paizo.com Recent Posts by OldSmithpaizo.com Recent Posts by OldSmith2023-02-13T21:03:48Z2023-02-13T21:03:48ZRe: Forums: Play-by-Post Discussion: [PFS] Master of the Fallen Fortress DiscussionOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/discussion&page=3#1062015-07-06T01:48:30Z2015-07-06T01:48:30Z<p>I know there is some wrap up after one of these. But I just got called away to work will be gone for a week plus don't delay on my part. When I get back I will check in if it's to late for my stuff no worries. Sorry about this but I have no control over when s@#& catches fire</p>I know there is some wrap up after one of these. But I just got called away to work will be gone for a week plus don't delay on my part. When I get back I will check in if it's to late for my stuff no worries. Sorry about this but I have no control over when s%@~ catches fireOldSmith2015-07-06T01:48:30ZRe: Forums: Play-by-Post Discussion: [PFS] Master of the Fallen Fortress DiscussionOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/discussion&page=3#1022015-07-05T22:16:12Z2015-07-05T22:16:12Z<p>Ok I see it wrapped up. Thanks for running things and as this was my first time at pbp and first pathfinder hope I did alright</p>Ok I see it wrapped up. Thanks for running things and as this was my first time at pbp and first pathfinder hope I did alrightOldSmith2015-07-05T22:16:12ZRe: Forums: Play-by-Post Discussion: [PFS] Master of the Fallen Fortress DiscussionOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/discussion&page=3#1012015-07-05T22:12:27Z2015-07-05T22:12:27Z<p>Sorry everyone I was travelling and couldn't get on. Hope I did not delay things much</p>Sorry everyone I was travelling and couldn't get on. Hope I did not delay things muchOldSmith2015-07-05T22:12:27ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=8#3562015-07-02T05:27:32Z2015-07-02T05:27:32Z<p><i>Odd being eye to eye with a croc. Fairly unnerving</i></p>
<p>Without bothering to get up Ruegann sends a flurry of kicks at the croc</p>
<p><span class="messageboard-dice"><b>attack1:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span> <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class="messageboard-dice"><b>attack2:</b></span> <span class="messageboard-dice">1d20 + 3 - 1 ⇒ (13) + 3 - 1 = 15</span> <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 - 1 ⇒ (1) + 3 - 1 = 3</span></p>
<p>Recovering his footing after</p>Odd being eye to eye with a croc. Fairly unnerving
Without bothering to get up Ruegann sends a flurry of kicks at the croc
[dice=attack1]1d20+3[/dice] [dice=damage]1d6+3[/dice]
[dice=attack2]1d20+3-1[/dice] [dice=damage]1d6+3-1[/dice]
Recovering his footing afterRuegann Mankin (alias of OldSmith)2015-07-02T05:27:32ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=7#3472015-06-29T23:36:18Z2015-06-29T23:36:18Z<p>Ruegann attacks with a flurry of punches</p>
<p><span class="messageboard-dice"><b>Attack1:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17</span> <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9</span></p>
<p><span class="messageboard-dice"><b>Attack2:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 - 1 ⇒ (12) + 3 + 1 - 1 = 15</span> <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1 - 1 ⇒ (4) + 3 + 1 - 1 = 7</span></p>Ruegann attacks with a flurry of punches
[dice=Attack1]1d20+3+1[/dice] [dice=Damage]1d6+3+1[/dice]
[dice=Attack2]1d20+3+1-1[/dice] [dice=Damage]1d6+3+1-1[/dice]Ruegann Mankin (alias of OldSmith)2015-06-29T23:36:18ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=7#3382015-06-28T23:08:41Z2015-06-28T23:08:41Z<p><span class="messageboard-dice"><b>Crit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15</span> <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9</span></p>
<p><span class=messageboard-ooc> Thanks I missed that as never had one before </span></p>[dice=Crit]1d20+3+1[/dice] [dice=Damage]1d6+3+1[/dice]
Thanks I missed that as never had one beforeRuegann Mankin (alias of OldSmith)2015-06-28T23:08:41ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=7#3322015-06-28T01:57:33Z2015-06-28T01:57:33Z<p><b>"Thanks"</b></p>
<p>Ruegann steps towards the Troglodyte aiming a kick at it's chest</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24</span> <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6</span></p>"Thanks"
Ruegann steps towards the Troglodyte aiming a kick at it's chest
[dice=Attack]1d20+3+1[/dice] [dice=Damage]1d6+3+1[/dice]Ruegann Mankin (alias of OldSmith)2015-06-28T01:57:33ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=7#3212015-06-24T18:39:37Z2015-06-24T18:39:37Z<p>Ruegann moves around towards the Troglodyte</p>Ruegann moves around towards the TroglodyteRuegann Mankin (alias of OldSmith)2015-06-24T18:39:37ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=7#3132015-06-21T02:18:47Z2015-06-21T02:18:47Z<p><span class=messageboard-ooc> Ready. I have no range attack. Prepared to charge in after range attacks</span></p>Ready. I have no range attack. Prepared to charge in after range attacksRuegann Mankin (alias of OldSmith)2015-06-21T02:18:47ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=7#3052015-06-20T02:42:10Z2015-06-20T02:42:10Z<p><span class=messageboard-ooc> I'm good if we decide to return his gear </span></p>I'm good if we decide to return his gearRuegann Mankin (alias of OldSmith)2015-06-20T02:42:10ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=6#2992015-06-19T00:01:53Z2015-06-19T00:01:53Z<p>Ruegann moves up to the door</p>Ruegann moves up to the doorRuegann Mankin (alias of OldSmith)2015-06-19T00:01:53ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=6#2932015-06-17T02:05:16Z2015-06-17T02:05:16Z<p><b>"Hmmpf these not look like artifacts maybe behind next door"</b></p>"Hmmpf these not look like artifacts maybe behind next door"Ruegann Mankin (alias of OldSmith)2015-06-17T02:05:16ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=6#2892015-06-15T22:31:14Z2015-06-15T22:31:14Z<p>Ruegann holds ground in front of the door waiting for the creature to get a little closer</p>
<p><span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span></p>Ruegann holds ground in front of the door waiting for the creature to get a little closer
