paizo.com Recent Posts by Northmanpaizo.com Recent Posts by Northman2022-07-14T14:00:31Z2022-07-14T14:00:31ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=4#1852012-01-07T08:45:00Z2012-01-07T08:45:00Z<p>Alright!</p>Alright!Gaddak Orlovsky (alias of Northman)2012-01-07T08:45:00ZRe: Forums: Recruitment: Is there anyone else who would like to play a Kingmaker game?Northmanhttps://paizo.com/threads/rzs2nan9?Is-there-anyone-else-who-would-like-to-play-a#262012-01-07T02:08:53Z2012-01-07T02:08:53Z<p>Also, following the lines of this thread somewhat, I'm in a Kingmaker game already running where we've lost our GM. We would be quite delighted to have someone pick up the threads. We're 5 characters that are quite detailed with lots of interaction and roleplaying so far and I'm pretty certain that a willing GM would not be disappointed.</p>Also, following the lines of this thread somewhat, I'm in a Kingmaker game already running where we've lost our GM. We would be quite delighted to have someone pick up the threads. We're 5 characters that are quite detailed with lots of interaction and roleplaying so far and I'm pretty certain that a willing GM would not be disappointed.Northman2012-01-07T02:08:53ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=4#1762012-01-06T14:36:07Z2012-01-06T14:36:07Z<p>I second that. And, seeing as it's Friday, we should probably be thinking about how to handle this. I really like this game and would like to continue playing.</p>I second that. And, seeing as it's Friday, we should probably be thinking about how to handle this. I really like this game and would like to continue playing.Gaddak Orlovsky (alias of Northman)2012-01-06T14:36:07ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay&page=4#1812011-12-22T01:22:58Z2011-12-22T01:22:58Z<div class="messageboard-quotee">Vorik Torgrimson wrote:</div><blockquote><span class=messageboard-ooc>I'm fairly new to the PbP games (Although I've been gaming and GMing for a looooong time.) so please take this in the spirit of curiosity rather than an actual immediate suggestion. Is there a general time frame before people give up or assume the game is dead? What about recruiting another GM to take over if he doesn't return in a given amount of time? I'd also offer to act as an interim GM for this current encounter if we wanted to move it forward a little, but again I'm not sure that is kosher and I wouldn't want to hijack Varash's game.</span></blockquote><p><span class=messageboard-ooc> There's really no rule or norm for this as far as I know. Around certain holidays and such, I think it's best to just wait. That the GM disappears for about a week is rare, but in this case it's safe to assume it's because of Christmas. If he hasn't checked in before new year, then we should really worry. Games can be pretty resilient if the player base is strong and willing to wait, and I believe this can easily be revived for quite some time to come. I would wait quite a bit longer before running the encounter or looking for replacements.</span>
<p><span class=messageboard-ooc>Traps are pretty neat and can provide nice tactical options, for instance if coupled with Bull Rush and the like. Or Hydraulic Blast (if it's not of an opposition school for Peregrine?). Sure, they're not as flashy as most spells, but they too can get augmented with feats and can be useful in and out of combat.</span></p>Vorik Torgrimson wrote:I'm fairly new to the PbP games (Although I've been gaming and GMing for a looooong time.) so please take this in the spirit of curiosity rather than an actual immediate suggestion. Is there a general time frame before people give up or assume the game is dead? What about recruiting another GM to take over if he doesn't return in a given amount of time? I'd also offer to act as an interim GM for this current encounter if we wanted to move it forward a little, but again...Gaddak Orlovsky (alias of Northman)2011-12-22T01:22:58ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay&page=4#1782011-12-21T17:48:02Z2011-12-21T17:48:02Z<p><span class=messageboard-ooc>The GM did mention he was busy with the Holidays earlier. Family business and stuff seem to cool down around the 26th, so I wouldn't worry just yet. And even if we were to worry, it might be possible to recruit another GM. He is after all running two Kingmaker games, and it being an ADventure Path, we might get lucky and find someone if it comes to that. Let's hope not.</span></p>
<p><span class=messageboard-ooc>Anyway, I think Valeria should be written out rather than wiped from existence - even though either actually works about equally well at this point, to be honest. So it's about the same to me.</span></p>
<p><span class=messageboard-ooc>It would appear the group is fairly balanced as it is. There's a lack of rogue, and some redundancy between me and Jaestra in terms of wilderness skills, but those will only come in handy I believe. A quick multiclass into rogue for someone could solve that issue, but I believe we're good for now. However, speaking of Jaestra - I noticed you're Beastmaster, but I never really caught how that's the case from a character background point of view. If it's all the same (which it probably isn't - the Beastmaster is a pretty neat archetype), perhaps the Trapper archetype is just as viable? Well, actually, if the GM allows, you could have both archetypes since apart from the skills (where one alters and the other adds), the archetypes changes different class abilities and the rules allow you to have more than one archetype if that's the case. Just a thought. No need to feel pressured.</span></p>The GM did mention he was busy with the Holidays earlier. Family business and stuff seem to cool down around the 26th, so I wouldn't worry just yet. And even if we were to worry, it might be possible to recruit another GM. He is after all running two Kingmaker games, and it being an ADventure Path, we might get lucky and find someone if it comes to that. Let's hope not.
Anyway, I think Valeria should be written out rather than wiped from existence - even though either actually works about...Gaddak Orlovsky (alias of Northman)2011-12-21T17:48:02ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=4#1602011-12-15T15:04:01Z2011-12-15T15:04:01Z<p>I gathered, but it takes at least one variable out of it:)</p>I gathered, but it takes at least one variable out of it:)Gaddak Orlovsky (alias of Northman)2011-12-15T15:04:01ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay&page=4#1682011-12-15T14:49:09Z2011-12-15T14:49:09Z<p><span class=messageboard-ooc>I agree with Jaestra. And the fact that the cart was actually used as a reference point.</span></p>
<p><span class=messageboard-ooc>Also: It appears I will use the surprise round to move to L15, as I believe I'll then be adjacent to the leader? The whole idea is Gaddak walking towards him while talking.
<br />
</span></p>I agree with Jaestra. And the fact that the cart was actually used as a reference point.
Also: It appears I will use the surprise round to move to L15, as I believe I'll then be adjacent to the leader? The whole idea is Gaddak walking towards him while talking.Gaddak Orlovsky (alias of Northman)2011-12-15T14:49:09ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=4#1572011-12-15T14:45:27Z2011-12-15T14:45:27Z<p>I have a suggestion for the whole map issue; I do not believe it's necessary to edit it with our positions. As long as there are coordinates, only stating them would be quicker and easier (at the expense of not being able to see the situation at a glance, of course). Less work in map upkeep.</p>
<p>Edit: This is not to say that the map as it is isn't good work :)</p>I have a suggestion for the whole map issue; I do not believe it's necessary to edit it with our positions. As long as there are coordinates, only stating them would be quicker and easier (at the expense of not being able to see the situation at a glance, of course). Less work in map upkeep.
Edit: This is not to say that the map as it is isn't good work :)Gaddak Orlovsky (alias of Northman)2011-12-15T14:45:27ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay&page=4#1532011-12-14T22:12:13Z2011-12-14T22:12:13Z<p><span class=messageboard-ooc>L20, or preferably close to the leader is desired. Also, forgot initiative <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span> </span></p>L20, or preferably close to the leader is desired. Also, forgot initiative [dice]1d20 + 2[/dice]Gaddak Orlovsky (alias of Northman)2011-12-14T22:12:13ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay&page=3#1452011-12-14T16:46:53Z2011-12-14T16:46:53Z<p>Gaddak woke early, and while he also prayed to Erastil, his concerns were more communal than natural. His meditation spot was dead in the center of the courtyard - a place for people to meet and commerce and fair trade to take place. Or at least that was what had been intended. He nods politely to any of his companions that might pass by.</p>
<p>Once everyone were at the ready and Oleg and Svetlana anticipated the bandits to arrive, Gaddak took his place inside the house doors awaiting the bandits. When the bandits arrived through the, he offered a quick prayer to Erastil. <i><b>"Guide me,"</b></i> he whispered while clutched his holy symbol and kissed his signet ring.</p>
<p><span class=messageboard-ooc>This is Gaddak casting Guidance prior to combat - it lasts long enough for him to step out with it still in effect</span></p>
<p>The bandits all scattered about. Some to eat, others fetched goods from the storage and the leader addressed Oleg. This Gaddak felt was his cue.</p>
<p>The big man stepped out of the house with sword in hand. His shield was loosely hung over his shoulder. He took slow, deliberate steps as he strode towards the leader, weighting him up and down.</p>
<p><b>"I'm afraid Oleg will no longer 'trade' with you,"</b> he said sternly out loud, allowing his companions to ready themselves and draw attention to himself as the gates closed.</p>
<p><b>"and your days of banditry will come to an end. I will give you [u]one[/u] chance to lay down your arms peacefully. Those who do will be spared, those who don't... well, let's just say it gets messy,"</b> he nodded towards the closing gates and the general direction of Jaestra.</p>
<p><span class=messageboard-ooc>Intimidate with Guidance to make them surrender or face the consequences <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
Surprise round: Ready action to move into position or strike if arms are not taken, Attack, if in range <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span> damage with two hands <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span>.
