Martin Kauffman 530's page

RPG Superstar 7 Season Star Voter. Organized Play Member. 451 posts. No reviews. No lists. No wishlists. 22 Organized Play characters.


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Liberty's Edge

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I've loved and played Pathfinder 1 since it came out; and have spent hundreds of dollars at my local game store on Pathfinder.Sadly, Pathfinder 2 is NOT an improvement. I'll continue playing until the end of season 10, at which point I will use the old system for my home group gaming.

Liberty's Edge

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The proposed playtest system seems to be more like 5E D&D in that it gives less chance for a player to customize his own type of character and increases the chances of similarity of same level/class characters. IF this proves to be the case, I will probably buy the CORE rulebook and play in PFS organized play; but will not buy any of the other materials and continue to utilize the PF1 rules for my home games and the games I DM at my local pool. To me, the fun is in creating interesting characters, situations and interactions- not just in the chance to achieve "legendary" power. My home and pool games are created by myself- so I do not require a multitude of books/rules beyond what I already have from PF1; and so far I have not experienced a shortage of players in either my home or pool games. Having been a strong supporter of Pathfinder since its onset, I sincerely hope that it does not go down the 5.0 D&D route.

Liberty's Edge

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An adventurer would easily be able to make enough gold to support a family. Assuming, of course, that s(he) survives.

Liberty's Edge

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The previous D&D movies were absolute trash. Maybe, if they can get a good script, deep characters played by good actors/actresses, combined with good special effects (not beholders that look like toy balloons) they can put something decent together.You have to care about the characters in order for the movie to be good. I wish them luck; but count me as quite skeptical.

Liberty's Edge

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With regard to attracting new players , I've always felt that Paizo should try to organize game days and/or game demonstrations at local colleges or other promising venues.

Liberty's Edge

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You never know where appreciative compliments will come from, or how actions you think are minor can influence others.

Liberty's Edge

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Players should build whatever type of character they desire as long as it is legal and they attempt to cooperate with and aid their group to the best of their character's ability ( even if the character's abilities are modest and not optimized ). If a player wants to have a unique character, or place his character in a more challenging situation then that's his choice.

Liberty's Edge

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If you do not enjoy pvp speak to your DM. If he does nothing, find another group to adventure with.

Liberty's Edge

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No one is forcing you to be in this group. If you are uncomfortable, bid them goodbye and find a group more to your liking.

Liberty's Edge

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My characters are almost never optimized.I'm just happy to be able to play fun and challenging games with a group of players who generally cooperate. As far as I am concerned, players should be able to make the character they want as long as they cooperate with the group and not actively sabotage or undermine team game play. Nor does it matter to me whether group tactics are optimized or most efficient as long as a TPK is avoided. I have found that there are many ways to have fun playing as long as the group is not severely divided, argumentative or vindictive. When I play clerics, I have no qualms about healing or buffing team mates or using my resources to help my group. Let's not get all worked up over issues that have no one all inclusive "right answer". Happy gaming to all.

Liberty's Edge

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Speak to the players and the DM prior to your next game. If the issue cannot be resolved to your satisfaction via discussion and compromise, find another group.

Liberty's Edge

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Unless the player of the dead character was an absolute jerk, or the character died because of his players total stupidity,I would do my best to effect his character's resurrection ( assuming the player wished to have his character resurrected ). I have found this to be the case in all the PFS groups I have played with.

Liberty's Edge

1 person marked this as a favorite.

Perhaps Roleplay Instead of Counting Excessively?

Liberty's Edge

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No, it's NOT time for another edition.

Liberty's Edge

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Sadly, the Andoran faction is slowly succumbing to a mixture of political correctness and multinationalism. Be proud, Andorans, for we alone are the nation and the people who represent the ideal of freedom on Golarion. We are not the masters of trade, or the seekers of lost empires, or the dealers in slaves, or in league with dark powers. Andoran lives on; and it will be reported as such on all my character sheets.

Liberty's Edge

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From what you say, you seem to have the opportunity to participate in a large number of games. If you and this other player can't get along, play at different tables , DM PFO scenarios yourself, or organize a home game where you don't have to invite the other player. Why get yourself aggravated?

