paizo.com Recent Posts by Mark Sweetmanpaizo.com Recent Posts by Mark Sweetman2022-05-26T20:46:51Z2022-05-26T20:46:51ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=73#36242021-03-24T12:21:59Z2021-03-24T12:21:59Z<p>Greetings fellow raconteurs - many apologies for the radio silence for far too bloody long. Work has been... probably the hardest stretch I've ever done. I'm writing this at 11:20 pm staring at probably another couple of hours work before I can contemplate seeking slumber.</p>
<p>Much stress and pressure, plus our lads are getting larger and interesting in their own ways (good, bad and indifferent). None of this of course is an excuse, but I've nary been able to find the headspace for much creative of an eve - which has obviously driven into the PbP space as well.</p>
<p>I'm not sure when / how I'll come out the end of it, but owe all you good sorts better than I've been giving you of late. I'd like to say give it another few weeks and see how I'm travelling... hopefully the door falls down a tad to more level and stable footing.</p>
<p>Cheers,
<br />
Your eminently replaceable conniving con</p>Greetings fellow raconteurs - many apologies for the radio silence for far too bloody long. Work has been... probably the hardest stretch I've ever done. I'm writing this at 11:20 pm staring at probably another couple of hours work before I can contemplate seeking slumber.
Much stress and pressure, plus our lads are getting larger and interesting in their own ways (good, bad and indifferent). None of this of course is an excuse, but I've nary been able to find the headspace for much creative...Phillip Hargreaves (alias of Mark Sweetman)2021-03-24T12:21:59ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=11#5362021-03-24T12:20:48Z2021-03-24T12:20:48Z<p>Hello fellow Bumblebrashers - many apologies for the radio silence for far too bloody long. Work has been... probably the hardest stretch I've ever done. I'm writing this at 11:20 pm staring at probably another couple of hours work before I can contemplate seeking slumber.</p>
<p>Much stress and pressure, plus our lads are getting larger and interesting in their own ways (good, bad and indifferent). None of this of course is an excuse, but I've nary been able to find the headspace for much creative of an eve - which has obviously driven into the PbP space as well.</p>
<p>I'm not sure when / how I'll come out the end of it, but owe all you good sorts better than I've been giving you of late. I'd like to say give it another few weeks and see how I'm travelling... hopefully the door falls down a tad to more level and stable footing.</p>
<p>Cheers,
<br />
Gethric</p>Hello fellow Bumblebrashers - many apologies for the radio silence for far too bloody long. Work has been... probably the hardest stretch I've ever done. I'm writing this at 11:20 pm staring at probably another couple of hours work before I can contemplate seeking slumber.
Much stress and pressure, plus our lads are getting larger and interesting in their own ways (good, bad and indifferent). None of this of course is an excuse, but I've nary been able to find the headspace for much creative...Gethric Orted (alias of Mark Sweetman)2021-03-24T12:20:48ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=68#33782021-03-27T17:49:17Z2021-03-24T12:19:34Z<p>Hey mateys - many apologies for the radio silence for far too bloody long. Work has been... probably the hardest stretch I've ever done. I'm writing this at 11:20 pm staring at probably another couple of hours work before I can contemplate seeking slumber.</p>
<p>Much stress and pressure, plus our lads are getting larger and interesting in their own ways (good, bad and indifferent). None of this of course is an excuse, but I've nary been able to find the headspace for much creative of an eve - which has obviously driven into the PbP space as well.</p>
<p>I'm not sure when / how I'll come out the end of it, but owe all you good sorts better than I've been giving you of late. I'd like to say give it another few weeks and see how I'm travelling... hopefully the door falls down a tad to more level and stable footing.</p>
<p>Cheers,
<br />
Your Stinky Halfling Matey</p>Hey mateys - many apologies for the radio silence for far too bloody long. Work has been... probably the hardest stretch I've ever done. I'm writing this at 11:20 pm staring at probably another couple of hours work before I can contemplate seeking slumber.
Much stress and pressure, plus our lads are getting larger and interesting in their own ways (good, bad and indifferent). None of this of course is an excuse, but I've nary been able to find the headspace for much creative of an eve -...Dibbets (alias of Mark Sweetman)2021-03-24T12:19:34ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=73#36162021-02-22T13:24:12Z2021-02-22T13:24:12Z<p>Hey Joana - should we assume building around Level 4? - or is that a bit forward?</p>
<p>[Spoiler omitted]</p>Hey Joana - should we assume building around Level 4? - or is that a bit forward?
[Spoiler omitted]Phillip Hargreaves (alias of Mark Sweetman)2021-02-22T13:24:12ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=308#153532021-02-22T12:59:45Z2021-02-22T12:59:45Z<p>Dibbets settles in with some grog and his various explosive articles that occasionally direct their percussive fury towards the enemy. Using the grease from his forehead as make-shift gun oil, he muses to his nuggety companion <b>"Heh... iffin tha bastards come like, it'll be like normal. Feck load o' screamin, some blood and then mebbe we keep pullin through eh? Mebbe we should be doin summat tae keep tha softer bugger onna crew frae tha pointy bits?"</b></p>Dibbets settles in with some grog and his various explosive articles that occasionally direct their percussive fury towards the enemy. Using the grease from his forehead as make-shift gun oil, he muses to his nuggety companion "Heh... iffin tha bastards come like, it'll be like normal. Feck load o' screamin, some blood and then mebbe we keep pullin through eh? Mebbe we should be doin summat tae keep tha softer bugger onna crew frae tha pointy bits?"Dibbets (alias of Mark Sweetman)2021-02-22T12:59:45ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=24#11562021-02-22T12:53:47Z2021-02-22T12:53:47Z<p>Smiling gamely Gethric can't help but agree with Darla <b>"I'm all for a trip back to town for a hot meal, clean up and check in with the council. After all... we are <i>heroes</i> now and it'd be reasonable to let them all know we're safe and sane... ish before we continue on through the rest of this place?"</b></p>Smiling gamely Gethric can't help but agree with Darla "I'm all for a trip back to town for a hot meal, clean up and check in with the council. After all... we are heroes now and it'd be reasonable to let them all know we're safe and sane... ish before we continue on through the rest of this place?"Gethric Orted (alias of Mark Sweetman)2021-02-22T12:53:47ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=68#33752021-02-22T12:47:28Z2021-02-22T12:47:28Z<p>Aus vaccine will be a while yet - I think the first doses just rolled off the shelf, but I'll be in the last wave come Q3 or later.</p>
<p>Glad that those in the splash zone survived the big freeze ok.</p>Aus vaccine will be a while yet - I think the first doses just rolled off the shelf, but I'll be in the last wave come Q3 or later.
Glad that those in the splash zone survived the big freeze ok.Dibbets (alias of Mark Sweetman)2021-02-22T12:47:28ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=73#36132021-02-17T04:48:37Z2021-02-17T04:48:37Z<p>Noice :) - I'll progress the concept a bit more then. I'm casting him in the vein of 'big fun' and 'large ham'.</p>Noice :) - I'll progress the concept a bit more then. I'm casting him in the vein of 'big fun' and 'large ham'.Mark Sweetman2021-02-17T04:48:37ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=73#36102021-02-16T23:43:58Z2021-02-16T23:43:58Z<p>Given we want to beef up our martial prowess - my consideration to supplement Javell's Warpriest is a Skald - worshipper of Kurgess and Darechaser.</p>
<p>He can then dance on the front lines as needed, buff the party a bit as well as take some of the healing load.</p>Given we want to beef up our martial prowess - my consideration to supplement Javell's Warpriest is a Skald - worshipper of Kurgess and Darechaser.
He can then dance on the front lines as needed, buff the party a bit as well as take some of the healing load.Phillip Hargreaves (alias of Mark Sweetman)2021-02-16T23:43:58ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=307#153452021-02-14T11:59:39Z2021-02-14T11:59:39Z<p>Dibbets holds up a warding hand at Kaul's mention of going walkabout again <b>"Nei lad, as Belinna said... grogs here eh? And I'm not fer thinkin we needs tae sets asail just yet... buggers are 'ere after the book roight? We jus needs tae either bring 'em or find 'em..."</b> raising an eyebrow to gauge agreement.</p>Dibbets holds up a warding hand at Kaul's mention of going walkabout again "Nei lad, as Belinna said... grogs here eh? And I'm not fer thinkin we needs tae sets asail just yet... buggers are 'ere after the book roight? We jus needs tae either bring 'em or find 'em..." raising an eyebrow to gauge agreement.Dibbets (alias of Mark Sweetman)2021-02-14T11:59:39ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11472021-02-14T11:50:56Z2021-02-14T11:50:56Z<p>Managing a wry smile as his close brush with death is beginning to fade <b>"Oh, the usual... poked by a few skeletons and what not. Any of that 'food' floating around?"</b></p>Managing a wry smile as his close brush with death is beginning to fade "Oh, the usual... poked by a few skeletons and what not. Any of that 'food' floating around?"Gethric Orted (alias of Mark Sweetman)2021-02-14T11:50:56ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=68#33682021-02-14T11:49:16Z2021-02-14T11:49:16Z<p>Apologies for being a bit out of circulation over the last week - we lost a team member from work, so it's taken some adjustment and mental reconciliation.</p>
<p>I'll pop back into thread central now.</p>Apologies for being a bit out of circulation over the last week - we lost a team member from work, so it's taken some adjustment and mental reconciliation.
I'll pop back into thread central now.Dibbets (alias of Mark Sweetman)2021-02-14T11:49:16ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=11#5162021-02-15T09:11:22Z2021-02-14T11:48:54Z<p>Apologies for being a bit out of circulation over the last week - we lost a team member from work, so it's taken some adjustment and mental reconciliation.</p>Apologies for being a bit out of circulation over the last week - we lost a team member from work, so it's taken some adjustment and mental reconciliation.Gethric Orted (alias of Mark Sweetman)2021-02-14T11:48:54ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=73#36072021-02-14T11:48:37Z2021-02-14T11:48:37Z<p>Apologies for being a bit out of circulation over the last week - we lost a team member from work, so it's taken some adjustment and mental reconciliation.</p>
<p>I'll go with Mark's vote on Lil's fate - which is for her to escape at some point and become a recurring theme in our future. She serves for a decent antagonist in the shadows, and gives a counterpoint to the games to come.</p>
<p>As for what to play moving forwards - I'm easy. I'd be happy to take up the healeresque role if needed, or could take a skills / combat route as well. Even happy to be Mr Beefcake in the front line if desired :)</p>
<p>So Javell - roll with what you feel like and I'll flow round the edges :)</p>Apologies for being a bit out of circulation over the last week - we lost a team member from work, so it's taken some adjustment and mental reconciliation.
I'll go with Mark's vote on Lil's fate - which is for her to escape at some point and become a recurring theme in our future. She serves for a decent antagonist in the shadows, and gives a counterpoint to the games to come.
As for what to play moving forwards - I'm easy. I'd be happy to take up the healeresque role if needed, or could...Mark Sweetman2021-02-14T11:48:37ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=307#153302023-07-10T11:16:38Z2021-02-03T11:44:39Z<p>Arms wide and grin wider Dibbets calls out in advance <b>"Eh there ye big nugget, ye ha' a bit o' fun like?"</b> before listening in as Corliss fills in their intellectual companion.</p>Arms wide and grin wider Dibbets calls out in advance "Eh there ye big nugget, ye ha' a bit o' fun like?" before listening in as Corliss fills in their intellectual companion.Dibbets (alias of Mark Sweetman)2021-02-03T11:44:39ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11432021-02-03T11:42:28Z2021-02-03T11:42:28Z<p>At Aronida's words Gethric unfurls but slightly and adds his own words <b>"Aye... my vote's for a breadbowl filled with my ma's potato soup... but barring that a span resting where I've no fear of skeletons walking up and putting steel through my ribs would be welcomed."</b></p>At Aronida's words Gethric unfurls but slightly and adds his own words "Aye... my vote's for a breadbowl filled with my ma's potato soup... but barring that a span resting where I've no fear of skeletons walking up and putting steel through my ribs would be welcomed."Gethric Orted (alias of Mark Sweetman)2021-02-03T11:42:28ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=235#117232021-02-03T11:42:23Z2021-02-03T11:42:23Z<p>With a nonplussed wave of the hand to Serpe, Phillip adds <b>"I've no need to spend words with him now, and I'd think seeing him bladeless and bound should be enough... or we could take a couple of fingers if we're really concerned."</b> before adding to Lil <b>"If you've still the hope of life and profit moving forwards... we needs be told of what to look for by way of signal now."</b></p>With a nonplussed wave of the hand to Serpe, Phillip adds "I've no need to spend words with him now, and I'd think seeing him bladeless and bound should be enough... or we could take a couple of fingers if we're really concerned." before adding to Lil "If you've still the hope of life and profit moving forwards... we needs be told of what to look for by way of signal now."Phillip Hargreaves (alias of Mark Sweetman)2021-02-03T11:42:23ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=72#35932021-02-02T13:26:14Z2021-02-02T13:26:14Z<p>Fully agree that a bit more 'oomph' in the combat department would be useful as we transition to a more rough and tumble atmosphere.</p>Fully agree that a bit more 'oomph' in the combat department would be useful as we transition to a more rough and tumble atmosphere.Phillip Hargreaves (alias of Mark Sweetman)2021-02-02T13:26:14ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=235#117182021-02-01T14:03:16Z2021-02-01T14:03:16Z<p><b>"Bojasc still clings this side of Pharasma's boneyard as well... my votes on keeping him breathing and part of the equation at least until he's had a chance to spend his words."</b></p>"Bojasc still clings this side of Pharasma's boneyard as well... my votes on keeping him breathing and part of the equation at least until he's had a chance to spend his words."Phillip Hargreaves (alias of Mark Sweetman)2021-02-01T14:03:16ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=11#5152021-02-01T14:01:10Z2021-02-01T14:01:10Z<p>Always happy to serve as a learning moment by trying / being subjected to something new ;)</p>
<p>I'll second Gellius opining on the options available in 2nd ed as well. The three actions and a more streamlined way to use them for stabby characters does make the combat seem more involved and active.</p>Always happy to serve as a learning moment by trying / being subjected to something new ;)
I'll second Gellius opining on the options available in 2nd ed as well. The three actions and a more streamlined way to use them for stabby characters does make the combat seem more involved and active.Gethric Orted (alias of Mark Sweetman)2021-02-01T14:01:10ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=72#35902021-02-01T13:59:29Z2021-02-01T13:59:29Z<p>Congratulations are indeed in order for all! (but most especially our most gracious and accommodating DM) It has indeed been a blast and a half to get through the first AP volume, and chiming in a similar vein to Tendal I think I started this PbP inbetween my 2 kids, moved country, completely changed my profession and steadily increased in both grey hair and bald spots.</p>
<p>I would be happy to continue on as well - though I don't think Phillip is well suited to either my capacity to roleplay at the moment, or the island jaunt. He's definitely a city brat... and unfortunately I get my head tied into knots trying to figure out how to be true to a shadowed image of my recollection of what he is... while also making him work in a party setting.</p>
<p>So if we do continue - I'd like to retire Phillip to the shadows of the Gold Goblin, and retread into a more direct and simpler character.</p>Congratulations are indeed in order for all! (but most especially our most gracious and accommodating DM) It has indeed been a blast and a half to get through the first AP volume, and chiming in a similar vein to Tendal I think I started this PbP inbetween my 2 kids, moved country, completely changed my profession and steadily increased in both grey hair and bald spots.
I would be happy to continue on as well - though I don't think Phillip is well suited to either my capacity to roleplay at...Phillip Hargreaves (alias of Mark Sweetman)2021-02-01T13:59:29ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11412021-02-01T13:54:46Z2021-02-01T13:54:46Z<p>The bloodied halfling groans, and writhes to his side curling slowly to a small ball. Eyes squinted shut he coughs wet, and wipes blood away from his mouth onto a sleeve. Clearly the halfling is live... but hurting.</p>The bloodied halfling groans, and writhes to his side curling slowly to a small ball. Eyes squinted shut he coughs wet, and wipes blood away from his mouth onto a sleeve. Clearly the halfling is live... but hurting.Gethric Orted (alias of Mark Sweetman)2021-02-01T13:54:46ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11382021-01-30T01:55:33Z2021-01-30T01:55:33Z<p>[Spoiler omitted].</p>[Spoiler omitted].Gethric Orted (alias of Mark Sweetman)2021-01-30T01:55:33ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11362021-01-29T15:05:37Z2021-01-29T15:05:37Z<p>[Spoiler omitted]</p>[Spoiler omitted]Gethric Orted (alias of Mark Sweetman)2021-01-29T15:05:37ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=72#35762021-01-26T14:55:56Z2021-01-26T14:55:56Z<p>For clarity's sake, Phil could be convinced to go in any direction... as long as we don't either:
<br />
1) end up working de-facto as Lil's operatives. If that's the way the party wants to float... we'll need to figure out a way where we still have control and aren't just now working for Lil.</p>
<p>2) hand over Lil to Shorafa. Phil would probably want to work out some way where we can screw over Shorafa and not... you know... end up dead.</p>
<p>Figured I'd go OOC to say it clear as it can be hard to express those feelings in Phil's IC voice.</p>For clarity's sake, Phil could be convinced to go in any direction... as long as we don't either:
1) end up working de-facto as Lil's operatives. If that's the way the party wants to float... we'll need to figure out a way where we still have control and aren't just now working for Lil.
2) hand over Lil to Shorafa. Phil would probably want to work out some way where we can screw over Shorafa and not... you know... end up dead.
Figured I'd go OOC to say it clear as it can be hard to express...Phillip Hargreaves (alias of Mark Sweetman)2021-01-26T14:55:56ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=235#117152021-01-26T14:50:41Z2021-01-26T14:50:41Z<p>Phil offers Lil but a wry smile, nothing to show of whether he's taken heed of the tiefling's honeyed words. However he thinks, he measures the seeming interest of the others he seeks middle ground <b>"Whither the way I'd venture we need anon to more stable footing..."</b></p>Phil offers Lil but a wry smile, nothing to show of whether he's taken heed of the tiefling's honeyed words. However he thinks, he measures the seeming interest of the others he seeks middle ground "Whither the way I'd venture we need anon to more stable footing..."Phillip Hargreaves (alias of Mark Sweetman)2021-01-26T14:50:41ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=307#153182021-01-26T14:22:11Z2021-01-26T14:22:11Z<p>Tipping his hat at the lady as they depart he nods <b>"Aye Jimmer, roight ye are... ye wants tae share back at tha floater?"</b></p>Tipping his hat at the lady as they depart he nods "Aye Jimmer, roight ye are... ye wants tae share back at tha floater?"Dibbets (alias of Mark Sweetman)2021-01-26T14:22:11ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=235#117082021-01-21T14:11:21Z2021-01-21T14:11:21Z<p>Straightening from Bojasc's side he keeps whether the brute is clinging to life a self-held secret for the moment. Lil's words and offer is measured as Phil weighs the options and enemies the crew has garnered against one another. With slow and careful words he begins <b>"So if I have it right you're seeking to trade your life and limb against a half-promise of profit from a secret venture with an uncertain end... and in so doing we'd be forging ourselves in opposition to the Whore-queen, Rat-king and lord of the Arena Pits?"</b> cocking his head to the side and allowing a wry smile to form <b>"I'm still for the guessing that your pitiful skin might be the easier commodity to trade for coin... there's more than a few that would put forward a sum to see you flayed..."</b> allowing his tone to show that he is engaged in a salesman's patter rather than speaking with iron-made thought.</p>Straightening from Bojasc's side he keeps whether the brute is clinging to life a self-held secret for the moment. Lil's words and offer is measured as Phil weighs the options and enemies the crew has garnered against one another. With slow and careful words he begins "So if I have it right you're seeking to trade your life and limb against a half-promise of profit from a secret venture with an uncertain end... and in so doing we'd be forging ourselves in opposition to the Whore-queen,...Phillip Hargreaves (alias of Mark Sweetman)2021-01-21T14:11:21ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11262021-01-21T14:02:55Z2021-01-21T14:02:55Z<p><b>Round 2:</b> <span class=messageboard-ooc>13/26 HP, Step to AH-9, Raise a Shield (AC to 18), Strike at 04</span></p>
<p>Bruised and bleeding at the skeletal assault Gethric whimpers slightly as he observes that he's surrounded. Muttering something unkind in Halfling he twists and maneuvers out of the worst of the assault. As his weight moves he swivels and lashes out with twin tines...
<br />
Fork: <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span> for <span class="messageboard-dice">1d4 + 4 ⇒ (3) + 4 = 7</span>
<br />
...muttering another unkind word as the tines slide between exposed ribs. Hissing at Gellius he concurs <b>"We should listen to Alek and pull away... Gellius?"</b> growing concerned as the glassy eyed tall man is slow to respond.</p>Round 2: 13/26 HP, Step to AH-9, Raise a Shield (AC to 18), Strike at 04
Bruised and bleeding at the skeletal assault Gethric whimpers slightly as he observes that he's surrounded. Muttering something unkind in Halfling he twists and maneuvers out of the worst of the assault. As his weight moves he swivels and lashes out with twin tines...
Fork: [dice]1d20+8[/dice] for [dice]1d4+4[/dice]
...muttering another unkind word as the tines slide between exposed ribs. Hissing at Gellius he concurs...Gethric Orted (alias of Mark Sweetman)2021-01-21T14:02:55ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=68#33642021-01-21T13:52:39Z2021-01-21T13:52:39Z<p>I've just tried dropping him a line on FB... will let you know if I hear aught back.</p>I've just tried dropping him a line on FB... will let you know if I hear aught back.Dibbets (alias of Mark Sweetman)2021-01-21T13:52:39ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=306#153002021-01-21T13:50:42Z2021-01-21T13:50:42Z<p>Jerking back to lucidity Dibbets suddenly yells <b>"Sausage!"</b> before shaking his head and blinking a few times. A weathered hand wipes the drool from his mouth as his brain catches up with what's transpiring before him.</p>
<p>Brief muse aside he adds <b>"Ye wants me tae take a peeper inside turned tae p1ss 'n wind? Could do quick like an check"</b> further adding <b>"Doesnae hae tae be full on doggie... could jus be head changin or summat weirder... or a doggie wi' a bastard eggin it on?"</b></p>Jerking back to lucidity Dibbets suddenly yells "Sausage!" before shaking his head and blinking a few times. A weathered hand wipes the drool from his mouth as his brain catches up with what's transpiring before him.
Brief muse aside he adds "Ye wants me tae take a peeper inside turned tae p1ss 'n wind? Could do quick like an check" further adding "Doesnae hae tae be full on doggie... could jus be head changin or summat weirder... or a doggie wi' a bastard eggin it on?"Dibbets (alias of Mark Sweetman)2021-01-21T13:50:42ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=72#35732021-01-21T13:45:03Z2021-01-21T13:45:03Z<p><a href="https://www.youtube.com/watch?v=WmlshlqXD54" target="_blank" rel="nofollow">Strolling back into the thread like</a>...</p>
<p>Apologies for the inaction, my access did indeed get chewed up in the site update apparently and I've been unable to log in for a wee while. I shall return to functional status now...</p>Strolling back into the thread like...
Apologies for the inaction, my access did indeed get chewed up in the site update apparently and I've been unable to log in for a wee while. I shall return to functional status now...Phillip Hargreaves (alias of Mark Sweetman)2021-01-21T13:45:03ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=11#5022021-01-21T13:44:48Z2021-01-21T13:44:48Z<p><a href="https://www.youtube.com/watch?v=WmlshlqXD54" target="_blank" rel="nofollow">Strolling back into the thread like</a>...</p>
<p>Apologies for the inaction, my access did indeed get chewed up in the site update apparently and I've been unable to log in for a wee while. I shall return to functional status now...</p>Strolling back into the thread like...
Apologies for the inaction, my access did indeed get chewed up in the site update apparently and I've been unable to log in for a wee while. I shall return to functional status now...Gethric Orted (alias of Mark Sweetman)2021-01-21T13:44:48ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=68#33612021-01-21T13:43:47Z2021-01-21T13:43:47Z<p><a href="https://www.youtube.com/watch?v=WmlshlqXD54" target="_blank" rel="nofollow">Strolling back into the thread like</a>...</p>
<p>Apologies for the inaction, my access got chewed up in a site update apparently and I've been unable to log in for a wee while. I shall return to functional status now...</p>Strolling back into the thread like...
Apologies for the inaction, my access got chewed up in a site update apparently and I've been unable to log in for a wee while. I shall return to functional status now...Dibbets (alias of Mark Sweetman)2021-01-21T13:43:47ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=234#116922021-01-03T22:26:32Z2021-01-03T22:26:32Z<p>With Lil seemingly subdued for the moment, Phil leaves the words to the longshanks as he goes to check on Bojasc... testing to see if the ex-bodyguard still draws breath or not.</p>With Lil seemingly subdued for the moment, Phil leaves the words to the longshanks as he goes to check on Bojasc... testing to see if the ex-bodyguard still draws breath or not.Phillip Hargreaves (alias of Mark Sweetman)2021-01-03T22:26:32ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=234#116842020-12-30T04:50:38Z2020-12-30T04:50:38Z<p><span class=messageboard-ooc>Retcon:</span></p>
<p>Warily regarding Lil's offer, Phillip shakes his head and doesn't take the <s>bait</s> wand.</p>Retcon:
Warily regarding Lil's offer, Phillip shakes his head and doesn't take the bait wand.Phillip Hargreaves (alias of Mark Sweetman)2020-12-30T04:50:38ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=72#35602020-12-30T04:49:35Z2020-12-30T04:49:35Z<p>Blind Mark missed that offer - I'll update in thread.</p>Blind Mark missed that offer - I'll update in thread.Phillip Hargreaves (alias of Mark Sweetman)2020-12-30T04:49:35ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=306#152682020-12-29T10:08:16Z2020-12-29T10:08:16Z<p>Picking out Corliss's words Dibbs raises an eyebrow <b>"More'n one way tae skin a cat eh"</b> before turning to the lads he mentioned <b>"Oi, young'uns... two silvers fer tha bit o scratch yer readin"</b></p>Picking out Corliss's words Dibbs raises an eyebrow "More'n one way tae skin a cat eh" before turning to the lads he mentioned "Oi, young'uns... two silvers fer tha bit o scratch yer readin"Dibbets (alias of Mark Sweetman)2020-12-29T10:08:16ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=306#152632020-12-28T00:28:58Z2020-12-28T00:28:58Z<p><span class=messageboard-ooc>No objections to the course of action</span></p>
<p>Raising an empty cup to Sal, Dibbets winks his thanks before sliding away with the others. By means of conversation he adds <b>"Big lug'll turn up somewise... bit o' steels interestin tho"</b></p>No objections to the course of action
Raising an empty cup to Sal, Dibbets winks his thanks before sliding away with the others. By means of conversation he adds "Big lug'll turn up somewise... bit o' steels interestin tho"Dibbets (alias of Mark Sweetman)2020-12-28T00:28:58ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11162020-12-28T00:27:22Z2020-12-28T00:27:22Z<p><span class=messageboard-ooc>Round 1: Raise shield, Stride to AG 10, Seek</span></p>
<p>Raising his meagre buckler for protection, Gethric follows his curiosity around the corner. Pausing at the entrance to the room he gazes around for points of interest.</p>Round 1: Raise shield, Stride to AG 10, Seek
Raising his meagre buckler for protection, Gethric follows his curiosity around the corner. Pausing at the entrance to the room he gazes around for points of interest.Gethric Orted (alias of Mark Sweetman)2020-12-28T00:27:22ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=234#116802020-12-28T00:23:50Z2020-12-28T00:23:50Z<p>Phil considers the position that all are in and the newly unlimbered mind of Braddon set to strike. He pauses, motionless for a moment, before taking a defensive guard and noting <b>"Do as you will Braddon... but unconscious would be better than dead."</b></p>
<p><span class=messageboard-ooc>Effectively delaying, not looking to get in the way of Braddon and his choice for vengeance, though would prefer alive than dead.</span></p>Phil considers the position that all are in and the newly unlimbered mind of Braddon set to strike. He pauses, motionless for a moment, before taking a defensive guard and noting "Do as you will Braddon... but unconscious would be better than dead."
Effectively delaying, not looking to get in the way of Braddon and his choice for vengeance, though would prefer alive than dead.Phillip Hargreaves (alias of Mark Sweetman)2020-12-28T00:23:50ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33492020-12-27T10:51:01Z2020-12-27T10:51:01Z<p>Apologies for persona incognito - was an epic last couple of weeks of work right up to Christmas with a big contract being negotiated, etc. Didn't have the mental space to do much outside of work and holiday prep. Back online now.</p>
<p>Merry of the Christmas and Happy of the impending New Year to one and all.</p>Apologies for persona incognito - was an epic last couple of weeks of work right up to Christmas with a big contract being negotiated, etc. Didn't have the mental space to do much outside of work and holiday prep. Back online now.
Merry of the Christmas and Happy of the impending New Year to one and all.Dibbets (alias of Mark Sweetman)2020-12-27T10:51:01ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=72#35572020-12-27T10:50:48Z2020-12-27T10:50:48Z<p>Apologies for persona incognito - was an epic last couple of weeks of work right up to Christmas with a big contract being negotiated, etc. Didn't have the mental space to do much outside of work and holiday prep. Back online now.</p>
<p>Merry of the Christmas and Happy of the impending New Year to one and all.</p>Apologies for persona incognito - was an epic last couple of weeks of work right up to Christmas with a big contract being negotiated, etc. Didn't have the mental space to do much outside of work and holiday prep. Back online now.
Merry of the Christmas and Happy of the impending New Year to one and all.Phillip Hargreaves (alias of Mark Sweetman)2020-12-27T10:50:48ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=10#4952020-12-27T10:50:18Z2020-12-27T10:50:18Z<p>Apologies for persona incognito - was an epic last couple of weeks of work right up to Christmas with a big contract being negotiated, etc. Didn't have the mental space to do much outside of work and holiday prep. Back online now.</p>
<p>Merry of the Christmas and Happy of the impending New Year to one and all.</p>
<p>Sorry to see you go as well Aronida - t'was a pleasure to play with you.</p>Apologies for persona incognito - was an epic last couple of weeks of work right up to Christmas with a big contract being negotiated, etc. Didn't have the mental space to do much outside of work and holiday prep. Back online now.
Merry of the Christmas and Happy of the impending New Year to one and all.
Sorry to see you go as well Aronida - t'was a pleasure to play with you.Gethric Orted (alias of Mark Sweetman)2020-12-27T10:50:18ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=234#116672020-12-10T20:41:17Z2020-12-10T20:41:17Z<p><span class=messageboard-ooc>Just the move</span></p>Just the movePhillip Hargreaves (alias of Mark Sweetman)2020-12-10T20:41:17ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=234#116652020-12-10T10:21:56Z2020-12-10T10:21:56Z<p>Sensing an easing in Braddon's aggression, Phillip looks to secure a spot by the hell-mistress's side...</p>
<p><span class=messageboard-ooc>Move to L,2</span></p>Sensing an easing in Braddon's aggression, Phillip looks to secure a spot by the hell-mistress's side...
Move to L,2Phillip Hargreaves (alias of Mark Sweetman)2020-12-10T10:21:56ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33452020-12-09T01:32:01Z2020-12-09T01:32:01Z<p>Condolences from downunder as well Jim.</p>Condolences from downunder as well Jim.Dibbets (alias of Mark Sweetman)2020-12-09T01:32:01ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=234#116602020-12-09T01:27:22Z2020-12-09T01:27:22Z<p>Turning to face Gristav at his words, Phillip muses a moment before shaking his head slightly <b>"No reason to be so swift, he's out of the fight and could prove useful... that is if he isn't dead already"</b> before narrowing eyes at Braddon and Lil in turn <b>"As to the rest... are we fair to put away the steel and use our tongues now?"</b></p>
<p><span class=messageboard-ooc>Delaying for now - potentially seeking to act immediately after either Lil or Braddon</span></p>Turning to face Gristav at his words, Phillip muses a moment before shaking his head slightly "No reason to be so swift, he's out of the fight and could prove useful... that is if he isn't dead already" before narrowing eyes at Braddon and Lil in turn "As to the rest... are we fair to put away the steel and use our tongues now?"
Delaying for now - potentially seeking to act immediately after either Lil or BraddonPhillip Hargreaves (alias of Mark Sweetman)2020-12-09T01:27:22ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11102020-12-09T01:22:58Z2020-12-09T01:22:58Z<p>A flash of recognition crossing Gethric's face his complexion pales <b>"Aye, thats what they said... makes me think we should be putting it back, if we had a way to make sure the buggers wouldn't just yoink it back out again."</b></p>A flash of recognition crossing Gethric's face his complexion pales "Aye, thats what they said... makes me think we should be putting it back, if we had a way to make sure the buggers wouldn't just yoink it back out again."Gethric Orted (alias of Mark Sweetman)2020-12-09T01:22:58ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152502020-12-08T21:15:45Z2020-12-08T21:15:45Z<p>Never one to refuse some brain poisoning when its offered Dibbs instinctively responds <b>"Gin, neat and generous portion."</b> before taking in the bloodstain, shrugging his shoulders and adding to Corliss' words <b>"Dinnae see any teeth inna stain so don't seem too bad eh? Our man Kaul come through late?"</b></p>Never one to refuse some brain poisoning when its offered Dibbs instinctively responds "Gin, neat and generous portion." before taking in the bloodstain, shrugging his shoulders and adding to Corliss' words "Dinnae see any teeth inna stain so don't seem too bad eh? Our man Kaul come through late?"Dibbets (alias of Mark Sweetman)2020-12-08T21:15:45ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33402020-12-08T04:51:22Z2020-12-08T04:51:22Z<p>Much good wishes are provided Jimmer - take the time for you and yours as you can.</p>Much good wishes are provided Jimmer - take the time for you and yours as you can.Dibbets (alias of Mark Sweetman)2020-12-08T04:51:22ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33362020-12-07T19:23:59Z2020-12-07T11:05:31Z<p>Only fair the scraggly half-man's only bringing up the 40 next year ;)</p>Only fair the scraggly half-man's only bringing up the 40 next year ;)Dibbets (alias of Mark Sweetman)2020-12-07T11:05:31ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=234#116572020-12-07T02:42:46Z2020-12-07T02:42:46Z<p>[Spoiler omitted]</p>[Spoiler omitted]Phillip Hargreaves (alias of Mark Sweetman)2020-12-07T02:42:46ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152432020-12-07T02:42:43Z2020-12-07T02:42:43Z<p>Snorting <b>"Iffin tha spider buggers got Kaul they'll get a reckonin wi'out our need fer it. Less roll on our own way eh? - we ken see tae havin word left at the Gull tae keep peepers out fer 'im"</b></p>Snorting "Iffin tha spider buggers got Kaul they'll get a reckonin wi'out our need fer it. Less roll on our own way eh? - we ken see tae havin word left at the Gull tae keep peepers out fer 'im"Dibbets (alias of Mark Sweetman)2020-12-07T02:42:43ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11072020-12-07T02:40:43Z2020-12-07T02:40:43Z<p><b>"I'm not one for disturbing the dead... but whoever did had an interest in the hands."</b> indicating the bones visible through the broken corner of the sarcophagus <b>"Could've been looking for a ring?"</b></p>
<p><span class=messageboard-ooc>No plans from Gethric to disturb the interred</span></p>"I'm not one for disturbing the dead... but whoever did had an interest in the hands." indicating the bones visible through the broken corner of the sarcophagus "Could've been looking for a ring?"
No plans from Gethric to disturb the interredGethric Orted (alias of Mark Sweetman)2020-12-07T02:40:43ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33312020-12-06T05:50:23Z2020-12-06T05:50:23Z<p>Let's have him disappear into a mystery? Puts a bit less of a load on yerself Capn.</p>Let's have him disappear into a mystery? Puts a bit less of a load on yerself Capn.Dibbets (alias of Mark Sweetman)2020-12-06T05:50:23ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=234#116532020-12-04T10:23:58Z2020-12-04T10:23:58Z<p>[Spoiler omitted]</p>[Spoiler omitted]Phillip Hargreaves (alias of Mark Sweetman)2020-12-04T10:23:58ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33282020-12-03T04:40:34Z2020-12-03T04:40:34Z<div class="messageboard-quotee">Corliss wrote:</div><blockquote>Corliss opts to take second shift to ensure there's a capable healer available on each watch.</blockquote><p>You're going to need to take both watches if you want to ensure that matey ;)Corliss wrote:Corliss opts to take second shift to ensure there's a capable healer available on each watch.
You're going to need to take both watches if you want to ensure that matey ;)Dibbets (alias of Mark Sweetman)2020-12-03T04:40:34ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152392020-12-03T03:43:56Z2020-12-03T03:43:56Z<p>Shrugging <b>"Fair 'nuff... I'm happy tae take first watch-like... gimme a chance tae educate Eddy here on how good 'es got it."</b></p>Shrugging "Fair 'nuff... I'm happy tae take first watch-like... gimme a chance tae educate Eddy here on how good 'es got it."Dibbets (alias of Mark Sweetman)2020-12-03T03:43:56ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=233#116502020-12-03T02:14:16Z2020-12-03T02:14:16Z<p><span class=messageboard-ooc>Confirmed no AoO on Braddon</span></p>
<p>Hissing as Braddon succumbs to his witch-twisted mind, Phillip keeps his focus upon Lil.</p>Confirmed no AoO on Braddon
Hissing as Braddon succumbs to his witch-twisted mind, Phillip keeps his focus upon Lil.Phillip Hargreaves (alias of Mark Sweetman)2020-12-03T02:14:16ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11042020-12-03T02:13:05Z2020-12-03T02:13:05Z<p>Whispered to those behind <b><span class=tiny>"Good news... the skeleton's still in the box"</b></span> before gesturing for them to join him in the room</p>Whispered to those behind "Good news... the skeleton's still in the box" before gesturing for them to join him in the roomGethric Orted (alias of Mark Sweetman)2020-12-03T02:13:05ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=23#11012020-12-02T23:25:07Z2020-12-02T23:25:07Z<p>Quiet and kitten-like Gethric stalks into the room, drawing up to the sarcophagi that's been breached... looking to ascertain if it still has it's occupant within...</p>Quiet and kitten-like Gethric stalks into the room, drawing up to the sarcophagi that's been breached... looking to ascertain if it still has it's occupant within...Gethric Orted (alias of Mark Sweetman)2020-12-02T23:25:07ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152362020-12-02T23:23:01Z2020-12-02T23:23:01Z<p>Offhandedly to Moses <b>"Crew hammocks are below... Ed can see ye sitch-ewe-ated... can't ye Ed?"</b></p>
<p>To Jimmer <b>"Roight... so power nap then attem? - or considerin big scarred and nuggety ain't 'round should we make sure 'e goan be orright afore turnin sleepwise?"</b></p>Offhandedly to Moses "Crew hammocks are below... Ed can see ye sitch-ewe-ated... can't ye Ed?"
To Jimmer "Roight... so power nap then attem? - or considerin big scarred and nuggety ain't 'round should we make sure 'e goan be orright afore turnin sleepwise?"Dibbets (alias of Mark Sweetman)2020-12-02T23:23:01ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=233#116472020-12-02T03:56:13Z2020-12-02T03:56:13Z<p><span class=messageboard-ooc>Considering halfling move speed in PF1E is 20ft, I'll go with the 35ft movement option :)</span></p>Considering halfling move speed in PF1E is 20ft, I'll go with the 35ft movement option :)Phillip Hargreaves (alias of Mark Sweetman)2020-12-02T03:56:13ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=233#116452020-12-01T23:22:19Z2020-12-01T23:22:19Z<p><span class=messageboard-ooc>Round 6:</span></p>
<p>With the Demon dispatched, Phil shifts focus and strides in an attempt to put himself near to Lil, but stops at the edge of the grease...</p>
<p><span class=messageboard-ooc>I didn't see the grease being dispelled yet? - Phil would like to get as close as reasonable without risking a slippy slide.</span></p>Round 6:
With the Demon dispatched, Phil shifts focus and strides in an attempt to put himself near to Lil, but stops at the edge of the grease...
I didn't see the grease being dispelled yet? - Phil would like to get as close as reasonable without risking a slippy slide.Phillip Hargreaves (alias of Mark Sweetman)2020-12-01T23:22:19ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10982020-12-01T23:18:35Z2020-12-01T23:18:35Z<p>Gethric creeps forward to the door, placing an ear against the wood to see if aught can be heard and testily testing the handle to determine if it's locked or unlocked.</p>
<p>Unless given pause in his proceedings by enlightened information coming from either preceding action, he proceeds to open the portal.</p>Gethric creeps forward to the door, placing an ear against the wood to see if aught can be heard and testily testing the handle to determine if it's locked or unlocked.
Unless given pause in his proceedings by enlightened information coming from either preceding action, he proceeds to open the portal.Gethric Orted (alias of Mark Sweetman)2020-12-01T23:18:35ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152332020-12-01T23:17:17Z2020-12-01T23:17:17Z<p>Musing Dibbets notes <b>"Pokin round tha Freeport Institute seems a reasonable way tae spend our time unless any other bugger's got a better idea like?"</b></p>Musing Dibbets notes "Pokin round tha Freeport Institute seems a reasonable way tae spend our time unless any other bugger's got a better idea like?"Dibbets (alias of Mark Sweetman)2020-12-01T23:17:17ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10952020-11-22T22:18:10Z2020-11-22T22:18:10Z<p>With a wry smile Gethric bookend's Alek's words <b>"Which given our luck so far won't take us too long... I'm game to risk it"</b></p>With a wry smile Gethric bookend's Alek's words "Which given our luck so far won't take us too long... I'm game to risk it"Gethric Orted (alias of Mark Sweetman)2020-11-22T22:18:10ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152242020-11-22T22:16:49Z2020-11-22T22:16:49Z<p>Dibbs gives Dingus a wave of his hand that imparts <i>Kauly's a big boy and can handle himself, and I mean... we'll hear screams and maybe see some fire if he's in real trouble so we may as well focus on the task at hand savvy?</i>... or something to that effect.</p>
<p><b>"Spider lovers... where else they linked tae? - jus tha Grunt, or we gots other holes we needs tae fire em outta?"</b></p>Dibbs gives Dingus a wave of his hand that imparts Kauly's a big boy and can handle himself, and I mean... we'll hear screams and maybe see some fire if he's in real trouble so we may as well focus on the task at hand savvy?... or something to that effect.
"Spider lovers... where else they linked tae? - jus tha Grunt, or we gots other holes we needs tae fire em outta?"Dibbets (alias of Mark Sweetman)2020-11-22T22:16:49ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=10#4782020-11-19T04:39:37Z2020-11-19T04:39:37Z<p>I think that is the plan - as far as I recall we've kinda committed to clearing out the majority of the fort before we return as 'heroes'.</p>
<p>Dead longshanks and bone splinters it is!</p>I think that is the plan - as far as I recall we've kinda committed to clearing out the majority of the fort before we return as 'heroes'.
Dead longshanks and bone splinters it is!Gethric Orted (alias of Mark Sweetman)2020-11-19T04:39:37ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152172020-11-19T00:27:32Z2020-11-19T00:27:32Z<p>Noting the moan, Dibbets seeks to accelerate the transition by conjuring a deluge of salty water to flush over the doped up thug's head. With a jerk of his own grizzled visage he intimates to Kaul that it might facilitate easy discussion if the half-orc were the first mug that the thug grokked when he returned to the land of the conscious.</p>Noting the moan, Dibbets seeks to accelerate the transition by conjuring a deluge of salty water to flush over the doped up thug's head. With a jerk of his own grizzled visage he intimates to Kaul that it might facilitate easy discussion if the half-orc were the first mug that the thug grokked when he returned to the land of the conscious.Dibbets (alias of Mark Sweetman)2020-11-19T00:27:32ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10902020-11-19T00:26:08Z2020-11-19T00:26:08Z<p>Wanly smiling at the banter Gethric attempts to engage <b>"If for nothing else it's been a fine education in pain. I used to think I knew what that was when I burnt myself on da's oven... turns out I've been sorely mistaken"</b></p>Wanly smiling at the banter Gethric attempts to engage "If for nothing else it's been a fine education in pain. I used to think I knew what that was when I burnt myself on da's oven... turns out I've been sorely mistaken"Gethric Orted (alias of Mark Sweetman)2020-11-19T00:26:08ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=10#4762020-11-19T01:12:01Z2020-11-19T00:24:31Z<p>Can confirm am still present - this week has been wild at work, but am headed threadwards now.</p>Can confirm am still present - this week has been wild at work, but am headed threadwards now.Gethric Orted (alias of Mark Sweetman)2020-11-19T00:24:31ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10792020-11-10T14:23:57Z2020-11-10T14:23:57Z<p>Wiggling the last of gelatinous protoplasm out of one ear Gethric shrugs <b>"Oh, you know... the normal... swallowed up by a big see through cube of acidic jelly... anything interesting happen here while we were about?"</b></p>Wiggling the last of gelatinous protoplasm out of one ear Gethric shrugs "Oh, you know... the normal... swallowed up by a big see through cube of acidic jelly... anything interesting happen here while we were about?"Gethric Orted (alias of Mark Sweetman)2020-11-10T14:23:57ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152092020-11-05T03:44:06Z2020-11-05T03:44:06Z<p>Dibbets pauses in place and sets Ed with a cold-eyed stare, dead grey eyes in sunken hollows looking through the fellow slip entire and paying him scant regard. Tuneless and flat he agrees <b>"Oh aye... har har... We been out gettin a taste o' tha <i>spider</i>... its out there... in Scurvytown..."</b> turning to limply point in its direction, before turning back to Ed.</p>
<p><b>"In s'far as it goes we'll be back out soon enough... under the dead eyes, eight-legs and shiver whores..."</b> cocking his head slightly to the side <b>"Care to join us next time out Ed? I hear they like their meat soft and warm..."</b></p>Dibbets pauses in place and sets Ed with a cold-eyed stare, dead grey eyes in sunken hollows looking through the fellow slip entire and paying him scant regard. Tuneless and flat he agrees "Oh aye... har har... We been out gettin a taste o' tha spider... its out there... in Scurvytown..." turning to limply point in its direction, before turning back to Ed.
"In s'far as it goes we'll be back out soon enough... under the dead eyes, eight-legs and shiver whores..." cocking his head slightly to...Dibbets (alias of Mark Sweetman)2020-11-05T03:44:06ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10772020-11-04T01:13:49Z2020-11-04T01:13:49Z<p>Furrowed brow and a mite disconsolate Gethric queries the rest of the party <b>"We're making progress right? Clearing the way for the bumble's to feel safe and sound... just... I dunno..."</b> kicking at a tuft of dirt on the walk <b>"This squishing around with oozy things in broken rooms lack a bit of the heroic aura that we had... liberating the citadel from the <i>dragons</i> just sat a bit better in the playground of my imagination."</b></p>Furrowed brow and a mite disconsolate Gethric queries the rest of the party "We're making progress right? Clearing the way for the bumble's to feel safe and sound... just... I dunno..." kicking at a tuft of dirt on the walk "This squishing around with oozy things in broken rooms lack a bit of the heroic aura that we had... liberating the citadel from the dragons just sat a bit better in the playground of my imagination."Gethric Orted (alias of Mark Sweetman)2020-11-04T01:13:49ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152052020-11-04T01:11:11Z2020-11-04T01:11:11Z<p>Dibbs snorts and jibes back <b>"Iffin yer wantin advice on tickles in yer bedsheets then Madman's the ear ye need bendin. He's got a bit o' record in probin wi' proboscisis..."</b></p>Dibbs snorts and jibes back "Iffin yer wantin advice on tickles in yer bedsheets then Madman's the ear ye need bendin. He's got a bit o' record in probin wi' proboscisis..."Dibbets (alias of Mark Sweetman)2020-11-04T01:11:11ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=10#4732020-11-03T03:00:48Z2020-11-03T03:00:48Z<p>Teehee - I graciously accept the celebration of a battle where my contribution was being the archetypal 'damsel in distress'.</p>Teehee - I graciously accept the celebration of a battle where my contribution was being the archetypal 'damsel in distress'.Gethric Orted (alias of Mark Sweetman)2020-11-03T03:00:48ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=233#116282020-11-02T21:26:04Z2020-11-02T21:26:04Z<p>Seizing on Tendal's words, Phillip seeks to reinforce <b>"Aye Braddon... the whore queen and rat king are after Lil... unless you keep her <i>safe</i> and sound out of view... she'll be gutted and hung out to cure... <i>you've got to keep her here... where she's safe</i>"</b></p>
<p>As his tongue attempts to fight the sorcerous nature of Braddon's sudden friendliness, he attempts to be pointedly unfriendly to the summoned creature before him...</p>
<p><span class=messageboard-ooc>Dagger: <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9</span> for <span class="messageboard-dice">1d3 - 1 + 1 ⇒ (1) - 1 + 1 = 1</span>
<br />
I fear you may not be getting bang for your buck with that cast Magnimar...</span></p>Seizing on Tendal's words, Phillip seeks to reinforce "Aye Braddon... the whore queen and rat king are after Lil... unless you keep her safe and sound out of view... she'll be gutted and hung out to cure... you've got to keep her here... where she's safe"
As his tongue attempts to fight the sorcerous nature of Braddon's sudden friendliness, he attempts to be pointedly unfriendly to the summoned creature before him...
Dagger: [dice]1d20+2+1[/dice] for [dice]1d3-1+1[/dice]
I fear you may not...Phillip Hargreaves (alias of Mark Sweetman)2020-11-02T21:26:04ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=305#152032020-11-02T21:20:58Z2020-11-02T21:20:58Z<p>Once free from the nauseating basement Dibbets sees fit to flush his mouth with a stream of saltwater using his arts. Shaking his head he grumbles <b>"Shoulda burnded the whole feckin place doon tae embers... swear I'll be seein that bloody paintin when me eyes roll up an I slough tae sleep tonight."</b> His efforts then turn to the grim task of keeping up with the rest of the longshanks as they made a goodly pace of movement through the city... indefatigable he may be, but it still bloody hurt to push his fractured body along.</p>Once free from the nauseating basement Dibbets sees fit to flush his mouth with a stream of saltwater using his arts. Shaking his head he grumbles "Shoulda burnded the whole feckin place doon tae embers... swear I'll be seein that bloody paintin when me eyes roll up an I slough tae sleep tonight." His efforts then turn to the grim task of keeping up with the rest of the longshanks as they made a goodly pace of movement through the city... indefatigable he may be, but it still bloody hurt to...Dibbets (alias of Mark Sweetman)2020-11-02T21:20:58ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10752020-11-02T21:17:09Z2020-11-02T21:17:09Z<p>The <i>soothing</i> touch takes much of the tension out of Gethric's contortion as his breathing eases, a few span of seconds later he's able to straighten and rise. Spoken word still halting and quivering he adds <b>"That was horrible... what... what was it? I didn't see it coming, and then it swallowed me up and I couldn't move"</b> warily eyeing the puddles of gelatinous mass that was the creature.</p>
<p>Gathering what skerrick of courage remains he hesitantly pokes through the cluttered room commenting <b>"I think a rest is a fine idea, though I'm not necessarily looking forward to the Bumble's culinary arts... pity we can't duck back to pick up some buns.."</b></p>
<p><span class=messageboard-ooc>Happy to go off and rest after searching the room.
<br />
Gellius - don't forget the rapier you spotted :)</span></p>The soothing touch takes much of the tension out of Gethric's contortion as his breathing eases, a few span of seconds later he's able to straighten and rise. Spoken word still halting and quivering he adds "That was horrible... what... what was it? I didn't see it coming, and then it swallowed me up and I couldn't move" warily eyeing the puddles of gelatinous mass that was the creature.
Gathering what skerrick of courage remains he hesitantly pokes through the cluttered room commenting "I...Gethric Orted (alias of Mark Sweetman)2020-11-02T21:17:09ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10692020-10-30T03:11:11Z2020-10-30T03:11:11Z<p>The laid out form of the stealthy halfling slowly curls from lying flat on the floor into a shuddering foetal ball, skin raw and made bloody by the assault of caustic cube contents. His breath comes shaky and indistinct, and teeth chatter through gritted teeth.</p>The laid out form of the stealthy halfling slowly curls from lying flat on the floor into a shuddering foetal ball, skin raw and made bloody by the assault of caustic cube contents. His breath comes shaky and indistinct, and teeth chatter through gritted teeth.Gethric Orted (alias of Mark Sweetman)2020-10-30T03:11:11ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=10#4682020-10-29T03:49:00Z2020-10-29T03:49:00Z<p>Might be worth blowing a hero point on the second attack roll Gellius? - save you from joining the wrinkled fleshbag group with myself.</p>Might be worth blowing a hero point on the second attack roll Gellius? - save you from joining the wrinkled fleshbag group with myself.Gethric Orted (alias of Mark Sweetman)2020-10-29T03:49:00ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionGethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/discussion&page=10#4652020-10-29T03:01:15Z2020-10-29T03:01:15Z<p>Well now... looks like Gethric is in a pickle and getting pickled...</p>Well now... looks like Gethric is in a pickle and getting pickled...Gethric Orted (alias of Mark Sweetman)2020-10-29T03:01:15ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10632020-10-29T02:58:48Z2020-10-29T02:58:48Z<p><span class=messageboard-ooc>Round 3: 07/26 HP
<br />
Fort Save: <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>... Hrmmm... Hero point...
<br />
Fort Save #2: <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span>... nope... still dead in the 'cube'
<br />
Acid Damage: <span class="messageboard-dice">2d6 ⇒ (2, 3) = 5</span> - down to 2/26 HP</span></p>
<p><b>"..."</b></p>Round 3: 07/26 HP
Fort Save: [dice]1d20+6[/dice]... Hrmmm... Hero point...
Fort Save #2: [dice]1d20+6[/dice]... nope... still dead in the 'cube'
Acid Damage: [dice]2d6[/dice] - down to 2/26 HP
"..."Gethric Orted (alias of Mark Sweetman)2020-10-29T02:58:48ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10602020-10-28T13:28:44Z2020-10-28T13:28:44Z<p><span class=messageboard-ooc>Round 2 Actions: Fort Save: <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></span></p>
<p><b>"..."</b></p>Round 2 Actions: Fort Save: [dice]1d20+6[/dice]
"..."Gethric Orted (alias of Mark Sweetman)2020-10-28T13:28:44ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=304#151952020-10-27T22:47:28Z2020-10-27T22:47:28Z<p><span class=messageboard-ooc>Will Save: <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></span></p>
<p>Straightening from the inspection of the meagre takings with a machine-gun like pop and crackle from his knees and back, Dibbs is overcome with a sudden sense of malevolent disquiet. Dry heaving failing to remove the lingering taint he growls <b>"Feckin picture's puttin on tha evil eye..."</b></p>Will Save: [dice]1d20+7[/dice]
Straightening from the inspection of the meagre takings with a machine-gun like pop and crackle from his knees and back, Dibbs is overcome with a sudden sense of malevolent disquiet. Dry heaving failing to remove the lingering taint he growls "Feckin picture's puttin on tha evil eye..."Dibbets (alias of Mark Sweetman)2020-10-27T22:47:28ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=71#35392020-10-27T21:40:20Z2020-10-27T21:40:20Z<p>[Spoiler omitted]</p>[Spoiler omitted]Phillip Hargreaves (alias of Mark Sweetman)2020-10-27T21:40:20ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10572020-10-27T21:36:57Z2020-10-27T21:36:57Z<p><span class=messageboard-ooc>Reflex: <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span>
<br />
Fortitude: <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span>
<br />
HP 14/26</span></p>
<p>Gethric can do little but squeak an alarmed note before he's swallowed up by the amorphous beast, his ability to control his body fading as an acrid scent fills his nostrils and a brush fire seems to spark within his skin.</p>Reflex: [dice]1d20+10[/dice]
Fortitude: [dice]1d20+6[/dice]
HP 14/26
Gethric can do little but squeak an alarmed note before he's swallowed up by the amorphous beast, his ability to control his body fading as an acrid scent fills his nostrils and a brush fire seems to spark within his skin.Gethric Orted (alias of Mark Sweetman)2020-10-27T21:36:57ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33202020-10-31T11:19:25Z2020-10-27T21:31:06Z<p>Echoing the words of the Cap'n BD, 2020 is indeed (in the vernacular of her majesty) our annus horribilis. Ride them waves and keep your head and heart above waters, we'll keep the kettle on the stove and have a warm cup o' scottish blend wi' a tot ready for ye whenever you're passing through.</p>Echoing the words of the Cap'n BD, 2020 is indeed (in the vernacular of her majesty) our annus horribilis. Ride them waves and keep your head and heart above waters, we'll keep the kettle on the stove and have a warm cup o' scottish blend wi' a tot ready for ye whenever you're passing through.Dibbets (alias of Mark Sweetman)2020-10-27T21:31:06ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=304#151862020-10-26T13:49:42Z2020-10-26T13:49:42Z<p>Scruffling under his voice Dibbets shakes his head <b>"Bastards and barnacles, these feckers are intae some weird stuff now eh? Gather in an regroup a tad..."</b> poking at the corpses with the smoking end of his musket before narrowing eyes to see if there's anything worth snaffling before they move onwards.</p>Scruffling under his voice Dibbets shakes his head "Bastards and barnacles, these feckers are intae some weird stuff now eh? Gather in an regroup a tad..." poking at the corpses with the smoking end of his musket before narrowing eyes to see if there's anything worth snaffling before they move onwards.Dibbets (alias of Mark Sweetman)2020-10-26T13:49:42ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=22#10512020-10-24T13:35:56Z2020-10-24T13:35:56Z<p>Warned into defensive posture Gethric raises his shield.</p>
<p><span class=messageboard-ooc>Last action to Raise Shield for +1 AC</span></p>Warned into defensive posture Gethric raises his shield.
Last action to Raise Shield for +1 ACGethric Orted (alias of Mark Sweetman)2020-10-24T13:35:56ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10462020-10-23T11:12:07Z2020-10-23T11:12:07Z<p><span class=messageboard-ooc>Round 1: Stride to S-27, Seek, ?</span></p>
<p>Curious about the contents of the latest room, Gethric approaches the armor racks and looks them over.</p>
<p><span class=messageboard-ooc>Given Gethric is higher in initiative than Darla (and to avoid metagaming), Gethric would first move to the tables and take a look</span></p>Round 1: Stride to S-27, Seek, ?
Curious about the contents of the latest room, Gethric approaches the armor racks and looks them over.
Given Gethric is higher in initiative than Darla (and to avoid metagaming), Gethric would first move to the tables and take a lookGethric Orted (alias of Mark Sweetman)2020-10-23T11:12:07ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10432020-10-22T20:44:42Z2020-10-22T20:44:42Z<p>Wary of what horrors yet await them and confident of his companion's ability to weather at least the first wave of conflict, Gethric seeks to avoid notice such that any foes would not see him coming until the pointed backwash.</p>
<p><span class=messageboard-ooc>Exploration Activity - Avoid Notice</span></p>Wary of what horrors yet await them and confident of his companion's ability to weather at least the first wave of conflict, Gethric seeks to avoid notice such that any foes would not see him coming until the pointed backwash.
Exploration Activity - Avoid NoticeGethric Orted (alias of Mark Sweetman)2020-10-22T20:44:42ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10392020-10-20T03:19:26Z2020-10-20T03:19:26Z<p>Gethric frowns slightly as Darla doesn't detect any magical residue, but his interpretation remains unshaken. He whispers to the soul gem <b><span class=tiny>"Don't worry... we'll find a way to get you out of there"</b></span> before carefully wrapping the gem in a handkerchief and stowing it safely within his pocket.</p>
<p>With the rest of the chamber searched, he then proposes <b>"Onward and ringward?"</b></p>Gethric frowns slightly as Darla doesn't detect any magical residue, but his interpretation remains unshaken. He whispers to the soul gem "Don't worry... we'll find a way to get you out of there" before carefully wrapping the gem in a handkerchief and stowing it safely within his pocket.
With the rest of the chamber searched, he then proposes "Onward and ringward?"Gethric Orted (alias of Mark Sweetman)2020-10-20T03:19:26ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10352020-10-19T04:49:01Z2020-10-19T04:49:01Z<p>Cradling the soul-gem gently in his hands Gethric asks <b>"Umm... Darla... are you able to do the thing with your eyes and looking for magicky stuff?"</b> proffering the gemstone as the target of the inquiry.</p>Cradling the soul-gem gently in his hands Gethric asks "Umm... Darla... are you able to do the thing with your eyes and looking for magicky stuff?" proffering the gemstone as the target of the inquiry.Gethric Orted (alias of Mark Sweetman)2020-10-19T04:49:01ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=304#151802020-10-18T22:39:26Z2020-10-18T22:39:26Z<p>Shuffling ungainly around to true up his shot, the filthy halfling growls <b>"Close yer mouth Kauly, jus in case ye gets some blowback <span class=tiny>iffin I ken hit tha fecker</span>..."</b> as he squints eye, tenses sphincter and softly squeezes the trigger on his cacophonic symphony of fire, fury and thunder...</p>
<p>Boom (Deadly Aim): <span class="messageboard-dice">1d20 + 7 - 2 ⇒ (8) + 7 - 2 = 13</span> for <span class="messageboard-dice">1d10 + 4 ⇒ (3) + 4 = 7</span></p>Shuffling ungainly around to true up his shot, the filthy halfling growls "Close yer mouth Kauly, jus in case ye gets some blowback iffin I ken hit tha fecker..." as he squints eye, tenses sphincter and softly squeezes the trigger on his cacophonic symphony of fire, fury and thunder...
Boom (Deadly Aim): [dice]1d20+7-2[/dice] for [dice]1d10+4[/dice]Dibbets (alias of Mark Sweetman)2020-10-18T22:39:26ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10322020-10-18T22:16:20Z2020-10-18T22:16:20Z<p>Gethric shudders as the implications of Gellius' words, complexion paling as the words of the construct are repeated through his mind. Brow furrowed and hesitatingly spoken he adds <b>"Um... I think we should dig out that gem Gellius' said should be in there... I mean... I think... maybe the soul bound to the soldier didn't want to... you know... I just think we need to <i>take it with us</i>..."</b></p>
<p>Following his own words Gethric kneels by the fallen soldier and begins to examine it's body - trying to garner where such a gem might have been installed.</p>
<p><span class=messageboard-ooc>Gethric has Crafting (Woodworking) at +6 if that helps with the task.</span></p>
<p>As an aside as he works <b>"We should gather up the chess pieces if we can while we're here too..."</b></p>Gethric shudders as the implications of Gellius' words, complexion paling as the words of the construct are repeated through his mind. Brow furrowed and hesitatingly spoken he adds "Um... I think we should dig out that gem Gellius' said should be in there... I mean... I think... maybe the soul bound to the soldier didn't want to... you know... I just think we need to take it with us..."
Following his own words Gethric kneels by the fallen soldier and begins to examine it's body - trying to...Gethric Orted (alias of Mark Sweetman)2020-10-18T22:16:20ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10282020-10-17T09:18:08Z2020-10-17T09:18:08Z<p>Breathing heavy and looking worriedly at Gellius, Gethric intones <b>"That... is not a toy that people should be playing with..."</b></p>Breathing heavy and looking worriedly at Gellius, Gethric intones "That... is not a toy that people should be playing with..."Gethric Orted (alias of Mark Sweetman)2020-10-17T09:18:08ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10222020-10-15T21:30:25Z2020-10-15T21:30:25Z<p><b>Round 2:</b></p>
<p>Wincing as Gellius is put near to death, Gethric stammers <b>"Get past it and we can take it down"</b> pausing in his own actions until Gellius can stumble forward past the corpse and press the creature from both sides...</p>
<p><span class=messageboard-ooc>Gethric Delays to act after Gellius.
