paizo.com Recent Posts by Mozenrath6paizo.com Recent Posts by Mozenrath62024-03-22T14:52:31Z2024-03-22T14:52:31ZRe: Forums: Organized Play: Morlamaw Party (@ PaizoCon2018)Mozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/threads/rzs2v1nx?Morlamaw-Party#442018-05-10T11:15:20Z2018-05-10T11:15:20Z<div class="messageboard-quotee">Arc Riley wrote:</div><blockquote> <div class="messageboard-quotee">Kate Baker wrote:</div><blockquote>And while I have my own game on Friday night, I'll stop by afterward if you're still going to check out the morlamaw party! </blockquote><p>It'd be great if Kate (of all people!) could play.
<p>Crystal and John; do you have plans Monday afternoon? Kate previously said she's be open then, and that'd virtually eliminate any scheduling conflicts with others - except for people with return flights Monday afternoon. </blockquote><p>Yeah sadly we do have one of those pesky Monday Afternoon flights. Friday really is the best time for us. I suspect we can get enough people to make it work, with apologies to those who can't make it.Arc Riley wrote:Kate Baker wrote:And while I have my own game on Friday night, I'll stop by afterward if you're still going to check out the morlamaw party!
It'd be great if Kate (of all people!) could play. Crystal and John; do you have plans Monday afternoon? Kate previously said she's be open then, and that'd virtually eliminate any scheduling conflicts with others - except for people with return flights Monday afternoon. Yeah sadly we do have one of those pesky Monday Afternoon flights....Mozenrath6 (RPG Superstar 2015 Top 32)2018-05-10T11:15:20ZRe: Forums: Organized Play: Morlamaw Party (@ PaizoCon2018)Mozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/threads/rzs2v1nx?Morlamaw-Party#272018-05-09T22:44:53Z2018-05-09T22:44:53Z<div class="messageboard-quotee">Arc Riley wrote:</div><blockquote> <div class="messageboard-quotee">Mozenrath6 wrote:</div><blockquote> This sounds pretty amazing. I'd also be willing to run if Shaudius wants to play, that way people could get in multiple author editions with this crew! I won't be available till Friday evening though. </blockquote><p>Wow! I threw #1-12 out there simply because it was repeatable and would have the highest chance a player's Morlamaw hadn't played it yet, this is totally unexpected and awesome!
<p>Besides pre/post-con games on Warhorn, there'll be a board we can put up extra events for Friday afternoon and Sunday afternoon. There's been some talk of "pre-mustering" online.</p>
<p>Lets get it nailed down so we can arrange our schedules around it. Since you're arriving Friday night, would Sunday afternoon or Monday afternoon post-con work better for you?
<br />
</blockquote><p>I'm arriving Friday day, Friday night would be best for me, since I'm fairly busy the rest of the con.Arc Riley wrote:Mozenrath6 wrote: This sounds pretty amazing. I'd also be willing to run if Shaudius wants to play, that way people could get in multiple author editions with this crew! I won't be available till Friday evening though.
