paizo.com Recent Posts by Michael Yarnellpaizo.com Recent Posts by Michael Yarnell2022-05-26T20:44:48Z2022-05-26T20:44:48ZRe: Forums: GM Discussion: When do you cancel the table?Michael Yarnellhttps://paizo.com/threads/rzs2ra6v?When-do-you-cancel-the-table#402014-08-28T03:50:34Z2014-08-28T03:50:34Z<p>I would not recommend cancelling a game unless it was simply not possible to run in a way that might still be enjoyable. In some cases, I think that finding ways to overcome some of these challenges can help make you learn ways to be an even better GM.</p>
<div class="messageboard-quotee">nosig wrote:</div><blockquote><br />
<br />
1) Running in a bad environment (a-noise, b-crowding, c-lighting, d-heat, e-smells, etc... Something is just "over the boarder line" into "bad").
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</blockquote><p>This one is as close as I have come, but the olfactory offender and air conditioning both left/improved over time in the example I can think of. Since PFS is a leisure activity, I would cancel if too many players would be exposed to any health- and/or wellbeing-affecting stimuli to possibly enjoy playing. As a player, I have endured some things I might cancel a game for, though. Gall bladder attacks and color spray do not mix!
<div class="messageboard-quotee">nosig wrote:</div><blockquote><br />
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2) Running when under a very tight timeline (perhaps the building closes in 3&1/2 hours "...and you WILL BE out").
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</blockquote><p>This one is a bit difficult, and could depend on whether or not the players are alright with expeditive exposition - i.e. I will decide which direction characters go in the ruins because it will save time, then take marching order/spacing and perceptions, if need be and send the players directly into another situation. This is much harder with roleplay-heavy scenarios, though.
<p>Additionally, from time-to-time in recurring games, I have run regular scenarios as multi-session games and disallowed players the opportunity to play the character between sessions, much like the multi-session module and play-by-post rules. I only consider this if I know a player will return, though.</p>
<div class="messageboard-quotee">nosig wrote:</div><blockquote><br />
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3) Personality conflict between one or more players and the judge, or between one or more players with each other... (One problem child can be sent away. Two or more persons who have trouble sitting at the same table, but have not problem with others).
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</blockquote><p>Knowing how to play with people you have a difficult time with can be a good learning experience. I have trouble with rules lawyers and backseat GMs who are critical instead of helpful. I also have trouble with players who have to constantly be the center of attention and who must do all the things, taking all the glory and the fun. Maybe I'm just lucky, but in forcing myself to continue on with players like this, I have better learned how to deal with them. They have taught me how to more quickly settle rules questions and how to decide when they are important enough to stop the game. They have taught me when and how to put my foot down on a decision in a game. They have taught me how to shut down the attention seeker when I am given the tools in a scenario. I think I am far better for sticking with it.
<p>However, interpersonal problems between other people are something I have recognized I cannot control. I suggest taking the time to talk to the different parties involved and making them agree to try working together. If they can not or will not, I will eject both parties if I need to. As the adjudicator of the game, we can only suggest solutions. However, recognizing that a player refuses to listen to you when you are trying to be fair is plenty of reason to remove them from a table. I have had to postpone a private game for this before, but it was better the second time because the problems from the original session were gone, and the players understood.</p>
<div class="messageboard-quotee">nosig wrote:</div><blockquote><br />
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4) A 7 player table. (Allowed in the rules, but many people will just walk away reather than run or play one of these...).
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</blockquote><p>This Gen Con was the first year I have not run a 7-top at the Con. These are tricky, but recognizing that it is essentially the same situation as having a short time limit is important to GMing this well. I like to make sure that my players understand that roleplay and characterization may have to take a backseat some of the time before we start, but then have them introduce their characters and find someone to talk to in-character, so that they feel they are heard. Maintaining eye contact and reading a player's face is important, too - I try not to leave a player behind if they feel there are more ideas to contribute.
<div class="messageboard-quotee">nosig wrote:</div><blockquote><br />
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5) Running the scenario "cold". (The judge has had little or no prep time, and may have only played the scenario before and not read it).
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</blockquote><p>I have never had a Gen Con where I have run PFS that I have not run a scenario entirely cold. Never. I let my players know and try to inspire them to roleplay with one another a bit more while I read ahead.
<p>I do the best I can to read the summary and check out stat blocks and tactics at the beginning. I skim what I can for the next encounter right after I run the one before it. I'm starting to think that running blind might be an art form, but I think that it is the best tool for improving your game as a GM. Running blind helps you get creative, find corners that can be cut without sacrificing the intent of rules or scenarios, and learn how to have fun seeing events unfold in the same way your players are seeing them unfold.</p>
<p>These last two years, it has become fun instead of purely stressful. This year I ran Where Mammoths Dare Not Tread in the high tier and received compliments from every player. I highly recommend learning how to do this if you have the option to run a table blind versus disbanding a game - so long as your players know. Play, play, play!</p>
<p>Of course, I recommend prepping the scenario if you can. Don't misunderstand me - blind games can be fun, but well-prepared games are more likely to be more fun for your players and less stress for you.</p>I would not recommend cancelling a game unless it was simply not possible to run in a way that might still be enjoyable. In some cases, I think that finding ways to overcome some of these challenges can help make you learn ways to be an even better GM.
nosig wrote:1) Running in a bad environment (a-noise, b-crowding, c-lighting, d-heat, e-smells, etc... Something is just "over the boarder line" into "bad").
This one is as close as I have come, but the olfactory offender and air conditioning...Michael Yarnell2014-08-28T03:50:34ZRe: Forums: Pathfinder Society: Gen Con 2013 reaction and suggestionMichael Yarnellhttps://paizo.com/threads/rzs2q2i1&page=2?Gen-Con-2013-reaction-and-suggestion#612013-08-20T04:21:16Z2013-08-20T04:21:16Z<p>I had a great time! It was strange not being a Tier I this year.</p>
<p>The Ballroom was much nicer than the halls we have had before. I was excited about that. Being slightly hearing impaired, it helped me with all but the quietest and softest-spoken players. It got a bit cramped in some areas, though. I see that there will be an additional twenty tables next year; is Paizo increasing the space, as well?</p>
<p>The mustering was better in some ways, but in others it was a mixed bag. I felt more connected to it and my players, but I miss being able to enter the room earlier and take my table almost right away. I felt rushed to set up, and that delayed a few games by a few minutes - not a lot of time, but enough to be a little awkward. I'm not talking about pre-drawing maps or anything, but I like to be able to set up at a relaxed pace as I mentally prepare to slaughter the party, err, I mean to be a fun GM!</p>
<p>Additionally, I would like to advise anyone running future specials to be as prepared as possible for any Tier. I appreciate that effort was put into informing us of our Tiers, but I had my doubts. Organizing chaos is never easy, and sewer crawls happen. All we can do is be flexible. I know it might have helped some of us if the scenario had been released earlier, but the special is always a fast-paced, interesting series of events, and "right now" has always worked better and been more fun than "right" in the event. This advice comes from running four specials, sometimes on multiple occasions.</p>
<p>Overall, though - it was the best PFS hall I have seen yet. Thank you to everyone who played a part. We did well. I look forward to next year!</p>I had a great time! It was strange not being a Tier I this year.
