|Mitchifer the Bartender|
”Sorry, but what’s a Thri-keen? I’ve never seen one before. And what’s Arthas?” Luriel asks as she tries not to gawk TOO much, less the mantiswoman takes offense. ’Those mandibles look mighty sharp, I don’t want to end up on the wrong end of them’
"What you see there, lass. All eight feet tall and four arms of her. Athas is the Prime she hails from, it's a bit of a roughsack from what I've heard, lots of desert, powerful wizard-kings ruling cruel empires, and a sun that's started to go dark."
”Ok…the Slaad looks a bit like a giant bipedal frog, and what are the Halls you’re talking about?” Luriel asks Mitchifer.
"Most Slaadi do, though there are exceptions." He nods. "They're a type of outsider associated with realms of Chaos, such as the Plane of Limbo. Kind of like Proteans or Ei'risai."
He gestures to one of the many doors along the sides of the room leading out of the tavern. "The Halls of the Serpent are what make up the rest of the World Serpent outside the tavern and the Arena. While the front door takes you back from whence you came - usually, unless it's moved - the Halls wind through the Astral Plane and contain many, many Doors, all of which lead to different places all over the multiverses. Some are marked, though most aren't. Some are locked - literally or metaphorically - though most aren't. And some simply don't function, or lead back in loops to another part of the Halls. And it can all change like that." He snaps his fingers loudly, a sound that echoes through the tavern and causes several of the nearer conversations to pause momentarily before they go back to whatever discussion had just been interrupted. "You may want to see about having a guide or someone with a knack for Doors or Portals before you explore the Halls too much, or make sure any employer asking you to use them knows exactly which Door they want you to take."
” What’s an Obsidiman and what’s the world of Thera like?” Luriel asks Mitchifer. ”I’m sorry if I ask too many questions, but curiosity has always been a sin of mine.”
"It's a crime that's easily forgivable but can also land you in a great deal of trouble if indulged at the wrong place and time, miss," he replies cheerfully, tapping the side of his nose with one finger before resuming cleaning a new glass. "The Obsidimen are folk like Miss Hallovein, humanoids composed of a mixture of living essence and stone. I suppose they'd not be too dissimilar to what your world would call an Oread, or other worlds an Earth Genasi, though more specifically so. They're born from great living stones called Liferocks on their homeland." At that he shrugs. "I'm not as familiar with Thera or its world as I am some other Primes, but if I recall right it's a world that was dead to magic until relatively recently when it returned with a vengeance. Upset the order of things pretty significantly when all the other races returned from hiding or claimed humans to join them, and when the dragons resumed open control of reality there."
"What’s Gear exactly? The closest I’ve seen to Gear were those Androids in the pathfinder lodge. And what’s Eberron like?” Luriel asks Mitchifer.
"Eberron's a world where magic and technology are closely entwined, rather than opposed or one outweighing the other significantly like on many Primes. Gear's a Warforged, a race of living constructs created for some war or another, then left to find their own way after it ended. He's no mere golem, but a living, thinking creature, just one made of metal and such instead of flesh and bone."