<br />
Gellius Steps (1 square to the East), then Double Slices
<br />
Gethric Strikes x 3</span></p>
<p><span class=messageboard-ooc>Gellius:<span class="messageboard-dice"><b>Rapier Strike:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (8) + 10 = 18</span>;<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>Main Gauche Strike:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (7) + 10 = 17</span>;<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (1) + 2 = 3</span>
<br />
Gethric (Flanking) Strike 1: <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span> for <span class="messageboard-dice">1d4 + 4 + 1 + 1d6 ⇒ (2) + 4 + 1 + (1) = 8</span>
<br />
Strike 2: <span class="messageboard-dice">1d20 + 8 - 4 ⇒ (14) + 8 - 4 = 18</span> for <span class="messageboard-dice">1d4 + 4 + 1 + 1d6 ⇒ (1) + 4 + 1 + (1) = 7</span>
<br />
Strike 3: <span class="messageboard-dice">1d20 + 8 - 8 ⇒ (13) + 8 - 8 = 13</span> for <span class="messageboard-dice">1d4 + 4 + 1 + 1d6 ⇒ (4) + 4 + 1 + (4) = 13</span></span></p>
<p>...weaving a complex interplay of flashing steel that hopefully splinters the soldier.</p>Round 2:
Wincing as Gellius is put near to death, Gethric stammers "Get past it and we can take it down" pausing in his own actions until Gellius can stumble forward past the corpse and press the creature from both sides...
Gethric Delays to act after Gellius.
Gellius Steps (1 square to the East), then Double Slices
Gethric Strikes x 3
Gellius:[dice=Rapier Strike]1d20+10[/dice];[dice=Damage]1d6+2[/dice]
[dice=Main Gauche Strike]1d20+10[/dice];[dice=Damage]1d4+2[/dice]
Gethric (Flanking)...Gethric Orted (alias of Mark Sweetman)2020-10-15T21:30:25ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=304#151762020-10-14T21:08:51Z2020-10-14T21:08:51Z<p><b>"Sneaky wee bastard ain't he?"</b> Dibbs exhorts as he spits a gobbet of phlegm to the side and reloads his musketry.</p>"Sneaky wee bastard ain't he?" Dibbs exhorts as he spits a gobbet of phlegm to the side and reloads his musketry.Dibbets (alias of Mark Sweetman)2020-10-14T21:08:51ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10202020-10-13T09:53:33Z2020-10-13T09:53:33Z<p><span class=messageboard-ooc>Gellius Round 1: Stride to W20, Seek, Interact to 'Parry' with Main-Gauche (AC increased to 20)</span></p>
<p>Gellius adopts a wary mien as he squeezes past his companions to stand astride the fallen boggard, his blade before him. He nobly scans the room as he turns his second blade in hand to a defensive posture.</p>Gellius Round 1: Stride to W20, Seek, Interact to 'Parry' with Main-Gauche (AC increased to 20)
Gellius adopts a wary mien as he squeezes past his companions to stand astride the fallen boggard, his blade before him. He nobly scans the room as he turns his second blade in hand to a defensive posture.Gethric Orted (alias of Mark Sweetman)2020-10-13T09:53:33ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=233#116122020-10-13T01:06:02Z2020-10-13T01:06:02Z<p><span class=messageboard-ooc>Round 4:</span></p>
<p>With a short nod to Gristav acknowledging the freedom granted, Phil looks to approach. He considers the demon and laments that his art is unlikely to garner him safe passage past the beast, instead drawing near and drawing steel. His eyes flicker with a wan yellow light as he grips the handle, invoking the Wasp's sting to lend cruel edge to his blows. Circling slightly he lashes out for the soft midsection of the dretch...</p>
<p><span class=messageboard-ooc><i>Judgement</i> of smiting (weapons count as magical), move to N,11 then flank attack the dretch.
<br />
Attack: <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span> for <span class="messageboard-dice">1d3 - 1 ⇒ (1) - 1 = 0</span>
<br />
Insert meme of Ralph from the Simpsons 'I'm helping'...</span></p>Round 4:
With a short nod to Gristav acknowledging the freedom granted, Phil looks to approach. He considers the demon and laments that his art is unlikely to garner him safe passage past the beast, instead drawing near and drawing steel. His eyes flicker with a wan yellow light as he grips the handle, invoking the Wasp's sting to lend cruel edge to his blows. Circling slightly he lashes out for the soft midsection of the dretch...
Judgement of smiting (weapons count as magical), move to...Phillip Hargreaves (alias of Mark Sweetman)2020-10-13T01:06:02ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10152020-10-12T05:00:17Z2020-10-12T05:00:17Z<p>...Seeing nothing that causes alarm, Gethric moves cautiously into the chamber - aiming to draw nearer the boggard bodies and spy what caused their demise.</p>...Seeing nothing that causes alarm, Gethric moves cautiously into the chamber - aiming to draw nearer the boggard bodies and spy what caused their demise.Gethric Orted (alias of Mark Sweetman)2020-10-12T05:00:17ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10132020-10-12T04:24:04Z2020-10-12T04:24:04Z<p>With the portal opened, Gethric's squinted gaze scans through the room...</p>
<p><span class=messageboard-ooc>First action for a <i>Seek</i></span></p>With the portal opened, Gethric's squinted gaze scans through the room...
First action for a SeekGethric Orted (alias of Mark Sweetman)2020-10-12T04:24:04ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10112020-10-12T01:39:25Z2020-10-12T01:39:25Z<p>Nodding and swallowing by way of trying to ameliorate a dry mouth Gethric agrees <b>"Sounds good... we don't want any of the nasty things we've seen in here so far up our backsides..."</b> pausing and cocking his head before shaking away the double entendre. Instead he pads towards the indicated portal with forked fork in grip... eyes narrowed and inquisitive.</p>Nodding and swallowing by way of trying to ameliorate a dry mouth Gethric agrees "Sounds good... we don't want any of the nasty things we've seen in here so far up our backsides..." pausing and cocking his head before shaking away the double entendre. Instead he pads towards the indicated portal with forked fork in grip... eyes narrowed and inquisitive.Gethric Orted (alias of Mark Sweetman)2020-10-12T01:39:25ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=304#151692020-10-11T23:57:59Z2020-10-11T23:57:59Z<p><span class=messageboard-ooc>Apologies for the MIA - last week was a crap one. Action chosen was action that would've been taken. Thanks Cap'n</span></p>Apologies for the MIA - last week was a crap one. Action chosen was action that would've been taken. Thanks Cap'nDibbets (alias of Mark Sweetman)2020-10-11T23:57:59ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=21#10032020-10-01T23:11:15Z2020-10-01T23:11:15Z<p>Gethric nods <b>"Seems and sounds fair... lets be about it"</b></p>Gethric nods "Seems and sounds fair... lets be about it"Gethric Orted (alias of Mark Sweetman)2020-10-01T23:11:15ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=20#10002020-09-30T03:24:32Z2020-09-30T03:24:32Z<p>Shrugging <b>"Aye, doesn't look like it... but at least we know now. Shall we away and below? - or look to the vaultway?"</b></p>Shrugging "Aye, doesn't look like it... but at least we know now. Shall we away and below? - or look to the vaultway?"Gethric Orted (alias of Mark Sweetman)2020-09-30T03:24:32ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=20#9972020-09-29T15:21:07Z2020-09-29T15:21:07Z<p>Gethric turns the ring over in his hand for a moment before flicking it nonchalantly to Darla, as she had shown interest in it. Adopting a more normal mannerism <b>"Well thank you very much, pleasure doing business."</b> raising an eyebrow to his companions to see if they had further questions or considered the matter settled.</p>Gethric turns the ring over in his hand for a moment before flicking it nonchalantly to Darla, as she had shown interest in it. Adopting a more normal mannerism "Well thank you very much, pleasure doing business." raising an eyebrow to his companions to see if they had further questions or considered the matter settled.Gethric Orted (alias of Mark Sweetman)2020-09-29T15:21:07ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=232#115992020-09-29T11:01:33Z2020-09-29T11:01:33Z<p>Still bereft of a means to move through the web unheeded, Phil considers the situation grave enough to risk a less wise path. He attempts to slip past Gristav's twirling firepots...</p>
<p>Escape Artist (untrained): <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span></p>
<p>... but meets the same fate as Tendal. Stuck fast he swears in a mixture of halfling and Varisi.</p>
<p><span class=messageboard-ooc>Stuck in L13 I guess?</span></p>Still bereft of a means to move through the web unheeded, Phil considers the situation grave enough to risk a less wise path. He attempts to slip past Gristav's twirling firepots...
Escape Artist (untrained): [dice]1d20+3[/dice]
... but meets the same fate as Tendal. Stuck fast he swears in a mixture of halfling and Varisi.
Stuck in L13 I guess?Phillip Hargreaves (alias of Mark Sweetman)2020-09-29T11:01:33ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=20#9942020-09-29T05:57:42Z2020-09-29T05:57:42Z<p>Gethric shuffles forward in a measured fashion, emptying his right hand into the cupped hands of the green kobold. He then reaches to retrieve the ring while simultaneously emptying his left.</p>
<p>Assuming the transition takes place without issue he squints at the ring, nodding <b>"Nice ring... mighty dragons seen any other rings? Maybe with red stone?... or is this best and only ring?"</b></p>Gethric shuffles forward in a measured fashion, emptying his right hand into the cupped hands of the green kobold. He then reaches to retrieve the ring while simultaneously emptying his left.
Assuming the transition takes place without issue he squints at the ring, nodding "Nice ring... mighty dragons seen any other rings? Maybe with red stone?... or is this best and only ring?"Gethric Orted (alias of Mark Sweetman)2020-09-29T05:57:42ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=304#151602020-09-29T03:14:53Z2020-09-29T03:14:53Z<p>Dibbets busies himself with re-stuffing shot and powder into his wood and iron instrument of cacophony and chaos.</p>Dibbets busies himself with re-stuffing shot and powder into his wood and iron instrument of cacophony and chaos.Dibbets (alias of Mark Sweetman)2020-09-29T03:14:53ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=20#9922020-09-29T03:13:47Z2020-09-29T03:13:47Z<p>Gethric's hope fades as the ring is clearly shown to be different than that sought... but he stops it showing on his face as Darla's words ring out. Narrowing his eyes to appraise the ring the halfing makes a show of considering before curtly nodding an approval. He opens his left hand to show the second fist of shinies before adding <b>"Two hands... one ring... good trade yes?"</b></p>Gethric's hope fades as the ring is clearly shown to be different than that sought... but he stops it showing on his face as Darla's words ring out. Narrowing his eyes to appraise the ring the halfing makes a show of considering before curtly nodding an approval. He opens his left hand to show the second fist of shinies before adding "Two hands... one ring... good trade yes?"Gethric Orted (alias of Mark Sweetman)2020-09-29T03:13:47ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=303#151502020-09-24T21:34:47Z2020-09-24T21:34:47Z<p>Dibbets is in the midst of relevelling a restored boomstick when Dingus' plaintive cry cuts through. With a softly spoken <b>"Hold yer breeches..."</b> the halfling exhales smoothly and attempts to put a leaden present into the nearest foe...</p>
<p>Boom: <span class="messageboard-dice">1d20 + 7 - 2 ⇒ (7) + 7 - 2 = 12</span> for <span class="messageboard-dice">1d10 + 4 ⇒ (10) + 4 = 14</span></p>Dibbets is in the midst of relevelling a restored boomstick when Dingus' plaintive cry cuts through. With a softly spoken "Hold yer breeches..." the halfling exhales smoothly and attempts to put a leaden present into the nearest foe...
Boom: [dice]1d20+7-2[/dice] for [dice]1d10+4[/dice]Dibbets (alias of Mark Sweetman)2020-09-24T21:34:47ZRe: Forums: Play-by-Post: Hellknight Hill: Bumblebrashers!Gethric Orted (alias of Mark Sweetman)https://paizo.com/campaigns/v5748p75ivkof/gameplay&page=20#9852020-09-24T05:14:48Z2020-09-24T05:14:48Z<p>Quickly turning his back to the door and shuffling the shinies into both his hands and closing them into fists Gethric turns back with squinted eye and shrewd suspicion on his face. He holds for a few moments before slowly opening one hand <b>"Some here... now you..."</b> gesturing with his chin to indicate that the second batch of shinies would need to see the man-ring before being displayed.</p>Quickly turning his back to the door and shuffling the shinies into both his hands and closing them into fists Gethric turns back with squinted eye and shrewd suspicion on his face. He holds for a few moments before slowly opening one hand "Some here... now you..." gesturing with his chin to indicate that the second batch of shinies would need to see the man-ring before being displayed.Gethric Orted (alias of Mark Sweetman)2020-09-24T05:14:48ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=71#35162020-09-19T02:08:57Z2020-09-19T02:01:12Z<p>Sure :) #helping</p>Sure :) #helpingPhillip Hargreaves (alias of Mark Sweetman)2020-09-19T02:01:12ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=71#35142020-09-18T03:59:07Z2020-09-18T03:59:07Z<p>Bugger... was going sans map as I was sneaking the post in at work. Lets go with the same words, but without any lasting or meaningful magic woven into them. Phil will also approach as close as he can get without interfering with others as well.</p>Bugger... was going sans map as I was sneaking the post in at work. Lets go with the same words, but without any lasting or meaningful magic woven into them. Phil will also approach as close as he can get without interfering with others as well.Phillip Hargreaves (alias of Mark Sweetman)2020-09-18T03:59:07ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=232#115842020-09-18T01:34:41Z2020-09-18T01:34:41Z<p>With slow inhalation of breath, Phil reaches into his core and hardens the edge of his words with Calistria's venom. Heavy comes his intonation as he pleads <b>"Still your ardour and dull your blade a moment Braddon..."</b> hoping that the threads of divine instruction imprint upon the half-elf as he continues <b>"...Lil is discarding you Bojasc, as empty vessel. Think hard on who you should be raising your blade against..."</b></p>
<p><span class=messageboard-ooc>Taking action to cast <i>forbid action</i> on Braddon, to stop him chop chop chopping up Bojasc - DC14 Will save or Braddon cannot attack Bojasc for a round.</span></p>With slow inhalation of breath, Phil reaches into his core and hardens the edge of his words with Calistria's venom. Heavy comes his intonation as he pleads "Still your ardour and dull your blade a moment Braddon..." hoping that the threads of divine instruction imprint upon the half-elf as he continues "...Lil is discarding you Bojasc, as empty vessel. Think hard on who you should be raising your blade against..."
Taking action to cast forbid action on Braddon, to stop him chop chop...Phillip Hargreaves (alias of Mark Sweetman)2020-09-18T01:34:41ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=303#151382020-09-18T01:22:40Z2020-09-18T01:22:40Z<p>Still limber and free from entanglement Dibbs busies himself with reinstalling fire, thunder and fury into his trademark boomstick.</p>
<p>Fort: <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span></p>
<p>The acrid smoke puts a mild tickle in his nostrils, but its no worse than the smell of self-inflicted soiled bedding that Dibbets generally wakes to so the halfling is able to fortify his mind against it. Words to mouth he exhorts <b>"Watch our fer the biter Kauly... Jimmer ye gots eyes on tha bugger? Corliss, lively now an Ding - dinnae hang about matey."</b></p>Still limber and free from entanglement Dibbs busies himself with reinstalling fire, thunder and fury into his trademark boomstick.
Fort: [dice]1d20+6[/dice]
The acrid smoke puts a mild tickle in his nostrils, but its no worse than the smell of self-inflicted soiled bedding that Dibbets generally wakes to so the halfling is able to fortify his mind against it. Words to mouth he exhorts "Watch our fer the biter Kauly... Jimmer ye gots eyes on tha bugger? Corliss, lively now an Ding - dinnae...Dibbets (alias of Mark Sweetman)2020-09-18T01:22:40ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33112020-09-18T01:14:49Z2020-09-18T01:14:49Z<p>'Tis indeed a hell of a year Cap'n - the 'hits' just keep on coming eh?</p>
<p>I'm still here and not going anywhere in the metaphorical sense, just getting crunched by the travails of a significantly increased work pressure (longer, later, harder, busier) and my kids growing up (bedtimes getting later, less free time, etc). Man-flu didn't help either.</p>'Tis indeed a hell of a year Cap'n - the 'hits' just keep on coming eh?
I'm still here and not going anywhere in the metaphorical sense, just getting crunched by the travails of a significantly increased work pressure (longer, later, harder, busier) and my kids growing up (bedtimes getting later, less free time, etc). Man-flu didn't help either.Dibbets (alias of Mark Sweetman)2020-09-18T01:14:49ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=71#35062020-09-11T03:09:24Z2020-09-11T03:09:24Z<p>I got you fam - gotta put those 'forbid action' spell slots to use somehow ;)</p>I got you fam - gotta put those 'forbid action' spell slots to use somehow ;)Phillip Hargreaves (alias of Mark Sweetman)2020-09-11T03:09:24ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=303#151312020-09-08T14:41:25Z2020-09-08T14:41:25Z<p>Frowning at the newly presented foes, Dibbets cracks his neck as the blunderbuss is raised from kiltward to foeward. Taking steady aim at the spiny spider dangling near to Jimmer the halfling half-confidently growls <b>"Stay still Madman..."</b> as he squeezes the relief trigger to the cacophonic weapon....
<br />
Deadly Aim: <span class="messageboard-dice">1d20 + 7 - 2 ⇒ (8) + 7 - 2 = 13</span> for <span class="messageboard-dice">1d10 + 4 ⇒ (7) + 4 = 11</span></p>Frowning at the newly presented foes, Dibbets cracks his neck as the blunderbuss is raised from kiltward to foeward. Taking steady aim at the spiny spider dangling near to Jimmer the halfling half-confidently growls "Stay still Madman..." as he squeezes the relief trigger to the cacophonic weapon....
Deadly Aim: [dice]1d20+7-2[/dice] for [dice]1d10+4[/dice]Dibbets (alias of Mark Sweetman)2020-09-08T14:41:25ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=67#33082020-09-08T14:35:41Z2020-09-08T14:35:41Z<p>Limping along - conflux of chaos leading to a weekend of invalidity with flu-ness that I'm now crawling out of.</p>Limping along - conflux of chaos leading to a weekend of invalidity with flu-ness that I'm now crawling out of.Dibbets (alias of Mark Sweetman)2020-09-08T14:35:41ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=232#115682020-08-27T02:36:04Z2020-08-27T02:36:04Z<p>[Spoiler omitted]</p>[Spoiler omitted]Phillip Hargreaves (alias of Mark Sweetman)2020-08-27T02:36:04ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=232#115632020-08-23T21:50:26Z2020-08-23T21:50:26Z<p><b>Round 1:</b></p>
<p>Matters taking a further turn as fire and brimstone give way to revelation before matters are finally obscured by silk... Phillip can't help but smirk. To those taller nearby he opines <b>"I've no way to see the web removed... might make for easier passage if it were..."</b></p>
<p><span class=messageboard-ooc>Phil is delaying.</span></p>Round 1:
Matters taking a further turn as fire and brimstone give way to revelation before matters are finally obscured by silk... Phillip can't help but smirk. To those taller nearby he opines "I've no way to see the web removed... might make for easier passage if it were..."
Phil is delaying.Phillip Hargreaves (alias of Mark Sweetman)2020-08-23T21:50:26ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=70#34912020-08-20T02:54:12Z2020-08-20T02:54:12Z<p>Phil would be t'wards the rear - I'd suggest Braddon-Gristav-Phil-Serpe-Magnimar?</p>Phil would be t'wards the rear - I'd suggest Braddon-Gristav-Phil-Serpe-Magnimar?Phillip Hargreaves (alias of Mark Sweetman)2020-08-20T02:54:12ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=232#115532020-08-18T22:11:52Z2020-08-18T22:11:52Z<p>As <i>Serpe</i> backs away from the lock, Phil takes a few moments to admire the work performed. Sotto voce he adds to the man in question <b><span class=tiny>"Remind me to take you for the occasional nocturnal stroll through the better side of town... we could do some good work"</b></span></p>As Serpe backs away from the lock, Phil takes a few moments to admire the work performed. Sotto voce he adds to the man in question "Remind me to take you for the occasional nocturnal stroll through the better side of town... we could do some good work"Phillip Hargreaves (alias of Mark Sweetman)2020-08-18T22:11:52ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=302#150892020-08-18T22:10:34Z2020-08-18T22:10:34Z<p>Shrugging at Kaul's words Dibbs muses <b>"'Pends iffin he's a talker or a curser.... so lad, which one is it eh? Ye goan spill yer guts, or ye goan let ol' Kauly do it fer ye?"</b></p>Shrugging at Kaul's words Dibbs muses "'Pends iffin he's a talker or a curser.... so lad, which one is it eh? Ye goan spill yer guts, or ye goan let ol' Kauly do it fer ye?"Dibbets (alias of Mark Sweetman)2020-08-18T22:10:34ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=302#150842020-08-16T21:37:30Z2020-08-16T21:37:30Z<p>From his erudite position as a religious sage and scholar of the finer points of worship Dibbs scoffs, hocks up and dispatches a loogie and pontificates <b>"Both bloody wanky wee animals anyhow..."</b></p>From his erudite position as a religious sage and scholar of the finer points of worship Dibbs scoffs, hocks up and dispatches a loogie and pontificates "Both bloody wanky wee animals anyhow..."Dibbets (alias of Mark Sweetman)2020-08-16T21:37:30ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=302#150822020-08-16T13:52:55Z2020-08-16T13:52:55Z<p>Dibbs move himself into the chamber proper and finishes loading his boomstick, holding space and squinting at the butterfly motif. Mostly to himself he mutters <b>"Bastards cannae make up they mind eh? - Butteryflies an spiders... like pick an insect or summat"</b></p>Dibbs move himself into the chamber proper and finishes loading his boomstick, holding space and squinting at the butterfly motif. Mostly to himself he mutters "Bastards cannae make up they mind eh? - Butteryflies an spiders... like pick an insect or summat"Dibbets (alias of Mark Sweetman)2020-08-16T13:52:55ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=231#115442020-08-13T12:51:16Z2020-08-13T12:51:16Z<p>Musing as he looks around and notices just how secluded the yard is, Phillip's demeanour darkens <b>"You've the right idea Braddon... I suggest we take a more direct tact given the circumstances. Lead on"</b> drawing out his own crossbow and setting string to nock.</p>Musing as he looks around and notices just how secluded the yard is, Phillip's demeanour darkens "You've the right idea Braddon... I suggest we take a more direct tact given the circumstances. Lead on" drawing out his own crossbow and setting string to nock.Phillip Hargreaves (alias of Mark Sweetman)2020-08-13T12:51:16ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=302#150742020-08-13T12:46:57Z2020-08-13T12:46:57Z<p><b>Round 1:</b></p>
<p>Dibbets lines up a likely target with his musket and has at...</p>
<p>Musket (Deadly Aim): <span class="messageboard-dice">1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21</span> for <span class="messageboard-dice">1d10 + 4 ⇒ (3) + 4 = 7</span></p>
<p>...punctuating the explosion of sound and fury with a <b>"Have at mateys, get the bugger's wi' tha sickles eh... dinnae like the shifty look ovvum"</b> before hustling and bustling to reload and make ready for another salvo.</p>Round 1:
Dibbets lines up a likely target with his musket and has at...
Musket (Deadly Aim): [dice]1d20+7-2[/dice] for [dice]1d10+4[/dice]
...punctuating the explosion of sound and fury with a "Have at mateys, get the bugger's wi' tha sickles eh... dinnae like the shifty look ovvum" before hustling and bustling to reload and make ready for another salvo.Dibbets (alias of Mark Sweetman)2020-08-13T12:46:57ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterMark Sweetmanhttps://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=66#33002020-08-14T12:16:26Z2020-08-12T23:49:30Z<p>A quick message to confirm that I still exist - work has been debilitating-ly busy (not that it's an excuse) and I have been exceptionally lax. I'll show up in thread in the next hour or so and will give myself a percussive back of the head wake up call tap to be more consistent in engagement moving forrads.</p>A quick message to confirm that I still exist - work has been debilitating-ly busy (not that it's an excuse) and I have been exceptionally lax. I'll show up in thread in the next hour or so and will give myself a percussive back of the head wake up call tap to be more consistent in engagement moving forrads.Mark Sweetman2020-08-12T23:49:30ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivkof/discussion&page=8#3932020-08-12T23:49:21Z2020-08-12T23:49:21Z<p>A quick message to confirm that I still exist - work has been debilitating-ly busy (not that it's an excuse) and I have been exceptionally lax. I'll show up in thread in the next hour or so and will give myself a percussive back of the head wake up call tap to be more consistent in engagement moving forrads.</p>A quick message to confirm that I still exist - work has been debilitating-ly busy (not that it's an excuse) and I have been exceptionally lax. I'll show up in thread in the next hour or so and will give myself a percussive back of the head wake up call tap to be more consistent in engagement moving forrads.Mark Sweetman2020-08-12T23:49:21ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=70#34842020-08-12T23:49:13Z2020-08-12T23:49:13Z<p>A quick message to confirm that I still exist - work has been debilitating-ly busy (not that it's an excuse) and I have been exceptionally lax. I'll show up in thread in the next hour or so and will give myself a percussive back of the head wake up call tap to be more consistent in engagement moving forrads.</p>A quick message to confirm that I still exist - work has been debilitating-ly busy (not that it's an excuse) and I have been exceptionally lax. I'll show up in thread in the next hour or so and will give myself a percussive back of the head wake up call tap to be more consistent in engagement moving forrads.Mark Sweetman2020-08-12T23:49:13ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=231#115372020-08-02T10:18:08Z2020-08-02T10:18:08Z<p>Phil takes another wary look about, before opening the interior gate and attempting to wave the rest of the group through.</p>Phil takes another wary look about, before opening the interior gate and attempting to wave the rest of the group through.Phillip Hargreaves (alias of Mark Sweetman)2020-08-02T10:18:08ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=231#115352020-08-01T12:38:58Z2020-08-01T12:38:58Z<p>With a nod of affirmation, Phil slips over the wall and into the estate. Once within, the first port of call is testing the gate to see if it's locked...</p>With a nod of affirmation, Phil slips over the wall and into the estate. Once within, the first port of call is testing the gate to see if it's locked...Phillip Hargreaves (alias of Mark Sweetman)2020-08-01T12:38:58ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=301#150432020-08-01T12:37:58Z2020-08-01T12:37:58Z<p><b>"Push on Kauly... nei reason tae waits aboot"</b></p>"Push on Kauly... nei reason tae waits aboot"Dibbets (alias of Mark Sweetman)2020-08-01T12:37:58ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=301#150362020-07-29T00:51:28Z2020-07-29T00:51:28Z<p>Forestalling the bigguns <b>"'Old on Kauly..."</b> probing betwixt the nugget's nethers to plunge down with the mop and lay bare the downwards route. Smirking he notes <b>"Roight... way's open eh?"</b></p>Forestalling the bigguns "'Old on Kauly..." probing betwixt the nugget's nethers to plunge down with the mop and lay bare the downwards route. Smirking he notes "Roight... way's open eh?"Dibbets (alias of Mark Sweetman)2020-07-29T00:51:28ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=301#150332020-07-28T21:50:44Z2020-07-28T21:50:44Z<p>Dibbets peers through limbs and intervening obstruction to see if he can ken the location of the pernicious portal...</p>
<p>Perception: <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span></p>Dibbets peers through limbs and intervening obstruction to see if he can ken the location of the pernicious portal...
Perception: [dice]1d20+11[/dice]Dibbets (alias of Mark Sweetman)2020-07-28T21:50:44ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=231#115312020-07-28T13:14:25Z2020-07-28T13:14:25Z<p><b>"...if we tie off a rope I could slip across for a closer look and return... but I wouldn't want to risk it otherwise..."</b></p>"...if we tie off a rope I could slip across for a closer look and return... but I wouldn't want to risk it otherwise..."Phillip Hargreaves (alias of Mark Sweetman)2020-07-28T13:14:25ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=231#115282020-07-27T01:25:46Z2020-07-27T01:25:46Z<p>From position elevated Phil narrows eyes and relates <b>"The hired help either aren't at employ or need to be fired. Doesn't look like the garden's been cared for in a healthy span. One door facing us..."</b></p>
<p><span class=messageboard-ooc>From what Phil sees - could he finagle a way to get back over the fence again from the inside back out? - ie, if tossed over the fence is it a one way or two way trip?</span></p>From position elevated Phil narrows eyes and relates "The hired help either aren't at employ or need to be fired. Doesn't look like the garden's been cared for in a healthy span. One door facing us..."
From what Phil sees - could he finagle a way to get back over the fence again from the inside back out? - ie, if tossed over the fence is it a one way or two way trip?Phillip Hargreaves (alias of Mark Sweetman)2020-07-27T01:25:46ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=301#150312020-07-27T01:22:37Z2020-07-27T01:22:37Z<p>The grizzled half-man turns to Jim's words, but offers a wide enough berth to the scarred half-man to work his metallic magic upon the portal.</p>The grizzled half-man turns to Jim's words, but offers a wide enough berth to the scarred half-man to work his metallic magic upon the portal.Dibbets (alias of Mark Sweetman)2020-07-27T01:22:37ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=231#115252020-07-23T15:16:25Z2020-07-23T15:16:25Z<p>Phillip ponders the words for a few moments before shrugging and nodding his affirmation to the plan. Before any attempt to raise is made though, he wraps his face in varisi scarfs.</p>Phillip ponders the words for a few moments before shrugging and nodding his affirmation to the plan. Before any attempt to raise is made though, he wraps his face in varisi scarfs.Phillip Hargreaves (alias of Mark Sweetman)2020-07-23T15:16:25ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=301#150232020-07-23T15:10:25Z2020-07-23T15:10:25Z<p>The funky halfling has a dark mien as he replies to Dingus <b>"Nei matey - wee buggers didnae flinch at the wind... summat darker called em an' sent 'em way agin."</b></p>The funky halfling has a dark mien as he replies to Dingus "Nei matey - wee buggers didnae flinch at the wind... summat darker called em an' sent 'em way agin."Dibbets (alias of Mark Sweetman)2020-07-23T15:10:25ZRe: Forums: Play-by-Post: Cap'n Voodoo's Freebooter PBPDibbets (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/gameplay&page=301#150182020-07-22T11:13:25Z2020-07-22T11:13:25Z<p>Still feeling the wee buggers crawling all over his skin Dibbs growls <b>"Graah, bloody eight leggered bastards!"</b> as he backs into the corner and tries to blow the spiders away with a foetid draw of breath straight from the crusty Skylord's armpit...</p>
<p><span class=messageboard-ooc>Back into the corner just to the East of Dibbs, then try and clear some space with a <i>gust of wind</i></span></p>Still feeling the wee buggers crawling all over his skin Dibbs growls "Graah, bloody eight leggered bastards!" as he backs into the corner and tries to blow the spiders away with a foetid draw of breath straight from the crusty Skylord's armpit...
Back into the corner just to the East of Dibbs, then try and clear some space with a gust of windDibbets (alias of Mark Sweetman)2020-07-22T11:13:25ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=231#115102020-07-14T02:40:18Z2020-07-14T02:40:18Z<p><b>"Might be worth myself and Braddon taking a first squint from afar before we move entire... we're a mite less distinguished than all of you other gentlefolk."</b></p>
<p><span class=messageboard-ooc>Gold Goblin - how is the foot traffic? - I'm assuming reasonably light given that its a good part of town?</span></p>"Might be worth myself and Braddon taking a first squint from afar before we move entire... we're a mite less distinguished than all of you other gentlefolk."
Gold Goblin - how is the foot traffic? - I'm assuming reasonably light given that its a good part of town?Phillip Hargreaves (alias of Mark Sweetman)2020-07-14T02:40:18ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=70#34732020-07-01T22:29:35Z2020-07-01T22:29:35Z<p>Phil's good to get across the waters as the first step.</p>Phil's good to get across the waters as the first step.Phillip Hargreaves (alias of Mark Sweetman)2020-07-01T22:29:35ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=231#115042020-07-01T22:14:08Z2020-07-01T22:14:08Z<p>Before departing, Phil takes a few moments to scribble a note for Ethel in the halfling tongue... just in case she finds her way to the Goblin before they return.</p>
<p>On the walk the halfling is pensive and thought-drowned, setting a copper to dance across his fingers by way of passing the time between steps.</p>Before departing, Phil takes a few moments to scribble a note for Ethel in the halfling tongue... just in case she finds her way to the Goblin before they return.
On the walk the halfling is pensive and thought-drowned, setting a copper to dance across his fingers by way of passing the time between steps.Phillip Hargreaves (alias of Mark Sweetman)2020-07-01T22:14:08ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=70#34652020-06-19T00:37:07Z2020-06-19T00:37:07Z<p>Ooh - they are indeed pretty dice... though now that I'm a proper working man they might be at the top end of my price range as well. The last sets I picked up were <a href="https://www.kickstarter.com/projects/infiniteblack/elder-dice-the-colors-out-of-space" target="_blank" rel="nofollow">these</a> in d6 to use for playing MtG with.</p>
<p>Oh, and Artisan dice also finally came good on their poly kickstarter from an age back so I have some more wooden ones kicking around.</p>
<p>I saw Q-Workshop launch some <a href="https://www.kickstarter.com/projects/q-workshop/dice-macabre?ref=discovery&term=q%20workshop" target="_blank" rel="nofollow">Dice Macabre</a> - which look awesome for Necro-dicing.</p>Ooh - they are indeed pretty dice... though now that I'm a proper working man they might be at the top end of my price range as well. The last sets I picked up were these in d6 to use for playing MtG with.
Oh, and Artisan dice also finally came good on their poly kickstarter from an age back so I have some more wooden ones kicking around.
I saw Q-Workshop launch some Dice Macabre - which look awesome for Necro-dicing.Phillip Hargreaves (alias of Mark Sweetman)2020-06-19T00:37:07ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=70#34632020-06-18T23:14:48Z2020-06-18T23:14:48Z<p>Phil will roll with most of the punches here as far as plans go - his key points being:
<br />
1) Let's not charge in with swords raised and swinging.
<br />
2) Recon would be part of his preferred approach.</p>
<p>He's down with the rest: arson, kidnapping, a spot of quiet knifing, etc.</p>Phil will roll with most of the punches here as far as plans go - his key points being:
1) Let's not charge in with swords raised and swinging.
2) Recon would be part of his preferred approach.
He's down with the rest: arson, kidnapping, a spot of quiet knifing, etc.Phillip Hargreaves (alias of Mark Sweetman)2020-06-18T23:14:48ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=230#114972020-06-07T12:57:43Z2020-06-07T12:57:43Z<p>Smirking slightly at Tendal's words Phil adds <b>"Wagon and fuel could be sourced from those of gypsy mein without too much trouble.</b></p>Smirking slightly at Tendal's words Phil adds "Wagon and fuel could be sourced from those of gypsy mein without too much trouble.Phillip Hargreaves (alias of Mark Sweetman)2020-06-07T12:57:43ZRe: Forums: Play-by-Post: Shadow over RiddleportPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/gameplay&page=230#114902020-06-01T11:23:42Z2020-06-01T11:23:42Z<p>Responding to Gristav's question <b>"I doubt the writings match the whore-queen's scratchings... but as it was passed on in her house I'd assume she has knowledge of it and promoted its passage."</b></p>
<p>Sighing and scratching his head <b>"At any rate, it is a shot worth taking... I'd vote for calling on Chatham in a manner that would see us welcomed into his home... but can see the merit in a more skullduggerous approach"</b></p>Responding to Gristav's question "I doubt the writings match the whore-queen's scratchings... but as it was passed on in her house I'd assume she has knowledge of it and promoted its passage."
Sighing and scratching his head "At any rate, it is a shot worth taking... I'd vote for calling on Chatham in a manner that would see us welcomed into his home... but can see the merit in a more skullduggerous approach"Phillip Hargreaves (alias of Mark Sweetman)2020-06-01T11:23:42ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionPhillip Hargreaves (alias of Mark Sweetman)https://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=70#34562020-05-24T23:47:21Z2020-05-24T23:47:21Z<p>After taking a diversion to a <s>week and a bit</s> seven real-time years ago... just another small note of gratitude and awe at the world and characters that you've been able to construct and display Joana. Hopefully we've each done an admirable part to colour between the lines of your creation.</p>After taking a diversion to a week and a bit seven real-time years ago... just another small note of gratitude and awe at the world and characters that you've been able to construct and display Joana. Hopefully we've each done an admirable part to colour between the lines of your creation.Phillip Hargreaves (alias of Mark Sweetman)2020-05-24T23:47:21ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivkof/discussion&page=6#2572020-03-03T22:45:26Z2020-03-03T22:45:26Z<p>Condolences from this part of down under as well Ever_Anon.</p>Condolences from this part of down under as well Ever_Anon.Mark Sweetman2020-03-03T22:45:26ZRe: Forums: Recruitment: Shattered Star AP recruitmentMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivkx4/recruiting#62020-02-05T03:57:20Z2020-02-05T03:57:20Z<p><span class=messageboard-ooc>-.. —- -</span></p>-.. --- -Mark Sweetman2020-02-05T03:57:20ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivkof/discussion&page=4#1602019-12-06T02:04:10Z2019-12-06T02:04:10Z<p>You are correct - I'm specifically choosing to Delay (and not Ready) and take my full turn <i>after</i> the turn of the first overt threat coming into view.</p>You are correct - I'm specifically choosing to Delay (and not Ready) and take my full turn after the turn of the first overt threat coming into view.Mark Sweetman2019-12-06T02:04:10ZRe: Forums: Play-by-Post Discussion: Hellknight Hill: Bumblebrashers! DiscussionMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivkof/discussion&page=3#1322019-11-06T05:28:46Z2019-11-06T05:28:46Z<p>Block initiative is indeed quicker - though I can understand Joana's reservations given the amount of interactivity in PF2 where crit successes / failures can have a more tangible impact on options.</p>
<p>A half-measure might be to permit posting in block initiative out of sequence... and then seeking clarification if actions become invalidated or options fundamentally change. Each of us can be a bit more open to alternative actions when relevant as well.</p>
<p>Which I suppose is a fancy way of shrugging my shoulders and saying I'll go with the majority :P</p>Block initiative is indeed quicker - though I can understand Joana's reservations given the amount of interactivity in PF2 where crit successes / failures can have a more tangible impact on options.
A half-measure might be to permit posting in block initiative out of sequence... and then seeking clarification if actions become invalidated or options fundamentally change. Each of us can be a bit more open to alternative actions when relevant as well.
Which I suppose is a fancy way of...Mark Sweetman2019-11-06T05:28:46ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=73#36412019-11-03T20:54:12Z2019-11-03T20:54:12Z<p>Echoing the words of those above in the knowing that you're doing ok AK.</p>Echoing the words of those above in the knowing that you're doing ok AK.Qhude (alias of Mark Sweetman)2019-11-03T20:54:12ZRe: Forums: Recruitment: Interest Check: Iron Kingdoms RPG/Unleashed RPGMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivks7/recruiting#62019-10-27T23:08:22Z2019-10-27T23:08:22Z<p>Hand raised in steampunky interest :)</p>
<p>I'll need to drag out the books and brush off the dust, but parroting above the setting's been a real appeal for me. Personal inclinations lean t'wards the glorious nation of Khador... but can be convinced in any direction.</p>Hand raised in steampunky interest :)
I'll need to drag out the books and brush off the dust, but parroting above the setting's been a real appeal for me. Personal inclinations lean t'wards the glorious nation of Khador... but can be convinced in any direction.Mark Sweetman2019-10-27T23:08:22ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=67#33062019-08-09T13:55:40Z2019-08-08T11:10:18Z<p>Master Pett knows when his eldritch name has been invoked...</p>
<p>As an aside... just a tad of interest in your recruitment eh Joana? - just putting out a marker that while I would be honored to be picked, I could equally understand if you choose to try for greener grass.</p>Master Pett knows when his eldritch name has been invoked...
As an aside... just a tad of interest in your recruitment eh Joana? - just putting out a marker that while I would be honored to be picked, I could equally understand if you choose to try for greener grass.Mark Sweetman2019-08-08T11:10:18ZRe: Forums: Recruitment: Hellknight Hill -- Pathfinder 2eMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivkoe/recruiting#152019-08-07T09:49:15Z2019-08-07T09:49:15Z<p>Updated:
<br />
ūnus) Halfling
<br />
duo) Local Scion
<br />
trēs) Rogue</p>
<p>Gethric Orted is a baker's son, a baker's grandson and a baker's great-grand-son. The Orted's have long held regard in Breachill, supplying sourdough and sweet comestibles to the Cayden's Keg. Having tended dough for most of his life, stories of adventure and derring-do enjoyed over rye bread, cheese and kvass have sparked a wanderlust within him.</p>
<p>To the grumblings of his most respectable father, he has tightened belt over his modest girth, tucked his filcher's fork to one side and strode forth to answer the call.</p>Updated:
ūnus) Halfling
duo) Local Scion
trēs) Rogue
Gethric Orted is a baker's son, a baker's grandson and a baker's great-grand-son. The Orted's have long held regard in Breachill, supplying sourdough and sweet comestibles to the Cayden's Keg. Having tended dough for most of his life, stories of adventure and derring-do enjoyed over rye bread, cheese and kvass have sparked a wanderlust within him.
To the grumblings of his most respectable father, he has tightened belt over his modest...Mark Sweetman2019-08-07T09:49:15ZRe: Forums: Recruitment: Hellknight Hill -- Pathfinder 2eMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivkoe/recruiting#102019-08-06T22:46:59Z2019-08-06T22:46:59Z<p>A waved hand raised in greeting followed by a furrowed brow in trepidation and thought. I also share an interest in seeing exactly how the ways and wherefores of 2nd edition play out in the PbP space.</p>
<p>For my first foray I'd fall back to my own warm and secure place - and promote a:</p>
<p>ūnus) Halfling
<br />
duo) TBC
<br />
trēs) Rogue</p>
<p>My initial malformed thought is of a chef at training with delusions of grandeur that seeks to skewer something more lively than fungi with his filcher's fork.</p>
<p>Will fill out his form later tonight when one has time for rumination.</p>A waved hand raised in greeting followed by a furrowed brow in trepidation and thought. I also share an interest in seeing exactly how the ways and wherefores of 2nd edition play out in the PbP space.
For my first foray I'd fall back to my own warm and secure place - and promote a:
ūnus) Halfling
duo) TBC
trēs) Rogue
My initial malformed thought is of a chef at training with delusions of grandeur that seeks to skewer something more lively than fungi with his filcher's fork.
Will fill out...Mark Sweetman2019-08-06T22:46:59ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=66#32932019-08-02T23:36:41Z2019-08-02T23:36:41Z<p>I think its definitely going to take a bit of trust and rhythm on the reaction side. Theater of the mind combat makes that even muddier unfortunately as well.</p>
<p>I share the Ooh shiny feels as well...</p>I think its definitely going to take a bit of trust and rhythm on the reaction side. Theater of the mind combat makes that even muddier unfortunately as well.
I share the Ooh shiny feels as well...Mark Sweetman2019-08-02T23:36:41ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=66#32912019-08-02T04:43:55Z2019-08-02T04:43:55Z<p>So... 2nd Edition... what are peoples thoughts?</p>
<p>My knee-jerk review is that I like the changes, but need to draw it out a bit more in a PDF rather than just on Archives of Nethys.</p>
<p>My itchy DM feet are starting to get scratchy again too...</p>So... 2nd Edition... what are peoples thoughts?
My knee-jerk review is that I like the changes, but need to draw it out a bit more in a PDF rather than just on Archives of Nethys.
My itchy DM feet are starting to get scratchy again too...Mark Sweetman2019-08-02T04:43:55ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=73#36322019-07-10T05:17:50Z2019-07-10T05:17:50Z<p>In other news the Gorilla King is dead? - sounds like a fair old shakeup in the jungle and on the plains.</p>In other news the Gorilla King is dead? - sounds like a fair old shakeup in the jungle and on the plains.Qhude (alias of Mark Sweetman)2019-07-10T05:17:50ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=90#44822019-04-16T14:53:24Z2019-04-16T14:53:24Z<div class="messageboard-quotee">Akirra wrote:</div><blockquote>Seeing Ansha approach he vocalized his thought. <b>Do we dare try to remove a book from it?</b></blockquote><p>At Akirra's words Qhude's eyes momentarily flicker from regarding the golem... to regarding the hooked blade atop his guisarme. Flickering suggestions as to how a book might be liberated skip across the Bas'o's mind... but he does not put them to words.Akirra wrote:Seeing Ansha approach he vocalized his thought. Do we dare try to remove a book from it?
At Akirra's words Qhude's eyes momentarily flicker from regarding the golem... to regarding the hooked blade atop his guisarme. Flickering suggestions as to how a book might be liberated skip across the Bas'o's mind... but he does not put them to words.Qhude (alias of Mark Sweetman)2019-04-16T14:53:24ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=90#44782019-04-10T00:17:29Z2019-04-10T00:17:29Z<p>The scarred bas'o remains guarded and tense, but motionless... eyes intensely focused upon the as yet non-hostile abomination of words.</p>The scarred bas'o remains guarded and tense, but motionless... eyes intensely focused upon the as yet non-hostile abomination of words.Qhude (alias of Mark Sweetman)2019-04-10T00:17:29ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=90#44732019-04-01T10:30:25Z2019-04-01T10:30:25Z<p>Following after the wake of Ansha and Akirra, Qhude reaches a space where sightline of the written monstrosity becomes clear. He stops and pauses tensely, a growl of misgiving nascent upon his throat... but as there has been no clear sign of aggression from the polysyllabic foe... he instead remains quieted and menacing.</p>Following after the wake of Ansha and Akirra, Qhude reaches a space where sightline of the written monstrosity becomes clear. He stops and pauses tensely, a growl of misgiving nascent upon his throat... but as there has been no clear sign of aggression from the polysyllabic foe... he instead remains quieted and menacing.Qhude (alias of Mark Sweetman)2019-04-01T10:30:25ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=90#44682019-03-26T13:48:03Z2019-03-26T13:48:03Z<p>Qhude's grimace intensifies briefly by way of affirming Kieran's query, before the scarred warrior gestures to the walls and roof <b>"We are caged Kieran, in a place where the walls have birthed blades and wax men have tried to end us."</b> taking a deep breath and shaking his head gently <b>"No... I am not at ease..."</b></p>Qhude's grimace intensifies briefly by way of affirming Kieran's query, before the scarred warrior gestures to the walls and roof "We are caged Kieran, in a place where the walls have birthed blades and wax men have tried to end us." taking a deep breath and shaking his head gently "No... I am not at ease..."Qhude (alias of Mark Sweetman)2019-03-26T13:48:03ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=90#44662019-03-26T03:33:02Z2019-03-26T03:33:02Z<p>Qhude continues his resting sneer at his surrounds, looking up from behind the bar to find the others having moved deeper within the complex. He furrows brow and seeks to follow.</p>Qhude continues his resting sneer at his surrounds, looking up from behind the bar to find the others having moved deeper within the complex. He furrows brow and seeks to follow.Qhude (alias of Mark Sweetman)2019-03-26T03:33:02ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=90#44582019-03-20T20:37:31Z2019-03-20T20:37:31Z<div class="messageboard-quotee">Qhude wrote:</div><blockquote>...clicking his tongue before stalking behind the bar, eyes narrowed for any drawers / cupboards or storage.</blockquote><p><span class=messageboard-ooc>Just a doublecheck to see if there's anything of interest behind the bar in the tavern?</span>Qhude wrote:...clicking his tongue before stalking behind the bar, eyes narrowed for any drawers / cupboards or storage.
Just a doublecheck to see if there's anything of interest behind the bar in the tavern?Qhude (alias of Mark Sweetman)2019-03-20T20:37:31ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=90#44552019-02-20T00:10:13Z2019-02-20T00:10:13Z<p>Qhude pauses to silently and contemptuously gaze at an offending berry, of the deciduous woody vines of the flowering plant genus Vitis. He doesn't speak, but his body language suggests that he views adding further witchcraft to the already witch-wrought fruit a fallacy of reference.... but he keeps his views confined to mere non-verbal communication upon his superstitious visage.</p>Qhude pauses to silently and contemptuously gaze at an offending berry, of the deciduous woody vines of the flowering plant genus Vitis. He doesn't speak, but his body language suggests that he views adding further witchcraft to the already witch-wrought fruit a fallacy of reference.... but he keeps his views confined to mere non-verbal communication upon his superstitious visage.Qhude (alias of Mark Sweetman)2019-02-20T00:10:13ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=73#36012019-02-19T01:48:34Z2019-02-19T01:48:34Z<p>'The pointy end goes in the other man' :P Hallo there PWO.</p>
<p>And echoing the well wishing for AK.</p>'The pointy end goes in the other man' :P Hallo there PWO.
And echoing the well wishing for AK.Qhude (alias of Mark Sweetman)2019-02-19T01:48:34ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=72#35972019-02-10T20:25:45Z2019-02-10T20:25:45Z<p>Qhude's more than able to keep his simmering rage in check :P</p>Qhude's more than able to keep his simmering rage in check :PQhude (alias of Mark Sweetman)2019-02-10T20:25:45ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=89#44462019-01-21T23:14:26Z2019-01-21T23:14:26Z<p>Adding to Ansha's words Qhude gravelly intones <b>"<i>Ubuhle bekhiwane zimpethwana</i>. I hunger for the taste of the <i>ilanga</i> on my back and thirst for <i>umoya</i> across my face. No matter what comfort you see we still stand in a tomb for dead men... I have no desire to break bread with the spirits."</b></p>
<p><span class=messageboard-ooc>Ubuhle bekhiwane zimpethwana - The beauty of the wild fig.
<br />
<i>Beauty is only skin deep. The wild fig, Ficus sur, is attractive
<br />
to look at but is often rotten inside</i>
<br />
ilanga - sun; umoya - wind</span></p>Adding to Ansha's words Qhude gravelly intones "Ubuhle bekhiwane zimpethwana. I hunger for the taste of the ilanga on my back and thirst for umoya across my face. No matter what comfort you see we still stand in a tomb for dead men... I have no desire to break bread with the spirits."
Ubuhle bekhiwane zimpethwana - The beauty of the wild fig.
Beauty is only skin deep. The wild fig, Ficus sur, is attractive
to look at but is often rotten inside
ilanga - sun; umoya - windQhude (alias of Mark Sweetman)2019-01-21T23:14:26ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=89#44412019-01-17T04:38:03Z2019-01-17T04:38:03Z<p>Qhude maintains his distrustful mien as he answer's Ansha <b>"Where else does the <i>ukudla izangoma</i> come from but the <i>ibhokisi</i>..."</b> clicking his tongue before stalking behind the bar, eyes narrowed for any drawers / cupboards or storage.</p>
<p><span class=messageboard-ooc>ukudle izangoma - witch food
<br />
ibhokisi - box</span></p>Qhude maintains his distrustful mien as he answer's Ansha "Where else does the ukudla izangoma come from but the ibhokisi..." clicking his tongue before stalking behind the bar, eyes narrowed for any drawers / cupboards or storage.
ukudle izangoma - witch food
ibhokisi - boxQhude (alias of Mark Sweetman)2019-01-17T04:38:03ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=89#44372019-01-16T20:36:26Z2019-01-16T20:36:26Z<p>Qhude hears Tebati's words, but clearly doesn't accept that the confines of the ziggurat would be luxurious.</p>Qhude hears Tebati's words, but clearly doesn't accept that the confines of the ziggurat would be luxurious.Qhude (alias of Mark Sweetman)2019-01-16T20:36:26ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=89#44342019-01-16T06:10:55Z2019-01-16T06:10:55Z<p>Qhude sneers as Akirra tastes of the ancient and witch-wrought sustenance, hissing through his teeth. <b>"They built a hole they could wither and die in..."</b> shadowing Ansha to the door a step behind and guardedly.</p>Qhude sneers as Akirra tastes of the ancient and witch-wrought sustenance, hissing through his teeth. "They built a hole they could wither and die in..." shadowing Ansha to the door a step behind and guardedly.Qhude (alias of Mark Sweetman)2019-01-16T06:10:55ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=89#44272019-01-06T23:54:00Z2019-01-06T23:54:00Z<p>At the wall's sudden crumbling to nothingness, Qhude takes a backward step and falls into wary guard. Eyes narrowed at the tavern like vista he notes Ansha's words and adds <b>"Kept clean by some form of witchcraft no doubt... "</b> before advancing purposefully into the room with cocked fist kept clenched and ready.</p>
<p>The potted plants draw his consideration in particular...
<br />
<span class=messageboard-ooc>Knowledge (Nature): <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span> - to see if Qhude finds anything peculiar about plants remaining alive in a sunless room.</span></p>At the wall's sudden crumbling to nothingness, Qhude takes a backward step and falls into wary guard. Eyes narrowed at the tavern like vista he notes Ansha's words and adds "Kept clean by some form of witchcraft no doubt... " before advancing purposefully into the room with cocked fist kept clenched and ready.
The potted plants draw his consideration in particular...
Knowledge (Nature): [dice]1d20+7[/dice] - to see if Qhude finds anything peculiar about plants remaining alive in a sunless room.Qhude (alias of Mark Sweetman)2019-01-06T23:54:00ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=72#35662019-01-06T12:08:25Z2019-01-06T12:08:25Z<p>I punched the wall.... I'm helping?</p>I punched the wall.... I'm helping?Qhude (alias of Mark Sweetman)2019-01-06T12:08:25ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=89#44242019-01-01T14:09:19Z2019-01-01T14:09:19Z<p>Patience ebbing at the lack of clear forward path Qhude balls fist and rams his cestus hard into the wall. Growling under his breath he mutters <b>"It has been an age and we still walk in the dark..."</b> lamenting their current situation.</p>Patience ebbing at the lack of clear forward path Qhude balls fist and rams his cestus hard into the wall. Growling under his breath he mutters "It has been an age and we still walk in the dark..." lamenting their current situation.Qhude (alias of Mark Sweetman)2019-01-01T14:09:19ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=72#35582019-01-01T14:02:43Z2019-01-01T14:02:43Z<p>Joana has it right - at the time I pulled out from the Ballad I was still adjusting. Things have improved now as I've been able to both log on at work without problems, and have a laptop at home that is mine all mine.</p>
<p>Still travelling at present and unfortunately haven't been blessed with as good an access at my parents as I'd like. I'll be back at ground zero in Canberra in about four more days - so it will improve then. Will chime in on thread to honor the revive... with an intent to return to usual detail and verbosity in due course.</p>
<p>With respect to potential future rejinks of builds I'll definitely consider it... but will want to retain what makes Qhude Qhude… all in good time ;)</p>
<p>Oh, and Merry Christenmas and Happy New Year to all and sundry. May your 2019 be better than your 2018!</p>Joana has it right - at the time I pulled out from the Ballad I was still adjusting. Things have improved now as I've been able to both log on at work without problems, and have a laptop at home that is mine all mine.
Still travelling at present and unfortunately haven't been blessed with as good an access at my parents as I'd like. I'll be back at ground zero in Canberra in about four more days - so it will improve then. Will chime in on thread to honor the revive... with an intent to...Qhude (alias of Mark Sweetman)2019-01-01T14:02:43ZRe: Forums: Recruitment: GM ShadowLord's Ironfang InvasionMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivjzd/recruiting#22018-12-05T02:51:47Z2018-12-05T02:51:47Z<p><span class=messageboard-ooc>-.. —- -</span></p>-.. --- -Mark Sweetman2018-12-05T02:51:47ZRe: Forums: Recruitment: Kingmaker: Ustalav RecruitmentMark Sweetmanhttps://paizo.com/campaigns/v5748p75ivjw8/recruiting#62018-10-30T04:40:40Z2018-10-30T04:40:40Z<p>A marker placed for ponderment and consideration.</p>A marker placed for ponderment and consideration.Mark Sweetman2018-10-30T04:40:40ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=63#31482018-06-14T16:51:38Z2018-06-14T16:51:38Z<p>Oh and have had said system for over 12 months now too</p>Oh and have had said system for over 12 months now tooMark Sweetman2018-06-14T16:51:38ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=63#31472018-06-14T16:50:57Z2018-06-14T16:50:57Z<p>Our switch is still rocking with no problems and I can hands down recommend. We take it out and about to keep kids occupied at times and it works great hooked up to a tv as well.</p>
<p>Not sure whats up with her friends... but ours has survived the tender ministrations of a 6, 9 and 37 year old :P</p>
<p>Zelda, Mario Odessey, Rabbids and Mario Kart are all top shelf Nintendo gaming. Pokemon and Smash Bros is coming too! Can even get Skyrim on it</p>Our switch is still rocking with no problems and I can hands down recommend. We take it out and about to keep kids occupied at times and it works great hooked up to a tv as well.
Not sure whats up with her friends... but ours has survived the tender ministrations of a 6, 9 and 37 year old :P
Zelda, Mario Odessey, Rabbids and Mario Kart are all top shelf Nintendo gaming. Pokemon and Smash Bros is coming too! Can even get Skyrim on itMark Sweetman2018-06-14T16:50:57ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=55#27152018-03-08T11:15:16Z2018-03-08T11:13:00Z<p>Has been a whirlwind of circumstance and obfuscation on my end. Work remains a no go re: logging on, and I've had family visiting for a couple of weeks as well. We still don't have a home computer set up - and my wife's needed our one laptop for her night job... so all up a bit of a balls up. Won't get fundamentally better overnight - but should smooth out a bit once my folks drive back westwards on Monday.</p>
<p>Still dealing with the change of career as well - even though I'm three months into the role. Getting up earlier, working till later and coming home more tired and half brain dead.</p>
<p>I do apologize for being that arse that disappeared without word and didn't let people know what was going on. Don't have much of an excuse, but to be fairest to you all, I'll have to respectfully hand in a withdrawal from this game. My free computer enabled time is limited, and I'm paring back to just two PbPs - which are the longer running on the boards. It's been a trip, and I'll likely log on of occasion to see how it's going - and I'd also like to extend thanks and appreciation to all.</p>Has been a whirlwind of circumstance and obfuscation on my end. Work remains a no go re: logging on, and I've had family visiting for a couple of weeks as well. We still don't have a home computer set up - and my wife's needed our one laptop for her night job... so all up a bit of a balls up. Won't get fundamentally better overnight - but should smooth out a bit once my folks drive back westwards on Monday.
Still dealing with the change of career as well - even though I'm three months into...Raveneau Delahaye (alias of Mark Sweetman)2018-03-08T11:13:00ZRe: Forums: Play-by-Post Discussion: The Ballad of Bloodmarch Hill DiscussionVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/discussion&page=16#7652018-03-08T11:12:04Z2018-03-08T11:12:04Z<p>Has been a whirlwind of circumstance and obfuscation on my end. Work remains a no go re: logging on, and I've had family visiting for a couple of weeks as well. We still don't have a home computer set up - and my wife's needed our one laptop for her night job... so all up a bit of a balls up. Won't get fundamentally better overnight - but should smooth out a bit once my folks drive back westwards on Monday.</p>
<p>Still dealing with the change of career as well - even though I'm three months into the role. Getting up earlier, working till later and coming home more tired and half brain dead.</p>
<p>I do apologize for being that arse that disappeared without word and didn't let people know what was going on. Don't have much of an excuse for that, but to be fairest to Joana and everyone else though, I'll have to respectfully hand in a withdrawal from this game. My free computer enabled time is limited, and I'm paring back to just two PbPs - which are the longer running on the boards. It's been a trip, and I'll likely log on of occasion to see how it's going.</p>Has been a whirlwind of circumstance and obfuscation on my end. Work remains a no go re: logging on, and I've had family visiting for a couple of weeks as well. We still don't have a home computer set up - and my wife's needed our one laptop for her night job... so all up a bit of a balls up. Won't get fundamentally better overnight - but should smooth out a bit once my folks drive back westwards on Monday.
Still dealing with the change of career as well - even though I'm three months into...Vhailor Falk (alias of Mark Sweetman)2018-03-08T11:12:04ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=61#30242018-02-18T12:10:32Z2018-02-18T12:10:32Z<p>Looking up to see the situation in well enough hand that his aren't required, Vhailor strips the two nearest bodies of their herbal fetishes - stuffing them a pocket and reminding himself to ask questions of his companions at a time more suitable.</p>Looking up to see the situation in well enough hand that his aren't required, Vhailor strips the two nearest bodies of their herbal fetishes - stuffing them a pocket and reminding himself to ask questions of his companions at a time more suitable.Vhailor Falk (alias of Mark Sweetman)2018-02-18T12:10:32ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=61#30112018-02-13T13:12:46Z2018-02-13T13:12:46Z<p>Frowning slightly Vhailor takes a knee by the nearest orc corpse and rifles through it's pockets... wondering if there is aught by way of map or written word.</p>Frowning slightly Vhailor takes a knee by the nearest orc corpse and rifles through it's pockets... wondering if there is aught by way of map or written word.Vhailor Falk (alias of Mark Sweetman)2018-02-13T13:12:46ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=60#29902018-02-03T13:45:56Z2018-02-03T13:45:56Z<p>Vhailor manages to squash his gnomish excitement at the results of his spell and sees Marikel approaching. Pointing at the fallen orcs he warns <b>"Umm.... they're probably not going to stay down for too long... should we... um..."</b> miming bonking them on the head with his staff.</p>
<p><span class=messageboard-ooc>Effectively delaying.</span></p>Vhailor manages to squash his gnomish excitement at the results of his spell and sees Marikel approaching. Pointing at the fallen orcs he warns "Umm.... they're probably not going to stay down for too long... should we... um..." miming bonking them on the head with his staff.
Effectively delaying.Vhailor Falk (alias of Mark Sweetman)2018-02-03T13:45:56ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=60#29812018-01-28T12:33:11Z2018-01-28T12:33:11Z<p>Finally seeing moment where he can put talent to use Vhailor and Carbonel launch into coordinated action. With cat staying close to his heels, the gnome shuffles forward... intent to mind and fingers beginning to waggle with purpose. Drawing near to the line of orcs he intones with latent intent <b>""</b> as his lensless glasses darken with swirling shadows.</p>
<p>Digits extended a spray of technicolours jet forth with furious though shortlived ferocity, engulfing two orcs in their momentary profusion.</p>
<p><span class=messageboard-ooc>Move to AG - directly below #8 and cast color spray - catching 9 and 10 in it's area of effect.
<br />
DC 17 Will save or their hit based on their HD.</span></p>Finally seeing moment where he can put talent to use Vhailor and Carbonel launch into coordinated action. With cat staying close to his heels, the gnome shuffles forward... intent to mind and fingers beginning to waggle with purpose. Drawing near to the line of orcs he intones with latent intent "" as his lensless glasses darken with swirling shadows.
Digits extended a spray of technicolours jet forth with furious though shortlived ferocity, engulfing two orcs in their momentary profusion.
...Vhailor Falk (alias of Mark Sweetman)2018-01-28T12:33:11ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=125#62282018-01-28T12:21:57Z2018-01-28T12:21:57Z<p>Eyes put to the novelty of sighted blinking once more he breathes a sigh of relief, bowing a short thanks to Malaswyn... before waiting until the more pious of the group are out of earshot and confiding in Kriger <b>"Though if one were to have a single sight burnt into retina forever... I can think of worse forms for it to hold..."</b></p>
<p>When the time comes for searching he offers what help he may, knowing that others hold keener sight for details than he.</p>Eyes put to the novelty of sighted blinking once more he breathes a sigh of relief, bowing a short thanks to Malaswyn... before waiting until the more pious of the group are out of earshot and confiding in Kriger "Though if one were to have a single sight burnt into retina forever... I can think of worse forms for it to hold..."