<br />
First round: Activate justice Judgement (+1 attack, swift), ready shield (AC 18, move), Attack <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span>, damage <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span>.</span></p>Gaddak woke early, and while he also prayed to Erastil, his concerns were more communal than natural. His meditation spot was dead in the center of the courtyard - a place for people to meet and commerce and fair trade to take place. Or at least that was what had been intended. He nods politely to any of his companions that might pass by.
Once everyone were at the ready and Oleg and Svetlana anticipated the bandits to arrive, Gaddak took his place inside the house doors awaiting the bandits....Gaddak Orlovsky (alias of Northman)2011-12-14T16:46:53ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=3#1492011-12-14T16:31:08Z2011-12-14T16:31:08Z<p>Doesn't say he does, at least not how I interpret it. Besides, Oleg said to the characters that if they planned anything, they would stay in hiding. I'll simply not address it explicitly in my post, leaving the GM room for Oleg and Svetlana to take cover if they're there, which is what Gaddak's entrance was intended to do.</p>Doesn't say he does, at least not how I interpret it. Besides, Oleg said to the characters that if they planned anything, they would stay in hiding. I'll simply not address it explicitly in my post, leaving the GM room for Oleg and Svetlana to take cover if they're there, which is what Gaddak's entrance was intended to do.Gaddak Orlovsky (alias of Northman)2011-12-14T16:31:08ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=3#1472011-12-14T16:20:55Z2011-12-14T16:20:55Z<p>No, as I read it, Oleg is not present, but is shouted for to come out. Even if Oleg is present, Gaddak will simply walk out from the house and allow Oleg and Svetlana to enter.</p>No, as I read it, Oleg is not present, but is shouted for to come out. Even if Oleg is present, Gaddak will simply walk out from the house and allow Oleg and Svetlana to enter.Gaddak Orlovsky (alias of Northman)2011-12-14T16:20:55ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=3#1392011-12-14T05:01:08Z2011-12-14T05:01:08Z<p>That's ok. Do you mind giving a quick thought to the Justicar idea, Varash? No biggie, though, since it's not important for a few levels yet.</p>
<p>Also, before anyone posts: Can we assume the plan is in motion, in which case it is Gaddak, and not Oleg, who comes out when the leader shouts and everyone is in place somewhere with Vorik and Valeria ready to close the doors?</p>
<p>I suggest we make any last-minute alterations here OOC.</p>
<p>And I also did like the idea of roleplaying the rest of the evening.</p>That's ok. Do you mind giving a quick thought to the Justicar idea, Varash? No biggie, though, since it's not important for a few levels yet.
Also, before anyone posts: Can we assume the plan is in motion, in which case it is Gaddak, and not Oleg, who comes out when the leader shouts and everyone is in place somewhere with Vorik and Valeria ready to close the doors?
I suggest we make any last-minute alterations here OOC.
And I also did like the idea of roleplaying the rest of the evening.Gaddak Orlovsky (alias of Northman)2011-12-14T05:01:08ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=3#1372011-12-14T04:24:08Z2011-12-14T04:24:08Z<p>Got a post up. It addresses some of the earlier discussions. In short: Gaddak suggests to be the negotiator for the bandit's surrender. He's got a nice Intimidate and Diplomacy score. Not sure about any of the other characters' score there, but I wanted to roleplay it out with him stating he's met with bandits on such occasions before. I've also taken escape routes into account.</p>
<p>And I'm all game for roleplaying the evening or night. I reeeally wanted to take part of that weapon conversation, but couldn't find a smooth way to do it. It's funny with such show and tell :) Especially since I gather most has a masterwork weapon of one sort or other?</p>
<p>Also, a quick question: What do you guys think of the Justicar prestige class? It so fits this character in theme, if not completely in abilities. Those are quite inconsistent - I mean, Sure Shot? Why is it there? And what does Oathmark do except some rather neat fluff? Should the Justicar not get a bonus versus someone with a broken oath? Besides, it's not updated for Pathfinder rules. With some alteration I see a really nice, interesting three level prestige class that even could interact with Inquisitor, Paladin and/or Cleric abilities or domains (law).</p>
<p>Another neat prestige class is the Student of War - even though Gaddak is hard pressed to meet that Combat Expertise feat. For a quick dip into that PrC (to augment Justice and Bane with Know Your Enemy), I would have to take two levels of Fighter with the Lore Warden archetype.</p>
<p>I'm not sure which of the two are the cooler (or better) option, and I believe Justicar would need some alteration despite being "converted" on the srd site (I'd happily tailor it more, but the quick fix would be to fix hd to d10, increase spellcasting at level 1 and 3 if not all three levels, and either switch Sure Shot for Weapon Specialization or a Combat Feat, and add some bonus for the Justicar against someone who breaks an oath)</p>Got a post up. It addresses some of the earlier discussions. In short: Gaddak suggests to be the negotiator for the bandit's surrender. He's got a nice Intimidate and Diplomacy score. Not sure about any of the other characters' score there, but I wanted to roleplay it out with him stating he's met with bandits on such occasions before. I've also taken escape routes into account.