The Ballroom was much nicer than the halls we have had before. I was excited about that. Being slightly hearing impaired, it helped me with all but the quietest and softest-spoken players. It got a bit cramped in some areas, though. I see that there will be an additional twenty tables next year; is Paizo increasing the space, as well?
The mustering was better in some ways, but in others it was a mixed bag. I felt more...Michael Yarnell2013-08-20T04:21:16ZRe: Forums: Pathfinder Society: Congrats to Michael Costello on 5th Star!!!Michael Yarnellhttps://paizo.com/threads/rzs2pv1k?Congrats-to-Michael-Costello-on-5th-Star#282013-06-18T05:09:49Z2013-06-18T05:09:49Z<p>Huzzah!</p>Huzzah!Michael Yarnell2013-06-18T05:09:49ZRe: Forums: Pathfinder Society: Paizo Blog: Ratfolk and Catfolk and Race Boons Oh MyMichael Yarnellhttps://paizo.com/community/blog/v5748dyo5letl?Ratfolk-and-Catfolk-and-Race-Boons-Oh-My#322014-05-04T19:08:41Z2013-06-03T19:25:32Z<p>More race boons are a good thing, methinks. Increasing the variety of opportunities for imaginative players probably helps keep PFS fresh for more than a few people. In the same vein, let's not stop trying to find more new ways to challenge players and their characters to help keep that freshness.</p>
<p>[Spoiler omitted]</p>
<p>Verisimilitude is not likely the way to go when you can cast magic spells and your loot is collected so that you may buy it back later.</p>More race boons are a good thing, methinks. Increasing the variety of opportunities for imaginative players probably helps keep PFS fresh for more than a few people. In the same vein, let's not stop trying to find more new ways to challenge players and their characters to help keep that freshness.
[Spoiler omitted]
Verisimilitude is not likely the way to go when you can cast magic spells and your loot is collected so that you may buy it back later.Michael Yarnell2013-06-03T19:25:32ZRe: Forums: Pathfinder Society: Paizo Blog: Ratfolk and Catfolk and Race Boons Oh MyMichael Yarnellhttps://paizo.com/community/blog/v5748dyo5letl?Ratfolk-and-Catfolk-and-Race-Boons-Oh-My#32013-06-03T17:35:00Z2013-06-03T17:35:00Z<p>I like this idea. </p>
<p>I like it even more if it lets my girlfriend obtain a Ratfolk boon. She loves rats and is disappointed that they are generally portrayed as villains and scoundrels. I think that someone needs to show PFS what civilized, intelligent rats are really like so that this "racism" does not become the norm. :-)</p>I like this idea.
I like it even more if it lets my girlfriend obtain a Ratfolk boon. She loves rats and is disappointed that they are generally portrayed as villains and scoundrels. I think that someone needs to show PFS what civilized, intelligent rats are really like so that this "racism" does not become the norm. :-)Michael Yarnell2013-06-03T17:35:00ZRe: Forums: Pathfinder Society: Welcome to new Venture-Captain of Indianapolis, IN!Michael Yarnellhttps://paizo.com/threads/rzs2ps9j?Welcome-to-new-VentureCaptain-of-Indianapolis-IN#182013-05-21T20:32:54Z2013-05-21T20:32:54Z<p>Huzzah! Way to be, my newly minted VC!</p>Huzzah! Way to be, my newly minted VC!Michael Yarnell2013-05-21T20:32:54ZRe: Forums: Pathfinder Society: Congrats 4 star VL a saluteMichael Yarnellhttps://paizo.com/threads/rzs2prb9?Congrats-4-star-VL-a-salute#152013-05-14T03:36:39Z2013-05-14T02:58:33Z<p>I created a monster! Glad to have you, Mike. It was worth the material components for <i>Summon GM IV</i>.</p>I created a monster! Glad to have you, Mike. It was worth the material components for Summon GM IV.Michael Yarnell2013-05-14T02:58:33ZRe: Forums: Pathfinder Society: Paizo Blog: Changes Are A'Coming and Gen Con Volunteers Still Needed!Pistis Iofiel (alias of Michael Yarnell)https://paizo.com/community/blog/v5748dyo5leod?Changes-Are-AComing-and-Gen-Con-Volunteers#122013-04-18T21:27:55Z2013-04-18T21:27:55Z<p>I already miss my faction. ;_;</p>I already miss my faction. ;_;Pistis Iofiel (alias of Michael Yarnell)2013-04-18T21:27:55ZRe: Forums: Pathfinder Society: Congrats to a New Five Star GMMichael Yarnellhttps://paizo.com/threads/rzs2po51?Congrats-to-a-New-Five-Star-GM#182013-04-15T21:13:48Z2013-04-15T21:13:48Z<p>Huzzah! Congratulations to one of the best GMs I have had the pleasure to play with. :-D</p>Huzzah! Congratulations to one of the best GMs I have had the pleasure to play with. :-DMichael Yarnell2013-04-15T21:13:48ZRe: Forums: Pathfinder Society: Bloomington's Two rising Two Stars!Michael Yarnellhttps://paizo.com/threads/rzs2pniy?Bloomingtons-Two-rising-Two-Stars#132013-04-10T05:38:15Z2013-04-10T05:38:15Z<p>Another Mike here from Indy proper. I'll remember how many stars I have once I post, I guess. I run some - less since I am in school again. Going to start a RotR home game, though. How about a GenCon Mike picture?</p>Another Mike here from Indy proper. I'll remember how many stars I have once I post, I guess. I run some - less since I am in school again. Going to start a RotR home game, though. How about a GenCon Mike picture?Michael Yarnell2013-04-10T05:38:15ZRe: Forums: Pathfinder Society: Languages in Society playMichael Yarnellhttps://paizo.com/threads/rzs2pcb6?Languages-in-Society-play#122013-01-07T22:04:27Z2013-01-07T22:04:27Z<p>Aklo. Learn Aklo. Either it's me or there are some serious Lovecraft fans at Paizo.</p>
<p>[Spoiler omitted]</p>Aklo. Learn Aklo. Either it's me or there are some serious Lovecraft fans at Paizo.