[dice=Fort]1d20+5[/dice]Ruegann Mankin (alias of OldSmith)2015-06-15T22:31:14ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=6#2822015-06-14T23:21:34Z2015-06-14T23:21:34Z<p>Ruegann continues to wait for the creature to come into range</p>Ruegann continues to wait for the creature to come into rangeRuegann Mankin (alias of OldSmith)2015-06-14T23:21:34ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=6#2762015-06-14T04:35:43Z2015-06-14T04:35:43Z<p>Ruegann waits to be in range</p>Ruegann waits to be in rangeRuegann Mankin (alias of OldSmith)2015-06-14T04:35:43ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=6#2692015-06-12T13:41:43Z2015-06-12T13:41:43Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span></p>
<p>Not noticing anything of interest Ruegann moves into the next room</p>[dice=Perception]1d20+6[/dice]
Not noticing anything of interest Ruegann moves into the next roomOldSmith2015-06-12T13:41:43ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=6#2622015-06-10T17:56:54Z2015-06-10T17:56:54Z<p>Ruegann shouts and punches the frog</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (20) + 3 = 23</span> <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>Ruegann shouts and punches the frog
[dice=Attack]1d20+3[/dice] [dice=damage]1d6+3[/dice]Ruegann Mankin (alias of OldSmith)2015-06-10T17:56:54ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=6#2522015-06-09T12:18:42Z2015-06-09T12:18:42Z<p>Ruegann moves in and kicks the frog</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span> <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>Ruegann moves in and kicks the frog
[dice=Attack]1d20+3[/dice] [dice=Damage]1d6+3[/dice]Ruegann Mankin (alias of OldSmith)2015-06-09T12:18:42ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=5#2412015-06-06T03:54:51Z2015-06-06T03:54:51Z<p><b>Hey Smoke we have another hungry critter</b></p>Hey Smoke we have another hungry critterRuegann Mankin (alias of OldSmith)2015-06-06T03:54:51ZRe: Forums: Play-by-Post Discussion: [PFS] Master of the Fallen Fortress DiscussionOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/discussion&page=2#652015-06-05T20:06:35Z2015-06-05T20:06:35Z<p>I'm back</p>I'm backOldSmith2015-06-05T20:06:35ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=5#2382015-06-05T20:05:42Z2015-06-05T20:05:42Z<p>Ruegann moves over by the North door</p>Ruegann moves over by the North doorRuegann Mankin (alias of OldSmith)2015-06-05T20:05:42ZRe: Forums: Play-by-Post Discussion: [PFS] Master of the Fallen Fortress DiscussionOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/discussion&page=2#632015-06-04T02:54:04Z2015-06-04T02:54:04Z<p>I have to do a work thing Thursday and won't be able to post.
<br />
Feel free to have Ruegann do what ever is needed</p>I have to do a work thing Thursday and won't be able to post.
Feel free to have Ruegann do what ever is neededOldSmith2015-06-04T02:54:04ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=5#2312015-06-04T02:49:35Z2015-06-04T02:49:35Z<p>Ruegann aims two quick jabs at the one in front of him</p>
<p><span class="messageboard-dice"><b>Attack1:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span> <span class="messageboard-dice"><b>Dammage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>
<p><span class="messageboard-dice"><b>Attack2:</b></span> <span class="messageboard-dice">1d20 + 3 - 1 ⇒ (2) + 3 - 1 = 4</span> <span class="messageboard-dice"><b>Dammage:</b></span> <span class="messageboard-dice">1d6 + 3 - 1 ⇒ (6) + 3 - 1 = 8</span></p>Ruegann aims two quick jabs at the one in front of him
[dice=Attack1]1d20+3[/dice] [dice=Dammage]1d6+3[/dice]
[dice=Attack2]1d20+3-1[/dice] [dice=Dammage]1d6+3-1[/dice]Ruegann Mankin (alias of OldSmith)2015-06-04T02:49:35ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=5#2192015-06-02T00:39:00Z2015-06-02T00:39:00Z<p><span class="messageboard-dice"><b>Fortsave1:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span>
<br />
<span class="messageboard-dice"><b>Fortsave2:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span>
<br />
<span class="messageboard-dice"><b>Fortsave3:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>
<p><span class=messageboard-ooc>My mistake on to flurry.</span></p>[dice=Fortsave1]1d20+5[/dice]
[dice=Fortsave2]1d20+5[/dice]
[dice=Fortsave3]1d20+5[/dice]
My mistake on to flurry.Ruegann Mankin (alias of OldSmith)2015-06-02T00:39:00ZRe: Forums/Gamer Life: General Discussion: Superheroes or NovelOldSmithhttps://paizo.com/threads/rzs2sb79?Superheroes-or-Novel#342015-05-31T19:40:57Z2015-05-31T19:32:25Z<p>I have always liked the original description for HP advancement. It showed the players exp for taking damage. Learning to turn or flinch at the right time so the stab only grazed or atleast missed vitals. Plus learning to push through minor wounds that would debilitate someone who has never been hit before. And I don't remember where but in many systems I have found caveats to the rules that state just because the dice show you can fall 2000 feet and survive some times common sense needs to prevail</p>I have always liked the original description for HP advancement. It showed the players exp for taking damage. Learning to turn or flinch at the right time so the stab only grazed or atleast missed vitals. Plus learning to push through minor wounds that would debilitate someone who has never been hit before. And I don't remember where but in many systems I have found caveats to the rules that state just because the dice show you can fall 2000 feet and survive some times common sense needs to...OldSmith2015-05-31T19:32:25ZRe: Forums/Pathfinder First Edition: General Discussion: What's in a name?OldSmithhttps://paizo.com/threads/rzs2sbdm?Whats-in-a-name#82015-06-01T15:59:04Z2015-05-31T18:51:36Z<p>@Scythia
<br />
I had a group fall into the same thing where they did not even know each others names. So during a session when one member was going to arrive late I had them searching a town for Thomas BrightBlood who of course was not found until the missing party member arrived as it was his character and noone knew his name</p>@Scythia