And I'm all game for roleplaying the evening or night. I reeeally wanted to take part of that weapon conversation,...Gaddak Orlovsky (alias of Northman)2011-12-14T04:24:08ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay&page=3#1322011-12-14T03:32:56Z2011-12-14T03:32:56Z<p>As ways of non-capital punishment was discussed, Peregrine Fetch had suggested branding by way of removing fingers. The suggestion seemed just and would indeed tell them if the bandit had been true about his redemption or not. <b>"It is an excellent suggestion, Mister Fetch,"</b> the Orlovsky son agreed, <b>"and I never meant for the bandits not to be properly interrogated if such is deemed of use, which I'm sure it is. It was merely a general idea."</b></p>
<p>There had also been some uncertainty to what execution method would be best, and it hadn't surprised Gaddak that his suggestion about leaving the executed on display had been ill met. <b>"Well, a proper burial it is, then, but I still want to give my voice to hanging. Even if we do not leave the executed for display, which I agree is a rather barbaric - if effective - way, it still serves a purpose to have a hanging rope on display. It is just as fast and effective as beheading by axe or sword, and far less messy. The smell of blood attracts just as much unwanted wildlife as dead bodies once we're concerned with that,"</b> Gaddak added, more as a concluding opinion than anything else, but the discussion went on for a bit more. Gaddak did not worry that the dead bodies might turn into undead the way Vorik did. Although he knew of them, Gaddak didn't see any reason for that kind of corruption here.</p>
<p>But the discussion had been cut short as another person entered. It was a large woman, dwarfing Gaddak she stood even taller than Vorik. She looked as she knew her way around battle and the wilds and soon presented herself and the Charter.</p>
<p><span class=messageboard-ooc>As already mentioned, Gaddak stands around 6'3" and is quite sturdy. He has dark hair, green eyes, some stubs, a slight scar on his forehead and wears a light chain armor and finely sewn traveling clothes in deep yellow, green, brown and black. At select places on his armor and clothes is a crest with prominent stag antlers over a forest with a black eagle above it all. At this point in time, he's supporting his sheathed sword, a falcata, with his left hand, holding it like a cane towards the floor while he sits. There's a signet ring on his little finger, and the hilt of the sword is stylized as an eagle.</span></p>
<p><b>"Greetings, Miss Abia. I am Gaddak Orlovsky of Wind's Rest, pleased to meet you,"</b> Gaddak politely introduced himself. After a while she had been properly inducted into the ongoing discussion.</p>
<p>Gaddak weighted the various suggestions and propositions, and nodded when it was suggested Jaestra should take a position up high. As earlier, it appeared that Peregrine once again thought together a rather elaborate, but sound plan.</p>
<p><b>"If we want these to surrender, I believe I would best be of use telling them to do so. I have dealt with quite a few bandits in my time, and know how to be persuasive in these matters,"</b> Gaddak stated.</p>
<p><b>"Therefore, my suggestion for alteration of the plan would simply be that the signal is me stepping forth while Sir Torgrimson and our latest arrival here, Miss Abia, close the doors. And, yes, while it's true that we cannot know how the thieves will react, I believe we can assume that a stranger stepping forth and speaking to them will have their attention long enough for us to close the doors. If needed, we can also use this time adjust accordingly if some bandits stay outside the gates. All of us seems like capable individuals, so I'm sure we can find a way to adjust quickly. Me stepping forward can also serve as cover for Oleg and Svetlana to seek refuge, as I understand it you will have to be present in the courtyard, as usual?"</b> he stated as much as he asked, offering a solution to everyone's concern for the safety of owners of the place.</p>
<p>Gaddak also stood up at this point and started pointing around, much as the others. <b>"If Miss Gelabraes has one of the mentioned positions,"</b> he indicated the same general positions as had been pointed out earlier, <b>"and with Mister Fetch's keen mind safely placed in the stables, I am sure the two of them can warn or inform us of as appropriate. We should also agree to some fall-back strategies,"</b> Gaddak said.</p>
<p><b>"I suggest whoever is up front, most likely me, fall back through the house and escape with our hosts down the north western tower; Fetch, and possibly Miss Veridian through the stables and down the south western tower; the two at the gates could escape through them, or follow through the house or stables as appropriate. We could also use the other two towers as escape points if we want the bandits to follow or struggle with the gate. Miss Gelabraes will obviously cover our escape and escape down an appropriate tower. I can fix the towers with ropes later,"</b> Gaddak concluded.</p>
<p>—————-</p>
<p>The discussion continued for a little longer, including the distribution of beds.</p>
<p><b>"Well, I would happily offer my bed, but if so many already wishes to give up their's I am honest enough to say I won't complain. However, Mister Fetch and Miss Veridian should have one as I am sure their powers demands a fresh body and mind."</b></p>
<p>When Jaestra decided to scout the area before it got too late, with Valeria and Vorik joining her, Gaddak agreed. <b>"That sounds like a good suggestion. I will look for objects to create hiding spots with, and move that cart, before placing out the ropes while you're out,"</b> Gaddak said.</p>
<p><span class=messageboard-ooc>I'm assuming Oleg has ropes at hand, otherwise I hope we have enough in the party. To look for good places to put items, or even to find said items, here's Perception <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span></span></p>
<p>————</p>
<p>When the scouting trio returned, they found Gaddak sitting by the north eastern tower. He was leaning back against the palisade wall eating on a bread. He had taken off his armor, only walking around in his brown pants and a green shirt with black padded shoulders. The family crest on the shirt was almost blurred into the shirt in the growing twilight. Even though he was unarmored, for obvious reasons since he had hauled a lot of items, his sword laid across his legs and a dagger was tucked in his boot. A waterskin laid nearby him.</p>
<p><b>"It works!"</b> he shouted to the approaching trio, pointing towards a rope dangling down over the wall from the tower. <b>"It can be tossed either over the northern or eastern side as needed. I've done the same with the other towers,"</b> Gaddak explained.</p>
<p><b>"Hold on, let me get up there and curl it up before I join you inside,"</b> he quickly finished the piece of bread, stood up and buckled his sword, and picked up the waterskin before climbing the wall and eventually joined the others on the other side after hauling up the rope.</p>
<p><b>"Did you find or set up something useful?"</b> he asked.</p>
<p><span class=messageboard-ooc>Not sure if I need any rolls for the ropes. It is simple, sturdy knots he's probably taken 10 on either way. Whatever items he's found or placed out can be left up to the GM or the others, as appropriate, and the cart should've been moved out of the way somewhere fitting. I assumed taking 10 for the climbing as there was no risk, and it's a rope against the wall for a total of 13. Obviously one would need to roll if escaping bandits that way...</span></p>As ways of non-capital punishment was discussed, Peregrine Fetch had suggested branding by way of removing fingers. The suggestion seemed just and would indeed tell them if the bandit had been true about his redemption or not. "It is an excellent suggestion, Mister Fetch," the Orlovsky son agreed, "and I never meant for the bandits not to be properly interrogated if such is deemed of use, which I'm sure it is. It was merely a general idea."
There had also been some uncertainty to what...Gaddak Orlovsky (alias of Northman)2011-12-14T03:32:56ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=3#1302011-12-13T20:30:31Z2011-12-13T20:30:31Z<p>Gaddak is 21, born Gozran 24, 4689 AR. The current year at the start of the Kingmaker should be 4710.</p>
<p>About height and weight, I'd say he's 6'2", maybe close to 6'3" and 200 pounds. I rarely keep the specifics for such in settings where these things (most likely) aren't measured to the exact detail. He's big, but not that big when it comes to this group...</p>Gaddak is 21, born Gozran 24, 4689 AR. The current year at the start of the Kingmaker should be 4710.
About height and weight, I'd say he's 6'2", maybe close to 6'3" and 200 pounds. I rarely keep the specifics for such in settings where these things (most likely) aren't measured to the exact detail. He's big, but not that big when it comes to this group...Gaddak Orlovsky (alias of Northman)2011-12-13T20:30:31ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=3#1292011-12-13T20:18:49Z2011-12-13T20:18:49Z<div class="messageboard-quotee">Kaylee Veridian wrote:</div><blockquote> You're lucky it wasn't your hip. Those are a lot harder to replace than electronics. :) </blockquote><p>That is very true. I'm all ok, and I really understand the value of crampons...Kaylee Veridian wrote:You're lucky it wasn't your hip. Those are a lot harder to replace than electronics. :)
That is very true. I'm all ok, and I really understand the value of crampons...Gaddak Orlovsky (alias of Northman)2011-12-13T20:18:49ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=3#1262011-12-13T19:46:10Z2011-12-13T19:46:10Z<p>Hey guys! Sorry for falling off the grid for a week. It was not intentional. Unbelievably unlucky as it is, I slipped on the ice the other day, landing on top of and damaging both my phone and my laptop (no, it's true, and for one second I mistook the cracking sound my phone made for being my hip or something). Should've maybe tried to get in touch somehow while I was waiting for replacements, but between fixing this, Christmas preparations, etc, iiit kinda slipped my mind. I'll get up to speed. Luckily, the written media allows me to cover a lot of ground in very little time.</p>Hey guys! Sorry for falling off the grid for a week. It was not intentional. Unbelievably unlucky as it is, I slipped on the ice the other day, landing on top of and damaging both my phone and my laptop (no, it's true, and for one second I mistook the cracking sound my phone made for being my hip or something). Should've maybe tried to get in touch somehow while I was waiting for replacements, but between fixing this, Christmas preparations, etc, iiit kinda slipped my mind. I'll get up to...Gaddak Orlovsky (alias of Northman)2011-12-13T19:46:10ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay&page=2#542011-12-06T00:32:46Z2011-12-06T00:32:46Z<p>While both the Half-Elf and the big Ulfen seemed to have reached an accord on the arcanist's question about who would serve as an executioner, Gaddak did not agree.</p>
<p><b>"Your honor is without a doubt unquestionable, Sir, and I do not wish to challenge it,"</b> he adressed Vorik, <b>"but I have witnessed and carried out several executions in my time. Another one will simply be an addition to that dutiful burden,"</b> he confessed.</p>
<p><b>"If the bandits surrender, I propose they should be offered redemption in due time. Otherwise, they will die by the sword in battle, or be hanged upon capture and questioning,"</b> Gaddak said and looked outside, as if trying to stare through the palisade and into the wilderness.</p>
<p><b>"If at all possible despite the wildlife, I would probably hang bandit casualties to display outside. It may sound barbaric and unheard of in the cities, but in the frontier it will remind outsiders and bandits not to break the current laws - especially if outlawness is as rampant here as I was given the impression of."</b> Gaddak might not think too much of this suggestion himself, even giving it a slight frown, but he or his father had been forced to use such tactics before with much luck.</p>
<p><span class=messageboard-ooc>Tossing in a Knowledge [nature] check here to see about that wildlife and dead bodies issue, even though it in practice is an issue for later</span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span></p>While both the Half-Elf and the big Ulfen seemed to have reached an accord on the arcanist's question about who would serve as an executioner, Gaddak did not agree.