When the time comes for searching he offers what help he may, knowing that others hold keener sight for details than he.Raveneau Delahaye (alias of Mark Sweetman)2018-01-28T12:21:57ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=60#29732018-01-21T12:54:42Z2018-01-21T12:54:42Z<p>Frowning as he re-thinks the tactical choices made by his head thus far Vhailor is perplexed and flummoxed a moment. Mouth half opening he's interrupted by a nudge at his calf from feline friend, urging him forward. Bereft of better option or more original thought on the matter... the gnome shrugs and seeks to make passage across the timbers.</p>
<p><span class=messageboard-ooc>Move out to row AH - one left and two down from where Marikel is on the map.</span></p>Frowning as he re-thinks the tactical choices made by his head thus far Vhailor is perplexed and flummoxed a moment. Mouth half opening he's interrupted by a nudge at his calf from feline friend, urging him forward. Bereft of better option or more original thought on the matter... the gnome shrugs and seeks to make passage across the timbers.
Move out to row AH - one left and two down from where Marikel is on the map.Vhailor Falk (alias of Mark Sweetman)2018-01-21T12:54:42ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=60#29632018-01-16T13:20:11Z2018-01-16T13:20:11Z<p>Vhailor nods and holds his position.</p>Vhailor nods and holds his position.Vhailor Falk (alias of Mark Sweetman)2018-01-16T13:20:11ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=60#29542018-01-11T11:14:06Z2018-01-11T11:14:06Z<p>Curious and impatient, Vhailor steps to the doorway and peeks around the side...
<br />
<span class=messageboard-ooc>Move action to AI,15 so he can see properly, then ready a <i>daze</i> if any of the orcs look to come his way.</span></p>Curious and impatient, Vhailor steps to the doorway and peeks around the side...
Move action to AI,15 so he can see properly, then ready a daze if any of the orcs look to come his way.Vhailor Falk (alias of Mark Sweetman)2018-01-11T11:14:06ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Mark Sweetmanhttps://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion&page=4#1562018-01-09T12:31:50Z2018-01-09T12:31:50Z<p>Hey BD - as you will have noticed... I've been criminally absent for a long period of time. Moving and lack of laptop access and holidays and new job and whatnot. It ain't fair on the rest of you lads to be a rattus in absentia, so probably best for this campaign that I fade into the mangy and protein bar shaped background.</p>
<p>Has been appreciated and enjoyable, still think Starfinder looks da shnizzle... and disappointed that I won't be able to shank more peeps with cheek shivs... but best for all that I don't weigh down the starship.</p>Hey BD - as you will have noticed... I've been criminally absent for a long period of time. Moving and lack of laptop access and holidays and new job and whatnot. It ain't fair on the rest of you lads to be a rattus in absentia, so probably best for this campaign that I fade into the mangy and protein bar shaped background.
Has been appreciated and enjoyable, still think Starfinder looks da shnizzle... and disappointed that I won't be able to shank more peeps with cheek shivs... but best for...Mark Sweetman2018-01-09T12:31:50ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=125#62092018-01-09T12:14:01Z2018-01-09T12:14:01Z<p>Having recentered himself Raveneau returns to a more ready and sure stance, sweeping across the floor without too much pause from his loss of sight.
<br />
<span class=messageboard-ooc>Blindfight lets him move 'relatively' ok while blinded.</span></p>
<p>Taking an angled approach slightly closer to the nymph he responds <b>"From what I glimpsed I believe I have seen worse prisons... but no beauty should be kept caged and darkened from the warmth of sun."</b> voice low and even to pass on compassion.</p>Having recentered himself Raveneau returns to a more ready and sure stance, sweeping across the floor without too much pause from his loss of sight.
Blindfight lets him move 'relatively' ok while blinded.
Taking an angled approach slightly closer to the nymph he responds "From what I glimpsed I believe I have seen worse prisons... but no beauty should be kept caged and darkened from the warmth of sun." voice low and even to pass on compassion.Raveneau Delahaye (alias of Mark Sweetman)2018-01-09T12:14:01ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=125#62072018-01-07T20:10:45Z2018-01-07T20:10:45Z<p>Staggering Raveneau drops to his knees and centers himself against the floor. Instinct guiding him he draws steady breath to reorient what is down, up and sideways. Turning face to the beauty and standing he adopts a wider stance and cocks ears to listen.</p>Staggering Raveneau drops to his knees and centers himself against the floor. Instinct guiding him he draws steady breath to reorient what is down, up and sideways. Turning face to the beauty and standing he adopts a wider stance and cocks ears to listen.Raveneau Delahaye (alias of Mark Sweetman)2018-01-07T20:10:45ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionMark Sweetmanhttps://paizo.com/campaigns/Kingmaker/discussion&page=54#26952018-01-07T20:06:22Z2018-01-07T20:06:22Z<p>Sesquipedalian loquaciousness is always an aspirational goal...</p>Sesquipedalian loquaciousness is always an aspirational goal...Mark Sweetman2018-01-07T20:06:22ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=59#29452018-01-06T23:20:18Z2018-01-06T23:20:18Z<p><span class=messageboard-ooc>A ready to run back to Vhailor if an orc comes at him </span></p>A ready to run back to Vhailor if an orc comes at himVhailor Falk (alias of Mark Sweetman)2018-01-06T23:20:18ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=124#61862017-12-31T12:11:01Z2017-12-31T12:11:01Z<p><span class=messageboard-ooc>Apologies for going missing a tad - holidays and christmas and whatnot</span></p>
<p>Raveneau puts sword to hand, but keeps it held neutral and without threat. He furrows brow and looks to make up the distance to where Kalsgrim is swiftly.</p>Apologies for going missing a tad - holidays and christmas and whatnot
Raveneau puts sword to hand, but keeps it held neutral and without threat. He furrows brow and looks to make up the distance to where Kalsgrim is swiftly.Raveneau Delahaye (alias of Mark Sweetman)2017-12-31T12:11:01ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=59#29402017-12-31T11:00:00Z2017-12-31T11:00:00Z<p>[Spoiler omitted]</p>[Spoiler omitted]Vhailor Falk (alias of Mark Sweetman)2017-12-31T11:00:00ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=59#29342017-12-22T11:46:50Z2017-12-22T11:46:50Z<p>Vhailor stuffs the scroll case back away and cracks his knuckles.</p>Vhailor stuffs the scroll case back away and cracks his knuckles.Vhailor Falk (alias of Mark Sweetman)2017-12-22T11:46:50ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Kenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion&page=3#1442017-12-18T12:37:01Z2017-12-18T12:37:01Z<p>I am still a couple of weeks away from decent access myself, will be struggling to post afore then.</p>I am still a couple of weeks away from decent access myself, will be struggling to post afore then.Kenta Gushiken (alias of Mark Sweetman)2017-12-18T12:37:01ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=59#29242017-12-13T11:55:42Z2017-12-13T11:55:42Z<p>Vhailor takes the opportunity to scan a couple of scrolls...</p>Vhailor takes the opportunity to scan a couple of scrolls...Vhailor Falk (alias of Mark Sweetman)2017-12-13T11:55:42ZRe: Forums: Play-by-Post Discussion: The Ballad of Bloodmarch Hill DiscussionVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/discussion&page=15#7342017-12-12T12:11:20Z2017-12-12T12:11:20Z<p>Intent was Vhailor just out of sight and Carb with a free sightline.
<br />
That way Carb can go meow and Vhailor pops out with a surprise color spray</p>Intent was Vhailor just out of sight and Carb with a free sightline.
That way Carb can go meow and Vhailor pops out with a surprise color sprayVhailor Falk (alias of Mark Sweetman)2017-12-12T12:11:20ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=59#29182017-12-09T04:21:27Z2017-12-09T04:21:27Z<p>Rolling his eyes at the timing, Vhailor stuffs the scroll case back amidst his belts and wrappings for later perusal. He then tucks himself into a corner out of sight but near harm... while Carbonel paces low and predatory nearby.</p>
<p><span class=messageboard-ooc>AI 15 for Vhailor - just inside the door, with Carbonel one square East of him.</span></p>Rolling his eyes at the timing, Vhailor stuffs the scroll case back amidst his belts and wrappings for later perusal. He then tucks himself into a corner out of sight but near harm... while Carbonel paces low and predatory nearby.
AI 15 for Vhailor - just inside the door, with Carbonel one square East of him.Vhailor Falk (alias of Mark Sweetman)2017-12-09T04:21:27ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=124#61582017-12-06T09:22:36Z2017-12-06T09:22:36Z<p><span class=messageboard-ooc>Raveneau was helping Kriger do his thing.
<br />
I am bereft of computer at present so can only phone-etically function </span></p>
<p>Raveneau settles in leaning on his newly obtained staff of flame... waiting to see if Kriger augers truth in his thought of traps.</p>Raveneau was helping Kriger do his thing.
I am bereft of computer at present so can only phone-etically function
Raveneau settles in leaning on his newly obtained staff of flame... waiting to see if Kriger augers truth in his thought of traps.Raveneau Delahaye (alias of Mark Sweetman)2017-12-06T09:22:36ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=59#29112017-12-06T09:17:50Z2017-12-06T09:17:50Z<p>As he uncorks the scroll case for a closer look Vhailor confirms "Stone goes boom and the wand and this vial are for mending lacerations and partial eviscerations... not sure about this recptacle but it isnt arcane or majiked"</p>As he uncorks the scroll case for a closer look Vhailor confirms "Stone goes boom and the wand and this vial are for mending lacerations and partial eviscerations... not sure about this recptacle but it isnt arcane or majiked"Vhailor Falk (alias of Mark Sweetman)2017-12-06T09:17:50ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=59#29092017-12-03T10:46:47Z2017-12-03T10:46:47Z<p>Pushing his lensless glasses up his nose Vhailor nods <b>"I'll see what I can..."</b> before getting lost in the thought and poke process...
<br />
[Spoiler omitted]</p>Pushing his lensless glasses up his nose Vhailor nods "I'll see what I can..." before getting lost in the thought and poke process...
[Spoiler omitted]Vhailor Falk (alias of Mark Sweetman)2017-12-03T10:46:47ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=59#29062017-12-02T12:37:03Z2017-12-02T12:37:03Z<p>With a deep breath and gulp, Vhailor girds his loins and looks to place himself behind the foremost bastion. Carbonel narrows eyes and hisses quietly, but doesn't seek to dissuade his companion from his boldness. If queried he offers <b>"Can't do much towards the back... best I keep close, but don't worry."</b> jerking his head towards the cat <b>"Carb'll keep me honest."</b></p>With a deep breath and gulp, Vhailor girds his loins and looks to place himself behind the foremost bastion. Carbonel narrows eyes and hisses quietly, but doesn't seek to dissuade his companion from his boldness. If queried he offers "Can't do much towards the back... best I keep close, but don't worry." jerking his head towards the cat "Carb'll keep me honest."Vhailor Falk (alias of Mark Sweetman)2017-12-02T12:37:03ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=123#61472017-12-02T12:30:30Z2017-12-02T12:30:30Z<p>Raveneau lends hand to assist Kriger with his searching.</p>
<p>At the message of the sisters he narrows eyes and grimaces <b>"It speaks of ill portent we would be well to prevent coming to pass."</b></p>Raveneau lends hand to assist Kriger with his searching.
At the message of the sisters he narrows eyes and grimaces "It speaks of ill portent we would be well to prevent coming to pass."Raveneau Delahaye (alias of Mark Sweetman)2017-12-02T12:30:30ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=6#2612017-12-02T15:04:23Z2017-12-02T12:22:27Z<p>Wiggling his nose in thought Kenta then gives a short nod <b>"Okay... Kenta work for you. Send money now?"</b></p>Wiggling his nose in thought Kenta then gives a short nod "Okay... Kenta work for you. Send money now?"Kenta Gushiken (alias of Mark Sweetman)2017-12-02T12:22:27ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=6#2522017-11-30T11:10:49Z2017-11-30T11:10:49Z<p><b>"Self defence.... stupid flesh bags got warned."</b> grimacing and narrowing eyes to see if the Councillor will take umbrage.</p>"Self defence.... stupid flesh bags got warned." grimacing and narrowing eyes to see if the Councillor will take umbrage.Kenta Gushiken (alias of Mark Sweetman)2017-11-30T11:10:49ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=58#28932017-11-27T11:37:18Z2017-11-27T11:37:18Z<p>Vhailor nods at the instruction, and turns to Dorn with a wan smile. He proffers one suggestion <b>"If we get them close and bunchy I've got a trick that might send a few senseless... but it's a pretty big if..."</b></p>Vhailor nods at the instruction, and turns to Dorn with a wan smile. He proffers one suggestion "If we get them close and bunchy I've got a trick that might send a few senseless... but it's a pretty big if..."Vhailor Falk (alias of Mark Sweetman)2017-11-27T11:37:18ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=5#2342017-11-26T11:22:35Z2017-11-26T10:22:32Z<p>Kenta bares his teeth at the metal man, but follows warily in it's wake.</p>Kenta bares his teeth at the metal man, but follows warily in it's wake.Kenta Gushiken (alias of Mark Sweetman)2017-11-26T10:22:32ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=123#61242017-11-22T20:33:05Z2017-11-22T20:33:05Z<p>Gingerly gesturing to the disturbed earth with the point of his shortsword Raveneau asks <b>"Malaswyn, should we turn earth once more and liberate the dead from their unwanted prison?"</b></p>Gingerly gesturing to the disturbed earth with the point of his shortsword Raveneau asks "Malaswyn, should we turn earth once more and liberate the dead from their unwanted prison?"Raveneau Delahaye (alias of Mark Sweetman)2017-11-22T20:33:05ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=58#28782017-11-22T20:29:30Z2017-11-22T20:29:30Z<p>Vhailor stands still blinking... unsure of whether Alicia had heard his suggestion and ignored it... or whether his small voice had been lost in the mix. He repeats his suggestions a little more slowly and a little more loudly.</p>Vhailor stands still blinking... unsure of whether Alicia had heard his suggestion and ignored it... or whether his small voice had been lost in the mix. He repeats his suggestions a little more slowly and a little more loudly.Vhailor Falk (alias of Mark Sweetman)2017-11-22T20:29:30ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=58#28752017-11-20T07:07:04Z2017-11-20T07:07:04Z<p>Tugging of Marikel's elbow Vhailor suggests "We might make decent attempt with brute force... just everyone grab here... there... of and over there and... ummm... pull?"</p>Tugging of Marikel's elbow Vhailor suggests "We might make decent attempt with brute force... just everyone grab here... there... of and over there and... ummm... pull?"Vhailor Falk (alias of Mark Sweetman)2017-11-20T07:07:04ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=123#61042017-11-18T09:15:04Z2017-11-18T09:15:04Z<p>Raveneau frowns as Malaswyn explains the cause and effect of Kriger's enfeeblement. Gauging the expression on the cleric's face he queries <b>"I take it that breaking it's hold is beyond your talents until you've communed once more? I have no quarrel with standing at point... but we should be wary without the use of Kriger's... <i>unique</i> talents. As he is a butcher's cleaver I am but a painter's brush..."</b></p>Raveneau frowns as Malaswyn explains the cause and effect of Kriger's enfeeblement. Gauging the expression on the cleric's face he queries "I take it that breaking it's hold is beyond your talents until you've communed once more? I have no quarrel with standing at point... but we should be wary without the use of Kriger's... unique talents. As he is a butcher's cleaver I am but a painter's brush..."Raveneau Delahaye (alias of Mark Sweetman)2017-11-18T09:15:04ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=5#2022017-11-18T09:11:12Z2017-11-18T09:11:12Z<p>Kenta frowns at the lack of renewal of meat snacks as he shifts the gradually digesting blob of animal mass within his cheek pouches... a thin line of enriched dribble coaxed free from the corner of his mouth and making it's way through his fur.</p>
<p>He exits the taxi without pomp nor circumstance and instead addresses Kris <b>"You see what's in pad thing now? Before we go in yes yes?"</b></p>Kenta frowns at the lack of renewal of meat snacks as he shifts the gradually digesting blob of animal mass within his cheek pouches... a thin line of enriched dribble coaxed free from the corner of his mouth and making it's way through his fur.
He exits the taxi without pomp nor circumstance and instead addresses Kris "You see what's in pad thing now? Before we go in yes yes?"Kenta Gushiken (alias of Mark Sweetman)2017-11-18T09:11:12ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=4#1942017-11-16T09:59:02Z2017-11-16T09:59:02Z<p>...before tossing it back to Kris, shrugging his shoulders and saying "Must be broken"</p>...before tossing it back to Kris, shrugging his shoulders and saying "Must be broken"Kenta Gushiken (alias of Mark Sweetman)2017-11-16T09:59:02ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=4#1932017-11-16T09:58:03Z2017-11-16T09:58:03Z<p><span class=messageboard-ooc>Umm... stats got lost in the wash?
<br />
... or more accurate I had to leave my laptop back with the fam in Sydney so am on a teensy phone at present... I know they're later than late and have no adequate defense </span></p>
<p>Kenta turns from trying to force more sweets and cocks head before taking the pad from Kris and tinkering...
<br />
Computers: <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span></p>Umm... stats got lost in the wash?
... or more accurate I had to leave my laptop back with the fam in Sydney so am on a teensy phone at present... I know they're later than late and have no adequate defense
Kenta turns from trying to force more sweets and cocks head before taking the pad from Kris and tinkering...
Computers: [dice]1d20+8 [/dice]Kenta Gushiken (alias of Mark Sweetman)2017-11-16T09:58:03ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=122#60852017-11-16T09:52:24Z2017-11-16T09:52:24Z<p>Raveneau shakes his hed and answers "I can turn to the dance again as needs be. Shall we to the tower?"</p>Raveneau shakes his hed and answers "I can turn to the dance again as needs be. Shall we to the tower?"Raveneau Delahaye (alias of Mark Sweetman)2017-11-16T09:52:24ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=4#1852017-11-15T10:42:01Z2017-11-15T10:42:01Z<p>"No.... more free free candy?"</p>"No.... more free free candy?"Kenta Gushiken (alias of Mark Sweetman)2017-11-15T10:42:01ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=58#28632017-11-15T10:36:29Z2017-11-15T10:36:29Z<p>Vhailor stops atop the ladder and ferrets around his person... revealing the wand that emits bolts of force.</p>Vhailor stops atop the ladder and ferrets around his person... revealing the wand that emits bolts of force.Vhailor Falk (alias of Mark Sweetman)2017-11-15T10:36:29ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=122#60782017-11-14T12:22:54Z2017-11-14T12:22:54Z<p>Raveneau stands to one side and listens, features even and unconcerned. To attempt to provoke an outburst he says overloud as an aside <b>"A pity we only kept the least of them, this one is clearly but a follower"</b></p>Raveneau stands to one side and listens, features even and unconcerned. To attempt to provoke an outburst he says overloud as an aside "A pity we only kept the least of them, this one is clearly but a follower"Raveneau Delahaye (alias of Mark Sweetman)2017-11-14T12:22:54ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=4#1812017-11-14T12:42:27Z2017-11-14T12:18:29Z<p>Kenta takes a furtive nibble on one of the meat candies... pausing while chewing to contemplate. He then narrows eyes and queries the machine "Free free right?" before leaning forward to shove as many nuggets of sweetsaltyunctuousness into his cheek pouches as are on offer.</p>
<p>To the discussion he adds "Best to know read whats there before go to Starfind... better good yea?"</p>Kenta takes a furtive nibble on one of the meat candies... pausing while chewing to contemplate. He then narrows eyes and queries the machine "Free free right?" before leaning forward to shove as many nuggets of sweetsaltyunctuousness into his cheek pouches as are on offer.
To the discussion he adds "Best to know read whats there before go to Starfind... better good yea?"Kenta Gushiken (alias of Mark Sweetman)2017-11-14T12:18:29ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=58#28612017-11-14T12:12:40Z2017-11-14T12:12:40Z<p>Vhailor looks at the shield, then the ladder... momentarily furrows his brow and then makes a move to ascend carefully.</p>Vhailor looks at the shield, then the ladder... momentarily furrows his brow and then makes a move to ascend carefully.Vhailor Falk (alias of Mark Sweetman)2017-11-14T12:12:40ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=4#1652017-11-09T13:01:00Z2017-11-09T13:01:00Z<p>Kenta just narrows his eyes at Kris' question, smoothing down his head fur with a forearm.</p>Kenta just narrows his eyes at Kris' question, smoothing down his head fur with a forearm.Kenta Gushiken (alias of Mark Sweetman)2017-11-09T13:01:00ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=58#28532017-11-09T12:57:53Z2017-11-09T12:57:53Z<p>With the ladder occupied and reticent to put himself in swinging distance of sharpened steel... Vhailor delays.</p>With the ladder occupied and reticent to put himself in swinging distance of sharpened steel... Vhailor delays.Vhailor Falk (alias of Mark Sweetman)2017-11-09T12:57:53ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=122#60702017-11-07T11:31:23Z2017-11-07T11:29:02Z<p><span class=messageboard-ooc>With Kriger</span></p>
<p>Raveneau sighs and shrugs his shoulders <b>"A pity... though one imagines our paths will cross once more."</b></p>With Kriger
Raveneau sighs and shrugs his shoulders "A pity... though one imagines our paths will cross once more."Raveneau Delahaye (alias of Mark Sweetman)2017-11-07T11:29:02ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=122#60652017-11-04T10:08:54Z2017-11-04T10:08:54Z<p>Raveneau shrugs, adding his two cents <b>"Should have given her an iron chance or seen her ended... though a hunt might stir the blood"</b> before looking to assist Kriger in any attempt to discern track or sign of her flight.</p>Raveneau shrugs, adding his two cents "Should have given her an iron chance or seen her ended... though a hunt might stir the blood" before looking to assist Kriger in any attempt to discern track or sign of her flight.Raveneau Delahaye (alias of Mark Sweetman)2017-11-04T10:08:54ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=122#60542017-11-01T00:40:42Z2017-11-01T00:40:42Z<p><b>"I would agree that securing the now is worth more than pursuit at the moment. But a few evaded us... and a few can do little against this fortification prepared."</b></p>"I would agree that securing the now is worth more than pursuit at the moment. But a few evaded us... and a few can do little against this fortification prepared."Raveneau Delahaye (alias of Mark Sweetman)2017-11-01T00:40:42ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=4#1532017-11-01T00:38:20Z2017-11-01T00:38:20Z<p>Kenta shuffles onto the taxi with the others and takes Ed's suggestion <b>"Starfinders, take us please now."</b></p>Kenta shuffles onto the taxi with the others and takes Ed's suggestion "Starfinders, take us please now."Kenta Gushiken (alias of Mark Sweetman)2017-11-01T00:38:20ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=57#28462017-11-01T00:34:46Z2017-11-01T00:34:46Z<p><span class=messageboard-ooc>Sorry for the delay - boards have been 'challenging'</span></p>
<p>Peering through the gaps as he can, Vhailor focuses his muddling mind upon the half-orc within his purview.</p>
<p><span class=messageboard-ooc>Daze away, Carbonel is sitting on his haunches doing cat things</span></p>Sorry for the delay - boards have been 'challenging'
Peering through the gaps as he can, Vhailor focuses his muddling mind upon the half-orc within his purview.
Daze away, Carbonel is sitting on his haunches doing cat thingsVhailor Falk (alias of Mark Sweetman)2017-11-01T00:34:46ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=121#60482017-10-29T11:34:39Z2017-10-29T11:34:39Z<p>The elf beams a smile and stops his effervescent feet from moving. His blade is spun wide in a circle to spritz much of the blood from it, before it's seen back to scabbard. A deep inhalation to center followed by words <b>"Accepted."</b> adjusting his gaze to take in his companions and confirm that they were also willing to see the battle within the courtyard ended.</p>The elf beams a smile and stops his effervescent feet from moving. His blade is spun wide in a circle to spritz much of the blood from it, before it's seen back to scabbard. A deep inhalation to center followed by words "Accepted." adjusting his gaze to take in his companions and confirm that they were also willing to see the battle within the courtyard ended.Raveneau Delahaye (alias of Mark Sweetman)2017-10-29T11:34:39ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=3#1482017-10-29T11:30:54Z2017-10-29T11:30:54Z<p>Twittering his whiskers Kenta turns to Ed <b>"Want food-mush now? - better go Star peoples first?"</b></p>Twittering his whiskers Kenta turns to Ed "Want food-mush now? - better go Star peoples first?"Kenta Gushiken (alias of Mark Sweetman)2017-10-29T11:30:54ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=121#60462017-10-28T09:12:03Z2017-10-28T09:12:03Z<p>Unworried by the barbarians Raveneau lets loose a belly laugh of pleasure and smiles. To his foes he seems to offer easy target before swaying and sliding about, his blade ever hungry and flickering. <b>"Do drop your blades when you weary, I can keep this up for an age."</b></p>
<p>Full Attack: <span class="messageboard-dice">1d20 + 15 + 3 ⇒ (19) + 15 + 3 = 37</span> for <span class="messageboard-dice">1d6 + 6 + 3 ⇒ (5) + 6 + 3 = 14</span>
<br />
Crit confirm: <span class="messageboard-dice">1d20 + 15 + 3 ⇒ (14) + 15 + 3 = 32</span> for <span class="messageboard-dice">1d6 + 6 + 3 ⇒ (6) + 6 + 3 = 15</span> extra
<br />
<span class="messageboard-dice">1d20 + 10 + 3 ⇒ (14) + 10 + 3 = 27</span> for <span class="messageboard-dice">1d6 + 6 + 3 ⇒ (5) + 6 + 3 = 14</span></p>
<p><span class=messageboard-ooc>Activate Arcane Strike and full attack. Focus on the weakened one first.</span></p>
<p><span class=messageboard-ooc>Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 9/10 rounds used); Fly
<br />
Current AC: 30</span></p>Unworried by the barbarians Raveneau lets loose a belly laugh of pleasure and smiles. To his foes he seems to offer easy target before swaying and sliding about, his blade ever hungry and flickering. "Do drop your blades when you weary, I can keep this up for an age."
Full Attack: [dice]1d20+15+3[/dice] for [dice]1d6+6+3[/dice]
Crit confirm: [dice]1d20+15+3[/dice] for [dice]1d6+6+3[/dice] extra
[dice]1d20+10+3[/dice] for [dice]1d6+6+3[/dice]
Activate Arcane Strike and full attack. Focus on...Raveneau Delahaye (alias of Mark Sweetman)2017-10-28T09:12:03ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=121#60312017-10-25T03:18:51Z2017-10-25T03:18:51Z<p>Weaving out of the way of flying axes, the elf keeps his movements tight and focused. As he turns and twists, his lithe blade flickers out to scythe through defenses and leave his opponents bleeding.</p>
<p>Readied Attack: <span class="messageboard-dice">1d20 + 15 ⇒ (15) + 15 = 30</span> for <span class="messageboard-dice">1d6 + 6 ⇒ (1) + 6 = 7</span>
<br />
Full Attack: <span class="messageboard-dice">1d20 + 15 + 3 ⇒ (11) + 15 + 3 = 29</span> for <span class="messageboard-dice">1d6 + 6 + 3 ⇒ (2) + 6 + 3 = 11</span>
<br />
<span class="messageboard-dice">1d20 + 10 + 3 ⇒ (8) + 10 + 3 = 21</span> for <span class="messageboard-dice">1d6 + 6 + 3 ⇒ (1) + 6 + 3 = 10</span></p>
<p><span class=messageboard-ooc>Readied attack then activate Arcane Strike and full attack.</span></p>
<p><span class=messageboard-ooc>Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 8/10 rounds used); Fly
<br />
Current AC: 30</span> </blockquote><p>Weaving out of the way of flying axes, the elf keeps his movements tight and focused. As he turns and twists, his lithe blade flickers out to scythe through defenses and leave his opponents bleeding.
Readied Attack: [dice]1d20+15[/dice] for [dice]1d6+6[/dice]
Full Attack: [dice]1d20+15+3[/dice] for [dice]1d6+6+3[/dice]
[dice]1d20+10+3[/dice] for [dice]1d6+6+3[/dice]
Readied attack then activate Arcane Strike and full attack.
Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC,...Raveneau Delahaye (alias of Mark Sweetman)2017-10-25T03:18:51ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=3#1402017-10-23T08:14:53Z2017-10-23T08:14:53Z<p>Fort: <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span> for <span class="messageboard-dice">1d4 ⇒ 2</span></p>
<p>Kenta shares the physically discombobulating effects of the tube and proceeds to vomit messily as he exits back into the station. He mutters <b>"Should have gone rat run.... never puke-puke in there."</b> Given his predisposition to affairs of the regurgitated bile, he yields computing interest to Kris in the instant.</p>Fort: [dice]1d20+2[/dice] for [dice]1d4[/dice]
Kenta shares the physically discombobulating effects of the tube and proceeds to vomit messily as he exits back into the station. He mutters "Should have gone rat run.... never puke-puke in there." Given his predisposition to affairs of the regurgitated bile, he yields computing interest to Kris in the instant.Kenta Gushiken (alias of Mark Sweetman)2017-10-23T08:14:53ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=121#60172017-10-20T06:10:11Z2017-10-20T06:10:11Z<p>Skipping back from the barbarians a tad Raveneau looks to reposition at Kriger's flank, protecting the far more threatening ranger from being overwhelmed.</p>
<p><span class=messageboard-ooc>Move around to Kriger and ready an attack against any of the barbarians that draw adjacent.</span></p>
<p><span class=messageboard-ooc>Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 7/10 rounds used); Fly
<br />
Current AC: 30</span></p>Skipping back from the barbarians a tad Raveneau looks to reposition at Kriger's flank, protecting the far more threatening ranger from being overwhelmed.
Move around to Kriger and ready an attack against any of the barbarians that draw adjacent.
Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 7/10 rounds used); Fly
Current AC: 30Raveneau Delahaye (alias of Mark Sweetman)2017-10-20T06:10:11ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=57#28342017-10-20T06:04:48Z2017-10-20T06:04:48Z<p>Vhailor nods and gulps, taking position as requested. Carbonel however lingers somewhat closer to the action.</p>Vhailor nods and gulps, taking position as requested. Carbonel however lingers somewhat closer to the action.Vhailor Falk (alias of Mark Sweetman)2017-10-20T06:04:48ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=54#26732017-10-20T06:03:20Z2017-10-20T06:03:20Z<p>Zeitgeist is pretty cool - it's got an edge of steampunk to it to go with the intrigue side of things. Another time I might, but I've got enough real life tidbits going on to not have the time at present.</p>Zeitgeist is pretty cool - it's got an edge of steampunk to it to go with the intrigue side of things. Another time I might, but I've got enough real life tidbits going on to not have the time at present.Raveneau Delahaye (alias of Mark Sweetman)2017-10-20T06:03:20ZRe: Forums: Play-by-Post Discussion: The Ballad of Bloodmarch Hill DiscussionVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/discussion&page=15#7202017-10-20T06:01:59Z2017-10-20T06:01:59Z<p>Apologies for the non-compos postis over the last wee while - been going through the motions of hopefully finally getting a job and the various thought cogitations and whatnot that ensue. Should hopefully ease out over the next bit though.</p>
<p>Nothing's set in stone yet, but there's chalkmarks down...</p>Apologies for the non-compos postis over the last wee while - been going through the motions of hopefully finally getting a job and the various thought cogitations and whatnot that ensue. Should hopefully ease out over the next bit though.
Nothing's set in stone yet, but there's chalkmarks down...Vhailor Falk (alias of Mark Sweetman)2017-10-20T06:01:59ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=3#1352017-10-19T02:17:48Z2017-10-19T02:17:48Z<p>Kenta keeps close to Ed, stepping into the tube after him... though with a mite more circumspection than the shirren's leap.</p>Kenta keeps close to Ed, stepping into the tube after him... though with a mite more circumspection than the shirren's leap.Kenta Gushiken (alias of Mark Sweetman)2017-10-19T02:17:48ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=3#1272017-10-16T13:48:42Z2017-10-16T13:26:26Z<p><span class=messageboard-ooc>I realise I'm still not fully updated... I will be eventually... honest...</span></p>
<p>Kenta twitches and mutters <span class=tiny><b>"Not sure why not like rat run... seem fine to me"</b></span> but doesn't look willing to make an argument of it or speak out against the tubes... following after the others.</p>I realise I'm still not fully updated... I will be eventually... honest...
Kenta twitches and mutters "Not sure why not like rat run... seem fine to me" but doesn't look willing to make an argument of it or speak out against the tubes... following after the others.Kenta Gushiken (alias of Mark Sweetman)2017-10-16T13:26:26ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=3#1182017-10-11T01:42:42Z2017-10-11T01:42:42Z<p>Kenta crouches low to the ground and exits the fray with Ed, once clear of the bay he turns and reverses slowly with his pistol still brandished.</p>Kenta crouches low to the ground and exits the fray with Ed, once clear of the bay he turns and reverses slowly with his pistol still brandished.Kenta Gushiken (alias of Mark Sweetman)2017-10-11T01:42:42ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=120#59982017-10-10T21:01:43Z2017-10-10T21:01:43Z<p><span class=messageboard-ooc>It does yeah... forgot about that...</span></p>It does yeah... forgot about that...Raveneau Delahaye (alias of Mark Sweetman)2017-10-10T21:01:43ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=120#59962017-10-10T13:29:51Z2017-10-10T13:29:51Z<p>Despite his success, the barbarian horde still seeks to depart. Feeling the momentous nature of Kriger's blows and knowing his own blade is far less efficacious at cutting so deep, Raveneau seeks another tack. Picking out the nearest barbarian with a sack upon his shoulder he surges forward, leaving the staff of fire in his wake. Rising with a leap a flash of steel leaves his scabbard and crosses through the air, passing near to but not touching the man bearing the sack. Instead the slash seeks to cut the fabric free and seek the sack's contents spilled...</p>
<p><span class=messageboard-ooc>Swift action for Arcane Strike before moving up to a target and attacking with his sword to sunder the sack. He is attempting to cut free the sack without damaging any contents with his blade.
<br />
Sunder Attempt: <span class="messageboard-dice">1d20 + 15 ⇒ (3) + 15 = 18</span> for <span class="messageboard-dice">1d6 + 6 + 3 ⇒ (3) + 6 + 3 = 12</span></span></p>
<p><span class=messageboard-ooc>Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 6/10 rounds used); Fly
<br />
Current AC: 30</span></p>Despite his success, the barbarian horde still seeks to depart. Feeling the momentous nature of Kriger's blows and knowing his own blade is far less efficacious at cutting so deep, Raveneau seeks another tack. Picking out the nearest barbarian with a sack upon his shoulder he surges forward, leaving the staff of fire in his wake. Rising with a leap a flash of steel leaves his scabbard and crosses through the air, passing near to but not touching the man bearing the sack. Instead the slash...Raveneau Delahaye (alias of Mark Sweetman)2017-10-10T13:29:51ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=3#1132017-10-10T13:23:25Z2017-10-10T13:23:25Z<p>Whiskers a twitter Kenta brandishes his pistol and looks to Ed <b>"We have thing we need? Any reason stay?"</b></p>Whiskers a twitter Kenta brandishes his pistol and looks to Ed "We have thing we need? Any reason stay?"Kenta Gushiken (alias of Mark Sweetman)2017-10-10T13:23:25ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=57#28162017-10-10T13:20:02Z2017-10-10T13:20:02Z<p>Vhailor smiles wanly at Dorn, taking the offered vial and unstoppering it. He gives the contents a speculative sniff before shrugging his shoulders and downing it in a single gulp...
<br />
CLW: <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
... exclaiming <b>"Yeeowzephat, eeyoribubblestanchion..."</b> as his flesh magically knits itself back together, forcing the shaft of the arrow out of his hip to clatter noisily unto the ground. He blinks his eyes and shakes his head <b>"Odd... feeling..."</b></p>
<p><span class=messageboard-ooc>Back up to 21/22 HP</span></p>Vhailor smiles wanly at Dorn, taking the offered vial and unstoppering it. He gives the contents a speculative sniff before shrugging his shoulders and downing it in a single gulp...
CLW: [dice]1d8+1[/dice]
... exclaiming "Yeeowzephat, eeyoribubblestanchion..." as his flesh magically knits itself back together, forcing the shaft of the arrow out of his hip to clatter noisily unto the ground. He blinks his eyes and shakes his head "Odd... feeling..."
Back up to 21/22 HPVhailor Falk (alias of Mark Sweetman)2017-10-10T13:20:02ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=120#59922017-10-09T13:45:55Z2017-10-09T13:45:55Z<p><span class=messageboard-ooc>After realization of build-boo-boo, I'll roll with the rod option.
<br />
Completely understand that they'll just get up and get moving again... but Raveneau's looking just to slow them down, and maybe get a few sacks dropped and left behind.</span></p>
<p>Frowning at the departing foes that do not seem interested in engaging, Raveneau surges forward with rolling motion looking to put himself within a knot of the thuggees. Finishing with a capoeira styled turn, the elf taps the ground with a thin rod as he turns. With a thrumming of solid sound the ringing tone of the rod builds over the span of instants and surges with deafening and destructive sonic force to wave over the tiger'd lords. Raveneau lands catlike upon the balls of his feet unaffected by the roiling tumult.</p>
<p><span class=messageboard-ooc>Move 60ft into a knot of barbarians, then activate rod of thundering force.
<br />
20ft radius burst (centered on Raveneau), DC 19 Fort save or they are knocked prone and deafened for 1d4 rounds.</span></p>
<p><span class=messageboard-ooc>Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 5/10 rounds used); Fly
<br />
Current AC: 30</span></p>After realization of build-boo-boo, I'll roll with the rod option.
Completely understand that they'll just get up and get moving again... but Raveneau's looking just to slow them down, and maybe get a few sacks dropped and left behind.
Frowning at the departing foes that do not seem interested in engaging, Raveneau surges forward with rolling motion looking to put himself within a knot of the thuggees. Finishing with a capoeira styled turn, the elf taps the ground with a thin rod as he...Raveneau Delahaye (alias of Mark Sweetman)2017-10-09T13:45:55ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=57#28122017-10-10T05:08:32Z2017-10-09T13:36:30Z<p>Vhailor approaches with the others... gingerly, and tries to use the relative massiveness of Dorn as an inconspicuous arrow deterrent.</p>Vhailor approaches with the others... gingerly, and tries to use the relative massiveness of Dorn as an inconspicuous arrow deterrent.Vhailor Falk (alias of Mark Sweetman)2017-10-09T13:36:30ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=120#59792017-10-08T05:16:41Z2017-10-08T05:16:41Z<p><span class=messageboard-ooc>To be fair, I think Raveneau's sword is still sheathed, so no AoOs from him.</span></p>
<p>The dancer is caught mid-stumble and the barbarians manage to forge past him unhindered. Recovering his stance and pose, he surveys the field...</p>
<p><span class=messageboard-ooc>OM - he has a 60ft move, would he be able to get to a position where he can cut off the path for the fleeing barbarians with a <i>River of Wind</i>? - it's a 120ft line effect.
<br />
Or - can he get into the midst of them with that 60ft move, to catch a bunch in a 20ft radius burst for his <i>Rod of Thunderous Force</i>?
<br />
(20ft radius DC 19 Fort or they fall prone)</span></p>To be fair, I think Raveneau's sword is still sheathed, so no AoOs from him.
The dancer is caught mid-stumble and the barbarians manage to forge past him unhindered. Recovering his stance and pose, he surveys the field...
OM - he has a 60ft move, would he be able to get to a position where he can cut off the path for the fleeing barbarians with a River of Wind? - it's a 120ft line effect.
Or - can he get into the midst of them with that 60ft move, to catch a bunch in a 20ft radius burst for...Raveneau Delahaye (alias of Mark Sweetman)2017-10-08T05:16:41ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=3#1062017-10-07T10:42:44Z2017-10-07T10:42:44Z<p>Sneering Kenta hisses <b>"Bad choice smeg-brain"</b> and hurls the slobbery, slightly digested grenade in las-pistol man's direction...</p>
<p>Frag Grenado I @ Yellow: <span class="messageboard-dice">1d20 - 1 ⇒ (9) - 1 = 8</span> for <span class="messageboard-dice">1d6 ⇒ 4</span></p>Sneering Kenta hisses "Bad choice smeg-brain" and hurls the slobbery, slightly digested grenade in las-pistol man's direction...
Frag Grenado I @ Yellow: [dice]1d20-1[/dice] for [dice]1d6[/dice]Kenta Gushiken (alias of Mark Sweetman)2017-10-07T10:42:44ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=57#28072017-10-07T10:35:32Z2017-10-07T10:35:32Z<p>Once he's sure the mechanism is suitably secured, Vhailor smiles to Dorn and looks to follow after the dwarf back towards the others.</p>Once he's sure the mechanism is suitably secured, Vhailor smiles to Dorn and looks to follow after the dwarf back towards the others.Vhailor Falk (alias of Mark Sweetman)2017-10-07T10:35:32ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=3#1042017-10-06T09:43:34Z2017-10-06T06:01:18Z<p>Growling and taking in the words of Ab-Sec and Ed both Kenta growls. His upper lip trembles a few moments before he hocks up a grenade into his hand from one cheek pouch. Holding it up and drawing up on his haunches he chitters <b>"All gang-scum fleshbags! Shoot each other fine, but me and mine go this way... You follow... I throw"</b> cocking his head and holding the grenade up in plain view.</p>
<p><span class=messageboard-ooc>Move action to hock-a-nade... then readied action to hurl the grenade t'wards any threat from gangers towards the crew. He's indicating we should withdraw towards where Kreel lies.</span></p>Growling and taking in the words of Ab-Sec and Ed both Kenta growls. His upper lip trembles a few moments before he hocks up a grenade into his hand from one cheek pouch. Holding it up and drawing up on his haunches he chitters "All gang-scum fleshbags! Shoot each other fine, but me and mine go this way... You follow... I throw" cocking his head and holding the grenade up in plain view.
Move action to hock-a-nade... then readied action to hurl the grenade t'wards any threat from gangers...Kenta Gushiken (alias of Mark Sweetman)2017-10-06T06:01:18ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=54#26682017-10-06T05:55:20Z2017-10-06T05:55:20Z<div class="messageboard-quotee">Dimension Door wrote:</div><blockquote>You instantly transfer yourself from your current location to any other spot within range. You always arrive at exactly the spot desired—whether by simply visualizing the area or by stating direction. After using this spell, you can't take any other actions until your next turn. You can bring along objects as long as their weight doesn't exceed your maximum load. You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you.</blockquote><p>Could go either way? - it's clearly an end of turn for the caster... just not sure about the cast-eeDimension Door wrote:You instantly transfer yourself from your current location to any other spot within range. You always arrive at exactly the spot desired—whether by simply visualizing the area or by stating direction. After using this spell, you can't take any other actions until your next turn. You can bring along objects as long as their weight doesn't exceed your maximum load. You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its...Raveneau Delahaye (alias of Mark Sweetman)2017-10-06T05:55:20ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=54#26662017-10-05T21:02:21Z2017-10-05T21:02:21Z<p>Ahead of if possible.</p>
<p>Here's an Acrobatics to try and avoid the AoO: <span class="messageboard-dice">1d20 + 18 + 4 ⇒ (15) + 18 + 4 = 37</span></p>
<p>AC against any AoO should be 34 as well as he has the Mobility feat.</p>Ahead of if possible.
Here's an Acrobatics to try and avoid the AoO: [dice]1d20+18+4[/dice]
AC against any AoO should be 34 as well as he has the Mobility feat.Raveneau Delahaye (alias of Mark Sweetman)2017-10-05T21:02:21ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=2#982017-10-05T13:13:46Z2017-10-05T13:13:46Z<p>Still crouched, Kenta cocks his head <b>"Ed? What happens? Is dead?"</b> pointing to the dwarf.</p>
<p><span class=messageboard-ooc>Delaying for Ed's response.</span></p>Still crouched, Kenta cocks his head "Ed? What happens? Is dead?" pointing to the dwarf.
Delaying for Ed's response.Kenta Gushiken (alias of Mark Sweetman)2017-10-05T13:13:46ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=120#59682017-10-05T13:10:26Z2017-10-05T13:10:26Z<p><span class=messageboard-ooc>Oooh... tempted and torn... but ultimately the dance wins over the diva...</span></p>
<p><span class=messageboard-ooc>Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 4/10 rounds used); Fly
<br />
Current AC: 30</span></p>
<p>Raveneau's peripheral vision takes in the vista before him... the descending diva, the craven barbarians and the rapidly dwindling numbers of giants. A morality play runs through the elf's head in slow motion, defining and deciding his view and actions to follow. A belief in choice seals Pavetta's fate, the effectiveness of arrows and lion the courtyard... so his eyes and attention turn to the barbarians. It was after all... unkind of them to flee without offering him a <i>turn</i>...</p>
<p>A call is given <b>"Hark! - Some villains flee the piece!"</b> pointing towards the departing barbarians before the elf turns back and runs towards Kriger. Drawing near the elf has a fiery look of excitement upon his face, whispering sotto voce <b><span class=tiny>"Come..."</b></span> He then focuses his mind and states flatly <b>"Non est hinc"</b></p>
<p><span class=messageboard-ooc>Move 60ft back to Kriger, then cast Dimension Door (bringing him along if he's willing).
<br />
Aim to appear ahead of the barbarians if possible, or at least in a position where pursuit can occur.</span></p>
<p>Space folds and the elf and man disappear from view... reappearing distant and where craven foes await their measure. Once arriving though, Raveneau staggers a moment as his gut churns and he needs regain his bearings.</p>Oooh... tempted and torn... but ultimately the dance wins over the diva...
Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 4/10 rounds used); Fly
Current AC: 30
Raveneau's peripheral vision takes in the vista before him... the descending diva, the craven barbarians and the rapidly dwindling numbers of giants. A morality play runs through the elf's head in slow motion, defining and deciding his view and actions to follow. A belief in choice seals Pavetta's fate, the...Raveneau Delahaye (alias of Mark Sweetman)2017-10-05T13:10:26ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=120#59642017-10-05T02:37:50Z2017-10-05T02:37:50Z<p><span class=messageboard-ooc>Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 3/10 rounds used); Fly; Wind stance (20% concealment against ranged attacks)
<br />
Current AC: 30</span></p>
<p>Raveneau's pulse rate spikes as the stones from the giants fly, and does not calm when the missiles fly foul. He hears the words of the duchess that should have been silenced... but does not have time nor attention to attend them whilst the dance is in play. Seeing it more wise to keep distance rather than approach, the elf picks one of the scorched giants and speeds through the crowd.</p>
<p>Though his path is not straight, it ends with him in front of a wall once more, solid stone at his back. Drawing a hand from sky to breast to forward gesture three rays of intense heat scorch out towards his prey.</p>
<p><span class=messageboard-ooc>60ft move then cast scorching ray:
<br />
Ray 1 (ranged touch): <span class="messageboard-dice">1d20 + 12 ⇒ (3) + 12 = 15</span> for <span class="messageboard-dice">4d6 ⇒ (4, 6, 1, 5) = 16</span>
<br />
Ray 2 (ranged touch): <span class="messageboard-dice">1d20 + 12 ⇒ (18) + 12 = 30</span> for <span class="messageboard-dice">4d6 ⇒ (1, 3, 2, 2) = 8</span>
<br />
Ray 3 (ranged touch): <span class="messageboard-dice">1d20 + 12 ⇒ (11) + 12 = 23</span> for <span class="messageboard-dice">4d6 ⇒ (2, 3, 1, 1) = 7</span></span></p>Current buffs: Spelldance (+30ft movement rate, +6 dodge to AC, 3/10 rounds used); Fly; Wind stance (20% concealment against ranged attacks)
Current AC: 30
Raveneau's pulse rate spikes as the stones from the giants fly, and does not calm when the missiles fly foul. He hears the words of the duchess that should have been silenced... but does not have time nor attention to attend them whilst the dance is in play. Seeing it more wise to keep distance rather than approach, the elf picks one of...Raveneau Delahaye (alias of Mark Sweetman)2017-10-05T02:37:50ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=2#922017-10-05T06:59:16Z2017-10-05T02:17:37Z<p>Kenta takes in the refusal of the gangers to shoot at him, Ed's attention given to the short hairy one they came for and furrows his furred brow. Muttering <b>"No respect for ysoki... not even shoot at me..."</b> scurrying out from his cover and towards Mr Ed.</p>
<p><span class=messageboard-ooc>Double move out from cover and through the firefight northwards towards Ed.</span></p>Kenta takes in the refusal of the gangers to shoot at him, Ed's attention given to the short hairy one they came for and furrows his furred brow. Muttering "No respect for ysoki... not even shoot at me..." scurrying out from his cover and towards Mr Ed.
Double move out from cover and through the firefight northwards towards Ed.Kenta Gushiken (alias of Mark Sweetman)2017-10-05T02:17:37ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=56#27992017-10-05T02:12:15Z2017-10-05T02:12:15Z<p>Vhailor jumps at the opporchancity to do something useful, and hurries over to the portcullis mechanism. He heaves away huffing and puffing.</p>
<p><span class=messageboard-ooc>Raise the gate, lock the gear.</span></p>Vhailor jumps at the opporchancity to do something useful, and hurries over to the portcullis mechanism. He heaves away huffing and puffing.
Raise the gate, lock the gear.Vhailor Falk (alias of Mark Sweetman)2017-10-05T02:12:15ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=119#59482017-10-03T00:30:05Z2017-10-03T00:30:05Z<p><span class=messageboard-ooc>Catching a pair of them is good with me - it's a standard fireball from the staff of fire, so 20ft radius.</span></p>
<p>Upon the words filtering down to his ears from the balcony above, Raveneau is already stirring to visceral action. He sways left before lurching right to thrust the newly acquired staff of fire forward with his right hand. The motion is accompanied by words of coaxing <b>"<i>Nunc volare ignis</i>"</b> and the burnished wood responds in kind.</p>
<p>A roiling ball of constrained flame is birthed from it's tip, screaming forth and upwards to a spot in the air above and between two of the brutish giant's heads. It reaches the end of its tether and with a dull thump and roar a sphere of scarlet inferno swells to encompass the giants while leaving men unscathed.</p>
<p><span class=messageboard-ooc>Fireball: <span class="messageboard-dice">10d6 ⇒ (2, 4, 5, 3, 5, 5, 5, 2, 1, 3) = 35</span> Reflex save DC 17 for half
<br />
2/10 rounds of Spell Dance used. 2 charges used from staff</span></p>
<p>At the release of the globe the lithe elf continues his spin, backing up towards a nearby wall and settling into a crouch with left hand grazing the flagstones... waiting and watching cat-like before springing into action again.</p>Catching a pair of them is good with me - it's a standard fireball from the staff of fire, so 20ft radius.
Upon the words filtering down to his ears from the balcony above, Raveneau is already stirring to visceral action. He sways left before lurching right to thrust the newly acquired staff of fire forward with his right hand. The motion is accompanied by words of coaxing "Nunc volare ignis" and the burnished wood responds in kind.
A roiling ball of constrained flame is birthed from it's...Raveneau Delahaye (alias of Mark Sweetman)2017-10-03T00:30:05ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=2#742017-10-02T14:28:27Z2017-10-02T14:28:27Z<p>The exocortex in the side of the ysoki's head sparks and begins to whir as Kenta's mandibles twitch and his eyes grow wide with angry intent. He snarls <b>"Rrrrr, eat lead sons of fleshbags"</b> popping up above his makeshift barricade to squeeze off a pistol shot at a likely ganger.</p>
<p><span class=messageboard-ooc>Combat tracking at the green guy (North and a bit West of his hide), then standard to fire...
<br />
Pistol: <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span> pfft, or not...</span></p>The exocortex in the side of the ysoki's head sparks and begins to whir as Kenta's mandibles twitch and his eyes grow wide with angry intent. He snarls "Rrrrr, eat lead sons of fleshbags" popping up above his makeshift barricade to squeeze off a pistol shot at a likely ganger.
Combat tracking at the green guy (North and a bit West of his hide), then standard to fire...
Pistol: [dice]1d20+4[/dice] pfft, or not...Kenta Gushiken (alias of Mark Sweetman)2017-10-02T14:28:27ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=119#59402017-10-02T14:20:05Z2017-10-02T14:20:05Z<p>Said sotto voce to Kalsgrim <b><span class=tiny>"Fine words... but I sense the <i>dance</i> draws near... and I must answer it's call."</b></span> Taking his leave with an elaborate bow, Raveneau puts his back to the balcony and backflips over it into the air. Lazily spinning around to right himself towards the courtyard he puts the staff of fire betwixt himself and giant, wide grin on his face and eyes aflame with intent...</p>
<p><span class=messageboard-ooc>Spending 1 point from arcane pool to begin a 1 minute spell dance, followed by swift action for <i>fly</i> from his Spell Dance ability.
<br />
He hasn't let fly yet... but are the giants grouped close enough that he could use the staff of fire to conjure a <i>fireball</i> to air burst and sear their heads, while leaving the warriors on the battlements / ground unscathed?</span></p>Said sotto voce to Kalsgrim "Fine words... but I sense the dance draws near... and I must answer it's call." Taking his leave with an elaborate bow, Raveneau puts his back to the balcony and backflips over it into the air. Lazily spinning around to right himself towards the courtyard he puts the staff of fire betwixt himself and giant, wide grin on his face and eyes aflame with intent...
Spending 1 point from arcane pool to begin a 1 minute spell dance, followed by swift action for fly from...Raveneau Delahaye (alias of Mark Sweetman)2017-10-02T14:20:05ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=54#26612017-09-30T06:05:51Z2017-09-30T06:05:51Z<p>After living as an expatriate for 11 years I find that alot of the people who learn english as a second language have a much better grasp on the grammar and sentence structure than native speakers.</p>
<p>You're doing better than fine OM ;)</p>After living as an expatriate for 11 years I find that alot of the people who learn english as a second language have a much better grasp on the grammar and sentence structure than native speakers.
You're doing better than fine OM ;)Raveneau Delahaye (alias of Mark Sweetman)2017-09-30T06:05:51ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=119#59362017-09-30T06:01:00Z2017-09-30T06:01:00Z<p>Raveneau inclines his head in approval of the plan and readies himself to follow Kalsgrim. Keeping his sword in sheath at present, he tucks the staff of fire under his arm... holding it as though a baton in a regimental parade. Casting the arts arcane that he knows through his mind, he tempers enthusiasm with restraint when planning how he might join the fray below.</p>
<p>At Numesti's words he remains still and dispassionate, weight delicately balanced to provide him with the leverage to either advance or retreat with impetus and speed.</p>
<p><span class=messageboard-ooc>Other Mastermind - is there a path that Raveneau might take from the balcony to a secondary position (another balcony or relatively flat roof) if combat breaks out?
<br />
Just to split up the targets the giants might need to aim at.</span></p>Raveneau inclines his head in approval of the plan and readies himself to follow Kalsgrim. Keeping his sword in sheath at present, he tucks the staff of fire under his arm... holding it as though a baton in a regimental parade. Casting the arts arcane that he knows through his mind, he tempers enthusiasm with restraint when planning how he might join the fray below.
At Numesti's words he remains still and dispassionate, weight delicately balanced to provide him with the leverage to either...Raveneau Delahaye (alias of Mark Sweetman)2017-09-30T06:01:00ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=2#662017-09-30T15:47:36Z2017-09-30T05:46:21Z<p><span class=messageboard-ooc>Still got some busywork to do in my profile, sorry BD - got caught up in bairn's school holidaze and Ixalan (MtG) release weekend... pirates and dinos ahoy!</span></p>
<p>Kenta hisses, muttering under his tongue <b>"Stupid fleshbags, why fight here... put round in wrong place all bastards sucked into space."</b> before assessing where he might best find some cover to start perforating the disturbers of the peace. On the approach he slips his pistol out of his belt, cocking back the hammer. He then shuffles together a couple of crate fragments and packing material he hunches down.</p>
<p><span class=messageboard-ooc>Move 30ft straight North on the map (have moved token), then using his feat <i>Barricade</i> to manufacture some cover in the square directly north of that.
<br />
Draw his pistol on the move.</span></p>Still got some busywork to do in my profile, sorry BD - got caught up in bairn's school holidaze and Ixalan (MtG) release weekend... pirates and dinos ahoy!
Kenta hisses, muttering under his tongue "Stupid fleshbags, why fight here... put round in wrong place all bastards sucked into space." before assessing where he might best find some cover to start perforating the disturbers of the peace. On the approach he slips his pistol out of his belt, cocking back the hammer. He then shuffles...Kenta Gushiken (alias of Mark Sweetman)2017-09-30T05:46:21ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=56#27902017-09-30T05:33:02Z2017-09-30T05:33:02Z<p>Content to leave the battlements to the others for now, Vhailor crosses to the East wall to peer out at the surrounds.</p>
<p><span class=messageboard-ooc>Move to AJ next to the East window</span></p>Content to leave the battlements to the others for now, Vhailor crosses to the East wall to peer out at the surrounds.
Move to AJ next to the East windowVhailor Falk (alias of Mark Sweetman)2017-09-30T05:33:02ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=56#27822017-09-27T12:57:39Z2017-09-27T12:57:39Z<p>Vhailor continues his past due pregnant pause and waits for those more martial of bent to surge forth first.</p>Vhailor continues his past due pregnant pause and waits for those more martial of bent to surge forth first.Vhailor Falk (alias of Mark Sweetman)2017-09-27T12:57:39ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=119#59142019-02-14T16:16:23Z2017-09-27T08:30:51Z<p>Raveneau takes the staff from Malaswyn gently, before taking a swift two-step backwards and holding it up to the light. A few moments spent regarding the burnished wooden staff before the elf slowly exhales and closes his eyes. Rising up on the balls of his feet, Raveneau begins to twirl the staff within his hands... a look of intense concentration upon his face. The spinning staff is then joined by a shuffling turn of the man himself, communing with the item in his own way.</p>
<p>Then with a sudden burst he gives a half leap and brings the staff down upon the ground base first with a resounding crack. Upon impact a ring of crimson flame births from the staff's tip, rolling down it's length and over his hand before dissipating with a susurrant sigh upon the floor. Reopening his eyes Raveneau inclines his head towards the generous cleric and states <b>"I believe we have an understanding...."</b></p>Raveneau takes the staff from Malaswyn gently, before taking a swift two-step backwards and holding it up to the light. A few moments spent regarding the burnished wooden staff before the elf slowly exhales and closes his eyes. Rising up on the balls of his feet, Raveneau begins to twirl the staff within his hands... a look of intense concentration upon his face. The spinning staff is then joined by a shuffling turn of the man himself, communing with the item in his own way.
Then with a...Raveneau Delahaye (alias of Mark Sweetman)2017-09-27T08:30:51ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=2#542017-09-27T00:06:59Z2017-09-27T00:06:59Z<p>Rubbing his eyes and frowning <b>"Kenta only see hairy one Ed... over there with shiny badge"</b> pointing at the dwarf seemingly oblivious to any other threats within the landing bay.</p>
<p>[Spoiler omitted]</p>Rubbing his eyes and frowning "Kenta only see hairy one Ed... over there with shiny badge" pointing at the dwarf seemingly oblivious to any other threats within the landing bay.
[Spoiler omitted]Kenta Gushiken (alias of Mark Sweetman)2017-09-27T00:06:59ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=119#59032017-09-26T11:29:47Z2017-09-26T11:29:47Z<p>As the others search, Raveneau is unable to remain still... moving lithely across the floor and spending equal time considering the recalcitrant ex-ruler and the uncowed forces without.</p>As the others search, Raveneau is unable to remain still... moving lithely across the floor and spending equal time considering the recalcitrant ex-ruler and the uncowed forces without.Raveneau Delahaye (alias of Mark Sweetman)2017-09-26T11:29:47ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay&page=2#512017-09-26T11:28:03Z2017-09-26T11:28:03Z<p>Sniffing the air Kenta pads through crouched, but on two limbs... keeping quizzical eyes on those approaching them.</p>
<p>Perception: <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>Sniffing the air Kenta pads through crouched, but on two limbs... keeping quizzical eyes on those approaching them.
Perception: [dice]1d20+5[/dice]Kenta Gushiken (alias of Mark Sweetman)2017-09-26T11:28:03ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay#452017-09-25T06:17:53Z2017-09-25T06:17:53Z<p>Kenta just frowns and manipulates his cheek pouches for a few moments <b>"But how enjoy stay if only stay safe?"</b></p>Kenta just frowns and manipulates his cheek pouches for a few moments "But how enjoy stay if only stay safe?"Kenta Gushiken (alias of Mark Sweetman)2017-09-25T06:17:53ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=118#58922017-09-24T12:06:04Z2017-09-24T12:06:04Z<p>Raveneau checks his person, righting his belts and ensuring his blades are well stored... ready for use after but a moment's pause. He doesn't speak to the truth or falsehood of her claims, but more to the urgency of the situation <b>"Choices need be made and talk of that which she does should not be swift or rushed... it might be best to see her quiescent and act with steel afore we let fly with words again."</b></p>Raveneau checks his person, righting his belts and ensuring his blades are well stored... ready for use after but a moment's pause. He doesn't speak to the truth or falsehood of her claims, but more to the urgency of the situation "Choices need be made and talk of that which she does should not be swift or rushed... it might be best to see her quiescent and act with steel afore we let fly with words again."Raveneau Delahaye (alias of Mark Sweetman)2017-09-24T12:06:04ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=56#27712017-09-23T11:12:19Z2017-09-23T11:12:19Z<p><span class=messageboard-ooc>Still delaying</span></p>Still delayingVhailor Falk (alias of Mark Sweetman)2017-09-23T11:12:19ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=118#58752017-09-22T15:16:29Z2017-09-22T15:16:29Z<p>On the topic of the remaining foes, Raveneau offers <b>"We've means and ways to an end... I'd sooner peel the onion by layer than attempt to slice it through entire, but my blade is to your will"</b> gliding across the floor as he refrains from staying still.</p>
<p>He narrows eyes at Pavetta as she turns aggressive <b>"Ware your words milady... lest we move from words."</b></p>On the topic of the remaining foes, Raveneau offers "We've means and ways to an end... I'd sooner peel the onion by layer than attempt to slice it through entire, but my blade is to your will" gliding across the floor as he refrains from staying still.
He narrows eyes at Pavetta as she turns aggressive "Ware your words milady... lest we move from words."Raveneau Delahaye (alias of Mark Sweetman)2017-09-22T15:16:29ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=53#26352017-09-21T13:28:53Z2017-09-21T13:28:53Z<p>Raveneau should be good to go. Have cleaned up the profile, and if possible will defer gear until the next downtime section?</p>Raveneau should be good to go. Have cleaned up the profile, and if possible will defer gear until the next downtime section?Raveneau Delahaye (alias of Mark Sweetman)2017-09-21T13:28:53ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay#372017-09-21T13:53:14Z2017-09-21T13:13:53Z<p>Kenta furrows his brow as though attempting to comprehend how those who ostensibly came to the station specifically to see the dwarf... are somehow negative towards the prospect of work. Shaking his head he nudges Mr Ed <b>"Stick with you... not sure of not sure ones. Can call Mr Ed?"</b></p>
<p>To Kris he cocks his head to one side <b>"Made self... my tech... mine..."</b> holding it a little closer possessively.</p>Kenta furrows his brow as though attempting to comprehend how those who ostensibly came to the station specifically to see the dwarf... are somehow negative towards the prospect of work. Shaking his head he nudges Mr Ed "Stick with you... not sure of not sure ones. Can call Mr Ed?"
To Kris he cocks his head to one side "Made self... my tech... mine..." holding it a little closer possessively.Kenta Gushiken (alias of Mark Sweetman)2017-09-21T13:13:53ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay#272017-09-20T12:11:08Z2017-09-20T12:11:08Z<p>Kenta furrows his brow and twitches whiskers, responding to Retsiji <b>"Big man... not here for Duravor Kreel? Thought all us coming for short hairy one, no?"</b></p>Kenta furrows his brow and twitches whiskers, responding to Retsiji "Big man... not here for Duravor Kreel? Thought all us coming for short hairy one, no?"Kenta Gushiken (alias of Mark Sweetman)2017-09-20T12:11:08ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=56#27652017-09-19T10:18:45Z2017-09-19T10:18:45Z<p>Vhailor steps away from the ladder, but keeps quiet as Marikel and Alicia work on the lock...</p>
<p><span class=messageboard-ooc>Delaying</span></p>Vhailor steps away from the ladder, but keeps quiet as Marikel and Alicia work on the lock...