Wow! I threw #1-12 out there simply because it was repeatable and would have the highest chance a player's Morlamaw hadn't played it yet, this is totally unexpected and awesome! Besides pre/post-con games on Warhorn, there'll be a board we can put up extra...Mozenrath6 (RPG Superstar 2015 Top 32)2018-05-09T22:44:53ZRe: Forums: Organized Play: Morlamaw Party (@ PaizoCon2018)Mozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/threads/rzs2v1nx?Morlamaw-Party#242018-05-09T21:57:02Z2018-05-09T21:30:04Z<p>This sounds pretty amazing. I'd also be willing to run if Shaudius wants to play, that way people could get in multiple author editions with this crew! I won't be available till Friday evening though.</p>This sounds pretty amazing. I'd also be willing to run if Shaudius wants to play, that way people could get in multiple author editions with this crew! I won't be available till Friday evening though.Mozenrath6 (RPG Superstar 2015 Top 32)2018-05-09T21:30:04ZRe: Forums: GM Discussion: SFS 1-12 Ashes of DiscoveryMozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/threads/rzs2v3kv?SFS-112-Ashes-of-Discovery#32018-04-28T23:29:40Z2018-04-28T23:29:40Z<div class="messageboard-quotee">VampByDay wrote:</div><blockquote><p> So I'm always a fan of repeatables because they are something everyone can play, and because of the changed biomes and aliens in this one, it seems like it could still be fun to play even after a playthrough or two. I'm really looking forward to running this one AND playing through it.</p>
<p>I do have one little question though. In area B1, it makes mention of crossing a hazardous bridge while the local storm is going strong. It says you need an acrobatics check, and then mentions checks to avoid taking damage every turn. So do you need to only make one check to avoid falling? Where do you make it? After the halfway point? When you are almost done? I only ask because you need to be in rounds to calculate how long it takes to cross the bridge Some players might be slower (Dwarves and heavy armor) or faster (Operatives) and players might pause to do things like heal another player or provide aid another. Just a little confused is all. </blockquote><p>I'm so glad you're excited for multiple playthroughs, and I'd love to hear the combinations that come up. For the bridge, the intent was to make the check once you entered any space on the bridge (just after leaving the central dome structure), and continue on any round you start on a bridge space. Once you start a turn on a square in the NE dome structure you can stop making acrobatics checks. The acrobatics check would be in addition to the save against damage from the storm. Hope that helps!VampByDay wrote:So I'm always a fan of repeatables because they are something everyone can play, and because of the changed biomes and aliens in this one, it seems like it could still be fun to play even after a playthrough or two. I'm really looking forward to running this one AND playing through it.
I do have one little question though. In area B1, it makes mention of crossing a hazardous bridge while the local storm is going strong. It says you need an acrobatics check, and then mentions...Mozenrath6 (RPG Superstar 2015 Top 32)2018-04-28T23:29:40ZRe: Forums: Starfinder Society: Paizo Blog: New Scenarios: New Discoveries and Ongoing InvestigationsMozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/community/blog/v5748dyo5lkql?New-Scenarios-New-Discoveries-and-Ongoing#162018-04-27T01:24:46Z2018-04-27T01:24:46Z<div class="messageboard-quotee">VampByDay wrote:</div><blockquote><p> For those interested I created a google doc for GM prep for 1-12. Mild spoilers ahead:
</p>
•• spoiler omitted •• </blockquote><p>This is amazing! Thanks you!VampByDay wrote:For those interested I created a google doc for GM prep for 1-12. Mild spoilers ahead:
** spoiler omitted **
This is amazing! Thanks you!Mozenrath6 (RPG Superstar 2015 Top 32)2018-04-27T01:24:46ZRe: Forums: Community Use: [Community Project] Wayfinder #16 Call for SubmissionsMozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/threads/rzs2tjza&page=3?Community-Project-Wayfinder-16-Call-for#1252016-08-31T01:14:18Z2016-08-31T01:14:18Z<div class="messageboard-quotee">Nightdrifter wrote:</div><blockquote> Not sure if I'll have time to finish my 3rd submission by tomorrow. Still torn on several ideas too. </blockquote><p>Yeah I'm in the same boat, but the last one is for archetypes, which seems like it may not be needed as much.Nightdrifter wrote:Not sure if I'll have time to finish my 3rd submission by tomorrow. Still torn on several ideas too.