"Your honor is without a doubt unquestionable, Sir, and I do not wish to challenge it," he adressed Vorik, "but I have witnessed and carried out several executions in my time. Another one will simply be an addition to that dutiful burden," he confessed.
"If the bandits surrender, I propose they should be offered redemption in...Gaddak Orlovsky (alias of Northman)2011-12-06T00:32:46ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay#462011-12-05T15:50:35Z2011-12-05T15:50:35Z<p>Gaddak was pleased to hear they could be granted a free stay, but was grievously concerned when he learned why.</p>
<p><b>"You can rest assured you will have my assistance in this,"</b> Gaddak assured Svetlana. <b>"I take it they come at the same day each month? If you believe they will be here tomorrow, I say we prepare a proper welcome for them."</b> He agreed with Jaestra. But then Gaddak held his speech as if pondering something that had been said.</p>
<p><b>"A day out seems reasonable if they arrive early and leave fast. Do they arrive by foot or horse?"</b> he asked. <b>"And I couldn't help but notice you said camp; do you believe there are more camps like that or possibly even a base or lair of some sort?"</b> Gaddak followed up. He had witnessed a lot of banditry, but rarely someone this organized who only worked out of a small camp alone. Stealing goods and making use of it usually took more manpower than six, and Svetlana had also pointed out that this cruel woman - apparently their leader - had only been present once. Gaddak would very much like a word with her.</p>
<p><b>"Even so, I agree with Jaestra here: We should prepare. Failing diplomacy, I tend to do a good job up close,"</b> Gaddak followed Jaestra's example and leaned back and picked up his sword from the wall. It was a heavy blade well suited for cutting underbrushes as well as limbs. <b>"But I'm a fair shot, too, had I only kept my bow. Instead I gave it to my brother prior to leaving home, and I expect it, too, hunts bandits,"</b> Gaddak confessed.</p>Gaddak was pleased to hear they could be granted a free stay, but was grievously concerned when he learned why.
"You can rest assured you will have my assistance in this," Gaddak assured Svetlana. "I take it they come at the same day each month? If you believe they will be here tomorrow, I say we prepare a proper welcome for them." He agreed with Jaestra. But then Gaddak held his speech as if pondering something that had been said.
"A day out seems reasonable if they arrive early and leave...Gaddak Orlovsky (alias of Northman)2011-12-05T15:50:35ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=2#822011-12-04T23:43:23Z2011-12-04T23:43:23Z<p>Well, you also get spells that more than compensates for 4 less bab. Also keep in mind that since strength also adds damage, it is waaay more valuable than bab (just see how cheap mw weapons are compared to a +1 weapon - it's about the same idea with str/bab). </p>
<p>Pick true strike, bull's strength and heroism as some of your spells - to mention a few combat oriented core spells (ultimate magic and combat ought to have more). You might not be able to buff every attack, but as a sorcerer you will be able to buff a lot of them at level 15 (even though spells are like a level 8 sor). </p>
<p>Toss in weapon focus (the elven curve blade is quite nice), start at level 1 as a barbarian for skills and HP, pick human or the half-elf variant that grants you EWP and a rage feat. Pick mostly rage feats, combat feats, maybe combat casting and Dodge (you'll want light armor against spell failure) to enhance those aspects (and mitigate some difference due to less barbarian levels) and you're doing quite well as a self-sustained melee combatant. </p>
<p>But I see no real problem with the Eldritch bloodline feats - they're there if you can afford them. I'm just musing if you need them? (You will eventually get your claws, so that's a lot for a little strength).</p>
<p>Edit: I misread. You do not get claws from the dragon disciple. However, you get a bite attack.</p>Well, you also get spells that more than compensates for 4 less bab. Also keep in mind that since strength also adds damage, it is waaay more valuable than bab (just see how cheap mw weapons are compared to a +1 weapon - it's about the same idea with str/bab).
Pick true strike, bull's strength and heroism as some of your spells - to mention a few combat oriented core spells (ultimate magic and combat ought to have more). You might not be able to buff every attack, but as a sorcerer you will...Gaddak Orlovsky (alias of Northman)2011-12-04T23:43:23ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=2#732011-12-04T14:36:19Z2011-12-04T14:36:19Z<p>Actually, we're going about this wrong. Do as follows: Sorcerer 1 with draconic bloodline / barbarian 4 then dragon disciple the rest of the way. It solves the whole gaining abilities slower issue, and eventually awakens your dragon blood - fits probably better with the whole cursed dragon mother (ie her dragon blood within you takes some time to manifest - your character might not even know he's dragon blooded at first). This way I believe every need, want and consideration are best met.</p>Actually, we're going about this wrong. Do as follows: Sorcerer 1 with draconic bloodline / barbarian 4 then dragon disciple the rest of the way. It solves the whole gaining abilities slower issue, and eventually awakens your dragon blood - fits probably better with the whole cursed dragon mother (ie her dragon blood within you takes some time to manifest - your character might not even know he's dragon blooded at first). This way I believe every need, want and consideration are best met.Gaddak Orlovsky (alias of Northman)2011-12-04T14:36:19ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=2#702011-12-04T11:48:00Z2011-12-04T11:48:00Z<p><a href=" http://www.d20pfsrd.com/bestiary/monster-listings/templates/half-dragon" target="_blank" rel="nofollow">This is PF half-dragon</a>.</p>This is PF half-dragon.Gaddak Orlovsky (alias of Northman)2011-12-04T11:48:00ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Northmanhttps://paizo.com/campaigns/v5748p75hoh51/discussion&page=2#662011-12-03T23:01:46Z2011-12-03T23:01:46Z<p>Haha, no. You're right. THere's a reason I said <b>and/or</b> altruistic. However, Gaddak truly wants order and law brought to the land. He might do it to bring some prestige to the family, but he's also doing it to tame the wild lands and protect whatever innocent inhabitants might want to live there or already lives there. Even though he's Lawful Neutral, he leans towards Good, both because of faith but also a little from personal opinions. I do, however, picture him as a guy who can have the guts to do "what you have to do", simply because it's either a duty or what you "have to do" in a given situation (aka. the "kill one to save ten, or kill none to save integrity"-dilemma. He would kill one.). In that sense, he might not be a true champion of Erastil, but more a champion of the protection of communities-side of the faith (on the background of his noble upbringing).</p>
<p>But yeah, I'm a little back and forth when it comes to character ideas and such. Story can often trump balance imho, but there can be times where you feel a concept might risk being stretched too far in comparison with the rest. I dunno?</p>Haha, no. You're right. THere's a reason I said and/or altruistic. However, Gaddak truly wants order and law brought to the land. He might do it to bring some prestige to the family, but he's also doing it to tame the wild lands and protect whatever innocent inhabitants might want to live there or already lives there. Even though he's Lawful Neutral, he leans towards Good, both because of faith but also a little from personal opinions. I do, however, picture him as a guy who can have the guts...Northman2011-12-03T23:01:46ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion&page=2#632011-12-03T20:14:37Z2011-12-03T20:14:37Z<div class="messageboard-quotee">Peregrine Fetch wrote:</div><blockquote><p> I honestly have mechanical concerns about the allowing a 3.5 half-dragon. They get an incredibly hefty bonus to stats, and I would be worried that such a character would make other melee characters feel superfluous.
</p>
</blockquote><p>This is probably the larger issue in my mind (but also bleeds into the story issue). I feel I made a stretch with my character in the purely stats area - and I'm a story before stats person primarily (or tries to be). But I also agree that there's a lot of enthusiasm here, and that's never bad. Intra-group and personal disagreements can be quite cool to play out if done correctly, so given some thought in this case I think probably the technical bit is more questionable than having a chaotic or selfish character in an otherwise lawful and/or altruistic group (which I'm btw quite impressed we ended up with). But I will leave this up to the GM ultimately.Peregrine Fetch wrote:I honestly have mechanical concerns about the allowing a 3.5 half-dragon. They get an incredibly hefty bonus to stats, and I would be worried that such a character would make other melee characters feel superfluous.