DelayingVhailor Falk (alias of Mark Sweetman)2017-09-19T10:18:45ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay#212017-09-19T11:51:45Z2017-09-19T10:17:54Z<p>Blinking with his left eye and shaking his head like a nervous twitch Kenta shrugs to the vesk <b>"Big station, lots of flesh bags, lots of tech...?"</b></p>Blinking with his left eye and shaking his head like a nervous twitch Kenta shrugs to the vesk "Big station, lots of flesh bags, lots of tech...?"Kenta Gushiken (alias of Mark Sweetman)2017-09-19T10:17:54ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Kenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion&page=2#592017-09-19T10:10:16Z2017-09-19T10:10:16Z<p>In other news I only 'just' got Cap'n's joke re: his name... lord I can be thick :P</p>In other news I only 'just' got Cap'n's joke re: his name... lord I can be thick :PKenta Gushiken (alias of Mark Sweetman)2017-09-19T10:10:16ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay#172017-09-18T14:26:25Z2017-09-18T14:26:25Z<p><b>"Eh?"</b> comes the quizzical response <b>"Field rat? Square squishy meat cube come from vend machine."</b> holding up an unappetising lump of gelatinous sludge by way of demonstration.</p>"Eh?" comes the quizzical response "Field rat? Square squishy meat cube come from vend machine." holding up an unappetising lump of gelatinous sludge by way of demonstration.Kenta Gushiken (alias of Mark Sweetman)2017-09-18T14:26:25ZRe: Forums: Play-by-Post: GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - GΔMEPLΔYKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/gameplay#152017-09-18T14:14:01Z2017-09-18T13:42:50Z<p>Twitching and fidgeting, the ysoki named Kenta had been uneasy cooped in the confines of the Okimoro. Garbed in scav-wear that looks like it was older than he was, there is little to him that inspires any confidence. Standing three and a half feet when stretched upright, brown fur coats most of what flesh protrudes... bar twin points of interest.</p>
<p>Jutting from his right temple a knot of electronics is surrounded by fierce red scar tissue and pinkish bald skin. The exocortex doesn't conform with any known company schematics... looking to be cobbled together from scraps of consumer-tech. Wan green light pulses in it's core, occasionally reflecting through his eyes.</p>
<p>The second is in his left arm, exposed by his left sleeve being torn off at the elbow. A mechanic's custom rig, of similar provenance and heritage to his cranial implant... functional, but lacking the delicate touch afforded by mass-prod from the tech factories. The ysoki is fiddling with the screen when Ed pushes thoughts of food into his head...</p>
<p><b>"Kenta just eat field rat... comes many flavors... brown... light brown... dark brown... sometimes blackish too if leave near solar-port a while. That way gets crispy-crunch."</b> sniffing at the air and wiggling his whiskers. <b>"Mr Ed like field rats?"</b></p>Twitching and fidgeting, the ysoki named Kenta had been uneasy cooped in the confines of the Okimoro. Garbed in scav-wear that looks like it was older than he was, there is little to him that inspires any confidence. Standing three and a half feet when stretched upright, brown fur coats most of what flesh protrudes... bar twin points of interest.
Jutting from his right temple a knot of electronics is surrounded by fierce red scar tissue and pinkish bald skin. The exocortex doesn't conform...Kenta Gushiken (alias of Mark Sweetman)2017-09-18T13:42:50ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=56#27562017-09-16T10:24:59Z2017-09-16T10:24:59Z<p>Responding to Marikel, Vhailor responds <b>"Ish? - never been shot with an arrow before... it's an... 'interesting' feeling..."</b> before coming off pause and making for the stairs. Carbonel remains behind on the ground floor, padding over to the side of the building to wait.</p>Responding to Marikel, Vhailor responds "Ish? - never been shot with an arrow before... it's an... 'interesting' feeling..." before coming off pause and making for the stairs. Carbonel remains behind on the ground floor, padding over to the side of the building to wait.Vhailor Falk (alias of Mark Sweetman)2017-09-16T10:24:59ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=53#26312017-09-14T12:38:52Z2017-09-14T12:38:52Z<div class="messageboard-quotee">Other Mastermind wrote:</div><blockquote> Raveneau, max hp at level 1, right? </blockquote><p>Hmmm.... indeed :P - been a while since I put a character back together.
<p>I'll swap a 4 in for the 3 first rolled, so he'll bump up to 94.</p>
<p>Only things left to do on profile is gear and cleanup.</p>Other Mastermind wrote:Raveneau, max hp at level 1, right?
Hmmm.... indeed :P - been a while since I put a character back together. I'll swap a 4 in for the 3 first rolled, so he'll bump up to 94.
Only things left to do on profile is gear and cleanup.Raveneau Delahaye (alias of Mark Sweetman)2017-09-14T12:38:52ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=53#26292017-09-14T12:21:32Z2017-09-14T12:21:32Z<p>HP: <span class="messageboard-dice">44 + 11d4 + 11 + 5 ⇒ 44 + (3, 3, 4, 2, 2, 3, 4, 4, 3, 4, 1) + 11 + 5 = 93</span></p>HP: [dice]44+11d4+11+5[/dice]Raveneau Delahaye (alias of Mark Sweetman)2017-09-14T12:21:32ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=53#26262017-09-13T12:38:07Z2017-09-13T12:38:07Z<p>Blergh... kids have given me the dread lurgy.</p>Blergh... kids have given me the dread lurgy.Raveneau Delahaye (alias of Mark Sweetman)2017-09-13T12:38:07ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=55#27482017-09-13T11:38:20Z2017-09-13T11:38:20Z<p>Vhailor looks towards the ladder, realising that it must be somewhat crowded above already and doesn't immediately seek to join the crush. He instead calls out <b>"Should I above or stay down here Marikel"</b> gingerly prodding at the bloodied shaft still protruding from himself.</p>
<p><span class=messageboard-ooc>Delaying - as is the cat.</span></p>Vhailor looks towards the ladder, realising that it must be somewhat crowded above already and doesn't immediately seek to join the crush. He instead calls out "Should I above or stay down here Marikel" gingerly prodding at the bloodied shaft still protruding from himself.
Delaying - as is the cat.Vhailor Falk (alias of Mark Sweetman)2017-09-13T11:38:20ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Kenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion&page=2#522017-09-11T00:53:17Z2017-09-11T00:53:17Z<p>The Expanse is definitely good harder sci-fi. Season 2 is a step up as well.</p>The Expanse is definitely good harder sci-fi. Season 2 is a step up as well.Kenta Gushiken (alias of Mark Sweetman)2017-09-11T00:53:17ZRe: Forums: Play-by-Post Discussion: The Ballad of Bloodmarch Hill DiscussionVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/discussion&page=15#7122017-09-10T08:45:26Z2017-09-10T08:45:26Z<p>Not my fault you'd only been shooting at all the tin cans previously :P</p>Not my fault you'd only been shooting at all the tin cans previously :PVhailor Falk (alias of Mark Sweetman)2017-09-10T08:45:26ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=53#26132017-09-09T13:09:48Z2017-09-09T13:09:48Z<p>Still slowly poking my way through the regeneration of Raveneau.</p>
<p>The 'freats' work well for him as it frees up a couple of feats for him :)</p>
<p>I'll throw in Spring Attack and Wind Stance as the replacements.</p>Still slowly poking my way through the regeneration of Raveneau.
The 'freats' work well for him as it frees up a couple of feats for him :)
I'll throw in Spring Attack and Wind Stance as the replacements.Raveneau Delahaye (alias of Mark Sweetman)2017-09-09T13:09:48ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Kenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion#482017-09-09T13:03:17Z2017-09-09T12:25:55Z<p>[Spoiler omitted]</p>
<p>Surprise surprise he's good at Engineering... with a side order of Medicine, Physical Sciences and Computing.</p>[Spoiler omitted]
Surprise surprise he's good at Engineering... with a side order of Medicine, Physical Sciences and Computing.Kenta Gushiken (alias of Mark Sweetman)2017-09-09T12:25:55ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Kenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion#462017-09-09T11:49:35Z2017-09-09T11:48:08Z<p>Will be working on Mr Rat tonight...</p>Will be working on Mr Rat tonight...Kenta Gushiken (alias of Mark Sweetman)2017-09-09T11:48:08ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=55#27372017-09-09T15:18:09Z2017-09-09T11:19:47Z<p><b>Round 3:</b> <span class=messageboard-ooc>HP 15/22</span></p>
<p>Reacting to Marikel's warning by promptly getting shot through the hip Vhailor half-spins to the side and lets out a pierced hiss of pain. Measuring the distance to respond as too far he shuffle-waddles at pace to within the tower, Carbonel nipping at his heels as he does so.</p>
<p><span class=messageboard-ooc>Double move to AI,14</span></p>Round 3: HP 15/22
Reacting to Marikel's warning by promptly getting shot through the hip Vhailor half-spins to the side and lets out a pierced hiss of pain. Measuring the distance to respond as too far he shuffle-waddles at pace to within the tower, Carbonel nipping at his heels as he does so.
Double move to AI,14Vhailor Falk (alias of Mark Sweetman)2017-09-09T11:19:47ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=55#27272017-09-06T15:08:06Z2017-09-06T15:08:06Z<p>Vhailor trots forward at the outskirts of the melee scrum, ready to cast a confounding cantrip towards those in combat if they continued to be ornery. Carbonel keeps to the gnome's heel.</p>
<p><span class=messageboard-ooc>Move up to AF, 20; ready action to <i>daze</i> any half-orc that looks like being ornery</span></p>Vhailor trots forward at the outskirts of the melee scrum, ready to cast a confounding cantrip towards those in combat if they continued to be ornery. Carbonel keeps to the gnome's heel.
Move up to AF, 20; ready action to daze any half-orc that looks like being orneryVhailor Falk (alias of Mark Sweetman)2017-09-06T15:08:06ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=52#25732017-09-05T12:55:01Z2017-09-05T12:55:01Z<p>[Spoiler omitted]</p>
<p>Found my almost there crunch build from before - reposting it here for easier reference. Most likely I'll stick to it pretty close at any rate.</p>[Spoiler omitted]
Found my almost there crunch build from before - reposting it here for easier reference. Most likely I'll stick to it pretty close at any rate.Raveneau Delahaye (alias of Mark Sweetman)2017-09-05T12:55:01ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Mark Sweetmanhttps://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion#142017-09-05T12:40:48Z2017-09-05T12:40:48Z<p>Waves to CharlesJ - aye, you're about right with the Sense Motive.</p>
<p>[Spoiler omitted]</p>
<p>And aye BD - running Outlaw theme. I'll bodge together the stuff into a uniform ish character sheet soonish.</p>
<p>[Spoiler omitted]</p>Waves to CharlesJ - aye, you're about right with the Sense Motive.
[Spoiler omitted]
And aye BD - running Outlaw theme. I'll bodge together the stuff into a uniform ish character sheet soonish.
[Spoiler omitted]Mark Sweetman2017-09-05T12:40:48ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=118#58702017-09-05T02:40:30Z2017-09-05T02:40:30Z<p><span class=messageboard-ooc>Re-dotted</span></p>Re-dottedRaveneau Delahaye (alias of Mark Sweetman)2017-09-05T02:40:30ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=52#25682017-09-05T02:39:38Z2017-09-05T02:39:38Z<div class="messageboard-quotee">Other Mastermind wrote:</div><blockquote><p> <b>C. Accounting</b>
</p>
Kingdom: We do as we did before. Either some players are into it and run it on the separate thread, or we use a more descriptive approach.</p>
<p>Loot: No accounting of loot. Characters get WBL when they reach a new level, which they can spend as they see fit, with a maximum of 33% of WBL on a single item.
<br />
</blockquote><p>I never quite read into the detail of the kingdom rules, so I'm happy to support as a qualitative comment maker and decision discusser.
<p>For loot - thoroughly in support.</p>
<p>As a side note - I think I lost my notes for Raveneau, so I'll need to rebuild him as well.</p>Other Mastermind wrote:C. Accounting
Kingdom: We do as we did before. Either some players are into it and run it on the separate thread, or we use a more descriptive approach.Loot: No accounting of loot. Characters get WBL when they reach a new level, which they can spend as they see fit, with a maximum of 33% of WBL on a single item.
I never quite read into the detail of the kingdom rules, so I'm happy to support as a qualitative comment maker and decision discusser. For loot - thoroughly...Raveneau Delahaye (alias of Mark Sweetman)2017-09-05T02:39:38ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=52#25672017-09-05T02:37:23Z2017-09-05T02:37:23Z<div class="messageboard-quotee">Other Mastermind wrote:</div><blockquote><p> <b>B. House-Rules</b>
</p>
1. HP: I wish for the characters and the baddies to have more hp. For characters, I’m thinking 1/2 HD + roll. This means a d10 HD would be 5+1d5, etc.</p>
<p>2. Combat and Theatre of the mind: I’ve been thinking of ways to make encounters more easy to handle. I suggest we step away a bit from precise mapping and use broad mapping and descriptions, playing it a bit looser. <a href="https://geek-related.com/2014/05/27/theater-of-the-mind/" target="_blank" rel="nofollow">This article is a good description of what I have in mind.</a>
<br />
</blockquote><p>1. No issues with this. 1/2 HD + roll is the way that another of my DMs runs things and it works quite well.
<p>2. For PbP I do like theater of the mind as an approach. So no issues there. Some of the corners in the system need a bit of sanding off to fit it in, but with a good trust betwixt DM and player it's a rewarding approach and allows (IMHO) for a bit more of a cinematic approach to storytelling.</p>Other Mastermind wrote:B. House-Rules
1. HP: I wish for the characters and the baddies to have more hp. For characters, I’m thinking 1/2 HD + roll. This means a d10 HD would be 5+1d5, etc.2. Combat and Theatre of the mind: I’ve been thinking of ways to make encounters more easy to handle. I suggest we step away a bit from precise mapping and use broad mapping and descriptions, playing it a bit looser. This article is a good description of what I have in mind.
1. No issues with this. 1/2 HD...Raveneau Delahaye (alias of Mark Sweetman)2017-09-05T02:37:23ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=52#25662017-09-05T02:32:27Z2017-09-05T02:32:27Z<div class="messageboard-quotee">Other Mastermind wrote:</div><blockquote><p> <b>A. Running the Campaign</b></p>
<p>1. How many of you have read chapters 4, 5, and 6 of the AP? </p>
<p>2. I would like to adapt the chapters of the AP as needed.</p>
<p>3. Also, I wish to make it more about the characters and how they make the AP unique through their decisions, their kingdom-building, and their interaction with NPCs.</blockquote><p>1. I have read chapters 4, 5 and 6... though not in massive detail and it was a few years ago now. I have a vague recollection of overall themes, but no real specifics.
<p>2. Absolutely no problem with liberties small or large being made within the AP.</p>
<p>3. Similarly no issues with this approach. Fleshing out the bones (so to speak) helps to make a more satisfying and involving experience. A roleplaying choice is a lot more weighty when it's less 'left or right at the intersection' and more of a 'Sophie's Choice'.</p>Other Mastermind wrote:A. Running the Campaign
1. How many of you have read chapters 4, 5, and 6 of the AP?
2. I would like to adapt the chapters of the AP as needed.
3. Also, I wish to make it more about the characters and how they make the AP unique through their decisions, their kingdom-building, and their interaction with NPCs.
1. I have read chapters 4, 5 and 6... though not in massive detail and it was a few years ago now. I have a vague recollection of overall themes, but no real...Raveneau Delahaye (alias of Mark Sweetman)2017-09-05T02:32:27ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Mark Sweetmanhttps://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion#112017-09-04T07:23:34Z2017-09-04T07:00:54Z<p>Assuming the rat-bastard is a Mechanic I'd lean towards an Exocortex driven scavenger. Prone to keeping grenades and knives in his voluminous cheek pouches.</p>
<p>[Spoiler omitted]</p>Assuming the rat-bastard is a Mechanic I'd lean towards an Exocortex driven scavenger. Prone to keeping grenades and knives in his voluminous cheek pouches.
[Spoiler omitted]Mark Sweetman2017-09-04T07:00:54ZRe: Forums: Play-by-Post Discussion: ◈ GM-BD’s STARFINDER AP: OF DISTANT STARS & DEAD SUNS ◈Mark Sweetmanhttps://paizo.com/campaigns/GMBDSFDISTNTSTRSDEDSUNSSTRFINDERDVENTUREPTH/discussion#32017-09-02T03:01:00Z2017-09-02T03:01:00Z<p>Saluting. Will get to it tonight after the bairns are down. Will either do a rat bastard, or if Cap'n wants the Mechanic I may go Soldier...</p>Saluting. Will get to it tonight after the bairns are down. Will either do a rat bastard, or if Cap'n wants the Mechanic I may go Soldier...Mark Sweetman2017-09-02T03:01:00ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=55#27162017-08-31T10:26:38Z2017-08-31T10:26:38Z<p>Vhailor moves up behind Dorn before pausing to peer through at the gate house.</p>
<p><span class=messageboard-ooc>Move to AE row behind Dorn - no standard action this turn.</span></p>Vhailor moves up behind Dorn before pausing to peer through at the gate house.
Move to AE row behind Dorn - no standard action this turn.Vhailor Falk (alias of Mark Sweetman)2017-08-31T10:26:38ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=55#27042017-08-26T00:23:00Z2017-08-26T00:23:00Z<p>Vhailor continues to watch on with interest... Carbonel instead focuses upon an unlicked section of his left front paw.</p>Vhailor continues to watch on with interest... Carbonel instead focuses upon an unlicked section of his left front paw.Vhailor Falk (alias of Mark Sweetman)2017-08-26T00:23:00ZRe: Forums: Play-by-Post Discussion: The Ballad of Bloodmarch Hill DiscussionVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/discussion&page=15#7042017-08-25T01:41:32Z2017-08-25T01:41:32Z<p>Indeed, welcome back - glad you had a good break!</p>Indeed, welcome back - glad you had a good break!Vhailor Falk (alias of Mark Sweetman)2017-08-25T01:41:32ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=54#26992017-08-16T14:04:16Z2017-08-16T14:04:16Z<p>Vhailor and Carbonel keep towards the rear of the group, keenly watching proceedings and seeking to define a point where their intervention might be welcomed.</p>Vhailor and Carbonel keep towards the rear of the group, keenly watching proceedings and seeking to define a point where their intervention might be welcomed.Vhailor Falk (alias of Mark Sweetman)2017-08-16T14:04:16ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=54#26912017-08-12T13:55:54Z2017-08-12T13:55:54Z<p>Vhailor re-seats his lensless glasses and sets to follow Marikel with Carbonel at his heels.</p>Vhailor re-seats his lensless glasses and sets to follow Marikel with Carbonel at his heels.Vhailor Falk (alias of Mark Sweetman)2017-08-12T13:55:54ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=54#26872017-08-10T15:04:07Z2017-08-10T15:04:07Z<p><b>"This one wandered up from the Lower Gate way..."</b> gesturing with his hand.</p>"This one wandered up from the Lower Gate way..." gesturing with his hand.Vhailor Falk (alias of Mark Sweetman)2017-08-10T15:04:07ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=54#26732017-08-08T12:24:23Z2017-08-08T12:24:23Z<p>Clapping his hands together Vhailor squeaks <b>"Well... another one down, bit of luck eh?"</b> before trudging over to nudge the body with a toe. Once confirmed as unresponsive, he crouches to ferret through pockets. Carbonel leaps from his shoulder as he does so, moving to one side and licking absently at one paw.</p>Clapping his hands together Vhailor squeaks "Well... another one down, bit of luck eh?" before trudging over to nudge the body with a toe. Once confirmed as unresponsive, he crouches to ferret through pockets. Carbonel leaps from his shoulder as he does so, moving to one side and licking absently at one paw.Vhailor Falk (alias of Mark Sweetman)2017-08-08T12:24:23ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=54#26642017-08-05T12:31:51Z2017-08-05T12:31:51Z<p>The crowd now precluding his ability to render his higher art, Vhailore settles for drawing a little closer and attempting to momentarily cloud the axe-man's mind.</p>
<p><span class=messageboard-ooc>Move to X,36 and cast <i>daze</i></span></p>The crowd now precluding his ability to render his higher art, Vhailore settles for drawing a little closer and attempting to momentarily cloud the axe-man's mind.
Move to X,36 and cast dazeVhailor Falk (alias of Mark Sweetman)2017-08-05T12:31:51ZRe: Forums: Product Discussion: (Frog God Games) Richard Pett's The Blight KickstarterMark Sweetmanhttps://paizo.com/threads/rzs2t4v4&page=15?-Richard-Petts-The-Blight-Kickstarter#7172017-08-08T00:45:09Z2017-08-05T02:39:19Z<p>I has it.... all mine... my preciousss...</p>I has it.... all mine... my preciousss...Mark Sweetman2017-08-05T02:39:19ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=54#26602017-08-05T01:41:11Z2017-08-05T01:41:11Z<p>Curious and confused more than alarmed, Vhailor continues on his relatively unhurried way towards the doorway. However once outside and in sight of the unfolding situation he rolls his eyes and hustles a mite faster, ruffling his feline companion as he does.</p>
<p><span class=messageboard-ooc>Double move to V,38</span></p>Curious and confused more than alarmed, Vhailor continues on his relatively unhurried way towards the doorway. However once outside and in sight of the unfolding situation he rolls his eyes and hustles a mite faster, ruffling his feline companion as he does.
Double move to V,38Vhailor Falk (alias of Mark Sweetman)2017-08-05T01:41:11ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=54#26512017-08-03T09:35:45Z2017-08-03T09:35:45Z<p>Following Marikel's sense of ease, Vhailor shrugs and moves to join him outside.</p>Following Marikel's sense of ease, Vhailor shrugs and moves to join him outside.Vhailor Falk (alias of Mark Sweetman)2017-08-03T09:35:45ZRe: Forums: Play-by-Post: The Ballad of Bloodmarch HillVhailor Falk (alias of Mark Sweetman)https://paizo.com/campaigns/TheBalladOfBloodmarchHill/gameplay&page=53#26462017-08-02T12:38:50Z2017-08-02T12:38:50Z<p>Vhailor continues to watch on in slight puzzlement... though his curiosity is slowly waning as Marikel seems to be calm.
<br />
<span class=messageboard-ooc>Continue tense waiting</span></p>Vhailor continues to watch on in slight puzzlement... though his curiosity is slowly waning as Marikel seems to be calm.
Continue tense waitingVhailor Falk (alias of Mark Sweetman)2017-08-02T12:38:50ZRe: Forums: Advice: Looking for an Urban adventure to run.Mark Sweetmanhttps://paizo.com/threads/rzs2ueex?Looking-for-an-Urban-adventure-to-run#22017-06-20T00:56:53Z2017-06-12T22:39:27Z<p>Do you like it grim, gritty and dark? - if so, might I suggest the comforting confines of The Blight?</p>
<p>Something like <a href="https://www.froggodgames.com/blight-horror-sinks" target="_blank" rel="nofollow">Horror in the Sinks</a>?</p>Do you like it grim, gritty and dark? - if so, might I suggest the comforting confines of The Blight?
Something like Horror in the Sinks?Mark Sweetman2017-06-12T22:39:27ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=54#26822017-04-28T09:33:58Z2017-04-28T09:10:16Z<p>Yup - ye got it</p>Yup - ye got itDM - Voice of the Voiceless (alias of Mark Sweetman)2017-04-28T09:10:16ZRe: Forums: Play-by-Post Discussion: Cap'n Voodoo's MusterMark Sweetmanhttps://paizo.com/campaigns/CapnVoodoosFreebooterPBP/discussion&page=54#26692017-04-17T11:19:53Z2017-04-17T11:19:53Z<p>Safely in Sydney... but still sorting out interwebs collywobbles.</p>Safely in Sydney... but still sorting out interwebs collywobbles.Mark Sweetman2017-04-17T11:19:53ZRe: Forums: Play-by-Post Discussion: The Ballad of Bloodmarch Hill DiscussionMark Sweetmanhttps://paizo.com/campaigns/TheBalladOfBloodmarchHill/discussion&page=13#6242017-04-17T11:19:30Z2017-04-17T11:19:30Z<p>Safely in Sydney... but still sorting out interwebs collywobbles</p>Safely in Sydney... but still sorting out interwebs collywobblesMark Sweetman2017-04-17T11:19:30ZRe: Forums: Play-by-Post Discussion: Shadow Over Riddleport DiscussionMark Sweetmanhttps://paizo.com/campaigns/ShadowOverRiddleport/discussion&page=57#28242017-04-17T11:18:55Z2017-04-17T11:18:55Z<p>Safely in Sydney... but still sorting out interwebs collywobbles.</p>Safely in Sydney... but still sorting out interwebs collywobbles.Mark Sweetman2017-04-17T11:18:55ZRe: Forums: Play-by-Post Discussion: DM VoV's Naval Academy for Low-Lifes, Malingerers and Ne'er-do-wellsDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/discussion&page=7#3232017-02-21T00:24:31Z2017-02-21T00:24:31Z<p>After an interminable time keeping you waiting I will have to face facts and realise that I'm not going to be able to keep things rolling here. Turmoil of packing up 11 years of life, flusterances over work and the occasional roll of existential ennui are keeping me from giving you guys what you deserve - which is a DM that's actually able to engage consistently and deeply to progress the campaign.</p>
<p>From the medium term it looks like I'm unlikely to get into a situation where I can resume steady posting either - as I'll start FIFO roles working offshore after I do relocate down to Australia, which will put sizable black spots over my time for PbPing. I'm likely to be flat out keeping up with the three PbPs I'm still playing in let alone being able to block out time for DMing.</p>
<p>So I'm sorry, but I'll need to curtail. It's nothing on your characters or conduct, I was engaged deeply and happily within the whirl and whorl of the campaign... but the road of life has hit the cobblestones section.</p>After an interminable time keeping you waiting I will have to face facts and realise that I'm not going to be able to keep things rolling here. Turmoil of packing up 11 years of life, flusterances over work and the occasional roll of existential ennui are keeping me from giving you guys what you deserve - which is a DM that's actually able to engage consistently and deeply to progress the campaign.
From the medium term it looks like I'm unlikely to get into a situation where I can resume...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-02-21T00:24:31ZRe: Forums: Play-by-Post Discussion: DM VoV's 'Blight'-ed Adventures - Discussion ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/discussion#482017-02-21T00:24:28Z2017-02-21T00:24:28Z<p>After an interminable time keeping you waiting I will have to face facts and realise that I'm not going to be able to keep things rolling here. Turmoil of packing up 11 years of life, flusterances over work and the occasional roll of existential ennui are keeping me from giving you guys what you deserve - which is a DM that's actually able to engage consistently and deeply to progress the campaign.</p>
<p>From the medium term it looks like I'm unlikely to get into a situation where I can resume steady posting either - as I'll start FIFO roles working offshore after I do relocate down to Australia, which will put sizable black spots over my time for PbPing. I'm likely to be flat out keeping up with the three PbPs I'm still playing in let alone being able to block out time for DMing.</p>
<p>So I'm sorry, but I'll need to curtail. It's nothing on your characters or conduct, I was engaged deeply and happily within the whirl and whorl of the campaign... but the road of life has hit the cobblestones section.</p>After an interminable time keeping you waiting I will have to face facts and realise that I'm not going to be able to keep things rolling here. Turmoil of packing up 11 years of life, flusterances over work and the occasional roll of existential ennui are keeping me from giving you guys what you deserve - which is a DM that's actually able to engage consistently and deeply to progress the campaign.
From the medium term it looks like I'm unlikely to get into a situation where I can resume...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-02-21T00:24:28ZRe: Forums: Play-by-Post Discussion: DM VoV's Naval Academy for Low-Lifes, Malingerers and Ne'er-do-wellsDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/discussion&page=7#3222017-01-31T17:28:50Z2017-01-31T17:28:50Z<p>Distractions and delays from the moving process (and job application process) continue to prevent me getting into a good headspace for posting.</p>
<p>I am NOT pulling back, but I will be scatty for a while.</p>Distractions and delays from the moving process (and job application process) continue to prevent me getting into a good headspace for posting.
I am NOT pulling back, but I will be scatty for a while.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-31T17:28:50ZRe: Forums: Play-by-Post Discussion: DM VoV's 'Blight'-ed Adventures - Discussion ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/discussion#452017-01-31T17:28:44Z2017-01-31T17:28:44Z<p>Distractions and delays from the moving process (and job application process) continue to prevent me getting into a good headspace for posting.</p>
<p>I am NOT pulling back, but I will be scatty for a while.</p>Distractions and delays from the moving process (and job application process) continue to prevent me getting into a good headspace for posting.
I am NOT pulling back, but I will be scatty for a while.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-31T17:28:44ZRe: Forums: Homebrew and House Rules: Tips on playable races?DM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/threads/rzs2u52r?Tips-on-playable-races#22017-01-26T05:11:29Z2017-01-26T05:11:29Z<p><a href="http://paizo.com/pathfinderRPG/prd/advancedRaceGuide/raceBuilder.html" target="_blank" rel="nofollow">Paizo's hints and tips</a></p>Paizo's hints and tipsDM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-26T05:11:29ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=20#9672017-01-26T04:39:42Z2017-01-26T04:39:42Z<p>Quillin indeed finds the sewer grates locked, but while the metal types and styling are similar (crude wrought pig-iron) - the key in your hands doesn't fit the lock upon the grates.</p>
<p><span class=messageboard-ooc>Down to the docks it is - can I have a Knowledge Local check please?</span></p>Quillin indeed finds the sewer grates locked, but while the metal types and styling are similar (crude wrought pig-iron) - the key in your hands doesn't fit the lock upon the grates.
Down to the docks it is - can I have a Knowledge Local check please?DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-26T04:39:42ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1432017-01-26T01:14:39Z2017-01-26T01:14:39Z<p>Tania's attempt to grapple the creature is foiled by some unctuous and slimy secretion coating it's form forestalling her from getting a grip. Lucetta's opportunistic strike and follow up attack fail to puncture the creature's skin either. <span class=messageboard-ooc>Tania - FYI, above is flavour text only.</span></p>
<p>Fiterri scurries out of the teetering building to gaze upon the beast... and is left dumbfounded by it. It doesn't conform to any known creatures that come to frenzied and quickened mind... though he kens it is unnatural of source. <span class=messageboard-ooc>It's an aberration</span></p>
<p>Gnitt's otherworldly call is answered by a similarly endowed beast as he abandons the collapsing building. The crocodile fails to crunch down upon the creature with it's teeth, but it's heavy tail does crunch solidly into the core of the flying monster.
<br />
<span class=messageboard-ooc>Note - use of copycat and bit o' luck are each standard actions. I've retained the copycat, and ignored the bit o' luck for his actions.</span></p>
<p>Joseph's follow up strike is less successful than his first, striking naught but air.</p>
<p>The shack beneath the beast then groans and with a series of gun-shot cracks and a sustained ripping and shearing sound it gives way to fall into the Skew below. The maimed and atrophied creature does not flee, instead keeping it's position floating above the open space below it where Larua's shack once stood... and turns it's toothed and tentacle wrath upon you...</p>
<p>Bite at Joseph: <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span> for <span class="messageboard-dice">1d6 + 4 + 1d6 ⇒ (1) + 4 + (3) = 8</span> <span class=messageboard-ooc>second d6 is acid damage</span>
<br />
Bite at Lucetta: <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span> for <span class="messageboard-dice">1d6 + 4 + 1d6 ⇒ (2) + 4 + (2) = 8</span>
<br />
Tentacle at Croc: <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span>
<br />
Tentacle at Croc: <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span>
<br />
Tentacle at Tania: <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span> for <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>
<p>Crit on Joseph: <span class="messageboard-dice">1d20 + 9 ⇒ (2) + 9 = 11</span>
<br />
Crit on Lucetta: <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span> for additional <span class="messageboard-dice">1d6 + 4 + 1d6 ⇒ (6) + 4 + (6) = 16</span></p>
<p>Both maws of the beast close upon their targets, though Lucetta is more sorely marked and damaged by it's attention.</p>
<p><b>Round 3:</b> Large and Tentacly, <b>Tania, Lucetta, Fiterri, Gnitt, Joseph</b></p>
<p><span class=messageboard-ooc>Note: it's hovering over the air and empty space, while you're on the edge of the drop into the skew. You can all reach it and attack fine, but can't get around it to flank.</span></p>Tania's attempt to grapple the creature is foiled by some unctuous and slimy secretion coating it's form forestalling her from getting a grip. Lucetta's opportunistic strike and follow up attack fail to puncture the creature's skin either. Tania - FYI, above is flavour text only.
Fiterri scurries out of the teetering building to gaze upon the beast... and is left dumbfounded by it. It doesn't conform to any known creatures that come to frenzied and quickened mind... though he kens it is...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-26T01:14:39ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=20#9642017-01-26T00:56:21Z2017-01-26T00:56:21Z<p>Leading your steps initially out of the casino and towards the nearest border betwixt Scurvytown and the marginally more urbane and refined areas of Freeport you're initially disconcerted by how many sewer openings and grates seem to line the path. Though with trepidation you proceed, nothing lurches from the shadows to devour you... yet.</p>
<p>Minor tellers of tales and prognosticators of fortune can be found throughout Freeport - though their quality and skill is questionable at best. The Woman is the only name that rises above all others - holding court in Drac's End near the Tent City... but most likely she wouldn't be seeing anyone until at least the sun's crested.</p>
<p><span class=messageboard-ooc>Which district will you seek a Fortune Teller?</span></p>Leading your steps initially out of the casino and towards the nearest border betwixt Scurvytown and the marginally more urbane and refined areas of Freeport you're initially disconcerted by how many sewer openings and grates seem to line the path. Though with trepidation you proceed, nothing lurches from the shadows to devour you... yet.
Minor tellers of tales and prognosticators of fortune can be found throughout Freeport - though their quality and skill is questionable at best. The Woman...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-26T00:56:21ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1382017-01-24T05:23:58Z2017-01-24T05:23:58Z<p><span class=messageboard-ooc>Nope - no critical fumbles in play.</span></p>
<p>Joseph's opportunistic strike scores the creature deeply down one flank, though the blood flowing from the wound doesn't come as gushing or swiftly as one might expect.</p>Nope - no critical fumbles in play.
Joseph's opportunistic strike scores the creature deeply down one flank, though the blood flowing from the wound doesn't come as gushing or swiftly as one might expect.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-24T05:23:58ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=20#9612017-01-24T04:39:56Z2017-01-24T04:39:56Z<p><span class=messageboard-ooc>Whence fore might be the intended destination after departure?</span></p>Whence fore might be the intended destination after departure?DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-24T04:39:56ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1362017-01-24T00:29:41Z2017-01-24T00:29:41Z<p><span class=messageboard-ooc>1 round casting time yeah? - so he appears this turn, plus you get a full round of actions.
<br />
There's enough wibbly wobbly space to summon him onto the ground before the shack and have it attack.</span></p>1 round casting time yeah? - so he appears this turn, plus you get a full round of actions.
There's enough wibbly wobbly space to summon him onto the ground before the shack and have it attack.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-24T00:29:41ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=20#9582017-01-23T16:40:27Z2017-01-23T16:40:27Z<p><b>"Fine... I'd suggest you move along then. Madame will see to the casino, you'll need to see to yourselves..."</b> a glance to Quillin and Tordek specifically <b>"I'd not be for lingering in Scurvy unless you've got a need for it."</b> nodding affirmation that his part in the conversation is finished before turning to walk away. As a side foot note he adds <b>"Might be best to keep clear of any more sewer grates tonight eh?"</b> He moves back over to the passage leading into the casino's basement to continue his investigations.</p>
<p>The party then feels the pointed gaze of those thugs and casino personnel upon them... silently impressing upon you a suggestion that you might move onwards and outwards into the dark. The barman himself has backed away from the bar and doesn't seem to be open to entertaining any further refills. From what you see the injured party remains propped up against a wall and bloodied... but not sensate.</p>"Fine... I'd suggest you move along then. Madame will see to the casino, you'll need to see to yourselves..." a glance to Quillin and Tordek specifically "I'd not be for lingering in Scurvy unless you've got a need for it." nodding affirmation that his part in the conversation is finished before turning to walk away. As a side foot note he adds "Might be best to keep clear of any more sewer grates tonight eh?" He moves back over to the passage leading into the casino's basement to continue...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-23T16:40:27ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1342017-01-23T16:34:35Z2017-01-23T16:34:35Z<p><span class=messageboard-ooc>You're correct that she was pulled <i>through</i> the door... with much snapping of bone and gurgling and general instanty death.</span></p>
<p>[Spoiler omitted]</p>
<p>Even before you can react you hear the bonesnapping squelching sounds of an old fortune teller being subjected to masticative attention. The lack of screams or protest casts a pallor of certainty over the fate of once was Madame Larua.</p>
<p>Tania sees the folly of dispensing a greased missive to follow, holding to a call unto luck... <span class=messageboard-ooc>You can revise the move and standard for Round 1 if you prefer to save the grease, and maybe flex into something else? - up to you.</span></p>
<p>Lucetta invokes a call to bestial nature and dives through the freshly opened window - rolling into the open area before the cabin. Fiterri expends a blast of fire ineffectual into the darkness as Gnitt begins a call upon otherwordly assistance. Finally Joseph joins Lucetta outside the cabin... frustratingly for the other inhabitants of the cabin as he too prefers the use of the fractured window than physically opening the door.</p>
<p><span class=messageboard-ooc>Joseph - you made it clear out the door, but given the tight confines and need to dive - didn't make it far enough to attack... yet.</span></p>
<p><b>Round 2:</b> Large and Tentacly, <b>Tania, Lucetta, Fiterri, Gnitt, Joseph</b></p>
<p>The foul creature before you is a writhing mass of tentacles and snake heads, flying by some eldritch talent above the kiss of the earth. Disgusting as it appears... half covered now in the blood and viscera of a recently disembowled mystic, one of the three heads and three of the six tentacles bursting from the core of it limp pale and withered, unusable. flying creature resembles a large writhing mass of tentacles and snake heads. Normally possessing three such snake heads and six tentacles, this particular gohl has been the victim of some wasting condition that has caused one of its heads and three of its tentacles to wither into pale, dangling, useless appendages.</p>
<p>It launches it's bulk into the air ponderously, rising just above your heads before settling heavily onto the structure of Larua's hut... threatening to send it topping from it's precarious perch and into the tangle of the Skew some thirty or forty feet below.</p>
<p>Tania, Fiterri and Gnitt hear the bones of the shack groan ominously and sharp cracking sounds start to fire like wooden muskets...</p>
<p><span class=messageboard-ooc>An AoO for both Lucetta and Joseph as it passes overhead.
<br />
It's further than a 5ft step to get back into melee with it, but you can reach it from the ground.</span></p>You're correct that she was pulled through the door... with much snapping of bone and gurgling and general instanty death.
[Spoiler omitted]
Even before you can react you hear the bonesnapping squelching sounds of an old fortune teller being subjected to masticative attention. The lack of screams or protest casts a pallor of certainty over the fate of once was Madame Larua.
Tania sees the folly of dispensing a greased missive to follow, holding to a call unto luck... You can revise the...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-23T16:34:35ZRe: Forums: Play-by-Post Discussion: DM VoV's Naval Academy for Low-Lifes, Malingerers and Ne'er-do-wellsDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/discussion&page=7#3212017-01-20T16:19:57Z2017-01-20T16:19:57Z<p>Dereliction of duty has been too oft an occurrence by myself over the last couple of weeks and for my part I apologize unreservedly. Work situations have been fluid and undulating, but hopefully have reached a kind of conclusion in the last couple of days that will at least give a stability. It looks like I'll be uprooting my roots in a couple of months and repatriating back down to Australia. Much excitement, trepidation and confusion... but hopefully after this weekend I'll be in a better head, mind and body space to roll on forwards.</p>
<p>Patience is both a virtue and appreciated.</p>Dereliction of duty has been too oft an occurrence by myself over the last couple of weeks and for my part I apologize unreservedly. Work situations have been fluid and undulating, but hopefully have reached a kind of conclusion in the last couple of days that will at least give a stability. It looks like I'll be uprooting my roots in a couple of months and repatriating back down to Australia. Much excitement, trepidation and confusion... but hopefully after this weekend I'll be in a better...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-20T16:19:57ZRe: Forums: Play-by-Post Discussion: DM VoV's 'Blight'-ed Adventures - Discussion ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/discussion#442017-01-20T16:19:51Z2017-01-20T16:19:51Z<p>Dereliction of duty has been too oft an occurrence by myself over the last couple of weeks and for my part I apologize unreservedly. Work situations have been fluid and undulating, but hopefully have reached a kind of conclusion in the last couple of days that will at least give a stability. It looks like I'll be uprooting my roots in a couple of months and repatriating back down to Australia. Much excitement, trepidation and confusion... but hopefully after this weekend I'll be in a better head, mind and body space to roll on forwards.</p>
<p>Patience is both a virtue and appreciated.</p>Dereliction of duty has been too oft an occurrence by myself over the last couple of weeks and for my part I apologize unreservedly. Work situations have been fluid and undulating, but hopefully have reached a kind of conclusion in the last couple of days that will at least give a stability. It looks like I'll be uprooting my roots in a couple of months and repatriating back down to Australia. Much excitement, trepidation and confusion... but hopefully after this weekend I'll be in a better...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-20T16:19:51ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=20#9532017-01-13T06:18:19Z2017-01-13T06:18:19Z<p>The man sighs <b>"Snake men typically no, but all manner of sh1te comes out especially in Scurvy once the night falls. Any reason as to why you stayed here and didn't scarper after it happened? - don't tell me you're concerned citizens my heart couldn't take the shock."</b></p>The man sighs "Snake men typically no, but all manner of sh1te comes out especially in Scurvy once the night falls. Any reason as to why you stayed here and didn't scarper after it happened? - don't tell me you're concerned citizens my heart couldn't take the shock."DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-13T06:18:19ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1242017-01-13T06:06:21Z2017-01-13T06:06:21Z<p>As far as you all can recollect, the Bloody Jack killings stopped at the time that coincides closely with the date of the soothsaying of Madam Larua. Killings obviously occur all the time, even ritualistic killings... but none that matched the Bloody Jack fingerprint.</p>
<p>Fiterri's offer draws an avaricious furrowed brow from the Madam. <b>"Zhe true sight, I cannot call to it... sometimes it comes.. sometimes I cannot see wha.."</b> her pronunciation interrupted by the whole flimsy building shaking as if it had just been struck by a gust of wind from a violent storm front.</p>
<p>Before any of you can react or act, a large tentacle bursts through the hovel's tiny window and wraps itself around Madam Larua’s neck. She is able to let out only a small, <b>“Urk!”</b> before being pulled bodily through the window with the sound of much snapping of bone.</p>
<p><a href="https://www.froggodgames.com/sites/default/files/product_images/Bloody%20Jack%20Cover.jpg" target="_blank" rel="nofollow">Visual Reference</a></p>
<p><span class=messageboard-ooc>Can you give me a round's worth of intended actions?</span></p>As far as you all can recollect, the Bloody Jack killings stopped at the time that coincides closely with the date of the soothsaying of Madam Larua. Killings obviously occur all the time, even ritualistic killings... but none that matched the Bloody Jack fingerprint.
Fiterri's offer draws an avaricious furrowed brow from the Madam. "Zhe true sight, I cannot call to it... sometimes it comes.. sometimes I cannot see wha.." her pronunciation interrupted by the whole flimsy building shaking as...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-13T06:06:21ZRe: Forums: Play-by-Post Discussion: DM VoV's 'Blight'-ed Adventures - Discussion ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/discussion#402017-01-12T05:10:53Z2017-01-12T05:10:53Z<p>Change yes... potentially of the pack everything you own into little boxes and put it on a ship type change... hopefully positive as well.</p>Change yes... potentially of the pack everything you own into little boxes and put it on a ship type change... hopefully positive as well.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-12T05:10:53ZRe: Forums: Play-by-Post Discussion: DM VoV's Naval Academy for Low-Lifes, Malingerers and Ne'er-do-wellsDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/discussion&page=7#3192017-01-10T16:33:03Z2017-01-10T16:33:03Z<p>Just a short note to let you know that I'm still here - just a very rocky start to 2017, work turmoil and potential significant changes, etc, etc.</p>
<p>I should hopefully even out to a level keel soon though.</p>Just a short note to let you know that I'm still here - just a very rocky start to 2017, work turmoil and potential significant changes, etc, etc.
I should hopefully even out to a level keel soon though.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-10T16:33:03ZRe: Forums: Play-by-Post Discussion: DM VoV's 'Blight'-ed Adventures - Discussion ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/discussion#372017-01-10T16:32:56Z2017-01-10T16:32:56Z<p>Just a short note to let you know that I'm still here - just a very rocky start to 2017, work turmoil and potential significant changes, etc, etc.</p>
<p>I should hopefully even out to a level keel soon though.</p>Just a short note to let you know that I'm still here - just a very rocky start to 2017, work turmoil and potential significant changes, etc, etc.
I should hopefully even out to a level keel soon though.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-10T16:32:56ZRe: Forums: Play-by-Post Discussion: DM VoV's Naval Academy for Low-Lifes, Malingerers and Ne'er-do-wellsDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/discussion&page=7#3182017-01-07T17:05:06Z2017-01-07T17:05:06Z<p>Still shaking the dregs of 2016 from my boots - post will be up before the close of the weekend with apologies for the delay.</p>Still shaking the dregs of 2016 from my boots - post will be up before the close of the weekend with apologies for the delay.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-07T17:05:06ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1122017-01-07T17:03:50Z2017-01-07T17:03:50Z<p>The Madam Larua stands and accepts the liquid encouragement, sequestering it to the side of her hovel before ushering you through the curtain into a small room in the back of her stall. It actually sits upon wooden scaffolds out over the precipice. It has only a rude cot, a small table and chairs, a single window with a thin curtain, and a locked steamer trunk. A bolted door leads to stairs descending down into the Skew.</p>
<p>She produces a key from her girdle and opens the steamer trunk. Within are dozens of parchment rolls secured with bits of string or ribbon. Each bears a date carefully written on the outside. <b>"All of zhese are the 'true' readings that Madam has had... so many portents and possibilities no?"</b> </p>
<p>The washed up teller of fortunes then rummages through the bottom of the trunk until she finds one pulling it out. The outside of the yellowed parchment shows a date 30 years ago. She pauses and considers with shaking hand for a moment before thrusting it towards you. <b>"Take it, it is yours now..."</b></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>The Madam Larua stands and accepts the liquid encouragement, sequestering it to the side of her hovel before ushering you through the curtain into a small room in the back of her stall. It actually sits upon wooden scaffolds out over the precipice. It has only a rude cot, a small table and chairs, a single window with a thin curtain, and a locked steamer trunk. A bolted door leads to stairs descending down into the Skew.
She produces a key from her girdle and opens the steamer trunk. Within...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-07T17:03:50ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9482017-01-04T05:42:49Z2017-01-04T05:42:49Z<p>There isn't much show of emotion on the guard's face as he adds <b>"And when did you land in Freeport then? No encounters with the <i>degenerates</i> before this evenin?"</b> clearly using the degenerate term to specifically refer to the serpent creatures.</p>There isn't much show of emotion on the guard's face as he adds "And when did you land in Freeport then? No encounters with the degenerates before this evenin?" clearly using the degenerate term to specifically refer to the serpent creatures.DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-04T05:42:49ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9462017-01-04T04:40:20Z2017-01-04T04:40:20Z<p><span class=messageboard-ooc>Apologies for the wee delay - busy New Year plus work based uncertainties.</span></p>
<p>It take a good span of twenty to thirty minutes of waiting before the watch finally decides to arrive into the Casino... clearly word of mouth doesn't travel at breakneck speeds in Scurvytown. Upon arrival the watchmen are taken to one side by the woman of stature for a quiet discussion out of your earshot. Given the body language involved there is a healthy amount of deference shown towards her. After a couple of minutes talk (which involves a few pointed glances and gestures in your direction) the watch captain gives a nod to both the lady and his underlings. The underlings head into the passage that the snake-man retreated through with a couple of the casino's thugs... while the watch captain heads in your direction on his own.</p>
<p>A stern faced man with deep frown lines creasing his weathered face he queries <b>"Right... might as well get your side as well... out wi' it then."</b></p>Apologies for the wee delay - busy New Year plus work based uncertainties.
It take a good span of twenty to thirty minutes of waiting before the watch finally decides to arrive into the Casino... clearly word of mouth doesn't travel at breakneck speeds in Scurvytown. Upon arrival the watchmen are taken to one side by the woman of stature for a quiet discussion out of your earshot. Given the body language involved there is a healthy amount of deference shown towards her. After a couple of...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-04T04:40:20ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1082017-01-04T04:32:21Z2017-01-04T04:32:21Z<p>Madame Larua sighs <b>"He did not share and Madame Larua thought best not to ask too deeply on zhese things. He came once a month for years, sometimes twice or thrice a week even... times as zhey are, one does not want to scare away zhe custom no?"</b></p>
<p><b>"Of what the readings where... I do not know. Sometimes someone come in, gives me five pils, I close my eyes, say some grand words, and send zem on zeir way no better or worse zan zey came. Zey came wanting entertainment and a touch of mystery, and I gave it to zem..."</b> pausing to wet her lips with an aged and leathery tongue <b>"But sometimes... sometimes someone come in, and ze Spirit world really want to talk to zem. When zat happen, I say zings... zings I don’t know and don’t remember. My mother had ze Sight, and it touch me sometimes like zat. I don’t charge anyzing more for zese readings because if ze gods want to talk to someone, far be it from me to interfere. But when ze spirits decide to talk, you don’t get your own front row seat. You’re just ze carriage; ze spirits become ze driver.”</b></p>
<p>Eyeing Gnitt's bottle hungrily <b>"When ze spirits drive me... might be zhat Madame keeps quill and paper for zhe writing... not for me to read but for zhe posterity no? Bad luck for Madame to read of zhese, so I have kept them locked away..."</b> you get an inkling that for the price of the fine liquor Gnitt has, she might overlook what luck might come from letting <i>you</i> read the scroll.</p>Madame Larua sighs "He did not share and Madame Larua thought best not to ask too deeply on zhese things. He came once a month for years, sometimes twice or thrice a week even... times as zhey are, one does not want to scare away zhe custom no?"
"Of what the readings where... I do not know. Sometimes someone come in, gives me five pils, I close my eyes, say some grand words, and send zem on zeir way no better or worse zan zey came. Zey came wanting entertainment and a touch of mystery, and I...DM - Voice of the Voiceless (alias of Mark Sweetman)2017-01-04T04:32:21ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9392016-12-28T01:54:46Z2016-12-28T01:54:46Z<p>[Spoiler omitted]</p>
<p>Quillin's request is met with a simple shrug of the shoulders by the cashier - any peculiarity in the request flying firmly over their head.</p>
<p><span class=messageboard-ooc>Any last discussion / side-talk before the watch arrive?</span></p>[Spoiler omitted]
Quillin's request is met with a simple shrug of the shoulders by the cashier - any peculiarity in the request flying firmly over their head.
Any last discussion / side-talk before the watch arrive?DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-28T01:54:46ZRe: Forums: Play-by-Post Discussion: DM VoV's Naval Academy for Low-Lifes, Malingerers and Ne'er-do-wellsDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/discussion&page=7#3162016-12-28T01:53:04Z2016-12-28T01:53:04Z<p>Just a quick one to state a hope that your Christmastimes were enjoyable, I'm back in the saddle and recovering from my short holiday - though I understand we probably won't get back up and running until we've left the year of 2016 behind us.</p>Just a quick one to state a hope that your Christmastimes were enjoyable, I'm back in the saddle and recovering from my short holiday - though I understand we probably won't get back up and running until we've left the year of 2016 behind us.DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-28T01:53:04ZRe: Forums: Play-by-Post Discussion: DM VoV's 'Blight'-ed Adventures - Discussion ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/discussion#342016-12-28T01:52:51Z2016-12-28T01:52:51Z<p>Just a quick one to state a hope that your Christmastimes were enjoyable, I'm back in the saddle and recovering from my short holiday - though I understand we probably won't get back up and running until we've left the year of 2016 behind us.</p>Just a quick one to state a hope that your Christmastimes were enjoyable, I'm back in the saddle and recovering from my short holiday - though I understand we probably won't get back up and running until we've left the year of 2016 behind us.DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-28T01:52:51ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1042016-12-22T08:24:57Z2016-12-22T08:24:57Z<p>Growing melancholy and sombre with recollection Madame Larua expounds <b>"Always asking about sin... how he could find ze 'naughty children'. Pressing pressing, where are zhey, how can zhey be found. It iz why I remember him..."</b> taking another swig of her libation <b>"Perhaps zhat is why Madame remembers after all zhis time... intense, dark and pressing pressing 'Where are zhey... ze naughty ones'. Zhat and zhe talk of <i>Bloody Jack Carver</i> all over Festival..."</b> grunting a dirty chuckle <b>"Madame Larua had always had a thought, what if zhe Bill was actually <i>Bloody</i> himself no?"</b></p>Growing melancholy and sombre with recollection Madame Larua expounds "Always asking about sin... how he could find ze 'naughty children'. Pressing pressing, where are zhey, how can zhey be found. It iz why I remember him..." taking another swig of her libation "Perhaps zhat is why Madame remembers after all zhis time... intense, dark and pressing pressing 'Where are zhey... ze naughty ones'. Zhat and zhe talk of Bloody Jack Carver all over Festival..." grunting a dirty chuckle "Madame Larua...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-22T08:24:57ZRe: Forums: Play-by-Post Discussion: DM VoV's Naval Academy for Low-Lifes, Malingerers and Ne'er-do-wellsDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/discussion&page=7#3152016-12-22T00:58:32Z2016-12-22T00:58:32Z<p>Just a quick one - I'll be off for a short holiday sojourn down to Singapore starting tomorrow and stretching through to the 27th of December. As expected I'll be a wee bit incommunicado through that time and probably won't be posting.</p>
<p>Merry Christmas to all regardless and I hope that you all get to descend into tryptophanic nirvana.</p>Just a quick one - I'll be off for a short holiday sojourn down to Singapore starting tomorrow and stretching through to the 27th of December. As expected I'll be a wee bit incommunicado through that time and probably won't be posting.
Merry Christmas to all regardless and I hope that you all get to descend into tryptophanic nirvana.DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-22T00:58:32ZRe: Forums: Play-by-Post Discussion: DM VoV's 'Blight'-ed Adventures - Discussion ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/discussion#312016-12-22T00:58:26Z2016-12-22T00:58:26Z<p>Just a quick one - I'll be off for a short holiday sojourn down to Singapore starting tomorrow and stretching through to the 27th of December. As expected I'll be a wee bit incommunicado through that time and probably won't be posting.</p>
<p>Merry Christmas to all regardless and I hope that you all get to descend into tryptophanic nirvana.</p>Just a quick one - I'll be off for a short holiday sojourn down to Singapore starting tomorrow and stretching through to the 27th of December. As expected I'll be a wee bit incommunicado through that time and probably won't be posting.
Merry Christmas to all regardless and I hope that you all get to descend into tryptophanic nirvana.DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-22T00:58:26ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=3#1022016-12-21T00:44:15Z2016-12-21T00:44:15Z<p>Gnitt's request for more of the same but better is initially met with a wrinkled brow and confusion - after all the liquor she drinks is not meant for taste but strength. After being pressed though, they are able to furnish him with an older, dustier bottle that serves for purpose. <span class=messageboard-ooc>3 gp spent</span></p>
<p>The return of Tania is met with a softening of her features and a smile <b>"Bless you child"</b> holding out a hand to take the bottle, then licking her lips before opening it and drinking of the rot-gut's aroma. <b>"Ah yes, ze spirits speak to me now... you are in luck my children, Madame Larua remembers."</b></p>
<p>Taking a tot of liquor before setting heavy in her chair <b>"Zis Bill which you speak of, he came here many times... troubled he was, always intense and dark. Madame did not enjoy the readings, no... ze spirits were not calmed in his presence."</b></p>Gnitt's request for more of the same but better is initially met with a wrinkled brow and confusion - after all the liquor she drinks is not meant for taste but strength. After being pressed though, they are able to furnish him with an older, dustier bottle that serves for purpose. 3 gp spent
The return of Tania is met with a softening of her features and a smile "Bless you child" holding out a hand to take the bottle, then licking her lips before opening it and drinking of the rot-gut's...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-21T00:44:15ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=2#992016-12-20T16:05:26Z2016-12-20T16:05:26Z<p>[Spoiler omitted]</p>[Spoiler omitted]DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-20T16:05:26ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9372016-12-20T01:18:40Z2016-12-20T01:18:40Z<p>The lady demurely nods and gestures you to the bar where despite the tumult of the floor and night, the barman appears to have maintained his senses and position. The bar is relatively well stocked with liquor and mixers both - furnishing your libatory desires swiftly.</p>
<p>Tipene's desire to drag the man out to the floor is forestalled by security from the casino doing the same for him. The bloodied man is left propped up against a wall, and as of yet doesn't show any sign of wakening.</p>
<p>Quillin's desire to cash in chips is able to be served... but he's given slight pause. It's the same cashier in the cage that cashed in his chits just before all hell broke loose...</p>
<p>As to the woman of stature, she can be seen directing her men to secure the building and proceeds to the serpent's exit point at least once or twice to discuss in hushed tones something beyond overhearing with the men there. Time drags on though, as you finish your drinks and wait for the watch.</p>The lady demurely nods and gestures you to the bar where despite the tumult of the floor and night, the barman appears to have maintained his senses and position. The bar is relatively well stocked with liquor and mixers both - furnishing your libatory desires swiftly.
Tipene's desire to drag the man out to the floor is forestalled by security from the casino doing the same for him. The bloodied man is left propped up against a wall, and as of yet doesn't show any sign of wakening.
...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-20T01:18:40ZRe: Forums: Recruitment: The Stars are Right: GM Lari's Strange AeonsMark Sweetmanhttps://paizo.com/campaigns/GMLarisStrangeAeons/recruiting#72016-12-20T01:06:24Z2016-12-20T01:06:24Z<p><span class=messageboard-ooc>-.. —- -</span></p>-.. --- -Mark Sweetman2016-12-20T01:06:24ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=2#962016-12-20T01:05:02Z2016-12-20T01:05:02Z<p>With a lazy eyed smile the Madame responds <b>"Such trouble I have forming words when the silver cannot be seen... you would not insult me such surely no?"</b> clearly not looking to speak until the coin is physical, real and has changed hands.</p>
<p><span class=messageboard-ooc>Making a slight assumption that payment will be forthcoming</span></p>
<p>Madame takes the silver in one hand, closing her other over the proferring appendage and smiling <b>"Bless you child."</b> keeping grip on Lucetta's hand with one of her own, she tucks the silver into her girdle tightly before making bleary eye contact with Lucetta. Holding pose for a few moments she then closes her eyes and states in a monotone <b>"Look for a change in your future as ze hidden strength of your character catch ze attention of someone important"</b></p>
<p>With a tired and trite flourish she opens her eyes and drops away Lucetta's hand <b>"Such iz the spirits will."</b> reaching to the floor behind her and clumsily taking a tot of fluid from the emptying bottle. Grinning yellowed teeth she adds <b>"The past iz so grey and clouded no? If only Madame Larua had something of substance to help her remember."</b></p>
<p>[Spoiler omitted]
<br />
[Spoiler omitted]
<br />
[Spoiler omitted]</p>
<p>Joseph doesn't spy anything untoward or out of the ordinary in terms of the Skew's natural chaotic activity.</p>
<p>Fiterri sees the usual trappings of a fortune teller, and that they appear, though dinted and old, to be appropriate. As he knows too well though, the power is not of the tool but of the wielder... and regardless of how fiercly the lady's candle burnt before - it is at low ebb now.</p>With a lazy eyed smile the Madame responds "Such trouble I have forming words when the silver cannot be seen... you would not insult me such surely no?" clearly not looking to speak until the coin is physical, real and has changed hands.
Making a slight assumption that payment will be forthcoming
Madame takes the silver in one hand, closing her other over the proferring appendage and smiling "Bless you child." keeping grip on Lucetta's hand with one of her own, she tucks the silver into her...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-20T01:05:02ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9332016-12-19T05:20:46Z2016-12-19T05:20:46Z<p>The lady holds up a hand to ward away the offer <b>"My men will see to my house... I'm sure you understand that I wouldn't want any man off the street wandering through my house's nether regions."</b> pausing slightly to reassess before pressing <b>"The House is closed for the night... though the watch will likely need to see to the bodies. You're free to stay until we talk through the matter with them?"</b></p>The lady holds up a hand to ward away the offer "My men will see to my house... I'm sure you understand that I wouldn't want any man off the street wandering through my house's nether regions." pausing slightly to reassess before pressing "The House is closed for the night... though the watch will likely need to see to the bodies. You're free to stay until we talk through the matter with them?"DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-19T05:20:46ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=2#912016-12-19T05:17:05Z2016-12-19T05:17:05Z<p>You don't spy any nearby sewer openings - though knocking on the door elicits a slightly slurred response <b>"It iz open child, come in"</b> Pushing the portal open the interior is revealed to you.</p>
<p>It takes a moment for your eyes to adjust to the dim interior of this flimsy structure. The floor creaks, and the floorboards sag noticeably near the back wall where they extend out over the edge of the precipice of Festival. The rear wall even bows slightly from this warping, though much of it is covered by a thick, moth-eaten curtain. The side walls are likewise covered in this manner, and the ceiling is swathed in old, dusty bolts of muslin, giving the entire room the feeling of the inside of a gypsy caravan wagon.</p>
<p>Before the rear curtain stands a small, cloth-covered table. Upon it rests a dust-covered crystal ball with a few wellthumbed, illuminated cards splayed out before it, along with an inkwell and old quill.</p>
<p>Behind the table sits a bedraggled, white-haired old woman in threadbare finery and a colourful bandana. Her sharp features sag and have been dulled by age and drink. You assume her to be the aforementioned Madam Larua, but clearly many years have passed since the portrait on the sign above the door was painted. She thumps a halfempty bottle to the floor behind the table and fixes a bleary eye upon you.</p>
<p><b>"Greetings my children, come, come... who wishez to know ze future? Cross my palm with five silver pilasters and the visions will come to me."</b> the spidery veins on her nose and cheeks would reveal her long association with strong drink even if her fetid breath didn’t.</p>You don't spy any nearby sewer openings - though knocking on the door elicits a slightly slurred response "It iz open child, come in" Pushing the portal open the interior is revealed to you.
