paizo.com Favorited Posts by OS_Dirkpaizo.com Favorited Posts by OS_Dirk2020-03-27T20:51:16Z2020-03-27T20:51:16ZRe: Forums: Homebrew and House Rules: I need help with cursed itemsOS_Dirkhttps://paizo.com/threads/rzs2ljwo?I-need-help-with-cursed-items#212016-03-31T13:21:53Z2016-03-31T05:10:38Z<p>I've thought about this one for awhile, and have always thought that this would be one of those useful cursed objects.</p>
<p>The Mercenary Eyepatch</p>
<p>This is a black leather eyepatch with embroidered with a crimson skull and crossbones. A character wearing the eyepatch gains the benefit of continuous <i>Deathwatch</i>, and <i>Discern Value</i> as well as low-light vision and dark-vision through the covered eye, as if the eyepatch were not obstructing vision. However, for every minute that the eyepatch is worn it extracts 10 minutes of blindness (in that eye) from the character when it is taken off and cannot make use of the item again until the blindness dissipates.</p>I've thought about this one for awhile, and have always thought that this would be one of those useful cursed objects.
The Mercenary Eyepatch
This is a black leather eyepatch with embroidered with a crimson skull and crossbones. A character wearing the eyepatch gains the benefit of continuous Deathwatch, and Discern Value as well as low-light vision and dark-vision through the covered eye, as if the eyepatch were not obstructing vision. However, for every minute that the eyepatch is worn it...OS_Dirk2016-03-31T05:10:38ZRe: Forums: Rules Questions: way too big Dancing weapons?OS_Dirkhttps://paizo.com/threads/rzs2tkcm?way-too-big-Dancing-weapons#62016-04-07T00:11:18Z2016-03-31T04:35:33Z<div class="messageboard-quotee">Hugo Rune wrote:</div><blockquote>I would say that if the weapon can be wielded then it can be used for its dancing property. When it is dancing it does not carry the inappropriate size penalties; just as it does not gain or lose strength modifiers.</blockquote><p>I definitely agree based on a "RAW" interpretation, but see this as problematic from a few standpoints.
<p>Where is the STR score derived from? If it doesn't have a strength score, what's the point of dancing? A +1 dancing dagger that can't ever deal more than one point of damage, for 4 rounds, doesn't exactly strike me as having much of a useful purpose.</p>
<p>Also, what about the size penalty for the weapon itself as a creature? Theoretically, the weapon <i>would</i> have a size bonus/size penalty, in of itself, because it is fighting as its own creature. That's why I was referring to the <i>Animate Objects</i> spell for an example.</p>
<div class="messageboard-quotee">Hugo Rune wrote:</div><blockquote>Reverse engineering some rationale: The weapon needs to learn the fighting style of the wielder to dance - that provides an explanation of why it inherits the BAB from the wielder.</blockquote><p>I agree with this sentiment, for the most part, though the rationale has a few limitations. What about non-proficiency penalties? If the character isn't proficient, inheriting the fighting style should (arguably) cause the weapon to inherit the -4 non-proficiency penalty as well.
<p>The 'Use Magic Device' question an also come up, as what stops an extremely clever caster from choosing to create a weapon that requires the activator to be a cloud giant. Does the weapon now assume the BAB of a cloud giant?</p>
<p>—-</p>
<p>Unfortuantely, this is one of those situations where there is ample room for rules laywering on both sides, because none of the rules that <i>could</i> apply are very modular.</p>
<p>If there is a choice, I would stick to the lazy (houserule) way of doing it, and simply assume the weapon is always as if being wielded by the character in question, given that trying to plot the numbers between Bestiary, Ultimate Combat, and the Core Rulebook can be a bit tedius.</p>Hugo Rune wrote:I would say that if the weapon can be wielded then it can be used for its dancing property. When it is dancing it does not carry the inappropriate size penalties; just as it does not gain or lose strength modifiers.
I definitely agree based on a "RAW" interpretation, but see this as problematic from a few standpoints. Where is the STR score derived from? If it doesn't have a strength score, what's the point of dancing? A +1 dancing dagger that can't ever deal more than one...OS_Dirk2016-03-31T04:35:33ZRe: Forums: Rules Questions: way too big Dancing weapons?OS_Dirkhttps://paizo.com/threads/rzs2tkcm?way-too-big-Dancing-weapons#22016-04-07T00:10:03Z2016-03-31T04:05:29Z<p>I'm rather curious to see what the official ruling on this one would be. </p>
<div class="messageboard-quotee">Dancing Weapon wrote:</div><blockquote>It fights for 4 rounds using the <b>base attack</b> bonus of the one who loosed it and then drops.[/b]</blockquote><p>If this is more or less the whole of it, then there should be absolutely no need to worry about the size penalty of the weapon, whatsoever, because the dancing quality <b>only</b> takes on the base attack bonus of the activator, and nothing else... All other things would be completely irrelevant.
<p>(Which begs a whole new question: Could one, conceivably, <i>emulate</i> a better base attack when activating? Would emulating a creature that has a better base attack do the trick? - I realize I digress)</p>
<p>OK, back to topic.</p>
<p>How do we determine the AC, size bonus/size penalty of the weapon (as a creature), its strength and dex score, etc. </p>
<p>We should easily be able to calculate the hitpoints of the weapon (needed for sundering), but what about the rest? AC, size bonus/size penalty (as a creature), STR, DEX, etc?</p>
<p>Unless the weapon already has other stats from being sentient, I refer to the bestiary entry on animated objects spell. An animated object the size of a chair has a STR of 14 and is a medium creature. One the size of a wagon has a STR of 30 and is a huge creature. </p>
<p>Therefore, a dancing battering ram deals 3d6+10 damage, and has a +8 bonus to attack in addition to the activator's base attack bonus. (+10 from Str, -2 from size)</p>I'm rather curious to see what the official ruling on this one would be.