This is probably the larger issue in my mind (but also bleeds into the story issue). I feel I made a stretch with my character in the purely stats area - and I'm a story before stats person primarily (or tries to be). But I also agree that there's a lot of...Gaddak Orlovsky (alias of Northman)2011-12-03T20:14:37ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion#462011-12-02T18:17:30Z2011-12-02T18:17:30Z<p>I have no idea what jotunbrod is, but the fullblade is any two handed fighter's wet dream.(A side note on weapon and size damage, though: Damage is based on the weapon size, not the character size, but when you buy a weapon of a certain type, you buy the size fitting for you. Thus, I don't think base damage would increase with enlarge person?)</p>
<p>I'm also a little interested in the half-dragon story. So far we have somewhat classic pathfinder characters that are quite rooted in Golarion. A half dragon sure would be the odd man (gal) out, so to speak.</p>I have no idea what jotunbrod is, but the fullblade is any two handed fighter's wet dream.(A side note on weapon and size damage, though: Damage is based on the weapon size, not the character size, but when you buy a weapon of a certain type, you buy the size fitting for you. Thus, I don't think base damage would increase with enlarge person?)
I'm also a little interested in the half-dragon story. So far we have somewhat classic pathfinder characters that are quite rooted in Golarion. A half...Gaddak Orlovsky (alias of Northman)2011-12-02T18:17:30ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion#312011-12-02T00:21:42Z2011-12-02T00:21:42Z<p>Might I toss in: Rogue •cough cough• (or any archetype that grants Trapfinding). Granted, I run a table-top group that does just fine without a rogue, but that's purely because of luck not the absence of traps (and believe me, I've tried!) haha :)</p>
<p>Oh, and I picked Combat Reflexes, so when we get some Teamwork feats going, I'd be happy to pick ones with AoO synergy.</p>Might I toss in: Rogue *cough cough* (or any archetype that grants Trapfinding). Granted, I run a table-top group that does just fine without a rogue, but that's purely because of luck not the absence of traps (and believe me, I've tried!) haha :)
Oh, and I picked Combat Reflexes, so when we get some Teamwork feats going, I'd be happy to pick ones with AoO synergy.Gaddak Orlovsky (alias of Northman)2011-12-02T00:21:42ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay#332011-12-01T18:15:33Z2011-12-01T18:15:33Z<p><b>"Aye, one could put it that way,"</b> Gaddak replied to Jaestra's interpretation of the charter and listened to Kaylee and Vorik - the only one bigger man in the room - introduce themselves.</p>
<p><b>"I see you come prepared. Cartography might not be such a bad idea,"</b> Gaddak commented as Kaylee started to move her things. <b>"Thank you,"</b> he said.</p>
<p><b>"But where are my manners?"</b> he continued while still standing. <b>"I am Gaddak Orlovsky of Wind's Rest. Pleased to meet you,"</b> Gaddak presented himself before seating. Although he technically had a title, he had long since taken to omitting it unless it was needed either of formality or to advocate his position or duties. To uphold some formality, however, he also presented his charter.</p>
<p>When Vorik directly asked for his opinion in the group's ongoing debate, Gaddak mused for a moment, softly scratching a scar on his forehead as he did so.</p>
<p><b>"If a man can be redeemed of his banditry and evil ways? Yes. Yes, I believe he can. It does not appear very just not to accept that one can change for the better. At the very least, one should be given a fair chance. But banditry and lawlessness should not be taken lightly in any case,"</b> Gaddak stated.</p>
<p><b>"Whether you are forced in your criminal acts or not, they are still unlawful and should be punished as such. You cannot make any exceptions when upholding the law. You can, however, keep in mind the severity and any repeating of the crime in question. But you cannot give too much leeway; that way anyone will steal a bread because the law permits it, but too little leeway and you risk having to chop off heads or hands for the smallest of crimes. Ideally, you should enforce laws that are strict, but just, where people know they will be protected if they follow them, but that the punishment for not never is favorable,"</b> he continued, trailing a little off from the redemption question.</p>
<p><b>"But can a bandit or other unlawful be redeemed?"</b> He returned to the question. <b>"He can. You would need to know that his wish for redemption is true, and not an act of desperation, but if such can be proved, I believe he should be able to if the severity of his crimes doesn't dictate otherwise. However, the law is clear: Under charge of banditry, the sentence is death by sword or rope. If the act is repeated and the banditry brutal, and often also if not, that is just. I would rather see myself hanged than not upholding it,"</b> he concluded. Although Gaddak spoke rather hypothetically, it might be apparent to some that his views were more than simply hypothetical.</p>
<p><b>"Is the answer satisfactory?"</b> Gaddak politely asked Vorik and finally helped himself to some food.</p>"Aye, one could put it that way," Gaddak replied to Jaestra's interpretation of the charter and listened to Kaylee and Vorik - the only one bigger man in the room - introduce themselves.
"I see you come prepared. Cartography might not be such a bad idea," Gaddak commented as Kaylee started to move her things. "Thank you," he said.
"But where are my manners?" he continued while still standing. "I am Gaddak Orlovsky of Wind's Rest. Pleased to meet you," Gaddak presented himself before...Gaddak Orlovsky (alias of Northman)2011-12-01T18:15:33ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion#272011-12-01T13:38:25Z2011-12-01T13:38:25Z<p>Indeed... And that's what I call literal names... Forest Roost?</p>
<p>And, agreed, Kaylee. Though in this case it was illness, however.</p>Indeed... And that's what I call literal names... Forest Roost?
And, agreed, Kaylee. Though in this case it was illness, however.Gaddak Orlovsky (alias of Northman)2011-12-01T13:38:25ZRe: Forums: Play-by-Post: Solos Kingmaker IC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/gameplay#282011-12-01T13:34:14Z2011-12-01T13:34:14Z<p>Gaddak had been informed that the charter he was given, had been granted to a group of individuals. While they had never been formally introduced, he had seen other people on the roads whom he could only guess were headed for Oleg's Trading Post in the same business as he. The trading post would also serve as their staging point, or so he understood it.</p>
<p>The walk to Oleg's had been a short one for the seasoned traveler, but even so it would be nice to warm himself indoors for a change. While not your typical noble, Gaddak's love for the outdoors still hadn't taken away the enjoyment of life's luxuries - like a hot meal cooked for him.</p>
<p>When entering the trading post, he was heartily greeted by a woman. Gaddak nodded politely, <b>"thank you, ma'am,"</b> he said and entered.</p>
<p>A group of people had already gathered inside by one table. By the look of all the charters that had been presented it was apparent that they were here in the same business as Gaddak, as he had expected.</p>
<p><b>"Mind if I join you?"</b> he asked, <b>"it appears we're here in the same business."</b></p>
<p>He placed his equipment by the wall; a backpack, an ornamented heavy forward-curved sword in a simple yet finely crafted scabbard, and a shield bearing a crest with stag antlers over a forest with a black eagle above it on a yellow sky. The same colors; black, brown, deep golden yellow and green were also heavily present in the man's clothing. Despite the clothes being simple looking, they were finely sewn and also sported the crest from his shield although not very prominently. He also wore a light chain armor, had an amulet with a crudely carved bow around his neck, a dagger remained in his belt and he also had a signet ring on his left little finger.</p>
<p>While not as tall as the bearded Ulfen, this man were still quite massive and intimidating, but his voice had sounded soothingly friendly. Despite his size and various insignias, he did not seem boisterous in any way. In fact, he quite humbly waited until he was invited to the table before he took a seat.</p>Gaddak had been informed that the charter he was given, had been granted to a group of individuals. While they had never been formally introduced, he had seen other people on the roads whom he could only guess were headed for Oleg's Trading Post in the same business as he. The trading post would also serve as their staging point, or so he understood it.