It takes a moment for your eyes to adjust to the dim interior of this flimsy structure. The floor creaks, and the floorboards sag noticeably near the back wall where they extend out over the edge of the precipice of Festival. The rear wall even bows slightly from this warping, though much of it is...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-19T05:17:05ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9312016-12-16T07:42:13Z2016-12-16T07:42:13Z<p>[Spoiler omitted]</p>
<p>Grimly the lady measures your words, but ultimately swallows them well enough <b>"No... this is the first I've seen of them."</b> suspiciously sounding like 'something's being held back, but clearly unwilling to entertain the discussion further <b>"My security was containing the situation, though one supposes your presence was of some help... you can see the barman for a tot on your way out."</b></p>[Spoiler omitted]
Grimly the lady measures your words, but ultimately swallows them well enough "No... this is the first I've seen of them." suspiciously sounding like 'something's being held back, but clearly unwilling to entertain the discussion further "My security was containing the situation, though one supposes your presence was of some help... you can see the barman for a tot on your way out."DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-16T07:42:13ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9262016-12-16T02:12:42Z2016-12-16T02:12:42Z<p>Quillin's snark brings a sneer from the thugs and a deepening of disposition, but that it tempered by the unveiling of the serpentfolk lying cold and stark upon the floor. As adrenaline fades the scent of slimy fishguts mixes with the inimitable odour of ordure and makes the scene even more bizarre. The thug follows up with a <b>"Rules is rules <i>gnome</i>, like we told the heathen"</b> indicating Tipene <b>"But he didn't listen..."</b> the muscleman looks like he might be seeking to escalate the situation before he's interrupted by a better dressed lady emerging.</p>
<p><b>"Gord"</b> the thug turns to listen to the lady <b>"leave them to me - go and check below"</b> settling a gaze of hidden meaning imparted onto the thug - who begrudgingly nods and leaves the rest of you with a sneer. He heads towards the passageway that Quillin and the serpent danced among.</p>
<p>The lady clicks her tongue and turns back to you <b>"I take it this had nothing to do with you?"</b> arching an eyebrow.</p>Quillin's snark brings a sneer from the thugs and a deepening of disposition, but that it tempered by the unveiling of the serpentfolk lying cold and stark upon the floor. As adrenaline fades the scent of slimy fishguts mixes with the inimitable odour of ordure and makes the scene even more bizarre. The thug follows up with a "Rules is rules gnome, like we told the heathen" indicating Tipene "But he didn't listen..." the muscleman looks like he might be seeking to escalate the situation...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-16T02:12:42ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=2#872016-12-16T02:06:39Z2016-12-16T02:06:39Z<p><span class=messageboard-ooc>I believe consensus holds for Madame Larua</span></p>
<p>Deciding to leave the filth and rot of the sewagers to tomorrow, you proceed with due haste towards Madame Larua. Your destination is on the upper edge of the Skew, 200 feet of steeply rising streets built upon the edge of the great Festival Pier leading up to the Great Fayre at its summit. The streets are haphazard, full of switchbacks and dead ends, built up on elevated walks around, between and on top of the jumble of buildings crammed onto this artificial precipice. Fortunately, Madam Larua’s stall is near the top at the inner edge of this hodge-podge of construction making it 'comparatively' fairly easy to locate.</p>
<p>The last gleam of twilight has given way to nightfall by the time you finish the climb from the banks of the Great Lyme River below up through the tangle of streets that is the Skew to the summit of Festival. The ramshackle streets and elevated walks you climbed rose steeply between the countless hovels and shops, built upon each other like a seemingly never-ending stack of precarious children’s blocks. The creaks of ancient timbers shoring up sections of this cobbled-together mass and the all-too-obvious warping and groaning of massive bolts holding key structural elements of the conglomeration together give the entire journey a feeling of taking one’s life into his or her own hands. It is not a pleasant sensation, and you are stunned to realize the masses of people that live and work in and among this house of cards. The dailies frequently speak of collapses in sections of the Skew, but they in no way capture the true peril that lurks incessantly among its rising byways and the atrocious loss of life that must occur.</p>
<p>Surmounting the Skew brings you to the summit of the great pier that is the Festival District, and only a few hundred feet away lays the entrance to the Great Fayre, a riot of colour and lights, attractions and screams of delight against a background of never-ending, tuneless calliope music and the lingering smell of urine and fried treats.</p>
<p>However, here at the very verge of the summit, set up outside the limits of the Great Fayre, are endless rows of vendor stalls, many occupied, some abandoned, but all burdened with years of grime and disenchantment. One in particular catches your eye — a ramshackle wooden affair with its back end virtually hanging out over the drop of the Skew below. Faded bunting that was once some shade of purple flutters feebly in the first breezes of the night around a hand-painted sign — long since faded and peeling — that shows an elaborately dressed, sharp-featured young gypsy woman peering deeply into the ubiquitous crystal ball. Still barely legible next to this image are the words, <i>“Madam Larua — Teller of Fortunes and Diviner of Secrets.”</i> You have found it.</p>
<p>Though the door is presently closed, you can spy the faint dancing radiance of candlelight shining through beneath the door.</p>I believe consensus holds for Madame Larua
Deciding to leave the filth and rot of the sewagers to tomorrow, you proceed with due haste towards Madame Larua. Your destination is on the upper edge of the Skew, 200 feet of steeply rising streets built upon the edge of the great Festival Pier leading up to the Great Fayre at its summit. The streets are haphazard, full of switchbacks and dead ends, built up on elevated walks around, between and on top of the jumble of buildings crammed onto this...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-16T02:06:39ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9222016-12-14T09:12:42Z2016-12-14T09:12:42Z<p><span class=messageboard-ooc>Apologies - wee swirl of cold, flu, kids, otherwise.</span></p>
<p>Tordek's ministrations of both ice and wolf-given tooth serve purpose well and render the serpentfolk insensate. Similarly Tipene takes advantage of the distraction offered by Lysandra's miss to deliver a bone-snapping blow that drives their serpent into the floor. It also ceases to move bar the ragged drawing of breath thereafter.</p>
<p>Quillin's attempts are less successful, as his summoned wind-bag fails to further mar the beast and his corrosive spittle only burns a black mark into the wall.</p>
<p>All of you hear a piercing high-pitched whistle emanating from the corridors where Quillin remains with the unconscious pirate. The serpent piques to the noise, hissing before slithering away and deeper into the bowels of the casino at haste.</p>
<p>The mist that plied the casino also begins to ebb and fade, dissipating slowly. The thugs that Tipene left in his wake force their way through the thinning press and with menacing tone growl <b>"No weapons on the floor... drop 'em."</b> they bear cudgel and bludgeon themselves, but are awaiting your reaction before reasoning whether they need to use them...</p>
<p><b>Round 4: Tordek, Lysandra, Tipene, Quillin, Serpentfolk, Guards</b></p>
<p><span class=messageboard-ooc>Quillin - do you hare off after the serpentfolk on your own? - or consolidate?
<br />
For those on the main floor - there are no hostile serpents in view that aren't unconscious - and those that are broken are in view of the thugs.</span></p>Apologies - wee swirl of cold, flu, kids, otherwise.
Tordek's ministrations of both ice and wolf-given tooth serve purpose well and render the serpentfolk insensate. Similarly Tipene takes advantage of the distraction offered by Lysandra's miss to deliver a bone-snapping blow that drives their serpent into the floor. It also ceases to move bar the ragged drawing of breath thereafter.
Quillin's attempts are less successful, as his summoned wind-bag fails to further mar the beast and his...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-14T09:12:42ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=2#822016-12-14T09:03:37Z2016-12-14T09:03:37Z<p><span class=messageboard-ooc>Apologies - wee swirl of cold, flu, kids, otherwise.</span></p>
<p>Everett regains a small amount of solidity with your reassurance, and offers a set of directions rather than specifically leading you towards the icon where he luncheons. Business completed, you take your leave of Grindylow's and chance a small glance skywards - noting that the sun had now moved past the zenith and was beginning it's slow snail-like descent through the polluted skies. Measuring the time remaining in the day and relative distances involved - you realise that you're unlikely to be able to visit <i>both</i> the sewer entrance and the fortune teller today... especially if the intent is still to make it down to the Queen's Own for a night-cap.</p>
<p><span class=messageboard-ooc>Assuming continuance to the Sewager's entrance? - leaving the fortune teller until tomorrow?</span></p>Apologies - wee swirl of cold, flu, kids, otherwise.
Everett regains a small amount of solidity with your reassurance, and offers a set of directions rather than specifically leading you towards the icon where he luncheons. Business completed, you take your leave of Grindylow's and chance a small glance skywards - noting that the sun had now moved past the zenith and was beginning it's slow snail-like descent through the polluted skies. Measuring the time remaining in the day and relative...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-14T09:03:37ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=2#742016-12-10T16:09:28Z2016-12-10T16:09:28Z<p>Lucetta tests the blue power and is able to definitively classify it as an extract of blue whinnis - specifically designed for administration via inhalation. If a victim were to take a full blooded breath of the dust then they'd likely fall insensate for a few hours, left unresisting to whatever would follow thereafter. The rag that had stoppered the bottle shows an old blue stain at it's center... clearly suggesting it's been used as means of delivery.</p>
<p>Gnitt combs his memory of child kidnapping and other urbane pursuits and does not find much that helps to clarify the situation. Sure, the wee ones born to the Blight are predated upon in everywhich way - but the situation doesn't match. Why the cart, why the drug and why connected to a tinker that lives within a hovel? Gnitt doesn't believe that this matches with any organised ring of which he's aware.</p>
<p>As you speak among yourselves you notice that Everett has gone quiet and pale... clearly the situation has deepened most violently from an amusing tale of a gear long ago repaired... and into more sinister mien. He shakes his head muttering <b><span class=tiny>"Ain't right... I don't know what the bugger it is... but it ain't right all the same."</b></span> shaking his head and knuckling his brow. After a few deep breaths he peers inward again and spies the sigil on the key... experiencing a flash of recognition before confusedly adding <b>"Eh... I seen that afore an all... one jus like it near where I takes me lunch."</b></p>
<p>Lastly the group of you recall an old nursery rhyme told by nursemaids wanting to provoke obedience... that of Bloody Jack Carver...</p>
<p><i>Bloody Jack Carver
<br />
Went down to the harbour
<br />
Taking some children to play.
<br />
An eel popped up its head
<br />
And ate them instead,
<br />
While Jack tip-toed away.</i></p>Lucetta tests the blue power and is able to definitively classify it as an extract of blue whinnis - specifically designed for administration via inhalation. If a victim were to take a full blooded breath of the dust then they'd likely fall insensate for a few hours, left unresisting to whatever would follow thereafter. The rag that had stoppered the bottle shows an old blue stain at it's center... clearly suggesting it's been used as means of delivery.
Gnitt combs his memory of child...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-10T16:09:28ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9172016-12-10T15:57:21Z2016-12-10T15:57:21Z<p>The serpentfolk by Tordek evades both the flung bolt of ice as well as the flailing jaws of the summoned wolf. It hisses before attempting to drag Tordek away...
<br />
Grapple: <span class="messageboard-dice">1d20 + 4 + 4 ⇒ (6) + 4 + 4 = 14</span>
<br />
...though it's grasping claws gain no purchase upon the prone dwarf.</p>
<p>The serpent by Tipene and Lysandra attempts this time to put the tulita upon the ground...
<br />
Trip: <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span>
<br />
...failing miserably at it's task, unable to even get a touch on the bigger man.</p>
<p>The last of the serpentfolk grasps again for the prone and unconscious pirate...
<br />
Grapple: <span class="messageboard-dice">1d20 + 4 + 4 ⇒ (7) + 4 + 4 = 15</span>
<br />
...re-establishing it's grip at first before the augmented slippery exterior of the humanoid proves too much for it.</p>
<p>For each of you the actions of the creatures seems to betray a certain... denseness and lack of adequate thought? Singleminded outside of ability or affect of their actions.</p>
<p><b>Round 3: Tordek, Lysandra, Tipene, Quillin, Serpentfolk</b></p>
<p><span class=messageboard-ooc>There's three mini-knots of activity.
<br />
Tordek + wolf + one serpent (in the mist)
<br />
Lysandra + Tipene + another serpent (in the mist)
<br />
Quillin + last serpent + prone pirate + air elemental (in side room and out of view - no mist due to air elemental stirring the air)</span></p>The serpentfolk by Tordek evades both the flung bolt of ice as well as the flailing jaws of the summoned wolf. It hisses before attempting to drag Tordek away...
Grapple: [dice]1d20+4+4[/dice]
...though it's grasping claws gain no purchase upon the prone dwarf.
The serpent by Tipene and Lysandra attempts this time to put the tulita upon the ground...
Trip: [dice]1d20+4[/dice]
...failing miserably at it's task, unable to even get a touch on the bigger man.
The last of the serpentfolk grasps...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-10T15:57:21ZRe: Forums: Play-by-Post Discussion: DM VoV's 'Blight'-ed Adventures - Discussion ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/discussion#292016-12-09T16:42:47Z2016-12-09T16:42:47Z<p>Answers and enlightenment will come in thread.... after a bit of sleep :P</p>Answers and enlightenment will come in thread.... after a bit of sleep :PDM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-09T16:42:47ZRe: Forums: Play-by-Post Discussion: DM VoV's Naval Academy for Low-Lifes, Malingerers and Ne'er-do-wellsDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/discussion&page=7#3142016-12-09T16:42:29Z2016-12-09T16:42:29Z<p>DM has sucked this end of the week and I apologize, but there shall be a post up on the morrow.</p>DM has sucked this end of the week and I apologize, but there shall be a post up on the morrow.DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-09T16:42:29ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=2#672016-12-08T14:14:32Z2016-12-08T14:14:32Z<p>Tania can detect no sign nor taint of magic upon any of the contents within the cart.</p>
<p>In removing the bottle from the belt the cloth stopper is disturbed enough to fall free. Peering down the neck of the bottle you see a dried remnant of blue powder within.</p>
<p>The key on the other hand is large and made of iron with a decorative bow. Cast into the key’s bow is an intricate sigil of a plumb bob and hammer. </p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Finally the parchment that the key was wrapped in is also of interest. It is actually a piece torn from a 30-year-old broadsheet that bears an advertisement for one <b>“Madam Larua — Teller of Fortunes and Diviner of Secrets”</b>. The broadsheet gives the location of her fortune-telling stall as being located near the edge of the Skew at the summit of the Festival Pier.</p>
<p><a href="https://drive.google.com/file/d/0B503j2y0X9XiSlNPbDhiYmVhaHM/view?usp=sharing" target="_blank" rel="nofollow">Flyer</a></p>Tania can detect no sign nor taint of magic upon any of the contents within the cart.
In removing the bottle from the belt the cloth stopper is disturbed enough to fall free. Peering down the neck of the bottle you see a dried remnant of blue powder within.
The key on the other hand is large and made of iron with a decorative bow. Cast into the key’s bow is an intricate sigil of a plumb bob and hammer.
[Spoiler omitted]
[Spoiler omitted]
Finally the parchment that the key was wrapped in...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-08T14:14:32ZRe: Forums: Play-by-Post: Bloody Jack - DM VoV 'Blight'-ed Game ThreadDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/DMVoVsBlightEdAdventures/gameplay&page=2#642016-12-08T01:21:03Z2016-12-08T01:21:03Z<p>Everett takes the gear with a chuckle <b>"Don't even know if we still gots a use for it... but <i>thanks</i>?"</b> before being distracted by Lucetta's discovery. Everett shows his lack of knowledge about the existence of the hollow with a <b>"Well I'll be buggered..."</b></p>
<p>With dextrous turn and a light thump Lucetta sees the secret compartment laid bare. Once opened a hollow is revealed, as expected, but a more seasoned look elicits more troubling features....</p>
<p>The wood surrounding the space is double-layered to make it sturdier and proofed against sound and light. The additional thickness of the wood makes the compartment interior no bigger than could hold a small child.</p>
<p>Secondly, the inside is smeared in many places with old flaky brown stains, suspiciously like old blood, and there are many scratch marks in the wood as if something had tried to escape.</p>
<p>[Spoiler omitted]</p>
<p>Also lying within the compartment is an old tool belt. Though the belt is mostly empty, two of it's many pockets and sleeves are filled. Within one is a small clay bottle with a rag stuffed into its neck to serve as a stopper. And a second holds a strangely crafted iron key wrapped in a piece of parchment.</p>Everett takes the gear with a chuckle "Don't even know if we still gots a use for it... but thanks?" before being distracted by Lucetta's discovery. Everett shows his lack of knowledge about the existence of the hollow with a "Well I'll be buggered..."
With dextrous turn and a light thump Lucetta sees the secret compartment laid bare. Once opened a hollow is revealed, as expected, but a more seasoned look elicits more troubling features....
The wood surrounding the space is double-layered...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-08T01:21:03ZRe: Forums: Play-by-Post: Three Sheets to the Wind - a Piratical JauntDM - Voice of the Voiceless (alias of Mark Sweetman)https://paizo.com/campaigns/TheShacklesOfFreeportOnTheRazorCoastDMVoVsPirateyJaunt/gameplay&page=19#9152016-12-07T04:57:15Z2016-12-07T04:57:15Z<p><span class=messageboard-ooc>Sorry for the wee delay - was cake baking last night</span></p>
<p>Lysandra's words infuse Tipene's heart and arms with power... that's unfortunately misused as the man's tewhatewha thuds into the floor beside the slinking degenerate serpent.</p>
<p>Quillin skulks forwards to coat the insensate and dragged pirate with lubricant, which combined with the elemental's continued blows serves to jolt the man from the serpent's grasp.</p>
<p>Tordek's wolf appears...
<br />
<span class=messageboard-ooc>Tordek - the serpent dragging the pirate is out of your line of sight (he went round a corner), and the one that assaulted Lysandra is also out of LoS (below the mist). The most pertinent threat is the snake that just tripped you (which is adjacent) - you don't detect any other threats.
<br />
Want to direct the wolf at that? - also need round 2 actions for you.</span></p>
<p><b>Round 2: Tordek,</b> Lysandra, Tipene, Quillin, <b>Serpentfolk</b></p>Sorry for the wee delay - was cake baking last night
Lysandra's words infuse Tipene's heart and arms with power... that's unfortunately misused as the man's tewhatewha thuds into the floor beside the slinking degenerate serpent.
Quillin skulks forwards to coat the insensate and dragged pirate with lubricant, which combined with the elemental's continued blows serves to jolt the man from the serpent's grasp.
Tordek's wolf appears...
Tordek - the serpent dragging the pirate is out of your...DM - Voice of the Voiceless (alias of Mark Sweetman)2016-12-07T04:57:15ZRe: Forums: Miniatures: Is there a service that will paint miniatures for you?Mark Sweetmanhttps://paizo.com/threads/rzs2u1qe?Is-there-a-service-that-will-paint-miniatures#32016-12-01T00:18:28Z2016-12-01T00:18:28Z<p>Google is your friend:
<br />
<a href="http://gmpminiatures.com/" target="_blank" rel="nofollow">GMP Miniatures</a>
<br />
<a href="http://bluetablepainting.com/" target="_blank" rel="nofollow">Blue Table Painting</a></p>
<p>There are a lot more out there - those are just the top couple that came up on google when searching for miniature painting service.</p>
<p>I would re-suggest using your local gaming shop if possible as well. Put up a flyer and you'd probably be able to find someone happy to do it on a payment or a product-in-lieu-of-payment basis.</p>Google is your friend:
GMP Miniatures
Blue Table Painting
There are a lot more out there - those are just the top couple that came up on google when searching for miniature painting service.
I would re-suggest using your local gaming shop if possible as well. Put up a flyer and you'd probably be able to find someone happy to do it on a payment or a product-in-lieu-of-payment basis.Mark Sweetman2016-12-01T00:18:28ZRe: Forums: Recruitment: Recruitment: Masks, A New Generation of Heroes [Powered by Apocalypse Rules]Mark Sweetmanhttps://paizo.com/campaigns/MasksANewGenerationOfHeroes/recruiting#42016-11-30T03:31:00Z2016-11-30T03:31:00Z<p>Mark of interest to investigate.</p>Mark of interest to investigate.Mark Sweetman2016-11-30T03:31:00ZRe: Forums: Recruitment: Sons of Dammerhall: A Throne of Night RecruitmentMark Sweetmanhttps://paizo.com/campaigns/SonsOfDammerhallDarkFrontiers/recruiting&page=2#662016-11-19T11:40:20Z2016-11-19T11:40:20Z<p>After due consideration and with the wealth of other interest I figure I won't be missed... and am therefore pulling myself out of contention.</p>
<p>Good luck to every and all others.</p>After due consideration and with the wealth of other interest I figure I won't be missed... and am therefore pulling myself out of contention.
Good luck to every and all others.Mark Sweetman2016-11-19T11:40:20ZRe: Forums: Product Discussion: (Frog God Games) Richard Pett's The Blight KickstarterMark Sweetmanhttps://paizo.com/threads/rzs2t4v4&page=12?-Richard-Petts-The-Blight-Kickstarter#5712016-12-22T15:03:13Z2016-11-19T11:06:59Z<p>Bloody Jack is a beautifully brutal and evocative introduction into the setting. The <b>redacted</b> and the bit with the <b>redacted</b>... oh and the denouement where the <b>redacted, redacted</b> at the <b>redacted</b>.</p>
<p>Consider the whistle well wet and salivating for the rest of the goodies.</p>Bloody Jack is a beautifully brutal and evocative introduction into the setting. The redacted and the bit with the redacted... oh and the denouement where the redacted, redacted at the redacted.
Consider the whistle well wet and salivating for the rest of the goodies.Mark Sweetman2016-11-19T11:06:59ZRe: Forums: Recruitment: Sons of Dammerhall: A Throne of Night RecruitmentMark Sweetmanhttps://paizo.com/campaigns/SonsOfDammerhallDarkFrontiers/recruiting#32016-11-15T06:47:41Z2016-11-15T06:47:41Z<p>Waves - reaffirming my intent to submit a Tortured Crusader Paladin (archetype is from Horror Adventures). He won't be a fine or mighty dwarf, instead being somewhat of a broken Stoic.</p>Waves - reaffirming my intent to submit a Tortured Crusader Paladin (archetype is from Horror Adventures). He won't be a fine or mighty dwarf, instead being somewhat of a broken Stoic.Mark Sweetman2016-11-15T06:47:41ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Salutations and short sayings for the followers of Golarion's various deitiesMark Sweetmanhttps://paizo.com/threads/rzs2u0jb?Salutations-and-short-sayings-for-the#122020-08-20T20:44:24Z2016-11-15T05:44:11Z<p>Abadar is the most Vulcan.</p>Abadar is the most Vulcan.Mark Sweetman2016-11-15T05:44:11ZRe: Forums: Recruitment: Interest Check for Throne of Night APMark Sweetmanhttps://paizo.com/threads/rzs2u07g?Interest-Check-for-Throne-of-Night-AP#122016-11-08T01:06:41Z2016-11-08T01:06:41Z<p>I'll toss in an interest chit - specifically for the dwarven side of the equation (hankering to run a Tortured Crusader Paladin).</p>
<p>I do have some exposure to the AP on the GM side of the screen and even ran part of it on the boards here - but it was long enough ago that I've legitimately forgotten most of it anyway :P</p>I'll toss in an interest chit - specifically for the dwarven side of the equation (hankering to run a Tortured Crusader Paladin).
I do have some exposure to the AP on the GM side of the screen and even ran part of it on the boards here - but it was long enough ago that I've legitimately forgotten most of it anyway :PMark Sweetman2016-11-08T01:06:41ZRe: Forums: Recruitment: Interest Check for Throne of Night APMark Sweetmanhttps://paizo.com/threads/rzs2u07g?Interest-Check-for-Throne-of-Night-AP#72016-11-08T00:33:17Z2016-11-08T00:33:17Z<div class="messageboard-quotee">Jesse Heinig wrote:</div><blockquote> What is the "troubled history" of this AP? Players who are aware of it could certainly work to help get around it.</blockquote><p>Basically that it hasn't been finished and doesn't look like it's going to be in the foreseeable future. Some of the content has been release (either 2 or 3 volumes) but the tail end of the campaign will potentially be homebrew - which the GM has indicated he's comfortable running with.Jesse Heinig wrote:What is the "troubled history" of this AP? Players who are aware of it could certainly work to help get around it.
Basically that it hasn't been finished and doesn't look like it's going to be in the foreseeable future. Some of the content has been release (either 2 or 3 volumes) but the tail end of the campaign will potentially be homebrew - which the GM has indicated he's comfortable running with.Mark Sweetman2016-11-08T00:33:17ZRe: Forums: Recruitment: ONLY WAR "Against the Savages" Open RecruitmentMark Sweetmanhttps://paizo.com/campaigns/AgainstTheSavagesAnOnlyWarAdventure/recruiting#172016-11-07T06:46:16Z2016-11-07T06:46:16Z<p>Respectfully and with well wishes then I shall withdraw my interest.</p>Respectfully and with well wishes then I shall withdraw my interest.Mark Sweetman2016-11-07T06:46:16ZRe: Forums: Recruitment: ONLY WAR "Against the Savages" Open RecruitmentMark Sweetmanhttps://paizo.com/campaigns/AgainstTheSavagesAnOnlyWarAdventure/recruiting#122016-11-07T01:05:53Z2016-11-07T01:05:53Z<p>Interested... but only if there is no Commissar involved.</p>
<p>I just find that the disparity in assumed power between a rank and file soldier - and the 'beyond reproach, cannot be questioned, fully within his rights to shoot you in the head' Commissar to be too much.</p>Interested... but only if there is no Commissar involved.
I just find that the disparity in assumed power between a rank and file soldier - and the 'beyond reproach, cannot be questioned, fully within his rights to shoot you in the head' Commissar to be too much.Mark Sweetman2016-11-07T01:05:53ZRe: Forums: Product Discussion: (Frog God Games) Richard Pett's The Blight KickstarterMark Sweetmanhttps://paizo.com/threads/rzs2t4v4&page=11?-Richard-Petts-The-Blight-Kickstarter#5182016-11-07T20:15:03Z2016-11-03T00:34:15Z<p><i>The end is near. I hear a noise at the door, as of some immense slippery body lumbering against it. It shall not find me. God, that hand! The window! The window!</i></p>The end is near. I hear a noise at the door, as of some immense slippery body lumbering against it. It shall not find me. God, that hand! The window! The window!Mark Sweetman2016-11-03T00:34:15ZRe: Forums/Gamer Life: General Discussion: Wood Dice???Mark Sweetmanhttps://paizo.com/threads/rzs2trzw?Wood-Dice#72016-07-27T11:16:46Z2016-07-27T11:16:46Z<p>Apologies for being a bit late getting in on this (though in my defence I was floating around offshore on an oil rig for the last two weeks).</p>
<p>I was a backer for both of the Artisan Dice kickstarters - the original d6 edition as well as the polyhedral, plus I've ordered a couple of sets separately. Here's my TL/DR recommendation if you're thinking of ordering from them... <i><b>don't.</i></b></p>
<p><a href="https://drive.google.com/file/d/0B503j2y0X9XieExZMFVNc28ySXc/view?usp=sharing" target="_blank" rel="nofollow">Crap photo of my dice</a>
<br />
<a href="https://drive.google.com/file/d/0B503j2y0X9XiY1VqaHBoZ2FhUTA/view?usp=sharing" target="_blank" rel="nofollow">Artisan dice are the second row - top are standard, and bottom two are ceramic</a></p>
<p>[Spoiler omitted]</p>
<p><b>That said</b> - some of their work <i><b>is</b></i> good - the signature sets they put up on the last KS were really well done. But I would only buy complete sets - that are physically in front of you at the time. That way you can get the important 'hand feel'- plus you get instant payoff for your investiture. I believe they will be at GenCon?</p>
<p>I don't believe anyone else is doing wooden <i>poly</i> sets though. There are some other cool poly dice out there - like:
<br />
<a href="https://www.kickstarter.com/projects/1874304670/prism-dice-handmade-from-bulletproof-glass" target="_blank" rel="nofollow">Prism dice</a> - though not yet received in hand.
<br />
<a href="http://shop.metallicdicegames.com/products/gemstone-polyhedral-dice-sets" target="_blank" rel="nofollow">Gemstone dice</a> - really nice... though wouldn't cope with dropping off the table. Also numbers are applied rather than engraved.</p>
<p>Unfortunately my favorite set is from a company that I don't think is operating any more: <a href="https://www.facebook.com/BlackRockRelics/" target="_blank" rel="nofollow">Black Rock Relics</a> - which are ceramic dice. Beautifully done, sharp edges and tough as nails.</p>
<p>If you want to get your wood on though - I'd heartily recommend the fine folks at <a href="https://wyrmwoodgaming.com/" target="_blank" rel="nofollow">Wyrmwood</a> for pimped out accessories - maybe one day they'll branch out onto dice...</p>Apologies for being a bit late getting in on this (though in my defence I was floating around offshore on an oil rig for the last two weeks).
I was a backer for both of the Artisan Dice kickstarters - the original d6 edition as well as the polyhedral, plus I've ordered a couple of sets separately. Here's my TL/DR recommendation if you're thinking of ordering from them... don't.
Crap photo of my dice
Artisan dice are the second row - top are standard, and bottom two are ceramic
[Spoiler...Mark Sweetman2016-07-27T11:16:46ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=71#35112016-07-03T10:20:02Z2016-07-03T10:20:02Z<p>Qhude currently lapses in and out of a fugue state depending on whether I'm in my 2 weeks onshore or 2 weeks in <s>purgatory</s> offshore on the platform with near zero internets.</p>
<p>But whilst here I'd be interested to continue if we can get it back up - though it would be difficult to deal with the void of Kieran from a plot and play perspective.</p>Qhude currently lapses in and out of a fugue state depending on whether I'm in my 2 weeks onshore or 2 weeks in purgatory offshore on the platform with near zero internets.
But whilst here I'd be interested to continue if we can get it back up - though it would be difficult to deal with the void of Kieran from a plot and play perspective.Qhude (alias of Mark Sweetman)2016-07-03T10:20:02ZRe: Forums: Recruitment: Drummer Available - Will Do Anything to Make It [Interest/Recruitment: Seeking 2+ Players]Mark Sweetmanhttps://paizo.com/campaigns/ForThoseAboutToRock5lieu/recruiting#122016-03-16T02:34:24Z2016-03-16T02:31:41Z<p>Been there and done that previously with a poisoner gnome Bard that used illusions for stage effects and his flute doubled as a blowgun.</p>
<p>Would be interested to tag along, but don't have the time right now to commit to details (I am working offshore on an oil rig for the next couple of months).</p>
<p>So here's a dot, hope you rock on... and maybe hire a roadie / session musician at a later stage.</p>Been there and done that previously with a poisoner gnome Bard that used illusions for stage effects and his flute doubled as a blowgun.
Would be interested to tag along, but don't have the time right now to commit to details (I am working offshore on an oil rig for the next couple of months).
So here's a dot, hope you rock on... and maybe hire a roadie / session musician at a later stage.Mark Sweetman2016-03-16T02:31:41ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=70#34922016-03-16T00:39:58Z2016-03-16T00:39:58Z<p>Some businesses just operate that way as well - cut to the bone and tight to the edge.</p>Some businesses just operate that way as well - cut to the bone and tight to the edge.Qhude (alias of Mark Sweetman)2016-03-16T00:39:58ZForums: Television: The Wizards of Aus - Youtube SeriesMark Sweetmanhttps://paizo.com/threads/rzs2th8x?The-Wizards-of-Aus-Youtube-Series#12016-02-26T02:08:08Z2016-02-26T02:08:08Z<p><a href="https://www.youtube.com/watch?v=yv3DedNXN4o&index=1&list=PLJSMFXYSojXotCa_NrjYM54ICmSmmCygg" target="_blank" rel="nofollow">NSFW due to language</a> - but these are well worth a watch and chuckle.</p>
<p>The summary blurb from IMDB:
<br />
<i>Fed up with the Magical Realm's obsession with large-scale fantasy warfare, Jack the Wizard decides to migrate to the sanest place he can think of: Melbourne's Western suburbs. After accidentally causing Flinders Street Station to turn ever so slightly into a giant Fish monster, his existence (and that of his fellow magical immigrants) is revealed to the Australian public. Fearing a backlash against himself and his kind, Jack swears off using magic in a bid to better assimilate into human life. But of course, fitting in was never going to be easy when people tend to get a bit 'explode-y' whenever you sneeze...</i></p>NSFW due to language - but these are well worth a watch and chuckle.
The summary blurb from IMDB:
Fed up with the Magical Realm's obsession with large-scale fantasy warfare, Jack the Wizard decides to migrate to the sanest place he can think of: Melbourne's Western suburbs. After accidentally causing Flinders Street Station to turn ever so slightly into a giant Fish monster, his existence (and that of his fellow magical immigrants) is revealed to the Australian public. Fearing a backlash...Mark Sweetman2016-02-26T02:08:08ZRe: Forums: Recruitment: [Pathfinder Open Recruitment | 3PP-Friendly] On the Fourth Day, We Kill Them AllMark Sweetmanhttps://paizo.com/campaigns/GMArcadiusBlueOnTheFourthDayWeKillThemAll/recruiting&page=2#992016-02-07T16:04:12Z2016-02-07T16:04:12Z<p>With re-spect and re-gret I'll withdraw my dot. Won't be in an adequate and appropriate headspace to put together a character I'll be happy with.</p>With re-spect and re-gret I'll withdraw my dot. Won't be in an adequate and appropriate headspace to put together a character I'll be happy with.Mark Sweetman2016-02-07T16:04:12ZRe: Forums: Recruitment: The Northlands Saga RecruitmentMark Sweetmanhttps://paizo.com/campaigns/TheNorthlandsSaga9qk59/recruiting#52016-02-18T20:33:56Z2016-02-05T05:40:18Z<p>Við hleifi mic seldo ne viþ hornigi,
<br />
nysta ec niþr,
<br />
nam ec vp rvnar,
<br />
opandi nam,
<br />
fell ec aptr þaðan.</p>
<p><span class=messageboard-ooc>Or... you know... dot :)</span></p>Við hleifi mic seldo ne viþ hornigi,
nysta ec niþr,
nam ec vp rvnar,
opandi nam,
fell ec aptr þaðan.
Or... you know... dot :)Mark Sweetman2016-02-05T05:40:18ZRe: Forums: Recruitment: [Pathfinder Open Recruitment | 3PP-Friendly] On the Fourth Day, We Kill Them AllMark Sweetmanhttps://paizo.com/campaigns/GMArcadiusBlueOnTheFourthDayWeKillThemAll/recruiting#92016-01-28T00:07:22Z2016-01-28T00:07:22Z<p>Dotski</p>DotskiMark Sweetman2016-01-28T00:07:22ZRe: Forums/Gamer Life: General Discussion: The 5 RPG Characters We Should Stop PlayingMark Sweetmanhttps://paizo.com/threads/rzs2t9xb&page=2?The-5-RPG-Characters-We-Should-Stop-Playing#562016-02-08T20:11:54Z2016-01-27T06:29:21Z<div class="messageboard-quotee">SmiloDan wrote:</div><blockquote>I just finished reading <i>The Aeronaut's Windlass</i> and the cat character Rowl is extremely racist against humans, and it makes him really annoying. I think he's supposed to be kind of cool, but because he's always acting stuck up, and totally discounting everyone else (even other cats, so I guess he's also a misfelid) but it makes him dumb. And he's supposed to be clever, quick, intuitive, and tough.</blockquote><p>•Raises eyebrow• - that isn't so much racism as it is Blue and Orange Morality. I had no issues whatsoever with the manner in which Rowl was presented.SmiloDan wrote:I just finished reading The Aeronaut's Windlass and the cat character Rowl is extremely racist against humans, and it makes him really annoying. I think he's supposed to be kind of cool, but because he's always acting stuck up, and totally discounting everyone else (even other cats, so I guess he's also a misfelid) but it makes him dumb. And he's supposed to be clever, quick, intuitive, and tough.
*Raises eyebrow* - that isn't so much racism as it is Blue and Orange Morality....Mark Sweetman2016-01-27T06:29:21ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=88#44002016-01-24T16:06:13Z2016-01-24T16:06:13Z<p>Hearing Tebati's words, Qhude measures them and finds the answer in the examination at least providing something more engaging than crowding into the small stone room. Unless given pause by one of those looking intently at stone, Qhude begins a slow and steady ascent back up the stairs.</p>Hearing Tebati's words, Qhude measures them and finds the answer in the examination at least providing something more engaging than crowding into the small stone room. Unless given pause by one of those looking intently at stone, Qhude begins a slow and steady ascent back up the stairs.Qhude (alias of Mark Sweetman)2016-01-24T16:06:13ZRe: Forums: Product Discussion: (Frog God Games) Richard Pett's The Blight KickstarterMark Sweetmanhttps://paizo.com/threads/rzs2t4v4&page=8?-Richard-Petts-The-Blight-Kickstarter#3712016-01-20T12:25:28Z2016-01-18T14:32:05Z<p>Congratulations to ol' Blighty... and heartfelt commiserations to all of us as we'll play witness to her birthing.</p>
<p>Now that the funding is done, now begins the long cold night before dawning twilight throws light upon her beauty... can't wait!</p>Congratulations to ol' Blighty... and heartfelt commiserations to all of us as we'll play witness to her birthing.
Now that the funding is done, now begins the long cold night before dawning twilight throws light upon her beauty... can't wait!Mark Sweetman2016-01-18T14:32:05ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=88#43942016-01-18T02:46:05Z2016-01-18T02:46:05Z<p>Qhude doesn't speak, though the grimace on his face and grunted dismissal give an impression of his emotions.</p>Qhude doesn't speak, though the grimace on his face and grunted dismissal give an impression of his emotions.Qhude (alias of Mark Sweetman)2016-01-18T02:46:05ZRe: Forums: Television: Netflix The PunisherMark Sweetmanhttps://paizo.com/threads/rzs2t96k?Netflix-The-Punisher#72017-11-27T08:06:26Z2016-01-18T02:01:27Z<p>Stepping into hostile territory here... but the Punisher has a great deal of potential if done right, and forms an important part of the moral world of superhero-ing.</p>
<p><i>Done right</i> he is not a 'common thug' or just someone who likes 'murdering criminals'... he's an extension of moral absolutism given literal flesh. The unwavering belief that people who cross the line deserve to be 'punished' and an unwillingness to compromise regardless the circumstances.</p>
<p>The contrast of that against a more morally grounded character like Daredevil has the nugget of a great empathic piece within it. Whether Punisher works as a standalone series is another thing entirely though.</p>
<p><span class=messageboard-ooc>ShinHakkaider - the reasons you quote for liking the Operative from Serenity is an example of a Punisher style character <i>done right</i>.</span></p>Stepping into hostile territory here... but the Punisher has a great deal of potential if done right, and forms an important part of the moral world of superhero-ing.
Done right he is not a 'common thug' or just someone who likes 'murdering criminals'... he's an extension of moral absolutism given literal flesh. The unwavering belief that people who cross the line deserve to be 'punished' and an unwillingness to compromise regardless the circumstances.
The contrast of that against a more...Mark Sweetman2016-01-18T02:01:27ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=18#8862016-01-08T02:45:53Z2016-01-08T02:45:53Z<p>As would be self-evident by my absence and lack of posting, I'm going to thank you all profusely and then excuse myself from the thread. You guys have a good thing going on over here - but unfortunately I've just not personally been able to drive into the narrative and flow of things. <i><b>MY</i></b> failing and not yours though.</p>
<p>Many thanks for the initial invitation and the ability to engage in putting down the abominations at the pivotal fight I was involved in... it went <i>better</i> than my previous run through the module... where we needed to burn it all down and run away bleating and screaming.</p>As would be self-evident by my absence and lack of posting, I'm going to thank you all profusely and then excuse myself from the thread. You guys have a good thing going on over here - but unfortunately I've just not personally been able to drive into the narrative and flow of things. MY failing and not yours though.
Many thanks for the initial invitation and the ability to engage in putting down the abominations at the pivotal fight I was involved in... it went better than my previous run...Niklos Bogdan (alias of Mark Sweetman)2016-01-08T02:45:53ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=88#43812016-01-06T00:18:18Z2016-01-06T00:18:18Z<p>Qhude follows the golem down to the ground, baring his teeth and growling at the now insensate creature. Noting that the blades in the chamber yet turn, he narrows his eyes slightly before looking betwixt golem and blades. Picking up the fallen waxen image as he gets to his feet, the bas'o grunts as he puts his core strength to use - and flings the creature into the thickest midst of the blades...</p>
<p><span class=messageboard-ooc>Expecting that only chop suey will follow, but he wants to see if the blades show any gumming or slowing as the bite, rend and tear.</span></p>Qhude follows the golem down to the ground, baring his teeth and growling at the now insensate creature. Noting that the blades in the chamber yet turn, he narrows his eyes slightly before looking betwixt golem and blades. Picking up the fallen waxen image as he gets to his feet, the bas'o grunts as he puts his core strength to use - and flings the creature into the thickest midst of the blades...
Expecting that only chop suey will follow, but he wants to see if the blades show any gumming...Qhude (alias of Mark Sweetman)2016-01-06T00:18:18ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=88#43762015-12-19T12:02:51Z2015-12-19T12:02:51Z<p><b>Round 4:</b> <span class=messageboard-ooc>AC 15, HP 35/41 (2 non-lethal)</span></p>
<p>Qhude rolls with the golem's blow, a stinging sensation felt... but nothing compared to the worst of blows that he had seen before. Keen to end the creature, he presses forward with repeated heavy blows rained from high to try and drive the waxen image to it's knees... then crater it's head...
<br />
Power Attack Cestus: <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span> Damage: <span class="messageboard-dice">1d4 + 9 ⇒ (4) + 9 = 13</span></p>Round 4: AC 15, HP 35/41 (2 non-lethal)
Qhude rolls with the golem's blow, a stinging sensation felt... but nothing compared to the worst of blows that he had seen before. Keen to end the creature, he presses forward with repeated heavy blows rained from high to try and drive the waxen image to it's knees... then crater it's head...
Power Attack Cestus: [dice]1d20 + 8[/dice] Damage: [dice]1d4 + 9[/dice]Qhude (alias of Mark Sweetman)2015-12-19T12:02:51ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=88#43642015-12-07T00:59:20Z2015-12-07T00:59:20Z<p><b>Round 4:</b> <span class=messageboard-ooc>AC 15, HP 39/41 (2 non-lethal)</span></p>
<p>Beginning to feel some frustration at being delayed, Qhude crowds the waxen figure by shuffling forwards. As it pulls back to regain some distance, he follows it with a brutal uppercut towards it's throat...
<br />
Power Attack Cestus: <span class="messageboard-dice">1d20 + 8 ⇒ (5) + 8 = 13</span> Damage: <span class="messageboard-dice">1d4 + 9 ⇒ (4) + 9 = 13</span></p>Round 4: AC 15, HP 39/41 (2 non-lethal)
Beginning to feel some frustration at being delayed, Qhude crowds the waxen figure by shuffling forwards. As it pulls back to regain some distance, he follows it with a brutal uppercut towards it's throat...
Power Attack Cestus: [dice]1d20 + 8[/dice] Damage: [dice]1d4 + 9[/dice]Qhude (alias of Mark Sweetman)2015-12-07T00:59:20ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=11#5192015-11-25T11:56:39Z2015-11-25T11:56:39Z<p>On reflection and after some discussion with dien over PM, I'm going to remove myself from this campaign.</p>
<p>It's been fun while it lasted... and I wish you and dien all the best moving forwards.</p>On reflection and after some discussion with dien over PM, I'm going to remove myself from this campaign.
It's been fun while it lasted... and I wish you and dien all the best moving forwards.Stirgen Harg (alias of Mark Sweetman)2015-11-25T11:56:39ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16502015-11-25T07:29:50Z2015-11-25T07:29:50Z<p>Stirgen's pace upon the path slows even further from a cautious step to a near halt as he clearly ponders upon something.</p>
<p><span class=messageboard-ooc>6 second reaction with nothing else in sight.</span></p>Stirgen's pace upon the path slows even further from a cautious step to a near halt as he clearly ponders upon something.
6 second reaction with nothing else in sight.Stirgen Harg (alias of Mark Sweetman)2015-11-25T07:29:50ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16452015-11-25T00:45:46Z2015-11-25T00:45:46Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2015-11-25T00:45:46ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16402015-11-24T00:12:44Z2015-11-24T00:12:44Z<p>Perception: <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span></p>
<p>Stirgen hears but incoherent mutterings of those that ply the path behind him.</p>Perception: [dice]1d20+6[/dice]
Stirgen hears but incoherent mutterings of those that ply the path behind him.Stirgen Harg (alias of Mark Sweetman)2015-11-24T00:12:44ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=88#43552015-11-23T01:14:12Z2015-11-23T01:14:12Z<p><b>Round 3:</b> <span class=messageboard-ooc>AC 15, HP 39/41 (2 non-lethal)</span></p>
<p>Resisting the urge to re-establish distance between him and the waxen figure, Qhude instead keeps the fight intimate. Leading with a couple of high jabs to keep his opponent upright he collapses his body height and twists his shoulder to ram his cestus into the golem's hip...
<br />
Power Attack Cestus: <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span> Damage: <span class="messageboard-dice">1d4 + 9 ⇒ (4) + 9 = 13</span></p>
<p><span class=messageboard-ooc>If that drops it then he'd move forward and around... if not then he'd hold firm.</span></p>Round 3: AC 15, HP 39/41 (2 non-lethal)
Resisting the urge to re-establish distance between him and the waxen figure, Qhude instead keeps the fight intimate. Leading with a couple of high jabs to keep his opponent upright he collapses his body height and twists his shoulder to ram his cestus into the golem's hip...
Power Attack Cestus: [dice]1d20 + 8[/dice] Damage: [dice]1d4 + 9[/dice]
If that drops it then he'd move forward and around... if not then he'd hold firm.Qhude (alias of Mark Sweetman)2015-11-23T01:14:12ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16342015-11-23T00:43:03Z2015-11-23T00:43:03Z<p>Stirgen doesn't pause at the shrine and continues walking at the fore, without turning his head to see behind - instead scanning front and side alone. Despite the heat he pulls the neck of his shirt upwards as those that would not even share their names talk among themselves behind him.</p>Stirgen doesn't pause at the shrine and continues walking at the fore, without turning his head to see behind - instead scanning front and side alone. Despite the heat he pulls the neck of his shirt upwards as those that would not even share their names talk among themselves behind him.Stirgen Harg (alias of Mark Sweetman)2015-11-23T00:43:03ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16282015-11-19T16:05:48Z2015-11-19T16:05:48Z<p>Stirgen continues walking at the fore, without turning his head to see behind - instead scanning front and side alone.</p>Stirgen continues walking at the fore, without turning his head to see behind - instead scanning front and side alone.Stirgen Harg (alias of Mark Sweetman)2015-11-19T16:05:48ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16212015-11-18T00:40:02Z2015-11-18T00:40:02Z<p>Having had the time to place both his armor and armament upon himself, Stirgen runs one tattooed hand down the length of the crossbow stock hanging from his left hip, while cradling a leather pouch on his opposite hip that hangs beside an adequate battleax. Musing he mentally takes stock before speaking aloud and to himself <b>"The Allfather has two shoulders, perch for Hugin and Munin in turn... Always talking, talking, talking filling Odin's head with all the news of the world... thoughts and memories countless and boundless, streaming. But for all the talking it still takes the Father's legs to step forward and make his path."</b></p>
<p>Reminding the arrivees that none of them had yet shared their name he touches his chest again <b>"<i>Stirgen</i> is walking... stay and listen to the ravens if you wish. Or ride the skis again."</b> He then starts slowly and cautiously down the path towards market.</p>
<p>The clay jug that was gifted by the Satyr still stands where Stirgen placed it, upon the earth and untouched.</p>Having had the time to place both his armor and armament upon himself, Stirgen runs one tattooed hand down the length of the crossbow stock hanging from his left hip, while cradling a leather pouch on his opposite hip that hangs beside an adequate battleax. Musing he mentally takes stock before speaking aloud and to himself "The Allfather has two shoulders, perch for Hugin and Munin in turn... Always talking, talking, talking filling Odin's head with all the news of the world... thoughts and...Stirgen Harg (alias of Mark Sweetman)2015-11-18T00:40:02ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=11#5122015-11-17T11:10:50Z2015-11-17T11:10:50Z<p>My money's on a post Hawaii haze :P</p>
<p>No worries though Dien.</p>My money's on a post Hawaii haze :P
No worries though Dien.Stirgen Harg (alias of Mark Sweetman)2015-11-17T11:10:50ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16112015-11-15T09:43:10Z2015-11-15T09:43:10Z<p>Having not been explicitly told that he <i>couldn't</i> see to his arms and armor, Stirgen moves to secure it and see it borne once more. He listens as he does so, casting wary glances at the satyr as it speaks.</p>Having not been explicitly told that he couldn't see to his arms and armor, Stirgen moves to secure it and see it borne once more. He listens as he does so, casting wary glances at the satyr as it speaks.Stirgen Harg (alias of Mark Sweetman)2015-11-15T09:43:10ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=35#17322015-11-11T02:10:33Z2015-11-11T02:10:33Z<p><span class=messageboard-ooc>Just a quick note that I'm still here, just need to get my head working right and get an appropriate angle into the narrative again. Thanks for patience.</span></p>Just a quick note that I'm still here, just need to get my head working right and get an appropriate angle into the narrative again. Thanks for patience.Niklos Bogdan (alias of Mark Sweetman)2015-11-11T02:10:33ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16072015-11-11T00:48:07Z2015-11-11T00:48:07Z<p>The smaller man's stained face splits into a slight smile as he forces himself to stand without assistance. He casts a worried glance backwards to where the satyr stands, brow momentarily creasing before turning back to the group that's come and asked for him to accompany them. Raising his right hand he speaks <b>"Heil og sæl, I am Stirgen..."</b> pausing a few moments to allow reciprocal introduction before continuing <b>"Now that we are not strangers... I hope you do not mind if I see to my raiment?"</b> gesturing to a pile of belongings not yet claimed by the more bearish man.</p>
<p>The pile includes armor, blade and a very well made dark-wood crossbow. There are also a number of runic accoutrements among the pile that can be seen, and what looks to be a soothsayer's runic pouch.</p>
<p><span class=messageboard-ooc>Heil og sæl - healthy and happy, a norse greeting.</span></p>The smaller man's stained face splits into a slight smile as he forces himself to stand without assistance. He casts a worried glance backwards to where the satyr stands, brow momentarily creasing before turning back to the group that's come and asked for him to accompany them. Raising his right hand he speaks "Heil og sæl, I am Stirgen..." pausing a few moments to allow reciprocal introduction before continuing "Now that we are not strangers... I hope you do not mind if I see to my raiment?"...Stirgen Harg (alias of Mark Sweetman)2015-11-11T00:48:07ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=33#16032015-11-10T00:35:09Z2015-11-10T00:35:09Z<p>Stirgen doesn't explicitly refuse Knute's hand, but he similarly doesn't allow himself to be helped up either. Releasing the greystone pendant he rests the palms of his dye stained hands on his knees as he continues to squint upwards. Evenly and without malice or overt trust he seeks clarification <b>"Aye, in a hurry, riding <i>Skaði</i>'s skis... but the unanswered question still stands."</b> making a point that Knute had yet to explicitly state whether his attendance would be an onus or a request.</p>Stirgen doesn't explicitly refuse Knute's hand, but he similarly doesn't allow himself to be helped up either. Releasing the greystone pendant he rests the palms of his dye stained hands on his knees as he continues to squint upwards. Evenly and without malice or overt trust he seeks clarification "Aye, in a hurry, riding Skaði's skis... but the unanswered question still stands." making a point that Knute had yet to explicitly state whether his attendance would be an onus or a request.Stirgen Harg (alias of Mark Sweetman)2015-11-10T00:35:09ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=32#15972015-11-09T02:40:50Z2015-11-09T02:40:50Z<p>The other of the pair is not left standing, instead collapsing to squat upon his haunches as the flood of exhaustion weighs more heavily upon him as his free will is grudgingly and gradually returned to his own keeping. He first blinks and looks upon the jug gifted to him, placing it on the ground to one side before looking up squint-eyed at the humans come from his collapsed position. The only part of him that doesn't seep exhaustion is his eyes, deep in their sockets and stained with kohl... but watching and with an intelligence.</p>
<p>He doesn't immediately gather his possessions, though he steals a glance and is comforted by their presence. Instead he takes his greystone pendant in one hand, squeezing it firmly before offering a half-friendly half-guarded smirk up and addressing all and none <b>"Do you seek bēot? - would you tie our urðr to the task? Or do you ask, as kinswoman to kinsman?"</b></p>
<p><span class=messageboard-ooc>bēot - boast / promise. Urðr - fate.</span></p>The other of the pair is not left standing, instead collapsing to squat upon his haunches as the flood of exhaustion weighs more heavily upon him as his free will is grudgingly and gradually returned to his own keeping. He first blinks and looks upon the jug gifted to him, placing it on the ground to one side before looking up squint-eyed at the humans come from his collapsed position. The only part of him that doesn't seep exhaustion is his eyes, deep in their sockets and stained with...Stirgen Harg (alias of Mark Sweetman)2015-11-09T02:40:50ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=87#43472015-11-09T02:08:14Z2015-11-09T02:08:14Z<p><b>Round 1:</b> <span class=messageboard-ooc>AC 15, HP 39/41 (2 non-lethal)</span></p>
<p>Vocally exclaiming as the battle avoids his defensive position and his companions prove far more adept at ending their foes, Qhude nevertheless sees an opportunity to press down one flank against the remaining waxen figure.</p>
<p>Circling the blades with his weapon raised he comes upon the waxen creature and fights side on and straight. His guisarme lunging low before being ripped up and back violently...
<br />
<span class=messageboard-ooc>Move to -C,48, then attacking.
<br />
Power Attacking with Guisarme: <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span> for <span class="messageboard-dice">2d4 + 14 ⇒ (3, 3) + 14 = 20</span></span></p>Round 1: AC 15, HP 39/41 (2 non-lethal)
Vocally exclaiming as the battle avoids his defensive position and his companions prove far more adept at ending their foes, Qhude nevertheless sees an opportunity to press down one flank against the remaining waxen figure.
Circling the blades with his weapon raised he comes upon the waxen creature and fights side on and straight. His guisarme lunging low before being ripped up and back violently...
Move to -C,48, then attacking.
Power Attacking with...Qhude (alias of Mark Sweetman)2015-11-09T02:08:14ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=35#17182015-11-02T00:32:53Z2015-11-02T00:32:53Z<p><b>"There are many hounds who would make for a worthy companion... if you have interest we can seek a kennel at the next city?"</b></p>"There are many hounds who would make for a worthy companion... if you have interest we can seek a kennel at the next city?"Niklos Bogdan (alias of Mark Sweetman)2015-11-02T00:32:53ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=35#17162015-11-01T04:16:10Z2015-11-01T04:16:10Z<p><span class=messageboard-ooc>On the road:</span></p>
<p>Niklos frowns darkly at Marsh's use of the word <i>pet</i>. He speaks with intent <b>"Not <i>pet</i>... <i>familie</i>. Duroj is not beneath me, he walks beside... you understand the difference yes?"</b></p>On the road:
Niklos frowns darkly at Marsh's use of the word pet. He speaks with intent "Not pet... familie. Duroj is not beneath me, he walks beside... you understand the difference yes?"Niklos Bogdan (alias of Mark Sweetman)2015-11-01T04:16:10ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=32#15692015-10-30T03:57:32Z2015-10-30T03:57:32Z<p>•puff,huff,stomp,trip,fallingrapes,strugglebacktofeet,stomp•</p>*puff,huff,stomp,trip,fallingrapes,strugglebacktofeet,stomp*Stirgen Harg (alias of Mark Sweetman)2015-10-30T03:57:32ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=35#17122015-10-30T00:55:54Z2015-10-30T00:55:54Z<p><span class=messageboard-ooc>On the Road to Galduria</span></p>
<p>Having kept mostly to himself and his ursine companion little has been shared by Niklos of his past nor what he saw in his future. Bacarov's question sees the halfling somewhat guarded and measured as he responds <b>"Thanks are not needed... if one sees a blight spreading among the crops it is upon us all to see it excised. We were there, and there was a need to see it ended lest it taint our hearts and follow us upon leaving."</b></p>
<p><b>"I am Niklos... the ground beneath my feet is both hearth and home, following me wherever I travel. I leave little shadow and have nothing awaiting my return. My world is where I walk and Duroj my partner within it."</b> he continues as a non-answer.</p>On the Road to Galduria
Having kept mostly to himself and his ursine companion little has been shared by Niklos of his past nor what he saw in his future. Bacarov's question sees the halfling somewhat guarded and measured as he responds "Thanks are not needed... if one sees a blight spreading among the crops it is upon us all to see it excised. We were there, and there was a need to see it ended lest it taint our hearts and follow us upon leaving."
"I am Niklos... the ground beneath my feet...Niklos Bogdan (alias of Mark Sweetman)2015-10-30T00:55:54ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=10#4972015-10-28T12:11:30Z2015-10-28T12:11:30Z<p>Huzzah! - Congrats on the funding GM!</p>Huzzah! - Congrats on the funding GM!Stirgen Harg (alias of Mark Sweetman)2015-10-28T12:11:30ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=35#17032015-10-26T01:34:52Z2015-10-26T01:34:52Z<p>Having only experienced the tail end of the goings on at Ravenmoor, Niklos keeps a steady distance from the denouement as it unfolds. He is eager to be away on back upon the road... though perhaps it would be wiser to enjoy it with other blades beside him this time...</p>Having only experienced the tail end of the goings on at Ravenmoor, Niklos keeps a steady distance from the denouement as it unfolds. He is eager to be away on back upon the road... though perhaps it would be wiser to enjoy it with other blades beside him this time...Niklos Bogdan (alias of Mark Sweetman)2015-10-26T01:34:52ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=32#15652015-10-26T01:16:46Z2015-10-26T01:16:46Z<p>•stomp,stomp,huff,puff•</p>*stomp,stomp,huff,puff*Stirgen Harg (alias of Mark Sweetman)2015-10-26T01:16:46ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=10#4932015-10-26T00:48:38Z2015-10-26T00:48:38Z<p>Yes... ish.</p>Yes... ish.Thrymr Níðingr (alias of Mark Sweetman)2015-10-26T00:48:38ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=10#4912015-10-23T01:39:28Z2015-10-23T01:39:28Z<p>As a small FYI - I'm off on a short trip tonight and tomorrow to a rugby tournament for my son (well... depending on whether there is breathable air or not...). Thusly I'll be a less wordy / potentially silent for a couple of days.</p>As a small FYI - I'm off on a short trip tonight and tomorrow to a rugby tournament for my son (well... depending on whether there is breathable air or not...). Thusly I'll be a less wordy / potentially silent for a couple of days.Stirgen Harg (alias of Mark Sweetman)2015-10-23T01:39:28ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=17#8372015-10-23T01:39:15Z2015-10-23T01:39:15Z<p>As a small FYI - I'm off on a short trip tonight and tomorrow to a rugby tournament for my son (well... depending on whether there is breathable air or not...). Thusly I'll be a less wordy / potentially silent for a couple of days.</p>As a small FYI - I'm off on a short trip tonight and tomorrow to a rugby tournament for my son (well... depending on whether there is breathable air or not...). Thusly I'll be a less wordy / potentially silent for a couple of days.Niklos Bogdan (alias of Mark Sweetman)2015-10-23T01:39:15ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=10#4902015-10-21T05:23:33Z2015-10-21T05:23:33Z<p>It's not on backwards... it's just designed for a rakshasa?</p>
<p>Cool ship by the way!</p>It's not on backwards... it's just designed for a rakshasa?
Cool ship by the way!Stirgen Harg (alias of Mark Sweetman)2015-10-21T05:23:33ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=32#15552015-10-20T16:31:45Z2015-10-20T16:31:45Z<p>One of the Ulfen's cadence is noticeably slower than the other... no doubt product of his relatively slight build and the pallidness of his skin. He wheezes and draws deep breaths as he struggles to keep apace with his companion. His eye sockets are stained black with kohl, though the pigment has begun to run and it gives an impression of black tears. His shirt is open to his waist and his sleeves rolled up, laying plain a less than impressive physique. Under the ruby grape stains though are fading tattoos in madder red and weld yellow to go along with woad lettering upon his fingers. Apart from his breeches and shirt, the only possession upon his person is a grey stone pendant bouncing up and down upon a brown leather thong.</p>One of the Ulfen's cadence is noticeably slower than the other... no doubt product of his relatively slight build and the pallidness of his skin. He wheezes and draws deep breaths as he struggles to keep apace with his companion. His eye sockets are stained black with kohl, though the pigment has begun to run and it gives an impression of black tears. His shirt is open to his waist and his sleeves rolled up, laying plain a less than impressive physique. Under the ruby grape stains though are...Stirgen Harg (alias of Mark Sweetman)2015-10-20T16:31:45ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=34#16982015-10-20T06:18:05Z2015-10-20T06:18:05Z<p>As Bacarov delivers his speech, Niklos keeps behind at to his side... the overt implication that he and Duroj are there to observe, but carrying with it a sub-text that both he and the bear stand with the Inspector.</p>As Bacarov delivers his speech, Niklos keeps behind at to his side... the overt implication that he and Duroj are there to observe, but carrying with it a sub-text that both he and the bear stand with the Inspector.Niklos Bogdan (alias of Mark Sweetman)2015-10-20T06:18:05ZRe: Forums: Play-by-Post Discussion: DM Harpwizard’s Heroes of Elsir Vale OOC DiscussionLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/discussion&page=49#24262015-10-15T06:38:39Z2015-10-15T06:38:39Z<p>Apologies for the disappearing act - I was away for three weeks on holidays to the UK.</p>
<p>Given that the group is functioning fine in my absence, I might humbly suggest that I keep my distance and let the campaign roll on without me?</p>Apologies for the disappearing act - I was away for three weeks on holidays to the UK.
Given that the group is functioning fine in my absence, I might humbly suggest that I keep my distance and let the campaign roll on without me?Lorth Blood-Seer (alias of Mark Sweetman)2015-10-15T06:38:39ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=34#16852015-10-10T19:14:08Z2015-10-10T19:14:08Z<p>Niklos withdraws to the shadows at the fringe of what follows, his first intent and action to see to his companion. Neither tenderly nor brusquely he sees Duroj cleared of the blood and viscera that coat his claws and teeth, smoothing out the bear's fur as he does.</p>
<p>That done with he lingers and listens, neither offering words nor suggestions... seemingly waiting until matters of the town were complete before speaking of his mind.</p>Niklos withdraws to the shadows at the fringe of what follows, his first intent and action to see to his companion. Neither tenderly nor brusquely he sees Duroj cleared of the blood and viscera that coat his claws and teeth, smoothing out the bear's fur as he does.
That done with he lingers and listens, neither offering words nor suggestions... seemingly waiting until matters of the town were complete before speaking of his mind.Niklos Bogdan (alias of Mark Sweetman)2015-10-10T19:14:08ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=17#8302015-10-10T10:37:50Z2015-10-10T10:37:50Z<p>I am back! - good job getting the gibbering monster down in my absence... I've got a bunch of reading up to do and shall post once I've been able to cogitate... and the kids are asleep ;)</p>I am back! - good job getting the gibbering monster down in my absence... I've got a bunch of reading up to do and shall post once I've been able to cogitate... and the kids are asleep ;)Niklos Bogdan (alias of Mark Sweetman)2015-10-10T10:37:50ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=33#16242015-09-22T22:49:31Z2015-09-22T22:49:31Z<p><span class=messageboard-ooc>Travel, London, awesome, tiredness - reminder to DMPC if I slow things up.
<br />
Please also move me on map :)</span></p>
<p>Having dealt with the spider, Duroj sets his eyes on bigger prey. Pushing through the foilage he aims a rising backhand at Kriegler...</p>
<p>Power Attack Claw: <span class="messageboard-dice">1d20 + 9 + 2 - 1 + 1 ⇒ (5) + 9 + 2 - 1 + 1 = 16</span> for <span class="messageboard-dice">1d6 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12</span></p>
<p><span class=messageboard-ooc>5ft N (move action due to difficult terrain) then swipe</span></p>
<p>Niklos merely silently paces forward at his bear's shoulder.</p>Travel, London, awesome, tiredness - reminder to DMPC if I slow things up.
Please also move me on map :)
Having dealt with the spider, Duroj sets his eyes on bigger prey. Pushing through the foilage he aims a rising backhand at Kriegler...