I had a group fall into the same thing where they did not even know each others names. So during a session when one member was going to arrive late I had them searching a town for Thomas BrightBlood who of course was not found until the missing party member arrived as it was his character and noone knew his nameOldSmith2015-05-31T18:51:36ZRe: Forums: Advice: Modern/Futuristic Campaign Setting (Pathfinder Technology Guide or another gaming system?)OldSmithhttps://paizo.com/threads/rzs2sbej?ModernFuturistic-Campaign-Setting#52015-06-02T12:36:44Z2015-05-31T17:56:17Z<p>I see it was already mentioned but if Shadowrun was close to what you wanted but more human based and easier to learn I highly recommend the Cyberpunk system. There "Friday Night Fire Fight" Rule system is easy to adapt to any changes you could want</p>I see it was already mentioned but if Shadowrun was close to what you wanted but more human based and easier to learn I highly recommend the Cyberpunk system. There "Friday Night Fire Fight" Rule system is easy to adapt to any changes you could wantOldSmith2015-05-31T17:56:17ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=5#2142015-05-31T17:25:24Z2015-05-31T17:25:24Z<p>Ruegann rushes the one to the left throwing a flurry of kicks at it's chest</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span>
<br />
<span class="messageboard-dice"><b>Attack2:</b></span> <span class="messageboard-dice">1d20 + 3 - 1 ⇒ (9) + 3 - 1 = 11</span><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 - 1 ⇒ (1) + 3 - 1 = 3</span></p>Ruegann rushes the one to the left throwing a flurry of kicks at it's chest
[dice=Attack]1d20+3[/dice][dice=Damage]1d6+3[/dice]
[dice=Attack2]1d20+3-1[/dice][dice=Damage]1d6+3-1[/dice]OldSmith2015-05-31T17:25:24ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=5#2062015-05-30T00:06:00Z2015-05-30T00:06:00Z<p>Ruegann enters room and looks around</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></p>
<p><span class=messageboard-ooc>And apparently notice nothing</span></p>Ruegann enters room and looks around
[dice=Perception]1d20+6[/dice]
And apparently notice nothingRuegann Mankin (alias of OldSmith)2015-05-30T00:06:00ZRe: Forums: Advice: Playing paladinOldSmithhttps://paizo.com/threads/rzs2sb80?Playing-paladin#82015-05-29T21:22:35Z2015-05-29T21:22:35Z<p>This may not help with your choices but remember that being Lawful does not mean that you need to respect or believe in all lawful authority. Just that you will adhere to the Lawful authority you recognize these would be the laws and the authorities that are recognized by your order as you are a Paladin this is what allows them to be used as soldiers for the cause</p>This may not help with your choices but remember that being Lawful does not mean that you need to respect or believe in all lawful authority. Just that you will adhere to the Lawful authority you recognize these would be the laws and the authorities that are recognized by your order as you are a Paladin this is what allows them to be used as soldiers for the causeOldSmith2015-05-29T21:22:35ZRe: Forums: Advice: Village protector. What's her alignment?OldSmithhttps://paizo.com/threads/rzs2sb21&page=3?Village-protector-Whats-her-alignment#1132015-05-29T18:32:00Z2015-05-29T18:32:00Z<p>Not really on topic but I find it humorous that over time and various rpg formats "Neutral" has been watered down and is now stated by many to be an easy alignment. When originally it was the hardest as playing a true neutral is striking a balance between all forces and is almost in human.</p>
<p>As to this thread I see the actions as definitely Lawful as to whether they are good or Evil is hard to say with out more detail I personally see her as Good. A dedication to protect both her immediate community and the Nation at large</p>Not really on topic but I find it humorous that over time and various rpg formats "Neutral" has been watered down and is now stated by many to be an easy alignment. When originally it was the hardest as playing a true neutral is striking a balance between all forces and is almost in human.
As to this thread I see the actions as definitely Lawful as to whether they are good or Evil is hard to say with out more detail I personally see her as Good. A dedication to protect both her immediate...OldSmith2015-05-29T18:32:00ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=5#2012015-05-29T04:18:30Z2015-05-29T04:18:30Z<p>Ruegann backs out to where he hopes to be out of splash zone</p>Ruegann backs out to where he hopes to be out of splash zoneRuegann Mankin (alias of OldSmith)2015-05-29T04:18:30ZRe: Forums: Pathfinder Society: What a New PFS Player Should KnowOldSmithhttps://paizo.com/threads/rzs2sb0v&page=4?What-a-New-PFS-Player-Should-Know#1582015-05-28T21:34:14Z2015-05-28T21:34:14Z<p>Thanks for all the information in here and for those who responded to my post it is appreciated. I am now glad I have not yet taken part in the game at the local store as I obviously need to do some more research to be prepared</p>Thanks for all the information in here and for those who responded to my post it is appreciated. I am now glad I have not yet taken part in the game at the local store as I obviously need to do some more research to be preparedOldSmith2015-05-28T21:34:14ZRe: Forums: Pathfinder Society: What a New PFS Player Should KnowOldSmithhttps://paizo.com/threads/rzs2sb0v&page=3?What-a-New-PFS-Player-Should-Know#1152015-05-28T20:23:18Z2015-05-28T18:32:21Z<p>As a long time rpg player who is new to PFS I appreciate this list but have to admit to not being entirely sold on it yet.
<br />
Time may prove me wrong but it seems to me that if every player builds to be able to fight melee and ranged, Carries their own heals and builds to fight swarms. That this is defeating the whole party aspect and watering down classes.
<br />
I am new here and may be proven horribly wrong on this and am just overly influenced by past gaming in other systems but every player being able to do everything seems anti team to me</p>As a long time rpg player who is new to PFS I appreciate this list but have to admit to not being entirely sold on it yet.
Time may prove me wrong but it seems to me that if every player builds to be able to fight melee and ranged, Carries their own heals and builds to fight swarms. That this is defeating the whole party aspect and watering down classes.
I am new here and may be proven horribly wrong on this and am just overly influenced by past gaming in other systems but every player being...OldSmith2015-05-28T18:32:21ZRe: Forums: Advice: Village protector. What's her alignment?OldSmithhttps://paizo.com/threads/rzs2sb21?Village-protector-Whats-her-alignment#282015-05-28T14:38:19Z2015-05-28T14:38:19Z<p>Her true goal of wanting to protect all persons in the area not just her village would place in the good or neutral area.
<br />
Her strict adherence to a set code is definitely Lawful'
<br />
As a side note could make an interesting twist on a Ranger with favored enemy Nobility</p>Her true goal of wanting to protect all persons in the area not just her village would place in the good or neutral area.
