Adowyn

Caitlyn Weissman's page

679 posts. Alias of FangDragon.


Full Name

Caitlyn Weissman

Race

Init+2 HP98 AC19 T18 FF12 CMB 24 fort +8 ref+4 will+3

Rage:
HP119 AC17 10tch 16ff fort +11 ref+4 will+5 (+5 superstition)
Skills:
Acro+8 Climb+12 Diplo +13 Intim +12 Perc +12 Ride+8 Survival +12

Age

23

Alignment

CG

Languages

Common (Abanasian), Qualanesti, Solamnic

Strength 20
Dexterity 12
Constitution 15
Intelligence 14
Wisdom 11
Charisma 14

About Caitlyn Weissman

Background:
Caitlyn was beautiful, five foot six, green eyes, fiery red hair and one hundred and sixty pounds of pure unadulterated wild cat. Armed with a wickedly sharp tongue, a lucerne hammer and a mean right hook. She attracted all the wrong kind of attention, much the chagrin of her overprotective brothers. It was fun for a while, but boys only want one thing and Caitlyn wasn’t giving. Oh sure she could drink tansy tea, they always said. Thing was that didn’t always work, as she found out to her cost. At first she didn’t want it and then when she lost it, she found that she did. Of course by then the honey eye’d half elf had drifted off back into the woods and broke her heart.
When Justin asked if she would like to accompany him on the way to wayreth, she jumped at the chance. She was so done with Solace and she was immensely proud of her big brother, going to take his test. The first candidate anyone could remember from their family. That day when they set off, is set like crystal in her memory. Her Ma and her Pa had worked so hard for all of this and when it was time to them go, they welled up. Through tears and hugs Ma had said, ”Now Caitlyn you look after Justin,. It won’t do if he gets waylaid by bandits.” ”Just let em try ma!”, She’d grinned back fierce as anything.
The journey had been fun at first, the weather was fine and Justin seemed to have absorbed every story in the whole world. He was fun and knew so much, and he could do magic. Small things, but it was no mistaking the real thing. Yet the tower proved maddeningly hard to find and the weeks of searching had taken their toll. Oh sure Justin still smiled and laughed, but there was a tightness gnawing at him. The letter had said they were welcome, why hadn’t they arrived weeks ago?
”It must be part of the test.” muttered Justin. ”That seems dumb to me,” replied Caitlyn, ”Surely the test is about your command of magic, not about your map reading skills.” He laughed, ”Probably just as well. Anyway you can’t find it on a map, it moves about according the the will of the masters. I figure it often follows the waxing and the waning of the moons like a dance. Trouble is we can only see two of them.”
”What do you mean Justin?! Everyone knows there are only two moons, Solinari and Lunitari!” scoffed Caitlyn. ”No there is a third. Be glad you can not see it. Still I think we can guess where it is. Look at this diagram it shows the tides and the waxing and waning of the moons we can see. If you see there is a pattern to it, matching the phases of all three moons. If I’m right we need to be right here, but we just have to wait.” And so it was. They camped in a one featureless section of wayreth forest that looked like any other section of wayreth forest, except for the morning when they woke up in the shadow of the triple towers of high sorcery, set in an equilateral triangle…
Inside the mages were courteous to Caitlyn, but they were really only interested in Justin and she spent several days bored, being told that this part and that part of the complex where off limits. Eventually Justin took his test and Caitlyn watched through a screen. She was completely unprepared for what her brother faced. Wave after wave of zombies, and strange twisted creatures with wings and hands dripping with sorcery. Caitlyn couldn’t believe her eyes when her gentle brother Justin blasted each wave into dust with spells of fire and ice. After what seemed an eternity, and having bested a horde of creatures, Justin was nearly spent. Pushed beyond all reason and in danger of frying himself through spell burn, he faced an apparition. His doppelganger. Even as he tried to communicate and make peace the doppelganger started to cast a spell… Justin sobbed as he cast his last spell, his most powerful one. A fireball of cherry red destruction. Caitlyn watched with awe as he summoned the energies and then with horror as the spell rebounded off the apparition and burnt her brother alive!
It would have been a kindness if Justin had died, but he lingered and he lingered. Eventually he was well enough to go home, but conflagration and it’s results were indelibly written into Justin’s skin and her soul. Never again would she trust magic for she had seen the price that Justin had paid. It was folly that had brought them here, folly that had branded him! What were they thinking, these oh so wise masters? It was is if they had been trying to kill him, and had very nearly succeeded. And as for that Par-Salian, with his sanctimonious, ”I hope you’ve learnt a little humility” speech. Well if she ever saw him again, she would wipe the smile of his face, permanently.
The journey home had been faster than the one there, despite her brother being a virtual cripple. What should have been a triumphant homecoming, what with Justin passing the test, was more like a funeral. It hit Ma real bad, and Pa was never the same. Thomas did what he could bless him, but there was always too much to be done and Caitlyn was just another mouth to feed. ”Why don’t you help out and find a job?” Thomas had asked, and find a job is what Caitlyn did as a mercenary. She was good at it too, at least when her tongue didn’t get her into trouble, which was most of the time.
After several years of campaigning, she left the company in (fairly) good stead and tried on as a knight. Thomas wasn’t the only one with dreams of shining armor. Of course that didn’t work out. Oh she was skilled enough with blade and horse, but she was thrown out on account of her temper. Many of the knights had been bigots at best and inconsolable letches at worst, and that was before her commander had tried to hit on her. She said no with her first and was shown the door, head first.
Not knowing what else to do, Caitlyn drifted back to Solace. There had been rumors of war, and she needed to tell Thomas the truth. The knights didn’t match up the the stores and he’d only get hurt if he followed his dreams, just like she had, just like Justin had.

