022-06-12T06:47:15Z2022-06-12T06:47:15Z<p>Grump, being a Starfinder well-versed in the ways of exploration, feels that he'd be remiss in his duties were he to miss any potential relics of note.</p>
<p>Casts <i>Detect Magic</i>, on the off chance there are notable things in the various stasis chambers.</p>Grump, being a Starfinder well-versed in the ways of exploration, feels that he'd be remiss in his duties were he to miss any potential relics of note.
Casts Detect Magic, on the off chance there are notable things in the various stasis chambers.Joe Jungers (alias of Omega Man)2022-06-12T06:47:15ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1482022-06-12T02:15:27Z2022-06-12T02:15:27Z<p>Grump moves further into the room, capturing imagery of the various chambers & their occupants. </p>
<p><b> You think they intended to end up like this? </b> he asks his traveling companions?</p>
<p><span class="messageboard-dice"><b>Mysticism, checking for signs of undeath:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (1) + 17 = 18</span></p>Grump moves further into the room, capturing imagery of the various chambers & their occupants.
You think they intended to end up like this? he asks his traveling companions?
[dice=Mysticism, checking for signs of undeath] 1d20+17 [/dice]Joe Jungers (alias of Omega Man)2022-06-12T02:15:27ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1382022-06-11T03:29:36Z2022-06-11T03:29:36Z<p><b> "I'm not sure if we're lookin' at a crypt or a stasis chamber."</b> mutters Grump as he readies his hammer for action.</p>"I'm not sure if we're lookin' at a crypt or a stasis chamber." mutters Grump as he readies his hammer for action.Joe Jungers (alias of Omega Man)2022-06-11T03:29:36ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1362022-06-11T00:16:26Z2022-06-11T00:16:26Z<p>Grump was staring down the staircase but moves back into position at the easternmost southern entryway, peering in to see what's next in their exploration.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (15) + 20 = 35</span></p>Grump was staring down the staircase but moves back into position at the easternmost southern entryway, peering in to see what's next in their exploration.
[dice=Perception]1d20+20 [/dice]Joe Jungers (alias of Omega Man)2022-06-11T00:16:26ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1312022-06-10T18:30:43Z2022-06-10T18:30:43Z<p><b> "Pharasma, you say. That's gonna be an interesting conversation at some point, yes indeed." </b>
<br />
Pointing at Khendai's wounds, Grump continues <b>"Anyhow, I can give you another shot of Angraad's healing power if you want. After that, I suppose you'll need to make a decision - you can lurk here 'til we return or you can act as our guide for the rest of our exploration. What'll it be?" </b></p>
<p><span class="messageboard-dice"><b>Healing for Khendai:</b></span> <span class="messageboard-dice">3d8 + 5 ⇒ (6, 6, 8) + 5 = 25</span></p>"Pharasma, you say. That's gonna be an interesting conversation at some point, yes indeed."
Pointing at Khendai's wounds, Grump continues "Anyhow, I can give you another shot of Angraad's healing power if you want. After that, I suppose you'll need to make a decision - you can lurk here 'til we return or you can act as our guide for the rest of our exploration. What'll it be?"
[dice=Healing for Khendai] 3d8+5 [/dice]Joe Jungers (alias of Omega Man)2022-06-10T18:30:43ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1232022-06-10T04:02:29Z2022-06-10T04:02:29Z<p><b> "Well, before we wander much further along, some folks look like they could use some healing." </b></p>
<p>Grump points to Gremvest <b>"So, big G, you hurt bad enough that a short rest won't have you hale & hearty?"</b></p>
<p>Turning his attention to the Varculak, Grump asks <b>"Sorry, I didn't catch your name, what with that screamer grenade & all. What should we call you? Plus, you look like you could use some healing as well. You alright with some dwarven healing?"</b></p>
<p>(If she is, she gets a Mystic Heal L2).
<br />
<span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">3d8 + 5 ⇒ (6, 2, 6) + 5 = 19</span></p>"Well, before we wander much further along, some folks look like they could use some healing."
Grump points to Gremvest "So, big G, you hurt bad enough that a short rest won't have you hale & hearty?"
Turning his attention to the Varculak, Grump asks "Sorry, I didn't catch your name, what with that screamer grenade & all. What should we call you? Plus, you look like you could use some healing as well. You alright with some dwarven healing?"
(If she is, she gets a Mystic Heal L2)....Joe Jungers (alias of Omega Man)2022-06-10T04:02:29ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1162022-06-09T18:05:51Z2022-06-09T18:05:51Z<p>Shifting his hammer to a 1-handed grasp, Grump motions for his allies to stand down.</p>
<p><b> This may be who posted those logs we found earlier. Maybe she can fill us in on what the situation here is. You can do that, right? </b></p>Shifting his hammer to a 1-handed grasp, Grump motions for his allies to stand down.
This may be who posted those logs we found earlier. Maybe she can fill us in on what the situation here is. You can do that, right?Joe Jungers (alias of Omega Man)2022-06-09T18:05:51ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1142022-06-09T14:38:30Z2022-06-09T14:38:30Z<p>1 - What sort of resistances do Varkulak have?
<br />
2 - Any SR?
<br />
3 - something interesting.</p>1 - What sort of resistances do Varkulak have?
2 - Any SR?
3 - something interesting.Joe Jungers (alias of Omega Man)2022-06-09T14:38:30ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1122022-06-09T04:40:58Z2022-06-09T04:42:13Z<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (20) + 17 = 37</span></p>[dice=Mysticism]1d20+17[/dice]Joe Jungers (alias of Omega Man)2022-06-09T04:42:13ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=3#1052022-06-08T19:48:33Z2022-06-08T19:48:33Z<p>Still shaking his head from the grenade, Grump watches as Gremvest runs past the group, falling into his wake to end up in a flank on the blue-skinned woman.
<br />
(What is she, btw? ID vs Culture +8, Life Science +9, or Mysticism +17)</p>
<p>While in transit, he pulls his storm hammer.</p>
<p>As he swings, he also yells <b> YOU CRAZY GIT - WE'RE JUST EXPLORERS. WE MIGHT EVEN BE HERE TO RESCUE YOU. </b></p>
<p><span class="messageboard-dice"><b>Storm hammer:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (14) + 17 = 31</span><span class="messageboard-dice">3d6 + 14 ⇒ (6, 5, 5) + 14 = 30</span></p>Still shaking his head from the grenade, Grump watches as Gremvest runs past the group, falling into his wake to end up in a flank on the blue-skinned woman.