Her strict adherence to a set code is definitely Lawful'
As a side note could make an interesting twist on a Ranger with favored enemy NobilityOldSmith2015-05-28T14:38:19ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=4#1952015-05-27T22:59:18Z2015-05-27T22:59:18Z<p><b>"Hey Smoke can you do anything about these?"</b></p>"Hey Smoke can you do anything about these?"Ruegann Mankin (alias of OldSmith)2015-05-27T22:59:18ZRe: Forums: Rules Questions: Mechanical Trap CostOldSmithhttps://paizo.com/threads/rzs2saza?Mechanical-Trap-Cost#52015-05-27T18:21:31Z2015-05-27T18:21:31Z<p>Just tell your GM you are digging a refuse pit. Then don't fill it in when you are done...cleanliness is next to godliness after all</p>Just tell your GM you are digging a refuse pit. Then don't fill it in when you are done...cleanliness is next to godliness after allOldSmith2015-05-27T18:21:31ZRe: Forums: Advice: Knowledge Through Use or FamiliarityOldSmithhttps://paizo.com/threads/rzs2saz6?Knowledge-Through-Use-or-Familiarity#122015-05-27T18:16:23Z2015-05-27T18:16:23Z<p>I have always found it perfectly reasonable for the pc's to use knowledge gained from previous encounters with no need to roll. As long as they actually know the info without pulling out a reference guide. The difficult part is ensuring that they are only using knowledge that their character has gained and not knowledge the player has gained</p>I have always found it perfectly reasonable for the pc's to use knowledge gained from previous encounters with no need to roll. As long as they actually know the info without pulling out a reference guide. The difficult part is ensuring that they are only using knowledge that their character has gained and not knowledge the player has gainedOldSmith2015-05-27T18:16:23ZRe: Forums: Advice: Have the background, where's the crunch?OldSmithhttps://paizo.com/threads/rzs2satr?Have-the-background-wheres-the-crunch#112015-05-26T18:18:48Z2015-05-26T18:18:48Z<p>Cavalier could be a good fit aswell</p>Cavalier could be a good fit aswellOldSmith2015-05-26T18:18:48ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=4#1882015-05-25T18:14:19Z2015-05-25T18:14:19Z<p><b>"Thanks again Smoke"</b></p>"Thanks again Smoke"Ruegann Mankin (alias of OldSmith)2015-05-25T18:14:19ZRe: Forums: Homebrew and House Rules: 101 reasons the people/citizens are worth savingOldSmithhttps://paizo.com/threads/rzs2sann?101-reasons-the-people-citizens-are-worth#212015-05-25T00:52:10Z2015-05-25T00:52:10Z<p>67) Because bar fights are really boring when you are there alone.</p>67) Because bar fights are really boring when you are there alone.OldSmith2015-05-25T00:52:10ZRe: Forums: Rules Questions: Potion CraftingOldSmithhttps://paizo.com/threads/rzs2sapt?Potion-Crafting#32015-05-24T22:58:59Z2015-05-24T22:58:59Z<p>Looks like 1 to 4 potions depending on cost
<br />
<div class="messageboard-quotee">Brew potion feat wrote:</div><blockquote> Brewing a potion takes 2 hours if its base price is 250 gp or less, otherwise brewing a potion takes 1 day for each 1,000 gp in its base price</blockquote><p>Looks like 1 to 4 potions depending on cost
Brew potion feat wrote:Brewing a potion takes 2 hours if its base price is 250 gp or less, otherwise brewing a potion takes 1 day for each 1,000 gp in its base priceOldSmith2015-05-24T22:58:59ZRe: Forums: Rules Questions: Hiding the rope from rope trickOldSmithhttps://paizo.com/threads/rzs2saoo?Hiding-the-rope-from-rope-trick#102015-05-24T19:53:19Z2015-05-24T19:53:19Z<p>I took the wording to mean the rope itself can't be hidden. That does not mean you cannont hide the area through line of sight. Use the rope behind a wall or tree or heavy fog bank etc. You cannot see the rope but the rope has not been hidden</p>I took the wording to mean the rope itself can't be hidden. That does not mean you cannont hide the area through line of sight. Use the rope behind a wall or tree or heavy fog bank etc. You cannot see the rope but the rope has not been hiddenOldSmith2015-05-24T19:53:19ZRe: Forums: Rules Questions: Carrying Capacity (not weight)OldSmithhttps://paizo.com/threads/rzs2saoh?Carrying-Capacity#52015-05-24T19:35:17Z2015-05-24T19:35:17Z<p>In the past I have alway's dealt with this through "House rules". In which the player had to give a logical explanation as to how and where the gear was carried. And usually found that players would lead towards a realistic role play and prune their own carry list down as long as they had to be able to give the how on a semi regular basis</p>In the past I have alway's dealt with this through "House rules". In which the player had to give a logical explanation as to how and where the gear was carried. And usually found that players would lead towards a realistic role play and prune their own carry list down as long as they had to be able to give the how on a semi regular basisOldSmith2015-05-24T19:35:17ZRe: Forums: Advice: A Question of BeginningsOldSmithhttps://paizo.com/threads/rzs2saif?A-Question-of-Beginnings#122015-05-24T06:02:11Z2015-05-24T06:02:11Z<p>First. Good for you some of my most memorable play was this sort of Homebrew.</p>
<p>Second. Build slowly. No reason to have the far side of the continent mapped if your players are not going to get there this session.</p>
<p>Third. As to the amount of NPC's have your main ones ready. I have always found that I could get away with a cheat sheet for the rest. Name and a few notes that can be expanded later if needed.</p>
<p>Fourth. As for the encounters remember the versatility of facing humanoids they can be geared to any level.
<br />
If you want to have them facing something tougher then you think they can handle - they are in their home town so help from NPC's can level out the encounter.</p>
<p>Fifth. Remember that players will surprise you so be prepared to take your world in directions you may not have anticapated</p>
<p>And have fun</p>First. Good for you some of my most memorable play was this sort of Homebrew.
Second. Build slowly. No reason to have the far side of the continent mapped if your players are not going to get there this session.
Third. As to the amount of NPC's have your main ones ready. I have always found that I could get away with a cheat sheet for the rest. Name and a few notes that can be expanded later if needed.