[Spoiler omitted]Michael Yarnell2013-01-07T22:04:27ZRe: Forums: GM Discussion: Module: Murder's MarkMichael Yarnellhttps://paizo.com/threads/rzs2p76d?Module-Murders-Mark#362013-01-06T17:54:05Z2013-01-06T17:54:05Z<p>I ran this as a PFS table yesterday for a party of five - A bard, a battle cleric (and king of the carnival), a tank monk, a zen archer and a witch. They had a great time, though the hideout battles were a bit more epic than they may have needed to be. I made the sheriff a bit too accessible, so the PCs fetched for her every time something seemed wrong - and it worked for them until they reached the manor. [Spoiler omitted]</p>
<p>We had a great time and everyone made it through the meat grinder. Thanks, Jim!</p>
<p>Also, we were curious: the chronicle sheets say subtier 1-2, so does that mean that this module is not replayable at all as it isn't just a tier 1?</p>I ran this as a PFS table yesterday for a party of five - A bard, a battle cleric (and king of the carnival), a tank monk, a zen archer and a witch. They had a great time, though the hideout battles were a bit more epic than they may have needed to be. I made the sheriff a bit too accessible, so the PCs fetched for her every time something seemed wrong - and it worked for them until they reached the manor. [Spoiler omitted]
We had a great time and everyone made it through the meat grinder....Michael Yarnell2013-01-06T17:54:05ZRe: Forums/Paizo: General Discussion: Paizo Blog: Flumph hatMichael Yarnellhttps://paizo.com/community/blog/v5748dyo5ldsq?Flumph-hat#42012-08-20T03:20:59Z2012-08-20T03:20:59Z<p>Most people thought it was the Flying Spaghetti Monster. Kids these days....</p>Most people thought it was the Flying Spaghetti Monster. Kids these days....Michael Yarnell2012-08-20T03:20:59ZRe: Forums/Paizo: General Discussion: Paizo Blog: A Friendly Wizard Joins Your PartyMichael Yarnellhttps://paizo.com/community/blog/v5748dyo5ldsw?A-Friendly-Wizard-Joins-Your-Party#22012-08-20T03:19:10Z2012-08-20T03:19:10Z<p>I couldn't give him a PFS re-roll, but I could give props. It looked pretty comfortable, too!</p>I couldn't give him a PFS re-roll, but I could give props. It looked pretty comfortable, too!Michael Yarnell2012-08-20T03:19:10ZRe: Forums: Pathfinder Online: Paizo Blog: I've Come Full Circle!M. T. Yarnell (alias of Michael Yarnell)https://paizo.com/community/blog/v5748dyo5lcut&page=6?Ive-Come-Full-Circle#2952011-11-23T15:25:26Z2011-11-23T15:25:26Z<p>My first thought was to make sure it wasn't April 1st. I was flabbergasted, but I look forward to seeing more - I'll probably be checking it out.</p>My first thought was to make sure it wasn't April 1st. I was flabbergasted, but I look forward to seeing more - I'll probably be checking it out.M. T. Yarnell (alias of Michael Yarnell)2011-11-23T15:25:26ZRe: Forums/Paizo: General Discussion: Paizo Blog: Official Call for Gen Con 2011 Volunteers!Michael Yarnellhttps://paizo.com/community/blog/v5748dyo5lc4v?Official-Call-for-Gen-Con-2011-Volunteers#372011-04-30T05:33:36Z2011-04-30T05:33:36Z<p>Tier 1 -inated! :-D</p>Tier 1 -inated! :-DMichael Yarnell2011-04-30T05:33:36ZRe: Forums: Product Discussion: Paizo Blog: Prepare to Play with FireMichael Yarnellhttps://paizo.com/community/blog/v5748dyo5lbgx?Prepare-to-Play-with-Fire#72010-09-17T08:55:17Z2010-09-17T08:55:17Z<p><i>Prepare</i> to play with fire? I burnt myself at work today. Perhaps I'll console myself with <i>Ultimate Magic</i>!</p>Prepare to play with fire? I burnt myself at work today. Perhaps I'll console myself with Ultimate Magic!Michael Yarnell2010-09-17T08:55:17ZRe: Forums: GM Discussion: Any problems with Echos over Everwar yet?Michael Yarnellhttps://paizo.com/threads/rzs2kj2e?Any-problems-with-Echos-over-Everwar-yet#112010-09-07T04:21:22Z2010-09-07T04:21:22Z<div class="messageboard-quotee">DarkWhite wrote:</div><blockquote><p> @Kyle: these appeared to be •story• items, not regular treasure/equipment, and might have later significance, such as being revealed as cursed items, or being keys to a ritual in the final part - probably not, but until I've read the final part, there's no way of knowing. So I didn't know if these were to be treated like regular treasure/equipment or something special?
</p>
</blockquote><p>The artifacts do have special significance in IV, and there's a whole section on that in the adventure itself.
<p>To use them, they're considered just like any other loot in PFS: usable during the scenario, requiring purchase to be used after the scenario, etc.</p>
<p>If the players recovered the items, the box on the Chronicle should be checked. It's not really a huge deal if you're running them through IV.</p>
<p>[Spoiler omitted]</p>DarkWhite wrote:@Kyle: these appeared to be *story* items, not regular treasure/equipment, and might have later significance, such as being revealed as cursed items, or being keys to a ritual in the final part - probably not, but until I've read the final part, there's no way of knowing. So I didn't know if these were to be treated like regular treasure/equipment or something special?
The artifacts do have special significance in IV, and there's a whole section on that in the adventure...Michael Yarnell2010-09-07T04:21:22ZRe: Forums: GM Discussion: Any problems with Echos over Everwar yet?Michael Yarnellhttps://paizo.com/threads/rzs2kj2e?Any-problems-with-Echos-over-Everwar-yet#92010-09-07T03:25:00Z2010-09-07T03:25:00Z<p>I ran these a few times this past Gen Con, and it mostly went well. Are you running III and IV?</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>If you're running III and IV, I hope my experiences help! :)</p>I ran these a few times this past Gen Con, and it mostly went well. Are you running III and IV?
