Just curious: Has anyone ever made any 3D prints of any of the advanced junsul (hierarch, boss, mage, praetorians, etc.)? I know about the Planets of PEril jinsul warrior mini and have a few already.
I can print the pics out on sticker paper and use a pawn, but if anyone's already put in the work for real minis for fan use...
This was a bit of lore I concocted during my translation/reworking/reincarnation of the first book of Giantslayer into Starfinder. Pure homebrew and probably not something that would come into play often, it was important to me to establish why a colony of half constructs and half organics would have turmoil at every level. Enjoy or ignore as desired!
It should be no surprise that a god composed of three separate beings with a portfolio including innovation would have a faith that is equally diverse. Worshippers of Triune on one world may have practices completely different from practitioners on another. Never the less, there are some larger strands of ritual than can be found galaxy-wide. Often these are influenced by outside philosophies as well.
Traditionalists/1.0 - These fundamentalists believe the faith should be restricted to constructed beings; even androids are considered questionable, and xenometric androids are viewed as abominations, and "the Birthed" are slavers who cannot be trusted. They venerate Epoch above the other aspects of the All-Code. The liturgy is delivered in binary and often via encrypted data stream rather than verbally. This strain of the faith is also divided by the influence of the beliefs of Those Who Wait and Those Who Become. Many zealous adherents of this sect also believe in either an eventual return to or from the planet of Androff, heralding the beginning of the Steel Apocalypse and the demise of the Birthed.
Reformers/2.0 - Far less stodgy than the 1.0 faction, the Reformers' veneration is focused on Brigh. They believe the Traditionalists have gone beyond the original practice of Triune worshippers and seek a restoration of (what they see as) the original faith. They reject the "2.0" moniker and believe their practices to be both the embodiment and natural progression of the original faith. They believe the First (the first android) still exists and will be revealed one day, leading to the freeing of all the Constructed and the eventual uniting of all (including the Birthed) in a great Singularity; to that end, their faith is typically influenced by the philosophy of Singularitism to one degree or another.
Modernists/3.0 - The Modernists seek to bring belief in Triune to all who are willing, Constructed or Birthed. They identify largely with Triune's Casandalee aspect. Many of the more progressive even believe that the souls of Constructed are at times reborn as Birthed and vice versa and that there thus is literally no difference between the . Almost all xenometric androids who worship Triune are Modernists and are often seen by other modernists as a bridge between the species. The modernists often fall into Encrypted and Unencrypted sects, with the Encrypted believing the "high secrets" of Triune are still reserved for Constructed clergy rather than Birthed converts. Their liturgy is typically delivered verbally in Common or other local language, depending on the audience. They consider the ultimate purpose of the Drift to be spreading the good news of Triune to all corners of the universe.
Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
A vanguard's entropic strike can be delivered with another melee weapon or shield. As part of that, you can add properties from that weapon to the strike.
Rules text from COM wrote:
Additionally, you can apply any weapon special property, critical hit effect, or weapon fusion the melee weapon or shield has to your entropic strike as long as the effect can be applied to a one-handed advanced melee weapon that deals acid or bludgeoning damage, doesn’t use additional ammunition or charges, and doesn’t require information beyond that specified for your entropic strike to function. If the weapon special property, critical hit effect, or weapon fusion requires information provided for your weapon (such as the amount of a bleed critical hit effect), use the value for the weapon you are gaining the effect from.
The wording here is "can" and "any". RAW, it appears you can select any one (or more) of the properties of a weapon without applying others. So, you could deliver the entropic strike via, say, a standard taclash and apply its disarm and reach properties but not its nonlethal property.
This can get ugly if you ignore some properties like nonlethal, unwieldy, etc. Would you handle this RAW or rule that if you choose one or more properties of a weapon, you must apply all?
It just occurred to me last night that I've never seen a player use vehicles in Society play.
Yeah, they're tough to repair mid-scenario without an Engineer with the right abilities, but running over someone with a L7 Tactical Walker for an average of 38 points (half with save) isn't bad. Especially given you have improved cover as well. Load up, run over, have the other 2 inside snipe from cover.
Am I missing something?