Fourth. As for the encounters remember the versatility of facing humanoids they can be...OldSmith2015-05-24T06:02:11ZRe: Forums: Rules Questions: Coup De GraceOldSmithhttps://paizo.com/threads/rzs2samx?Coup-De-Grace#82015-05-24T00:19:02Z2015-05-24T00:19:02Z<p>I think the last line may be the important one here <b> or otherwise completely at an opponent's mercy</b>
<br />
<b>Held</b> and <b>Bound</b> in place by a large constrictor sounds reasonable</p>I think the last line may be the important one here or otherwise completely at an opponent's mercy
Held and Bound in place by a large constrictor sounds reasonableOldSmith2015-05-24T00:19:02ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=4#1772015-05-24T00:00:34Z2015-05-24T00:00:34Z<p>Ruegann shouts and lashes out with two round house punches</p>
<p><span class="messageboard-dice"><b>Attack1:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span> <span class="messageboard-dice"><b>Dammage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>Attack2:</b></span> <span class="messageboard-dice">1d20 + 3 - 1 ⇒ (18) + 3 - 1 = 20</span> <span class="messageboard-dice"><b>Dammage:</b></span> <span class="messageboard-dice">1d6 + 3 - 1 ⇒ (1) + 3 - 1 = 3</span></p>Ruegann shouts and lashes out with two round house punches
[dice=Attack1]1d20+3[/dice] [dice=Dammage]1d6+3[/dice]
[dice=Attack2]1d20+3-1[/dice] [dice=Dammage]1d6+3-1[/dice]Ruegann Mankin (alias of OldSmith)2015-05-24T00:00:34ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=4#1732015-05-23T15:43:03Z2015-05-23T15:43:03Z<p><b>"Thanks, Smoke that feels better"</b></p>"Thanks, Smoke that feels better"Ruegann Mankin (alias of OldSmith)2015-05-23T15:43:03ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=4#1682015-05-22T23:46:15Z2015-05-22T23:46:15Z<p><b>"I be a little banged up. Thanks"</b></p>"I be a little banged up. Thanks"Ruegann Mankin (alias of OldSmith)2015-05-22T23:46:15ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=4#1602015-05-21T22:35:14Z2015-05-21T22:35:14Z<p>Ruegann towards the doors
<br />
<b>"Well which one next?"</b></p>Ruegann towards the doors
"Well which one next?"Ruegann Mankin (alias of OldSmith)2015-05-21T22:35:14ZRe: Forums: Advice: How do I keep my players from killing/torturing/ignoring plot related NPC's?OldSmithhttps://paizo.com/threads/rzs2sa7k&page=2?How-do-I-keep-my-players-from#812015-05-21T03:33:48Z2015-05-21T03:33:48Z<p>Although I agree you need to deal with this by whatever means you choose. I would think twice about penalizing a future character build. If you decide to kill them and continue to play with the same group the play should stay fair</p>Although I agree you need to deal with this by whatever means you choose. I would think twice about penalizing a future character build. If you decide to kill them and continue to play with the same group the play should stay fairOldSmith2015-05-21T03:33:48ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=4#1552015-05-20T19:07:36Z2015-05-20T19:07:36Z<p>Ruegann lunges in with a punch</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 - 2 ⇒ (14) + 3 - 2 = 15</span>
<br />
<span class="messageboard-dice"><b>Dammage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>Ruegann lunges in with a punch
[dice=Attack]1d20+3-2[/dice]
[dice=Dammage]1d6+3[/dice]Ruegann Mankin (alias of OldSmith)2015-05-20T19:07:36ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1502015-05-20T14:00:05Z2015-05-20T14:00:05Z<p>Ruegann continues to close the distance</p>Ruegann continues to close the distanceRuegann Mankin (alias of OldSmith)2015-05-20T14:00:05ZRe: Forums: Advice: How do I keep my players from killing/torturing/ignoring plot related NPC's?OldSmithhttps://paizo.com/threads/rzs2sa7k?How-do-I-keep-my-players-from#202015-05-19T20:10:27Z2015-05-19T20:10:27Z<p>If you decide you are ok continuing play with them it sounds like they are ready for the Town to Hire a party of adventures to come hunt them or the hellnights send groups after them. I have always found that this type of play (if accepted by the GM) is best handled by showing them the consequences.</p>
<p>And as they are acting in the exact way a Bandit organization would treat them as such.</p>
<p>Party of adventures to hunt them
<br />
HellNights send reprisals
<br />
Locals arm against them
<br />
etc</p>If you decide you are ok continuing play with them it sounds like they are ready for the Town to Hire a party of adventures to come hunt them or the hellnights send groups after them. I have always found that this type of play (if accepted by the GM) is best handled by showing them the consequences.
And as they are acting in the exact way a Bandit organization would treat them as such.
Party of adventures to hunt them
HellNights send reprisals
Locals arm against them
etcOldSmith2015-05-19T20:10:27ZRe: Forums: Rules Questions: LOOTING in combat useing SoHOldSmithhttps://paizo.com/threads/rzs2sa2c?LOOTING-in-combat-useing-SoH#162015-05-28T19:11:37Z2015-05-19T04:06:06Z<p>Regardless of how you spin it you are stealing from your party'</p>
<p>If this is acceptable to your group. Then your party should have a chance to detect your thefts (DM can have them role random perception checks)</p>
<p>I would also hope that your DM is paying attention to alignments</p>Regardless of how you spin it you are stealing from your party'
If this is acceptable to your group. Then your party should have a chance to detect your thefts (DM can have them role random perception checks)
I would also hope that your DM is paying attention to alignmentsOldSmith2015-05-19T04:06:06ZRe: Forums: Play-by-Post Discussion: [PFS] Master of the Fallen Fortress DiscussionOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/discussion&page=2#602015-05-19T01:10:32Z2015-05-19T01:10:32Z<p>So why does it say 1NL beside Rueganns name</p>So why does it say 1NL beside Rueganns nameOldSmith2015-05-19T01:10:32ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1422015-05-19T01:09:00Z2015-05-19T01:09:00Z<p>Ruegann moves into the room closing the distance</p>Ruegann moves into the room closing the distanceRuegann Mankin (alias of OldSmith)2015-05-19T01:09:00ZRe: Forums: Play-by-Post Discussion: [PFS] Master of the Fallen Fortress DiscussionOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/discussion&page=2#562015-05-18T04:41:42Z2015-05-18T04:41:42Z<p>That's awesome Sago you win the initiative and use it to use me as a shield.....Not feeling the love here</p>That's awesome Sago you win the initiative and use it to use me as a shield.....Not feeling the love hereOldSmith2015-05-18T04:41:42ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1322015-05-16T15:53:46Z2015-05-16T15:53:46Z<p>Ruegann moves to the door and opens it enough to look into the next room</p>Ruegann moves to the door and opens it enough to look into the next roomRuegann Mankin (alias of OldSmith)2015-05-16T15:53:46ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1282015-05-15T23:47:35Z2015-05-15T23:47:35Z<p>Ruegann moves into the room slowly and looks around</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>Ruegann moves into the room slowly and looks around
[dice=Perception]1d20+6[/dice]Ruegann Mankin (alias of OldSmith)2015-05-15T23:47:35ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1262015-05-15T23:34:55Z2015-05-15T23:34:55Z<p><b>"Well I don't suggest you scratch behind it's ears"</b></p>"Well I don't suggest you scratch behind it's ears"Ruegann Mankin (alias of OldSmith)2015-05-15T23:34:55ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1202015-05-13T22:39:35Z2015-05-13T22:39:35Z<p>Ruegann looks at Heveel
<br />
<b>"your up Smoke, it might be hungry!"</b></p>Ruegann looks at Heveel