[Spoiler omitted]
[Spoiler omitted]
If you're running III and IV, I hope my experiences help! :)Michael Yarnell2010-09-07T03:25:00ZRe: Forums: Pathfinder Society: I'm back.Michael Yarnellhttps://paizo.com/threads/rzs2l70k?Im-back#262010-08-24T05:36:58Z2010-08-24T05:36:57Z<p>Welcome back and fast healing!</p>
<p>I'm going to take the liberty of rebuilding your stat block as an Athach.</p>Welcome back and fast healing!
I'm going to take the liberty of rebuilding your stat block as an Athach.Michael Yarnell2010-08-24T05:36:57ZRe: Forums: Rules Questions: Greater Drag/RepositionMichael Yarnellhttps://paizo.com/threads/rzs2l6ao?Greater-DragReposition#32010-08-18T17:20:56Z2010-08-18T17:25:10Z<div class="messageboard-quotee">Mammon wrote:</div><blockquote><p> We were discussing these two feats from the APG last night and I was wondering... even if the person is only moved five feet, the movement still provokes, right? Since it's not a five-foot-step but rather five foot movement that is specifically named as provoking according to the spell...</p>
<p>Also, does this movement provoke AoOs as per other movement (i.e. you have to leave a threatened square) or does it simply provoke against anyone who can reach a square the person is dragged to/through? </blockquote><p>On page 321 and 322, the new rules for drag and reposition both say that the dragged/repositioned party does not provoke AoO unless the other party has the Greater feat for the respective maneuver.Mammon wrote:We were discussing these two feats from the APG last night and I was wondering... even if the person is only moved five feet, the movement still provokes, right? Since it's not a five-foot-step but rather five foot movement that is specifically named as provoking according to the spell...
Also, does this movement provoke AoOs as per other movement (i.e. you have to leave a threatened square) or does it simply provoke against anyone who can reach a square the person is dragged...Michael Yarnell2010-08-18T17:25:10ZRe: Forums: Rules Questions: Ruling discussions/arguments/disputes...Michael Yarnellhttps://paizo.com/threads/rzs2l5wk&page=2?Ruling-discussions-arguments-disputes#792010-08-23T22:22:38Z2010-08-18T03:09:54Z<p>I'm all for create water necessitating a concentration check, but that this use of the spell should require a ranged touch attack and possibly a damage roll. Let me tell you my considerations and why.</p>
<p>[Spoiler omitted]</p>
<p>Though I should mention that I also agree with and like the DC5+ ruling. It's more ...elegant than mine. :D</p>I'm all for create water necessitating a concentration check, but that this use of the spell should require a ranged touch attack and possibly a damage roll. Let me tell you my considerations and why.
[Spoiler omitted]
Though I should mention that I also agree with and like the DC5+ ruling. It's more ...elegant than mine. :DMichael Yarnell2010-08-18T03:09:54ZRe: Forums: Rules Questions: Create Water and disruptive castingMichael Yarnellhttps://paizo.com/threads/rzs2l60c&page=2?Create-Water-and-disruptive-casting#802010-08-18T03:21:36Z2010-08-18T03:08:36Z<p>I'm all for create water necessitating a concentration check, but that this use of the spell should require a ranged touch attack and possibly a damage roll. Let me tell you my considerations and why.</p>
<p>[Spoiler omitted]</p>
<p>Though I should mention that I also agree with and like the DC5+ ruling. It's more ...elegant than mine. :D</p>I'm all for create water necessitating a concentration check, but that this use of the spell should require a ranged touch attack and possibly a damage roll. Let me tell you my considerations and why.
[Spoiler omitted]
Though I should mention that I also agree with and like the DC5+ ruling. It's more ...elegant than mine. :DMichael Yarnell2010-08-18T03:08:36ZRe: Forums: GM Discussion: Pathfinder Kudos at Gen ConMichael Yarnellhttps://paizo.com/threads/rzs2l4tn&page=2?Pathfinder-Kudos-at-Gen-Con#812010-08-17T04:47:16Z2010-08-17T04:47:16Z<div class="messageboard-quotee">Karui Kage wrote:</div><blockquote>I think over the whole convention I maybe had 10-15 'upset' people. That's including annoyances if a person couldn't be at the same table with friends/relatives/spouses, annoyances with a scenario in general, or other minor things. I don't recall any 'big' unpleasantness at all. Considering we had about 200 people per slot for 10 slots, 10 annoyed folks are a pretty small percentage. I remember the many many more who came to give praise to Pathfinder and Paizo, compliment how well the Society was run compared to other Live events, or just shoot the breeze in general! :D </blockquote><p>I must have had bad luck, then. In my 9 Slots, I felt perhaps I wasn't doing enough or was just too green. I had three players who fell asleep though that was during the early and late slots. Three or four other players really, really looked like they weren't having any fun, perhaps they just took everything very seriously - it looked like irritation at the time. Then there was a less than stellar three slot run in with two players that required a dig in the Core book every three minutes because of repeated protests to what amounted to, IMHO, arbitrary rules adjudications.
<p>Don't get me wrong, I'm not complaining. I had a great time overall, and am very glad I participated. I learned a lot, got some loot and met some cool people - I'm just not sure what else I could learn from these rough spots. Any advice is appreciated, because I want to do it again in 2011, just four times better! :D</p>Karui Kage wrote:I think over the whole convention I maybe had 10-15 'upset' people. That's including annoyances if a person couldn't be at the same table with friends/relatives/spouses, annoyances with a scenario in general, or other minor things. I don't recall any 'big' unpleasantness at all. Considering we had about 200 people per slot for 10 slots, 10 annoyed folks are a pretty small percentage. I remember the many many more who came to give praise to Pathfinder and Paizo, compliment how...Michael Yarnell2010-08-17T04:47:16ZRe: Forums: Local Play: Wed before GenCon 8/4 downtown Indy game?Michael Yarnellhttps://paizo.com/threads/rzs2l0tl&page=4?Wed-before-GenCon-84-downtown-Indy-game#1602010-08-14T05:25:56Z2010-08-14T05:25:56Z<div class="messageboard-quotee">Drago von Drakken wrote:</div><blockquote><p> Mark did a fantastic job organizing, marketing, marshalling and making sure everyone who wanted to play, did. It really exemplifies the Paizo Pathfinder Society mentality of never turning anyone away. He's got my vote for Regional Coordinator!