(What is she, btw? ID vs Culture +8, Life Science +9, or Mysticism +17)
While in transit, he pulls his storm hammer.
As he swings, he also yells YOU CRAZY GIT - WE'RE JUST EXPLORERS. WE MIGHT EVEN BE HERE TO RESCUE YOU.
[dice=Storm hammer]1d20+17; 3d6+14 B/E [/dice]Joe Jungers (alias of Omega Man)2022-06-08T19:48:33ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=2#972022-06-07T16:50:21Z2022-06-07T16:39:39Z<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span></p>
<p><b> "WHat? What's that? I can't hear you." </b></p>[dice=Fort Save] 1d20+6 [/dice]
"WHat? What's that? I can't hear you."Joe Jungers (alias of Omega Man)2022-06-07T16:39:39ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=2#922022-06-07T05:46:12Z2022-06-07T05:43:32Z<div class="messageboard-quotee">Patrick Messier wrote:</div><blockquote><p> <b>I got ...... on one of Zo!'s shows myself, thank you Naiaj</b> Patrick scowls. <b>Presumably you are referring to Ms Wazasha Kevir who is a ghast.</b></p>
<p></blockquote><p>Grump flips thru his computer's image files before locating one showing a former elven woman with blue skin, violet eyes, & short-cropped black hair.
<p><b> That was her, right? </b></p>
<p>He focuses his attention on the forklift, wondering if it's still operational.</p>
<p><b> Might be worth moving some of these crates.</b></p>Patrick Messier wrote:I got ...... on one of Zo!'s shows myself, thank you Naiaj Patrick scowls. Presumably you are referring to Ms Wazasha Kevir who is a ghast.
Grump flips thru his computer's image files before locating one showing a former elven woman with blue skin, violet eyes, & short-cropped black hair. That was her, right?
He focuses his attention on the forklift, wondering if it's still operational.
Might be worth moving some of these crates.Joe Jungers (alias of Omega Man)2022-06-07T05:43:32ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=2#872022-06-06T05:31:11Z2022-06-06T05:31:11Z<p>Grump shrugs his shoulders.</p>
<p><b> "Maybe? I met a ghoul who wasn't all that bad the one time I was on one of Zho!'s shows. At least I think she was a ghoul. Coulda been a ghast."</b></p>Grump shrugs his shoulders.
"Maybe? I met a ghoul who wasn't all that bad the one time I was on one of Zho!'s shows. At least I think she was a ghoul. Coulda been a ghast."Joe Jungers (alias of Omega Man)2022-06-06T05:31:11ZRe: Forums: Play-by-Post: XperimentalDMs SFS 4-14 Rasheen's Rememberence [Tier 9-10] DiscussionJoe Jungers (alias of Omega Man)https://paizo.com/campaigns/v5748p75ivmhc/gameplay&page=2#852022-06-06T04:17:54Z2022-06-06T04:17:54Z<p>Grump shakes his head.</p>
<p><b> It seemed from that note we found pretty much like whoever was writing it wasn't alive. My guess woulda been that she was an Eoxian."</b></p>Grump shakes his head.
It seemed from that note we found pretty much like whoever was writing it wasn't alive. My guess woulda been that she was an Eoxian."Joe Jungers (alias of Omega Man)2022-06-06T04:17:54ZRe: Forums: Pathfinder Society: Academy of Secrets (Spoilers)Chelzy D'Tona Stone (alias of Omega Man)https://paizo.com/threads/rzs2r28r?Academy-of-Secrets#62014-05-20T18:14:41Z2014-05-20T18:14:41Z<p>Yes little darlings - its me - Mistress Chelzey.</p>
<p>Back for another semester of Enchantments.</p>
<p>We'll be dealing with topics like...</p>
<p>••Charm School 101 - How you can make everyone your best friend ever.</p>
<p>••Domination - its not always fun & games.</p>
<p>••There's More Than One Way Climb the Social Ladder - Ask Me How.</p>
<p>... and many, many more.</p>Yes little darlings - its me - Mistress Chelzey.
Back for another semester of Enchantments.
We'll be dealing with topics like...
**Charm School 101 - How you can make everyone your best friend ever.
**Domination - its not always fun & games.
**There's More Than One Way Climb the Social Ladder - Ask Me How.
... and many, many more.Chelzy D'Tona Stone (alias of Omega Man)2014-05-20T18:14:41ZRe: Forums: Pathfinder Society: Scourge??Omega Manhttps://paizo.com/threads/rzs2krss?Scourge#72011-10-09T01:51:57Z2011-10-09T01:51:57Z<p>Thanks for the heads-up, Mark.</p>
<p>I suspect that my PC will just carry a badge of office & worry about the nuts & bolts when the Skull & Crossbones series hits the shelves.</p>Thanks for the heads-up, Mark.
I suspect that my PC will just carry a badge of office & worry about the nuts & bolts when the Skull & Crossbones series hits the shelves.Omega Man2011-10-09T01:51:57ZRe: Forums: Pathfinder Society: How many PFS characters do you have?Omega Manhttps://paizo.com/threads/rzs2myh3?How-many-PFS-characters-do-you-have#202011-10-09T01:45:59Z2011-10-09T01:45:59Z<p>Retired: 1
<br />
Pasha Qolloran ben Kasiim <Half-Elven Paladin 10/Bard 2> [Qadira]</p>
<p>Active: 7
<br />
Sanuba <Elven Rogue 4/Ranger 2/Pathfinder Delver 5> [Shadow Lodge]
<br />
Chelzy D'Tona <Human Sorcerer 8/Oracle 1> [Cheliax]
<br />
Fuego! <Halfling Alchemist 5/Oracle 1> [Andoran]
<br />
Mal Havok <Half-Orc Black Blade Magus 7> [Taldan Baron]
<br />
Damini <Human Monk 2 /Cleric 2 of Sarenrae> [Grand Lodge]
<br />
Dorakk <Dwarven Ranger 1/Inquisitor 2 of Torag> [Silver Crusade]
<br />
Sylazi <Human Gunslinger 1 [Pistoleer]> [Sczarni]</p>Retired: 1
Pasha Qolloran ben Kasiim [Qadira]
Active: 7
Sanuba [Shadow Lodge]
Chelzy D'Tona [Cheliax]
Fuego! [Andoran]
Mal Havok [Taldan Baron]
Damini [Grand Lodge]
Dorakk [Silver Crusade]
Sylazi [Sczarni]Omega Man2011-10-09T01:45:59ZRe: Forums: Pathfinder Society: Scourge??Omega Manhttps://paizo.com/threads/rzs2krss?Scourge#42011-10-07T14:51:31Z2011-10-07T14:51:31Z<p>If there was a light flail, I'd opt for that.</p>
<p>Since there isn't, I just plan to have my Chelaxian PC carry a silvered scourge around as her badge of office as a Signifer with the Order of the Scourge Hellknights.</p>
<p>All flavor, not crunch.</p>If there was a light flail, I'd opt for that.
