Michael J. Card |
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Starfinder Charter Superscriber
And so, we see several different GM interpretations of non-lethal damage. That's why I posted. The rules as written seem very clear that if the damage that reduces a character to 0 hp is non-lethal, they are stable and unconscious, but not dying.
Then the book, as written, includes environmental effects that deal lethal and non-lethal at the same time, and has checks associated with among others, the falling damage rules discussed above, it gets muddy as far as tracking damage or stability.
I prefer the interpretation that only the last damage dealt makes any difference, but this seems to be a situation where every GM is going to rule differently.