it is a bit frustrating to hear folks constantly talk about Season 6 as a tech season. So far, we've had 9 scenarios where only 3 are tech.
But the first three scenarios were tech. The Guide is tech. Tech PCs were introduced. The Season started with tech.
This has been a very common misconception with some of my local players as well as many online players as of late. Not to say everyone's reaction to that has been negative.
Also I have to agree about the rule bloat issue becoming increasingly problematic, however I doubt very much that is having an impact on the number of active players.
The online community's activity level seems to hit spurts of activity and it has been a bit slow in the wake of the most recent Aethercon, but we are heading into the holiday season which puts additional demands on people's time.
Just thought I would update this thread with the following update from the guide to PFS organized play:
Page 29, Quote:
Free RPG Day Modules-
The 16-page, Free RPG Day modules are shorter than a normal 32-page module and are more in line with a normal Pathfinder Society Scenario. Currently, these include Master of the Fallen Fortress, We Be Goblins!, Dawn of the Scarlet Sun, and We Be Goblins Too! To bring the Free RPG Day modules more in line with the rest of Pathfinder Society Organized Play, all current and future sanctioned Free RPG Day modules will award 1 XP, 1 PP and the gp amount listed on the Chronicle sheet if using the medium advancement track.