"your up Smoke, it might be hungry!"Ruegann Mankin (alias of OldSmith)2015-05-13T22:39:35ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1152015-05-13T02:09:05Z2015-05-13T02:09:05Z<p><b>"Don't just stand there, open it. Can't do nothin standin here jabberin about it"</b></p>"Don't just stand there, open it. Can't do nothin standin here jabberin about it"Ruegann Mankin (alias of OldSmith)2015-05-13T02:09:05ZRe: Forums: Advice: Loose your paladin-hood for killing a political enemy during a civil war?OldSmithhttps://paizo.com/threads/rzs2s9bo&page=4?Loose-your-paladinhood-for-killing-a#1962015-05-12T01:58:42Z2015-05-12T01:58:42Z<p>Sure the pally and party can be pulled to a different dimension and be tried infront of the pallys god</p>Sure the pally and party can be pulled to a different dimension and be tried infront of the pallys godOldSmith2015-05-12T01:58:42ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1102015-05-12T00:14:00Z2015-05-12T00:14:00Z<p>Ruegann moves to the door closest to him and examines it
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span></p>Ruegann moves to the door closest to him and examines it
[dice=Perception]1d20+6[/dice]Ruegann Mankin (alias of OldSmith)2015-05-12T00:14:00ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1072015-05-11T21:38:28Z2015-05-11T21:38:28Z<p>Ruegann grabs the rope and hauls Jaquilin up</p>Ruegann grabs the rope and hauls Jaquilin upOldSmith2015-05-11T21:38:28ZRe: Forums: Advice: Loose your paladin-hood for killing a political enemy during a civil war?OldSmithhttps://paizo.com/threads/rzs2s9bo&page=4?Loose-your-paladinhood-for-killing-a#1662015-05-11T21:31:35Z2015-05-11T21:31:35Z<p>As to the op if your now second guessing "the fall" I say let him fall. If he raises a stink then extend the story line that he can right the wrongs and regain his god's and his order's favor.</p>As to the op if your now second guessing "the fall" I say let him fall. If he raises a stink then extend the story line that he can right the wrongs and regain his god's and his order's favor.OldSmith2015-05-11T21:31:35ZRe: Forums: Advice: Loose your paladin-hood for killing a political enemy during a civil war?OldSmithhttps://paizo.com/threads/rzs2s9bo&page=2?Loose-your-paladinhood-for-killing-a#862015-05-11T02:33:49Z2015-05-11T02:33:49Z<p>On a side note I have never taken to immediate punishment of Pally's that acted in a grey area even if I thought they where wrong. A few disturbing dreams and some penance would suffice. And without having the full campaign details the best I can see this as is a grey area</p>On a side note I have never taken to immediate punishment of Pally's that acted in a grey area even if I thought they where wrong. A few disturbing dreams and some penance would suffice. And without having the full campaign details the best I can see this as is a grey areaOldSmith2015-05-11T02:33:49ZRe: Forums: Advice: Loose your paladin-hood for killing a political enemy during a civil war?OldSmithhttps://paizo.com/threads/rzs2s9bo&page=2?Loose-your-paladinhood-for-killing-a#822015-05-11T02:24:11Z2015-05-11T02:24:11Z<p>True surrender does not mean free from punishment but as the OP stated in the kingdom they are in Death is not the lawful sentence which is what puts him in this situation. So by the rules of the land he is currently serving the execution would be illegal. And as the Paladin excepted the surrender it would now constitute murder.
<br />
After the trial if he was sentenced to Death the Paladin could kill him with impunity</p>True surrender does not mean free from punishment but as the OP stated in the kingdom they are in Death is not the lawful sentence which is what puts him in this situation. So by the rules of the land he is currently serving the execution would be illegal. And as the Paladin excepted the surrender it would now constitute murder.
After the trial if he was sentenced to Death the Paladin could kill him with impunityOldSmith2015-05-11T02:24:11ZRe: Forums: Advice: Creeping iceOldSmithhttps://paizo.com/threads/rzs2s9dx?Creeping-ice#72015-05-10T23:41:44Z2015-05-10T23:41:44Z<p>would stop attacks from the same water source atleast temporarily. Or create ice then wait for it to melt and you as much water as you need. To drink or put out a fire.</p>would stop attacks from the same water source atleast temporarily. Or create ice then wait for it to melt and you as much water as you need. To drink or put out a fire.OldSmith2015-05-10T23:41:44ZRe: Forums: Advice: Creeping iceOldSmithhttps://paizo.com/threads/rzs2s9dx?Creeping-ice#52015-05-10T23:29:21Z2015-05-10T23:29:21Z<p>Well that would be a very fast way to create a bridge and at 9" thick there isn't much in game that couldn't cross it</p>Well that would be a very fast way to create a bridge and at 9" thick there isn't much in game that couldn't cross itOldSmith2015-05-10T23:29:21ZRe: Forums: Advice: Creeping iceOldSmithhttps://paizo.com/threads/rzs2s9dx?Creeping-ice#32015-05-10T23:17:47Z2015-05-10T23:17:47Z<p>Seems like a good option to cross water or swamp
<br />
If you math is right</p>Seems like a good option to cross water or swamp
If you math is rightOldSmith2015-05-10T23:17:47ZRe: Forums: Advice: Creeping iceOldSmithhttps://paizo.com/threads/rzs2s9dx?Creeping-ice#22015-05-10T23:16:37Z2015-05-10T23:16:37Z<p>Want to put a hockey game together with little notice</p>Want to put a hockey game together with little noticeOldSmith2015-05-10T23:16:37ZRe: Forums: Advice: Loose your paladin-hood for killing a political enemy during a civil war?OldSmithhttps://paizo.com/threads/rzs2s9bo&page=2?Loose-your-paladinhood-for-killing-a#672015-05-10T21:15:47Z2015-05-10T21:15:47Z<p>The easiest way to decide is for yourself. None of us played this but you where there the fact that you have to ask leads me to believe something in the story line left you questioning the act.
<br />
That being said now put your self in the role of the Paladin who is highly moral, Lawful and religious.
<br />
If you have doubts then so does he. I doubt he is going to give up his faith when he has doubts</p>The easiest way to decide is for yourself. None of us played this but you where there the fact that you have to ask leads me to believe something in the story line left you questioning the act.
That being said now put your self in the role of the Paladin who is highly moral, Lawful and religious.
If you have doubts then so does he. I doubt he is going to give up his faith when he has doubtsOldSmith2015-05-10T21:15:47ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=3#1012015-05-10T21:03:39Z2015-05-10T21:03:39Z<p>Ruegann examines the immediate area</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span></p>
<p>Then prepares to help the others up</p>Ruegann examines the immediate area
[dice=Perception]1d20+6[/dice]
Then prepares to help the others upRuegann Mankin (alias of OldSmith)2015-05-10T21:03:39ZRe: Forums: Rules Questions: Classy backpack and/or handy haversack?OldSmithhttps://paizo.com/threads/rzs2s9cg?Classy-backpack-andor-handy-haversack#42015-05-10T16:16:42Z2015-05-10T16:16:42Z<p>A quick look through the equipment descriptions in ultimate equipment will show you a full diversity of bags, sacks, packs etc. So adding a little game flair to the shape of yours should not be a problem</p>A quick look through the equipment descriptions in ultimate equipment will show you a full diversity of bags, sacks, packs etc. So adding a little game flair to the shape of yours should not be a problemOldSmith2015-05-10T16:16:42ZRe: Forums: Advice: Loose your paladin-hood for killing a political enemy during a civil war?OldSmithhttps://paizo.com/threads/rzs2s9bo?Loose-your-paladinhood-for-killing-a#122015-05-10T06:22:03Z2015-05-10T06:22:03Z<p>Attempted to kill or actually succeeded could be argued into any " Chaotic" role with the story line which I admit I have no knowledge of.