Power Attack Claw: [dice]1d20+9+2-1+1[/dice] for [dice]1d6+5+2+2[/dice]
5ft N (move action due to difficult terrain) then swipe
Niklos merely silently paces forward at his bear's shoulder.Niklos Bogdan (alias of Mark Sweetman)2015-09-22T22:49:31ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=69#34262015-09-22T22:44:34Z2015-09-22T22:44:34Z<p>Still could be worse... my boss bought a flat in KL... and the paperwork took 6 months to process!</p>Still could be worse... my boss bought a flat in KL... and the paperwork took 6 months to process!Qhude (alias of Mark Sweetman)2015-09-22T22:44:34ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=33#16102015-09-18T00:28:38Z2015-09-18T00:28:38Z<p>Free from the oppression of the biting mosquito swarm and with fresh eyes towards bloodletting, Duroj turns his attention on the nearest target - the fiendish spider before him. Rearing up on his hind legs, a meaty claw looks to bludgeon the arachnid where the head meets it's carapace...</p>
<p>Claw: <span class="messageboard-dice">1d20 + 9 + 2 - 1 + 1 ⇒ (6) + 9 + 2 - 1 + 1 = 17</span> for <span class="messageboard-dice">1d6 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12</span></p>
<p>[Spoiler omitted]</p>
<p>Niklos keeps beside his companion, knowing that the bulk and fury of Duroj would carry the day far further than his blade.</p>
<p><span class=messageboard-ooc>If the first claw dropped the spider, Duroj would move 10ft North in order to get the mayor in melee range.
<br />
If the first claw <i>didn't</i> drop the spider, then use the two attacks in spoiler to finish the job.
<br />
Regardless, Niklos will keep pace just to the W of his ursine rampager.</span></p>Free from the oppression of the biting mosquito swarm and with fresh eyes towards bloodletting, Duroj turns his attention on the nearest target - the fiendish spider before him. Rearing up on his hind legs, a meaty claw looks to bludgeon the arachnid where the head meets it's carapace...
Claw: [dice]1d20 + 9 + 2 - 1 + 1[/dice] for [dice]1d6 + 5 + 2 + 2[/dice]
[Spoiler omitted]
Niklos keeps beside his companion, knowing that the bulk and fury of Duroj would carry the day far further than...Niklos Bogdan (alias of Mark Sweetman)2015-09-18T00:28:38ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=16#7722015-09-17T01:37:28Z2015-09-17T01:37:28Z<p>Provisos and notes and such:</p>
<p>Myself and family will be travelling off to London for both the Rugby World Cup, and taking my mum back to the UK for the first time since she emigrated about 50 years ago. Will be fun... not so much the transit (kids plus planes = tired parents) but once we get there much fun and frivolity should ensue.</p>
<p>We have wifi at the accommodations I'm going to, but I can't promise that I'll be around often enough to get frequent posts in, nor verbose ones if the situation calls for it. If I can lean upon DM generosity of spirit as needed then that would be appreciated.</p>
<p>I'll be back in KL and ready for resumption of general service on the 9th-10th ish of October.</p>
<p>I'll attempt to be around as much as I can and provide cliff notes for what Niklos and Duroj attempt, but feel free to keep the ball rolling rather than wait up on me.</p>Provisos and notes and such:
Myself and family will be travelling off to London for both the Rugby World Cup, and taking my mum back to the UK for the first time since she emigrated about 50 years ago. Will be fun... not so much the transit (kids plus planes = tired parents) but once we get there much fun and frivolity should ensue.
We have wifi at the accommodations I'm going to, but I can't promise that I'll be around often enough to get frequent posts in, nor verbose ones if the...Niklos Bogdan (alias of Mark Sweetman)2015-09-17T01:37:28ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=10#4592015-09-17T01:33:49Z2015-09-17T01:33:49Z<p>For information's sake... though not as critical as it'll likely have very minor to no impact on the flow of the thread at the moment... I will be heading away on holidays tomorrow!</p>
<p>Myself and family will be travelling off to London for both the Rugby World Cup, and taking my mum back to the UK for the first time since she emigrated about 50 years ago. Will be fun... not so much the transit (kids plus planes = tired parents) but once we get there much fun and frivolity should ensue.</p>
<p>We have wifi at the accommodations I'm going to, but I can't promise that I'll be around often enough to get frequent posts in, nor verbose ones if the situation calls for it. If I can lean upon DM generosity of spirit as needed then that would be appreciated.</p>
<p>I'll be back in KL and ready for resumption of general service on the 9th-10th ish of October.</p>For information's sake... though not as critical as it'll likely have very minor to no impact on the flow of the thread at the moment... I will be heading away on holidays tomorrow!
Myself and family will be travelling off to London for both the Rugby World Cup, and taking my mum back to the UK for the first time since she emigrated about 50 years ago. Will be fun... not so much the transit (kids plus planes = tired parents) but once we get there much fun and frivolity should ensue.
We have...Thrymr Níðingr (alias of Mark Sweetman)2015-09-17T01:33:49ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=32#15992015-09-17T00:24:03Z2015-09-17T00:24:03Z<p>As Duroj suffers with the pain and begins aimlessly swiping through the mosquitoes - Niklos looks to salve his companion's hurt. Laying a hand on the bear's haunches he lets his concern seep through and into the one that is pained...</p>
<p>CLW: <span class="messageboard-dice">1d8 + 4 ⇒ (1) + 4 = 5</span></p>As Duroj suffers with the pain and begins aimlessly swiping through the mosquitoes - Niklos looks to salve his companion's hurt. Laying a hand on the bear's haunches he lets his concern seep through and into the one that is pained...
CLW: [dice]1d8+4[/dice]Niklos Bogdan (alias of Mark Sweetman)2015-09-17T00:24:03ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=32#15792015-09-15T07:02:40Z2015-09-15T07:02:40Z<p><span class=messageboard-ooc>Is there a save for Duroj vs distraction as well? - or is he free to act this round?</span></p>Is there a save for Duroj vs distraction as well? - or is he free to act this round?Niklos Bogdan (alias of Mark Sweetman)2015-09-15T07:02:40ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=32#15692015-09-14T05:25:17Z2015-09-14T05:25:17Z<p><span class=messageboard-ooc>Gah - serves me right for not thinking.... but Duroj should be doing a bit more damage.
<br />
He gets +2 Strength from the enlarge and his weapons go up a die size.
<br />
So revised attack is:
<br />
Bite: 9 +8+2-1 = 19 for <span class="messageboard-dice">1d8 + 5 + 2 + 1 + 2 ⇒ (6) + 5 + 2 + 1 + 2 = 16</span>
<br />
Claw: 2 +9+2-1+1 = 13 for <span class="messageboard-dice">1d6 + 5 + 2 + 1 + 2 ⇒ (6) + 5 + 2 + 1 + 2 = 16</span>
<br />
Claw: 16 +9+2-1+1 = 27 for <span class="messageboard-dice">1d6 + 5 + 2 + 1 + 2 ⇒ (1) + 5 + 2 + 1 + 2 = 11</span></span></p>Gah - serves me right for not thinking.... but Duroj should be doing a bit more damage.
He gets +2 Strength from the enlarge and his weapons go up a die size.
So revised attack is:
Bite: 9 +8+2-1 = 19 for [dice]1d8+5+2+1+2[/dice]
Claw: 2 +9+2-1+1 = 13 for [dice]1d6+5+2+1+2[/dice]
Claw: 16 +9+2-1+1 = 27 for [dice]1d6+5+2+1+2[/dice]Niklos Bogdan (alias of Mark Sweetman)2015-09-14T05:25:17ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=32#15662015-09-14T03:34:26Z2015-09-14T03:34:26Z<p>The time was upon them... time for action... time to let loose the mask of death and walk towards horror unflinching... unbroken... and reap what needed to be sowed. A hand upon his ursine companion Niklos channels the power of the collar that Duroj wears, the magic flowing like syrup through and into his muscles... making the bear swell with might and majesty until he towered over the cornrows. He also focuses with narrowed eyes, and imparts the senses of the bats... that he might see through darkness.</p>
<p>With a furious roar that no doubt chills the cultists that until now thought themselves alone, a heavy claw lashes out at the nearest cultist of the abominations...</p>
<p><span class=messageboard-ooc>Surprise Round: Niklos - activate Dire Collar, swift action animal focus (bat) for darkvision on Niklos and Duroj
<br />
Duroj - claw attack.
<br />
Power Attacking Bull Strength 'PABS' Claw: <span class="messageboard-dice">1d20 + 9 + 2 - 1 ⇒ (14) + 9 + 2 - 1 = 24</span> for <span class="messageboard-dice">1d4 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12</span></span></p>
<p>As battle is joined and the others make their play, Niklos stands with the avatar of varisi wrath - bolstering his ability to fight and sharpening his claws with further art.</p>
<p>Duroj is a whirlwind of blood and fury, claws and teeth seeking cultist flesh in an attempt to rend them asunder...</p>
<p><span class=messageboard-ooc>Round 1: Niklos - cast magic fang (claw) on Duroj, 5ft step N
<br />
Duroj - full attack
<br />
PABS Bite: <span class="messageboard-dice">1d20 + 8 + 2 - 1 ⇒ (9) + 8 + 2 - 1 = 18</span> for <span class="messageboard-dice">1d6 + 5 + 2 + 2 ⇒ (6) + 5 + 2 + 2 = 15</span>
<br />
PABS Magic Fang Claw: <span class="messageboard-dice">1d20 + 9 + 2 - 1 + 1 ⇒ (2) + 9 + 2 - 1 + 1 = 13</span> for <span class="messageboard-dice">1d4 + 5 + 2 + 2 ⇒ (4) + 5 + 2 + 2 = 13</span>
<br />
PABS Magic Fang Claw: <span class="messageboard-dice">1d20 + 9 + 2 - 1 + 1 ⇒ (16) + 9 + 2 - 1 + 1 = 27</span> for <span class="messageboard-dice">1d4 + 5 + 2 + 2 ⇒ (2) + 5 + 2 + 2 = 11</span>
<br />
Target priority is starting with the leftmost of the three in base to base with Duroj - then moving along the line if cultists drop.</span></p>
<p><span class=messageboard-ooc>Active Effects:
<br />
enlarge person on Duroj - 9 rounds remaining
<br />
bulls strength on Duroj - 3 minutes remaining?
<br />
animal focus (bat) - 9 rounds remaining</span></p>The time was upon them... time for action... time to let loose the mask of death and walk towards horror unflinching... unbroken... and reap what needed to be sowed. A hand upon his ursine companion Niklos channels the power of the collar that Duroj wears, the magic flowing like syrup through and into his muscles... making the bear swell with might and majesty until he towered over the cornrows. He also focuses with narrowed eyes, and imparts the senses of the bats... that he might see...Niklos Bogdan (alias of Mark Sweetman)2015-09-14T03:34:26ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=29#14482015-09-14T00:30:52Z2015-09-14T00:30:52Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-09-14T00:30:52ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=32#15602015-09-13T16:22:51Z2015-09-13T16:22:51Z<div class="messageboard-quotee">Budd the C.H.U.D. wrote:</div><blockquote> <span class=messageboard-ooc>Yes indeed. They do block line of sight as well.</span> </blockquote><p><span class=messageboard-ooc>Pertinent question... how tall are they?
</p>
<span class=tiny>Asketh he that can make his bear large sized</span></span></p>Budd the C.H.U.D. wrote:Yes indeed. They do block line of sight as well.
Pertinent question... how tall are they?
Asketh he that can make his bear large sizedNiklos Bogdan (alias of Mark Sweetman)2015-09-13T16:22:51ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=32#15552015-09-12T17:48:46Z2015-09-12T17:48:46Z<p><span class=messageboard-ooc>Just adjusted myself 5ft to the West.
<br />
The rows - are they difficult terrain? - block LoS?</span></p>Just adjusted myself 5ft to the West.
The rows - are they difficult terrain? - block LoS?Niklos Bogdan (alias of Mark Sweetman)2015-09-12T17:48:46ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15472015-09-10T02:02:35Z2015-09-10T02:02:35Z<p><span class=messageboard-ooc>For clarity - Niklos wants to get in and near to the ritual. If there's time for the plan - the plan is a go. If there's not... then a Large Size bear will start wreaking havoc in the center of the circle.</span></p>For clarity - Niklos wants to get in and near to the ritual. If there's time for the plan - the plan is a go. If there's not... then a Large Size bear will start wreaking havoc in the center of the circle.Niklos Bogdan (alias of Mark Sweetman)2015-09-10T02:02:35ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15452015-09-10T01:05:25Z2015-09-10T01:05:25Z<p>With a momentary shared glance to his companion, Niklos looks upwards and the pair touch foreheads once more. In hushed tones he murmurs <span class=tiny><b>"În umbra prietenul meu. Am mers pe jos ca slujitor morții."</b></span></p>
<p><span class=messageboard-ooc>Casting bull's strength on Duroj</span>
<br />
[Spoiler omitted]</p>
<p>To the others he snaps his head around and growls <b>"We go now... lest it be too late."</b> not entirely waiting to see who shadows his approach, but setting off at what speed can be mustered with his ursine companion in tow. Duroj, with bloodied claw, sways heavily from side to side as he keeps his head low and mouth in half-snarl as he tracks into the field at Niklos' side.</p>
<p><span class=messageboard-ooc>Stealths: <span class="messageboard-dice">2d20 ⇒ (6, 10) = 16</span> +14 for Niklos (24), +6 for Duroj (16)</span></p>With a momentary shared glance to his companion, Niklos looks upwards and the pair touch foreheads once more. In hushed tones he murmurs "În umbra prietenul meu. Am mers pe jos ca slujitor morții."
Casting bull's strength on Duroj
[Spoiler omitted]
To the others he snaps his head around and growls "We go now... lest it be too late." not entirely waiting to see who shadows his approach, but setting off at what speed can be mustered with his ursine companion in tow. Duroj, with bloodied claw,...Niklos Bogdan (alias of Mark Sweetman)2015-09-10T01:05:25ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15402015-09-09T05:16:16Z2015-09-09T05:16:16Z<p>A hand put to Duroj's shoulder serves to calm the bear as Niklos looks to the still breathing girl. Face devoid of emotion he merely adds <b>"Be quick... we need to keep moving."</b></p>A hand put to Duroj's shoulder serves to calm the bear as Niklos looks to the still breathing girl. Face devoid of emotion he merely adds "Be quick... we need to keep moving."Niklos Bogdan (alias of Mark Sweetman)2015-09-09T05:16:16ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15372015-09-08T13:56:39Z2015-09-08T13:56:39Z<p>The bear's bloodlust not entirely met he shifts from the fallen man to swat the last remaining stirge from the sky. As Duroj repositions, Niklos slips into a flanking position...
<br />
Flanking Power Attack Claw: <span class="messageboard-dice">1d20 + 9 + 4 - 1 ⇒ (2) + 9 + 4 - 1 = 14</span> for <span class="messageboard-dice">1d4 + 5 + 2 ⇒ (3) + 5 + 2 = 10</span> <span class=messageboard-ooc>Facepalm</span></p>The bear's bloodlust not entirely met he shifts from the fallen man to swat the last remaining stirge from the sky. As Duroj repositions, Niklos slips into a flanking position...
Flanking Power Attack Claw: [dice]1d20+9+4-1[/dice] for [dice]1d4+5+2[/dice] FacepalmNiklos Bogdan (alias of Mark Sweetman)2015-09-08T13:56:39ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=16#7572015-09-08T02:46:59Z2015-09-08T02:46:59Z<p>[Spoiler omitted]</p>[Spoiler omitted]Niklos Bogdan (alias of Mark Sweetman)2015-09-08T02:46:59ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=16#7552015-09-08T01:54:56Z2015-09-08T01:54:56Z<p>Hopefully at least one cultist is up for round one... I don't think Duroj has had a chance to really go to town with a full attack yet ;)</p>Hopefully at least one cultist is up for round one... I don't think Duroj has had a chance to really go to town with a full attack yet ;)Niklos Bogdan (alias of Mark Sweetman)2015-09-08T01:54:56ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15332015-09-08T01:01:04Z2015-09-08T01:01:04Z<p>Duroj announces his arrival onto the field with a bestial growl that's followed by a barreling charge into the core of the cultists. Thick legs pounding across the turf he draws near before rearing up onto his hind legs to his full height, and driving a claw downwards upon the diagonal to crush a cultist beneath it's fall...
<br />
<span class=messageboard-ooc>Charging Power Attack Claw: <span class="messageboard-dice">1d20 + 9 + 2 - 1 ⇒ (20) + 9 + 2 - 1 = 30</span> for <span class="messageboard-dice">1d4 + 5 + 2 ⇒ (2) + 5 + 2 = 9</span></span></p>
<p>Niklos slips out in his bear's wake, choosing his path more carefully though still with haste and choosing a more reasonable target for his bladed wrath. He picks out a low flying stirge and delivers a heavy handed lunge towards it's core...
<br />
<span class=messageboard-ooc>Charging Shortsword: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8</span> for <span class="messageboard-dice">1d4 - 1 ⇒ (1) - 1 = 0</span></span></p>
<p><span class=messageboard-ooc>Edit to add:
<br />
Crit Confirm on Claw: <span class="messageboard-dice">1d20 + 9 + 2 - 1 ⇒ (3) + 9 + 2 - 1 = 13</span> for <span class="messageboard-dice">1d4 + 5 + 2 ⇒ (3) + 5 + 2 = 10</span> extra</span></p>Duroj announces his arrival onto the field with a bestial growl that's followed by a barreling charge into the core of the cultists. Thick legs pounding across the turf he draws near before rearing up onto his hind legs to his full height, and driving a claw downwards upon the diagonal to crush a cultist beneath it's fall...
Charging Power Attack Claw: [dice]1d20+9+2-1[/dice] for [dice]1d4+5+2[/dice]
Niklos slips out in his bear's wake, choosing his path more carefully though still with...Niklos Bogdan (alias of Mark Sweetman)2015-09-08T01:01:04ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15272015-09-07T03:01:19Z2015-09-07T03:01:19Z<p>Niklos puts a hand to the side where it lands upon his ursine companion. He then locks eyes with the beast and wordlessly beckons him to follow to the fringe of the rows... where he might best lurk in wait to strike. In hushed tones he informs <b><span class=tiny>"They come, three... maybe four with wings in tow. Make haste with your plan or ready shaft and string."</b></span></p>Niklos puts a hand to the side where it lands upon his ursine companion. He then locks eyes with the beast and wordlessly beckons him to follow to the fringe of the rows... where he might best lurk in wait to strike. In hushed tones he informs "They come, three... maybe four with wings in tow. Make haste with your plan or ready shaft and string."Niklos Bogdan (alias of Mark Sweetman)2015-09-07T03:01:19ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15252015-09-07T00:38:32Z2015-09-07T00:38:32Z<p>Niklos keeps his eyes forward and narrowed as the others postulate and plan. His focus primarily on the cultists and ensuring they aren't prematurely discovered.</p>Niklos keeps his eyes forward and narrowed as the others postulate and plan. His focus primarily on the cultists and ensuring they aren't prematurely discovered.Niklos Bogdan (alias of Mark Sweetman)2015-09-07T00:38:32ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15162015-09-04T16:26:37Z2015-09-04T16:26:37Z<p>Hissing back through the magic arcane <b><span class=tiny>"You set fire to this field and it could take it all... no control, no way to restrain... you would unleash the <i>flacără vie</i> and there is no choosing who it burns."</b></span></p>
<p>[Spoiler omitted]</p>Hissing back through the magic arcane "You set fire to this field and it could take it all... no control, no way to restrain... you would unleash the flacără vie and there is no choosing who it burns."
[Spoiler omitted]Niklos Bogdan (alias of Mark Sweetman)2015-09-04T16:26:37ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=16#7832015-09-04T04:32:01Z2015-09-04T04:32:01Z<p>To be brutally honest I think that it's likely the best option to call the game... it's either that or almost take stock and soft reset with potentially different characters entirely. FWIW I'd likely back out at this point primarily from the AP perspective as I haven't found it anywhere near as engaging as I'd hoped it would be.</p>
<p>I know opinions have differed on the setup and what not - but I've yet to get any tangible IC or OOC 'traction' with the goals of the AP. Maybe this is a slow-burner where it comes in strong later, but it's not worked for me.</p>
<p>FWIW - as laid out previously, I <i>did</i> find Jacob's initial entry with Tariq intruding... and I'd have to be honest to say that the brouhaha from that has colored my opinion and enjoyment moving forwards. That said I think this is important to keep in mind:
<br />
<div class="messageboard-quotee">Jacob wrote:</div><blockquote>I know my play-style does not mix well with everyone.</blockquote><p>: and equally applies to me as it would anyone else.To be brutally honest I think that it's likely the best option to call the game... it's either that or almost take stock and soft reset with potentially different characters entirely. FWIW I'd likely back out at this point primarily from the AP perspective as I haven't found it anywhere near as engaging as I'd hoped it would be.
I know opinions have differed on the setup and what not - but I've yet to get any tangible IC or OOC 'traction' with the goals of the AP. Maybe this is a slow-burner...Mus'ad (alias of Mark Sweetman)2015-09-04T04:32:01ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=16#7522015-09-03T05:22:46Z2015-09-03T05:22:46Z<p>Back in town after the short work trip, so should have Niklos tied down and updated tonight.</p>Back in town after the short work trip, so should have Niklos tied down and updated tonight.Niklos Bogdan (alias of Mark Sweetman)2015-09-03T05:22:46ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=31#15102015-09-03T05:21:56Z2015-09-03T05:21:56Z<p>Niklos seeks to be at the forefront of the group with his ursine companion, relying on Duroj's nose over his own eyes...
<br />
Stealth Synergy: <span class="messageboard-dice">2d20 ⇒ (8, 15) = 23</span> <span class=messageboard-ooc>+13 for Niklos (28), +7 for Duroj (22)
<br />
As he can't see over the crops - more relying on Duroj's scent to pick up enemies.</span></p>Niklos seeks to be at the forefront of the group with his ursine companion, relying on Duroj's nose over his own eyes...
Stealth Synergy: [dice]2d20[/dice] +13 for Niklos (28), +7 for Duroj (22)
As he can't see over the crops - more relying on Duroj's scent to pick up enemies.Niklos Bogdan (alias of Mark Sweetman)2015-09-03T05:21:56ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=16#7752015-09-03T04:40:36Z2015-09-03T04:40:36Z<p>Mus'ad's only 55-60% chasing it because he's down 4 wisdom at present (so back to 'normal average') and it bit him. Natural response to seek a bit of percussive revenge... even if like 99% of the inhabitants of the AP he can't hurt them due to some sort of hardness / DR :P</p>Mus'ad's only 55-60% chasing it because he's down 4 wisdom at present (so back to 'normal average') and it bit him. Natural response to seek a bit of percussive revenge... even if like 99% of the inhabitants of the AP he can't hurt them due to some sort of hardness / DR :PMus'ad (alias of Mark Sweetman)2015-09-03T04:40:36ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=30#14942015-09-01T01:59:56Z2015-09-01T01:59:56Z<p>As the enemies fall Niklos cleanses his blade of blood on the fallen mutant, before sheathing it. He touches foreheads with Duroj in a moment of solidarity before leading his companion over to where the others have congregated. Keeping his countenance grim and unreadable, he offers but the following in addition to the words being exchanged <b>"Speed and stealth... a commotion could create a hole to be exploited... or a path could simply be lanced quietly. The chaff will be sent with the wind... it's merely the wheat that needs grim harvest."</b></p>
<p><span class=messageboard-ooc>He's suggesting scout out the site - then breach the easier part of the defenses with stealth and savagery.</span></p>As the enemies fall Niklos cleanses his blade of blood on the fallen mutant, before sheathing it. He touches foreheads with Duroj in a moment of solidarity before leading his companion over to where the others have congregated. Keeping his countenance grim and unreadable, he offers but the following in addition to the words being exchanged "Speed and stealth... a commotion could create a hole to be exploited... or a path could simply be lanced quietly. The chaff will be sent with the wind......Niklos Bogdan (alias of Mark Sweetman)2015-09-01T01:59:56ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=15#7442015-09-01T01:52:28Z2015-09-01T01:52:28Z<p>I'll try and get level 4 put in sharpish... but I've got a quick trip for work over the next couple of days so I might not be able to get an appropriate mental space to do so.</p>
<p>He'll be taking level 4 as a Hunter at any rate, and Duroj will get all grown up (Medium size here we come).</p>I'll try and get level 4 put in sharpish... but I've got a quick trip for work over the next couple of days so I might not be able to get an appropriate mental space to do so.
He'll be taking level 4 as a Hunter at any rate, and Duroj will get all grown up (Medium size here we come).Niklos Bogdan (alias of Mark Sweetman)2015-09-01T01:52:28ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=25#12452015-09-01T01:31:50Z2015-09-01T01:31:50Z<p>Mus'ad continues to run after the beast.</p>Mus'ad continues to run after the beast.Mus'ad (alias of Mark Sweetman)2015-09-01T01:31:50ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=16#7732015-08-31T17:40:47Z2015-08-31T17:40:47Z<p>Sorry for the radio silence over the weekend - had a Monday public holiday in KL, inclusive of a Friday poker night, and Sunday dinner party that stretched into the wee hours of Monday... so haven't been able to catch up.</p>
<p>Should have posts up in da morning my time.</p>Sorry for the radio silence over the weekend - had a Monday public holiday in KL, inclusive of a Friday poker night, and Sunday dinner party that stretched into the wee hours of Monday... so haven't been able to catch up.
Should have posts up in da morning my time.Mus'ad (alias of Mark Sweetman)2015-08-31T17:40:47ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionNiklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=15#7392015-08-31T17:40:29Z2015-08-31T17:40:29Z<p>Sorry for the radio silence over the weekend - had a Monday public holiday in KL, inclusive of a Friday poker night, and Sunday dinner party that stretched into the wee hours of Monday... so haven't been able to catch up.</p>
<p>Should have posts up in da morning my time.</p>Sorry for the radio silence over the weekend - had a Monday public holiday in KL, inclusive of a Friday poker night, and Sunday dinner party that stretched into the wee hours of Monday... so haven't been able to catch up.
Should have posts up in da morning my time.Niklos Bogdan (alias of Mark Sweetman)2015-08-31T17:40:29ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=25#12382015-08-27T05:42:38Z2015-08-27T05:42:38Z<p>Without stopping to ask or reason, Mus'ad presses on in pursuit.</p>Without stopping to ask or reason, Mus'ad presses on in pursuit.Mus'ad (alias of Mark Sweetman)2015-08-27T05:42:38ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=25#12362015-08-27T04:55:48Z2015-08-27T04:55:48Z<p>Growling Mus'ad grunts <b>"No, stay and fight... kill the bastard"</b> as he narrows his eyes and looks for a means to follow the flying head.</p>
<p><span class=messageboard-ooc>What's Mus'ad's final Wis damage? - he had 2 ea in Rounds 12 and 13, so is at 4 at the moment.</span></p>Growling Mus'ad grunts "No, stay and fight... kill the bastard" as he narrows his eyes and looks for a means to follow the flying head.
What's Mus'ad's final Wis damage? - he had 2 ea in Rounds 12 and 13, so is at 4 at the moment.Mus'ad (alias of Mark Sweetman)2015-08-27T04:55:48ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=30#14802015-08-27T02:14:04Z2015-08-27T02:14:04Z<p>...the ursine beast savaging the mutant and removing it as a threat. Niklos stepped beside his companion... not ignoring Voyla's cry - but similarly not ignoring the oncoming threat of the approaching stirges. He keeps his small sword before him wardingly...</p>
<p><span class=messageboard-ooc>Readying an attack against a stirge that gets into melee.
<br />
Readied attack: <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span> for <span class="messageboard-dice">1d4 - 1 ⇒ (2) - 1 = 1</span></span></p>...the ursine beast savaging the mutant and removing it as a threat. Niklos stepped beside his companion... not ignoring Voyla's cry - but similarly not ignoring the oncoming threat of the approaching stirges. He keeps his small sword before him wardingly...
Readying an attack against a stirge that gets into melee.
Readied attack: [dice]1d20+4[/dice] for [dice]1d4-1[/dice]Niklos Bogdan (alias of Mark Sweetman)2015-08-27T02:14:04ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=30#14782015-08-27T00:58:37Z2015-08-27T00:58:37Z<p>With the mutant firmly wedged between the two smaller combatant, Duroj roars and begins a heavy fusillade of blows...
<br />
Duroj Power Attack Bite: <span class="messageboard-dice">1d20 + 5 + 4 - 1 ⇒ (17) + 5 + 4 - 1 = 25</span> for <span class="messageboard-dice">1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8</span>
<br />
Duroj Power Attack Claw: <span class="messageboard-dice">1d20 + 6 + 4 - 1 ⇒ (12) + 6 + 4 - 1 = 21</span> for <span class="messageboard-dice">1d3 + 3 + 2 ⇒ (1) + 3 + 2 = 6</span>
<br />
Duroj Power Attack Claw: <span class="messageboard-dice">1d20 + 6 + 4 - 1 ⇒ (13) + 6 + 4 - 1 = 22</span> for <span class="messageboard-dice">1d3 + 3 + 2 ⇒ (2) + 3 + 2 = 7</span>
<br />
<span class=messageboard-ooc>Is that enough to drop the mutant?</span></p>With the mutant firmly wedged between the two smaller combatant, Duroj roars and begins a heavy fusillade of blows...
Duroj Power Attack Bite: [dice]1d20+5+4-1[/dice] for [dice]1d4+3+2[/dice]
Duroj Power Attack Claw: [dice]1d20+6+4-1[/dice] for [dice]1d3+3+2[/dice]
Duroj Power Attack Claw: [dice]1d20+6+4-1[/dice] for [dice]1d3+3+2[/dice]
Is that enough to drop the mutant?Niklos Bogdan (alias of Mark Sweetman)2015-08-27T00:58:37ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=4#1802015-08-27T00:47:18Z2015-08-27T00:47:18Z<p>Sighing, Hathin looks as though he's about to turn away... before grabbing the other Sergeant by the shoulder for leverage and attempting to drive his knee into the bastard's ghoulies...</p>
<p>WS: <span class="messageboard-dice">1d100 ⇒ 32</span></p>Sighing, Hathin looks as though he's about to turn away... before grabbing the other Sergeant by the shoulder for leverage and attempting to drive his knee into the bastard's ghoulies...
WS: [dice]1d100[/dice]Hathin De'Lark (alias of Mark Sweetman)2015-08-27T00:47:18ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=30#14702015-08-24T00:12:37Z2015-08-24T00:12:37Z<p><span class=messageboard-ooc>Alchemist's Fire only burns for 1d6 on the second round?</span></p>
<p>With the nearer target of the mongrelfolk presented, Niklos tenses and gives a practiced signal to his ursine companion before breaking from cover. Wedging the spiked abomination between them, the halfling and bear seek to make it pay a heavy price in blood...</p>
<p><span class=messageboard-ooc>Niklos moving to one side of the mongrel, Duroj to the other so as to wedge it between us while we're in flanking positions.
<br />
Niklos Sword: <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span> for <span class="messageboard-dice">1d4 - 1 ⇒ (1) - 1 = 0</span>
<br />
Duroj Bite: <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13</span> for <span class="messageboard-dice">1d4 + 3 ⇒ (1) + 3 = 4</span></span></p>Alchemist's Fire only burns for 1d6 on the second round?
With the nearer target of the mongrelfolk presented, Niklos tenses and gives a practiced signal to his ursine companion before breaking from cover. Wedging the spiked abomination between them, the halfling and bear seek to make it pay a heavy price in blood...
Niklos moving to one side of the mongrel, Duroj to the other so as to wedge it between us while we're in flanking positions.
Niklos Sword: [dice]1d20+4[/dice] for...Niklos Bogdan (alias of Mark Sweetman)2015-08-24T00:12:37ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=9#4462015-08-21T05:53:42Z2015-08-21T05:53:42Z<p>Enjoy the overseas sojourn - being an expatriate myself it's an awesome opportunity to wallow in some culture and whatnot.</p>
<p>Sweden's got the 5th fastest internet in the world (based on average speeds) - you'll do fine ;)</p>Enjoy the overseas sojourn - being an expatriate myself it's an awesome opportunity to wallow in some culture and whatnot.
Sweden's got the 5th fastest internet in the world (based on average speeds) - you'll do fine ;)Thrymr Níðingr (alias of Mark Sweetman)2015-08-21T05:53:42ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=25#12242015-08-21T01:53:19Z2015-08-21T01:53:19Z<p><span class=messageboard-ooc>Yeah - he would've attempted either a mash div face or aid another... and neither would've worked.</span></p>Yeah - he would've attempted either a mash div face or aid another... and neither would've worked.Mus'ad (alias of Mark Sweetman)2015-08-21T01:53:19ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=4#1762015-08-20T00:45:05Z2015-08-20T00:45:05Z<p>Fronting up Hathin steps close enough for his height to become uncomfortable to the potbellied one. He keeps his hands to his side as he draws up and speaks clearly in low tones <b>"I don't need to explain a damn thing... <i>Sergeant</i>."</b> while also scanning the interior to make sure that any commissars or officers are vacant.</p>Fronting up Hathin steps close enough for his height to become uncomfortable to the potbellied one. He keeps his hands to his side as he draws up and speaks clearly in low tones "I don't need to explain a damn thing... Sergeant." while also scanning the interior to make sure that any commissars or officers are vacant.Hathin De'Lark (alias of Mark Sweetman)2015-08-20T00:45:05ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=30#14602015-08-19T03:10:08Z2015-08-19T03:10:08Z<p><span class=messageboard-ooc>Niklos intent was to circle around and come from the rear (preferably within 40ft charge range) - and has a Stealth roll above included to suit same.
<br />
With Stealth Synergy the rolls came to 29 for Niklos and 28 for Duroj</span></p>Niklos intent was to circle around and come from the rear (preferably within 40ft charge range) - and has a Stealth roll above included to suit same.
With Stealth Synergy the rolls came to 29 for Niklos and 28 for DurojNiklos Bogdan (alias of Mark Sweetman)2015-08-19T03:10:08ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=16#7592015-08-19T02:20:54Z2015-08-19T02:20:54Z<p>Just as a side note - suggestion would <i>not</i> compel Myron to pour out his alchemist's fire.</p>
<p>As per PRD: <i>Asking the creature to do some obviously harmful act automatically negates the effect of the spell. </i></p>
<p>I think pouring liquid fire on the ground is obvious nei?</p>Just as a side note - suggestion would not compel Myron to pour out his alchemist's fire.
As per PRD: Asking the creature to do some obviously harmful act automatically negates the effect of the spell.
I think pouring liquid fire on the ground is obvious nei?Mus'ad (alias of Mark Sweetman)2015-08-19T02:20:54ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=16#7582015-08-19T00:56:51Z2015-08-19T00:56:51Z<p>Heh - well with a 2 on the roll it doesn't really matter what he did anyhow.</p>Heh - well with a 2 on the roll it doesn't really matter what he did anyhow.Mus'ad (alias of Mark Sweetman)2015-08-19T00:56:51ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=25#12192015-08-19T00:43:43Z2015-08-19T00:43:43Z<p><span class=messageboard-ooc>Adding to chorus that the action should be taken on Myron's initiative, not outside of it.</span></p>
<p>AoO Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (8) + 2 = 10</span></p>
<p>With both hands engaged - one with a shield and the other with a hammer, Mus'ad is rightfully nonplussed at Pherenike's suggestion. Chewing cud as the pahmet considers the statement, he settles for attempting to knock the vial out of Myron's hands - rather than see himself disarmed...</p>
<p>Disarm: <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></p>Adding to chorus that the action should be taken on Myron's initiative, not outside of it.
AoO Hammer: [dice]1d20 + 4[/dice] for [dice]1d8 + 2[/dice]
With both hands engaged - one with a shield and the other with a hammer, Mus'ad is rightfully nonplussed at Pherenike's suggestion. Chewing cud as the pahmet considers the statement, he settles for attempting to knock the vial out of Myron's hands - rather than see himself disarmed...
Disarm: [dice]1d20+4[/dice]Mus'ad (alias of Mark Sweetman)2015-08-19T00:43:43ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=69#34192015-08-19T00:11:12Z2015-08-19T00:11:12Z<p>Don't worry •pop•ude hasn't forgotten ;)</p>Don't worry *pop*ude hasn't forgotten ;)Qhude (alias of Mark Sweetman)2015-08-19T00:11:12ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=9#4412015-08-18T01:10:13Z2015-08-18T01:10:13Z<p>Good luck for the RPGSS dien (and anyone else who entered)!</p>Good luck for the RPGSS dien (and anyone else who entered)!Thrymr Níðingr (alias of Mark Sweetman)2015-08-18T01:10:13ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=30#14552015-08-17T05:38:36Z2015-08-17T05:38:36Z<p>Niklos continues his silent stalk with his ursine companion, seeking to place himself advantageously on the other side of the fray from the others. Duroj nervously sniffs at the air, hackles rising as the stirges are given away by their musk... and unsure what else lurks in the darkness.</p>Niklos continues his silent stalk with his ursine companion, seeking to place himself advantageously on the other side of the fray from the others. Duroj nervously sniffs at the air, hackles rising as the stirges are given away by their musk... and unsure what else lurks in the darkness.Niklos Bogdan (alias of Mark Sweetman)2015-08-17T05:38:36ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=227#113362015-08-17T01:26:09Z2015-08-17T01:26:09Z<p>Before the party continues on their way - Lorth salves suffered wounds with his curative wand.</p>
<p><span class=messageboard-ooc>CLW wand for whoever wants it.
<br />
On Lorth: 3 charges for <span class="messageboard-dice">3d8 + 3 ⇒ (3, 8, 7) + 3 = 21</span></span></p>Before the party continues on their way - Lorth salves suffered wounds with his curative wand.
CLW wand for whoever wants it.
On Lorth: 3 charges for [dice]3d8+3[/dice]Lorth Blood-Seer (alias of Mark Sweetman)2015-08-17T01:26:09ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14492015-08-15T17:37:16Z2015-08-15T17:37:16Z<p><span class=messageboard-ooc>Niklos will be attempting to edge his way by eyes alone... well that and his low-light vision. If it's <i>complete</i> darkness then he might need to burn another of his bag of tricks.</span></p>Niklos will be attempting to edge his way by eyes alone... well that and his low-light vision. If it's complete darkness then he might need to burn another of his bag of tricks.Niklos Bogdan (alias of Mark Sweetman)2015-08-15T17:37:16ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14452015-08-14T14:39:50Z2015-08-14T14:39:50Z<p>Niklos nods gravely before turning to Duroj, he takes the bear's head in his hands and presses his forehead against his. Eyes closed he holds the pose for a moment to center before drawing his steel with a susurrant hiss of steel on waxed leather. Reading his companion's intent, Duroj keeps low to the ground and tracks his master's steps...</p>
<p><span class=messageboard-ooc>Changing his teamwork feat to <i>Stealth Synergy</i> which will allow for the pair of them to use the better roll of the two of them for <i>both</i> their stealth checks. Have spoilered same below, c/w Perception checks as well.</span>
<br />
[Spoiler omitted]</p>Niklos nods gravely before turning to Duroj, he takes the bear's head in his hands and presses his forehead against his. Eyes closed he holds the pose for a moment to center before drawing his steel with a susurrant hiss of steel on waxed leather. Reading his companion's intent, Duroj keeps low to the ground and tracks his master's steps...
Changing his teamwork feat to Stealth Synergy which will allow for the pair of them to use the better roll of the two of them for both their stealth...Niklos Bogdan (alias of Mark Sweetman)2015-08-14T14:39:50ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14432015-08-14T00:40:01Z2015-08-14T00:40:01Z<p>Not wanting to act against the will of the Magnimarites and not getting explicit guidance on his intended actions, Niklos seeks clarification <b><span class=tiny>"Should I make for it's flank... or keep myself and Duroj's nose here with the group?"</b></span></p>Not wanting to act against the will of the Magnimarites and not getting explicit guidance on his intended actions, Niklos seeks clarification "Should I make for it's flank... or keep myself and Duroj's nose here with the group?"Niklos Bogdan (alias of Mark Sweetman)2015-08-14T00:40:01ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14372015-08-12T05:38:57Z2015-08-12T05:38:57Z<p>Niklos moves smoothly and quietly through the underbrush, rarely turning his voice to words... and even then only spending them on matters of tracking. He keeps within an arms length of his ursine companion at all times, instinctually reacting to each of Duroj's adjustments and detections upon the trail.</p>
<p>As they seemingly draw near to the end of their journey, he offers <span class=tiny><b>"We have some skill at lurking... we could stalk before and around? Seek to wedge the beast betwixt us?"</b></span></p>Niklos moves smoothly and quietly through the underbrush, rarely turning his voice to words... and even then only spending them on matters of tracking. He keeps within an arms length of his ursine companion at all times, instinctually reacting to each of Duroj's adjustments and detections upon the trail.
As they seemingly draw near to the end of their journey, he offers "We have some skill at lurking... we could stalk before and around? Seek to wedge the beast betwixt us?"Niklos Bogdan (alias of Mark Sweetman)2015-08-12T05:38:57ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14332015-08-12T01:06:11Z2015-08-12T01:06:11Z<p>Confirming quietly to Dramin <b>"Duroj has a keen nose"</b></p>Confirming quietly to Dramin "Duroj has a keen nose"Niklos Bogdan (alias of Mark Sweetman)2015-08-12T01:06:11ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14292015-08-11T06:10:22Z2015-08-11T06:10:22Z<p><span class=messageboard-ooc>Definitely start to track and see where we get to by the time 30 minutes is up.</span></p>Definitely start to track and see where we get to by the time 30 minutes is up.Niklos Bogdan (alias of Mark Sweetman)2015-08-11T06:10:22ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=69#34102015-08-11T04:54:50Z2015-08-11T04:54:50Z<p>Mentally I've always thought of it as 'K-hoo-dey' - though that's without verifying how it's actually put together. It's essentially derived from a Zulu word for 'rooster' from isiZulu.net, which has a <a href="https://isizulu.net/p11n/" target="_blank" rel="nofollow">pronunciation guide</a>... and actually has an mp3 of the word itself! (or iqhude, which is close enough)</p>
<p>I can't hear it at work as I don't get sound, but it looks like it's:
<br />
qhude = iˈǃʰuːde</p>
<p>The exclamation mark is actually a click consonant - which from Wikipedia is described thus: <i>q: alveolar (comparable to a bottle top 'pop')</i></p>
<p>So his actual name is •pop•-u-de... ish...</p>Mentally I've always thought of it as 'K-hoo-dey' - though that's without verifying how it's actually put together. It's essentially derived from a Zulu word for 'rooster' from isiZulu.net, which has a pronunciation guide... and actually has an mp3 of the word itself! (or iqhude, which is close enough)
I can't hear it at work as I don't get sound, but it looks like it's:
qhude = iˈǃʰuːde
The exclamation mark is actually a click consonant - which from Wikipedia is described thus: q: alveolar...Qhude (alias of Mark Sweetman)2015-08-11T04:54:50ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=227#113102015-08-10T07:15:14Z2015-08-10T07:15:14Z<p>With both of the foes before him ended and with little harm carried through to the party, Lorth allows the Dawnflower's searing might to fade from his scimitar as he shoulder's past the fallen dragon to support Bites.</p>
<p><span class=messageboard-ooc>Move to AN,19 - will likely eat an AoO on approach and attack.
<br />
Power Attacking Scimitar: <span class="messageboard-dice">1d20 + 14 + 1 ⇒ (5) + 14 + 1 = 20</span></span></p>With both of the foes before him ended and with little harm carried through to the party, Lorth allows the Dawnflower's searing might to fade from his scimitar as he shoulder's past the fallen dragon to support Bites.
Move to AN,19 - will likely eat an AoO on approach and attack.
Power Attacking Scimitar: [dice]1d20+14+1[/dice]Lorth Blood-Seer (alias of Mark Sweetman)2015-08-10T07:15:14ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14212015-08-07T00:13:53Z2015-08-07T00:13:53Z<p>The halfling inclines his head slightly and offers <b>"The trails one follows are not often clear."</b> before pausing for a few moments in thought. Pensive and wary, his eyes are cold before he makes an internal decision and his hand goes out to attract the attention of his companion. Wordlessly he takes Duroj towards the start of the trail before pointing to his eyes, then nose and then to the trail. The pair begin their work...</p>
<p>Niklos Survival: <span class="messageboard-dice">1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20</span>
<br />
Duroj Survival: <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span> <span class=messageboard-ooc>With scent</span></p>The halfling inclines his head slightly and offers "The trails one follows are not often clear." before pausing for a few moments in thought. Pensive and wary, his eyes are cold before he makes an internal decision and his hand goes out to attract the attention of his companion. Wordlessly he takes Duroj towards the start of the trail before pointing to his eyes, then nose and then to the trail. The pair begin their work...
Niklos Survival: [dice]1d20+11+1[/dice]
Duroj Survival:...Niklos Bogdan (alias of Mark Sweetman)2015-08-07T00:13:53ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=25#12042015-08-06T04:42:58Z2015-08-06T04:42:58Z<p>Mus'ad seeks to return the div's favor by mashing it's face...</p>
<p>Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (8) + 2 = 10</span></p>
<p>[Spoiler omitted]</p>Mus'ad seeks to return the div's favor by mashing it's face...
Hammer: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]
[Spoiler omitted]Mus'ad (alias of Mark Sweetman)2015-08-06T04:42:58ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14112015-08-06T01:46:56Z2015-08-06T01:46:56Z<p>Voyla is given a more formal bow and the words <b>"Aș oferi să împartă focul meu ... dar cred că nu va fi de lemn care va fi în flăcări în seara asta."</b> A wry smirk forms on his lips as she refers to the blood stained bear as 'handsome'.</p>
<p>[Spoiler omitted]</p>Voyla is given a more formal bow and the words "Aș oferi să împartă focul meu ... dar cred că nu va fi de lemn care va fi în flăcări în seara asta." A wry smirk forms on his lips as she refers to the blood stained bear as 'handsome'.
[Spoiler omitted]Niklos Bogdan (alias of Mark Sweetman)2015-08-06T01:46:56ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=25#12022015-08-06T00:31:50Z2015-08-06T00:31:50Z<p>Fort Save: <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>
<p><span class=messageboard-ooc>Aye - was essentially delaying</span></p>Fort Save: [dice]1d20+5[/dice]
Aye - was essentially delayingMus'ad (alias of Mark Sweetman)2015-08-06T00:31:50ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14082015-08-06T00:26:25Z2015-08-06T00:26:25Z<p>Marsh finds that his hand is first shaken by the Halfling (who touches his hand to chest then kisses it after release) before being reared away from with partially bared teeth by the bear. Duroj then permits himself to be pet though and the bear's expression conjures up thoughts of a four year old getting his hair unwantingly tousled by an enthusiastic relative.</p>
<p>In answer to his question on origins Niklos answers simply <b>"We are ursari"</b> Those with knowledge of the varisi would recognize the word as referring to men of the caravan that performed with bears... though in many cases the bond betwixt man and beast went deeper than merely parading a clumsily dancing bear through villages for performances. They are rarer in Varisia though... and are more common in distant Ustalav.</p>Marsh finds that his hand is first shaken by the Halfling (who touches his hand to chest then kisses it after release) before being reared away from with partially bared teeth by the bear. Duroj then permits himself to be pet though and the bear's expression conjures up thoughts of a four year old getting his hair unwantingly tousled by an enthusiastic relative.
In answer to his question on origins Niklos answers simply "We are ursari" Those with knowledge of the varisi would recognize the...Niklos Bogdan (alias of Mark Sweetman)2015-08-06T00:26:25ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=29#14052015-08-05T16:18:57Z2015-08-05T16:18:57Z<p>Slowly sheathing his blade, Niklos puts a hand upon Duroj's withers... mostly to assuage his companion's tension, but also for his own. With a shallow bow in return (though keeping his eyes up and upon the other party) <b>"Your words are met... though the air this night is far from <i>well</i>. We are Niklos and Duroj, from wherever our backs rest for the night."</b> pausing with glances towards the others present to see if names or greetings are offered before continuing.</p>
<p><b>"The woman... Doriv... hangs to life by a thread, we left her in the dirt on the other side of the building."</b> gestures showing that she is clearly being <i>given</i> to the Magnimarites to act upon as they see fit.</p>Slowly sheathing his blade, Niklos puts a hand upon Duroj's withers... mostly to assuage his companion's tension, but also for his own. With a shallow bow in return (though keeping his eyes up and upon the other party) "Your words are met... though the air this night is far from well. We are Niklos and Duroj, from wherever our backs rest for the night." pausing with glances towards the others present to see if names or greetings are offered before continuing.
"The woman... Doriv... hangs to...Niklos Bogdan (alias of Mark Sweetman)2015-08-05T16:18:57ZRe: Forums: Play-by-Post: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor (Gameplay)Niklos Bogdan (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/gameplay&page=28#14002015-08-05T05:24:02Z2015-08-05T05:24:02Z<p>As the creature falls, the halfling looks to the bloodied combatants that were already on the field and hisses an urgent <b>"Duroj, canarisi!"</b> to which the bear stands on all fours panting and growling a moment before turning and trotting back to crouch beside the halfling.</p>
<p>[Spoiler omitted]</p>
<p>The bear is not a massive specimen of it's kind, reaching only four feet tall if it was to stand on it's hind legs, but it's core is a knot of muscle. Girding it's fur is a blackened and weathered coating of leather armor studded with pig iron rivets and shackles. The halfling is dressed relatively plainly with dark earthy tones, though the cut of the fabrics suggest a Varisi upbringing. In his hand still is a sharpened sword... though the point of it is laid down and towards the ground non-threateningly.</p>
<p>The halfling's eyes are still affixed to the mockery of life that his ursine companion laid low... and he has either not yet mustered the mental cohesion to speak... or is awaiting the words of others before adding his own.</p>As the creature falls, the halfling looks to the bloodied combatants that were already on the field and hisses an urgent "Duroj, canarisi!" to which the bear stands on all fours panting and growling a moment before turning and trotting back to crouch beside the halfling.
[Spoiler omitted]
The bear is not a massive specimen of it's kind, reaching only four feet tall if it was to stand on it's hind legs, but it's core is a knot of muscle. Girding it's fur is a blackened and weathered coating...Niklos Bogdan (alias of Mark Sweetman)2015-08-05T05:24:02ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=24#11952015-07-31T16:25:27Z2015-07-31T16:25:27Z<p>Growling <b>"Must act quickly... to do <i>what</i> exactly?"</b></p>Growling "Must act quickly... to do what exactly?"Mus'ad (alias of Mark Sweetman)2015-07-31T16:25:27ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=9#4262015-07-31T06:26:46Z2015-07-31T06:26:46Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-07-31T06:26:46ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=15#7502015-07-31T03:19:46Z2015-07-31T03:19:46Z<p>Watching the beast withdraw, Mus'ad <i>pushes over the paralyzed people and then</i> takes a protective stance over the fallen companions. As an aside he asks "Are they dead?... or will they recover?"</p>
<p>Fixed :P - slip of the tongue and I apologize.</p>Watching the beast withdraw, Mus'ad pushes over the paralyzed people and then takes a protective stance over the fallen companions. As an aside he asks "Are they dead?... or will they recover?"
Fixed :P - slip of the tongue and I apologize.Mus'ad (alias of Mark Sweetman)2015-07-31T03:19:46ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=24#11932015-07-30T05:54:23Z2015-07-30T05:54:23Z<p>Watching the beast withdraw, Mus'ad takes a protective stance over the fallen companions. As an aside he asks <b>"Are they dead?... or will they recover?"</b></p>Watching the beast withdraw, Mus'ad takes a protective stance over the fallen companions. As an aside he asks "Are they dead?... or will they recover?"Mus'ad (alias of Mark Sweetman)2015-07-30T05:54:23ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=69#34052015-07-28T16:44:49Z2015-07-28T16:44:49Z<p>•waves• - still floating in the ether.</p>*waves* - still floating in the ether.Qhude (alias of Mark Sweetman)2015-07-28T16:44:49ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=4#1732015-07-27T00:28:06Z2015-07-27T00:28:06Z<p>Musing Hathin reads the malcontent and with an internal resigned sigh lays down the usual guidelines <b>"Right then... just after chow tonight. Only fists though, and fold like a dining chair at the first sign of a Commie."</b></p>Musing Hathin reads the malcontent and with an internal resigned sigh lays down the usual guidelines "Right then... just after chow tonight. Only fists though, and fold like a dining chair at the first sign of a Commie."Hathin De'Lark (alias of Mark Sweetman)2015-07-27T00:28:06ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=227#113012015-07-24T00:39:07Z2015-07-24T00:39:07Z<p><span class=messageboard-ooc>Can't check the map at work - so here's a readied scimitar strike just in case Lorth's action goes off as well.</span>
<br />
[Spoiler omitted]</p>Can't check the map at work - so here's a readied scimitar strike just in case Lorth's action goes off as well.
[Spoiler omitted]Lorth Blood-Seer (alias of Mark Sweetman)2015-07-24T00:39:07ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=226#112822015-07-21T16:04:24Z2015-07-21T16:04:24Z<p>Knowing that even with the cloak of shadow upon him, any attempt at stealth would be futile - Lorth instead welcomes the coming challenge, striding forthright and forwards, calling upon the Dawnflower as he does.</p>
<p><span class=messageboard-ooc>Move forward with no attempt at Stealth to AP,23.
<br />
Invoke Sacred Weapon for Holy on his scimitar
<br />
Invoke Sacred Armor (by using one Fervor) for additional +1 on his platemail.
<br />
Should still be invisible and ready attack against any dragon that moves into range.</span></p>Knowing that even with the cloak of shadow upon him, any attempt at stealth would be futile - Lorth instead welcomes the coming challenge, striding forthright and forwards, calling upon the Dawnflower as he does.
Move forward with no attempt at Stealth to AP,23.
Invoke Sacred Weapon for Holy on his scimitar
Invoke Sacred Armor (by using one Fervor) for additional +1 on his platemail.
Should still be invisible and ready attack against any dragon that moves into range.Lorth Blood-Seer (alias of Mark Sweetman)2015-07-21T16:04:24ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=4#1682015-07-21T00:16:46Z2015-07-21T00:16:46Z<p>Relative impish mien upon his face Lark fires back a query <b>"Right... so should we throw down wi' the a++~•~!%s over in D squad? - give you a few cuts and bruises to care for as well?"</b></p>Relative impish mien upon his face Lark fires back a query "Right... so should we throw down wi' the a**%#$&#s over in D squad? - give you a few cuts and bruises to care for as well?"Hathin De'Lark (alias of Mark Sweetman)2015-07-21T00:16:46ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=226#112792015-07-20T00:10:55Z2015-07-20T00:10:55Z<p><span class=messageboard-ooc>Could I get a quick confirmation if the big blue beasties react to the smite and shot before I post action?</span></p>Could I get a quick confirmation if the big blue beasties react to the smite and shot before I post action?Lorth Blood-Seer (alias of Mark Sweetman)2015-07-20T00:10:55ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=24#11872015-07-20T00:08:14Z2015-07-20T00:08:14Z<p>Grunting affirmation at ending one of the beasts, Mus'ad attempts to repeat the dosage for the second...</p>
<p>Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (3) + 2 = 5</span>
<br />
Crit?: <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span> for <span class="messageboard-dice">2d8 + 4 ⇒ (3, 8) + 4 = 15</span>
<br />
<span class=messageboard-ooc>5ft to J,13 then attack</span></p>Grunting affirmation at ending one of the beasts, Mus'ad attempts to repeat the dosage for the second...
Hammer: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]
Crit?: [dice]1d20+4[/dice] for [dice]2d8+4[/dice]
5ft to J,13 then attackMus'ad (alias of Mark Sweetman)2015-07-20T00:08:14ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=24#11832015-07-18T13:41:36Z2015-07-18T13:41:36Z<p>Following the vargouille that is molesting Pherenike, Mus'ad tries again to put his hammer through it...</p>
<p>Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class=messageboard-ooc>5ft to K,12 then attack</span></p>Following the vargouille that is molesting Pherenike, Mus'ad tries again to put his hammer through it...
Hammer: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]
5ft to K,12 then attackMus'ad (alias of Mark Sweetman)2015-07-18T13:41:36ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=4#1652015-07-15T01:47:55Z2015-07-15T01:47:55Z<p><span class=messageboard-ooc>Nope, though Hathin would be relatively sparse and to the point. As in report the contacts, report the sweep complete and leave it at that.</span></p>Nope, though Hathin would be relatively sparse and to the point. As in report the contacts, report the sweep complete and leave it at that.Hathin De'Lark (alias of Mark Sweetman)2015-07-15T01:47:55ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=24#11782015-07-15T01:44:40Z2015-07-15T01:44:40Z<p>As the winged monstrosity flits past, Mus'ad attempts to percussively prevent it's passage...
<br />
Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (7) + 2 = 9</span> <span class=messageboard-ooc>Hmm... probably not...</span></p>
<p>After it attempts to infest Pherenike with some foul intent, Mus'ad doubles back and attempts again to end the beast at the flat end of a hammer...
<br />
Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (5) + 2 = 7</span>
<br />
<span class=messageboard-ooc>Step to J,13 then attack.</span></p>As the winged monstrosity flits past, Mus'ad attempts to percussively prevent it's passage...
Hammer: [dice]1d20 + 4[/dice] for [dice]1d8 + 2[/dice] Hmm... probably not...
After it attempts to infest Pherenike with some foul intent, Mus'ad doubles back and attempts again to end the beast at the flat end of a hammer...
Hammer: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]
Step to J,13 then attack.Mus'ad (alias of Mark Sweetman)2015-07-15T01:44:40ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=24#11762015-07-15T00:47:12Z2015-07-15T00:47:12Z<p>Fort Save: <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>
<p>Mus'ad is unbowed by the second shriek, retaining his wits to deliver a resounding hammer blow.</p>
<p><span class=messageboard-ooc>Shouldn't Mus'ad have also gotten an AoO as the vargy flew past?</span></p>Fort Save: [dice]1d20+5[/dice]
Mus'ad is unbowed by the second shriek, retaining his wits to deliver a resounding hammer blow.
Shouldn't Mus'ad have also gotten an AoO as the vargy flew past?Mus'ad (alias of Mark Sweetman)2015-07-15T00:47:12ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=24#11672015-07-07T17:21:14Z2015-07-07T17:21:14Z<p>Fort: <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>
<p>Teeth gritted as the cry of the floating heads cuts through his skull, the pahmet is nonetheless unbowed. Noticing the ones behind him stiffen, he moves to take guard near them... grim of jaw and hammer ready.</p>
<p><span class=messageboard-ooc>Move to J,14 - then ready hammer blow against first to move in against him.</span>
<br />
[Spoiler omitted]</p>Fort: [dice]1d20+5[/dice]
Teeth gritted as the cry of the floating heads cuts through his skull, the pahmet is nonetheless unbowed. Noticing the ones behind him stiffen, he moves to take guard near them... grim of jaw and hammer ready.
Move to J,14 - then ready hammer blow against first to move in against him.
[Spoiler omitted]Mus'ad (alias of Mark Sweetman)2015-07-07T17:21:14ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=24#11632015-07-07T00:31:00Z2015-07-07T00:31:00Z<p>Mus'ad watches as the man puts himself out.</p>Mus'ad watches as the man puts himself out.Mus'ad (alias of Mark Sweetman)2015-07-07T00:31:00ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=225#112402015-06-30T15:50:50Z2015-06-30T15:50:50Z<p><span class=messageboard-ooc>Resist Energy (Electricity) communal and Protection from Evil (communal) from Lorth
<br />
He also has a Shield Other that's up for grabs?</span></p>Resist Energy (Electricity) communal and Protection from Evil (communal) from Lorth
He also has a Shield Other that's up for grabs?Lorth Blood-Seer (alias of Mark Sweetman)2015-06-30T15:50:50ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=23#11472015-06-29T01:08:43Z2015-06-29T01:08:43Z<p>Taking the sizzling bolt dwarf-fully, Mus'ad grits his teeth and moves to support Kheled - stepping between him and floating skulls before trying to destroy one of the ones wreathed in flame upon him...</p>
<p><span class=messageboard-ooc>Move to I,12 - attack one of the skulls on Kheled.</span>
<br />
Will: <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span></p>
<p>Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (5) + 2 = 7</span></p>Taking the sizzling bolt dwarf-fully, Mus'ad grits his teeth and moves to support Kheled - stepping between him and floating skulls before trying to destroy one of the ones wreathed in flame upon him...
Move to I,12 - attack one of the skulls on Kheled.
Will: [dice]1d20+2[/dice]
Hammer: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]Mus'ad (alias of Mark Sweetman)2015-06-29T01:08:43ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33912015-06-29T00:48:08Z2015-06-29T00:48:08Z<p>•Waves• still here... and congratulations on the Director-ship... assuming that is a promotion of sorts?</p>*Waves* still here... and congratulations on the Director-ship... assuming that is a promotion of sorts?Qhude (alias of Mark Sweetman)2015-06-29T00:48:08ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33882015-06-27T04:43:12Z2015-06-27T04:43:12Z<p>[Spoiler omitted][/spoiler]</p>[Spoiler omitted][/spoiler]Qhude (alias of Mark Sweetman)2015-06-27T04:43:12ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=23#11352015-06-23T05:20:16Z2015-06-23T05:20:16Z<p>Mus'ad nods at Pherenike's words, lashing out with his hammer before withdrawing.</p>
<p>Warhammer at M,16: <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (3) + 2 = 5</span></p>
<p><span class=messageboard-ooc>Attack, then move action to J,13 (which provokes).</span></p>Mus'ad nods at Pherenike's words, lashing out with his hammer before withdrawing.
Warhammer at M,16: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]
Attack, then move action to J,13 (which provokes).Mus'ad (alias of Mark Sweetman)2015-06-23T05:20:16ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=25#12452015-06-20T16:40:22Z2015-06-20T16:40:22Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-06-20T16:40:22ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=23#11242015-06-19T00:36:29Z2015-06-19T00:36:29Z<p>Mus'ad looks to Pherenike <b>"Go help Professor."</b> before taking guard against the skeletons approaching towards him in the courtyard. He then takes guard against the three boned marauders, lashing out with a jabbing blow...</p>
<p><span class=messageboard-ooc>Move to L,15 - attack M,15
<br />
Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (1) + 2 = 3</span></span></p>Mus'ad looks to Pherenike "Go help Professor." before taking guard against the skeletons approaching towards him in the courtyard. He then takes guard against the three boned marauders, lashing out with a jabbing blow...
Move to L,15 - attack M,15
Hammer: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]Mus'ad (alias of Mark Sweetman)2015-06-19T00:36:29ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=225#112312015-06-19T00:33:05Z2015-06-19T00:33:05Z<p><span class=messageboard-ooc>Lorth has two x communal resist energy memorized.</span></p>Lorth has two x communal resist energy memorized.Lorth Blood-Seer (alias of Mark Sweetman)2015-06-19T00:33:05ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=23#11212015-06-18T05:15:10Z2015-06-18T05:15:10Z<p>Mus'ad's hammer rises and falls with the metronomic efficiency of a Dwarvish work song...</p>
<p><span class=messageboard-ooc>Standard action attack: <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (7) + 2 = 9</span></span></p>Mus'ad's hammer rises and falls with the metronomic efficiency of a Dwarvish work song...
Standard action attack: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]Mus'ad (alias of Mark Sweetman)2015-06-18T05:15:10ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=23#11152015-06-12T00:37:34Z2015-06-12T00:37:34Z<p>Engaging with the reappeared creature, Mus'ad seeks to break and smash and pound...</p>
<p><span class=messageboard-ooc>Circle to J,15 - leaving flank for Pherenike.
<br />
Standard action attack: <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (4) + 2 = 6</span></span></p>Engaging with the reappeared creature, Mus'ad seeks to break and smash and pound...
