|Natan Linggod 327|
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I've actually done this for 1e. Working out a similar system for 2e right now, so tell me how you think.
I renamed all alignment damage to correspond to weapon runes, so they are now holy, unholy, axiomatic, and anarchic damage. They deal full damage to aligned creatures of the opposite alignment, no damage to aligned creatures of the same alignment, and half to everyone else.
An aligned creature is an outsider from an aligned plane, a divine caster who serves a deity from an aligned plane, or a creature descended from an aligned outsider (eg planar scions and divine sorcerers). Aligned mortals count as the same alignment as their deity or bloodline. All other creatures are considered unaligned.
Clerics and champions still have to follow edicts and anathema or lose powers as appropriate, obviously. There still won't be any serial killers getting divine magic from Shelyn, regardless of alignment system used or lack thereof.
I like it. quick and simple. Seems easy to implement.
Though I'd rename Unholy to Profane or Blasphemous instead. That way it isn't defined by being not-holy and is instead it's own thing. Like you haven't call Anarchic, Un-axiomatic.