The walk to Oleg's had been a short one for the seasoned traveler, but even so it would be nice to warm himself indoors for a change. While...Gaddak Orlovsky (alias of Northman)2011-12-01T13:34:14ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion#242011-12-01T11:38:07Z2011-12-01T11:38:07Z<p>It's me who hasn't been able to post IC yet. Will fix that now. Had to take an extra shift at work, so got too tired to get around to it. Sorry about the delay.</p>
<p>Edit: Come to think of it, I never game my home region or town a name. Suggestions for something Brevan sounding?</p>It's me who hasn't been able to post IC yet. Will fix that now. Had to take an extra shift at work, so got too tired to get around to it. Sorry about the delay.
Edit: Come to think of it, I never game my home region or town a name. Suggestions for something Brevan sounding?Gaddak Orlovsky (alias of Northman)2011-12-01T11:38:07ZRe: Forums: Play-by-Post Discussion: Solo Kingmaker OOC Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/discussion#52011-11-29T17:26:37Z2011-11-29T17:26:37Z<p>Thanks for the spot! It was many interesting concepts. I've been dying for Kingmaker for quite a while now.</p>
<p>As I said earlier; this is more a melee-character even though he's a follower of of Erastil. I will however be decent both ranged and melee. (Despite the fact that I can't afford a bow right away if I want that Chain shirt I'm thinking of)</p>
<p>In general this guy is versatile enough to handle several roles in combat, and survival and diplomacy out of combat. A wildcard that can either take the lead with some actions, or support a more suited character.</p>
<p>Also, if anyone has a suggestion for a second feat, I'm all ears. Something as simple as Persuasive is what I'm thinking about, but there are no doubt better choices out there. Combat Reflexes also seems sound, combined with some Teamwork feats later on.</p>
<p>Speaking of which: if people are into Teamwork feats, remember that the Inquisitor qets quite a few - From 3rd level I will always get the full benefit of them (which in some cases will give team mates extra options and actions), but you might not.</p>Thanks for the spot! It was many interesting concepts. I've been dying for Kingmaker for quite a while now.
As I said earlier; this is more a melee-character even though he's a follower of of Erastil. I will however be decent both ranged and melee. (Despite the fact that I can't afford a bow right away if I want that Chain shirt I'm thinking of)
In general this guy is versatile enough to handle several roles in combat, and survival and diplomacy out of combat. A wildcard that can either...Gaddak Orlovsky (alias of Northman)2011-11-29T17:26:37ZRe: Forums: Recruitment: Solos Kingmaker Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/recruiting#322011-11-26T21:41:52Z2011-11-26T21:41:52Z<div class="messageboard-quotee">Jaestra Gelabraes wrote:</div><blockquote><b>Gaddack</b>, So far the creation rules are the same as the first party, so I am assuming that he is allow everyone to start off with Average Gold for their class again. </blockquote><p>Makes sense. Only needed it to gauge approx what equipment I would have before describing the character. Ended up with a vague enough description for it not to matter, although I initially thought it might.
<p>Anyway, here's the character:</p>
<p>[Spoiler omitted]
<br />
[Spoiler omitted]
<br />
[Spoiler omitted]</p>
<p><a href="http://paizo.com/people/GaddakOrlovsky" target="_blank" rel="nofollow">Full character sheet</a></p>Jaestra Gelabraes wrote:Gaddack, So far the creation rules are the same as the first party, so I am assuming that he is allow everyone to start off with Average Gold for their class again.
Makes sense. Only needed it to gauge approx what equipment I would have before describing the character. Ended up with a vague enough description for it not to matter, although I initially thought it might. Anyway, here's the character:
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
Full character...Gaddak Orlovsky (alias of Northman)2011-11-26T21:41:52ZRe: Forums: Recruitment: Solos Kingmaker Group 2Gaddak Orlovsky (alias of Northman)https://paizo.com/campaigns/v5748p75hoh51/recruiting#232011-11-28T05:10:11Z2011-11-25T00:25:07Z<div class="messageboard-quotee">Jaestra Gelabraes wrote:</div><blockquote> Currently I have designed Jaestra to be a close combatant with some long range capabilities. However, if there are enough close combatants and not enough long range, I can switch a few things around so that I am focusing on range, with some close range capabilities.</blockquote><p>I was of the impression there might've been some ranged support here? But I second this. Although Erastil has Longbow as his favored weapon, my concept is built around closer range and Intimidate. It's more fitting an Inquisitor in my eyes. I also thought about Aroden or Iomedae or none for faith, although I believe sticking to Erastil would fit the concept - someone who walks between communities acting as guard, sheriff, warden or guide as apropriate, settling disputes or protecting against threats.
<p>Got one more feat selection (thinking about Persuasive, plus I might reconsider Toughness if anyone has anything better), so suggestions are welcome. General suggestions would also be welcome. </p>
<p>And will soon have the background etc up.</p>
<p>Btw. How much gold do we get?</p>Jaestra Gelabraes wrote:Currently I have designed Jaestra to be a close combatant with some long range capabilities. However, if there are enough close combatants and not enough long range, I can switch a few things around so that I am focusing on range, with some close range capabilities.
I was of the impression there might've been some ranged support here? But I second this. Although Erastil has Longbow as his favored weapon, my concept is built around closer range and Intimidate. It's...Gaddak Orlovsky (alias of Northman)2011-11-25T00:25:07ZRe: Forums: Recruitment: Solos Kingmaker Group 2Northmanhttps://paizo.com/campaigns/v5748p75hoh51/recruiting#52011-11-23T12:32:51Z2011-11-23T12:32:51Z<p>Would you look at that, a Kingmaker game! The Adventure Path was one I was very specific not to run for my group because I wanted to play in it. Since no one will run it on table top around here, it was about time I looked around online for a game.</p>
<p>So, I've been eager to try out the Inquisitor ever since the Advanced Player's Guide came out (needless to say, I don't get to play much as a player), and would like to apply with some sort of Inquisitor concept if there's still room. Ideally he would belong to a belief rather than religion. I was thinking about law and order (barring the fact that Brevoy is CN), picking an apropriate domain or inquisition. I'm thinking perhaps he's been in the deploy of the Aldori or otherwise coming from the Rostland area. I might alternatively connect that character with a faith, as well. I'll flesh out a full concept once it's clear whether there's room or not.</p>Would you look at that, a Kingmaker game! The Adventure Path was one I was very specific not to run for my group because I wanted to play in it. Since no one will run it on table top around here, it was about time I looked around online for a game.
So, I've been eager to try out the Inquisitor ever since the Advanced Player's Guide came out (needless to say, I don't get to play much as a player), and would like to apply with some sort of Inquisitor concept if there's still room. Ideally he...Northman2011-11-23T12:32:51ZRe: Forums/Paizo: General Discussion: Cosmo and Sara, I love you!Northmanhttps://paizo.com/threads/rzs2l2a8?Cosmo-and-Sara-I-love-you#132010-07-21T21:55:54Z2010-07-21T21:55:53Z<p>Good Lord... I started a new campaign today, and the first question that arose from one of the players after I'd introduced the first NPC was: Does he have a moustache?</p>
<p>Still not sure if the question was in awe or fear... Guess neither's necessarily good.</p>Good Lord... I started a new campaign today, and the first question that arose from one of the players after I'd introduced the first NPC was: Does he have a moustache?
Still not sure if the question was in awe or fear... Guess neither's necessarily good.Northman2010-07-21T21:55:53ZRe: Forums/Paizo: General Discussion: Cosmo and Sara, I love you!Northmanhttps://paizo.com/threads/rzs2l2a8?Cosmo-and-Sara-I-love-you#32010-07-20T22:54:34Z2010-07-20T22:54:34Z<p>I guess I could always slip some holy water into the beer?</p>I guess I could always slip some holy water into the beer?Northman2010-07-20T22:54:34ZForums/Paizo: General Discussion: Cosmo and Sara, I love you!Northmanhttps://paizo.com/threads/rzs2l2a8?Cosmo-and-Sara-I-love-you#12012-11-15T22:44:45Z2010-07-20T22:10:12Z<p>And this is a big cyberhug to you!</p>
<p>I have to say I'm most pleased with the efficiency and patience with which my customer service cases have been resolved - from postal errors (once had a package returned to Paizo from my local post office without me ever being notified - it was kindly re-sent and in as perfect condition as you'd expect from a package traveling half-way around the world a couple of times), to payment errors (my salary date changed, which kinda ruined the whole point of subscribing - not sure how many time I've asked for my orders to be re-processed) and halting and reopening of subscriptions (yeah, I needed a small break to get ajour in order to continue to pour money into this hobby). I've never waited long to get a reply, and all issues have usually been instantly resolved (or as soon as possible).</p>
<p>So thank you for being patient and being effective! That's what service is all about. While most companies quite certainly strive for effectiveness in their support department, I have to say you're clearly in the top in my experience. All ten thumbs up!</p>
<p>I owe you a beer if I'm ever in the area.</p>And this is a big cyberhug to you!