</p>
Keep it up, Mark! </blockquote><p>+1 :DDrago von Drakken wrote:Mark did a fantastic job organizing, marketing, marshalling and making sure everyone who wanted to play, did. It really exemplifies the Paizo Pathfinder Society mentality of never turning anyone away. He's got my vote for Regional Coordinator!
Keep it up, Mark!
+1 :DMichael Yarnell2010-08-14T05:25:56ZRe: Forums: GM Discussion: Pathfinder Kudos at Gen ConMichael Yarnellhttps://paizo.com/threads/rzs2l4tn&page=2?Pathfinder-Kudos-at-Gen-Con#672010-08-14T05:23:42Z2010-08-14T05:23:42Z<p>My voice is finally recovered, which is good because I haven't tried to sound like Drendle Dreng since Slot 10!</p>
<p>But then the significant other gave me a cold. :P</p>My voice is finally recovered, which is good because I haven't tried to sound like Drendle Dreng since Slot 10!
But then the significant other gave me a cold. :PMichael Yarnell2010-08-14T05:23:42ZRe: Forums: GM Discussion: PFS#55: The Infernal Vault [SPOILERS]Michael Yarnellhttps://paizo.com/threads/rzs2l58a?PFS55-The-Infernal-Vault-SPOILERS#32010-08-11T04:39:44Z2010-08-11T04:39:44Z<p>I ran this at GenCon Slot 10 as an impromptu Classic Subtier 1-2, after glancing at the Scenario for five minutes. All my players who hadn't partied Saturday night had fun, which I was proud of myself for.</p>
<p>We didn't have a trapfinder (unless you count a barbarian or a summoned monkey), so I thought the traps might be dicey but fun, but they made short work of everything except the four switch portcullis. Even with assists, the players had trouble getting the fourth before they reset, so I had them see Janks hitting the switch to reset them. Sadly, he didn't last long. :P</p>
<p>Speaking of which, what would be the best way to get a hold of Josh for a Chronicle sheet for myself? I didn't have an extra and forgot to ask, and my level 1 cleric could use the GM rewards. :D</p>I ran this at GenCon Slot 10 as an impromptu Classic Subtier 1-2, after glancing at the Scenario for five minutes. All my players who hadn't partied Saturday night had fun, which I was proud of myself for.
We didn't have a trapfinder (unless you count a barbarian or a summoned monkey), so I thought the traps might be dicey but fun, but they made short work of everything except the four switch portcullis. Even with assists, the players had trouble getting the fourth before they reset, so I...Michael Yarnell2010-08-11T04:39:44ZRe: Forums: Pathfinder Society: Nok'to'Kah, Scratched by GoblinMichael Yarnellhttps://paizo.com/threads/rzs2l4ot?NoktoKah-Scratched-by-Goblin#32010-08-09T18:13:25Z2010-08-09T18:13:25Z<div class="messageboard-quotee">Nok'To'Kah wrote:</div><blockquote><p> I'd just like to thank Neil Shackleton(awesome GM by the way) for finally hitting Nok'to'Kah, 'twas an honor to have you strike me ... for 1 damage.</p>
<p>Sigh</blockquote><p>A fireball explodes you for <span class="messageboard-dice">8d6 ⇒ (5, 1, 3, 1, 5, 3, 3, 4) = 25</span> with a Reflex save DC 21 for half, and you're SURE it's that Mohrg you just destroyed! :DNok'To'Kah wrote:I'd just like to thank Neil Shackleton(awesome GM by the way) for finally hitting Nok'to'Kah, 'twas an honor to have you strike me ... for 1 damage.
Sigh
A fireball explodes you for [dice]8d6[/dice] with a Reflex save DC 21 for half, and you're SURE it's that Mohrg you just destroyed! :DMichael Yarnell2010-08-09T18:13:25ZRe: Forums: Pathfinder Society: Gen Con 2010 Year of the Shadow Lodge - The Big AdventureMichael Yarnellhttps://paizo.com/threads/rzs2l4yk?Gen-Con-2010-Year-of-the-Shadow-Lodge-The#102010-08-09T18:06:24Z2010-08-09T18:06:24Z<p>I GMed, and I think my 8-9s were first into the Mausoleum. Dwarven Cleric and Stone Shape FTW. To keep from breaking Tim's challenge, though, I had the Dragon tail slap the wall above after the PCs entered the hole, blocking it off with rubble.</p>
<p>Lots of fun, for sure, and I'm thankful to everyone that participated in all forms. It was a: [Spoiler omitted]</p>I GMed, and I think my 8-9s were first into the Mausoleum. Dwarven Cleric and Stone Shape FTW. To keep from breaking Tim's challenge, though, I had the Dragon tail slap the wall above after the PCs entered the hole, blocking it off with rubble.
Lots of fun, for sure, and I'm thankful to everyone that participated in all forms. It was a: [Spoiler omitted]Michael Yarnell2010-08-09T18:06:24ZRe: Forums/Paizo: General Discussion: Paizo Blog: Good morning, Indy.Michael Yarnellhttps://paizo.com/community/blog/v5748dyo5lbbb?Good-morning-Indy#22012-11-15T22:45:55Z2010-08-07T06:43:51Z<p>Pffft. You just had to catch the old coal plant, didn't you?</p>Pffft. You just had to catch the old coal plant, didn't you?Michael Yarnell2010-08-07T06:43:51ZRe: Forums/Paizo: General Discussion: Paizo Blog: End of the ENnies!Michael Yarnellhttps://paizo.com/community/blog/v5748dyo5lbci?End-of-the-ENnies#202010-08-07T06:37:25Z2010-08-07T06:37:24Z<p>First congratulations.</p>
<p>Second congratulations to Tim, as I got you in person. Great fun tonight, I've regaled everyone with ears about the Shadow Lodge!</p>
<p>Third, are we sure that this isn't what Gravity Bow was supposed to be?</p>First congratulations.
Second congratulations to Tim, as I got you in person. Great fun tonight, I've regaled everyone with ears about the Shadow Lodge!
