Deep Crow

Mothman Gene Steverson's page

15 posts. Alias of Phantom Mouse.


Full Name

Mothman (Gene Steverson)

Race

cursed human

Gender

Male

Age

23

Special Abilities

flight, super strength, super constitution, impervious protection

Location

New York

Languages

English

Occupation

Reporter

Strength 10
Dexterity 10
Constitution 10
Intelligence 16
Wisdom 16
Charisma 16

About Mothman Gene Steverson

The story of the curse:
Back in the 1960's, there was a Mothman sighted in West Virginia. What nobody knew was that this was in actuality one Jethro Steverson who was caught in the curse's transformations as he'd envisioned trouble on the bridge. The town quickly got a defender not only from the bridge disaster, but also as a low key super hero. He died in 2016 stopping a bank robbery. The curse, tied to the Steverson family line developed in Gene. The first time he transformed he was alone in his apartment and hit his thumb with a hammer while hanging a photo. While transformed, he had a vision of a gang shootout happening. True to form for the curse, close to the time of the gang fight, Gene began to transform randomly into the moth creature. He found and stopped the gang fight by fighting from the shadows, flying down and picking up gang members one by one and knocking them out. Since then, he's learned to control the transformation and seeks to help with the crimes that seem to be beneath other heroes' notice.

Powers:
Container, Active 14
Enhanced Constitution 6 (+6 CON)
Enhanced Strength 16 (+16 STR)
Moth instincts (Enhanced Trait 28) (Traits: Attack Bonus +5 (+5), Defense Bonus +9 (+9))
Super-Senses 1 (infravision)
Terrible Visions of the Future (Super-Senses 4) (precognition; Uncontrolled; Custom (Only bad visions))
Tough Skin (Protection 4) (+4 Toughness; Impervious)
Winged Flight (Flight 4) (Speed: 100 mph, 880 ft./rnd; Limited (Area left & right of character must be free); Innate)
Super-Strength 2 (+10 STR carry capacity, heavy load: 3.7k lbs; +2 STR to some checks)

Skills:
Bluff 6 (+9), Diplomacy 6 (+9), Gather Information 4 (+7), Intimidate 4 (+7), Investigate 6 (+9), Knowledge (current events) 8 (+11), Knowledge (popular culture) 8 (+11), Knowledge (streetwise) 4 (+7), Notice 4 (+7), Perform (oratory) 4 (+7), Profession (Reporter) 8 (+11), Search 6 (+9), Sense Motive 4 (+7), Stealth 8 (+8)

Saves:
Tough: +7, Fort: +3, Ref: +0, Will: +3

Feats:
Accurate Attack, Benefit 2 (Press Pass), Diehard, Evasion 2, Hardy, Skill Mastery (Diplomacy, Gather Information, Notice, Sense Motive)

Disadvantages:
Monsterously Ugly in powered form (No Diplomacy checks in powered form)
Accidental changes near times of foreseen disasters
Looking out for the little guy.

Attack Bonuses:
+0/+5 (Ranged: +0/+5, Melee: +0/+5, Grapple: +8/+15)

Attacks:
Unarmed Attack, +5 (DC 23)

Defenses:
+0/+9 (Flat-footed: +5), Knockback: -5