Yeah I'm in the same boat, but the last one is for archetypes, which seems like it may not be needed as much.Mozenrath6 (RPG Superstar 2015 Top 32)2016-08-31T01:14:18ZRe: Forums/Paizo: General Discussion: Paizo Blog: Am I Evil? (Yes, I Am.)Mozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/community/blog/v5748dyo5lijm&page=3?Am-I-Evil#1462016-03-27T20:16:21Z2016-03-27T20:16:21Z<p>Estra, Reclaimer of Lost Years</p>
<p>[Spoiler omitted]</p>
<p>Backstory
<br />
[Spoiler omitted]</p>
<p>Sources:
<br />
[Spoiler omitted]</p>Estra, Reclaimer of Lost Years
[Spoiler omitted]
Backstory
[Spoiler omitted]
Sources:
[Spoiler omitted]Mozenrath6 (RPG Superstar 2015 Top 32)2016-03-27T20:16:21ZRe: Forums/RPG Superstar™: General Discussion: The Unofficial Top 32 Guildhall and Haunted HouseJohn Laffanhttps://paizo.com/threads/rzs2swgf&page=16?The-Unofficial-Top-32-Guildhall-and-Haunted#7562015-10-29T08:38:12Z2015-10-28T11:03:03Z<p>I'd like to echo Monica's and Neil's comments. Whatever the critiques are of the top four pitches, you all did a fanatic job in the contests, and have worked hard to get where you are, so don't let a few bad eggs get you down. For certain posters making comments, you aren't fooling anyone by making posts from accounts that have no vote history, and no comment history except to disparage certain contestants. We see you for what you are and you aren't influencing opinions, you are simply diminishing the competition. Whoever you are trying to help, you simply take away from the taxing effort they put in to make it this far.</p>I'd like to echo Monica's and Neil's comments. Whatever the critiques are of the top four pitches, you all did a fanatic job in the contests, and have worked hard to get where you are, so don't let a few bad eggs get you down. For certain posters making comments, you aren't fooling anyone by making posts from accounts that have no vote history, and no comment history except to disparage certain contestants. We see you for what you are and you aren't influencing opinions, you are simply...John Laffan2015-10-28T11:03:03ZRe: Forums: Round 2: Create an encounter map: Waiting in the DepthsJohn Laffanhttps://paizo.com/threads/rzs2swyv?Waiting-in-the-Depths#82015-09-10T00:05:54Z2015-09-10T00:05:54Z<p>Visually, this map is stunning and I’m drawn into wanting to know more about it. I wish there was more of a tie to Golarion, or someplace specific. While it’s open to a lot of adventure scenarios, I wish there was some more guidance to inspire some encounters. Very nice overall, good luck in the contest!</p>Visually, this map is stunning and I’m drawn into wanting to know more about it. I wish there was more of a tie to Golarion, or someplace specific. While it’s open to a lot of adventure scenarios, I wish there was some more guidance to inspire some encounters. Very nice overall, good luck in the contest!John Laffan2015-09-10T00:05:54ZRe: Forums: Round 2: Create an encounter map: The Weeping Garden of NaderiJohn Laffanhttps://paizo.com/threads/rzs2swqt?The-Weeping-Garden-of-Naderi#72015-09-09T23:48:01Z2015-09-09T23:48:01Z<p>I like how this can be used as a garden map for a variety of places, like a noble estate or a different temple. Then after that, I love the ties to Golarion, using a very interesting minor god that inspires a lot of ideas like Neil and Liz have already mentioned. You did a great job at picking a location and environment that encapsulates the bitter-sweet aesthetic of Naderi. The haunts are great in that their location immediately tells you what was going on, but leaves it open to lot of adventure hooks. Fantastic job! I hope this gets to actually be a flip map, I would love to have it!</p>I like how this can be used as a garden map for a variety of places, like a noble estate or a different temple. Then after that, I love the ties to Golarion, using a very interesting minor god that inspires a lot of ideas like Neil and Liz have already mentioned. You did a great job at picking a location and environment that encapsulates the bitter-sweet aesthetic of Naderi. The haunts are great in that their location immediately tells you what was going on, but leaves it open to lot of...John Laffan2015-09-09T23:48:01ZRe: Forums: Pathfinder Society: Occult Playtest Characters going forward.Mozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/threads/rzs2s3pb?Occult-Playtest-Characters-going-forward#42015-03-25T20:28:10Z2015-03-25T20:28:10Z<p>Thanks. That's what I thought, but people in my local PFS said otherwise, so I was confirming.