Third, are we sure that this isn't what Gravity Bow was supposed to be?Michael Yarnell2010-08-07T06:37:24ZRe: Forums: Pathfinder Society: Sigh... the nightmares have begun.Michael Yarnellhttps://paizo.com/threads/rzs2l3e5?Sigh-the-nightmares-have-begun#272010-08-03T13:39:54Z2010-08-03T13:39:53Z<div class="messageboard-quotee">William Sinclair wrote:</div><blockquote> <div class="messageboard-quotee">Dragnmoon wrote:</div><blockquote> <div class="messageboard-quotee">Kyle Baird wrote:</div><blockquote> Unfortunately one of my nightmares became a reality. I ordered about a dozen minis for Gen Con, only to find out today that the order never processed because Paypal is retarded. GRR! Now I'm left scrambling to fill holes in my aresenal of minions! </blockquote>What ya need? If they are WotC Minis I have a Ton and may have some to lend during GenCon. </blockquote>Ditto </blockquote><p>I have a bunch myself; if I brought them all I'd need a rolling suitcase. With the five different scenarios I'm running it feels like it's still not enough! :PWilliam Sinclair wrote:Dragnmoon wrote: Kyle Baird wrote: Unfortunately one of my nightmares became a reality. I ordered about a dozen minis for Gen Con, only to find out today that the order never processed because Paypal is retarded. GRR! Now I'm left scrambling to fill holes in my aresenal of minions!
What ya need? If they are WotC Minis I have a Ton and may have some to lend during GenCon. Ditto I have a bunch myself; if I brought them all I'd need a rolling suitcase. With the five...Michael Yarnell2010-08-03T13:39:53ZRe: Forums: GM Discussion: Gen Con 2010 PFS GM Questions (Posible Spoilers)Michael Yarnellhttps://paizo.com/threads/rzs2l39a?Gen-Con-2010-PFS-GM-Questions#272010-07-31T13:19:15Z2010-07-31T13:19:14Z<p>In the interest of being prepared, I'm still curious about something, and don't want to bug Josh if I don't have to, he probably has enough cause for ulcers. I've bolded the part that has me stymied:</p>
<p>[Spoiler omitted]</p>
<p>I'm confused. ;P</p>
<p>So, do I need to bring player handouts or not? Specifically, I need to know if I need to bring faction handouts because I'd like to put in the order ASAP if I need to print them.</p>
<p>Thanks a lot! :D</p>In the interest of being prepared, I'm still curious about something, and don't want to bug Josh if I don't have to, he probably has enough cause for ulcers. I've bolded the part that has me stymied:
[Spoiler omitted]
I'm confused. ;P
So, do I need to bring player handouts or not? Specifically, I need to know if I need to bring faction handouts because I'd like to put in the order ASAP if I need to print them.
Thanks a lot! :DMichael Yarnell2010-07-31T13:19:14ZRe: Forums: GM Discussion: Gen Con 2010 PFS GM Questions (Posible Spoilers)Michael Yarnellhttps://paizo.com/threads/rzs2l39a?Gen-Con-2010-PFS-GM-Questions#162010-07-29T04:18:22Z2010-07-29T04:18:22Z<p>Alright, I've got a few:</p>
<p>Are we to supply faction handouts or would that be redundant? The email I received from Mr. Frost contradicts itself. ;P</p>
<p>Is there a PDF for Year of the Shadow Lodge? I don't have one in My Downloads like the other Scenarios I'm running, but a number of people on the boards are confident about certain flip-mats being helpful.</p>Alright, I've got a few:
Are we to supply faction handouts or would that be redundant? The email I received from Mr. Frost contradicts itself. ;P
Is there a PDF for Year of the Shadow Lodge? I don't have one in My Downloads like the other Scenarios I'm running, but a number of people on the boards are confident about certain flip-mats being helpful.Michael Yarnell2010-07-29T04:18:22ZRe: Forums: Local Play: Looking to start a Pathfinder Society group in Indianapolis, IndianaM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2k4nc?Looking-to-start-a-Pathfinder-Society-group#72010-07-28T19:16:45Z2010-07-28T19:16:45Z<div class="messageboard-quotee">Andrew Chang wrote:</div><blockquote> <div class="messageboard-quotee">Cody L. Jones wrote:</div><blockquote><p> Andrew,</p>
<p>I sent an e-mail your way. Thanks for organizing this!</p>
<p>Cody Jones </blockquote>Looks like Cody and I have 3 players and a GM for 12/20 at 4:00pm at the Arsenal downtown. If any more are interested, shoot me a message! </blockquote><p>I also approve of the Osirion tags. :DAndrew Chang wrote:Cody L. Jones wrote:Andrew,
I sent an e-mail your way. Thanks for organizing this!
Cody Jones
Looks like Cody and I have 3 players and a GM for 12/20 at 4:00pm at the Arsenal downtown. If any more are interested, shoot me a message! I also approve of the Osirion tags. :DM. T. Yarnell (alias of Michael Yarnell)2010-07-28T19:16:45ZRe: Forums: Local Play: Wed before GenCon 8/4 downtown Indy game?M. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2l0tl&page=2?Wed-before-GenCon-84-downtown-Indy-game#892010-07-28T19:15:12Z2010-07-28T19:15:12Z<p>I'd like to get in on 2:30 PM - 6:30 PM Master of the Fallen Fortress! :D</p>I'd like to get in on 2:30 PM - 6:30 PM Master of the Fallen Fortress! :DM. T. Yarnell (alias of Michael Yarnell)2010-07-28T19:15:12ZRe: Forums/RPG SuperstarTM 2010: General Discussion: Clark, Please Give Me Feedback on My ItemM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kemp&page=18?Clark-Please-Give-Me-Feedback-on-My-Item#8982010-04-06T22:48:48Z2010-04-06T22:48:48Z<div class="messageboard-quotee">Vic Wertz wrote:</div><blockquote> So, it's hard for me to tell who's had feedback and who hasn't (or who still cares). If you still want feedback, can you please just drop the name of your item in here? I'm not promising I'll get to them, though! </blockquote><p>Thanks, Vic! I had the Incense of the Verdant Vale, and would still love the feedback. :)Vic Wertz wrote:So, it's hard for me to tell who's had feedback and who hasn't (or who still cares). If you still want feedback, can you please just drop the name of your item in here? I'm not promising I'll get to them, though!