Liberty's Edge

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Jeff: As the prospective DM, you have every right to set the ground rules for the campaign. If the players cant abide by this, they didn't have to play. Find another group to play with or recruit another group to DM for.

Liberty's Edge

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The game was far deadlier for characters. Many more traps with save or die rolls. Far fewer and more restrictive class choices. In certain respects, different races were different classes. As the game progressed, more and more races, classes, and choices became availble, for example, an assassin. Steadily, the game has changed to the point where class choices and options have become almost inumerable. In the beginning, the D.M. (not G.M.) was the godlike and final arbiter: whereas today the players have much more input- to the point they feel entitled. Of course, entitlement may just be a reflection of today's more "entitled" society in general- or perhaps that is merely a reflection of my own conservative curmudgoness. In the beginning, I believe the game was more of a straightforward fantasy battle simulator, with less emphasis on social themes.

Liberty's Edge

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Political correctness is today's McCarthyism utilized by left-wingers. In the 1950's, leftists were called communists to discredit and shame them. Now, this tactic is used by the left to discredit the right. This is a dangerous tactic to use, not only because it can be turned against you; but because it corrodes the entire political system which is based upon the right of freedom of speech which lets the populance know the facts and decide the right course of action. Moreover, it can be argued that any contract Mr. Sterling signed which abridged his freedom of speech was an illegal, unconstitutional, and therefore unenforceable one.

Liberty's Edge

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Perhaps, if you just want to cause trouble and chaos, you might consider not playing until you are in a better mood. Actions of this kind are disruptive and tend to spoil other players fun. If you have had previous disagreements with a potential DM, please settle these peacefully out of game.

Liberty's Edge

1 person marked this as a favorite.

It seems to me that potential reputation loss should vary in terms of the difference in levels/ power between the bandit and the traveller. A high level bandit should lose much more rep if he attacks a low level traveller.

Liberty's Edge

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I am still in the process of trying to decide whether I would want to play this game.I have never played a PvP game before: and , in fact, Pathfinder (tabletop) is a cooperative venture as opposed to PvP , which is expressly prohibited in that venue. I know that I am NOT one of the "fittest" and would not like my character to be a target to be repeatedly killed by other more powerful and knowledgable players or teams. I would be satisfied with a small role as long as it's fun and not a constant battle in which i would always have to be looking over my shoulder so to speak. As in real life, there has to be some authority exercised by the game designers/staff so that anarchy does not ensue, as anarchy does not benefit either society or the game. After all, the average or even below average player has to have fun in order to be attracted to, or to remain in the game. Certainly, I would NOT pay to be abused by "fitter" players.

Liberty's Edge

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Pushing 70 and in my thirty third happy year of gaming. Keeps me young, it does. Game on- just dont look the medusa in the eye.

Liberty's Edge

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Even if the DM ruled this was possible, it seems to me that a logical question the barbarian would ask the group is "where did that big weapon go? It couldn't have walked away by itself. This would give the magus a chance to either fess up or to surrepititiously drop the falchion and hopefully correct his semi-pvp error. If, however, the thieving magus does not correct his mistake then the group may have a much larger problem in the form of a selfish player willing to steal from his own teamates.

Liberty's Edge

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I'm very happy with Pathfinder; and i think that,on the whole, it's a distinct improvement over 3.5 DD. Long may it continue without a Pathfinder 2.0 .

Liberty's Edge

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The arms race is progressing nicely as the NPCs have caught up somewhat. Season 4 is more dangerous; but not suicidal. Take care about playing up, playing with a group of fewer than six, think a bit more creatively and don't assume that all problems can be solved by a frontal assault, or that diplomacy or temporary retreat is not an option. Those who are adventurers do not whine, they overcome. And remember to bring extra wands and healing potions... I do think that the PFS danger level is more in line of what it should be now than in former years. One can't reasonably expect to just come to the table and be handed a cert.

Liberty's Edge

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Gorbacz wrote:

I wonder if the OP has considered that if majority of 3.5 players adopted the "we never want another revision of our favorite ruleset" mindset, Pathfinder would never come into being or would die a quick death.

Pathfinder flourishes because enough 3.5 fans thought buying 3.75 is a good idea.