</p>Thanks. That's what I thought, but people in my local PFS said otherwise, so I was confirming.Mozenrath6 (RPG Superstar 2015 Top 32)2015-03-25T20:28:10ZForums: Pathfinder Society: Occult Playtest Characters going forward.Mozenrath6 (RPG Superstar 2015 Top 32)https://paizo.com/threads/rzs2s3pb?Occult-Playtest-Characters-going-forward#12015-03-25T16:42:15Z2015-03-25T16:42:15Z<p>Now that the Occult Playtest is over, are we allowed to multiclass the characters?</p>Now that the Occult Playtest is over, are we allowed to multiclass the characters?Mozenrath6 (RPG Superstar 2015 Top 32)2015-03-25T16:42:15ZRe: Forums: Round 2: Create a map: Port Vito, Sinking Town Turned Smuggler's DenJohn Laffanhttps://paizo.com/threads/rzs2rwrs?Port-Vito-Sinking-Town-Turned-Smugglers-Den#312015-02-10T17:50:56Z2015-02-10T17:50:56Z<p>Thank you all so much for the critiques and comments. I know it's a bit late but I figured I'd clear up a few points about this map before the next round starts. </p>
<p>Yes the key was way too big, sorry about that. My original plan was to have a section that showed a side view of the town to clarify the depth of the water and show the building a little better, and that you could go into different levels of them. While this would have helped answer some of the criticism I received I wasn't pleased with how the drawing came out and felt it made it too confusing. I was more worried about being clear, so I felt it would be best to drop it. Regarding the lack of detail I had originally put in corals and many more wrecked buildings, but as more and more advice came up about being clear for cartographers I thought they would distract from the overall map, and should just be "background" pieces the cartographer would add. I certainly regret now playing it safe so I hope that my fellow competitors who have moved on can at least take a lesson from this to go all out, and not worry about internet advice. </p>
<p>I actually did plan out the whole town first and had a clear lay out of which building where washed away and which ones survived and why, so I'm disappointed that that didn't come through in the map. The location was actually supposed to be in Taldor along the Jagged Saw. Part of my inspiration was Venice after it had sunk, and that seemed the perfect place to put a treacherous forgotten port town. That's why the Lighthouse and Temple to Aroden where my main features. While ultimately I should have stuck with some of my initial ideas I do feel that this round was the most unclear in terms of requirements I have ever seen in RPG Superstar, so I hope if it's used in the future that can be fixed up a bit. </p>
<p>This has been a wonderful experience though and I'm glad to have made it this far, and I'm very grateful for all the support I have gotten. Hopefully I'll be back again, and I have some great monsters already made for it!</p>Thank you all so much for the critiques and comments. I know it's a bit late but I figured I'd clear up a few points about this map before the next round starts.
Yes the key was way too big, sorry about that. My original plan was to have a section that showed a side view of the town to clarify the depth of the water and show the building a little better, and that you could go into different levels of them. While this would have helped answer some of the criticism I received I wasn't pleased...John Laffan2015-02-10T17:50:56ZRe: Forums/RPG Superstar™: General Discussion: Map Discussion to Kill TimeJohn Laffanhttps://paizo.com/threads/rzs2rwwo?Map-Discussion-to-Kill-Time#222015-01-27T05:34:24Z2015-01-27T05:34:24Z<div class="messageboard-quotee">Andrew Marlowe wrote:</div><blockquote><p> The Superstars should all have their maps in now and the judges are busy making their initial comments for Tuesday's next big reveal... In the meantime tell us about your favorite RPG Map.</p>
<p>One of my recent favorites was the city of Cauldron. Sure we all knew how that was going to end from the start but that was half the fun. </blockquote><p>Cauldron is my favorite as well, it was so cool. I also have a fondness for the Ruins of Undermountain maps as it was the first major published adventure I ran. We also use the Christopher West ship maps more than any other in my Star Wars game. I also just got the full set of the space station that I have been dying to fit in somewhere.Andrew Marlowe wrote:The Superstars should all have their maps in now and the judges are busy making their initial comments for Tuesday's next big reveal... In the meantime tell us about your favorite RPG Map.
One of my recent favorites was the city of Cauldron. Sure we all knew how that was going to end from the start but that was half the fun.