Thanks, Vic! I had the Incense of the Verdant Vale, and would still love the feedback. :)M. T. Yarnell (alias of Michael Yarnell)2010-04-06T22:48:48ZRe: Forums: Pathfinder Society: Paizo Blog: Official Call for PaizoCon and Gen Con Volunteers!M. T. Yarnell (alias of Michael Yarnell)https://paizo.com/community/blog/v5748dyo5law5&page=2?Official-Call-for-PaizoCon-and-Gen-Con#652010-04-06T21:34:39Z2010-04-06T21:34:39Z<p>Email just sent. Never volunteered to GM before, but I'm so excited right now that I want to reach through the internet to approve myself. ;P</p>Email just sent. Never volunteered to GM before, but I'm so excited right now that I want to reach through the internet to approve myself. ;PM. T. Yarnell (alias of Michael Yarnell)2010-04-06T21:34:39ZRe: Forums/RPG SuperstarTM 2010: General Discussion: Clark, Please Give Me Feedback on My ItemM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kemp&page=11?Clark-Please-Give-Me-Feedback-on-My-Item#5132011-01-07T22:55:42Z2010-01-24T00:05:55Z<div class="messageboard-quotee">Azmahel wrote:</div><blockquote><p> INCENSE OF THE VERDANT VALE
</p>
The name got me interested, and I don't like most incense items.
<br />
Attacking should automatically free a creature from the hazes effects.
<br />
Rage and inspire courage etc. should only be canceled for affected creatures.
<br />
Aside from that: Great item. I really like it. ... </blockquote><p>Thanks a lot!
<p>I think my biggest problem was that I had an awesome, perhaps Superstar idea and got too into the rules from the prerequisite spells; thus dumbing-down the item.</p>
<div class="messageboard-quotee">Azmahel wrote:</div><blockquote> Ferryman's Toll </blockquote><p>I do like the name, and it's perfect for what the item is and does, excepting the whole Golarion-fluff issue, on which I have no preference.
<p>I doubt I need to mention the throat thing. :P</p>
<p>The first paragraph seems overwrought, but makes sense. To me, it doesn't feel flavorful, just a little tedious. Maybe it could have been structured differently: more about the bag and less about the possible contents.</p>
<p>The drawbacks to wearing the item are nice, in my opinion. They're not so bad I'd never use the item, and they keep the price in a nice low range, particularly nice because it is a bit more niche than that other item, which I think won on the <i>speak with dead</i> tangent (however flawed in its submitted form) and being less niche.</p>Azmahel wrote:INCENSE OF THE VERDANT VALE
The name got me interested, and I don't like most incense items.
Attacking should automatically free a creature from the hazes effects.
Rage and inspire courage etc. should only be canceled for affected creatures.
Aside from that: Great item. I really like it. ...
Thanks a lot! I think my biggest problem was that I had an awesome, perhaps Superstar idea and got too into the rules from the prerequisite spells; thus dumbing-down the item.
Azmahel...M. T. Yarnell (alias of Michael Yarnell)2010-01-24T00:05:55ZRe: Forums/RPG SuperstarTM 2010: General Discussion: Clark, Please Give Me Feedback on My ItemM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kemp&page=2?Clark-Please-Give-Me-Feedback-on-My-Item#642011-01-07T22:55:42Z2010-01-20T19:57:06Z<p>Hey Clark, if/when you get to this, thanks again for your time, I had a blast participating for my first year! I would really like to have feedback on my submission, so here goes:</p>
<p><span class=messageboard-bigger><b>INCENSE OF THE VERDANT VALE</b></span>
<br />
<b>Aura</b> strong enchantment; <b>CL</b> 13th
<br />
<b>Slot</b> —; <b>Price</b> 4,500 gp; <b>Weight</b> 1 lb.</p>
<p><span class=messageboard-bigger><b>Description</b></span>
<br />
This block of incense smells of fresh grass and blooming flowers. It rests in a tiny green glass bottle decorated with a floral pattern. Creatures who smell the incense feel warm and somewhat distracted.</p>
<p>When the <i>incense of the verdant vale</i> is set on solid ground and the proper command word is spoken, the bottle sprouts roots and the incense inside ignites. A haze of fragrant, sweet smoke immediately spreads from the bottle, filling a twenty-foot high, twenty-foot radius area. The haze spreads for eight rounds, increasing the radius ten feet per round. Creatures encountering the haze must make a Will save (DC 17) or be enchanted by a calming sensation of warm, peaceful fields, left unable to take any violent actions or do anything destructive (although they can defend themselves) for the duration of their exposure. Creatures with the scent ability take a -2 penalty to this Will save. </p>
<p>Any aggressive action against or damage dealt to an affected creature grants that creature another Will save.</p>
<p>The haze remains for five rounds after expanding and is stationary. Expansion ends if the bottle is destroyed. A moderate wind (11+ mph) disperses it in 4 rounds; a strong wind (21+ mph) disperses it in 1 round. When the effect ends, the incense is destroyed.</p>
<p>The haze suppresses (but does not dispel) the spell <i>rage</i>, and also negates a bard’s inspire courage ability and a barbarian’s rage ability. It also suppresses any fear effects. The haze does not significantly hamper vision.</p>
<p>Mindless, nonintelligent creatures are unaffected by the <i>incense of the verdant vale</i>.</p>
<p><span class=messageboard-bigger><b>Construction</b></span>
<br />
<b>Requirements</b> Craft Wondrous Item, <i>calm emotions</i>, <i>mind fog</i>, creator must have 4 ranks in Profession (herbalist); <b>Cost</b> 2,250 gp</p>
<p>Next time, I'll get you, and your little Orcus miniature, too!</p>Hey Clark, if/when you get to this, thanks again for your time, I had a blast participating for my first year! I would really like to have feedback on my submission, so here goes:
INCENSE OF THE VERDANT VALE
Aura strong enchantment; CL 13th
Slot —; Price 4,500 gp; Weight 1 lb.
Description
This block of incense smells of fresh grass and blooming flowers. It rests in a tiny green glass bottle decorated with a floral pattern. Creatures who smell the incense feel warm and somewhat distracted.
...M. T. Yarnell (alias of Michael Yarnell)2010-01-20T19:57:06ZRe: Forums/RPG SuperstarTM 2010: General Discussion: CountdownM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kcu1&page=4?Countdown#1612010-01-20T02:03:09Z2010-01-20T02:03:09Z<div class="messageboard-quotee">Charles Evans 25 wrote:</div><blockquote> <div class="messageboard-quotee">M. T. Yarnell wrote:</div><blockquote><p> Last night, I dreamed that my item made the top 32. A thin woman in a suit and sunglasses showed up at my place of work, confirmed my identity, and told me that, "We're going to make things a little harder on you this year. For the second round, you will design a 'fallen' relic, give it a short history in 100 words or less, and design an antagonist who uses it. Good luck!"</p>
<p>I've been brainstorming all day. </blockquote><p><b>Garvantuldur</b>, former intelligent <i>Holy Avenger</i> that went insane along with its owner after the (then) paladin killed a glabrezu only to discover that it had been curing villagers of a lethal plague unleashed by a devil rival. The Paladin went mad in the following hours as villagers dropped dead around him, and in the end he tried to commit ritual suicide but ended up coming back as an undead. All the sword's former powers, with regard to alignment, have been inverted and it remains in the hands of Sir Olvimor, although in undeath he is now a graveknight.
