Name of PC: Evan Dramme. (Van Damme pun)
Class: Cleric of Cayden Cailean.
Adventure: Seven Days to the Grave.
Catalyst: dungeon trap.
Story:
Being a cleric that has access to the Traveling domain, Evan's player chose to have access to the excellent Exploration subdomain level 1 scouting ability named "Door Sight". Using it, the party was able to reconnaissance a lot of elements (such as the secret corridors of Rolth's dungeon and the hospital).
His story comes to an end when he touches a door that has two skeletons wielding a scythe. The skeletons swing their scythe, hitting for a good amount of damage. Seeing that the scythe are now in their "swung" position, our good cleric assumes (partially correctly) that they are now "spent". He decides to not spend his finite healing resources and places his hands on the door for a whole minute in order to activate his power...
As his vision (and perceptive consciousness) begins to transfer to the other side of the door, the other party members notice (too late) that the skeletons' scythes have reset.
A heartbeat later and I describe to the cleric the last thing he saw as his head was chopped clean off with a nasty critical hit from a scythe!
The player then began to have a(n) (ir)rational fear of scythes for any of his further characters.
==CONTINUITY==
If you want, here's a little short story of what happened with that dead cleric.
Because the players did a lot of "get in, spend spells, get out" in the dungeon, the corpse of Evan Dramme (who was not brought back for proper rites & burial) came back. In essence, his soul was brought to a plane of eternal torment as he was painfully converted to a priest of Urgathoa and then brought back in space-time to haunt the place of his death.
Coming back as an undead Graveknight/cleric bound to Urgathoa by the pillars at the end of the dungeon, with the same traits and feat choices as what the player had made (just with different domains and prepared spell choices--and a template applied), this "Evan Damned" used its desecrate to spawn fast brain-eating zombies out of the defeated cultists and clerics. An epic encounter at the disease vats room made short work of it--but its armour remained in the party's loot for a while, because "it was worth a lot of money".
The party went on sell the armour at a discount. A few days later it re-animated, causing much havoc in the city. They defeated it again. They decided to give the armour to the priesthood of Pharasma, who took care of it properly in a show of Godly Power.
Thus ended the trials and tribulations of Evan Dramme/Evan Damned.