Pathfinder flourishes because:1. Wotc/Hasbro abandoned 3.5 and replaced it with something far inferior- thus creating a vacant niche for another new company to step in. 2.The WoTC/Hasbro replacement was done in the worst possible way, thereby alienating many of it's former customers (I, for one, have not bought a Hasbro product since this was done) and 3. Pathfinder turned out to be an improvement on 3.5, along with great service and support by the company. Pathfinder, despite a few flaws, is an eminently playable and fun game. I don't think Pathfinder 2.0 is needed.

Liberty's Edge

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If you don't roleplay your stats, all you are doing is cheesy min-maxing. But I guess some people just want to be able to have the advantages of higher stats in certain areas without the penalties involved with their dump stats.

Liberty's Edge

1 person marked this as a favorite.

Are your players happy and enjoying the game? Talk with each of them to see what they like/dislike. Do they prefer lots of combat? any particular themes? Puzzles? Political and/or social intrigue? Find a way for each group member to shine by using his/her character's special skills/abilities. Let each member find a way to make his/her own character memorable and special. Ask each group member what they would like to see their character accomplish. The fact that your group is meeting regularly and has grown is a positive sign that you are doing well. Let us know,in a few months, how things have progressed.

Liberty's Edge

1 person marked this as a favorite.

In my home game, cohorts and party followers get 1/2 xp. Generally, I let the party members control their actions, but reserve the right to play these characters myself should they be unfairly mistreated or given suicidal orders.

Liberty's Edge

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Yee-hah. Sounds like Sandpoint is ready for an old fashioned hanging.

Liberty's Edge

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It seems as if a bunch of people are getting awfully upset before the game has even started. Calm down, treat each other nicely, try the game out: and, after you play it, you can always drop out if you feel it's not something you like.

Liberty's Edge

2 people marked this as a favorite.

This is no big deal. Just treat people online the way you would like to be treated- with courtesy and respect. If you do this, you will not only have a more successful game experience, but may make new friends in the process.

Liberty's Edge

1 person marked this as a favorite.

IF ONE MEMBER OF THE GROUP CONSISTENTLY MESSES UP THE REST OF THE GROUP, IT'S EITHER TIME FOR THE GROUP TO KICK HIM OUT OR FOR YOU TO LEAVE AND FIND ANOTHER GROUP. Why put up with this mess unless you're a masochist? Good luck.

Liberty's Edge

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Many fundamentalist Muslims do not believe in either freedom of speech or democracy; but rather in a totalitarian theocracy- which is why we have seen fatwas declared against those insulting Muhammed and/or Islam. In the U.S, people are free to critize or even insult Christianity or Judaism without being dragged out into the streets or murdered. I would hope the the murderers are caught and punished according to their country's laws; however, I wouldn't hold my breath waiting for this to happen. I do think that the U.S. should respond by cutting off foreign aid to nations which do not respect or are unable to protect the immunity of diplomatic staff in accordance with accepted international law.

Liberty's Edge

1 person marked this as a favorite.

Don't lst your player walk over you. Either his character is a human or a half orc.

Liberty's Edge

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You guys are still kicking this topic around? Walker won because a substantial majority of Wisconsin voters believe that his policies are improving the state by lowering taxes and lowering unemployment. As Clinton said, "it's the economy, stupid". There seems to be a clear correlation between very liberal, high government interference, high tax states leading to higher state spending, higher unemployment and state bankruptcy. Various other explainations have been offered on this board including corruption, computer hacking of the election process, etc; but many people just refuse to accept whats clearly in front of them- to recognize that they lost because the more "liberal" position was rejected by the voters.

Liberty's Edge

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Wisconsin's deficit and unemployment rate have been reduced. It's voters must think Walker is doing a great job.

Liberty's Edge

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It would be an interesting and possibly informative experiment to see what longer term effects this might have on the students learning. American education seems to me to be going the way of mediocrity, where everyone "wins", competition is discouraged for fear of hurting students feelings, and standards are dumbed down so that hardly anyone "fails". In New York, there has been a marked decrease for the support of classes for "gifted" students.

Liberty's Edge

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Thejeff- "You can't cut your way out of recession" is a Keynsian formula for neverending increasing government spending. No nation or people can ever get everything they desire. And yes, even though nations can print unbacked money while individuals can't, after a point it is realized that the printed money is worth less and less, until it is finally worthless. Essentially, high inflation ensues, which is what happened in Germany to the Weimar Republic. There, people could walk around with a wheelbarrowful of printed money which could buy a loaf of bread. And you know how that ended. A totalitarian dictatorship and Adolf Hitler... That is why I will not vote for Obama. Unlimited debt and spending, with the implicit promise that people can have all that they can ever desire, is a good intentioned fantasy path towards national ruin.