</p>
<span class=messageboard-ooc> Easy... ;) </span>
<br />
</blockquote><p>I'm pretty certain that they had multiple sections, one for stats, one for story and another for the villain stats, but it was a dream, of course, because I don't have a new tag on my name!Charles Evans 25 wrote:M. T. Yarnell wrote:Last night, I dreamed that my item made the top 32. A thin woman in a suit and sunglasses showed up at my place of work, confirmed my identity, and told me that, "We're going to make things a little harder on you this year. For the second round, you will design a 'fallen' relic, give it a short history in 100 words or less, and design an antagonist who uses it. Good luck!"
I've been brainstorming all day.
Garvantuldur, former intelligent Holy...M. T. Yarnell (alias of Michael Yarnell)2010-01-20T02:03:09ZRe: Forums/RPG SuperstarTM 2010: General Discussion: CountdownM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kcu1&page=3?Countdown#1112010-01-19T16:09:13Z2010-01-19T16:09:13Z<p>Last night, I dreamed that my item made the top 32. A thin woman in a suit and sunglasses showed up at my place of work, confirmed my identity, and told me that, "We're going to make things a little harder on you this year. For the second round, you will design a 'fallen' relic, give it a short history in 100 words or less, and design an antagonist who uses it. Good luck!"</p>
<p>I've been brainstorming all day.</p>Last night, I dreamed that my item made the top 32. A thin woman in a suit and sunglasses showed up at my place of work, confirmed my identity, and told me that, "We're going to make things a little harder on you this year. For the second round, you will design a 'fallen' relic, give it a short history in 100 words or less, and design an antagonist who uses it. Good luck!"
I've been brainstorming all day.M. T. Yarnell (alias of Michael Yarnell)2010-01-19T16:09:13ZRe: Forums/RPG SuperstarTM 2010: General Discussion: KvetchM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kbph&page=2?Kvetch#612010-01-13T01:30:28Z2010-01-13T01:30:27Z<div class="messageboard-quotee">Callous Jack wrote:</div><blockquote> <div class="messageboard-quotee">Sebastian wrote:</div><blockquote><p> I avoided these formatting issues entirely by writing my entry on unmarked 100 dollar bills.
</p>
</blockquote>Why has no one thought of this before? </blockquote><p>Probably because putting your entry on the bills marks them; at least until the mint puts wondrous items onto money as an anti-counterfeiting scheme.
<p>Wait a second....</p>
<p>OK, patent pending!</p>Callous Jack wrote:Sebastian wrote:I avoided these formatting issues entirely by writing my entry on unmarked 100 dollar bills.
Why has no one thought of this before? Probably because putting your entry on the bills marks them; at least until the mint puts wondrous items onto money as an anti-counterfeiting scheme. Wait a second....
OK, patent pending!M. T. Yarnell (alias of Michael Yarnell)2010-01-13T01:30:27ZRe: Forums/RPG SuperstarTM 2010: General Discussion: KvetchM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kbph&page=2?Kvetch#552010-01-12T17:39:24Z2010-01-12T17:39:24Z<div class="messageboard-quotee">Hydro wrote:</div><blockquote> My submission had an aura of moderate abjuration on it. I'm worried they might have been afraid to open it. </blockquote><p>Mine had overwhelming necromancy, so that if it just so happened to get rejected — accidentally, obviously — it would raise itself to the keep folder in 1d4 hours!Hydro wrote:My submission had an aura of moderate abjuration on it. I'm worried they might have been afraid to open it.
Mine had overwhelming necromancy, so that if it just so happened to get rejected — accidentally, obviously — it would raise itself to the keep folder in 1d4 hours!M. T. Yarnell (alias of Michael Yarnell)2010-01-12T17:39:24ZRe: Forums/RPG SuperstarTM 2010: General Discussion: A thank you to the judgesM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kc18?A-thank-you-to-the-judges#62010-01-02T07:50:21Z2010-01-02T07:50:21Z<p>Thank you very much for taking the time to judge so, so many entries. </p>
<p>Even if they are better than mine. I mean, odds are that one has to be, right? Two if I'm unlucky? Three has to be too much; no way there were three better than mine. Four is just impossible, isn't it? <i>Isn't it?</i></p>
<p>Anyway, what was I saying? Oh, yeah, may the best me win and <b>thanks a metric ton for the chance <i>and</i> your time!</b> :D</p>Thank you very much for taking the time to judge so, so many entries.
Even if they are better than mine. I mean, odds are that one has to be, right? Two if I'm unlucky? Three has to be too much; no way there were three better than mine. Four is just impossible, isn't it? Isn't it?
Anyway, what was I saying? Oh, yeah, may the best me win and thanks a metric ton for the chance and your time! :DM. T. Yarnell (alias of Michael Yarnell)2010-01-02T07:50:21ZRe: Forums/RPG SuperstarTM 2010: General Discussion: KvetchM. T. Yarnell (alias of Michael Yarnell)https://paizo.com/threads/rzs2kbph?Kvetch#172010-01-02T07:40:51Z2010-01-02T07:40:51Z<p>I put mine in the correct box, <i>carefully</i> edited the BBCode until I was sure my baby had everything I could give it and edited again. And again. And again. I used preview maybe six times and hit enter; so, of course, it posted to the forums.</p>
<p>Three seconds: delete, double-check deletion, re-enter, correct, confirm, triple-check deletion. I think I septuple-checked in case the deletion failed.</p>
<p>I'm not sure how it happened, but I made it work, thank binary!</p>I put mine in the correct box, carefully edited the BBCode until I was sure my baby had everything I could give it and edited again. And again. And again. I used preview maybe six times and hit enter; so, of course, it posted to the forums.
Three seconds: delete, double-check deletion, re-enter, correct, confirm, triple-check deletion. I think I septuple-checked in case the deletion failed.
I'm not sure how it happened, but I made it work, thank binary!M. T. Yarnell (alias of Michael Yarnell)2010-01-02T07:40:51Z