Harpram Gavers

Matrim of Shadows's page

256 posts. Alias of Amsheagar.


Full Name

Matrim C. Shadows

Race

Human

Classes/Levels

Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

Gender

Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds

Strength 10
Dexterity 19
Constitution 18
Intelligence 8
Wisdom 14
Charisma 9

About Matrim of Shadows

MATRIM C. Shadows
Male Rogue 4 CG Human
HP 40 Level 1: 1d8+4, Level 2, 3 & 4 average+1 per level + con
Speed 30 ft/x4
Init +6
Senses Perception +7
Archetype Knife Master
God Gozreh

DEFENSE:

AC: 17 touch: 13 flat-footed: 13
Fort +4 Ref +7 Will +3
Armor Leather Shirt, Light

OFFENSE:

Melee Dagger +6 (1d4+4) 20/x3 CM +1
Melee Dagger +6 (1d4+4) 20/x3 CM +1
Special Attacks Sneak Attack [2d8] (PFCR 68)
Range Light Crossbow (1d8) 19-20/×2
BAB +4
CMB +2
CMD +16

STATISTICS:

Str 10
Dex 19
Con 18
Int 8
Wis 14
Cha 7

Traits:

Adopted - Wolfwood was a Half-Elf –
Elven Reflexes +2 Init
Crowd Doger
Class Abilities
Favorite Class (Rogue +1 Health Points)
Hidden Blade (PFUC 72)
Sneak Attack
Armor Proficiency (LIGHT) (PFCR 118)
Evasion
Rouge Talent
Combat Trick (Piranha Strike)

Skills:

8+Int(-1) +2 Background Per Level
Acrobatics +6(8) Modifier: +4, Rank: +1, Bonus +1(2)
Appraise +7 Modifier: -1, Rank: +1, Bonus +3, Background: +4
Bluff +7 Modifier: -1, Rank: +4, Bonus +4
Climb +8 Modifier: +2, Rank: +2, Bonus +4
Craft -1 Modifier: -1, Rank: +0, Bonus +0
Diplomacy -1 Modifier: -1, Rank: +0, Bonus +0
Disable Device +8 Modifier: +4, Rank: +3, Bonus +1
Disguise -1 Modifier: -1, Rank: +0, Bonus +0
Escape Artist +2 Modifier: +4, Rank: +0, Bonus -2
Heal +2 Modifier: +2, Rank: +0, Bonus +1
Intimidate -1 Modifier: -1, Rank: +0, Bonus +0
Perception +9 Modifier: +2, Rank: +4, Bonus +3
Perform (Act) -1 Modifier: -1, Rank: +0, Bonus +0
Profession (gambler) +9 Modifier: +2, Rank: +0, Bonus +3, Background: +4
Ride +2 Modifier: +2, Rank: +0, Bonus +0
Sense Motive +6 Modifier: +2, Rank: +1, Bonus +3
Sleight of Hand +11 Modifier: +4, Rank: +3, Bonus +4
Stealth +9 Modifier: +4, Rank: +4, Bonus +1
Survival +2 Modifier: +2, Rank: +0, Bonus +0
Swim +5 Modifier: +0, Rank: +2, Bonus +3
Use MagicDevice +3 Modifier: -1, Rank: +1, Bonus +3

Domain, Water ~ Flowing:

Water ~ Flowing
Granted Powers: You can manipulate water and mist and ice, conjure creatures of water, and resist cold.

Go with the Flow (Su): You can touch a creature as a standard action to suppress its strong emotions. The target is affected as the calm emotions spell, except it can still take violent actions and violent actions against the target do not end the effect. This effect lasts a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this ability a number times per day equal to 3 + your Wisdom modifier.

Cold Resistance (Ex): At 6th level, you gain resist cold 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to cold.

Domain Spells: 1st—obscuring mist, 2nd—Cat's Grace, 3rd—water breathing, 4th—freedom of movement, 5th—ice storm, 6th—fluid form, 7th—elemental body IV (water only), 8th—mind blank, 9th—elemental swarm (water spell only).

Languages:

Common

Equipment:

Leather Shirt
Dagger
Dagger

Accounting:

Starting Gold:[b] 140 gp
[b]Character Creation Purchesses

Leather - 10gp
dagger - 2gp
dagger - 2gp
Light Crossbow - 35gp
Crossbow Bolts (20) - 2gp
Remaining Gold: 89gp
Level 2 and 3 gold: +280gp
New Balanace 369gp

Items Used:

I have used Nothing Yet.

