Forwell Hog

Nius Darkwood's page

75 posts. Organized Play character for Nius.


Full Name

Nius Darkwood

Race

Human

Classes/Levels

Druid 1

Gender

Male

Size

medium

Age

30

Alignment

Neutral

Languages

Common, Druidic, Sylvan, Treant

About Nius Darkwood

Human Druid (Weather Domain) lvl 1
Green Faith philosophy follower
Society Number: # 68492-1

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Defense
:

AC 16, Touch 12, flat-footed 14 (+4 Hide Armor, +2 Dex)
hp 11 (1d8, +2con, +1fav class)
Fort +4 (+2base, +2con)
Ref +2 (+0base, +2dex)
Will +5 (+2base, +3wis

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Offense
:

Init +2 (+2dex)
Speed 20 ft. (medium armor)
BAB +0
Melee Attack +0 (+0bab, +0str)
Ranged Attack +2 (+0bab, +2dex)
CMB +0
CMD +12

Weapons::
Quarterstaff +0 (1d6/20/x2)
Dagger +0 (1d4/19-20/x2)

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Prepared Spells
:

Level 1:: DC 14 (2/day druid, 1/day weather domain)
Entangle: Plants entangle everyone in 40-ft. radius.
Cure Light Wounds: Cures 1d8 damage + 1/level (max +5).
Obscuring Mist: Fog surrounds you.

Level 0:: DC 13 (3/day druid)
Guidance: +1 on one attack roll, saving throw, or skill check.
Stabilize: Cause a dying creature to stabilize.
Create Water: Creates 2 gallons/level of pure water.

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Stats, Traits, Feats and Skills
:

Str 10, Dex 14, Con 14, Int 14, Wis 16, Cha 10

Traits::
Observant: Perception or Sense Motive gain a +1 trait bonus and becomes a class skill (Campaign Trait).
Devotee of the Green: Knowledge (geography) and Knowledge (nature) gain +1 trait bonus, and one of these skills becomes a class skill (Faith Trait).

Feats::
Spell Focus (Conjuration): +1 to the Difficulty Class on conjuration saving throws.
Augmented Summoning: summoned creatures have +4 enhancement to STR and CON.

Skills (trained)::
Handle Animal +4 (+1rank, +3trained, +0cha)
Heal +7 (+1rank, +3trained, +3wis)
Perception +7 (+1rank, +3trained, +3wis)
Sense Motive +4 (+0rank, +0trained, +1observant, +3wis)
Spellcraft +6 (+1rank, +3trained, +2int)
Survival +9 (+1rank, +3trained, +2nature sense, +3wis)
Knowledge (Geography) +7 (+1rank, +3trained, +1devotee of the green, +2int)
Knowledge (Nature) +8 (+1rank, +3trained, +2nature sense, +2int)

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Special Abilities
:

Traits::
Observant: +1 to Sense Motive checks
Devotee of the Green: +1 to Knowledge (Geography)

Druid::
Nature bond: (Weather Domain)
Nature Sense (Ex): +2 bonus on Knowledge (nature) and Survival checks.
Wild Empathy (Ex): Improve the attitude of an animal.
Spontaneous Casting: Can “lose” a prepared spell in order to cast any summon nature's ally spell of the same level or lower.

Weather Domain::
Storm Burst (Sp): (6/day) 1d6 non lethal, 30ft. ranged touch attack, -2 attack for 1 round. Range 30ft as a ranged touch attack.

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Gear and Items
:

Quarterstaff
Dagger
Hide Armor
Spell component pouch
Pathfinder's Kit (includes)
. backpack
. bedroll
. belt pouch
. clay mug
. dagger (this one is inside the backpack, more of a utility dagger)
. 2x fishhooks
. flint and steel
. sewing needle
. signal whistle
. 50 feet of string
. 50 feet of thread
. waterskin
. a week’s worth of trail rations
. whetstone
Healer's Kit
Holly and mistletoe
2x Belt Pouch (total 3; 1 coins, 1 holy and mistletoe, 1 empty)
1x Alchemist Fire
1x Sling
30x Bullets Sling

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Background and Description
:

Of light built and standing around 5'-7" with lightly bronzed skin. His hair is medium short of a medium dark brown hue. His face is somewhat oblong in shape, his eyes sockets are slightly more recessed than normal and hold light brown eyes.

Since growing up in the southern outskirts of the Verduran Forest nature was his passion and he longed to explore more of it, with a curiosity combination about the land and his inhabitants. When presented the chance to join the Society he did not think twice and he is happy to help the Society how he can while acquiring more of the knowledge about the land in all its different facets and the primal energy that runs thru everything.

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Coin and Items tracked
:

Coin
start || end || Item/Service
+150gp || 150gp || Starting Gold
-0gp || 150gp || Quarterstaff
-2gp || 148gp || Dagger
-15gp || 133gp || Hide Armor
-2gp || 131gp || Spell Component pouch
-12gp || 119gp || Pathfinder's Kit initial gear
-8gp || 111gp || Cold-Weater outfit readying for Vice-Captain Valsin mission
-50gp || 61gp || Healer's Kit
-0gp || 61gp || Holly and mistletoe
-2gp || 59gp || 2x Belt Pouch
-50gp || 9gp || for Troll (ferry bribe)
+8gp || 17gp || Yoren ferry bribe reimbursement
+10gp || 27gp || Telurion ferry bribe reimbursement
+10gp || 37gp || Zondras ferry bribe reimbursement
+502gp || 539gp || Gold from Frostfur Captives Scenario
+4gp || 543gp || Sold Cold-Weather outfit
+0gp || 543gp || Sling
-0.3gp || 542.7gp || Bullets, sling (30) 0.3gp
-1gp || 541.7gp || Rations, trail (per day) x10

Current Coin 541.7gp

Items