Liberty's Edge

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Ciretose: I am not trying to say that the Republicans are now and always have been pure and right. Neither am I saying that the Democrats are now and always have been unholy and wrong. But it is well past time the nation take the actions and sacrifices needed to bring itself back towards more fiscal stability. Just as an individual cannot continually spend and spend more and more, maximizing many credit cards until bakruptcy is unavoidable, the nation cannot blindly go down the path of reckless and ever increasing spending if it is to avoid turmoil. Obama has not only not demonstrated that he can rein in spenging to any reasonablre level; but his actual spending deficits and his own administrations projected future spending deficits make it clear that he has only made this problem worse, not better. Look at Greece, where the results of continual overspending are now beginning to come due. That is why I will not vote for Obama- because I feel his administration has made matters worse, not better for the country.

Liberty's Edge

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Obama = $5 Trillion more national debt ( with an additional 1.3 Trillion this year and no end to rising debt anywhere in sight), 3+ years of over 8% unemployment (the longest since the Great Depression), a Democratic Party controlled Senate which hasn't even passed a budget in two years-forcing the nation to operate from one fiscal crisis to another. This is just a short list of his failings. He came to the Presidency with little experience in running anything: and his administration has been a major disaster. God save the United States if he is re-elected.

Liberty's Edge

1 person marked this as a favorite.

Lots of players seem to want FREE CHEESE. Leave the rules as they are.

Liberty's Edge

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I must be Old School: i award XP only to players who actually play their own characters at the table. I do not let players play another player's character under any circumstances. Dependent upon in-game events, a player may sometimes control his own character and an alternate henchman (who recieves a share of XP as well).

Liberty's Edge

1 person marked this as a favorite.

Live Dragon. Dead Alchemist.

Liberty's Edge

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The fact that 4E is ending speaks loudly to its merits or lack thereof. If the general gaming community had supported it more highly, and its parent corporation were making money off of it hand over fist, do you think 5E would be coming out now? Who knows what the final 5E will look like; but as far as I am concerned it will have a long way to go to beat out Pathfinder.

Liberty's Edge

1 person marked this as a favorite.

I would suggest that the year's winning faction be awarded the opportunity for its characters of level 5 or higher to participate in one special faction-only mission which would have much greater risks and rewards. The mission's free player reward could be a choice of one of three unique special items/artifacts. The disadvantage of voluntary partipation would be that character death in this mission only would be final- with no opportunity to restore the character to PFS play.

Liberty's Edge

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I think that the encumbrance rules are quite reasonable and prevent characters from "carrying the store" with them without penalty. In both real life and in character creation, there is always a trade off between what we would like to have and what we can afford. If you want your character to lug more stuff around, put a point or two extra in strength ( or buy a horse or item which will help you carry more ).

Race

| F: +8, R: +5, W: +10 | Init: +6 | Perc: +13, SM: +12 | Move: 20'

Classes/Levels

| Diplo: +10, Heal:+12, Spellcraft:+10 | Current Mods: N/A

Gender

Male Human Cleric/Divine Paragon of Torag 5 | HP: 38/38 | AC: 19 FF: 16 T: 12 | CMB: +5 CMD: 17

About Julian Vorast

Julian Vorast:

Character Name: Julian Vorast
Character Race: Human
Alignment: Lawful Good
Deity: Torag

Gender: Male
Age: 25
Height: 6' 1"
Weight: 185
Eyes: Dark Brown
Hair: Black with slight graying

Character Level: 5
EXP Points Gained: 0
EXP Needed For Next Level:

Known Languages
Common, Dwarf, Celestial, Giant, Terran, Draconic

Appearance:

I am an above average looking man, wearing worn but well maintained equipment. My armor and weapons were expensive, but worth the price. My warhammer has seen plenty of blood and my body has practically been bathed in it many times. I've been lucky so far that when the blood was mine I've been able to heal most of it. I don't wear a holy symbol. My holy symbol is a birthmark on my left hand.