Cauldron is my favorite as well, it was so cool. I also have a fondness for the Ruins of Undermountain maps as it was the first major published...John Laffan2015-01-27T05:34:24ZRe: Forums/RPG Superstar™: General Discussion: My round 2's done!John Laffanhttps://paizo.com/threads/rzs2rwln&page=2?My-round-2s-done#752015-01-24T05:06:32Z2015-01-24T05:06:32Z<div class="messageboard-quotee">Jacob W. Michaels wrote:</div><blockquote> <div class="messageboard-quotee">Jacob Kellogg wrote:</div><blockquote> <div class="messageboard-quotee">John Laffan wrote:</div><blockquote>Submitted! <b>Now I can relax!</b> </blockquote>lol noob <span class=messageboard-ooc>;)</span> </blockquote><p>Jacob's right. Take a day off to relax, catch your breath, pay your bills, kiss your spouse and spawn ... and then start working on your monsters.
<p>Even if you want to wait until you see the final rules, now's a good time to catch up on what's worked and what hasn't in past contests and — if you haven't made a monster before — practice. Make a couple monsters at different CRs, and maybe you'll get lucky and the one you like best will fit with the rules (or can be repurposed for another project). </blockquote><p>All I wanted was lunch and a nap! Thank you for the great advise. A day away from the boards and with my wife has certainly gotten me ready for monster making!Jacob W. Michaels wrote:Jacob Kellogg wrote: John Laffan wrote:Submitted! Now I can relax!
lol noob ;) Jacob's right. Take a day off to relax, catch your breath, pay your bills, kiss your spouse and spawn ... and then start working on your monsters. Even if you want to wait until you see the final rules, now's a good time to catch up on what's worked and what hasn't in past contests and -- if you haven't made a monster before -- practice. Make a couple monsters at different CRs, and maybe...John Laffan2015-01-24T05:06:32ZRe: Forums/RPG Superstar™: General Discussion: My round 2's done!John Laffanhttps://paizo.com/threads/rzs2rwln?My-round-2s-done#462015-01-23T16:01:39Z2015-01-23T16:01:39Z<p>Alright, slept on it, double and tipple checked it, enough hand wringing! Submitted! Now I can relax!</p>Alright, slept on it, double and tipple checked it, enough hand wringing! Submitted! Now I can relax!John Laffan2015-01-23T16:01:39ZRe: Forums/RPG Superstar™: General Discussion: Round 2 questionsJohn Laffanhttps://paizo.com/threads/rzs2rwg0&page=2?Round-2-questions#602015-01-23T03:37:33Z2015-01-23T02:58:28Z<div class="messageboard-quotee">Monica Marlowe wrote:</div><blockquote> <div class="messageboard-quotee">Feros wrote:</div><blockquote> <div class="messageboard-quotee">Monica Marlowe wrote:</div><blockquote> <div class="messageboard-quotee">Owen K. C. Stephens wrote:</div><blockquote> <div class="messageboard-quotee">John Laffan wrote:</div><blockquote><p> For the name of the place, can it include descriptions? (Kind of like The Inner Sea World Guide) For example can I call it Kent, Ice Fortress in the Crown of the world, or Bree, Cheese store with hidden slave market?</p>
<p>Thanks so much! </blockquote><p>For the title of your map, you get eight words. So if you want to map out "Kent, Ice Fortress in the Crown of the world" you need to find a way to say that in 8 words rather than 9. "Bree, Cheese store with hidden slave market" is fine, since it's 7.
<p></blockquote>Great, now I have to rethink this whole cheese market thing. </blockquote>Slave girls and cheese. What's not to love? ;) </blockquote>Tots going in my Round 4 entry. I'm planning my encounter now! </blockquote><p>Does that mean the encounter will have 50 shades of gruyere?Monica Marlowe wrote:Feros wrote: Monica Marlowe wrote: Owen K. C. Stephens wrote: John Laffan wrote:For the name of the place, can it include descriptions? (Kind of like The Inner Sea World Guide) For example can I call it Kent, Ice Fortress in the Crown of the world, or Bree, Cheese store with hidden slave market?
Thanks so much!