Since there isn't, I just plan to have my Chelaxian PC carry a silvered scourge around as her badge of office as a Signifer with the Order of the Scourge Hellknights.
All flavor, not crunch.Omega Man2011-10-07T14:51:31ZRe: Forums: Pathfinder Society: Scourge??Omega Manhttps://paizo.com/threads/rzs2krss?Scourge#22012-11-15T22:36:38Z2011-10-07T13:22:14Z<div class="messageboard-quotee">Bob Jonquet wrote:</div><blockquote> I've searched all the society-approved rules/books and have not seen a scourge (cat-o-nine-tails) listed. I was hoping to see it in the Adventurer's Armory, but alas no. Is it available? </blockquote><p>Bump.
<p>Its mentioned in the First Steps Pt 1 [in the scene with the Paracountess], but best as I can tell it has no stats. Any help?</p>Bob Jonquet wrote:I've searched all the society-approved rules/books and have not seen a scourge (cat-o-nine-tails) listed. I was hoping to see it in the Adventurer's Armory, but alas no. Is it available?
Bump. Its mentioned in the First Steps Pt 1 [in the scene with the Paracountess], but best as I can tell it has no stats. Any help?Omega Man2011-10-07T13:22:14ZRe: Forums: Pathfinder Society: PFS Rules Revision/Modification #4Omega Manhttps://paizo.com/threads/rzs2mxus?PFS-Rules-Revision-Modification-4#32011-10-04T21:17:07Z2011-10-04T21:17:07Z<p>I like this method of handling the situation.</p>
<p>Simple, concise, & something I suspect many people are already doing.</p>I like this method of handling the situation.
Simple, concise, & something I suspect many people are already doing.Omega Man2011-10-04T21:17:07ZRe: Forums: Pathfinder Society: 12 level characters: How many are there?Omega Manhttps://paizo.com/threads/rzs2mxsa?12-level-characters-How-many-are-there#62011-10-04T17:00:28Z2011-10-04T17:00:28Z<p>Since the OP didn't ask about retirement, I didn't include that data.</p>
<p>Addendum to Qolloran.</p>
<p>Retired as of 9/1/11.
<br />
Promoted to V-C.</p>Since the OP didn't ask about retirement, I didn't include that data.
Addendum to Qolloran.
Retired as of 9/1/11.
Promoted to V-C.Omega Man2011-10-04T17:00:28ZRe: Forums: Pathfinder Society: 12 level characters: How many are there?Omega Manhttps://paizo.com/threads/rzs2mxsa?12-level-characters-How-many-are-there#22011-10-04T15:20:44Z2011-10-04T15:20:44Z<p>Pasha Qolloran ben Kasiim
<br />
Half Elven male
<br />
Paladin 10/Bard 2
<br />
Qadira</p>
<p>May 31, 2010 to Feb 14, 2011
<br />
[approx 7.5 months]</p>
<p>Raised once
<br />
due to a barfight in Sniper in the Deep</p>Pasha Qolloran ben Kasiim
Half Elven male
Paladin 10/Bard 2
Qadira
May 31, 2010 to Feb 14, 2011
[approx 7.5 months]
Raised once
due to a barfight in Sniper in the DeepOmega Man2011-10-04T15:20:44ZRe: Forums: GM Discussion: Intro series - First StepsOmega Manhttps://paizo.com/threads/rzs2mjry?Intro-series-First-Steps#452011-10-03T14:28:00Z2011-10-03T14:28:00Z<p>When I played the series, our GM just asked which faction these PCs were going to eventually end up becoming & logged them as such.
<br />
The undecided PCs got lumped into Grand Lodge & if they opted for something different later, then the GM edited the play info for those PCs.</p>When I played the series, our GM just asked which faction these PCs were going to eventually end up becoming & logged them as such.
The undecided PCs got lumped into Grand Lodge & if they opted for something different later, then the GM edited the play info for those PCs.Omega Man2011-10-03T14:28:00ZRe: Forums: Pathfinder Society: As has been requested...Omega Manhttps://paizo.com/threads/rzs2mx28?As-has-been-requested#102011-09-29T19:32:54Z2011-09-29T19:32:54Z<p>Gotta love the bling.</p>Gotta love the bling.Omega Man2011-09-29T19:32:54ZRe: Forums: Pathfinder Society: Help Me convince my group to register their PFS characters!Omega Manhttps://paizo.com/threads/rzs2mvht?Help-Me-convince-my-group-to-register-their#162011-09-20T13:52:03Z2011-09-20T13:52:03Z<p>Hiya Andrew,</p>
<p>Sorry you couldn't make last night's session at Game Theory. Folks had fun, but I think they might've been able to use your expertise. Perhaps another time.</p>
<p>Anyhow, you might point out to them that it'll help your standing in the Society if you can log the sessions that they've played (after all, those games would count towards your Star-ranking).</p>
<p>And, at worst, your players will have an account with Paizo that they can use for whatever fell purposes they decide - buying stuff, seeing what new things are in the pipeline for imminent release, access to the PRD, checking out the forums, etc, etc.</p>
<p>Hope to see you again at the GT sessions.</p>
<p>OM [aka Joe]</p>Hiya Andrew,
Sorry you couldn't make last night's session at Game Theory. Folks had fun, but I think they might've been able to use your expertise. Perhaps another time.
