F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
"Your chief sided with the wrong human. Too bad, so sad. So you have to have a new chief, one who will leave this place and go somewhere far away from other human towns." She heals her mount, and beckons to Baggrom to come over for more healing. CLW wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW wand: 1d8 + 1 ⇒ (8) + 1 = 9
I think that should do it.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
"Our goal is to defeat the chief, who supported the destruction of the tower in the human town, and for Nighttail to lead your tribe away from here. Some who have attacked us have died as we defended ourselves, but we are not here to massacre you." Assuming everyone else who already posted is giving aid, taking 10 on Diplomacy for 10 + 7 + 6 = 23.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
lance attack!: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14
handle animal: 1d20 + 9 ⇒ (4) + 9 = 13 tiger bite: 1d20 + 5 ⇒ (17) + 5 = 22
If that killed the alligator, Nat will call out to the kobolds: "Drop your arms! We've defeated your pets with ease -- do you think you'll be any harder?" and direct Demii to approach them threateningly. Otherwise she'll keep on attacking. Spoiler: tiger claw, claw: 1d20 + 5 ⇒ (4) + 5 = 91d20 + 5 ⇒ (13) + 5 = 18
damage: 1d4 + 1 ⇒ (2) + 1 = 31d4 + 1 ⇒ (1) + 1 = 2
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Yes, Nat has a wand. -Posted with Wayfinder
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Nat directs her tiger to attack, then back off so she can (ineffectually) try to attack with her lance. Handle Animal: 1d20 + 9 ⇒ (17) + 9 = 26 Claw, Claw, Bite: 1d20 + 5 ⇒ (1) + 5 = 61d20 + 5 ⇒ (9) + 5 = 141d20 + 5 ⇒ (17) + 5 = 22
Ride check: 1d20 + 5 ⇒ (15) + 5 = 20
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Since Nat has a reach weapon -- her lance -- shouldn't she have gotten an AoO? AoO if so: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17
Knowledge(nature): 1d20 + 4 ⇒ (3) + 4 = 7 She'll order Demii to full attack. Rolling for it since the DC is 2 higher when he's injured. Handle Animal: 1d20 + 9 ⇒ (6) + 9 = 15 claw, claw, bite: 1d20 + 5 ⇒ (7) + 5 = 121d20 + 5 ⇒ (5) + 5 = 101d20 + 5 ⇒ (13) + 5 = 18 Pretty sure only the last of those hit. damage: 1d6 + 1 ⇒ (3) + 1 = 4 Demii backs off after the tough reptile repels his claws, satisfied at getting a good bite in, and Nat heals some of his wounds. clw: 1d8 + 2 ⇒ (4) + 2 = 6
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Would like to continue. -Posted with Wayfinder
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
How far is it? Demii will probably have to jump. -Posted with Wayfinder
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Knowledge ( nature ) : 1d20 + 4 ⇒ (12) + 4 = 16 "I think it is... I don't know the word in Taldane. Not a child, and not an adult; in-between. In elven it's:" Elven:
"Juvenile." -Posted with Wayfinder
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
"You have tamed terror lizard? Very impressive," Nat allows grudgingly. "Why are you and Roaghaz enemies? What has he done besides ally with the mad mage who knocked down the tower? Does he have friends, strong friends who will aid him?"
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
"Another friend? Also a kobold? Who is Roaghaz, your chief? If you have someone who can take over as your chief, who is willing to lead your tribe away from the human village, this may reduce shedding of blood." If we have an agreement, Nat is willing to heal dying but not dead kobolds they already defeated.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Nat's not very good at intimidating... Intimidate: 1d20 + 3 ⇒ (5) + 3 = 8 Any circumstance bonuses for having just killed (or mortally wounded) several of them, and riding a frickin' tiger? Oh wait, the tiger! Demii intimidate with size bonus: 1d20 + 4 ⇒ (12) + 4 = 16 After Nat's words come out sounding somewhat tentative and unsure, Demii adds a bone-chilling growl.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
"Your tribe helped bring down the tower that collapsed in Belhaim the other day. This is payback, and elimination of a threat. If you want to live, drop the weapons, all of you, and stay exactly where you are."