For the title of your map, you get eight words. So if you want to map out "Kent, Ice Fortress in the Crown of the world" you need to find a way to say that in 8...John Laffan2015-01-23T02:58:28ZRe: Forums/RPG Superstar™: General Discussion: My round 2's done!John Laffanhttps://paizo.com/threads/rzs2rwln?My-round-2s-done#222015-01-23T02:42:14Z2015-01-23T02:42:14Z<p>God I've been "Almost done" all day now.....it's always the little last minute things!</p>God I've been "Almost done" all day now.....it's always the little last minute things!John Laffan2015-01-23T02:42:14ZRe: Forums: Open Call: Design a magic armor, weapon, ring, rod, or staff: Pyroclastic SpikeJohn Laffanhttps://paizo.com/threads/rzs2rstg?Pyroclastic-Spike#242015-01-22T22:21:59Z2015-01-22T22:21:59Z<div class="messageboard-quotee">Brian Fruzen wrote:</div><blockquote><br />
<br />
<p>First off, I will agree that the mechanics of the lava flow should be redefined. I intentionally avoided doing so for fear that introducing new lava mechanics would land me in the territory of trying to fix existing rules of the game, which I know is frowned upon. Owen's suggestion of calling it "lavalike" would have let me attach some clearer rules, but then I worried it would lose the <i>I get to play with lava?</i> excitement from the player's perspective.</p>
<p></blockquote><p>I know it's a little wonky, but I up-voted this item every time I saw it exactly for the <i>I get to play with lava?</i> excitement, so from that point of view I suppose it was a good thing to keep.Brian Fruzen wrote:First off, I will agree that the mechanics of the lava flow should be redefined. I intentionally avoided doing so for fear that introducing new lava mechanics would land me in the territory of trying to fix existing rules of the game, which I know is frowned upon. Owen's suggestion of calling it "lavalike" would have let me attach some clearer rules, but then I worried it would lose the I get to play with lava? excitement from the player's perspective.
I know it's a little...John Laffan2015-01-22T22:21:59ZRe: Forums: Open Call: Design a magic armor, weapon, ring, rod, or staff: Depth ChargerJohn Laffanhttps://paizo.com/threads/rzs2rs5b?Depth-Charger#182015-01-22T21:40:19Z2015-01-22T21:40:19Z<p>I actually loved this item. I was hoping to see a few unique guns, and this was my favorite. It's a bit simple, but I like that it fits it's theme nicely and had a great description. I also prefer items that fit different environments, giving them a feel of different cultures making different items for their own reasons, as opposed to ubiquitous magic items being everywhere.</p>I actually loved this item. I was hoping to see a few unique guns, and this was my favorite. It's a bit simple, but I like that it fits it's theme nicely and had a great description. I also prefer items that fit different environments, giving them a feel of different cultures making different items for their own reasons, as opposed to ubiquitous magic items being everywhere.John Laffan2015-01-22T21:40:19ZRe: Forums/RPG Superstar™: General Discussion: Round 2 questionsJohn Laffanhttps://paizo.com/threads/rzs2rwg0?Round-2-questions#362015-01-22T21:18:42Z2015-01-22T21:18:42Z<div class="messageboard-quotee">Owen K. C. Stephens wrote:</div><blockquote> <div class="messageboard-quotee">John Laffan wrote:</div><blockquote><p> For the name of the place, can it include descriptions? (Kind of like The Inner Sea World Guide) For example can I call it Kent, Ice Fortress in the Crown of the world, or Bree, Cheese store with hidden slave market?</p>
<p>Thanks so much! </blockquote><p>For the title of your map, you get eight words. So if you want to map out "Kent, Ice Fortress in the Crown of the world" you need to find a way to say that in 8 words rather than 9. "Bree, Cheese store with hidden slave market" is fine, since it's 7.
<p></blockquote><p>Thank you! Yeah the first is a bad example, I was trying to be too clever....I'll move the Fortress of Solitude to the shorter named nation of Galt!
<p>Best,</p>
<p>John</p>Owen K. C. Stephens wrote:John Laffan wrote:For the name of the place, can it include descriptions? (Kind of like The Inner Sea World Guide) For example can I call it Kent, Ice Fortress in the Crown of the world, or Bree, Cheese store with hidden slave market?
Thanks so much!