I have to say I'm most pleased with the efficiency and patience with which my customer service cases have been resolved - from postal errors (once had a package returned to Paizo from my local post office without me ever being notified - it was kindly re-sent and in as perfect condition as you'd expect from a package traveling half-way around the world a couple of times), to payment errors (my salary date changed, which kinda ruined the whole point of...Northman2010-07-20T22:10:12ZRe: Forums: Council of Thieves: Hellknight articles player-safe?Northmanhttps://paizo.com/threads/rzs2kcxx?Hellknight-articles-playersafe#32010-01-10T17:06:10Z2010-01-10T17:06:10Z<p>Simple question. Simple answer. Thanks :)</p>Simple question. Simple answer. Thanks :)Northman2010-01-10T17:06:10ZForums: Council of Thieves: Hellknight articles player-safe?Northmanhttps://paizo.com/threads/rzs2kcxx?Hellknight-articles-playersafe#12012-11-15T22:22:04Z2010-01-08T17:18:03Z<p>Hi,</p>
<p>I've only had the time to skim through the Hellknight (and other) articles. So far I'm concentrating on reading the actual adventure, but I just realised I might not be able to read all articles before we start to play. Therefore I wondered how player-safe the Hellknight articles in #27 and #28 really are. The one in 27 with the prestige class perhaps more so than the one in 28 at a glance, at least. I don't want to give out any possible spoilers to my players, but I'm more than willing to give them the background information they need if they're interested in becoming a Hellknight. Thanks.</p>Hi,
I've only had the time to skim through the Hellknight (and other) articles. So far I'm concentrating on reading the actual adventure, but I just realised I might not be able to read all articles before we start to play. Therefore I wondered how player-safe the Hellknight articles in #27 and #28 really are. The one in 27 with the prestige class perhaps more so than the one in 28 at a glance, at least. I don't want to give out any possible spoilers to my players, but I'm more than willing...Northman2010-01-08T17:18:03ZRe: Forums: Council of Thieves: Going to start running CoT in a few weeks. Advice.Northmanhttps://paizo.com/threads/rzs2k3ag&page=2?Going-to-start-running-CoT-in-a-few-weeks-Advice#692010-01-07T16:48:28Z2010-01-07T16:48:28Z<div class="messageboard-quotee">Gworeth wrote:</div><blockquote> Okay.. So my group crashed, more or less, through the sewers, they wrecked the poor armigers, one of the players, a sorcerer that for some unknown reason has Wizard Mark, earned an eternal enemy by 'branding' his mark on the forehead of Shanwen...</blockquote><p>That's so cool! I like clever players. Sometimes they're too clever for their own good, but when they give you that kind of story hook, who can complain?
<p>Anyway, I'll be running the AP eventually, probably start up within the month and I'm finding this thread to be a good read. </p>
<p>One question about the sewers: How many of you mapped it out (more or less) beforehand, and how many of you simply rolled during play? I like to plan things a little, but I do like the "roll during play and make it feel more chaotic"-approach.</p>Gworeth wrote:Okay.. So my group crashed, more or less, through the sewers, they wrecked the poor armigers, one of the players, a sorcerer that for some unknown reason has Wizard Mark, earned an eternal enemy by 'branding' his mark on the forehead of Shanwen...
That's so cool! I like clever players. Sometimes they're too clever for their own good, but when they give you that kind of story hook, who can complain? Anyway, I'll be running the AP eventually, probably start up within the month...Northman2010-01-07T16:48:28ZRe: Forums: Customer Service: Order # 1262194Northmanhttps://paizo.com/threads/rzs2jzyj?Order-1262194#32009-10-01T01:00:29Z2009-10-01T01:00:29Z<p>Thank you.</p>Thank you.Northman2009-10-01T01:00:29ZRe: Forums/Pathfinder First Edition: General Discussion: I need help w/ a Viking build for a campaign I'm joining.Northmanhttps://paizo.com/threads/rzs2jzli?I-need-help-w-a-Viking-build-for-a-campaign#92009-09-26T16:32:01Z2009-09-26T16:32:00Z<div class="messageboard-quotee">Audrin_Noreys wrote:</div><blockquote>The Godhi is the Viking equivalent to a cleric. Historically a Godhi was a wealthy lord who took the responsibility to be a community's religious leader. In the historical context they would have far more warrior levels than cleric levels. As a pop culture Viking a Godhi could be a multi-class fighter(or any warrior class)and cleric or even single class cleric though they would use spears, swords, and axes or, of course, a hammer.</blockquote><p>Heh, I've never seen the Godhi-term until now, and I'm a Norwegian. Though with some searching (most results being related to one form or other of paganism), I found the Norse spelling ("goði", which is expressed more or less as, you guessed it, "godhi"). Anyway, as it turns out our word for it would be (a) "Gode", which rang a small bell in the back of my mind from those elementary school history lessons. In either case, though, we usually use the more general term "høvding" (basically our word for "chief", although we also often say "king", but then in a small regional sense - not large scale/national) which was what I suspected all along. Now, there's a difference between a Godhi and a Viking chief (being, for instance, that a chief doesn't necessarily have to be a godhi or religious person as the term actually would include the godhi's vassals). But I digress...
<p>As mentioned, you should probably decide whether you would want a "historical"-type of character, or a more "popular culture"-type of viking. I'd obviously support the former ;) in which case what Audrin_Noreys says above would be good pointers. Seeing as your viking, being an adventurer, would have wealth (at least, if not status), a sword (or alternatively an axe) and chain armor would be apropriate as suggested. For the axe, it would most certainly look like a handaxe (or the Danish Axe linked earlier), although it should perform more like a battleaxe (or even dwarwen waraxe) for use with shield - but steer away from those curved edges in your description! The sword would simply be a longsword (though it is a spatha or gladius-like sword, mind you). Dagger has been mentioned as a sidearm, which is a must-have in any case. Note that the viking knife could in certain cases be tied to status (the same way as a sword) and have a variety of sizes (ie. the ammount of steel used implies higher/lower status), thus a wealthy viking could have a large knife (essentially making it a shortsword).</p>
<p>Alternatively you could pick up the use of polearms. A simpler or less wealthy warrior would only have a shield and a spear. Mind you, though, that this is where the game-system fails you as most evidence points to the fact that vikings used their spears (which could be quite long) in one hand in conjunction with a shield. But, apart from that, almost any polearm could represent a viking spear as variations are described in the sagas to include barbed tips or blades, blades for cutting as well as striking and a few variations which resembles the various halberd variants (halberd, glaive, etc). Except for the ones used for cutting, they could also be thrown.</p>
<p>I also agree on the skill suggestions so far, but I would like to make some additions; for a skald character or someone with position or rank would be Knowledge (nobility) and also (history). It's important not to forget that family and relations were important. Likewise I saw that Ride was mentioned, which is actually quite important (the vikings utilized cavalry), but also don't forget Handle Animal. I can understand that Heal, being a generally useful skill, hasn't been mentioned, but seeing a lot of combat, any viking would know how to patch himself up even though I'll admit they weren't medically advanced.</p>
<p>The feats mentioned are all good, too, depending a little on what route or style to take, of course. Iron Will and Great Fortitude could probably be mentioned, as well as Leadership if you want to become a local king (or godhi, or chief or whatever you want to call it). Another feat that I like is Lunge. While not necessarily your typical Viking feat, it's not far off either. Similarily you have the various Shield feats (Improved Shield Bash, Shield Slam, Shield Master, etc), even though they are more concept-specific. There's also the various "Improved" feats (Bull Rush, Sunder and Trip would probably be most apropriate). Also, don't forget Toughness as an option.</p>
<p>Classes really depend on your concept, although I would pick Fighter above Barbarian for the more "historical" character, as well as Ranger above Rogue for the more nature-related class skills. Bard or cleric are as mentioned other possibilities depending on your concept.</p>
<p>Alternatively, you could create a person utilizing witchcraft (Seid in Norse), like the Völva (you could call it a wise woman, priestess, shaman, soothsayer or prophesiser and witch all in one package - I'll <a href="http://en.wikipedia.org/wiki/Völva" target="_blank" rel="nofollow">link this one</a>). The specifics of what a Völva is vary, but they were respected for their knowledge of the religion, as well as powers and abilities. Even Odin himself is said to have consulted one! As such, <i>these</i> characters are the ones worthy of the cleric class in a viking-setting; although the Druid (picking a domain), Adept, Sorcerer (Arcane, Celestial, Fey; with Abberant, Abyssal, Destined, Infernal as alternatives), or even Abjurer or Diviner (only problem is the whole Spellbook-theme). Good domains for a cleric, be it for a Völva or Godhi or other, would be Air, Animal, Community, Earth, Glory, Good, Knowledge [Skalds?], Magic [Völva], Nobility [Godhi], Protection, Rune, Strength, Travel, War, Water, Weather - which, yes, is most of them - plus many of the others fit as well).</p>Audrin_Noreys wrote:The Godhi is the Viking equivalent to a cleric. Historically a Godhi was a wealthy lord who took the responsibility to be a community's religious leader. In the historical context they would have far more warrior levels than cleric levels. As a pop culture Viking a Godhi could be a multi-class fighter(or any warrior class)and cleric or even single class cleric though they would use spears, swords, and axes or, of course, a hammer.
