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Thanks a lot! :)
This will be very helpful. I will definitely try to make it feel more like a race. As written its more a one after each other thing kinda.

Book 2 and especially book 3 will be the most to "overwrite"^^ But I am also very excited how it works out :)


Jenner2057 wrote:

Ah Serpent's Skull. My favorite adventure path I've run thus far but also the one I've put the most work into. I tried to compile all the changes I made but -warning!- it's quite a list. Please feel free to use or ignore any of the below.

Spoiler for length.

** spoiler omitted **...

Bit late to this thread (how could I missed this one..^^)

Your list is VERY useful!
I am nearing end of book 1 with my group, probably 2 more sessions.
(We only playing once a month tho, because everyone of us also has different other dnd/pathfinder campaigns as player or dm)

So right now, I am writing out everything for book 2 (and collect things for later of course).

I think I got your changes of exploration and mysteries as favorites off of another thread.
Could you maybe write your encounters of Racing to Ruin here? (the encounters with the other factions)
If they were in another thread already I might have missed them..^^


Still in book 1, but I am prepping book 2 already.
Again I have an exp-problem.
Isn't there enough exp already from the standard encounter?
And then you should (and would like to) have a lot of random encounter..?
I rolled the REs for RtR and the PCs would be lvl 8, on the way to lvl 9 then probably at the end of book 2.

I understand more and more, why many GMs choose to just level up at certain points.
But if you don't do that, how did you manage book 2?


Ah thank you @YogoZuno!
I did read all books, but more as an overview, probably missed that part or could not remember - and did not think it could be in the second part XD
A reminder to always read the next book again, before coming to the end of the current one..

Because yes, in the 1st book it is not explicitely stated, where they find the parchments, but I think they find it in the alcoves.
I do make a note in this part to look again in the 2nd book when we play this..!


We are not yet there, and it will take a while to go there (just had 2 sessions till now), but I read on different places that you need to get help with translating the stuff out of the temple, or at least a library...
That it has a DC 30 Linguistik Check or something.

But why..?
The text is:
Fortunately for the PCs, by the time they arrive, Yarzoth
has already transcribed the majority of these carvings
onto dozens of sheets of parchment (mostly scavenged
from the many scrolls she carried and had to use over the
course of her journey)—the notes are written in Aklo, but
quite complete.

Doen't this mean, if you can understand Aklo, you can just read it..?
I mean yes, there are "dozens of sheets", so it might take 1 or 2 days to read it all, but why should it be so difficult?

It would be good for story etc, if they'd need help, yes, but raw there shouldn't be a problem, as long as anyone knows Aklo?


I am a bit confused with the exp in the first book of this AP.
The PCs should get/have level 4 when they leave the island and getting level 5 when they leave the saltmine in book 2.
But they need (with 4 PCs) 36000 exp in total for level 4.
And they get round about 40000 exp just for the "must have" things on the island they quite sure do.
Not counting any random encounter, not counting any predator dens, not counting any shipwrecks.
If I do normal random encounters as in book and they come across some predator dens and shipwrecks, they can even get level 5 on the island...

How did other GMs handle this? (Beside having checkpoint-exp of course)
Just let them have the level advantage?
Reducing some of the exp? Looking to fix it in book 2?


eyelessgame wrote:

I know it's been eight years since dwtempest published this puzzle, but I just wanted to weigh in since I ran it last week.

FANTASTIC puzzle, exactly suited to my players. I made a few changes.

** spoiler omitted **...

Another hope, if maybe you see the replay.

Seems like you have the riddles etc from dwtempest - would be so great to get them :)


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Ay, thanks a lot!
Seems I was a bit blind on that one - thank you :)


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Is there anywhere an option, to see which posts I have marked as favourites?
I did not find anything in my account, on the forum or per search function.


I would also love to have the maps, if Dela or anyone else who has them is still around!

verena _ leona (at) yahoo (dot) de


Does anyone still has the ziggurat from dwtempest?
I cannot find it and the link for google drive from him need autorization (and it seems I don't get it).

Would love to have this modified ziggurat..! :)


I'm going to play Serpent's Skull soon (probably starting end of february/begin of march)
It will be my first AP as DM and I am very excited.

Does anyone still has some of the things posted in the first sites of this thread?

One of the players (I got the first book from him as a christmas present) already knows its starting with a shipwreck and the first book is exploring an island/going off it. (Because it is written on the backcover..^^)
The other ones only know the name of the AP and are thinking we are starting on a ship and don't know anything of the shipwreck etc.
I gave them the playerguide tho.
I don't know yet, if I start on the beach (would very much suprise everyone who thinks we start on the ship, avoiding the possible nat 20 on the fort save) or on the ship (leaving them longer with the thinking of "we just go to eleder" and the possibility of let them get to know the NPCs etc...