For the title of your map, you get eight words. So if you want to map out "Kent, Ice Fortress in the Crown of the world" you need to find a way to say that in 8 words rather than 9. "Bree, Cheese store with hidden...John Laffan2015-01-22T21:18:42ZRe: Forums/RPG Superstar™: General Discussion: The Unofficial Top 32 Guildhall and ArmoryJohn Laffanhttps://paizo.com/threads/rzs2rwei&page=4?The-Unofficial-Top-32-Guildhall-and-Armory#1722015-01-22T19:17:01Z2015-01-22T19:17:01Z<p>Hello Everyone, and congratulations to all my fellow competitors! </p>
<p>I'm John and I started gaming when I was 7 with Palladium's Teenage Mutant Ninja Turtles game, and then Heroes Unlimited and from there quickly moved on to D&D and everything else I could find. I spent a lot of time in the hospital when I was younger so RPGs really helped to fill a lot of the boredom of long recovery times. Now I love to run them, and am running several APs, and live action games with the NYC LARP Troupe and local conventions. </p>
<p>I'm also excited over all the educators we have this year. I'm a Speech Language Pathologist, and also work in a school settings. I've worked for several schools but mostly a school for inner city special needs students in NY, where I started them playing Pathfinder, and PFS, which my students loved. Sadly the school recently closed do to budget cuts, but that at least has given me some time for this!</p>
<p>I've been entering RPG superstar for a few years now, and I'm glad I've been able to develop over the years to make it into the top 32. I'm still giddy over the fact that I'm in this year! Sorry for the late into post, but I've been working on this map, I don't know where the rest of you found time to post! </p>
<p>Best,</p>
<p>John Laffan</p>Hello Everyone, and congratulations to all my fellow competitors!
I'm John and I started gaming when I was 7 with Palladium's Teenage Mutant Ninja Turtles game, and then Heroes Unlimited and from there quickly moved on to D&D and everything else I could find. I spent a lot of time in the hospital when I was younger so RPGs really helped to fill a lot of the boredom of long recovery times. Now I love to run them, and am running several APs, and live action games with the NYC LARP Troupe and...John Laffan2015-01-22T19:17:01ZRe: Forums/RPG Superstar™: General Discussion: My round 2's done!John Laffanhttps://paizo.com/threads/rzs2rwln?My-round-2s-done#22015-01-22T18:10:21Z2015-01-22T18:10:21Z<p>Lucky! I'm almost done....I hope!</p>Lucky! I'm almost done....I hope!John Laffan2015-01-22T18:10:21ZRe: Forums/RPG Superstar™: General Discussion: Round 2 questionsJohn Laffanhttps://paizo.com/threads/rzs2rwg0?Round-2-questions#282015-01-22T18:07:59Z2015-01-22T18:07:59Z<p>For the name of the place, can it include descriptions? (Kind of like The Inner Sea World Guide) For example can I call it Kent, Ice Fortress in the Crown of the world, or Bree, Cheese store with hidden slave market?</p>
<p>Thanks so much!</p>For the name of the place, can it include descriptions? (Kind of like The Inner Sea World Guide) For example can I call it Kent, Ice Fortress in the Crown of the world, or Bree, Cheese store with hidden slave market?
Thanks so much!John Laffan2015-01-22T18:07:59ZRe: Forums: Open Call: Design a magic armor, weapon, ring, rod, or staff: Staff of the Thieving MagpieJohn Laffanhttps://paizo.com/threads/rzs2rsvc?Staff-of-the-Thieving-Magpie#172015-01-22T06:34:16Z2015-01-22T06:34:16Z<p>Thank you all so much for the votes, critical feedback and the amazing chance to continue on. I was very excited this year with the change up from wondrous items, and became enamored with the idea of making a staff not a SiaC, but still having it feel like a staff. Once I came up with the name, a lot of it fell into place. I'll be much more careful with my formatting in the future, and thanks again for this incredible opportunity.</p>Thank you all so much for the votes, critical feedback and the amazing chance to continue on. I was very excited this year with the change up from wondrous items, and became enamored with the idea of making a staff not a SiaC, but still having it feel like a staff. Once I came up with the name, a lot of it fell into place. I'll be much more careful with my formatting in the future, and thanks again for this incredible opportunity.John Laffan2015-01-22T06:34:16Z