<br />
Chaotic good - Believed she was going to commit some sort of evil
<br />
Chaotic Neutral - Well don't really need an example for this one</p>Attempted to kill or actually succeeded could be argued into any " Chaotic" role with the story line which I admit I have no knowledge of.
Chaotic good - Believed she was going to commit some sort of evil
Chaotic Neutral - Well don't really need an example for this oneOldSmith2015-05-10T06:22:03ZRe: Forums: Advice: Loose your paladin-hood for killing a political enemy during a civil war?OldSmithhttps://paizo.com/threads/rzs2s9bo?Loose-your-paladinhood-for-killing-a#62015-05-10T05:51:16Z2015-05-10T05:51:16Z<p>This seems to fall directly into the "Lawful" part of your alignment.
<br />
If the authority you are in service to has laws that state he must face trial and can't be executed then you are sort of stuck.
<br />
As for him not being evil that is perfectly reasonable Just because he tried to kill her does not automatically make him evil</p>This seems to fall directly into the "Lawful" part of your alignment.
If the authority you are in service to has laws that state he must face trial and can't be executed then you are sort of stuck.
As for him not being evil that is perfectly reasonable Just because he tried to kill her does not automatically make him evilOldSmith2015-05-10T05:51:16ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=2#962015-05-09T23:15:37Z2015-05-09T23:15:37Z<p>After examining the wall Ruegann attempts to climb up</p>
<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span></p>
<p><i>not sure how many checks are needed</i>
<br />
<span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span>
<br />
<span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span>
<br />
<span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span></p>After examining the wall Ruegann attempts to climb up
[dice=Climb]1d20+7[/dice]
not sure how many checks are needed
[dice=Climb]1d20+7[/dice]
[dice=Climb]1d20+7[/dice]
[dice=Climb]1d20+7[/dice]Ruegann Mankin (alias of OldSmith)2015-05-09T23:15:37ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=2#912015-05-09T04:27:31Z2015-05-09T04:27:31Z<p>Ruegann wanders over to look at the east wings wall</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>Ruegann wanders over to look at the east wings wall
[dice=Perception]1d20+6[/dice]Ruegann Mankin (alias of OldSmith)2015-05-09T04:27:31ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=2#822015-05-07T21:56:07Z2015-05-07T21:56:07Z<p>Ruegann moves to the west wing and starts looking amongst the rubble</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span></p>Ruegann moves to the west wing and starts looking amongst the rubble
[dice=Perception]1d20+6[/dice]Ruegann Mankin (alias of OldSmith)2015-05-07T21:56:07ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayOldSmithhttps://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=2#772015-05-07T18:11:34Z2015-05-07T18:11:34Z<p>Ruegann draws a dagger while waiting for a path through the door to clear</p>Ruegann draws a dagger while waiting for a path through the door to clearOldSmith2015-05-07T18:11:34ZRe: Forums: Rules Questions: Off Hand LongbowsOldSmithhttps://paizo.com/threads/rzs2s8y7&page=2?Off-Hand-Longbows#612015-05-07T14:34:43Z2015-05-07T14:34:43Z<p>I don't know if this will help or make matters worse.
<br />
But assuming your off hand is your non dominant hand and that is where you are wearing the buckler( a right handed person has buckler on left arm) And then you think about the actual mechanics of firing a bow. Bow held in off hand and drawn, loaded etc with main hand. May explain why your off hand is not available for other tasks.</p>I don't know if this will help or make matters worse.
But assuming your off hand is your non dominant hand and that is where you are wearing the buckler( a right handed person has buckler on left arm) And then you think about the actual mechanics of firing a bow. Bow held in off hand and drawn, loaded etc with main hand. May explain why your off hand is not available for other tasks.OldSmith2015-05-07T14:34:43ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=2#692015-05-06T18:16:59Z2015-05-06T18:16:59Z<p>Ruegann waits anxiously unable to get through the door</p>Ruegann waits anxiously unable to get through the doorRuegann Mankin (alias of OldSmith)2015-05-06T18:16:59ZRe: Forums: Advice: Advice Please: THE THRILL IS GONE (Veteran Gamer Blues)OldSmithhttps://paizo.com/threads/rzs2s8nd&page=2?Advice-Please-THE-THRILL-IS-GONE#892015-05-06T05:19:31Z2015-05-06T05:19:31Z<p>I am currently out of ideas to fix burn out as so many have been mentioned.
<br />
But also being a gamer since the 80's and reading this thread I truly hope that the good folks at Paizo are also reading it and taking notes.</p>
<p>And Headfirst I have to agree for many years all the players I knew refused miniatures and mats enjoying keeping the game imagination based</p>I am currently out of ideas to fix burn out as so many have been mentioned.
But also being a gamer since the 80's and reading this thread I truly hope that the good folks at Paizo are also reading it and taking notes.
And Headfirst I have to agree for many years all the players I knew refused miniatures and mats enjoying keeping the game imagination basedOldSmith2015-05-06T05:19:31ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=2#632015-05-06T01:54:46Z2015-05-06T01:54:46Z<p>Ruegann looks at the group </p>
<p><b>"hmmpf...if it is not just hungry. I have my blades but need be much closer"</b></p>Ruegann looks at the group
"hmmpf...if it is not just hungry. I have my blades but need be much closer"Ruegann Mankin (alias of OldSmith)2015-05-06T01:54:46ZRe: Forums: Advice: How to track ammunitionOldSmithhttps://paizo.com/threads/rzs2s8c2&page=3?How-to-track-ammunition#1012015-05-05T16:46:15Z2015-05-05T00:17:55Z<p>Well Someone let the game designers know that all the games we have been playing for decades are full of useless fluff. Like magical enhancements to have weapons return or quivers re fill, not to mention all those useless bags of holding. And no reason to put towns or markets in the game. Just throw some gold over your shoulder and poof everything you want is right there</p>Well Someone let the game designers know that all the games we have been playing for decades are full of useless fluff. Like magical enhancements to have weapons return or quivers re fill, not to mention all those useless bags of holding. And no reason to put towns or markets in the game. Just throw some gold over your shoulder and poof everything you want is right thereOldSmith2015-05-05T00:17:55ZRe: Forums: Advice: How to track ammunitionOldSmithhttps://paizo.com/threads/rzs2s8c2&page=2?How-to-track-ammunition#972015-05-05T03:08:09Z2015-05-04T23:40:51Z<p>So for all the people here that say do not count arrows.