Anyhow, you might point out to them that it'll help your standing in the Society if you can log the sessions that they've played (after all, those games would count towards your Star-ranking).
And, at worst, your players will have an account with Paizo that they can use for whatever fell purposes they decide - buying...Omega Man2011-09-20T13:52:03ZRe: Forums: Pathfinder Society: Help finding better profile pictures for Faction Leaders?Omega Manhttps://paizo.com/threads/rzs2mt4n?Help-finding-better-profile-pictures-for#102011-09-07T18:40:26Z2011-09-07T18:40:26Z<div class="messageboard-quotee">JP Chapleau wrote:</div><blockquote>JP (singing "Baby got back") </blockquote><p>Sir Mix-a-Lot or Jonathan Coulton?
<p><a href="http://www.youtube.com/watch?v=Ltjbnyvq_SI" target="_blank" rel="nofollow">Coulter Link</a></p>JP Chapleau wrote:JP (singing "Baby got back")
Sir Mix-a-Lot or Jonathan Coulton? Coulter LinkOmega Man2011-09-07T18:40:26ZRe: Forums: Pathfinder Society: Help finding better profile pictures for Faction Leaders?Omega Manhttps://paizo.com/threads/rzs2mt4n?Help-finding-better-profile-pictures-for#52011-09-07T14:39:51Z2011-09-07T14:39:51Z<div class="messageboard-quotee">shadowcat wrote:</div><blockquote><p> for example, cheliax: </p>
<p>http://images2.wikia.nocookie.net/firefly/images/b/bb/Nandi.jpg</p>
<p>http://image.com.com/tv/images/processed/default/b6/c7/346355.jpg</p>
<p>one picture that means more than all the flavor text</blockquote><p>I could totally see Melinda Clark as the Paracountess.shadowcat wrote:for example, cheliax:
http://images2.wikia.nocookie.net/firefly/images/b/bb/Nandi.jpg
http://image.com.com/tv/images/processed/default/b6/c7/346355.jpg
one picture that means more than all the flavor text
I could totally see Melinda Clark as the Paracountess.Omega Man2011-09-07T14:39:51ZRe: Forums: Pathfinder Society: Fame and item purchases tableOmega Manhttps://paizo.com/threads/rzs2msct?Fame-and-item-purchases-table#92011-09-01T16:52:04Z2011-09-01T16:52:04Z<p>Pretty sure that even if your Fame is 4 or less that you still have access to all the goodies in the 'Always Available' category.</p>
<p>So 1st level scrolls & potions, masterwork weapons & armors (& +1 versions of the same). And basic Wayfinders (can't forget them).</p>
<p>OM</p>Pretty sure that even if your Fame is 4 or less that you still have access to all the goodies in the 'Always Available' category.
So 1st level scrolls & potions, masterwork weapons & armors (& +1 versions of the same). And basic Wayfinders (can't forget them).
OMOmega Man2011-09-01T16:52:04ZRe: Forums/Gamer Life: General Discussion: Who still rolls their stats?Omega Manhttps://paizo.com/threads/rzs2mrb6?Who-still-rolls-their-stats#112011-08-25T02:23:57Z2011-08-25T02:23:57Z<p>Do you roll your characters?
<br />
<b>No</b>
<br />
Last time I rolled up a PC though, we used a matrix of 36 rolls, 4d6/drop low , arranged in order in a 6x6 square, then choose a row or column you liked.</p>
<p>Is your answer the default of your gaming group?
<br />
<b>Yes</b></p>
<p>How long have you been gaming?
<br />
<b>Since 1979</b></p>
<p>What system did you first game in?
<br />
<b>1st played: D&D box set, quickly replaced by AD&D.
<br />
1st GM'd: Champions.</b></p>Do you roll your characters?
No
Last time I rolled up a PC though, we used a matrix of 36 rolls, 4d6/drop low , arranged in order in a 6x6 square, then choose a row or column you liked.
Is your answer the default of your gaming group?
Yes
How long have you been gaming?
Since 1979
What system did you first game in?
1st played: D&D box set, quickly replaced by AD&D.
1st GM'd: Champions.Omega Man2011-08-25T02:23:57ZRe: Forums: Pathfinder Society: In-Store Play: What Day of the Week is your PFS Game?Omega Manhttps://paizo.com/threads/rzs2mrap?InStore-Play-What-Day-of-the-Week-is-your-PFS#42011-09-12T19:00:07Z2011-08-25T01:49:28Z<p>In Raleigh we generally have 3-5 tables on Thursday night & 1-2 on Monday evenings.</p>In Raleigh we generally have 3-5 tables on Thursday night & 1-2 on Monday evenings.Omega Man2011-08-25T01:49:28ZRe: Forums: Pathfinder Society: Gen Con additional Race Boon prizesOmega Manhttps://paizo.com/threads/rzs2mo1i&page=3?Gen-Con-additional-Race-Boon-prizes#1462011-08-23T19:42:36Z2011-08-23T19:42:36Z<div class="messageboard-quotee">Smurfy Hammer wrote:</div><blockquote> <div class="messageboard-quotee">Keldraen wrote:</div><blockquote> Getting a chance to win a reward is a perk for making the effort to be there. I •do• feel bad for folks (like Military personnel) who really can't make it there due to other obligations or things beyond their control, 'cause GenCon is a blast. </blockquote><p>Smurfy Hammer's head asplodes.
<p>(additional content self-removed in uncharacteristic show of restraint)
<br />
</blockquote><p>I guess that, when its boiled down to simple terms, it comes down to this...
<p>You paid money - you want a prize.</p>
<p>Apparently the blast value of attending GenCon is insufficient.</p>
<p>Asploding heads all around.</p>
<p>OM</p>Smurfy Hammer wrote:Keldraen wrote: Getting a chance to win a reward is a perk for making the effort to be there. I *do* feel bad for folks (like Military personnel) who really can't make it there due to other obligations or things beyond their control, 'cause GenCon is a blast.
Smurfy Hammer's head asplodes. (additional content self-removed in uncharacteristic show of restraint)
I guess that, when its boiled down to simple terms, it comes down to this... You paid money - you want a prize.