Background:
Abandoned as a baby, Matrim spent most of his childhood in one orphanage after another, getting to fights with the other kids because of a butterfly shaped birthmark on his neck. He grew to be tough by the time he was 8 years old. No one really wanted to mess with him, nor did they want to adopt him. He was an unwanted child and that causes pain, even if those on the outside don’t see it. On his 9th birthday, he was pulled aside by the Chaplin who ran the orphanage. Wolfwood was a great man, never afraid to do what was necessary to keep his kids safe. Wolfwood took Matrim to the church of Desna to show the priests there the mark on Matrim’s neck. The priest quickly took Matrim aside and asked him about some odd items that they had in storage. Matrim didn’t know what to think of them, and chose those that resembled the lines of the butterfly birthmark on his neck. The priest soon asked him if he would want to stay with them and become a priest. Responding quickly, Matrim turned them down. Not detoured, the priests told him to hold onto the starknifes and kept a close watch on him.
Later that night, Wolfwood asked Matrim why he didn’t want to go with them. Matrim laughed. ”Do you really think I want to live my life praying to a god?” undenounced to Matrim, that god would not be done with him for a while yet.

Five years passed since Matrim received the Starknifes from the Priesthood of Desna and his life has had its ups and downs. Several times he had to leave the orphanage to find food for the other kids. Wolfwood passed away just a year ago now and times are tough. From the original staff of ten guardians, only 2 remain and the money they receive from the churches of Standpoint is not enough to feed those still living here. Matrim has decided to leave and try to live on his own, sending whatever he can get back to those still living at the home he grew up on.

Several years has passed and Matrim is now nineteen. The year has been a tough one but he has been able to gain some skills at robbery. He is able to sense what is on the other side of a door before he opens it. This has saved him more than a few times and he is thankful to the gods for that. While he was in the orphanage, he learned that some people have more than they need, so he only takes what he needs and some extra for those left behind. He never steals from someone who has nothing and to those, he leaves a little behind.
One night, he was at an older church, it looked familiar to him but he couldn’t place it. He had only been here once before anyways. He entered through a haze and as he moves through the church, he can tell something is off as the doors are all open and ready for him to enter. A sound comes from over his shoulder, ”What are you doing Matrim, didn’t I raise you better than this?”
Matrim swung his a blade over his shoulder, hitting thin air. ”Who’s there?” he calls out, but only echoes of the man’s voice remains. Out of the haze he can see two people kneeling in the dirt. The sun is shining down bright on those two, but everything else is fuzzy and Matrim can’t make it out.
The taller of the one looks at the smaller, younger one. ”Now, remember Matrim. You are a kid, and as a kid you can’t go wielding the knives like that. You might hurt yourself.” the man picked up the Starknifes from the ground. ”When you are older, I’ll let you have these again.” The scene in front of him faded as a tear trailed down Matrim’s cheek.
”My Starknifes, I’ve forgotten about those.” he thought to himself.
Even though the question wasn’t spoken, a voice answered him back, inside of his head. ”They will be there when you need them.”
Matrim spun around. ”Who’s there? Show yourself.”
The voice laughed and a man walked out of the haze. ”The question isn’t who I am. But it’s who you are?” the man faded back into the haze.
Matrim raced to get the man, but ended up looking back at another memory. This one was finding Wolfwood on the back-steps. He was sitting, looking out at the city. ”Come and sit down Matrim.” he said as he noticed the man staring at him.
Matrim didn’t know what to do, Wolfwood is long gone. But the boy inside of him took over and walked him over there. Sitting down Wolfwood looked over him. ”I have been watching you these past few years.” a smile appeared on Wolfwoods face. ”Not everything I saw made me proud. But, you remembered to take care of your brothers and sisters. That is what really matters.”
”How?” was all Matrim could get out.
Wolfwood laughed. ”Well, being dead means I can do a lot more than I ever did alive. And your god saw to it that I was well treated.”
Matrim didn’t know what to think. ”My god?”
Wolfwood didn’t say anything, he just reached out and touched Matrim on the side of his neck. ”Since you were born, you have had this mark. This is the marking of Desna, the god of luck, travelers, stars and dreams.”
Dreams that one word got to Matrim. ”This is all just a dream, isn’t it?”
Wolfwood frowned. ”I am afraid so my son. When you awake, you’ll be in your room and tonight didn’t happen.”
”I don’t want to lose you again Wolfwood. The world isn’t the same without you.”
”The world turns even after we are gone Matrim. It is your job to see that your life isn’t what is stopping.”
Slowly the scene faded, but Wolfwood had one more thing to pass along to his adopted son. ”Tomorrow, head to the cathedral. They will be expecting you.”

Matrim woke up, looking over to his table was one of his two Starknifes that Wolfwood took away so long ago. He got up and got dressed, ready to head out.