Circle to J,15 - leaving flank for Pherenike.
Standard action attack: [dice]1d20+4[/dice] for [dice]1d8+2[/dice]Mus'ad (alias of Mark Sweetman)2015-06-12T00:37:34ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=4#1632015-06-09T00:16:18Z2015-06-09T00:16:18Z<p>Hathin doesn't respond bar a nod of acknowledgement, and seeks to raise HQ on the blower. <b>"HQ this is F squad come back"</b></p>Hathin doesn't respond bar a nod of acknowledgement, and seeks to raise HQ on the blower. "HQ this is F squad come back"Hathin De'Lark (alias of Mark Sweetman)2015-06-09T00:16:18ZRe: Forums: Play-by-Post Discussion: Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathAndTaxesGMBuddTheCHUDSFeastOfRavenmoor/discussion&page=12#5692015-06-08T00:27:59Z2015-06-08T00:27:59Z<p>Less castrated and eaten... and more his hund got eaten, then all the fingers on his right hand were severed... followed by him joining the hund in the stockpot.</p>
<p>Humbled as I am by the interest in Thrymr, he was very much built for a specifically Ulfen and outdoorsy campaign... so I'd need to research and pitch a different character for here. I'll cast eyes over the thread and other characters and see if I can come up with something to fit.</p>
<p>For full disclosure I have played through a modified Feast of Ravenmoor previously, but I'm able to divest player and character information.</p>Less castrated and eaten... and more his hund got eaten, then all the fingers on his right hand were severed... followed by him joining the hund in the stockpot.
Humbled as I am by the interest in Thrymr, he was very much built for a specifically Ulfen and outdoorsy campaign... so I'd need to research and pitch a different character for here. I'll cast eyes over the thread and other characters and see if I can come up with something to fit.
For full disclosure I have played through a...Thrymr Níðingr (alias of Mark Sweetman)2015-06-08T00:27:59ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=4#1592015-06-06T16:08:39Z2015-06-06T16:08:39Z<p>Shrugging Hathin doesn't discount the conversation but does off the contrary <b>"Above our paygrade anyway... lets finish the sweep and look to rendezvous."</b></p>Shrugging Hathin doesn't discount the conversation but does off the contrary "Above our paygrade anyway... lets finish the sweep and look to rendezvous."Hathin De'Lark (alias of Mark Sweetman)2015-06-06T16:08:39ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=23#11112015-06-03T01:02:37Z2015-06-03T01:02:37Z<p>Will: <span class="messageboard-dice">1d20 + 2 ⇒ (19) + 2 = 21</span></p>Will: [dice]1d20+2[/dice]Mus'ad (alias of Mark Sweetman)2015-06-03T01:02:37ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=4#1532015-06-01T00:35:57Z2015-06-01T00:35:57Z<p>Shaking his head Lark replies <b>"Don't see how it's worth it anyway... big frak off hole in his head suggests he topped himself anyways... let's keep moving lads. Best we file through and regroup with the rest of the boys."</b></p>
<p><span class=messageboard-ooc>Suggesting back to standing orders and sweeping through the rest of the building.</span></p>Shaking his head Lark replies "Don't see how it's worth it anyway... big frak off hole in his head suggests he topped himself anyways... let's keep moving lads. Best we file through and regroup with the rest of the boys."
Suggesting back to standing orders and sweeping through the rest of the building.Hathin De'Lark (alias of Mark Sweetman)2015-06-01T00:35:57ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=24#11852015-06-01T00:26:58Z2015-06-01T00:26:58Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-06-01T00:26:58ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=24#11772015-05-30T14:59:11Z2015-05-30T14:59:11Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-05-30T14:59:11ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=24#11672015-05-29T01:20:53Z2015-05-29T01:20:53Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-05-29T01:20:53ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=8#3832015-05-29T00:46:52Z2015-05-29T00:46:52Z<div class="messageboard-quotee">Tassidar Edasseril wrote:</div><blockquote> Are they turning you into a unic?</blockquote><p>A unicorn? - no... I don't think I'm lucky enough to be getting turned into the national animal of Scotland.
<p>A <i>eunuch</i> I believe was the word you're looking for... and then still no. I don't believe Thrymr is joining the ranks of the castrati.</p>Tassidar Edasseril wrote:Are they turning you into a unic?
A unicorn? - no... I don't think I'm lucky enough to be getting turned into the national animal of Scotland. A eunuch I believe was the word you're looking for... and then still no. I don't believe Thrymr is joining the ranks of the castrati.Thrymr Níðingr (alias of Mark Sweetman)2015-05-29T00:46:52ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33842015-05-28T08:56:29Z2015-05-28T08:56:29Z<p>Lets just hope the wax golems come for Qhude rather than you all alone ;)</p>Lets just hope the wax golems come for Qhude rather than you all alone ;)Qhude (alias of Mark Sweetman)2015-05-28T08:56:29ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=87#43312015-05-28T08:52:54Z2015-05-28T08:52:54Z<p><b>Round 1:</b> <span class=messageboard-ooc>AC 15, HP 39/41 (2 non-lethal)</span></p>
<p>Stepping into Kieran's wake, Qhude holds position just at the fringe of the whirling blades. He keeps upon the toes of his feet, ready to strike out if the wax golems draw near to him...</p>
<p><span class=messageboard-ooc>Move to -C,51 and ready a power attack against the first threat to step into his threatened range.</span>
<br />
[Spoiler omitted]
<br />
[Spoiler omitted]</p>Round 1: AC 15, HP 39/41 (2 non-lethal)
Stepping into Kieran's wake, Qhude holds position just at the fringe of the whirling blades. He keeps upon the toes of his feet, ready to strike out if the wax golems draw near to him...
Move to -C,51 and ready a power attack against the first threat to step into his threatened range.
[Spoiler omitted]
[Spoiler omitted]Qhude (alias of Mark Sweetman)2015-05-28T08:52:54ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=8#3742015-05-28T07:20:29Z2015-05-28T07:20:29Z<p>Thrymr's last name seems appropriate now...</p>Thrymr's last name seems appropriate now...Thrymr Níðingr (alias of Mark Sweetman)2015-05-28T07:20:29ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=24#11642015-05-28T01:36:38Z2015-05-28T01:36:38Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-05-28T01:36:38ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33822015-05-28T00:31:10Z2015-05-28T00:31:10Z<p>Huzzah ;)</p>
<p>Qhude's action is partially dependent on what Kieran does, so I'll hold off posting until he gives an intent.</p>Huzzah ;)
Qhude's action is partially dependent on what Kieran does, so I'll hold off posting until he gives an intent.Qhude (alias of Mark Sweetman)2015-05-28T00:31:10ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=38#18542015-05-27T00:29:17Z2015-05-27T00:29:17Z<p>Mihai follows after Kragnir, looking to keep pace with him while still being a half-dozen steps behind him.</p>Mihai follows after Kragnir, looking to keep pace with him while still being a half-dozen steps behind him.Mihai Soarta (alias of Mark Sweetman)2015-05-27T00:29:17ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=3#1482015-05-27T00:25:48Z2015-05-27T00:25:48Z<p>Nodding <b>"Aye, roll in... but keep weapons free and stay frosty"</b> looking through and past into the office. He follows the rest of the squad through, keeping a weather eye for anything that reaches out to grab it...</p>Nodding "Aye, roll in... but keep weapons free and stay frosty" looking through and past into the office. He follows the rest of the squad through, keeping a weather eye for anything that reaches out to grab it...Hathin De'Lark (alias of Mark Sweetman)2015-05-27T00:25:48ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=8#3692015-05-26T04:34:44Z2015-05-26T04:34:44Z<p>Unfortunately no happy fun times in the cave-shower for Thrymr... yet...</p>Unfortunately no happy fun times in the cave-shower for Thrymr... yet...Thrymr Níðingr (alias of Mark Sweetman)2015-05-26T04:34:44ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=24#11512015-05-25T07:02:04Z2015-05-25T07:02:04Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-05-25T07:02:04ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=23#11442015-05-25T01:02:31Z2015-05-25T01:02:31Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-05-25T01:02:31ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=23#11412015-05-24T05:25:14Z2015-05-24T05:25:14Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-05-24T05:25:14ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=23#11392015-05-24T02:58:42Z2015-05-24T02:58:42Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-05-24T02:58:42ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=8#3642015-05-22T05:07:59Z2015-05-22T05:07:59Z<p>[Spoiler omitted]</p>[Spoiler omitted]Thrymr Níðingr (alias of Mark Sweetman)2015-05-22T05:07:59ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=23#11032015-05-20T16:24:16Z2015-05-20T16:24:16Z<p>Mus'ad waits for the strange creature to re-surface before deciding upon a course of action.</p>
<p><span class=messageboard-ooc>Delay</span></p>Mus'ad waits for the strange creature to re-surface before deciding upon a course of action.
DelayMus'ad (alias of Mark Sweetman)2015-05-20T16:24:16ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=3#1442015-05-17T15:50:52Z2015-05-17T15:50:52Z<p><span class=messageboard-ooc>Zaltys - rulebook says somewhere that you get two extra clips for it.</span></p>
<p>Leaning around the corner to see the newly destroyed servitor, Hathin nods <b>"Hold a few to see if that brings any fresh bogies before we scout out lads."</b></p>Zaltys - rulebook says somewhere that you get two extra clips for it.
Leaning around the corner to see the newly destroyed servitor, Hathin nods "Hold a few to see if that brings any fresh bogies before we scout out lads."Hathin De'Lark (alias of Mark Sweetman)2015-05-17T15:50:52ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=8#3582015-05-15T01:22:40Z2015-05-15T01:22:40Z<p>Not that Thrymr or Gifr have much to do... but just a quick note that I'll be on tour this weekend down to Singapore for an under 7s rugby tournament... so it should be a hoot. Downside is that it might curtail my general propensity for verbiage and long windedness... though I should still be online of occasion.</p>Not that Thrymr or Gifr have much to do... but just a quick note that I'll be on tour this weekend down to Singapore for an under 7s rugby tournament... so it should be a hoot. Downside is that it might curtail my general propensity for verbiage and long windedness... though I should still be online of occasion.Thrymr Níðingr (alias of Mark Sweetman)2015-05-15T01:22:40ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=23#11072015-05-14T16:43:00Z2015-05-14T16:43:00Z<p>Thrymr moans belligerently as he is orc-handled.</p>Thrymr moans belligerently as he is orc-handled.Thrymr Níðingr (alias of Mark Sweetman)2015-05-14T16:43:00ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=224#111892015-05-14T00:54:24Z2015-05-14T00:54:24Z<p>Lorth continues to frown stoically.</p>Lorth continues to frown stoically.Lorth Blood-Seer (alias of Mark Sweetman)2015-05-14T00:54:24ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10982015-05-14T00:41:17Z2015-05-14T00:41:17Z<p>Mus'ad takes up a defensive guard.</p>Mus'ad takes up a defensive guard.Mus'ad (alias of Mark Sweetman)2015-05-14T00:41:17ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=8#3532015-05-13T10:27:32Z2015-05-13T10:27:32Z<p>FWIW - Thrymr wouldn't want you to come forward.</p>
<p>And 'this' orc is a wee bit higher than CR 1 ;)</p>FWIW - Thrymr wouldn't want you to come forward.
And 'this' orc is a wee bit higher than CR 1 ;)Thrymr Níðingr (alias of Mark Sweetman)2015-05-13T10:27:32ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=8#3512015-05-13T07:38:41Z2015-05-13T07:38:41Z<p>Nah - not in the slightest, it's all part of the weft, wend and roll of the thing.</p>Nah - not in the slightest, it's all part of the weft, wend and roll of the thing.Thrymr Níðingr (alias of Mark Sweetman)2015-05-13T07:38:41ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=7#3492015-05-13T07:31:26Z2015-05-13T07:31:26Z<div class="messageboard-quotee">GM Dien wrote:</div><blockquote>Well, you were given orders not to attack them.... </blockquote><p>No guts no glory!GM Dien wrote:Well, you were given orders not to attack them....
No guts no glory!Thrymr Níðingr (alias of Mark Sweetman)2015-05-13T07:31:26ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#11002015-05-13T07:14:00Z2015-05-13T07:14:00Z<p><span class=messageboard-ooc>Well... either this works or Thrymr is dead too..</span></p>
<p>The green skinned bastard puts his axe through Gifr, near severing the bearish-hund's back in a single blow. The hund falls with a feeble whimper... managing only to feebly paw at the snow before being rendered unable to move...
<br />
<span class=messageboard-ooc>Stabilization: <span class="messageboard-dice">1d20 + 2 - 3 ⇒ (18) + 2 - 3 = 17</span></span>
<br />
...the only cold comfort in the exchange being that the dog's breathing levels out without becoming ragged or fading further.</p>
<p>The ulfen upon the stone does not see this... as the solid brick like wave of grief that flows across him banishes his conscious mind from action and instinct takes over. His fists go white-knuckled and the solid wooden handle of his mattock creaks with the strain of it. A growling intake of breath is reversed as the farmer lives up to his namesake. A bestially roared <b><span class=messageboard-bigger>"Grön jävel!"</b></span> fills the clearing and echoes off the rocks.</p>
<p><span class=messageboard-ooc>grön jävel = green bastard</span></p>
<p>Lunging forward with his head, Thrymr tries to force the orc to take a backward step and give him space to free his arms. The feinted headbutt is followed by a sequence of wild crossbatted swipes with his mattock, full body, soul and fury put into the blows in an attempt to punish the orc for it's transgression...
<br />
<span class=messageboard-ooc>Swift action to change Animal Focus to <i>Bull</i> for +2 Strength
<br />
Mattock: <span class="messageboard-dice">1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13</span> for <span class="messageboard-dice">2d4 + 6 + 1 ⇒ (2, 4) + 6 + 1 = 13</span> - sigh... typical</span></p>Well... either this works or Thrymr is dead too..
The green skinned bastard puts his axe through Gifr, near severing the bearish-hund's back in a single blow. The hund falls with a feeble whimper... managing only to feebly paw at the snow before being rendered unable to move...
Stabilization: [dice]1d20+2-3[/dice]
...the only cold comfort in the exchange being that the dog's breathing levels out without becoming ragged or fading further.
The ulfen upon the stone does not see this... as the...Thrymr Níðingr (alias of Mark Sweetman)2015-05-13T07:14:00ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=7#3462015-05-13T07:03:35Z2015-05-13T07:03:35Z<p>Just noting that if any of those uber-orcs actually manages to crit we will be subjected to the <i>chunky salsa rule</i> ala Shadowrun.</p>
<p>3d12+30? for second level PCs? Remind me not to make you break out the big guns :P
<br />
<span class=tiny><span class=messageboard-ooc>For clarity and because the written word is difficult to portray online... all of the above is written in jest and in worship of the Patron Saint of Frivolity.</span></span></p>Just noting that if any of those uber-orcs actually manages to crit we will be subjected to the chunky salsa rule ala Shadowrun.
3d12+30? for second level PCs? Remind me not to make you break out the big guns :P
For clarity and because the written word is difficult to portray online... all of the above is written in jest and in worship of the Patron Saint of Frivolity.Thrymr Níðingr (alias of Mark Sweetman)2015-05-13T07:03:35ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#10982015-05-13T06:57:48Z2015-05-13T06:57:48Z<p><span class=messageboard-ooc>Gifr's HP was listed at the top in the 'current notes' at 21 (which I think it probably wrong now that I look at it as well)... based on animal companion's generally not getting the max hit die at 1st level. <b><a href="http://paizo.com/pathfinderRPG/prd/npcCodex/appendix.html" target="_blank" rel="nofollow">Refer to the AC in the NPC codex.</a></b>
<br />
So by my new calcs it's 5+4+5 +6 Con = 20 HP?
<br />
As it has a fair impact it's worth getting right before we move on..</span></p>Gifr's HP was listed at the top in the 'current notes' at 21 (which I think it probably wrong now that I look at it as well)... based on animal companion's generally not getting the max hit die at 1st level. Refer to the AC in the NPC codex.
So by my new calcs it's 5+4+5 +6 Con = 20 HP?
As it has a fair impact it's worth getting right before we move on..Thrymr Níðingr (alias of Mark Sweetman)2015-05-13T06:57:48ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#10962015-05-13T00:42:26Z2015-05-13T00:42:26Z<p>As more of Knute's arrows fly across the ground to slam into the orcs descending, Thrymr takes stock of the situation as his blood surges within. The balance of the battle had begun to slide and skew... a further push and it might topple entirely. To that end he gave Gifr a grunt and pointed towards the greater orc... and made to lend his thews to the effort.</p>
<p>Thrymr Climb: <span class="messageboard-dice">1d20 + 9 - 3 ⇒ (14) + 9 - 3 = 20</span>
<br />
Gifr Acrobatics: <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span></p>
<p>The rocky ground proves no barrier to the ulfen's intent. Letting his hund lead Thrymr stalks with purposeful and steady steps, mattock held red handed in the <i>near guard</i> trailing to one side.</p>
<p>Gifr sprints past the orc with loping strides before twisting and turning to attempt to close his jaw upon the bastard's hamstring...
<br />
Gifr Bite: <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span> for <span class="messageboard-dice">1d4 + 2 ⇒ (4) + 2 = 6</span>
<br />
...not up to the task, but at least serving a purpose for what was to follow.</p>
<p>Thrymr pulls in just as the orc is distracted by his companion... and with a bestial growl and vicious twist of his trunk, brings his mattock up in a diagonal strike from the low guard...
<br />
Thrymr Mattock (with Outflank): <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (11) + 5 + 4 = 20</span> for <span class="messageboard-dice">2d4 + 6 ⇒ (4, 4) + 6 = 14</span></p>
<p><span class=messageboard-ooc>I've moved them both on the map.</span></p>As more of Knute's arrows fly across the ground to slam into the orcs descending, Thrymr takes stock of the situation as his blood surges within. The balance of the battle had begun to slide and skew... a further push and it might topple entirely. To that end he gave Gifr a grunt and pointed towards the greater orc... and made to lend his thews to the effort.
Thrymr Climb: [dice]1d20 + 9 - 3[/dice]
Gifr Acrobatics: [dice]1d20 + 4 [/dice]
The rocky ground proves no barrier to the ulfen's...Thrymr Níðingr (alias of Mark Sweetman)2015-05-13T00:42:26ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#10922015-05-12T05:23:54Z2015-05-12T05:23:54Z<p>Putting a steadying and restraining hand upon Gifr to keep his hund quiet Thyrmr measures the situation. The fact the larger orc was grunting towards the passageway was ominous... and the other orcs had not yet gone far enough to be rendered a non-factor. Thyrmr waited... seeking the presentation of opportunity.</p>
<p><span class=messageboard-ooc>Delay - effectively holding position in Stealth and waiting</span></p>Putting a steadying and restraining hand upon Gifr to keep his hund quiet Thyrmr measures the situation. The fact the larger orc was grunting towards the passageway was ominous... and the other orcs had not yet gone far enough to be rendered a non-factor. Thyrmr waited... seeking the presentation of opportunity.
Delay - effectively holding position in Stealth and waitingThrymr Níðingr (alias of Mark Sweetman)2015-05-12T05:23:54ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#10882015-05-12T01:00:16Z2015-05-12T01:00:16Z<p>Taking stock of the situation Thrymr holds up a hand to where Knute is with fist closed. The other lifts his mattock head to nestle Gifr under the muzzle and pulls the hund into eye contact. The raised fist is then held with single digit extended to his mouth to imply quiescence before Thrymr crouches and motions Gifr to tight heel by holding his arm down by his side. Over the pain of the twin arrow wounds that wave aches into his form, the ulfen forces his breath to quell and flow like the tide... in and out smoothly and without a breaking wave.</p>
<p>Belying his size, the man's movements slide over themselves like oiled hide as he stalks to the cover leeward of where he suspects the approaching orcs are coming from. Gifr joins his companion in cover, lip bared in a nascent snarl but padding on clawed feet in silence.</p>
<p><span class=messageboard-ooc>Swift action invoke <i>animal focus (owl)</i> for +4 Stealth for both Thrymr and Gifr
<br />
Move action to obtain cover
<br />
Standard action to attempt to Stealth - Thrymr has a +7 (after bonus and Armor check - +6+4-3) while Gifr has a +15 (after bonuses)</span></p>Taking stock of the situation Thrymr holds up a hand to where Knute is with fist closed. The other lifts his mattock head to nestle Gifr under the muzzle and pulls the hund into eye contact. The raised fist is then held with single digit extended to his mouth to imply quiescence before Thrymr crouches and motions Gifr to tight heel by holding his arm down by his side. Over the pain of the twin arrow wounds that wave aches into his form, the ulfen forces his breath to quell and flow like the...Thrymr Níðingr (alias of Mark Sweetman)2015-05-12T01:00:16ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#10862015-05-11T23:56:01Z2015-05-11T23:56:01Z<p><span class=messageboard-ooc>GM Dien - just for clarity, the sounds that Thrymr heard are approaching from the West of map?
<br />
Are there any terrain features of interest just to the West of map? - or is it all rocky sloped terrain? - does the ground level out to the West?
<br />
Is there enough of an undulation in the slope that Thrymr could hug into it to get enough cover to attempt Stealth against an orc that was standing at the top of it?</span></p>GM Dien - just for clarity, the sounds that Thrymr heard are approaching from the West of map?
Are there any terrain features of interest just to the West of map? - or is it all rocky sloped terrain? - does the ground level out to the West?
Is there enough of an undulation in the slope that Thrymr could hug into it to get enough cover to attempt Stealth against an orc that was standing at the top of it?Thrymr Níðingr (alias of Mark Sweetman)2015-05-11T23:56:01ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=7#3442015-05-10T17:28:05Z2015-05-10T17:28:05Z<p>dien - aye... I was a bit mental there for a while. I'll get the stat line updated soonish.</p>dien - aye... I was a bit mental there for a while. I'll get the stat line updated soonish.Thrymr Níðingr (alias of Mark Sweetman)2015-05-10T17:28:05ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#10792015-05-10T17:26:53Z2015-05-10T17:26:53Z<p><span class=messageboard-ooc>Thrymr HP 10/21</span></p>
<p>Taking a second arrow to the breast, Thrymr hacks a cough that mists crimson into the air. The orc falling doesn't stop him taking another few steps and burying his mattock into the fallen beast...
<br />
Mattock vs Prone: <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (16) + 5 + 4 = 25</span> for <span class="messageboard-dice">2d4 + 6 ⇒ (4, 2) + 6 = 12</span>
<br />
...heavy blade of the farming implement biting into the orc's ribcage and opening lung and gut to the snow.
<br />
<span class=messageboard-ooc>5ft forward as a move action and standard to attack</span></p>
<p>Gifr keeps low to the ground and pads up beside his master, sniffing the air as he comes...
<br />
<span class=messageboard-ooc>Move adjacent to Thrymr, then actively sniffing to:
<br />
a) enable scent to confirm / deny presence of enemies nearby.
<br />
b) get a read on which direction the remainder of the orc body might be - I'd imagine this would manifest as Gifr facing a particular direction defensively (Perception +5 and scent bonus)</span></p>Thrymr HP 10/21
Taking a second arrow to the breast, Thrymr hacks a cough that mists crimson into the air. The orc falling doesn't stop him taking another few steps and burying his mattock into the fallen beast...
Mattock vs Prone: [dice]1d20+5+4[/dice] for [dice]2d4+6[/dice]
...heavy blade of the farming implement biting into the orc's ribcage and opening lung and gut to the snow.
5ft forward as a move action and standard to attack
Gifr keeps low to the ground and pads up beside his...Thrymr Níðingr (alias of Mark Sweetman)2015-05-10T17:26:53ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=18#8602015-05-10T19:20:45Z2015-05-10T16:52:30Z<p>Firstly, congrats on moving up in the oilfield patch-world... hope you've landed with a company that will reward the commitment with recognition... like maybe when it's time to open up that KL branch ;)</p>
<p>Understand completely with the timestresses round running games as I've waded through it meself more than once. I've had a jolly old time... and we'll always have a trow split from neck to navel by a flying hairy northman to look back on wistfully...</p>Firstly, congrats on moving up in the oilfield patch-world... hope you've landed with a company that will reward the commitment with recognition... like maybe when it's time to open up that KL branch ;)
Understand completely with the timestresses round running games as I've waded through it meself more than once. I've had a jolly old time... and we'll always have a trow split from neck to navel by a flying hairy northman to look back on wistfully...Ragnar Sköld Född (alias of Mark Sweetman)2015-05-10T16:52:30ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=7#3412015-05-08T17:11:30Z2015-05-08T17:11:30Z<p>GM Dien - I feel you for the concertina of PbP overextension and whatnot... at my worst I was actually DMing <i>eight</i> at once, which in retrospect wasn't the wisest thing to be doing.</p>
<p>I'm still here and engaged and won't be going anywhere - you're doing a good job even with the work stress you're going through, etc.</p>
<p>Edit: the cold weather rules is one reason why I like <i>Rugged Northerner</i> as a feat. I laugh in the face of the cold ;)</p>GM Dien - I feel you for the concertina of PbP overextension and whatnot... at my worst I was actually DMing eight at once, which in retrospect wasn't the wisest thing to be doing.
I'm still here and engaged and won't be going anywhere - you're doing a good job even with the work stress you're going through, etc.
Edit: the cold weather rules is one reason why I like Rugged Northerner as a feat. I laugh in the face of the cold ;)Thrymr Níðingr (alias of Mark Sweetman)2015-05-08T17:11:30ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=37#18312015-05-06T00:16:17Z2015-05-06T00:16:17Z<p>Seeing the flashing claws and jaw of the transformed Nim, Mihai extends the gift of the Walker unto him.</p>
<p><span class=messageboard-ooc>Bit o' Luck for Nim</span></p>Seeing the flashing claws and jaw of the transformed Nim, Mihai extends the gift of the Walker unto him.
Bit o' Luck for NimMihai Soarta (alias of Mark Sweetman)2015-05-06T00:16:17ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10862015-05-05T06:31:36Z2015-05-05T06:31:36Z<p>To the others Mus'ad offers a <b>"Look safe... strange statue in courtyard, skull on plate there"</b> pointing North with his drawn hammer to the room of the silver plattered skulls.</p>To the others Mus'ad offers a "Look safe... strange statue in courtyard, skull on plate there" pointing North with his drawn hammer to the room of the silver plattered skulls.Mus'ad (alias of Mark Sweetman)2015-05-05T06:31:36ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=224#111622015-05-05T01:19:30Z2015-05-05T01:19:30Z<p>Lorth's stern expression has not changed, but he offers no counterpoint or complaint to the agreement rendered.</p>Lorth's stern expression has not changed, but he offers no counterpoint or complaint to the agreement rendered.Lorth Blood-Seer (alias of Mark Sweetman)2015-05-05T01:19:30ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#10682015-05-05T01:02:04Z2015-05-05T01:02:04Z<p><span class=messageboard-ooc>Heh - no need to apologize for a natural reaction, especially when we hadn't talked through things beforehand.
<br />
Thrymr HP 15/21, AC 15</span></p>
<p>The arrow causes Thrymr's body to twist and he hisses through clenched teeth... but his momentum is unchecked. Legs rhythmically churning through the snow he puts his breath to lungs to force himself to close the distance as quickly as he is able...
<br />
<span class=messageboard-ooc>Can Thrymr attempt to <i>run</i> through the rubble with a Climb check? - if so, what DC? And I assume fail = no progress, fail by 5 = fall down prone?</span></p>
<p>Beside him Gifr is overcome by the hunt and lengthens his stride to surge ahead. Picking his footing at speed the hund attempts to speed up the slope...
<br />
Acrobatics: <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span>
<br />
<span class=messageboard-ooc>Does this mean that Gifr can charge? or is the DC too high to allow that?</span></p>Heh - no need to apologize for a natural reaction, especially when we hadn't talked through things beforehand.
Thrymr HP 15/21, AC 15
The arrow causes Thrymr's body to twist and he hisses through clenched teeth... but his momentum is unchecked. Legs rhythmically churning through the snow he puts his breath to lungs to force himself to close the distance as quickly as he is able...
Can Thrymr attempt to run through the rubble with a Climb check? - if so, what DC? And I assume fail = no...Thrymr Níðingr (alias of Mark Sweetman)2015-05-05T01:02:04ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10842015-05-03T10:08:25Z2015-05-03T10:08:25Z<p>Worldlessly bidding those behind him to wait, Mus'ad steps to check first the Southern room then the Northern room for threats...</p>
<p><span class=messageboard-ooc>Move to M,12 - then to H,12</span></p>Worldlessly bidding those behind him to wait, Mus'ad steps to check first the Southern room then the Northern room for threats...
Move to M,12 - then to H,12Mus'ad (alias of Mark Sweetman)2015-05-03T10:08:25ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=7#3322015-05-03T09:49:48Z2015-05-03T09:49:48Z<p>In Ulfen tradition... Thrymr is either going to have a glorious day... or greatly regret the heat of his blood ;)</p>In Ulfen tradition... Thrymr is either going to have a glorious day... or greatly regret the heat of his blood ;)Thrymr Níðingr (alias of Mark Sweetman)2015-05-03T09:49:48ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=22#10592015-05-03T09:40:19Z2015-05-03T09:40:19Z<p>Thrymr's first instinct was to react in kind with how he appeared, to fall away as a lone wanderer and hope to draw the orc inquisitive and alone to seek his blood... but the arc of Knute's bow put paid to any question of flight. The bastard orc would now see not one many but many, with bows, and certainly tend to withdraw. It took the Ulfen blood within the man's veins but moments to sort through the feelings welling within him... memories of bloodied snow, fallen men and children within sacks.</p>
<p>Keeping enough of his mind to not bellow with all the prodigious voice that his barrel chest could muster Thrymr settles for a loudly barked <b>"Hakkaa päälle!"</b> that carries across the snow to Knute and Tassidar... as he sets his thick legs of coiled muscle to use... eating up the distance between him and the stones leading up to the orcs perch.</p>
<p>Beside him Gifr initially shies away from the arrow, but hearing his companion's cry reacts instinctively to match pace. A growl is not far from his muzzle, but for now the bearish hund lopes easily along.</p>
<p><span class=messageboard-ooc>Putting caution to the wind and <i>running</i> directly West - so that's 80ft for Thrymr, and Gifr will keep pace beside him with a double move.
<br />
Thrymr AC is 14 this round.</span></p>
<p>[Spoiler omitted]</p>Thrymr's first instinct was to react in kind with how he appeared, to fall away as a lone wanderer and hope to draw the orc inquisitive and alone to seek his blood... but the arc of Knute's bow put paid to any question of flight. The bastard orc would now see not one many but many, with bows, and certainly tend to withdraw. It took the Ulfen blood within the man's veins but moments to sort through the feelings welling within him... memories of bloodied snow, fallen men and children within...Thrymr Níðingr (alias of Mark Sweetman)2015-05-03T09:40:19ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=7#3272015-05-01T14:22:14Z2015-05-01T14:22:14Z<p>I will be incognito till Sunday as I am on a short family jaunt.</p>I will be incognito till Sunday as I am on a short family jaunt.Thrymr Níðingr (alias of Mark Sweetman)2015-05-01T14:22:14ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=37#18262015-04-30T05:34:48Z2015-04-30T05:34:48Z<p><span class=messageboard-ooc>Could I get effects of actions to Mihai to assist in guiding of his own?</span></p>Could I get effects of actions to Mihai to assist in guiding of his own?Mihai Soarta (alias of Mark Sweetman)2015-04-30T05:34:48ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10812015-04-30T05:22:06Z2015-04-30T05:22:06Z<p>Mus'ad offers a simple <b>"Yes, and No"</b> to Myron's question before slightly expanding <b>"Not right to rob cat of a normal death."</b></p>
<p>He then moves to the Western door, giving it a check for traps before seeking approval to breach.</p>Mus'ad offers a simple "Yes, and No" to Myron's question before slightly expanding "Not right to rob cat of a normal death."
He then moves to the Western door, giving it a check for traps before seeking approval to breach.Mus'ad (alias of Mark Sweetman)2015-04-30T05:22:06ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10472015-04-30T01:43:50Z2015-04-30T01:43:50Z<p>Neither breaking stride nor focusing his eyes towards the figure, Thrymr keeps trudging.</p>
<p><span class=messageboard-ooc>For clarity he's walking along naturally. Keeping the steady trudge of a man walking a great distance overland, and showing no overt signs of any caution or concern.
<br />
Thrymr wouldn't walk directly at the bloke - he'd stick to a tangent that would have him pass within about 60ft at the closest.</span></p>Neither breaking stride nor focusing his eyes towards the figure, Thrymr keeps trudging.
For clarity he's walking along naturally. Keeping the steady trudge of a man walking a great distance overland, and showing no overt signs of any caution or concern.
Thrymr wouldn't walk directly at the bloke - he'd stick to a tangent that would have him pass within about 60ft at the closest.Thrymr Níðingr (alias of Mark Sweetman)2015-04-30T01:43:50ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=223#111432015-04-30T00:36:43Z2015-04-30T00:36:43Z<p>Stern, observational and with a hint of iron... Lorth watches on.</p>Stern, observational and with a hint of iron... Lorth watches on.Lorth Blood-Seer (alias of Mark Sweetman)2015-04-30T00:36:43ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10452015-04-29T23:54:53Z2015-04-29T23:54:53Z<p><span class=messageboard-ooc>Figure is approxima-roughly man-ish sized yes?</span></p>Figure is approxima-roughly man-ish sized yes?Thrymr Níðingr (alias of Mark Sweetman)2015-04-29T23:54:53ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=15#7372015-04-30T01:02:07Z2015-04-29T23:50:27Z<p>The way that the AP presents the wealth is a bit gauche as well. Funerary masks, mummified cats, jewels encrusted into sarcophagus lids that need to be pried out... I'm surprised it doesn't have a <i>You spy a fleck of gold in the interred body's mouth. Would you like to pry the gold teeth out of the jaw of the honored dead?</i></p>
<p>If it was a few sacks of gold in the corner, or trade goods or the like - it'd sit a mite better.</p>The way that the AP presents the wealth is a bit gauche as well. Funerary masks, mummified cats, jewels encrusted into sarcophagus lids that need to be pried out... I'm surprised it doesn't have a You spy a fleck of gold in the interred body's mouth. Would you like to pry the gold teeth out of the jaw of the honored dead?
If it was a few sacks of gold in the corner, or trade goods or the like - it'd sit a mite better.Mus'ad (alias of Mark Sweetman)2015-04-29T23:50:27ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10782015-04-28T08:50:17Z2015-04-28T08:50:17Z<p><span class=messageboard-ooc>Mus'ad just has a thing for cats - he's not making any issue about the rest of it.</span></p>Mus'ad just has a thing for cats - he's not making any issue about the rest of it.Mus'ad (alias of Mark Sweetman)2015-04-28T08:50:17ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10762015-04-28T08:20:59Z2015-04-28T08:20:59Z<p><span class=messageboard-ooc>Missed that, but Mus'ad would still seek to take the cat to see it more appropriately laid to rest.</span></p>Missed that, but Mus'ad would still seek to take the cat to see it more appropriately laid to rest.Mus'ad (alias of Mark Sweetman)2015-04-28T08:20:59ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10422015-04-28T00:12:21Z2015-04-28T00:12:21Z<p>Unless given pause by Tassidar, Thrymr shoulders his mattock and tucks up his collar. Gifr is called to heel and walks beside Thrymr as the Ulfen walks with assertive ease into the clearing...</p>Unless given pause by Tassidar, Thrymr shoulders his mattock and tucks up his collar. Gifr is called to heel and walks beside Thrymr as the Ulfen walks with assertive ease into the clearing...Thrymr Níðingr (alias of Mark Sweetman)2015-04-28T00:12:21ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10382015-04-27T16:05:00Z2015-04-27T16:05:00Z<p>Thrymr squints his eyes before grimly speaking <b>"Keep eyes on it, and I'll keep walking. Best way to see if it's friend or foul is by giving it an opportunity."</b></p>Thrymr squints his eyes before grimly speaking "Keep eyes on it, and I'll keep walking. Best way to see if it's friend or foul is by giving it an opportunity."Thrymr Níðingr (alias of Mark Sweetman)2015-04-27T16:05:00ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=3#1322015-04-27T07:14:00Z2015-04-27T07:14:00Z<p><span class=messageboard-ooc>We've no reason to suggest that we'd have problems with resupply yet - so I'd melt away.
<br />
2d10+10 Pen 12 >>>>>>>> 1d10+3 Pen 0</span></p>We've no reason to suggest that we'd have problems with resupply yet - so I'd melt away.
2d10+10 Pen 12 >>>>>>>> 1d10+3 Pen 0Hathin De'Lark (alias of Mark Sweetman)2015-04-27T07:14:00ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10732015-04-27T02:47:41Z2015-04-27T02:47:41Z<p>Mus'ad's eyes flash angry as Elrisiel explains what the mummified cat was. He growls a response <b>"It's a cat that's been used by bastards and savages... and it's getting a proper burial."</b> making to carry the small body outside and towards where he can find earth for digging.</p>Mus'ad's eyes flash angry as Elrisiel explains what the mummified cat was. He growls a response "It's a cat that's been used by bastards and savages... and it's getting a proper burial." making to carry the small body outside and towards where he can find earth for digging.Mus'ad (alias of Mark Sweetman)2015-04-27T02:47:41ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10342015-04-27T02:34:39Z2015-04-27T02:34:39Z<p>Thrymr shakes his head, but doesn't stop the trudge.</p>Thrymr shakes his head, but doesn't stop the trudge.Thrymr Níðingr (alias of Mark Sweetman)2015-04-27T02:34:39ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=3#1302015-04-26T15:27:05Z2015-04-26T15:27:05Z<p><span class=messageboard-ooc>Sorry - lost my USB stick and consequently every single PDF of RPG books I own when I came back from holiday. Taking a while to re-build the empire so to speak.</span></p>
<p>Hathin's training takes over as he takes cover to one side of the door, chainsword in hand. He bellows <b>"Take it out lads"</b> personally waiting for the servitor to draw closer to the doorway where he could draw close enough for a chainsword swipe.</p>Sorry - lost my USB stick and consequently every single PDF of RPG books I own when I came back from holiday. Taking a while to re-build the empire so to speak.
Hathin's training takes over as he takes cover to one side of the door, chainsword in hand. He bellows "Take it out lads" personally waiting for the servitor to draw closer to the doorway where he could draw close enough for a chainsword swipe.Hathin De'Lark (alias of Mark Sweetman)2015-04-26T15:27:05ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10272015-04-24T02:16:17Z2015-04-24T02:16:17Z<p>Spitting to the side as a prelude to show what Thrymr thinks of Tassidar's woodscraft Thrymr refutes <b>"They aren't walking, carried for the most part. They know where they're going and could have pushed through the night... we don't. They took Hofn, they know what they're doing and we aren't catching them on the road. We find where they are and we use our eyes... then we see what needs doing."</b></p>Spitting to the side as a prelude to show what Thrymr thinks of Tassidar's woodscraft Thrymr refutes "They aren't walking, carried for the most part. They know where they're going and could have pushed through the night... we don't. They took Hofn, they know what they're doing and we aren't catching them on the road. We find where they are and we use our eyes... then we see what needs doing."Thrymr Níðingr (alias of Mark Sweetman)2015-04-24T02:16:17ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10252015-04-24T01:05:12Z2015-04-24T01:05:12Z<p><b>"Orcs just wanted them dead - easier to kill them at Hofn. Their being <i>taken</i> for something else."</b> letting imagination run to fill in the gaps.</p>"Orcs just wanted them dead - easier to kill them at Hofn. Their being taken for something else." letting imagination run to fill in the gaps.Thrymr Níðingr (alias of Mark Sweetman)2015-04-24T01:05:12ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10692015-04-21T00:28:33Z2015-04-21T00:28:33Z<p>With a degree of reverence, Mus'ad stows his hammer and slings his shield across a shoulder. Stepping forward he reaches into the sarcophagus and looks to gently remove the mummified cat...</p>With a degree of reverence, Mus'ad stows his hammer and slings his shield across a shoulder. Stepping forward he reaches into the sarcophagus and looks to gently remove the mummified cat...Mus'ad (alias of Mark Sweetman)2015-04-21T00:28:33ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10162015-04-21T00:26:18Z2015-04-21T00:26:18Z<p>Thrymr deadpans a flat response <b>"Didn't stop to chat... too busy spilling blood."</b> intimating that perhaps the intelligence of a steed was not something incidentally gained during the swirling melee of a fight while the rider and varg in question was shrouded in darkness.</p>
<p><span class=messageboard-ooc>For clarity - the pseudo-google-translate swedish is just for flavor. In story terms Thrymr just said 'white wolf', without the affect of implying a greater or lesser creature than that.</span></p>Thrymr deadpans a flat response "Didn't stop to chat... too busy spilling blood." intimating that perhaps the intelligence of a steed was not something incidentally gained during the swirling melee of a fight while the rider and varg in question was shrouded in darkness.
For clarity - the pseudo-google-translate swedish is just for flavor. In story terms Thrymr just said 'white wolf', without the affect of implying a greater or lesser creature than that.Thrymr Níðingr (alias of Mark Sweetman)2015-04-21T00:26:18ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10652015-04-20T07:35:32Z2015-04-20T07:35:32Z<p>Mus'ad feels the induced terror break and wash over him like a wave... but remains in place, fixated upon the mummified cat.</p>Mus'ad feels the induced terror break and wash over him like a wave... but remains in place, fixated upon the mummified cat.Mus'ad (alias of Mark Sweetman)2015-04-20T07:35:32ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=223#111252015-04-20T01:12:20Z2015-04-20T01:12:20Z<p>With a slight frown, but no words of reproach Lorth politely refuses a drink.</p>With a slight frown, but no words of reproach Lorth politely refuses a drink.Lorth Blood-Seer (alias of Mark Sweetman)2015-04-20T01:12:20ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=29#14472015-04-20T01:04:19Z2015-04-20T01:04:19Z<p>Perception: <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>
<p>Grim set to his jaw, where Luke stalks - Ragnar walks openly. He follows the warden, seeking to lay eyes upon the next beast to be opened by his blade.</p>Perception: [dice]1d20+7[/dice]
Grim set to his jaw, where Luke stalks - Ragnar walks openly. He follows the warden, seeking to lay eyes upon the next beast to be opened by his blade.Ragnar Sköld Född (alias of Mark Sweetman)2015-04-20T01:04:19ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=7#3162015-04-20T00:16:42Z2015-04-20T00:16:42Z<p>With a modicum of sleep returned to my tortured brain matter and the time difference a mere 1.5 hours and nary worth the worry - I'm back on the active list and ready for more mute and word-thrift Ulfen-ness.</p>With a modicum of sleep returned to my tortured brain matter and the time difference a mere 1.5 hours and nary worth the worry - I'm back on the active list and ready for more mute and word-thrift Ulfen-ness.Thrymr Níðingr (alias of Mark Sweetman)2015-04-20T00:16:42ZRe: Forums: Play-by-Post: [North of the Wind] Chapter 1: The JólboðThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/gameplay&page=21#10132015-04-20T00:06:56Z2015-04-20T00:06:56Z<p>Thrymr continues to revel in the cold as easily as breathing, showing no signs of any discomfort - though he does cast a sly glance towards Gifr on occasion. The talk of the raiding party gives him a reason to reminisce and he ponders before adding his own words <b>"The orcs were many, led by one astride a vit varg. He called the dark... and spoke words that the orcs heard."</b> though he does not contribute to the small talk of the children or the honesty of the land they walk through.</p>
<p><span class=messageboard-ooc>vit varg - white wolf</span></p>Thrymr continues to revel in the cold as easily as breathing, showing no signs of any discomfort - though he does cast a sly glance towards Gifr on occasion. The talk of the raiding party gives him a reason to reminisce and he ponders before adding his own words "The orcs were many, led by one astride a vit varg. He called the dark... and spoke words that the orcs heard." though he does not contribute to the small talk of the children or the honesty of the land they walk through.
vit varg -...Thrymr Níðingr (alias of Mark Sweetman)2015-04-20T00:06:56ZRe: Forums: Play-by-Post Discussion: North of the Wind DiscussionThrymr Níðingr (alias of Mark Sweetman)https://paizo.com/campaigns/NorthOfTheWind/discussion&page=7#3142015-04-17T14:06:30Z2015-04-17T14:06:30Z<p>Couple of more sleeps and then I'll be back in KL and back to full post making-ness.</p>Couple of more sleeps and then I'll be back in KL and back to full post making-ness.Thrymr Níðingr (alias of Mark Sweetman)2015-04-17T14:06:30ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=22#10592015-04-16T23:41:54Z2015-04-16T23:41:54Z<p>Mus'ad leaves it to another to heft the sarcophagus open, and stands ready with hammer and shield.</p>Mus'ad leaves it to another to heft the sarcophagus open, and stands ready with hammer and shield.Mus'ad (alias of Mark Sweetman)2015-04-16T23:41:54ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=87#43262015-04-16T23:40:55Z2015-04-16T23:40:55Z<p>Qhude stands silent and watching, though with furrowed brow. He has not thought of any additional actions that could be attempted though.</p>Qhude stands silent and watching, though with furrowed brow. He has not thought of any additional actions that could be attempted though.Qhude (alias of Mark Sweetman)2015-04-16T23:40:55ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=3#1192015-04-12T13:39:48Z2015-04-12T13:39:48Z<p>Awareness (TN=30) : <span class="messageboard-dice">1d100 ⇒ 28</span>
<br />
Initiative: <span class="messageboard-dice">1d10 + 3 ⇒ (7) + 3 = 10</span></p>Awareness (TN=30) : [dice]1d100[/dice]
Initiative: [dice]1d10+3[/dice]Hathin De'Lark (alias of Mark Sweetman)2015-04-12T13:39:48ZRe: Forums: Play-by-Post Discussion: DM Harpwizard’s Heroes of Elsir Vale OOC DiscussionLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/discussion&page=48#24002015-04-10T03:41:25Z2015-04-10T03:41:25Z<p>Apologies guys - I'm travelling at the moment and my tablet + keyboard combo isn't helping with keeping track of the combat. If someone can run Lorth for 48 hours until I'm back near a desktop that'd be much appreciated.</p>Apologies guys - I'm travelling at the moment and my tablet + keyboard combo isn't helping with keeping track of the combat. If someone can run Lorth for 48 hours until I'm back near a desktop that'd be much appreciated.Lorth Blood-Seer (alias of Mark Sweetman)2015-04-10T03:41:25ZRe: Forums: Play-by-Post Discussion: DM Harpwizard’s Heroes of Elsir Vale OOC DiscussionLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/discussion&page=48#23962015-04-07T00:54:42Z2015-04-07T00:54:42Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>My read is that it'd become visible after the <i>first</i> attack - at which point the readied actions would fire and interrupt the action. After the readied actions are completed, the now visible character could complete the rest of his turn.</p>[Spoiler omitted]
[Spoiler omitted]
My read is that it'd become visible after the first attack - at which point the readied actions would fire and interrupt the action. After the readied actions are completed, the now visible character could complete the rest of his turn.Lorth Blood-Seer (alias of Mark Sweetman)2015-04-07T00:54:42ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33682015-04-06T23:43:57Z2015-04-06T23:43:57Z<p>Sniff •opens his diary and puts another entry in the <i>angst</i> column•</p>Sniff *opens his diary and puts another entry in the angst column*Qhude (alias of Mark Sweetman)2015-04-06T23:43:57ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33652015-04-06T07:38:23Z2015-04-06T07:38:23Z<p>A small advanced warning - starting Wednesday (my time so roughly 48 hours from this post) I'll be in geographical flux at <a href="https://drive.google.com/file/d/0B503j2y0X9XiRjQ1TGJNN2NudW8/view?usp=sharing" target="_blank" rel="nofollow">these highlighted locations</a>.</p>
<p>Fly out of KL on Wednesday night, two days in Kota Kinabalu, one full day in transit in Singapore then about eight days (through to Sunday 19th) in Adelaide before returning back to home location. I should retain interwebs connectivity throughout (though with tablet + keyboard rather than laptop), though my access and verbosity might be moderately curtailed at times.</p>A small advanced warning - starting Wednesday (my time so roughly 48 hours from this post) I'll be in geographical flux at these highlighted locations.
Fly out of KL on Wednesday night, two days in Kota Kinabalu, one full day in transit in Singapore then about eight days (through to Sunday 19th) in Adelaide before returning back to home location. I should retain interwebs connectivity throughout (though with tablet + keyboard rather than laptop), though my access and verbosity might be...Qhude (alias of Mark Sweetman)2015-04-06T07:38:23ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33632015-04-06T00:20:17Z2015-04-06T00:20:17Z<p>So we're trapped in a box with no way forwards or back at the moment?</p>So we're trapped in a box with no way forwards or back at the moment?Qhude (alias of Mark Sweetman)2015-04-06T00:20:17ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=87#43132015-04-05T15:14:17Z2015-04-05T15:14:17Z<p>Leaving the others to seek out what knowledge has been lost, Qhude instead looks to the Sangoma. The expression on his face suggests that he is troubled and seeks counsel... but is too prideful to ask outright.</p>Leaving the others to seek out what knowledge has been lost, Qhude instead looks to the Sangoma. The expression on his face suggests that he is troubled and seeks counsel... but is too prideful to ask outright.Qhude (alias of Mark Sweetman)2015-04-05T15:14:17ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=29#14292015-04-04T13:01:16Z2015-04-04T13:01:16Z<p>As the passage narrows, so does skaggig make was for alfr smarta. Ragnar leads the group with sword and shield.</p>As the passage narrows, so does skaggig make was for alfr smarta. Ragnar leads the group with sword and shield.Ragnar Sköld Född (alias of Mark Sweetman)2015-04-04T13:01:16ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10492015-04-03T05:39:42Z2015-04-03T05:39:42Z<p>Grimacing at the confines of the tomb, Mus'ad wonders if the Pharasmites really understood what they were getting themselves into. To send out the sort of explorers that would think little of prising each and every gemstone set in the sarcophagus' face for profit. He looks to the heiroglyphs before turning expectantly to those of academic bent... waiting to see if they are able to decipher their meanings.</p>Grimacing at the confines of the tomb, Mus'ad wonders if the Pharasmites really understood what they were getting themselves into. To send out the sort of explorers that would think little of prising each and every gemstone set in the sarcophagus' face for profit. He looks to the heiroglyphs before turning expectantly to those of academic bent... waiting to see if they are able to decipher their meanings.Mus'ad (alias of Mark Sweetman)2015-04-03T05:39:42ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=222#110652015-04-02T05:23:14Z2015-04-02T05:23:14Z<p>Lorth calls to mind the workings of his patron and readies a mighty devotion to unleash should the bone devil be seen again...
<br />
<span class=messageboard-ooc>Readied action to cast searing light if he gets LoS on the bone devil.</span></p>Lorth calls to mind the workings of his patron and readies a mighty devotion to unleash should the bone devil be seen again...
Readied action to cast searing light if he gets LoS on the bone devil.Lorth Blood-Seer (alias of Mark Sweetman)2015-04-02T05:23:14ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=222#110612015-04-02T02:50:41Z2015-04-02T02:50:41Z<p>Lorth maintains his stoic delaying tactic until the room clears.</p>Lorth maintains his stoic delaying tactic until the room clears.Lorth Blood-Seer (alias of Mark Sweetman)2015-04-02T02:50:41ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10432015-04-01T08:42:02Z2015-04-01T08:42:02Z<p>Mus'ad carefully moves forward with shield and hammer to hand, having stowed his axe.</p>Mus'ad carefully moves forward with shield and hammer to hand, having stowed his axe.Mus'ad (alias of Mark Sweetman)2015-04-01T08:42:02ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=3#1102015-04-01T08:04:43Z2015-04-01T08:04:43Z<p><span class=messageboard-ooc>Ouch... also, feel free to have us step through the rules in thread as well. Oftentimes the easiest way to resolve them is with implementation.</span></p>Ouch... also, feel free to have us step through the rules in thread as well. Oftentimes the easiest way to resolve them is with implementation.Hathin De'Lark (alias of Mark Sweetman)2015-04-01T08:04:43ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=37#18122015-03-31T15:23:49Z2015-03-31T15:23:49Z<p>Unwilling to be isolated Mihai hustles forward from his position to nestle into Wic's flank.</p>
<p><span class=messageboard-ooc>Double move to H,14</span></p>Unwilling to be isolated Mihai hustles forward from his position to nestle into Wic's flank.
Double move to H,14Mihai Soarta (alias of Mark Sweetman)2015-03-31T15:23:49ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=221#110412015-03-31T00:14:44Z2015-03-31T00:14:44Z<p>Lorth backs away to yield position to Mirrin and Rebel.</p>Lorth backs away to yield position to Mirrin and Rebel.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-31T00:14:44ZRe: Forums: Play-by-Post Discussion: Only War: The Faceless Legion DiscussionHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/discussion&page=4#1682015-03-28T00:39:10Z2015-03-28T00:39:10Z<p>Fungus zombies - nids and orks would have left more mess...</p>Fungus zombies - nids and orks would have left more mess...Hathin De'Lark (alias of Mark Sweetman)2015-03-28T00:39:10ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=221#110272015-03-27T02:30:18Z2015-03-27T02:30:18Z<p><span class=messageboard-ooc>Nope - stand back.</span></p>Nope - stand back.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-27T02:30:18ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=3#1062015-03-26T08:46:22Z2015-03-26T08:46:22Z<p>•Nods•</p>*Nods*Hathin De'Lark (alias of Mark Sweetman)2015-03-26T08:46:22ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10382015-03-26T07:37:21Z2015-03-26T07:37:21Z<p>Moving to the fallen creature, Mus'ad puts his foot on it's back to wrench free his axe... managing to do so but unfortunately losing his balance as his boot adheres to the dead one. He collapses in a heap of dwarvish expletives.</p>Moving to the fallen creature, Mus'ad puts his foot on it's back to wrench free his axe... managing to do so but unfortunately losing his balance as his boot adheres to the dead one. He collapses in a heap of dwarvish expletives.Mus'ad (alias of Mark Sweetman)2015-03-26T07:37:21ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10362015-03-26T05:47:32Z2015-03-26T05:47:32Z<p>As the creature makes to flee, Mus'ad buries his axe in it's back...</p>
<p>AoO: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23</span> for <span class="messageboard-dice">1d10 + 3 ⇒ (10) + 3 = 13</span>
<br />
Reflex: <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>As the creature makes to flee, Mus'ad buries his axe in it's back...
AoO: [dice]1d20+4+2[/dice] for [dice]1d10+3[/dice]
Reflex: [dice]1d20+5[/dice]Mus'ad (alias of Mark Sweetman)2015-03-26T05:47:32ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=221#110252015-03-26T02:30:25Z2015-03-26T02:30:25Z<p><span class=messageboard-ooc>S,30 is in the tentacles? - if so, then hold position. Just doesn't show that it is on the map.</span></p>S,30 is in the tentacles? - if so, then hold position. Just doesn't show that it is on the map.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-26T02:30:25ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=3#1042015-03-26T01:02:51Z2015-03-26T01:02:51Z<p><b>"Aye, all of which is interesting... but orders are to secure the building... we can worry about the rest of it once that's done."</b></p>"Aye, all of which is interesting... but orders are to secure the building... we can worry about the rest of it once that's done."Hathin De'Lark (alias of Mark Sweetman)2015-03-26T01:02:51ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=221#110212015-03-25T14:52:07Z2015-03-25T14:52:07Z<p>Pressing the assault upon the hobgoblin before him, Lorth seeks to make it fall to free the way...
<br />
Attack 1: <span class="messageboard-dice">1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33</span> for <span class="messageboard-dice">1d8 + 9 + 4 ⇒ (7) + 9 + 4 = 20</span>
<br />
Crit Conf: <span class="messageboard-dice">1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16</span> for <span class="messageboard-dice">1d8 + 9 + 4 ⇒ (7) + 9 + 4 = 20</span>
<br />
Attack 2: <span class="messageboard-dice">1d20 + 14 + 1 - 2 ⇒ (11) + 14 + 1 - 2 = 24</span> for <span class="messageboard-dice">1d8 + 9 + 4 ⇒ (5) + 9 + 4 = 18</span>
<br />
Attack 3: <span class="messageboard-dice">1d20 + 9 + 1 - 2 ⇒ (2) + 9 + 1 - 2 = 10</span> for <span class="messageboard-dice">1d8 + 9 + 4 ⇒ (3) + 9 + 4 = 16</span></p>
<p><span class=messageboard-ooc>5ft to S,30 in the middle of the full attack if the hob falls.</span></p>Pressing the assault upon the hobgoblin before him, Lorth seeks to make it fall to free the way...
Attack 1: [dice]1d20+14+1[/dice] for [dice]1d8+9+4[/dice]
Crit Conf: [dice]1d20+14+1[/dice] for [dice]1d8+9+4[/dice]
Attack 2: [dice]1d20+14+1-2[/dice] for [dice]1d8+9+4[/dice]
Attack 3: [dice]1d20+9+1-2[/dice] for [dice]1d8+9+4[/dice]
5ft to S,30 in the middle of the full attack if the hob falls.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-25T14:52:07ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=29#14192015-03-25T00:36:24Z2015-03-25T00:36:24Z<p>Grumbling <b>"Leave it, we can deal with it when the bastards are in the mud"</b></p>Grumbling "Leave it, we can deal with it when the bastards are in the mud"Ragnar Sköld Född (alias of Mark Sweetman)2015-03-25T00:36:24ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33612015-03-24T02:25:51Z2015-03-24T02:25:51Z<p>Faith in action? - prove a point to us disbelievers of the Order? :P</p>
<p>[Spoiler omitted]</p>
<p>DM breadcrumbs suggest that there might be something learnable in the school room... or at least Akirra had a (meta) failed memory recollection there.</p>
<p>The water table <i>appears</i> to just be geographically related.</p>Faith in action? - prove a point to us disbelievers of the Order? :P
[Spoiler omitted]
DM breadcrumbs suggest that there might be something learnable in the school room... or at least Akirra had a (meta) failed memory recollection there.
The water table appears to just be geographically related.Qhude (alias of Mark Sweetman)2015-03-24T02:25:51ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33592015-03-24T00:54:52Z2015-03-24T00:54:52Z<p>[Spoiler omitted]</p>
<p>On the positive side - we have food and drink at least... and if we turn their school room over to an outhouse we can likely survive in relative comfort for a while :P</p>[Spoiler omitted]
On the positive side - we have food and drink at least... and if we turn their school room over to an outhouse we can likely survive in relative comfort for a while :PQhude (alias of Mark Sweetman)2015-03-24T00:54:52ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=87#43092015-03-24T00:35:26Z2015-03-24T00:35:26Z<p>Qhude just gives Akirra's words an ironic echo <b>"I cannot explain or defend... but I am sure it was done with good reason."</b></p>Qhude just gives Akirra's words an ironic echo "I cannot explain or defend... but I am sure it was done with good reason."Qhude (alias of Mark Sweetman)2015-03-24T00:35:26ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10302015-03-24T00:27:53Z2015-03-24T00:27:53Z<p><span class=messageboard-ooc>Mus'ad's action already stated above</span></p>Mus'ad's action already stated aboveMus'ad (alias of Mark Sweetman)2015-03-24T00:27:53ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=221#110122015-03-23T15:43:31Z2015-03-23T15:43:31Z<p>Forging past the others, Lorth moves to engage the furthest hobgoblin slashing with his scimitar...
<br />
<span class=messageboard-ooc>Move to R,29 and Attack
<br />
Power Attack Scimitar: <span class="messageboard-dice">1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16</span></span></p>Forging past the others, Lorth moves to engage the furthest hobgoblin slashing with his scimitar...
Move to R,29 and Attack
Power Attack Scimitar: [dice]1d20+14+1[/dice]Lorth Blood-Seer (alias of Mark Sweetman)2015-03-23T15:43:31ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#992015-03-23T00:25:14Z2015-03-23T00:25:14Z<p>Shrugging and allowing silence to be the confirmation Hathin calls to the squad <b>"Right, lets leave the thinking to the ones that get paid for it... moving on."</b></p>Shrugging and allowing silence to be the confirmation Hathin calls to the squad "Right, lets leave the thinking to the ones that get paid for it... moving on."Hathin De'Lark (alias of Mark Sweetman)2015-03-23T00:25:14ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#972015-03-22T14:55:06Z2015-03-22T14:55:06Z<p>Clipped tones back to the lieutenant <b>"Two floors clear, all locals bugged out and no hostiles. Armory is intact, but still secure. Proceeding above."</b> letting it be up to the brass whether they should backtrack to the armory or if there was any other impetus for them.</p>Clipped tones back to the lieutenant "Two floors clear, all locals bugged out and no hostiles. Armory is intact, but still secure. Proceeding above." letting it be up to the brass whether they should backtrack to the armory or if there was any other impetus for them.Hathin De'Lark (alias of Mark Sweetman)2015-03-22T14:55:06ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=221#110052015-03-22T14:49:22Z2015-03-22T14:49:22Z<p><span class=messageboard-ooc>Action will be dependent on those that come before</span></p>Action will be dependent on those that come beforeLorth Blood-Seer (alias of Mark Sweetman)2015-03-22T14:49:22ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=87#43062015-03-22T14:41:47Z2015-03-22T14:41:47Z<p>Qhude keeps near to the room's exit as he adds his opinion <b>"They can do as they wish with this place... the sooner we are done with it the better."</b></p>Qhude keeps near to the room's exit as he adds his opinion "They can do as they wish with this place... the sooner we are done with it the better."Qhude (alias of Mark Sweetman)2015-03-22T14:41:47ZRe: Forums: Play-by-Post Discussion: Only War: The Faceless Legion DiscussionHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/discussion&page=4#1652015-03-21T16:10:13Z2015-03-21T16:10:13Z<p>I'll go with Bjorn, a dour and humorless man who doesn't speak much.</p>I'll go with Bjorn, a dour and humorless man who doesn't speak much.Hathin De'Lark (alias of Mark Sweetman)2015-03-21T16:10:13ZRe: Forums: Play-by-Post Discussion: DM AK's Sargavan Saga OOC ThreadQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/discussion&page=68#33542015-03-20T08:54:49Z2015-03-20T08:54:49Z<div class="messageboard-quotee">Ansha wrote:</div><blockquote>Ansha rolls her eyes at Qhude and Tebati. <i>Superstitious barbarians.</i></blockquote><p>Raises hand - present :)Ansha wrote:Ansha rolls her eyes at Qhude and Tebati. Superstitious barbarians.
Raises hand - present :)Qhude (alias of Mark Sweetman)2015-03-20T08:54:49ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=87#43012015-03-20T08:52:42Z2015-03-20T08:52:42Z<p>Qhude does not allow the umoya-ze to withdraw, rising with bruised pride without moving forward and voice strengthened <b>"We are not kin <i>Akirra</i> of the long dead... and my mind is not closed."</b> touching his chest and tracing the ritual scars upon it with his left hand <b>"I am bas'o and I am young... but I am no isiwula. Every step I take within this earthen tomb makes me long to be out of it."</b></p>
<p><b>"Your kin, who took your umoya bound daemons, set isifanekiso to kill, gave beasts the same half-death that was given to you, and this place has a dark inhliziyo beating it's poison through the stone that binds us here. The uMvelinqangi are not worth inhlonipho... and yet you prostrate before them."</b> grimacing and shaking his head.</p>
<p><span class=messageboard-ooc>isiwula - fool
<br />
umoya - soul
<br />
isifanekiso - statues
<br />
inhliziyo - heart
<br />
uMvelinqangi - He who came first
<br />
inhlonipho - respect</span></p>Qhude does not allow the umoya-ze to withdraw, rising with bruised pride without moving forward and voice strengthened "We are not kin Akirra of the long dead... and my mind is not closed." touching his chest and tracing the ritual scars upon it with his left hand "I am bas'o and I am young... but I am no isiwula. Every step I take within this earthen tomb makes me long to be out of it."