...Omega Man2011-08-23T19:42:36ZRe: Forums: GM Discussion: An Incident at Gen Con with a PigOmega Manhttps://paizo.com/threads/rzs2mo3v&page=2?An-Incident-at-Gen-Con-with-a-Pig#622011-08-10T15:39:18Z2011-08-10T15:39:18Z<p>The paladin entry implies that a medium rider needs a large mount, same as a small rider uses a medium mount.</p>
<p>Additionally, the Horse entry in the equipment section has this to say...</p>
<p><b>Horse:</b> A horse is suitable as a mount for a human, dwarf, elf, half-elf, or half-orc. A pony is smaller than a horse and is a suitable mount for a gnome or halfling.</p>The paladin entry implies that a medium rider needs a large mount, same as a small rider uses a medium mount.
Additionally, the Horse entry in the equipment section has this to say...
Horse: A horse is suitable as a mount for a human, dwarf, elf, half-elf, or half-orc. A pony is smaller than a horse and is a suitable mount for a gnome or halfling.Omega Man2011-08-10T15:39:18ZRe: Forums: Pathfinder Society: PFS Gunslinger QuestionOmega Manhttps://paizo.com/threads/rzs2mnw3?PFS-Gunslinger-Question#202011-08-09T19:43:45Z2011-08-09T19:43:45Z<div class="messageboard-quotee">Enevhar Aldarion wrote:</div><blockquote> <div class="messageboard-quotee">Dragnmoon wrote:</div><blockquote>Edit: Are you playing yet? </blockquote>I wish. There just does not seem to be any PFS activity in my area here in Virginia and there are no gaming stores here either. The closest stuff seems to be a couple hours drive at least and I cannot do that right now. Maybe some time this year at a convention, if I am lucky. </blockquote><p>What part of Virginia are you in?
<p>We have a pretty active crew down in Raleigh, NC & there are some cons that happen in High Point that end up having a Pathfinder presence.</p>
<p>OM</p>Enevhar Aldarion wrote:Dragnmoon wrote:Edit: Are you playing yet?
I wish. There just does not seem to be any PFS activity in my area here in Virginia and there are no gaming stores here either. The closest stuff seems to be a couple hours drive at least and I cannot do that right now. Maybe some time this year at a convention, if I am lucky. What part of Virginia are you in? We have a pretty active crew down in Raleigh, NC & there are some cons that happen in High Point that end up having a...Omega Man2011-08-09T19:43:45ZRe: Forums: Product Discussion: Pathfinder Campaign Setting: Pathfinder Society Field Guide (PFRPG)Omega Manhttps://paizo.com/products/btpy8mfq/discuss?Pathfinder-Campaign-Setting-Pathfinder-Society-Field-Guide#492011-08-07T16:08:31Z2011-08-07T16:08:31Z<p>While I haven't managed to read each & every word in the Field Guide yet, my initial skim of it makes me happy to have purchased it.</p>
<p>One question (well, so far).</p>
<p>I see a couple new alchemical items - Air Crystals & Weapon Blanch (Ghost Salt). Any clue what their Crafting DCs are supposed to be? I'm sure my alchemist would be interested in making some (almost) pop-rocks.</p>While I haven't managed to read each & every word in the Field Guide yet, my initial skim of it makes me happy to have purchased it.
One question (well, so far).
I see a couple new alchemical items - Air Crystals & Weapon Blanch (Ghost Salt). Any clue what their Crafting DCs are supposed to be? I'm sure my alchemist would be interested in making some (almost) pop-rocks.Omega Man2011-08-07T16:08:31ZRe: Forums: Pathfinder Society: What is a Tier 1 Scenario?Omega Manhttps://paizo.com/threads/rzs2mnpc?What-is-a-Tier-1-Scenario#32011-08-06T01:03:00Z2011-08-06T01:03:00Z<p>Master of the Fallen Fortress also falls under this category.</p>Master of the Fallen Fortress also falls under this category.Omega Man2011-08-06T01:03:00ZRe: Forums: GM Discussion: Blood under Absalom missing Chronicle SheetOmega Manhttps://paizo.com/threads/rzs2mmrq?Blood-under-Absalom-missing-Chronicle-Sheet#62011-08-01T18:11:08Z2011-08-01T18:11:08Z<div class="messageboard-quotee">Dragnmoon wrote:</div><blockquote> <div class="messageboard-quotee">Doug Miles wrote:</div><blockquote><br />
<br />
<p>It wasn't forgotten, it was deliberately not inserted. </blockquote><p>Wait... What... Why?
<p>That makes no sense to me, of course you must know something I don't.</p>
<p>Edit: Unless they changed there mind, the Special are also meant to be run outside of GenCon to, and the GMs need copies of it for their GM credit, it will be a pain for the GMs to remember to bring one home from GenCOn. </blockquote><p>Could be that the pre-GenCon versions of the mod lack the cert to prevent early distribution of certs. I'm sure that they'll add it in post-GenCon if it gets released to the public.Dragnmoon wrote:Doug Miles wrote:It wasn't forgotten, it was deliberately not inserted.
Wait... What... Why? That makes no sense to me, of course you must know something I don't.
Edit: Unless they changed there mind, the Special are also meant to be run outside of GenCon to, and the GMs need copies of it for their GM credit, it will be a pain for the GMs to remember to bring one home from GenCOn. Could be that the pre-GenCon versions of the mod lack the cert to prevent early distribution of...Omega Man2011-08-01T18:11:08ZRe: Forums: Pathfinder Society: How do I find out who my Venture Captain is?Omega Manhttps://paizo.com/threads/rzs2mkjs?How-do-I-find-out-who-my-Venture-Captain-is#52011-07-20T00:08:27Z2011-07-20T00:08:27Z<p>Mark Garringer has posted this on a couple of occasions.</p>
<p>Its pretty handy.</p>
<p><a href="http://maps.google.com/maps/ms?msid=203416605626185349678.00048b8645ef50cd9554b&msa=0" target="_blank" rel="nofollow">here</a></p>Mark Garringer has posted this on a couple of occasions.