<br />
Do you extend this courtesy to every player at your tables. A player building a fighter around the spear or throwing axe. Or a thief throwing daggers do they all get unlimited ammo at your tables</p>So for all the people here that say do not count arrows.
Do you extend this courtesy to every player at your tables. A player building a fighter around the spear or throwing axe. Or a thief throwing daggers do they all get unlimited ammo at your tablesOldSmith2015-05-04T23:40:51ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay&page=2#532015-05-04T22:19:30Z2015-05-04T22:19:30Z<p>Ruegann retrieves his dagger before joining the others</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span></p>Ruegann retrieves his dagger before joining the others
[dice=Perception]1d20+6[/dice]Ruegann Mankin (alias of OldSmith)2015-05-04T22:19:30ZRe: Forums: Advice: Advice Please: THE THRILL IS GONE (Veteran Gamer Blues)OldSmithhttps://paizo.com/threads/rzs2s8nd?Advice-Please-THE-THRILL-IS-GONE#352015-05-04T04:38:20Z2015-05-04T04:38:20Z<p>Infusing new blood into your gaming group. I have noticed that constant gaming with the same group can dull the game as you start to know the players responses before they do. Or possibly find a new group entirely but this is probably difficult in the age of video games.</p>
<p>Take a break. I was in the same boat when a geographical relocation forced an extended break on me and know I can't wait to return to gaming</p>Infusing new blood into your gaming group. I have noticed that constant gaming with the same group can dull the game as you start to know the players responses before they do. Or possibly find a new group entirely but this is probably difficult in the age of video games.
Take a break. I was in the same boat when a geographical relocation forced an extended break on me and know I can't wait to return to gamingOldSmith2015-05-04T04:38:20ZRe: Forums: Advice: Casting a spell as a non casterOldSmithhttps://paizo.com/threads/rzs2s8p7?Casting-a-spell-as-a-non-caster#32015-05-04T03:50:31Z2015-05-04T03:50:31Z<p>ok thanks. It got confusing as other traits allowed a spell like ability to non casters</p>ok thanks. It got confusing as other traits allowed a spell like ability to non castersOldSmith2015-05-04T03:50:31ZForums: Advice: Casting a spell as a non casterOldSmithhttps://paizo.com/threads/rzs2s8p7?Casting-a-spell-as-a-non-caster#12015-05-04T03:23:21Z2015-05-04T03:23:21Z<p>So I am sure I am missing something but I am looking at traits and the trait "Gifted Adept" States you can pick a spell and cast it at +1 caster level.</p>
<p>Question there is no class restriction for this trait. Does that mean any class can take it and get a 1st level spell. Caster level 0+1 = level 1</p>So I am sure I am missing something but I am looking at traits and the trait "Gifted Adept" States you can pick a spell and cast it at +1 caster level.
Question there is no class restriction for this trait. Does that mean any class can take it and get a 1st level spell. Caster level 0+1 = level 1OldSmith2015-05-04T03:23:21ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay#422015-05-03T20:52:11Z2015-05-03T20:52:11Z<p>Ruegann steps back a bit without taking his eyes off the dog
<br />
<b>"I understand hungry, but if dog attacks dog dies"</b></p>Ruegann steps back a bit without taking his eyes off the dog
"I understand hungry, but if dog attacks dog dies"Ruegann Mankin (alias of OldSmith)2015-05-03T20:52:11ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay#402015-05-03T20:36:55Z2015-05-03T20:36:55Z<p><b>"hmmpf...Dog already try chewing on piece of me"</b></p>"hmmpf...Dog already try chewing on piece of me"Ruegann Mankin (alias of OldSmith)2015-05-03T20:36:55ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay#372015-05-03T17:39:51Z2015-05-03T17:39:51Z<p>Ruegann spins to face the dog and with a shout drives two (Flurry of Blows) fast kicks at the dog
<br />
<span class="messageboard-dice"><b>Attack1:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span><span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class="messageboard-dice"><b>attack2:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span><span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>Ruegann spins to face the dog and with a shout drives two (Flurry of Blows) fast kicks at the dog
[dice=Attack1]1d20+3;1d6+3[/dice]
[dice=attack2]1d20+2;1d6+2[/dice]Ruegann Mankin (alias of OldSmith)2015-05-03T17:39:51ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay#282015-05-02T15:37:16Z2015-05-02T15:37:16Z<p>Ruegann steps forward kicking the dog</p>
<p><span class="messageboard-dice"><b>attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span><span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>Ruegann steps forward kicking the dog
[dice=attack]1d20+3; 1d6+3[/dice]Ruegann Mankin (alias of OldSmith)2015-05-02T15:37:16ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay#222015-05-01T18:16:10Z2015-05-01T18:16:10Z<p>Ruegann draws a dagger moving towards the dogs throwing it when he gets in range</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span><span class="messageboard-dice">1d3 ⇒ 2</span></p>Ruegann draws a dagger moving towards the dogs throwing it when he gets in range
[dice=Attack]1d20+1; 1d3[/dice]Ruegann Mankin (alias of OldSmith)2015-05-01T18:16:10ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay#132015-05-01T01:36:08Z2015-05-01T01:36:08Z<p>Moving towards the ruble
<br />
<b>"Shall we search ruble first"</b></p>Moving towards the ruble
"Shall we search ruble first"Ruegann Mankin (alias of OldSmith)2015-05-01T01:36:08ZRe: Forums: Play-by-Post Discussion: [PFS] Master of the Fallen Fortress DiscussionRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/discussion#192015-04-29T23:31:52Z2015-04-29T23:31:52Z<p>SO you want it to look like this</p>SO you want it to look like thisRuegann Mankin (alias of OldSmith)2015-04-29T23:31:52ZRe: Forums: Play-by-Post: [PFS] Master of the Fallen Fortress GameplayRuegann Mankin (alias of OldSmith)https://paizo.com/campaigns/PFSMasterOfTheFallenFortress/gameplay#82015-04-29T02:57:57Z2015-04-29T02:57:57Z<p>edit post to be from Ruegann Mankin</p>edit post to be from Ruegann MankinRuegann Mankin (alias of OldSmith)2015-04-29T02:57:57Z