Basic Stats:

Strength: 14 (5 points)
Dexterity: 14 (5 points)
Constitution: 14 (5 points)
Intelligence: 14 (5 points)
Wisdom: 19 (5 points, Race +2, Level 4 +1, Headband +2)
Charisma: 14 (5 points)
----------------------------------------------------------------------
Hit Points: 38 (d8+2/level: 10 + (4 x 7))

Defense, Armor Class & Saves:

Armor Class: 19 (Base: 10, Dex +2, Armor +6, Shield +1)
Flatfooted Armor Class : 16
Touch Armor Class: 12

Fortitude: +8 (Base: +4, Con: +2, Protection Domain Resistance +2)
Reflex: +5 (Base: +1, Dex:+2, Protection Domain Resistance +2)
Will: +10 (Base: +4, Wis: +4, Protection Domain Resistance +2)

Offense, Initiative & Weapons:

Initiative Modifier: +6 (Feat +4, Dex +2)
Base Attack Bonus: +3
Melee Attack Bonus: +4
Ranged Attack Bonus: +4

Special Combat Notes: Use Wisdon to hit instead of STR or DEX: Guided Hand
+1 to hit sacred bonus from Deific Obedience

Weapons:
+1 Warhammer: d8 | x3 | B
Dagger: d4 | 19-20/x2 | S | 10'
Light Crossbow: d8 | 19-20/x2 | P | 80'
10 Quarrels

Skills:

Total skill points earned: 6/level (2 + Int(2) + Human(1) + Favored Class(1)) + 2 Background skills/level
Cleric's class skills: Appraise(Int), Craft(Int), Diplomacy(Cha), Heal(Wis), Knowledge(arcana)(history)(nobility)(planes)(religion)(Int),
Linguistics(Int), Profession(Wis), Sense Motive(Wis), Spellcraft(Int)
Trait grants Perception

Acrobatics: = +2 (Dex 2)
Bluff: = +2 (Cha 2)
Climb: = +2 (Str 2)
Diplomacy: = +10 (Cha 2) 5 Ranks +3 [Class Skill]
Disguise: = +2 (Cha 2)
Heal: = +12 (Wis 4) 5 Ranks +3 [Class Skill]
Intimidate: = +2 (Cha 2)
Knowledge (arcana): = +6 (Int 2) 1 Ranks +3 [Class Skill]
Knowledge (planes): = +6 (Int 2) 1 Ranks +3 [Class Skill]
Knowledge (religion): = +8 (Int 2) 3 Ranks +3 [Class Skill]
Perception: = +13 (Wis 4) 5 Ranks +3 [Class Skill] Trait +1
Sense Motive: = +12 (Wis 4) 5 Ranks +3 [Class Skill]
Spellcraft: = +10 (Int 2) 5 Ranks +3 [Class Skill]
Survival: = +4 (Wis 4)

Background Skills
Appraise: = +6 (Int 2) 1 Ranks +3 [Class Skill]
Artistry: = +2 (Int 2)
Craft(Weapon): = +9 (Int 2) 4 Ranks +3 [Class Skill]
Knowledge (history): = +6 (Int 2) 1 Ranks +3 [Class Skill]
Knowledge (nobility): = +6 (Int 2) 1 Ranks +3 [Class Skill]
Linguistics: = +8 (Int 2) 3 Ranks +3 [Class Skill]
Perform: = +2 (Cha 2)

Feats & Traits:

1st Level: Improved Initiative: +4 Initiative

Human Bonus: Channel Smite: Channel through weapon (Prereq for Guided Hand)

Class Bonus Level 1: Deific Obedience

3rd Level: Guided Hand: Use Wisdom instead of Str/Dex to hit

5th Level: Weapon Focus(Warhammer)

Traits:
Social: Seeker: +1 to Perception and it is a Class Skill.
Faith: Fate’s Favored: Increases luck bonus by +1

Race: Human:

+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain 1 additional skill rank at 1st level and 1 additional rank whenever they gain a level.
Languages: Humans begin play speaking Common and their ethnic language. Humans whose ethnic language is Common (or Taldane, in the case of Chelaxians or Taldans) do not receive an additional ethnic language. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

Class: Divine Paragon of Torag:

Aura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity's alignment.

