Fey Animal

Ninjamancer's page

** Pathfinder Society GM. 69 posts (75 including aliases). No reviews. No lists. 1 wishlist. 19 Organized Play characters. 1 alias.



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I always viewed that sort of thing as an interrupt to normal flow of operators

Bard singing while at 2HP
gets hit for 10 damage
calculate all modifiers, would include guarded life.
the bard ends up with -4 and 3 temp HP
The Bard is now officially unconscious, so the song stops.


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I'm running my second group through Rise of the Runelords and let me just say, your group will need that alpha strike capability.

Runelords was built on the standard "Fighter/Wizard/Rogue/Cleric" group, so with missing the Cleric portion you're going to have to rely on killing things before they can "do unto you" - otherwise you're going to have all sorts of issues.

The first book or two might seem like he's just OP, but as you get farther in you're going to need that Boom, especially if your DM isn't willing to adjust the "as-written" to accommodate your group makeup. On the whole, higher level things means smarter things - especially if bad guys start learning about his tactics before fighting him...


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Honestly, it looks like either a shield with wings, or just general armor frippery. I'd lean towards the latter, since that means the figure doesn't have any iconography on it and can therefor be of any deity with a bit of paint.


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I probably wouldn't have her complete her transformation unless you're looking to challenge your players, but tossing a handful of various class levels at those lot isn't a bad idea.

Lyrie: Easy enough to bump wizard levels up, or turn to arcanist if you want to be fancy. but could even just do simple "+#" things to dice rolls and HP and then just grab a handful of higher level spells.

Orik: Basic fightery guy - easy level bumps, could even just add "+#" to all his stuff and call it good really.

Tsuto I actually re-worked to be a Slayer-Variant, but bumping up his sneak attack/etc wouldn't be hard. same as before.

Nualia: hard to say... If you do go full transformation, you could easily have her be a variant demonoid of some sort, even a out-of-CR one that has a "doesn't understand her new form" penalty applied to it. I'd probably stick with either one of the "pretty" demonoids, or go full opposite and be absolutely hideous. If you leave her alone, full battle-cleric build wouldn't be bad, having them be a party of 4 v PCs would be a pretty solid group of baddies. You can even justify them counter-picking your party's choices since they've fought them before. (e.g. Got a fireball wizard? Well looks like they all have resist fire on! etc/etc )

Orik pulls aggro, Tsuto jumps in with Sneak attack on a flank (or jumps a caster), Lyrie hits them with control spells (pit/wall/web/etc) and Nualia wades in after Orik with AoE Channel Negative(selective) and kukri/claw attacks (maybe get fancy and add negative energy to the claw or something)

2/5

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There are plenty of people who get angry at the smallest things. If you're a seasoned PFS veteran, especially one who's GMd things as well, you're going to have have heard rumors of things on chronicle sheets and consider playing the scenario with someone who could use it.

For instance:

There's a scenario that has a good boon on it for <character type>. The table was run one week, and between then and the next time it was ran, there were murmurs of the boon those people had received (or first hand knowledge of the boon due to playing with those characters at another table) that were circulating around the various tables. Nothing concrete (unless they played with one of the people) and nothing that would in any way impact the choices made at the next table of the scenario - but enough of a "spoiler" that people who had that sort of character would try and get into the next table ran.

It's impossible to play in a vacuum, you'll always be spoiled about something, even if it's just "ah man, there was only 1 combat and it was joke in that scenario..." or " holy smokes we got destroyed in those combats, we almost TPKd!". It's all reliant on the honor system anyways - even if you are spoiled on something, it's expected that you don't act on that or let it influence your decisions.

Life is too short to not make fun characters.


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Once again - everything was perfectly smooth and amazing... whatever y'all are doin, keep it up!

+5 Internet Cookies for all of you!


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oh man, if you guys had parts to do the Modular Airships from the Forest of Oakenspire that Hero's hoard kickstarted I could be seriously tempted...


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Most of everything I use has already been mentioned, but one that I've recently come across is scrollbear.com (creator posts in this thread.) that can be used as on offline spell database. There's a spot or two that I play where I can't get wifi, so being able to not have to use my phone data is super handy.

Sometimes I'll have thematic musics or whatnot up.


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GM Rednal wrote:

My feelings are pretty straightforward - if the players can do it, so can the villains. And, as a serious question, how many of us want things like undetectable domination used on players at our tables?

(Even if it's the "smart" thing for a villain to do, my guess is that most players will not find it particularly fun to hand over their sheets on a regular basis.)

If your Villain is specced into undetectable casting, go for it. Not every fight has to be about punching people in the face till they die, sometimes you want to do a different style of fight. If they're built for being hard/undetectable , that means they're giving up other feats/etc that they could be using. As a DM, if you're constantly throwing this sort of thing at your players, you probably should expect to be lynched - and rightly so, it's not a "use constantly" thing.

Also, without the ability to hide manifestations, you're basically outlawing all spells in any non-dungeon crawl scenario in PFS, since there are plenty of times where you're a caster, with all sorts of spells you can cast, and are dropped into some situation where you can't cast anything since everyone will just see you doing it and it would ruin the point.

I'm not saying remove manifestations, just give a legit option to be able to hide your spellcasting via a feat/etc investment.

I want my spy to be able to cast SOMETHING while disguised without instantly losing the disguise because of magic sparkles floating around "random Guard #3" when he(I) casts detect magic to see if the vizier is buffed up and ready to fight or something. As it is, there is literally no way of being able to use the vast majority of spells without being instantly seen/noticed/detected/uncovered/etc.


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Technically if you go to that entry in the signup stuff, it should have a "remove from schedule" option, which will then open a seat up for FFA signups I believe.

I had to drop one and I saw someone on the forums post that they were able to jump into the one I dropped - I'm assuming they snagged my spot


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This was the first year I've been able to sign up without a single problem/error/hanging/etc

GREAT JOB! Very impressed with you guys! :D

2/5

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Besides the standard "make the items found on the sheets matter", the main thing I'd have to say is when you're making a repeatable scenario, for the love of god, lump the items into the treasure packages, don't make me go through the maaaaassive list of items and cross out lines in the middle of other ones that the players are getting (I'm looking at you halflight path!)