Dancing Weapon wrote:It fights for 4 rounds using the base attack bonus of the one who loosed it and then drops.[/b]
If this is more or less the whole of it, then there should be absolutely no need to worry about the size penalty of the weapon, whatsoever, because the dancing quality only takes on the base attack bonus of the activator, and nothing else... All other things would be completely irrelevant. (Which begs a...OS_Dirk2016-03-31T04:05:29ZRe: Forums: Rules Questions: Gauntlet questionsOS_Dirkhttps://paizo.com/threads/rzs2tk4t?Gauntlet-questions#352016-03-31T03:51:01Z2016-03-31T03:40:42Z<p>In the "special materials" section of both Pathfinder Core Rulebook and Ultimate Equipment, a weapon or armor that is crafted from a certain special materials (mithril, adamantine, blood crystal, etc) is <b>automatically</b> masterwork.</p>
<p>So, if you're dealing with a complete suit of adamantine armor, the gauntlets are automatically masterwork, per RAW. There is no separate 300gp price from masterworking. The special material cost takes care of it.</p>
<p>Now, as far as a common steel gauntlet is concerned from a masterwork suit of armor. Unfortunately, on that one, I would have to agree with the others. It'd require +300gp to focus attention on the gauntlets to make them masterwork in terms of weapon efficiency.</p>In the "special materials" section of both Pathfinder Core Rulebook and Ultimate Equipment, a weapon or armor that is crafted from a certain special materials (mithril, adamantine, blood crystal, etc) is automatically masterwork.
So, if you're dealing with a complete suit of adamantine armor, the gauntlets are automatically masterwork, per RAW. There is no separate 300gp price from masterworking. The special material cost takes care of it.
Now, as far as a common steel gauntlet is concerned...OS_Dirk2016-03-31T03:40:42ZRe: Forums: Rules Questions: that one spell that requires a diamond worth 5000 gp?OS_Dirkhttps://paizo.com/threads/rzs2tja2&page=3?that-one-spell-that-requires-a-diamond-worth#1142016-03-28T03:37:50Z2016-03-28T03:07:54Z<div class="messageboard-quotee">CampinCarl9127 wrote:</div><blockquote>Imagine if the cost of a spell was "Copper worth 5000gp". </blockquote><p>Somehow, I think this <i>might</i> actually be more thematically appropriate than running off to find diamond(s).
<p>So..., the idiot fighter bites the dust again (probably because of the party rogue) and now the survivors need to scrounge up 500,000 copper pieces to pay the Charon for the return trip across the river Styx.</p>
<p>Could you <i>imagine</i> how long it would take the surrounding economies to recover from the near complete lack of ready cash?</p>
<p>It would take <i>years</i> for that economy to recover, and at <i>least</i> several months and the local underlords having to call in favors to the dukes and earls to try and make up the budgetary shortfalls out of tax revenues.</p>
<p>All of the land is going to feel bear the brunt of the ritual sacrifice necessary to bring back that fighter, all because of it requiring 500,000 copper.</p>
<p>Not only that, but could you imagine how much the <i>reputation</i> of the former adventurers of renown would be changed? Sure they routed that hobgoblin war band, and clipped the wings of that young adult red dragon, but now they've prevented an extended family of serfs from buying a plot of land and buying themselves out of slavery. - Think the populace will look at them the same way again? Think that this party is going to be <i>paid</i> by any of the local lords for troubleshooting <i>ever</i> again after a stunt like this? (EDIT: How long do you think it will be before this party squares up the balance scales with the those in authority?)</p>
<p>I'm also forgetting just how <i>much</i> copper 500,000 coins is, exactly. That calculates to something like 10,300 pounds worth, and would require at least 7 type IV bags of holding just to cart it around to the site where they plan to cast the spell. Somehow I doubt the party has more than one, meaning they'll have to go acquire 6 more somehow just to bring the spell components to the same spot.</p>
<p>Or..., maybe realizing that horrible costs associated with all of this they decide to break into the hoard of a copper dragon, hoping they can keep him busy long enough resurrect their friend because they all get melted from an acidic breath weapon.</p>
<p>—-</p>
<p>OK, OK, I know I'm being a little facetious by this point, but I still think it's an interesting thought.</p>
<p>Anyway, in all seriousness, value has always been and will always be a sliding scale.</p>
<p>The whole point of the list prices in the book is to provide a frame of reference for <i>relative</i> value within Golarion. You could be adventuring on the elemental plane of earth, and now that "5,000gp" diamond in relative value could be dinner stolen from the king of the Xorn. (EDIT: I envision <b>that</b> diamond to be the size of a Volkswagen and cut brilliantly enough to outshine even the most arrogant paladin of the sun god.)</p>
<p>Whether or not diamond needs to be singular or whole doesn't even matter in that light. The only real measure is how difficult is the spell supposed to be in order to pull of in your setting. - If your party can afford to equip themselves with a bunch of +1 and +2 equipment, then they ought to be able to get access to a resurrection spell equally easily. - If it took six years of game time for the party to acquire a single +1 weapon, which turns out to be an artifact in this magic starved world, then resurrection ought to take <i>500,000 copper</i> along with all of the difficulties that entails.</p>CampinCarl9127 wrote:Imagine if the cost of a spell was "Copper worth 5000gp".
Somehow, I think this might actually be more thematically appropriate than running off to find diamond(s). So..., the idiot fighter bites the dust again (probably because of the party rogue) and now the survivors need to scrounge up 500,000 copper pieces to pay the Charon for the return trip across the river Styx.
Could you imagine how long it would take the surrounding economies to recover from the near complete...OS_Dirk2016-03-28T03:07:54Z