Channel Energy (Su): 30' Radius Positive energy 5 (3 + CHA) times/day. 3d6 healing or harm to undead. Will Save DC14 (10 + 1/2 level + CHA) for half.

Devoted Domain: A divine paragon is intensely devoted to a single deity, and her alignment must be identical to her deity’s alignment. She gains Deific Obedience as a bonus feat, even if she doesn’t meet the feat’s prerequisites. She gains access to her boons at an accelerated rate (see below) rather than the standard HD-based rate granted by Deific Obedience (and as such cannot benefit from the accelerated rate granted by the Diverse Obedience feat).
- When the divine paragon selects her domains, she must designate one of the two domains she gains as her devoted domain. She gains all of this domain’s granted powers and domain spells normally. For her other domain, she gains only its domain spells—she does not gain any of the granted powers of that domain. Instead, she must choose from the evangelist, exalted, or sentinel boons granted by her deity (as detailed in Pathfinder Campaign Setting: Inner Sea Gods). At 5th level, she gains access to the first boon granted by her deity. At 11th level, she gains access to the second boon. At 14th level, she gains access to the third boon.
- Exalted Boons
1: Forgecrafter (Sp) crafter’s fortuneAPG 3/day, fox’s cunning 2/day, or greater magic weapon 1/day
2: Ironskin (Ex) Your skin is as thick and tough as that of a dwarf who’s worked the forge for 50 years, every scratch and burn associated with the memory of a masterpiece you’ve realized in stone or steel. As a free action, you can toughen your skin further, gaining DR 10/chaotic and evil. Dismissing this ability is also a free action. This ability lasts a number rounds per day equal to 1 + 1 for every 4 Hit Dice you possess (maximum 6 rounds). The rounds don’t need to be consecutive.
3: Hammerfist Ally (Sp) You can bring forth an ancient stone construct forged specifically to protect the beloved followers of the Father of Creation. Once per day as a standard action, you can summon a stone golem to aid you. You gain telepathy with the golem to a range of 100 feet. The golem follows your commands perfectly for 1 minute for every Hit Die you possess before vanishing back to its home. The golem takes the form of a sculpted dwarf hero wielding two massive warhammers, the holy symbol of Torag hanging prominently around its neck. Its statistics remain unchanged despite these cosmetic alterations.

- In order to retain access to her domain spells, the domain powers of her devoted domain, and the boons granted by Deific Obedience, the divine paragon must perform her obedience daily. If she fails to do so, she loses access to these abilities until she next performs her obedience (but she can still cast spells, channel energy, and perform other abilities granted by her cleric levels).

- Divine Brand (Ex): At 1st level, a mark appears somewhere on the divine paragon’s body. The mark’s location varies by individual and faith, but takes the form of the deity’s holy symbol and generally appears in a location easy to display, such as on the hand, forearm, chest, or face. An uncovered divine brand functions as a holy (or unholy) symbol and as a divine focus for spellcasting. The divine paragon’s aura is even more powerful than a typical cleric’s as a result of her devotion, and her cleric level is treated as 1 higher for the purpose of determining the strength of her aura when it is viewed by spells like detect good.

Obedience
After reciting a traditional prayer to Torag, either work at a forge or strike a small replica of an anvil or a sizable flat stone with a hammer for at least 10 minutes. If the sound of your hammer draws a creature near, encourage it to join in your worship of the Father of Creation. If hostilities become inevitable, leap into the fray with a battle shout in praise of Torag. Perform some small act toward maintaining your weapon, such as sharpening or polishing it, as you conclude your obedience with another prayer to Torag’s might and wisdom. Alternatively, if you have created something through this effort, grant it to the next person you meet who strikes you as fair and honorable. Gain a +1 sacred bonus on all attack rolls made with warhammers.

Devoted Domain: Protection / Subdomain: Defense
- Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
- Deflection Aura (Su): Once each day, you can emit a 20-foot aura for a number of rounds equal to your cleric level. Allies within the aura gain a +2 deflection bonus to AC and combat maneuver defense.
- Aura of Protection (Su): At 8th level, you can emit a 30-foot aura of protection for a number of rounds per day equal to your cleric level. You and your allies within this aura gain a +1 deflection bonus to AC and resistance 5 against all elements (acid, cold, electricity, fire, and sonic). The deflection bonus increases by +1 for every four cleric levels you possess beyond 8th. At 14th level, the resistance against all elements increases to 10. These rounds do not need to be consecutive.