Misc Notes:

The Weissman family came from Solomania originally but a mob torched their holdings, and they moved to Solace. The family adopted Mariel Uth Kaldar when her mother died.

Build:
Caitlyn Wiessman
Female human barbarian (superstitious) 7 (Pathfinder RPG Advanced Player's Guide 79)
CG Medium humanoid (human)
Init +3; Senses low-light vision; Perception +12
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Defense
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AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex)
hp 98 (7d12+14)
Fort +8, Ref +4, Will +3; +5 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allies'
Defensive Abilities improved uncanny dodge
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Offense
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Speed 40 ft. (30 ft. in armor)
Melee cold iron masterwork longsword +13/+8 (1d8+5/19-20) or
. . mwk dragon-bane lucerne hammer +13/+8 (1d12+7 plus 2d6 vs. Dragon) or
. . unarmed strike +12/+7 (1d3+5)
Ranged mwk sling +9 (1d4+5)
Space 5 ft.; Reach 5 ft. (10 ft. with masterwork dragon-bane lucerne hammer)
Special Attacks rage (18 rounds/day), rage powers (reckless abandon[APG], savage dirty trick, superstition +5, witch hunter[APG])
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Statistics
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Str 20, Dex 12, Con 15, Int 14, Wis 11, Cha 14
Base Atk +7; CMB +12; CMD 24
Feats Dragon Style[UC], Extra Rage Power[APG], Improved Unarmed Strike, Power Attack, Raging Vitality[APG]
Traits axe to grind, friend in every town
Skills Acrobatics +8, Climb +12, Diplomacy +13, Intimidate +12, Perception +12, Ride +8, Survival +12
Languages Common, Elven, Solamnic
SQ fast movement, sixth sense
Combat Gear quick runner's shirt[UE]; Other Gear mwk breastplate, cold iron masterwork longsword, mwk dragon-bane lucerne hammer[APG], mwk sling, boots of the cat[UE], deadeye’s spotter ring, 455 gp
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Special Abilities
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Dragon Style +2 vs. sleep, paralysis, and stun, first unarmed strike in a rd deals 1.5x Str, and can ignore difficult terrain/allies when charging.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Improved Uncanny Dodge (Lv >=11) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 11+.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rage (18 rounds/day) (Ex) +4 Str, +6 Con, +2 to Will saves, -2 to AC when enraged.
Raging Vitality +2 CON while raging, Rage does not end if you become unconscious.
Reckless Abandon (+/-2) (Ex) Trade AC penalty for to hit bonus while raging.
Savage Dirty Trick (1/round, DC 18) (Ex) Fort save vs. additional dirty trick effect.
Sixth Sense +2 (Ex) +2 initiative and +2 AC during surprise rounds.
Superstition +5 (Ex) While raging, gain bonus to save vs. magic, but must resist all spells, even allies'.
Witch Hunter +2 (Ex) Bonus to damage spellcasters while raging.