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Yes, that hits Demii. Ride check for Demii and Nat to both attack: 1d20 + 5 ⇒ (6) + 5 = 11 Nat drops her lance and attacks with her club as Demii bites and claws at the kobolds around him. bite; damage: 1d20 + 5 ⇒ (2) + 5 = 71d6 + 1 ⇒ (4) + 1 = 5 claw1; damage: 1d20 + 5 ⇒ (20) + 5 = 251d4 + 1 ⇒ (2) + 1 = 3 claw2; damage: 1d20 + 5 ⇒ (8) + 5 = 131d4 + 1 ⇒ (2) + 1 = 3 club; damage: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 151d4 + 2 ⇒ (2) + 2 = 4 claw1 confirmation; crit damage: 1d20 + 5 ⇒ (11) + 5 = 161d4 + 1 ⇒ (4) + 1 = 5 Not sure if a 15 or a 16 hits.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Climb: 1d20 + 1 ⇒ (16) + 1 = 17 Demii digs his claws in and bounds up the incline, landing on top of the lanced Kobold and seeking to close his teeth around one of its comrades. Bite: 1d20 + 5 ⇒ (4) + 5 = 9 His teeth click together on empty air as they scramble back away from the fearsome predator.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
At Nat's command, Demii charges straight ahead at the ledge holding the kobolds, with Nat's lance angled to attack the foe on the higher ground. A charge attack against the kobold nearest to Nat and Demii's current position. Lance: 1d20 + 3 + 1 + 2 ⇒ (17) + 3 + 1 + 2 = 23
Can Demii continue movement as part of a climb or jump, or does his movement end with the attack? I think it's the latter but I'm not sure.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Did I get an attack on one of the ledge kobolds? -Posted with Wayfinder
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Nat directs her tiger to attack, while preparing to attack herself. Ride check to attack if mount attacks: 1d20 + 5 ⇒ (10) + 5 = 15 Demii lunges and tries to close his teeth around the kobold's neck.
If that finishes off the kobold, Nat will direct him to move towards the nearest kobold, whom she will attack with the lance (reach weapon). lance with divine favor: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
She'll draw out her sling in her other hand, making it ready. If that first attack doesn't finish off the kobold, Demii will claw at it as well, and Nat will draw her club and throw it at the kobold using the above attack roll, same target, for 18 + 5 + 1 + 1 = 25. club damage: 1d4 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4 demii claw attacks: 1d20 + 5 ⇒ (5) + 5 = 101d20 + 5 ⇒ (9) + 5 = 14
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Ack, I didn't realize I was the one holding things up. I'll have a post up by this evening. -Posted with Wayfinder
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Nat glances around the room for threats as Demii pursues the kobold. Perception: 1d20 + 7 ⇒ (4) + 7 = 11 Assuming she sees no threats, she'll do the following. If she sees something, she'll stop and deal with it. As soon as Demii brings her to within lance distance of the Kobold, she strikes out at it. lance attack with DF: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
Can Demii continue moving up to the kobold after Nat's attack hits? If so he will move to a square adjacent to it, as per the arrow.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Demii rushes forward after the Kobold, into the room beyond the tunnel. Not sure what else I will do until I see what's in there. If I can, Demii will take a single move (40 ft), and then I'll post further actions based on what's in the room.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Nat turns Demii around and commands him to run after the Kobolds as quickly as he can, while casting Divine Favor on herself. Concentration check for casting while mount double moves, with bonus from Stable Gallop: 1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13 Demii double-moves after the Kobolds. He's going at 40ft per round, so he'll keep going further than the place I put them at on the map, following after the kobolds. He has low-light vision and Scent. Note: if after one move of Demii she can see a kobold within range of his second move, she'll hold off on the casting and attack with her standard action instead.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Nat directs Demii to attack the kobold nearest to them. I think it's just a 5-ft step? Disregard more than the first attack, if not. Directing Demii to attack as a free action. This is a DC 10 check, Nat has +9 to handle Demii so cannot fail. I'll not bother noting her checks to do this with Demii in the future. Bite, damage: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 1 ⇒ (4) + 1 = 5 claw, damage: 1d20 + 5 ⇒ (7) + 5 = 121d4 + 1 ⇒ (2) + 1 = 3
bite confirmation, crit damage: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 1 ⇒ (3) + 1 = 4 ride check to also attack: 1d20 + 5 ⇒ (10) + 5 = 15 If Demii's bite brings down the kobold, Nat will draw her lance and attack the one behind it. If it doesn't, she'll draw her sickle and attack the one he bit. sickle or lance: 1d20 + 3 ⇒ (12) + 3 = 15
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Is it reasonable that Nat would have had her sling out and ready? I would have posted it before, but got slammed at work. If so: Nat sends a sling bullet at the kobold who remains. Sling with pbs: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 And misses badly. If not, she'll just draw her sling out.
F Halfling Oracle (Lunar mystery) 2 | HP 15/15 | AC 20 T 14 FF 17 | Init +3 | Perc +7 | Spells 4/5
Nat chuckles, "Don't folks usually tell their names, too? I'm Nat and we were checking out that ruined tower that just fell down, you see, but we now have a job to do regarding kobolds. Seems there's some of them in some caves down below, and the baroness wants them gone. Ever heard of them being around here?"
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