Domain Spells: 1st—shield, 2nd—barkskin, 3rd—protection from energy, 4th—spell immunity, 5th—spell resistance, 6th—antimagic field, 7th—deflection, 8th—mind blank, 9th—prismatic sphere.

Second Domain: Artifice / Subdomain: Industry
Domain Spells: 1st—crafter’s fortune, 2nd—wood shape, 3rd—stone shape, 4th—minor creation, 5th—fabricate, 6th—major creation, 7th—mage’s magnificent mansion, 8th—instant summons, 9th—wooden phalanx.

Equipment:

Headband of Wisdom +2: 4,000 GP
Warhammer +1: 2,000 GP
MW Agile Breastplate: 550 GP
MW Light Steel Shield: 159 GP

Dagger: 2 GP
Light Crossbow: 35 GP
10 Quarrels: 1 GP

Traveler's Outfit

Handy Haversack: 2,000 GP
Whetstone: 2 CP
Bedroll: 1 SP
Waterskin 1 GP
Rations, 4 days: 2 GP
Rope (silk, 50') 10 GP
Wand of Cure Light Wounds(50 charges): 750 GP
Wand of Bless(50 Charges): 750 GP
Acid Flask x5: 50 GP
Alchemist's Fire x5: 100 GP
Flint and steel 1 GP
Flask of Oil 1 SP
MW Artisan's Tools: 55 GP

Ioun Torch: 75 GP

Starting Gold: 11,000 GP

Remaining Coin: Platinum: 44 Gold: 48 Silver: 7 Copper: 8

Movement: 20'

Magic:

Boons from Exalted: Crafter’s Fortune 3/day, Fox’s Cunning 2/day, or Greater Magic Weapon 1/day

Level 0: 4: Detect Magic, Guidance, Mending, Stabilize
Level 1: 4/1 (3 + WIS(1) + Domain)
- Bless
- Divine Favor Luck
- Fallback Strategy
- Lucky Number Luck
D- Shield
Level 2: 3/1 (2 + WIS(1) + Domain)
- Visualization of the Mind Luck
- Shield of Shards
- Spiritual Weapon
D- Barkskin
Level 3: 2/1 (1 + WIS(1) + Domain)
- Prayer Luck
- Summon Ancestral Guardian
D- Protection from Energy

Save DC: 10 + Spell Level + WIS(4)


Character History:

My family is large and old minor nobility, for all that it's worth.... Actually, when the nobility fell, my family used what money and skills they had and took to adventuring. Most stayed local becoming knights, paladins, and clerics of Abadar or Iomedae. One of my cousins supposedly turned to thievery and had to run. Nobody knows where he is now. My father, Churl, was a bard and joined a team that explored north to the mountains and the Darkmoon Vale. When he returned home a couple of years later he had a small fortune, lots of stories, and the beginnings of his family. I was the seventh son of the family, lucky I guess? Born with a strange birthmark on my left hand, there was the strange belief that I was a reward for Churl, and his soon to be bride Helen, for saving a dwarven family in the mountains from a horde of orcs too large for them to handle. The story was lacking in details, but Dad and Mom both have some vicious scars from those times. That birthmark led me to my calling in life. That strange mark slowly clarified as I came of age to learn, showing the Hammer of Torag.

Learning my calling was difficult because Torag wasn't widely worshiped in Andoran. And, I wasn't a dwarf so why would I worship a dwarf God? But eventually I did learn to call on Torag's power to cast spells and channel Divine energy. There wasn't much call for a human priest of Torag in Almas, but up the Andoshen River toward hills and forest provided plenty of opportunity to gain experience and spoils. I joined a group of "ne'er-do-wells" in Sauerton, searching for trouble and occasionally finding it. It wasn't a great life but it did increase the safety of travel in the area. I can't say all of the team was good, or law abiding. But the spoils gained only came from creatures and occasional bandits that plagued the area.

I lived three years there, seeing that little of the world and sadly losing several friends. Realizing that I couldn't live like that anymore I made my way back to Almas and civilization. I had learned enough and gained enough power that I felt it was time to help the people of my country.