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Likely feat and rage power progression:

Lunge and things for Spell Sunder.

Combat Vignette:

The table flipped over, sending glasses and bowls everywhere. ”No one threatens my friends!” screamed Caitlyn at the seeker. The odious man sniffed, and motioned his goons onwards, ”Arrest them in the name of the highlord!” With a crazed look in her eye, Caitlyn sprung forwards and punched the pompous seeker full on the nose, breaking it. Grabbing hold of the squawking man’s head, she smashed her knee into his face. Damn that hurt! At least he had the good graces to flop to the ground like a sack of potatoes.
The seeker’s guards looked shocked, who was this banshee that had replaced the little sweetling Seeker Torvalds had been letching over? Shaking his head, the lead guard chuckled, ”This will be good sport lads!” They were armed and armored and she was not. Suddenly she was a blur of motion, and she ran straight at the goon on her left, her shoulder connecting solidly with his chainmail covered chest, knocking the wind out of him with an, ”Oof!” A detached part of her brain noted that impact, ‘would hurt like blazes when she stopped.’ Of course stopping was a luxury she didn’t have, the middle guard that spoke before was lunging at her with a gauntleted hand. She tumbled into a forwards flip, evading him, and landed in a dead sprint for the back of the inn. Propped up behind the bar was her lucerne hammer. There wasn’t much room to swing it in here, but she didn’t care.
The guard was running straight at her now, with murder in his eyes. Letting the long haft of the weapon trail on the floor, she put her right foot on it and whipped it up at the last moment, catching the sprinting guard full on the solar plexus. The man folded inwards around the point and flopped around on the floor like a fish out of water unable to breathe.
Caitlyn didn’t wait, she ran forwards to meet the last guard and spun the weapon with incredible force towards his head. The man ducked and lunged with his sword. She dropped the polearm and batted the sword away with her left arm, leaving the man open for a vicious right hook. He collapsed backwards over the prone form of the Seeker, knocking him out again.
Panting as the adrenalin wore off and the shakes caught up with her, she mutted like a mantra, ”Still alive, still alive, still alive…”

Combat mods (Wyrmslayer - normal foes):
Normal: +13/+8 : 1d12+7
Power Attack: +11/+6 : 1d12+13
Rage: +15/+10 : 1d12+10
Rage + Power Attack: +13/+8: 1d12+16
Rage + Reckless Abandon: +17/+12 : 1d12+10
Rage + Reckless Abandon + Power Attack: +15/+10 : 1d12+16
Witch hunter adds +2 damage.
Axe to grind adds +1 if only Caitlyn threatens the foe.

Combat mods (Wyrmslayer - draconic foes):
Normal: +15/+10 : 1d12+9 + 2d6
Power Attack: +13/+8 : 1d12+15 + 2d6
Rage: +17/+12 : 1d12+12 + 2d6
Rage + Power Attack: +15/+10: 1d12+18 + 2d6
Rage + Reckless Abandon: +19/+14 : 1d12+12 + 2d6
Rage + Reckless Abandon + Power Attack: +17/+12 : 1d12+18 + 2d6
Witch hunter adds +2 damage.
Axe to grind adds +1 if only Caitlyn threatens the foe.