Its pretty handy.
hereOmega Man2011-07-20T00:08:27ZRe: Forums: GM Discussion: 2-21 Dalsine Affair *Possible Spoilers*Omega Manhttps://paizo.com/threads/rzs2mbj6&page=2?221-Dalsine-Affair-Possible-Spoilers#702011-07-13T18:55:01Z2011-07-13T18:55:01Z<div class="messageboard-quotee">Doug Miles wrote:</div><blockquote> If the rest of the party won't divert with the Qadirans and go to the ship, then they'll have to split the party. You can delay the non-Qadirans at the front gate, dealing with the standoff between the bodyguards. Hopefully this will allow the Qadiran PCs time to catch up so they won't miss getting slaughtered by Chalfon Dalsine. </blockquote><p>And if the timing of the split party could be an issue, you can just 'have things work out' such that both parties arrive at the Dalsine manor at the same time.
</p>
Easy enough to justify - the group traveling directly there had to wind thru a significant amount of the sewer to get there. The group that diverted to the docks spent a shorter time in the sewers, then had a mostly unobstructed trip to the Dalsine manor following in the Pasah's path.</p>Doug Miles wrote:If the rest of the party won't divert with the Qadirans and go to the ship, then they'll have to split the party. You can delay the non-Qadirans at the front gate, dealing with the standoff between the bodyguards. Hopefully this will allow the Qadiran PCs time to catch up so they won't miss getting slaughtered by Chalfon Dalsine.
And if the timing of the split party could be an issue, you can just 'have things work out' such that both parties arrive at the Dalsine manor at...Omega Man2011-07-13T18:55:01ZRe: Forums: Pathfinder Society: Painlord's What to Expect at a PFS TableOmega Manhttps://paizo.com/threads/rzs2lf1m?Painlords-What-to-Expect-at-a-PFS-Table#462011-07-11T20:52:11Z2011-07-11T20:52:11Z<div class="messageboard-quotee">Jason S wrote:</div><blockquote> <div class="messageboard-quotee">Mosley Oakland wrote:</div><blockquote><p> :wails:</p>
<p>But I want to spend my hard-earnt pay on a fabulously velvety cloak that will help me shrug off spells, not a wand that only heals me a quarter of the time I pronounce the command word correctly. Is that so much to ask? </blockquote><p>Not sure if you're joking or not, but you can spend 2 PA on a wand of cure light wounds, no gold needed.
<p></blockquote><p>And the 'fabulously velvety cloak that will help me shrug off spells' doesn't help you much if you're dead.
<p>The 2PA is such a negligible cost that its almost a freebie.</p>Jason S wrote:Mosley Oakland wrote::wails:
But I want to spend my hard-earnt pay on a fabulously velvety cloak that will help me shrug off spells, not a wand that only heals me a quarter of the time I pronounce the command word correctly. Is that so much to ask?
Not sure if you're joking or not, but you can spend 2 PA on a wand of cure light wounds, no gold needed. And the 'fabulously velvety cloak that will help me shrug off spells' doesn't help you much if you're dead. The 2PA is such a...Omega Man2011-07-11T20:52:11ZRe: Forums: Pathfinder Society: Help me make a Paladin/Necromancer *Not Stats Fluff only*Omega Manhttps://paizo.com/threads/rzs2mijx?Help-me-make-a-PaladinNecromancer-Not-Stats#342011-07-08T17:24:50Z2011-07-08T17:24:50Z<div class="messageboard-quotee">Dragnmoon wrote:</div><blockquote> <div class="messageboard-quotee">Omega Man wrote:</div><blockquote></p>
<p>Actually, that's incorrect.</p>
<p>From the Core book, pg42</p>
<p>"Chaotic, Evil, Good, and Lawful Spells: <b>A cleric can’t
<br />
cast spells of an alignment opposed to her own or her
<br />
deity’s (if she has one).</b> Spells associated with particular
<br />
alignments are indicated by the chaotic, evil, good, and
<br />
lawful descriptors in their spell descriptions."</p>
<p>Since Shelyn is NG, that would pretty much disallow a cleric from casting spells w/ the Evil descriptor. Ditto for a cleric with a good alignment</p>
<p>And while you can nitpick & say 'but a paladin isn't a cleric', let's face it - you're a holy warrior who's supposed to be a paragon of your deity - who happens to be a force of Good.</p>
<p>If I was trying to make this concept work, I'd opt for an Neutral deity & maybe shift focus to the Inquisitor. But I know that's getting away from your goal of making the paladin mesh with the necromancer. Good luck with that. </blockquote>What is incorrect? that is exactly what I said, but that is a Cleric Domain Rule, which paladins don't get so it is a non issue. </blockquote><p>What I was clarifying is that its not a Domain rule, its an alignment rule.
<p>The rest you can take with a grain of salt.</p>Dragnmoon wrote:Omega Man wrote:Actually, that's incorrect.
From the Core book, pg42
"Chaotic, Evil, Good, and Lawful Spells: A cleric can’t
cast spells of an alignment opposed to her own or her
deity’s (if she has one). Spells associated with particular
alignments are indicated by the chaotic, evil, good, and
lawful descriptors in their spell descriptions."
Since Shelyn is NG, that would pretty much disallow a cleric from casting spells w/ the Evil descriptor. Ditto for a cleric with a...Omega Man2011-07-08T17:24:50ZRe: Forums: Pathfinder Society: Help me make a Paladin/Necromancer *Not Stats Fluff only*Omega Manhttps://paizo.com/threads/rzs2mijx?Help-me-make-a-PaladinNecromancer-Not-Stats#292011-07-08T16:53:43Z2011-07-08T16:53:43Z<div class="messageboard-quotee">Dragnmoon wrote:</div><blockquote><p> The Evil Descriptor is just used as a label for those clerics that have the Good domain for spells they can't cast, and the same for the opposite, those with the Evil domain can't cast spell with the Good descriptor.
</p>
</blockquote><p>Actually, that's incorrect.
