Demoyn wrote:
I mean, if you REALLY want, we can get into some serious game design mathematics, but your average player just really won't follow along. That's not even stopping to consider that people who believe furious focus is useful are far below the "average player", so they DEFINITELY won't follow along.
Hey, Demoyn. OP here. I appreciate you dropping some serious knowledge here and you've given me quite a bit to consider. However, please turn down the sass. I'd like it if this thread were kept civil. Remarks like the one above are just making for some bad air in here.