Heh, I've never seen the Godhi-term until...Northman2009-09-26T16:32:00ZForums: Customer Service: Order # 1262194Northmanhttps://paizo.com/threads/rzs2jzyj?Order-1262194#12012-11-15T22:14:03Z2009-09-25T22:11:46Z<p>Alright, having placed my order after getting an answer to my initial question, I didn't expect to run into trouble right away. I opted for shipping all my items in one package when all preorder items were available. Having placed a fairly large order, my only shipping option was the USPS Priority-Mail, but in my invoice something different was stated that:</p>
<p><i>Will ship via Standard Postal Delivery in 3 packages (estimated 9 to 36 business days in transit)</i></p>
<p>I'm not sure what's up with the three packages (I'm guessing it's because of weight/volume), but I don't really mind it either. The real issue is that it states Standard Postal Delivery. Using that option usually takes a long time when shipped overseas with large packages. Besides, I paid for the faster shipping method.</p>Alright, having placed my order after getting an answer to my initial question, I didn't expect to run into trouble right away. I opted for shipping all my items in one package when all preorder items were available. Having placed a fairly large order, my only shipping option was the USPS Priority-Mail, but in my invoice something different was stated that:
Will ship via Standard Postal Delivery in 3 packages (estimated 9 to 36 business days in transit)
I'm not sure what's up with the three...Northman2009-09-25T22:11:46ZRe: Forums: Customer Service: Preorder vs expectedNorthmanhttps://paizo.com/threads/rzs2jzvq?Preorder-vs-expected#32009-09-25T20:12:22Z2009-09-25T20:12:21Z<p>No problem. Thanks for the clarification.</p>No problem. Thanks for the clarification.Northman2009-09-25T20:12:21ZForums: Customer Service: Preorder vs expectedNorthmanhttps://paizo.com/threads/rzs2jzvq?Preorder-vs-expected#12012-11-15T22:14:01Z2009-09-25T02:38:08Z<p>Alright, I know I've seen an explanation for this somewhere, but I can't remember where and couldn't find it through searching.</p>
<p>So, I'm planning on ordering some books (well, quite a few, actually), two of which are preorders (the Princes of Darkness and the Bestiary). They're noted as preorders for October, but says expected in November during checkout.</p>
<p>I don't quite remember the explanation, whether it was expected shipping date, expected arrival date, or expected arrival date in stores (or something else). The point is that I originally planned to place all orders to ship with the preordered items to save money on shipping (which totalled a difference of about $20 - a couple of Companions or a Chronicles issue). I can wait until a while into October for sure, but waiting until November and saving twenty bucks suddenly isn't worth as much. Just want a little clarification on how it works.</p>
<p>Thanks.</p>Alright, I know I've seen an explanation for this somewhere, but I can't remember where and couldn't find it through searching.
So, I'm planning on ordering some books (well, quite a few, actually), two of which are preorders (the Princes of Darkness and the Bestiary). They're noted as preorders for October, but says expected in November during checkout.
I don't quite remember the explanation, whether it was expected shipping date, expected arrival date, or expected arrival date in stores...Northman2009-09-25T02:38:08ZRe: Forums: Product Discussion: Free Spell CardsNorthmanhttps://paizo.com/threads/rzs2jxcn&page=3?Free-Spell-Cards#1292010-07-17T07:48:44Z2009-09-22T03:59:52Z<p>Greetings all!</p>
<p>Great work you're doing here. I would also eventually be interested in the photoshop files - or even be able to help out (I'd have to see how my workload becomes this week before I promise anything, but I like to do stuff like finding art and playing around with photoshop, etc).</p>
<p>I agree to several of the points that's been mentioned. There is a readability issue and also an issue related to card sizes. I also have a design issue, or perhaps more of a suggestion, when it comes to the border around the text.</p>
<p>So, first off there's the text. With background images I agree that the plain black text is hard to read, so I like the various types of shading you have done with these later cards. However, I'm not really sure either of the alternatives is what I would've tested (at least not once being presented those alternatives).</p>
<p>The 3pt shadow looks too big. It's fairly easy to read, so no problem there. but I think it makes the text look mushed together. The 1pt (50%) on the other hand doesn't enhance the text enough. But the 75% opacity looks ok (and of the choices given, I'd prefer this), but it makes the text look rather sharp. So, I would like to propose a 66% opacity on either 1pt or 2pt (50% might look ok with 2pt, as well).</p>
<p>For the absolutely reader-friendly version someone's expressed interest in (normally I'd be polite and quote you guys, but having just read through some 100+ posts it's been hard to follow what's been said by who and such). I'd suggest simply having the spell school's color fill the whole card's background (ie. where the picture would've been), and keep the white layer that brightens the background/picture (possibly increasing its opacity). Or, going even further, simply a white text-background (as I believe has been suggested). Those cards would also serve as the B/W alternatives (saving a little ink without those pictures.</p>
<p>As for card sizes I agree to that the big cards looks cool, but also that it would overall be better to have only one card size. On the other hand, the spells with long descriptions are often spells you don't always use in combat (though I noticed that so far most of the large spell-cards are...). But it's a question about what's more practical than not. I do agree that it would look best to keep the text on only one side, but I think the backside should be spell-specific. It should have a standard background (like, say drawn/painted wooden floor-planks or chainmail links or dragonscales etc) and hold the spell's short information (as presented early in the spell chapter). This would include name, short effect description and possibly school and level as well. That way a player could at a glance see if that or this level could be apropriate for the situation (despite the fact that, yes, you would already know what the spell does since you had it prepared in the first place).</p>
<p>I also mentioned the borders around the text-box on the cards (and by that also the background for the level) earlier. These have the same bright blue/silver color on every card. May I suggest that it should instead have a bright version of the spell school's color instead? Doing so wouldn't take away the overall consistency you get by having it in one color for all cards; it would simply add a different form of consistency. To exemplify: Pyrotechnics (A transmutation spell using blue) looks better than Deep Slumber (an enchantment spell using green) in that respect. (That is, save for the fact that Deep Slumber has art with a lot of blue in it and Pyrotechnics with lot of green in it, but that's beside my point).</p>
<p>Well, I think that was my two cents (and they seemed to last pretty long as well!). I'll drop you a note when/if I have some time to spare and I'll give you a hand.</p>
<p>(Speaking of which, I got the impression from an earlier post that you were looking into possibly making cards for class abilities as well?)</p>Greetings all!
Great work you're doing here. I would also eventually be interested in the photoshop files - or even be able to help out (I'd have to see how my workload becomes this week before I promise anything, but I like to do stuff like finding art and playing around with photoshop, etc).
I agree to several of the points that's been mentioned. There is a readability issue and also an issue related to card sizes. I also have a design issue, or perhaps more of a suggestion, when it comes...Northman2009-09-22T03:59:52Z