<p>From the Core book, pg42</p>
<p>"Chaotic, Evil, Good, and Lawful Spells: <b>A cleric can’t
<br />
cast spells of an alignment opposed to her own or her
<br />
deity’s (if she has one).</b> Spells associated with particular
<br />
alignments are indicated by the chaotic, evil, good, and
<br />
lawful descriptors in their spell descriptions."</p>
<p>Since Shelyn is NG, that would pretty much disallow a cleric from casting spells w/ the Evil descriptor. Ditto for a cleric with a good alignment</p>
<p>And while you can nitpick & say 'but a paladin isn't a cleric', let's face it - you're a holy warrior who's supposed to be a paragon of your deity - who happens to be a force of Good.</p>
<p>If I was trying to make this concept work, I'd opt for an Neutral deity & maybe shift focus to the Inquisitor. But I know that's getting away from your goal of making the paladin mesh with the necromancer. Good luck with that.</p>Dragnmoon wrote:The Evil Descriptor is just used as a label for those clerics that have the Good domain for spells they can't cast, and the same for the opposite, those with the Evil domain can't cast spell with the Good descriptor.
Actually, that's incorrect. From the Core book, pg42
"Chaotic, Evil, Good, and Lawful Spells: A cleric can’t
cast spells of an alignment opposed to her own or her
deity’s (if she has one). Spells associated with particular
alignments are indicated by the...Omega Man2011-07-08T16:53:43ZRe: Forums: Pathfinder Society: The Paladin's Code of ConductOmega Manhttps://paizo.com/threads/rzs2mi92?The-Paladins-Code-of-Conduct#292011-07-07T18:48:09Z2011-07-07T18:48:09Z<div class="messageboard-quotee">cblome59 wrote:</div><blockquote>I think you are giving the Tick more credit than he deserves. He and Zapp Branigan are no higher than a 5 :P </blockquote><p>Let's not forget Dudley Do Right, RCMP.
<p>The right-up he got in an ancient issue of Dragon magazine gave him an Int/Wis of maybe 6 max.</p>
<p>His horse was the smarter/wiser of the duo - 12/14 iirc.</p>cblome59 wrote:I think you are giving the Tick more credit than he deserves. He and Zapp Branigan are no higher than a 5 :P
Let's not forget Dudley Do Right, RCMP. The right-up he got in an ancient issue of Dragon magazine gave him an Int/Wis of maybe 6 max.
His horse was the smarter/wiser of the duo - 12/14 iirc.Omega Man2011-07-07T18:48:09ZRe: Forums: Pathfinder Society: Faction Code of Conduct?Omega Manhttps://paizo.com/threads/rzs2mie3?Faction-Code-of-Conduct#82011-07-07T17:22:35Z2011-07-07T17:22:35Z<div class="messageboard-quotee">Deussu wrote:</div><blockquote>I can't come up with any guidelines for Taldans or Chelish though. </blockquote><p>Not sure about something for Taldor, but my friends & I always lean toward this for Cheliax.
<p>"What the Paracountess wants, the Paracountess gets.
<br />
Its not safe to disappoint the Paracountess."</p>Deussu wrote:I can't come up with any guidelines for Taldans or Chelish though.
Not sure about something for Taldor, but my friends & I always lean toward this for Cheliax. "What the Paracountess wants, the Paracountess gets.
Its not safe to disappoint the Paracountess."Omega Man2011-07-07T17:22:35ZRe: Forums: Pathfinder Society: How tolerant are players supposed to be of each other's charactersOmega Manhttps://paizo.com/threads/rzs2mdxe&page=2?How-tolerant-are-players-supposed-to-be-of#682011-07-06T17:39:21Z2011-07-06T17:39:21Z<p>Hmm - wondering if I'm summing this situation up correctly.</p>
<p>I have a PC & I want to have a fun time playing.</p>
<p>You have a PC & you want to have a fun time playing.</p>
<p>If my fun gets in the way of your fun, I have to back off & let your fun prevail.</p>
<p>If your fun gets in the way of my fun, I have to back off & let your fun prevail.</p>
<p>Right.</p>Hmm - wondering if I'm summing this situation up correctly.
I have a PC & I want to have a fun time playing.
You have a PC & you want to have a fun time playing.
If my fun gets in the way of your fun, I have to back off & let your fun prevail.
If your fun gets in the way of my fun, I have to back off & let your fun prevail.
Right.Omega Man2011-07-06T17:39:21ZRe: Forums: Pathfinder Society: New 3 - 7 Tier ScenariosOmega Manhttps://paizo.com/threads/rzs2mi8a?New-3-7-Tier-Scenarios#52011-07-06T02:47:44Z2011-07-06T02:47:44Z<p>Taking a look at the scenarios listed so far for Season 3, the nice folks at Paizo seem to be adhering to the release schedule that came into play during the latter half of Season 2 - basically, each month seems to be seeing the release of a tier 1-5 adventure along with (at least) one other adventure of a higher tier.</p>
<p>August happens to see the release of 4 adventure, one for each of the non-12 tiers. Hooray! Plenty of play opportunities for everyone. September has a 1-5 & a 3-7. I suspect this trend will continue, so I doubt you & your local peeps will lack for chances to play together.</p>
<p>However, as I have no real finger on the pulse of the impending release schedule, I could be proven completely off the mark. Wait & see, I suppose.</p>
<p>OM</p>Taking a look at the scenarios listed so far for Season 3, the nice folks at Paizo seem to be adhering to the release schedule that came into play during the latter half of Season 2 - basically, each month seems to be seeing the release of a tier 1-5 adventure along with (at least) one other adventure of a higher tier.
August happens to see the release of 4 adventure, one for each of the non-12 tiers. Hooray! Plenty of play opportunities for everyone. September has a 1-5 & a 3-7. I suspect...Omega Man2011-07-06T02:47:44ZRe: Forums: Pathfinder Society: LevelingOmega Manhttps://paizo.com/threads/rzs2mhls?Leveling#22011-07-01T16:03:42Z2011-07-01T16:03:42Z<p>Check out the chart on pg 30 of the Core rulebook.
<br />
That covers your feat progression as well as when you get to add +1 to the attribute of your choice.</p>
<p>So far as skills & hit points go, you'll need to look at the section relevant to your chosen class. You get that number of skill points each level. Hit Point-wise, you gain them at a rate of (1/2) maximum +1.</p>
<p>Hope that helps.</p>Check out the chart on pg 30 of the Core rulebook.
That covers your feat progression as well as when you get to add +1 to the attribute of your choice.
So far as skills & hit points go, you'll need to look at the section relevant to your chosen class. You get that number of skill points each level. Hit Point-wise, you gain them at a rate of (1/2) maximum +1.
Hope that helps.Omega Man2011-07-01T16:03:42ZRe: Forums: Pathfinder Society: Question on making an Osirion Paladin (deity selection)Omega Manhttps://paizo.com/threads/rzs2mh3z?Question-on-making-an-Osirion-Paladin#232011-06-30T18:35:19Z2011-06-30T18:35:19Z<div class="messageboard-quotee">Doug Miles wrote:</div><blockquote> It's a good thing that Bob didn't mention his paladin's warhorse actually looks like a barrel with four sawhorse legs. It's got a wooden horse's head and a tassel tail that covers the spigot (He must like a lot of foam in his ale). Other than the hardness 5 (speed knocked down to 30' to compensate) it's identical to a heavy warhorse. </blockquote><p>You sure it doesn't also have construct traits?
</p>
Not so much difference between a construct & an animal, right?</p>Doug Miles wrote:It's a good thing that Bob didn't mention his paladin's warhorse actually looks like a barrel with four sawhorse legs. It's got a wooden horse's head and a tassel tail that covers the spigot (He must like a lot of foam in his ale). Other than the hardness 5 (speed knocked down to 30' to compensate) it's identical to a heavy warhorse.
You sure it doesn't also have construct traits?
Not so much difference between a construct & an animal, right?Omega Man2011-06-30T18:35:19ZRe: Forums: Pathfinder Society: When Are Resurrections Needed?Omega Manhttps://paizo.com/threads/rzs2mhaf?When-Are-Resurrections-Needed#72011-06-29T18:45:30Z2011-06-29T18:45:30Z<p>comments in line</p>
<div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote><p> I think as more characters start to enter the upper tier ranges, I think it would be a good idea to have a listing of the situations in which you would need a Resurrection (aka Raise Dead and Breath of Life are not options). This might be good FAQ material whenever that rolls out because it lines out what you will (potential) have to spend more PA / gp on should you die.</p>
<p>Here are the times I can think of off the top of my head that <b>require a resurrection:</b></p>
<p>Disintegrate </blockquote><p>RD doesn't work due to a distinct lack of a body after the fact.
<div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote>Circle of Death</blockquote><p>School necromancy <b>[death]</b>;
<div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote>Finger of Death</blockquote><p>School necromancy <b>[death]</b>;
<div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote>Slay Living</blockquote><p>School necromancy <b>[death]</b>;
<div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote><p>Getting raised as undead
</p>
Getting body back to a sizable town is longer than the time restriction for Raise Dead</p>
<p>Things I'm not so sure about <a href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/rules/whatDefinesADeathAttack" target="_blank" rel="nofollow">(do they count as Death Effects?):</a></blockquote><div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote>Phantasmal Killer</blockquote><p>School illusion (phantasm) [fear, mind-affecting]
</p>
imo this isn't a death effect.
<br />
No <b>[death] </b> in the descriptor</p>
<div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote>Suffocation</blockquote><p>Necromancy, but no <b>[death] </b> in the descriptor.
</p>
You die from 'natural' causes [ie - lack of air]</p>
<div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote>Cloudkill</blockquote><p>School conjuration (creation)
</p>
An extremely virulent poison, but again lacks the <b>[death] </b> descriptor</p>
<div class="messageboard-quotee">Joseph Caubo wrote:</div><blockquote><br />
<br />
I will update the list as more get determined to qualify. </blockquote><p>comments in line
Joseph Caubo wrote:I think as more characters start to enter the upper tier ranges, I think it would be a good idea to have a listing of the situations in which you would need a Resurrection (aka Raise Dead and Breath of Life are not options). This might be good FAQ material whenever that rolls out because it lines out what you will (potential) have to spend more PA / gp on should you die.
Here are the times I can think of off the top of my head that require a
...Omega Man2011-06-29T18:45:30ZRe: Forums: Pathfinder Society: Paizo Blog: The Future of Pathfinder Society Organized Play Part XV: Spread the wisdom of Tian Xia within the Inner SeaOmega Manhttps://paizo.com/community/blog/v5748dyo5lcay?The-Future-of-Pathfinder-Society-Organized#172011-06-28T14:26:00Z2011-06-28T14:26:00Z<div class="messageboard-quotee">Matthew Morris wrote:</div><blockquote><p> Or the other version I posted.</p>
<p>"I pledge allegiance, to this lantern, a dying purple tengu gave me." </blockquote><p>And to the Corps, for which it stands.
</p>
One world, under Law.
<br />
Indivisible, with liberty & justice for all."</p>
<p><sorry - couldn't resist></p>Matthew Morris wrote:Or the other version I posted.
"I pledge allegiance, to this lantern, a dying purple tengu gave me."
And to the Corps, for which it stands.
One world, under Law.
Indivisible, with liberty & justice for all."Omega Man2011-06-28T14:26:00ZRe: Forums: GM Discussion: 2-21 Dalsine Affair *Possible Spoilers*Omega Manhttps://paizo.com/threads/rzs2mbj6?221-Dalsine-Affair-Possible-Spoilers#502011-06-15T20:46:46Z2011-06-15T20:46:46Z<p>Failed Concentration checks spelled his downfall when our table faced him at subtier 3-4.</p>
<p>Well, that & the magus that he was fighting.</p>Failed Concentration checks spelled his downfall when our table faced him at subtier 3-4.
Well, that & the magus that he was fighting.Omega Man2011-06-15T20:46:46ZRe: Forums: Pathfinder Society: We Be Goblins!Omega Manhttps://paizo.com/threads/rzs2mef9?We-Be-Goblins#42011-06-14T02:59:22Z2011-06-14T02:59:22Z<p>I've heard rumors that this adventure is designed for 4 gobbo PCs.
<br />
If this is the case, is this a hard cap? If not, are the provisions for extra PCs? Just trying to suss out how our tables are going to end up this Saturday.</p>I've heard rumors that this adventure is designed for 4 gobbo PCs.
If this is the case, is this a hard cap? If not, are the provisions for extra PCs? Just trying to suss out how our tables are going to end up this Saturday.Omega Man2011-06-14T02:59:22Z