"Your kin, who took your umoya bound daemons, set isifanekiso to kill, gave beasts the same half-death...Qhude (alias of Mark Sweetman)2015-03-20T08:52:42ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=86#42982015-03-20T04:45:47Z2015-03-20T04:45:47Z<p>Akirra's rebuke of Tebati brings out a sense of protectiveness in Qhude and stirs the fire enough to conjure caustic words. A spit upon the unnatural soil is accompanied by <b>"You lecture on the ideals of a group that you let inkumbulo-vuna and leave you an umoya-ze."</b></p>
<p><span class=messageboard-ooc>inkumbulo - mind
<br />
-vuna - harvest
<br />
umoya-ze - empty soul</span></p>Akirra's rebuke of Tebati brings out a sense of protectiveness in Qhude and stirs the fire enough to conjure caustic words. A spit upon the unnatural soil is accompanied by "You lecture on the ideals of a group that you let inkumbulo-vuna and leave you an umoya-ze."
inkumbulo - mind
-vuna - harvest
umoya-ze - empty soulQhude (alias of Mark Sweetman)2015-03-20T04:45:47ZRe: Forums: Play-by-Post: DM AK's Sargavan SagaQhude (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=86#42932015-03-20T02:36:10Z2015-03-20T02:36:10Z<p>In toneless voice Qhude speaks in the language of the Mwangi <b>"Kuphambene nomthetho imithetho yemvelo"</b></p>
<p><span class=messageboard-ooc>kuphambene nomthetho - contrary to
<br />
imithetho yemvelo - laws of nature</span></p>In toneless voice Qhude speaks in the language of the Mwangi "Kuphambene nomthetho imithetho yemvelo"
kuphambene nomthetho - contrary to
imithetho yemvelo - laws of natureQhude (alias of Mark Sweetman)2015-03-20T02:36:10ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#922015-03-20T01:58:40Z2015-03-20T01:58:40Z<p>Grimacing and spitting onto the war room's floor Hathin scowls <b>"So much for a paradise planet... between this and the armory you'd think the bastards were expecting the 'nids to come over the horizon."</b></p>
<p>As Zochel sifts the written word, Hathin taps his micro-bead <b>"Lieutenant, can you read?"</b> to see if he can reach command. On a half thought he prods Zochel <b>"Give the auspex a shake as well eh? - make sure there ain't nothing we're missing."</b></p>Grimacing and spitting onto the war room's floor Hathin scowls "So much for a paradise planet... between this and the armory you'd think the bastards were expecting the 'nids to come over the horizon."
As Zochel sifts the written word, Hathin taps his micro-bead "Lieutenant, can you read?" to see if he can reach command. On a half thought he prods Zochel "Give the auspex a shake as well eh? - make sure there ain't nothing we're missing."Hathin De'Lark (alias of Mark Sweetman)2015-03-20T01:58:40ZRe: Forums: Play-by-Post Discussion: Only War: The Faceless Legion DiscussionHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/discussion&page=4#1602015-03-17T16:33:53Z2015-03-17T16:33:53Z<p>The mixing pot is more evident in Deathwatch, where each of the brothers is from a different chapter.</p>
<p>You can still do it (after incorporating some of the latter books) by having a mixed-regiment though.</p>The mixing pot is more evident in Deathwatch, where each of the brothers is from a different chapter.
You can still do it (after incorporating some of the latter books) by having a mixed-regiment though.Hathin De'Lark (alias of Mark Sweetman)2015-03-17T16:33:53ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#882015-03-17T16:08:21Z2015-03-17T16:08:21Z<p>Nodding <b>"Aye... all the more reason to keep triggers happy and safeties off."</b></p>Nodding "Aye... all the more reason to keep triggers happy and safeties off."Hathin De'Lark (alias of Mark Sweetman)2015-03-17T16:08:21ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#862015-03-17T15:29:14Z2015-03-17T15:29:14Z<p><b>"Aye, but makes no difference to what we're here for... you're right it's damned strange though."</b></p>"Aye, but makes no difference to what we're here for... you're right it's damned strange though."Hathin De'Lark (alias of Mark Sweetman)2015-03-17T15:29:14ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10232015-03-17T00:49:26Z2015-03-17T00:49:26Z<p>Flanking AoO: <span class="messageboard-dice">1d20 + 4 + 2 + 4 ⇒ (14) + 4 + 2 + 4 = 24</span> for <span class="messageboard-dice">1d8 + 3 ⇒ (2) + 3 = 5</span>
<br />
Reflex: <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>
<p>Flanking Hammer: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20</span> for <span class="messageboard-dice">1d8 + 3 ⇒ (7) + 3 = 10</span>
<br />
Reflex: <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>
<p>Mus'ad thumps the adherer ineffectually as it rises, before a more powerful strike manages to at least damage the thing as it grips Pherenike... even if it does swallow his hammer as it does. Letting go, Mus'ad draws his dwarfish waraxe to replace it.</p>Flanking AoO: [dice]1d20+4+2+4[/dice] for [dice]1d8+3[/dice]
Reflex: [dice]1d20+5[/dice]
Flanking Hammer: [dice]1d20+4+2[/dice] for [dice]1d8+3[/dice]
Reflex: [dice]1d20+5[/dice]
Mus'ad thumps the adherer ineffectually as it rises, before a more powerful strike manages to at least damage the thing as it grips Pherenike... even if it does swallow his hammer as it does. Letting go, Mus'ad draws his dwarfish waraxe to replace it.Mus'ad (alias of Mark Sweetman)2015-03-17T00:49:26ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#842015-03-17T00:38:46Z2015-03-17T00:38:46Z<p>Awareness: <span class="messageboard-dice">1d100 ⇒ 86</span></p>
<p>After checking over the armory's door for signs of tampering Hathin shakes his head <b>"Orders are to secure and move up, lets not go destroying the place until we're sure we need to."</b></p>
<p>The offices are left un-ransacked and Hathin leads his men onwards and upwards.</p>Awareness: [dice]1d100[/dice]
After checking over the armory's door for signs of tampering Hathin shakes his head "Orders are to secure and move up, lets not go destroying the place until we're sure we need to."
The offices are left un-ransacked and Hathin leads his men onwards and upwards.Hathin De'Lark (alias of Mark Sweetman)2015-03-17T00:38:46ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=29#14042015-03-16T01:09:48Z2015-03-16T01:09:48Z<p>Ragnar keeps to the back of the group for the moment, allowing the others to run through the details of what had been discovered.</p>Ragnar keeps to the back of the group for the moment, allowing the others to run through the details of what had been discovered.Ragnar Sköld Född (alias of Mark Sweetman)2015-03-16T01:09:48ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=220#109742015-03-15T13:37:42Z2015-03-15T13:37:42Z<div class="messageboard-quotee">Lorth Blood-Seer wrote:</div><blockquote> <span class=messageboard-ooc>Anyone who wants healing - just use my CLW wand and tell me how many charges</span></blockquote><p>Lorth Blood-Seer wrote:Anyone who wants healing - just use my CLW wand and tell me how many chargesLorth Blood-Seer (alias of Mark Sweetman)2015-03-15T13:37:42ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#792015-03-14T15:21:32Z2015-03-14T15:21:32Z<p><span class=messageboard-ooc>Leave them until we've cleaned around them, then if the door looks weak enough... open them with a boot... if the door looks stronger, than that... then it depends on what the labelling around the door is.
<br />
If it's an office or administrative section, burn out the lock with a melta shot... if it's something more interesting, then we'll discuss at the time.</span></p>Leave them until we've cleaned around them, then if the door looks weak enough... open them with a boot... if the door looks stronger, than that... then it depends on what the labelling around the door is.
If it's an office or administrative section, burn out the lock with a melta shot... if it's something more interesting, then we'll discuss at the time.Hathin De'Lark (alias of Mark Sweetman)2015-03-14T15:21:32ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#762015-03-14T14:53:51Z2015-03-14T14:53:51Z<p>Taking the empty static on the microbead as all the response he's going to get from the command he grits his teeth, swills around what spit he can muster and emits the projectile onto the floor. He takes a moment to consider before responding to Cormaeg <b>"Stairs... ain't worth banking on the power holding out."</b></p>
<p>He then leads the squad through to the stairwell and takes them up and through into the next floor.</p>
<p><span class=messageboard-ooc>Rough floor clearing plan:
<br />
Take the stairs, clearing floor by floor - sweeping from nearest edge to farthest before returning to the stairs.
<br />
Going room by room - leaving doors closed once we've cleared a room.
<br />
Hathin on point, Zaltys second, then Zochel and Cormaeg in the second rank. Hathin will be the one to physically open doors and will be first in, chainsword in hand but not purring.
<br />
Enough detail?</span></p>Taking the empty static on the microbead as all the response he's going to get from the command he grits his teeth, swills around what spit he can muster and emits the projectile onto the floor. He takes a moment to consider before responding to Cormaeg "Stairs... ain't worth banking on the power holding out."
He then leads the squad through to the stairwell and takes them up and through into the next floor.
Rough floor clearing plan:
Take the stairs, clearing floor by floor - sweeping from...Hathin De'Lark (alias of Mark Sweetman)2015-03-14T14:53:51ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#712015-03-13T08:20:39Z2015-03-13T08:20:39Z<p>Curled smirk to his mouth Hathin replies <b>"I'd be thinking that if we meet something needing shooting... better to put a big fragging hole in it rather than tickle it with a las. So... yeah, break out the melta."</b></p>
<p><span class=messageboard-ooc>No kill like overkill.</span></p>Curled smirk to his mouth Hathin replies "I'd be thinking that if we meet something needing shooting... better to put a big fragging hole in it rather than tickle it with a las. So... yeah, break out the melta."
No kill like overkill.Hathin De'Lark (alias of Mark Sweetman)2015-03-13T08:20:39ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#692015-03-13T02:41:00Z2015-03-13T02:41:00Z<p>Responding on a local channel to Zochel <b>"Aye, but that's why we brought Zaltys"</b> giving a pointed glance at his meltagun.</p>Responding on a local channel to Zochel "Aye, but that's why we brought Zaltys" giving a pointed glance at his meltagun.Hathin De'Lark (alias of Mark Sweetman)2015-03-13T02:41:00ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#672015-03-13T00:24:24Z2015-03-13T00:24:24Z<p>Waiting for a response from command Hathin responds to Zochel with a shrug <b>"No idea... I wouldn't stand in front of it though eh?"</b></p>Waiting for a response from command Hathin responds to Zochel with a shrug "No idea... I wouldn't stand in front of it though eh?"Hathin De'Lark (alias of Mark Sweetman)2015-03-13T00:24:24ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10162015-03-12T17:12:52Z2015-03-12T17:12:52Z<p>Stepping back into the position he just momentarily vacated, Mus'ad tries to bring his hammer down in a crude swipe...
<br />
2H Hammer vs Prone: <span class="messageboard-dice">1d20 + 4 + 4 ⇒ (17) + 4 + 4 = 25</span> for <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span>
<br />
Reflex: <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>Stepping back into the position he just momentarily vacated, Mus'ad tries to bring his hammer down in a crude swipe...
2H Hammer vs Prone: [dice]1d20+4+4[/dice] for [dice]1d8+3[/dice]
Reflex: [dice]1d20+5[/dice]Mus'ad (alias of Mark Sweetman)2015-03-12T17:12:52ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#632015-03-12T17:10:14Z2015-03-12T17:10:14Z<p>Reporting back to the Lieutenant in clipped tones Lark answers <b>"Garage secured, we've got a scuttled Chimera and what looks like some kind of inactive robot."</b></p>Reporting back to the Lieutenant in clipped tones Lark answers "Garage secured, we've got a scuttled Chimera and what looks like some kind of inactive robot."Hathin De'Lark (alias of Mark Sweetman)2015-03-12T17:10:14ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#612015-03-12T17:04:33Z2015-03-12T17:04:33Z<p>Tapping his ear Hathin responds <b>"Aye copy that... when you've reccied the truck come have a look at this... need your eyes."</b> remembering that the Operator was one of the few in his squad who could make heads or tails from the squiggly bits on a piece of paper.</p>Tapping his ear Hathin responds "Aye copy that... when you've reccied the truck come have a look at this... need your eyes." remembering that the Operator was one of the few in his squad who could make heads or tails from the squiggly bits on a piece of paper.Hathin De'Lark (alias of Mark Sweetman)2015-03-12T17:04:33ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#582015-03-12T02:34:01Z2015-03-12T02:34:01Z<p>Frowning as he looks down, Hathin raises a hand and waves the rest of the squad forwards. As the others approach, their Sergeant crouches next to the figure...</p>
<p>[Spoiler omitted]</p>Frowning as he looks down, Hathin raises a hand and waves the rest of the squad forwards. As the others approach, their Sergeant crouches next to the figure...
[Spoiler omitted]Hathin De'Lark (alias of Mark Sweetman)2015-03-12T02:34:01ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#562015-03-12T00:20:02Z2015-03-12T00:20:02Z<p><span class=messageboard-ooc>Point of note for Tark - Hathin is the only one to enter the garage until it's confirmed the gribbly is a non-entity... just in case it wakes up and tries to devour him...</span></p>Point of note for Tark - Hathin is the only one to enter the garage until it's confirmed the gribbly is a non-entity... just in case it wakes up and tries to devour him...Hathin De'Lark (alias of Mark Sweetman)2015-03-12T00:20:02ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=220#109552015-03-12T00:16:50Z2015-03-12T00:16:50Z<p><span class=messageboard-ooc>Anyone who wants healing - just use my CLW wand and tell me how many charges</span></p>
<p>Lorth frowns at the plethora of torture devices on display, and his mind focuses upon the bone devil that appeared and left. They needed to be ready for it to return at any time.</p>Anyone who wants healing - just use my CLW wand and tell me how many charges
Lorth frowns at the plethora of torture devices on display, and his mind focuses upon the bone devil that appeared and left. They needed to be ready for it to return at any time.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-12T00:16:50ZRe: Forums: Play-by-Post Discussion: Only War: The Faceless Legion DiscussionHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/discussion&page=4#1572015-03-11T17:29:01Z2015-03-11T17:29:01Z<p>Just as a general aside - although Hathin is the 'Sergeant' for the squad, please don't feel as though that paralyzes your characters away from acting / saying / doing stuff. I'm online reasonably often, so I'll tend to push a proposed way forward, but I'm <i>always</i> open to having that changed up or modified, etc.</p>
<p>Last thing I want is for you guys to feel as though you're just following around and watching.</p>Just as a general aside - although Hathin is the 'Sergeant' for the squad, please don't feel as though that paralyzes your characters away from acting / saying / doing stuff. I'm online reasonably often, so I'll tend to push a proposed way forward, but I'm always open to having that changed up or modified, etc.
Last thing I want is for you guys to feel as though you're just following around and watching.Hathin De'Lark (alias of Mark Sweetman)2015-03-11T17:29:01ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay&page=2#522015-03-11T17:14:56Z2015-03-11T17:14:56Z<p>Swirling around a bit of spit in his dry mouth Lark disgorges it to the side and mutters <b><span class=tiny>"Sod it"</b></span></p>
<p>Without taking eyes off the figure the Sarge lays out his intent <b>"Right... form up in a firing line, I'm going in to give it a kick. I give the signal come in and secure the garage near the door. We make it that far then Zochel, I want you to give the Chimera a once over and Cormaeg with me on the... whatever the feck it is."</b> then turning and raising an eyebrow <b>"Any other ideas spend 'em now"</b></p>
<p><span class=messageboard-ooc>For clarity, Lark wants to approach with chainsword drawn and give the figure a shove with it. If it doesn't react, he'll signal the others to come in and secure the garage.</span></p>Swirling around a bit of spit in his dry mouth Lark disgorges it to the side and mutters "Sod it"
Without taking eyes off the figure the Sarge lays out his intent "Right... form up in a firing line, I'm going in to give it a kick. I give the signal come in and secure the garage near the door. We make it that far then Zochel, I want you to give the Chimera a once over and Cormaeg with me on the... whatever the feck it is." then turning and raising an eyebrow "Any other ideas spend 'em now"
...Hathin De'Lark (alias of Mark Sweetman)2015-03-11T17:14:56ZRe: Forums: Play-by-Post Discussion: Only War: The Faceless Legion DiscussionHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/discussion&page=4#1512015-03-11T03:02:05Z2015-03-11T03:02:05Z<p>Theme and the size of the gribblies you choose to attempt to kill ;)</p>Theme and the size of the gribblies you choose to attempt to kill ;)Hathin De'Lark (alias of Mark Sweetman)2015-03-11T03:02:05ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#492015-03-11T03:00:08Z2015-03-11T03:00:08Z<p>Frowning Hathin calls over his shoulder <b>"Zaltys... put a las shot into it, see if it wakes up"</b></p>Frowning Hathin calls over his shoulder "Zaltys... put a las shot into it, see if it wakes up"Hathin De'Lark (alias of Mark Sweetman)2015-03-11T03:00:08ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10102015-03-11T02:59:30Z2015-03-11T02:59:30Z<p>Mus'ad follows through with his attack before stepping backwards.</p>Mus'ad follows through with his attack before stepping backwards.Mus'ad (alias of Mark Sweetman)2015-03-11T02:59:30ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#472015-03-11T00:45:16Z2015-03-11T00:45:16Z<p>The sound of the door rolling up draws Hathin from the command post to just inside the boomgate to look. His features harden at Cormaeg's comment before Zochel's call precludes anything but direct action. Hathin reports over his shoulder to the rest of the squad <b>"Weapons hot and take a bead"</b> before holding his chainsword to one side where it's ready at a moment's notice. In his best outside voice he booms towards the humanoid figure he can't quite make out, but trusts is there <span class=messageboard-bigger><b>"It is your lucky day! We are the 1st Black Regiment of the Emperor's own Imperial Guard here to secure the building. If you are friendly, come slow and steady into the light... if you are not... we will light your arse the feck up!"</b></span></p>
<p>From there Hathin squints as he tries to see if the words engendered a response...</p>The sound of the door rolling up draws Hathin from the command post to just inside the boomgate to look. His features harden at Cormaeg's comment before Zochel's call precludes anything but direct action. Hathin reports over his shoulder to the rest of the squad "Weapons hot and take a bead" before holding his chainsword to one side where it's ready at a moment's notice. In his best outside voice he booms towards the humanoid figure he can't quite make out, but trusts is there "It is your...Hathin De'Lark (alias of Mark Sweetman)2015-03-11T00:45:16ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=36#17972015-03-10T14:10:47Z2015-03-10T14:10:47Z<p>Mihai follows in Kragnir's ever lengthening shadow and instills his movements with the surety and grace of his patron. A murmured <b>"Walk strong"</b> bids him forth... to blood and ruin.</p>
<p><span class=messageboard-ooc>Move up to N,13 - then Bit o' Luck on Kragnir.</span></p>Mihai follows in Kragnir's ever lengthening shadow and instills his movements with the surety and grace of his patron. A murmured "Walk strong" bids him forth... to blood and ruin.
Move up to N,13 - then Bit o' Luck on Kragnir.Mihai Soarta (alias of Mark Sweetman)2015-03-10T14:10:47ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#352015-03-10T03:03:13Z2015-03-10T03:03:13Z<div class="messageboard-quotee">TarkXT wrote:</div><blockquote>The little side extension of the building seems to have a single door leading inside.</blockquote><p>Noting that Zochel's not having any luck with the shutter Hathin shifts the squad's attention to the side door.
<p><span class=messageboard-ooc>I'm assuming that this is the servant's entrance? So we need a tech-use from Zochel again?</span></p>TarkXT wrote:The little side extension of the building seems to have a single door leading inside.
Noting that Zochel's not having any luck with the shutter Hathin shifts the squad's attention to the side door. I'm assuming that this is the servant's entrance? So we need a tech-use from Zochel again?Hathin De'Lark (alias of Mark Sweetman)2015-03-10T03:03:13ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#332015-03-10T02:20:59Z2015-03-10T02:20:59Z<p><span class=messageboard-ooc>I believe we're waiting on explicit confirmation if Zochel could open the roller shutter.
<br />
If not, then it's in through the side door with Hathin at point (as he's got the chainsword).</span></p>I believe we're waiting on explicit confirmation if Zochel could open the roller shutter.
If not, then it's in through the side door with Hathin at point (as he's got the chainsword).Hathin De'Lark (alias of Mark Sweetman)2015-03-10T02:20:59ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=219#109332015-03-10T00:32:37Z2015-03-10T00:32:37Z<p><span class=messageboard-ooc>Lorth's initiative was actually rolled in the first post (he got a 3), he just wasn't added to the initiative train then. It's either amusing or depressing that the reroll was actually worse than the first roll...</span></p>
<p>With little that he can do to act against the devil, Lorth withdraws into a defensive turtle stance.</p>
<p><span class=messageboard-ooc>Total defense for +4 AC</span></p>Lorth's initiative was actually rolled in the first post (he got a 3), he just wasn't added to the initiative train then. It's either amusing or depressing that the reroll was actually worse than the first roll...
With little that he can do to act against the devil, Lorth withdraws into a defensive turtle stance.
Total defense for +4 ACLorth Blood-Seer (alias of Mark Sweetman)2015-03-10T00:32:37ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=21#10022015-03-09T04:29:42Z2015-03-09T04:29:42Z<p><span class=messageboard-ooc>Ahh - the meta-meta-mindscrew of keeping something secret from our <i>characters</i> that would know it because our <i>players</i> need to be kept in the dark...</span></p>
<p>Mus'ad is surprised when he sees the creature fall into fits of dusty laughter... but recovers to discard his shield and attempt a two handed powersmash with his warhammer...
<br />
Flanking vs Prone Hammer: <span class="messageboard-dice">1d20 + 4 + 2 + 4 ⇒ (6) + 4 + 2 + 4 = 16</span> for <span class="messageboard-dice">1d8 + 3 ⇒ (2) + 3 = 5</span></p>Ahh - the meta-meta-mindscrew of keeping something secret from our characters that would know it because our players need to be kept in the dark...
Mus'ad is surprised when he sees the creature fall into fits of dusty laughter... but recovers to discard his shield and attempt a two handed powersmash with his warhammer...
Flanking vs Prone Hammer: [dice]1d20+4+2+4[/dice] for [dice]1d8+3[/dice]Mus'ad (alias of Mark Sweetman)2015-03-09T04:29:42ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=15#7242015-03-09T04:21:22Z2015-03-09T04:21:22Z<p>It's me with Knowledge (Geography) isn't it? - this is the dreaded sticky map-mummy?</p>It's me with Knowledge (Geography) isn't it? - this is the dreaded sticky map-mummy?Mus'ad (alias of Mark Sweetman)2015-03-09T04:21:22ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=219#109122015-03-06T15:09:07Z2015-03-06T15:09:07Z<p>The being of earth and stone fades away into the swirling elemental chaos from which it was called, service performed. Lorth regards the scene with grim vindication that beings of evil were felled.</p>The being of earth and stone fades away into the swirling elemental chaos from which it was called, service performed. Lorth regards the scene with grim vindication that beings of evil were felled.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-06T15:09:07ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=219#109082015-03-06T13:47:26Z2015-03-06T13:47:26Z<p><span class=messageboard-ooc>It's a standard elemental gem - so a Large elemental as per PRD.</span></p>It's a standard elemental gem - so a Large elemental as per PRD.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-06T13:47:26ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=219#109032015-03-06T01:31:47Z2015-03-06T01:31:47Z<p><span class=messageboard-ooc>Lorth would propose summoning the earth elemental, then sending it into the lemure room with instructions to destroy all the devils.</span></p>Lorth would propose summoning the earth elemental, then sending it into the lemure room with instructions to destroy all the devils.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-06T01:31:47ZRe: Forums: Play-by-Post: DM oKOyA's Mummy's Mask: The Half-Dead CityMus'ad (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/gameplay&page=20#9952015-03-05T06:33:29Z2015-03-05T06:33:29Z<p>Stepping forward, Mus'ad attempts to unload the weight of his bludgeon upon the creature...
<br />
Flanking-hammer: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (2) + 2 = 4</span></p>
<p><span class=messageboard-ooc>5ft to W5</span></p>Stepping forward, Mus'ad attempts to unload the weight of his bludgeon upon the creature...
Flanking-hammer: [dice]1d20+4+2[/dice] for [dice]1d8+2[/dice]
5ft to W5Mus'ad (alias of Mark Sweetman)2015-03-05T06:33:29ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=218#109002015-03-05T05:15:15Z2015-03-05T05:15:15Z<p>Retrieving a stone from within his belongings Lorth proffers it <b>"Risk the creature of stone... if they are just lowly devils then they should fall easily. If there is subterfuge... then it will not fall upon us."</b></p>
<p><span class=messageboard-ooc>Earth Elemental Gem</span></p>Retrieving a stone from within his belongings Lorth proffers it "Risk the creature of stone... if they are just lowly devils then they should fall easily. If there is subterfuge... then it will not fall upon us."
Earth Elemental GemLorth Blood-Seer (alias of Mark Sweetman)2015-03-05T05:15:15ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#312015-03-05T00:46:15Z2015-03-05T00:46:15Z<p><span class=messageboard-ooc>Hathin is indeed illiterate... he's after the pretty pictures :P</span></p>Hathin is indeed illiterate... he's after the pretty pictures :PHathin De'Lark (alias of Mark Sweetman)2015-03-05T00:46:15ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#282015-03-05T00:17:06Z2015-03-05T00:17:06Z<p>Frowning for a few moments, Lark turns and waves forward the rest of the squad - singling out Zochel as he draws near <b>"See if you can get the garage door open Zochel. Be better to go through there if we can."</b> before he steps into the checkpoint and browses the dataslates idly.</p>Frowning for a few moments, Lark turns and waves forward the rest of the squad - singling out Zochel as he draws near "See if you can get the garage door open Zochel. Be better to go through there if we can." before he steps into the checkpoint and browses the dataslates idly.Hathin De'Lark (alias of Mark Sweetman)2015-03-05T00:17:06ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#242015-03-04T00:27:54Z2015-03-04T00:27:54Z<p>Lark gives a short nod, takes a breath, puts his chainsword in one hand and then hustles over to the checkpoint...</p>Lark gives a short nod, takes a breath, puts his chainsword in one hand and then hustles over to the checkpoint...Hathin De'Lark (alias of Mark Sweetman)2015-03-04T00:27:54ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#202015-03-03T04:11:19Z2015-03-03T04:11:19Z<p>Smoothing his mustache out as he waits for the report from the auspex, Hathin muses <b>"Right... I don't have a good feckin feeling lads, so we'll just have to keep our eyes open on this eh? Thoughts are Zaltys and me take the checkpoint, then we'll call you forward when it's clear and we go in by the wee door there... thoughts?"</b></p>Smoothing his mustache out as he waits for the report from the auspex, Hathin muses "Right... I don't have a good feckin feeling lads, so we'll just have to keep our eyes open on this eh? Thoughts are Zaltys and me take the checkpoint, then we'll call you forward when it's clear and we go in by the wee door there... thoughts?"Hathin De'Lark (alias of Mark Sweetman)2015-03-03T04:11:19ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#162015-03-02T15:54:04Z2015-03-02T15:54:04Z<p><span class=messageboard-ooc>Sarge or Sergeant works just fine :)
<br />
The sirs are typically the lieutenants and Commissar types.</span></p>Sarge or Sergeant works just fine :)
The sirs are typically the lieutenants and Commissar types.Hathin De'Lark (alias of Mark Sweetman)2015-03-02T15:54:04ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#142015-03-02T12:28:24Z2015-03-02T12:28:24Z<p>Grumbling Hathin mumbles <span class=tiny><b>"I ain't no Sir..."</b></span></p>Grumbling Hathin mumbles "I ain't no Sir..."Hathin De'Lark (alias of Mark Sweetman)2015-03-02T12:28:24ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#122015-03-02T08:10:32Z2015-03-02T08:10:32Z<p>Hathin doesn't ask questions as the briefing's delivered... get in purge and cleanse was good enough for him.</p>
<p>Squinting into the sky Hathin grimaces and swallows before drawing on his Sergeant's voice to bellow orders <b>"Right-o lads, get to it. Zaltys on point with me, Cormaeg and Zochel ten steps behind us. Cross the ground quick and we'll stack there"</b> pointing to a spot near to the the entrance to the lower Garage where they could hug some cover and plan the near assault... and check the auspex.</p>
<p><b>"Doubletime and save the chatter till we're clear of the mothership."</b></p>Hathin doesn't ask questions as the briefing's delivered... get in purge and cleanse was good enough for him.
Squinting into the sky Hathin grimaces and swallows before drawing on his Sergeant's voice to bellow orders "Right-o lads, get to it. Zaltys on point with me, Cormaeg and Zochel ten steps behind us. Cross the ground quick and we'll stack there" pointing to a spot near to the the entrance to the lower Garage where they could hug some cover and plan the near assault... and check the...Hathin De'Lark (alias of Mark Sweetman)2015-03-02T08:10:32ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=218#108882015-03-01T12:51:25Z2015-03-01T12:51:25Z<p>Lorth grimly nods and grips his blade, ready to join the forthcoming assault.</p>Lorth grimly nods and grips his blade, ready to join the forthcoming assault.Lorth Blood-Seer (alias of Mark Sweetman)2015-03-01T12:51:25ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=36#17842015-02-27T15:51:37Z2015-02-27T15:51:37Z<p>Mihai follows with caution at the rear of the trailing group, looking to Nim for guidance.</p>Mihai follows with caution at the rear of the trailing group, looking to Nim for guidance.Mihai Soarta (alias of Mark Sweetman)2015-02-27T15:51:37ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=218#108782015-02-24T14:49:09Z2015-02-24T14:49:09Z<p>As the others scour for magic, Lorth moves between the bodies ensuring that their evil spirits have passed on.</p>As the others scour for magic, Lorth moves between the bodies ensuring that their evil spirits have passed on.Lorth Blood-Seer (alias of Mark Sweetman)2015-02-24T14:49:09ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=218#108722015-02-23T06:11:15Z2015-02-23T06:11:15Z<p>Seeing that Tomkin remains in the fray, Lorth takes it upon himself to join it also. Surging into combat, he lays out with his scimitar...
<br />
<span class=messageboard-ooc>Move action (50ft speed with haste) to nearest spawn, then attack:
<br />
Power Attack Furious Focus Scimitar: <span class="messageboard-dice">1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17</span> for <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (5) + 7 + 4 = 16</span>
<br />
It's a miss, but I can't see the map at present - just move me straight south and into melee.</span></p>Seeing that Tomkin remains in the fray, Lorth takes it upon himself to join it also. Surging into combat, he lays out with his scimitar...
Move action (50ft speed with haste) to nearest spawn, then attack:
Power Attack Furious Focus Scimitar: [dice]1d20+14+1[/dice] for [dice]1d8+7+4[/dice]
It's a miss, but I can't see the map at present - just move me straight south and into melee.Lorth Blood-Seer (alias of Mark Sweetman)2015-02-23T06:11:15ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=10#4602015-02-22T14:12:56Z2015-02-22T14:12:56Z<p>Just a very brief comment to reaffirm that I am withdrawing.</p>Just a very brief comment to reaffirm that I am withdrawing.Navis Yosarni (alias of Mark Sweetman)2015-02-22T14:12:56ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=10#4552015-02-22T03:25:45Z2015-02-22T03:25:45Z<p>Actually... I am done. All due respect to AK and the others, but the back and forth here and before has shown at least to me that a working dialogue with Iago plus player is not possible. The fact that in essence moving forward Iago will be the Rogue Trader will only deepen those issues and make it less and less enjoyable for me as a player.</p>
<p>Therefore I will respectfully withdraw from the campaign entire.</p>Actually... I am done. All due respect to AK and the others, but the back and forth here and before has shown at least to me that a working dialogue with Iago plus player is not possible. The fact that in essence moving forward Iago will be the Rogue Trader will only deepen those issues and make it less and less enjoyable for me as a player.
Therefore I will respectfully withdraw from the campaign entire.Navis Yosarni (alias of Mark Sweetman)2015-02-22T03:25:45ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=10#4532015-02-22T02:18:13Z2015-02-22T02:18:13Z<p>I am sure the units can be spread deployed.</p>
<p>The Magistratum forces strike me more as 'keep the peace' than 'kill the xenos'. I'd think keeping them inside the walls and not on them would be best.</p>I am sure the units can be spread deployed.
The Magistratum forces strike me more as 'keep the peace' than 'kill the xenos'. I'd think keeping them inside the walls and not on them would be best.Navis Yosarni (alias of Mark Sweetman)2015-02-22T02:18:13ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=7#3152015-02-22T02:14:40Z2015-02-22T02:14:40Z<p><span class=messageboard-ooc>The issue is twofold:
<br />
1. AK has been explicit in stating the criticality of the forge. Re read his opening at the top of the page, if the Forge falls we die. You want to leave that part of the walls open-ish, letting the xenos cut the forge off from us. With all due respect it's an idiotic idea only reinforced by the fact you picked it randomly and are now attempting to back-justify it.
<br />
2. Passive aggressive aside, you're not showing any open-ness to debate or others ideas. It definitely reads to me as 'I chose this idea at random and now this is the only thing we're doing'.</span></p>
<p><span class=messageboard-ooc>I repeat, leaving the North anything other than well defended is a stupid decision both IC and OOC. Go ahead and do your weak wall gambit if you like... Just do it on a different part of the defenses.
<br />
Either you as a player and character are listening or we may as well skip this bit and random roll every decision <b>just like you did here</b></span></p>The issue is twofold:
1. AK has been explicit in stating the criticality of the forge. Re read his opening at the top of the page, if the Forge falls we die. You want to leave that part of the walls open-ish, letting the xenos cut the forge off from us. With all due respect it's an idiotic idea only reinforced by the fact you picked it randomly and are now attempting to back-justify it.
2. Passive aggressive aside, you're not showing any open-ness to debate or others ideas. It definitely...Navis Yosarni (alias of Mark Sweetman)2015-02-22T02:14:40ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=7#3132015-02-21T17:41:32Z2015-02-21T17:41:32Z<p>Iago clearly being happy to weave insults and degradation into his own words but unwilling to hear it returned to him, Yosarni is instead blunt and businesslike in his reply.</p>
<p><b>"The ground outside the walls to the North, East and South are choked with buildings. Once the xenos are among those they will be entrenched and we will lose the ability to focus fire upon them.
<br />
If the North falls, not only will the Forge be cut off... but the Starport may very well follow. If you allow the Xenos into those buildings to entrench... the war is lost.
<br />
Ill advised as I think your <i>tactic</i> to be - but the West or the direction of the Levy Bunkers would be more suited to the gambit?"</b></p>
<p><b>"The Western wall is backed by plains which leave the xenos nowhere to fortify as they are either mowed down by a fusillade of fire or open to a flanking attack from within the streets of the <i>Outer Industrial Infrastructure</i>.
<br />
The levy bunkers give mobility and hardening to defenders stationed there... and if their strength could be masked with camoflage of one sort or another, then the xenos could be drawn thick upon the ground before hell opens it's gates upon them."</b></p>Iago clearly being happy to weave insults and degradation into his own words but unwilling to hear it returned to him, Yosarni is instead blunt and businesslike in his reply.
"The ground outside the walls to the North, East and South are choked with buildings. Once the xenos are among those they will be entrenched and we will lose the ability to focus fire upon them.
If the North falls, not only will the Forge be cut off... but the Starport may very well follow. If you allow the Xenos into...Navis Yosarni (alias of Mark Sweetman)2015-02-21T17:41:32ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=7#3102015-02-20T17:59:10Z2015-02-20T17:59:10Z<p>Taking Iago's dismissive tone as a partial affront Yosarni raises an eyebrow and retorts <b>"<i>Have to do?</i>... Perhaps the First Officer will remold his disdain when he has chance to witness what carnage massed fire of heavy stubbers can muster from an entrenched defensive position."</b></p>
<p><b>"Any troop we form from our own crew would be of limited affect... it will likely be necessary to see at least a portion deployed if only for the affect upon morale and to match Blitz and Orleans for committment... but I would not see them anywhere but behind walls."</b></p>
<p>Querying Iago's next choice Navis helpfully points out <b>"The Northern wall is the tendril that joins Shard's forge to the city... perhaps I misheard your intent to let that be least defended? I am confident that Varius would agree that intent is not wise."</b></p>Taking Iago's dismissive tone as a partial affront Yosarni raises an eyebrow and retorts "Have to do?... Perhaps the First Officer will remold his disdain when he has chance to witness what carnage massed fire of heavy stubbers can muster from an entrenched defensive position."
"Any troop we form from our own crew would be of limited affect... it will likely be necessary to see at least a portion deployed if only for the affect upon morale and to match Blitz and Orleans for committment......Navis Yosarni (alias of Mark Sweetman)2015-02-20T17:59:10ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=218#108702015-02-20T17:37:30Z2015-02-20T17:37:30Z<p>With knowledge that the halfling upon his steed is little worried by being surrounded... Lorth pauses to see his intent before committing his own hand.</p>
<p><span class=messageboard-ooc>Delay until after Tomkin</span></p>With knowledge that the halfling upon his steed is little worried by being surrounded... Lorth pauses to see his intent before committing his own hand.
Delay until after TomkinLorth Blood-Seer (alias of Mark Sweetman)2015-02-20T17:37:30ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=7#3062015-02-19T15:14:10Z2015-02-19T15:14:10Z<p>With a wry smile <b>"And of course appearances must be maintained. We would curry no favors allowing Orlean's or Blitz's crew to be slaughtered in the thick of fighting... and similarly would sap morale for other troops as they bled and died."</b></p>With a wry smile "And of course appearances must be maintained. We would curry no favors allowing Orlean's or Blitz's crew to be slaughtered in the thick of fighting... and similarly would sap morale for other troops as they bled and died."Navis Yosarni (alias of Mark Sweetman)2015-02-19T15:14:10ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=7#3022015-02-18T00:53:53Z2015-02-18T00:53:53Z<p><span class=messageboard-ooc>By the power of Greyskull...</span></p>
<p>Navis is both impressed and garners a growing sense of unease as the sheer weight, size and capability of the forces under the dynasty's command are sprawled out. They have this... yet are terrified of what will come...</p>
<p>Musing out loud he refers to notes as he mumbles over the map and splay of units. <b>"The Forge and Bunkers... key to both fortifying the walls and providing relief to those mustered upon them... but our profit will be lessened if we cannot preserve as much of the industry as we might..."</b></p>
<p><span class=messageboard-ooc>For ease of reference - this is what our PF bought as well:
<br />
1. A company of mercenaries are being rapidly dispatched to Damaris. Their cost is 2PF; massively increased from the standard rate due to the time constraints, short notice and risk.
<br />
2. Opening the cargo bay of the Aeternus and providing some needed munitions, particularly torpedo's, will allow an increase in the firepower and combat capability of Damaris' armoured tank and armoured artillery companies, for a cost of 4PF.
<br />
3. Spending vast money on Damaris industry, you will be able to pull vast amounts of workers away from agriculture and into industry to boost production. This will translate to stronger defences on all of Damaris' outer walls, for a cost of 4PF.
<br />
4. For a cost of 5PF, you plan to invest a great deal of time and money into producing orbital mines; something Damaris does not traditionally have the facilities to create. This will give you an edge in space battles to follow.</span></p>
<p><b>"And above, the bulwark - ponderous but impressive... we need find means to channel as much of the Xenos fleet into its guns..."</b></p>By the power of Greyskull...
Navis is both impressed and garners a growing sense of unease as the sheer weight, size and capability of the forces under the dynasty's command are sprawled out. They have this... yet are terrified of what will come...
Musing out loud he refers to notes as he mumbles over the map and splay of units. "The Forge and Bunkers... key to both fortifying the walls and providing relief to those mustered upon them... but our profit will be lessened if we cannot preserve...Navis Yosarni (alias of Mark Sweetman)2015-02-18T00:53:53ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#3002015-02-17T02:02:00Z2015-02-17T02:02:00Z<p>If the Seneschal had any degree of surprise at Silas' duelling, he did not show it. An airy wave of the hand is accompanied with <b>"As is his right, my loyalty as always is to the dynasty"</b> showing an explicit yet implicit acceptance that regardless who carried the mantle of Rogue Trader he was entwined within the house's fortunes. Yosarni keeps his focus upon the reports and map that had been provided for their perusal.</p>If the Seneschal had any degree of surprise at Silas' duelling, he did not show it. An airy wave of the hand is accompanied with "As is his right, my loyalty as always is to the dynasty" showing an explicit yet implicit acceptance that regardless who carried the mantle of Rogue Trader he was entwined within the house's fortunes. Yosarni keeps his focus upon the reports and map that had been provided for their perusal.Navis Yosarni (alias of Mark Sweetman)2015-02-17T02:02:00ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=9#4382015-02-17T00:33:44Z2015-02-17T00:33:44Z<p>Acquisition X/Y: <span class=messageboard-ooc>X is the increment, Y is the total. So here we're given two acquisitions, so the first would be 1/2 and the second 2/2</span>
<br />
Five Common Inferno Grenades (ItS p116) <span class=messageboard-ooc>Scale Craftsmanship Item (Source) - nothing more complicated than that.</span>
<br />
TAM = Trivial (+20) Common (0) Rare (-10) = +10
<br />
Modified PF 42 +10 = 52: 1d100 ⇒ 21 <span class=messageboard-ooc>This was a copy paste from when I first made the table - but the modified PF refers to the PF <i>after</i> the automated Commerce rolls. Or refer to the table above for the TAM, and copy the number on the right (after the extra PF from Commerce).</span></p>
<p>Not sure where you got the -10 for the second acquisition from - the text in the core rulebook doesn't have that.</p>
<p><b>Navis Yosarni Acquisitions:</b>
<br />
<b>Acquisition 1/2:</b>
<br />
One Common Strait-cape (ItS p138)
<br />
TAM = Negligible (+30) Common (+0) Scarce (+0) = +30
<br />
Modified PF: 27 + 30 = 57: <span class="messageboard-dice">1d100 ⇒ 33</span> - Success!</p>
<p><b>Acquisition 2/2:</b>
<br />
One Common Exterminator Cartridge (ItS p127)
<br />
TAM = Negligible (+30) Common (+0) Common (+20) = +50
<br />
Modified PF: 29 + 50 = 79: <span class="messageboard-dice">1d100 ⇒ 25</span> - Success!</p>Acquisition X/Y: X is the increment, Y is the total. So here we're given two acquisitions, so the first would be 1/2 and the second 2/2
Five Common Inferno Grenades (ItS p116) Scale Craftsmanship Item (Source) - nothing more complicated than that.
TAM = Trivial (+20) Common (0) Rare (-10) = +10
Modified PF 42 +10 = 52: 1d100 ⇒ 21 This was a copy paste from when I first made the table - but the modified PF refers to the PF after the automated Commerce rolls. Or refer to the table above for the...Navis Yosarni (alias of Mark Sweetman)2015-02-17T00:33:44ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=9#4342015-02-16T15:51:10Z2015-02-16T15:51:10Z<p>Further on Acquisitions - as we've got a starting PF of 19, we can't go for anything too cool here. I'd suggest going for some low hanging fruit and aiming for a TAM of around +31 or better (making the acquisition at least a 50/50)</p>
<p>Frag grenades are Common - giving a Blast (4) 2d10 X attack
<br />
Exterminator Cartridges (one shot flamer from ItS) are Common and could be useful
<br />
Det-cord is Common
<br />
Promethium (ItS) is Abundant... and could be used for fortifications</p>
<p>Even buying up a big stock of rations could be used at some point as well.</p>
<p>AK - what does the 'personal' only acquisitions entail? - are we limited to quantities that we can get?</p>Further on Acquisitions - as we've got a starting PF of 19, we can't go for anything too cool here. I'd suggest going for some low hanging fruit and aiming for a TAM of around +31 or better (making the acquisition at least a 50/50)
Frag grenades are Common - giving a Blast (4) 2d10 X attack
Exterminator Cartridges (one shot flamer from ItS) are Common and could be useful
Det-cord is Common
Promethium (ItS) is Abundant... and could be used for fortifications
Even buying up a big stock of...Navis Yosarni (alias of Mark Sweetman)2015-02-16T15:51:10ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13912015-02-16T00:21:40Z2015-02-16T00:21:40Z<p>Ragnar stands outside of the line of fire, but does not see any need to cower. He keeps a ready grip on skaggig... as the tumult of noise to follow will likely draw some kind of interest...</p>Ragnar stands outside of the line of fire, but does not see any need to cower. He keeps a ready grip on skaggig... as the tumult of noise to follow will likely draw some kind of interest...Ragnar Sköld Född (alias of Mark Sweetman)2015-02-16T00:21:40ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=9#4332015-02-16T00:13:28Z2015-02-16T00:13:28Z<p>On acquisitions - remember we've sunk PF into the venture, so we're struggling a bit for cash right now.</p>
<p>Here is the current Acquisitions calculator:</p>
<p><b>Navis Commerce:</b> 58 = Success, with bonus degree from Seeker of Lore
<br />
<b>Base Profit Factor:</b> 34-15 = 19</p>
<p><b>Modified PF Table:</b>
<br />
<span class=messageboard-ooc>TAM = Total Acquisition Modifier</span>
<br />
TAM : Merchant Commerce : Deg of Fail / Success : PF Adjustment : Final PF
<br />
+110 to +81 : 15 : F with 3 : +10 : 29
<br />
+80 to +41 : 20 : F with 3 : +10 : 29
<br />
+40 to +11 : 25 : F with 2 : +8 : 27
<br />
+10 to -19 : 30 : F with 2 : +8 : 27
<br />
-20 to -39 : 35 : F with 1 : +6 : 25
<br />
-40 to -59 : 40 : F with 1 : +6 : 25
<br />
-60 to -79 : 45 : F : +4 : 23
<br />
-80 to -99 : 50 : S : +2 : 21
<br />
-100 to 109 : 55 : S : +2 : 21
<br />
-110 to 130 : 60 : S with 1 : 19</p>
<p>Minimum TAM for auto success is +71
<br />
Maximum TAM before auto failure is -25</p>
<p><b>Example Acquisition Layout:</b>
<br />
Acquisition X/Y:
<br />
Five Common Inferno Grenades (ItS p116)
<br />
TAM = Trivial (+20) Common (0) Rare (-10) = +10
<br />
Modified PF 42 +10 = 52: <span class="messageboard-dice">1d100 ⇒ 21</span></p>On acquisitions - remember we've sunk PF into the venture, so we're struggling a bit for cash right now.
Here is the current Acquisitions calculator:
Navis Commerce: 58 = Success, with bonus degree from Seeker of Lore
Base Profit Factor: 34-15 = 19
Modified PF Table:
TAM = Total Acquisition Modifier
TAM : Merchant Commerce : Deg of Fail / Success : PF Adjustment : Final PF
+110 to +81 : 15 : F with 3 : +10 : 29
+80 to +41 : 20 : F with 3 : +10 : 29
+40 to +11 : 25 : F with 2 : +8 : 27
+10...Navis Yosarni (alias of Mark Sweetman)2015-02-16T00:13:28ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#2962015-02-16T00:06:07Z2015-02-16T00:06:07Z<p>Content that enough had been accomplished for the day and in need of some degree of respite... Yosarni quells the sounds of his microbead and sleeps sitting up in his chair. The absence of noise serving to coccoon him and deliver him to slumber.</p>Content that enough had been accomplished for the day and in need of some degree of respite... Yosarni quells the sounds of his microbead and sleeps sitting up in his chair. The absence of noise serving to coccoon him and deliver him to slumber.Navis Yosarni (alias of Mark Sweetman)2015-02-16T00:06:07ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=36#17632015-02-12T00:45:46Z2015-02-12T00:45:46Z<p>Mihai abstains from the precision of the decision forward, instead proffering <b>"Wherever you walk I will follow your footsteps"</b></p>Mihai abstains from the precision of the decision forward, instead proffering "Wherever you walk I will follow your footsteps"Mihai Soarta (alias of Mark Sweetman)2015-02-12T00:45:46ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=217#108492015-02-09T15:49:31Z2015-02-09T15:49:31Z<p>Noting that the fired missiles of his companions nearby outweigh the javelins, Lorth holds his position and waits for the spawn to assault. The mounted crusader was more than able to extricate himself from harm... and if the beasts came forward Bofus might be more able to position himself for advantageous stabbitry.</p>
<p><span class=messageboard-ooc>Hold steady and ready an attack if they come forth.</span></p>Noting that the fired missiles of his companions nearby outweigh the javelins, Lorth holds his position and waits for the spawn to assault. The mounted crusader was more than able to extricate himself from harm... and if the beasts came forward Bofus might be more able to position himself for advantageous stabbitry.
Hold steady and ready an attack if they come forth.Lorth Blood-Seer (alias of Mark Sweetman)2015-02-09T15:49:31ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#72015-02-07T15:18:37Z2015-02-07T15:18:37Z<p>Hathin just shakes his head at the question of whether specific orders exist.</p>Hathin just shakes his head at the question of whether specific orders exist.Hathin De'Lark (alias of Mark Sweetman)2015-02-07T15:18:37ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=217#108402015-02-07T15:17:37Z2015-02-07T15:17:37Z<p>With little to do while the tentacles yet writhe, Lorth accepts the javelin strike with nary but a grunt of discomfit.</p>
<p><span class=messageboard-ooc>Delay, HP 55/78</span></p>With little to do while the tentacles yet writhe, Lorth accepts the javelin strike with nary but a grunt of discomfit.
Delay, HP 55/78Lorth Blood-Seer (alias of Mark Sweetman)2015-02-07T15:17:37ZRe: Forums: Play-by-Post: Only War: The Faceless Legion GameplayHathin De'Lark (alias of Mark Sweetman)https://paizo.com/campaigns/OnlyWarTheFacelessLegion/gameplay#42015-02-07T13:43:25Z2015-02-07T13:43:25Z<p>Hathin lets the Medic run his mouth, the lights hadn't gone red and whether the man wanted to run his mouth, drink a skinful or shag a partially moving corpse... not much of his concern till bullets were flying. He turned and looked around for whether there was a Commissar nearby and was thankful to not see one before shrugging and replying to the man who was now somehow his medic... <i>Bloody hell, don't know any of these bastards...</i> <b>"That's all it is we'll all still have enough limbs and sense to enjoy ourselves there... ain't been to anywhere near fancy as this place is supposed to be... so unless you're in a hurry to get back t'wards Straxa I say lets get frosty... just in case..."</b></p>Hathin lets the Medic run his mouth, the lights hadn't gone red and whether the man wanted to run his mouth, drink a skinful or shag a partially moving corpse... not much of his concern till bullets were flying. He turned and looked around for whether there was a Commissar nearby and was thankful to not see one before shrugging and replying to the man who was now somehow his medic... Bloody hell, don't know any of these bastards... "That's all it is we'll all still have enough limbs and sense...Hathin De'Lark (alias of Mark Sweetman)2015-02-07T13:43:25ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=217#108282015-02-05T16:11:20Z2015-02-05T16:11:20Z<p>Unwilling to wade into the miasma of black tentacles writhing before him, Lorth insteads positions himself upon it's periphery and readies himself to strike if needed.</p>
<p><span class=messageboard-ooc>Move to V,8 and ready a power attack if one draws next to him.</span></p>Unwilling to wade into the miasma of black tentacles writhing before him, Lorth insteads positions himself upon it's periphery and readies himself to strike if needed.
Move to V,8 and ready a power attack if one draws next to him.Lorth Blood-Seer (alias of Mark Sweetman)2015-02-05T16:11:20ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=9#4252015-02-04T00:06:04Z2015-02-04T00:06:04Z<p>Nope - not here, never was.</p>Nope - not here, never was.Navis Yosarni (alias of Mark Sweetman)2015-02-04T00:06:04ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13872015-02-02T16:10:20Z2015-02-02T15:44:32Z<p>With a grimace of distaste and muscle memory from his own encounters with rot grubs Ragnar growls <b>"Put it to fire..."</b></p>
<p><span class=messageboard-ooc>BD - could we have pillaged the alchy fire from Muli?</span></p>With a grimace of distaste and muscle memory from his own encounters with rot grubs Ragnar growls "Put it to fire..."
BD - could we have pillaged the alchy fire from Muli?Ragnar Sköld Född (alias of Mark Sweetman)2015-02-02T15:44:32ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=217#108072015-01-31T16:12:00Z2015-01-31T16:12:00Z<p>As the battlefield before him erupts into chaos Lorth assesses the need and salves Tirion's wounds...
<br />
CMW: <span class="messageboard-dice">2d8 + 9 ⇒ (1, 5) + 9 = 15</span>
<br />
...before stepping forward to make a target of himself.</p>
<p><span class=messageboard-ooc>Burn Prot Evil communal and then move to U,10</span></p>As the battlefield before him erupts into chaos Lorth assesses the need and salves Tirion's wounds...
CMW: [dice]2d8+9[/dice]
...before stepping forward to make a target of himself.
Burn Prot Evil communal and then move to U,10Lorth Blood-Seer (alias of Mark Sweetman)2015-01-31T16:12:00ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=17#8122015-01-30T07:26:24Z2015-01-30T07:26:24Z<p>Finally got the sequence of events down and it's a lazy 149 post-it notes wide.</p>Finally got the sequence of events down and it's a lazy 149 post-it notes wide.Ragnar Sköld Född (alias of Mark Sweetman)2015-01-30T07:26:24ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=7#3172015-01-29T17:24:21Z2015-01-29T17:24:21Z<p>Actually, after turning over a number of points and comments in my head... the easiest and simplest way would be to respectfully withdraw myself.</p>
<p>You have a game that's working with a number of your players... no point in trying to adjust that or moderate it, so I'll remove myself from the equation so as not to upset the applecart.</p>
<p>A short thanks for the time PWO, and I'll see you around the boards.</p>Actually, after turning over a number of points and comments in my head... the easiest and simplest way would be to respectfully withdraw myself.
You have a game that's working with a number of your players... no point in trying to adjust that or moderate it, so I'll remove myself from the equation so as not to upset the applecart.
A short thanks for the time PWO, and I'll see you around the boards.Sapele Lalolagi (alias of Mark Sweetman)2015-01-29T17:24:21ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=216#107872015-01-29T16:50:16Z2015-01-29T16:50:16Z<p>Surging forwards into the fray, Lorth seeks to position himself to defend the breach with shield and blade.</p>
<p><span class=messageboard-ooc>Move to T,11 to cover Bofus after he releases his arrow.
<br />
AC 26, HP 60/78</span></p>Surging forwards into the fray, Lorth seeks to position himself to defend the breach with shield and blade.
Move to T,11 to cover Bofus after he releases his arrow.
AC 26, HP 60/78Lorth Blood-Seer (alias of Mark Sweetman)2015-01-29T16:50:16ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=17#8102015-01-29T16:43:48Z2015-01-29T16:43:48Z<p>Oy vei - good luck with the fishing eh... currently doing a root cause investigation on a 4 week plus fishing job gone wrong. Sequence of events is currently running about 70-80 steps wide...</p>Oy vei - good luck with the fishing eh... currently doing a root cause investigation on a 4 week plus fishing job gone wrong. Sequence of events is currently running about 70-80 steps wide...Ragnar Sköld Född (alias of Mark Sweetman)2015-01-29T16:43:48ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=7#3152015-01-29T04:11:55Z2015-01-29T04:11:55Z<div class="messageboard-quotee">Rulebook wrote:</div><blockquote><p>The villain can communicate with anyone and everyone in sight through telepathy.
</p>
Specific known individuals who are not in sight may be reached with a Smarts roll within one mile, or a Smarts roll at –4 if further away Once established, the connection may be maintained as desired, but requires concentration This inflicts a –2 penalty to all other actions no matter how many connections are maintained.</blockquote><p>What exactly are you adjusting? - the requirement for 'concentration'? - the definition of what 'concentration' entails? What does it entail at present by the way?
<p>Based on her last action concentration doesn't forestall her using other powers? - she was telekinetically throwing things around the room while flying and invisible, so you're ruling she can use other powers while maintaining the links. </p>
<p>The way the power is defined in the book is very restrictive - and it's technically very 'cheap' because of it (only 2PP). The way you seem to be intending to let it work is far more flexible and powerful... ie. much more powerful than 2pp worth.</p>
<p>It also changes her from a player that needs to make a conscious decision to remain with the team (because she'd get isolated when the telepathy dropped) or risk going solo... into one that has very very little penalty to breaking formation.</p>
<p>Why wouldn't she leave us to flit around completely solo when there's so little penalty for her to do so?</p>Rulebook wrote:The villain can communicate with anyone and everyone in sight through telepathy.
Specific known individuals who are not in sight may be reached with a Smarts roll within one mile, or a Smarts roll at –4 if further away Once established, the connection may be maintained as desired, but requires concentration This inflicts a –2 penalty to all other actions no matter how many connections are maintained.
What exactly are you adjusting? - the requirement for 'concentration'? - the...Sapele Lalolagi (alias of Mark Sweetman)2015-01-29T04:11:55ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=7#3112015-01-29T00:41:04Z2015-01-29T00:41:04Z<div class="messageboard-quotee">Heaven wrote:</div><blockquote><p>If we agree Imagine is hadling comunication we should have no problems, of course that means Imagine has the right of censoring or editing comunication, which is fine by me.</p>
<p>Do we all agree?</blockquote><div class="messageboard-quotee">Imagine wrote:</div><blockquote>This also assumes that we, as a party, will -rarely- not want the rest of the party to hear what we're saying.</blockquote><p>Look, I'm a cynical ornery Engineer who doesn't really deal too much in subtletly and pretense in direct communication. Hence expressing things as simply as possible... and I do strongly and vigorously dislike the degree of looseness that had been applied thus far with how Imagine was treating Telepathy. Our opinions were sought on the matter by both other players and the DM - so I responded on the topic.
<p>If being direct is not something other people are comfortable with, then I'll happily back out of the game without recrimination or regret to save people from dealing with me... but I'm not engaging in brinkmanship here - if I was, I'd <i>state it openly and directly</i>. It's simply question asked -> question answered; and you're partially on the case already by clarifying that Telepathy isn't capable of working how Imagine has been applying it.</p>Heaven wrote:If we agree Imagine is hadling comunication we should have no problems, of course that means Imagine has the right of censoring or editing comunication, which is fine by me.
Do we all agree?
Imagine wrote:This also assumes that we, as a party, will -rarely- not want the rest of the party to hear what we're saying.
Look, I'm a cynical ornery Engineer who doesn't really deal too much in subtletly and pretense in direct communication. Hence expressing things as simply as...Sapele Lalolagi (alias of Mark Sweetman)2015-01-29T00:41:04ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=7#3082015-01-28T23:58:20Z2015-01-28T23:58:20Z<p>Being blunt is about not dancing around what you're trying to say... so rather than spend a paragraph circling the point I just stated it outright... I hate it.</p>
<p>I use a paucity of words when stating points of view on issues like that to minimize what could / could not be read into it. Take them on face value as they're meant to be.</p>
<p>The alternative is I pretty up what I'm trying to say and prevaricate by hiding the actual thrust of the narrative that I'm trying to imply that it would be nice to actually... my god I've lost my train of thought...</p>Being blunt is about not dancing around what you're trying to say... so rather than spend a paragraph circling the point I just stated it outright... I hate it.
I use a paucity of words when stating points of view on issues like that to minimize what could / could not be read into it. Take them on face value as they're meant to be.
The alternative is I pretty up what I'm trying to say and prevaricate by hiding the actual thrust of the narrative that I'm trying to imply that it would be nice...Sapele Lalolagi (alias of Mark Sweetman)2015-01-28T23:58:20ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=35#17382015-01-28T13:39:32Z2015-01-28T13:39:32Z<p>Nodding Mihai confirms <b>"If you can Nim... it would help to know what surrounds this place... and whether any of the other 'teams' have already arrived."</b></p>Nodding Mihai confirms "If you can Nim... it would help to know what surrounds this place... and whether any of the other 'teams' have already arrived."Mihai Soarta (alias of Mark Sweetman)2015-01-28T13:39:32ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=5#2232015-01-28T13:38:35Z2015-01-28T13:38:35Z<p>Looking from his fist to Fiddler's oversized nutcracker Sapele shrugs <b>"Ain't much use for anything we can't carry with us eh?"</b></p>Looking from his fist to Fiddler's oversized nutcracker Sapele shrugs "Ain't much use for anything we can't carry with us eh?"Sapele Lalolagi (alias of Mark Sweetman)2015-01-28T13:38:35ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=7#3042015-01-28T13:37:50Z2015-01-28T13:37:50Z<p>To be brutally blunt - I hate the idea of Imagine being able to assume that every single thing that our characters say is able to be heard by her. We should be able to choose what we decide to deliver via Telepathy, and she should respect that choice by not assuming that everything is fair game.</p>
<p>The telepathy power is also fairly distinct about what can and can't be done without line of sight - with penalties and the requirement for 'concentration' to maintain a link as well.</p>
<p>If Sapele is speaking with his head - he'll explicitly say so... apart from that - he's using his oversized mouth, and unless you're in earshot it's not something you can hear.</p>To be brutally blunt - I hate the idea of Imagine being able to assume that every single thing that our characters say is able to be heard by her. We should be able to choose what we decide to deliver via Telepathy, and she should respect that choice by not assuming that everything is fair game.
The telepathy power is also fairly distinct about what can and can't be done without line of sight - with penalties and the requirement for 'concentration' to maintain a link as well.
If Sapele is...Sapele Lalolagi (alias of Mark Sweetman)2015-01-28T13:37:50ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=6#2972015-01-27T23:52:00Z2015-01-27T23:52:00Z<p>For clarity - My understanding is that the telepathy is just from us -> Imagine, and cannot be directly done say between Sapele -> Fiddler?</p>For clarity - My understanding is that the telepathy is just from us -> Imagine, and cannot be directly done say between Sapele -> Fiddler?Sapele Lalolagi (alias of Mark Sweetman)2015-01-27T23:52:00ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=5#2052015-01-27T17:10:46Z2015-01-27T17:10:46Z<p>Shrugging <b>"Can try and break the bracelet eh... but not sure if your arm's up to it..."</b> suggesting that the force he'd need to use to rend the bracelet would likely be unsustainable by the infrastructure it's enclosing <b>"Your choice bro... but maybe the claw snip be a bit safer eh?"</b></p>
<p>Speaking to those nearby <b>"What the hell we still here for anyways? Weren't we just meant to get that bloke?"</b> gesturing to MindJack and looking around. <b>"Looks like just me, you, this new guy and the bugger we came for left... let's go eh?"</b></p>Shrugging "Can try and break the bracelet eh... but not sure if your arm's up to it..." suggesting that the force he'd need to use to rend the bracelet would likely be unsustainable by the infrastructure it's enclosing "Your choice bro... but maybe the claw snip be a bit safer eh?"
Speaking to those nearby "What the hell we still here for anyways? Weren't we just meant to get that bloke?" gesturing to MindJack and looking around. "Looks like just me, you, this new guy and the bugger we came...Sapele Lalolagi (alias of Mark Sweetman)2015-01-27T17:10:46ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=216#107722015-01-27T16:48:38Z2015-01-27T16:48:38Z<p>Lorth nods <b>"I stand ready"</b></p>Lorth nods "I stand ready"Lorth Blood-Seer (alias of Mark Sweetman)2015-01-27T16:48:38ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=216#107662015-01-26T00:51:26Z2015-01-26T00:51:26Z<p><span class=messageboard-ooc>Lorth has a CLW with 44 charges at present - anyone is free to use that.
<br />
Lorth was personally happy with staying slightly down on HP total for the moment.</span></p>Lorth has a CLW with 44 charges at present - anyone is free to use that.
Lorth was personally happy with staying slightly down on HP total for the moment.Lorth Blood-Seer (alias of Mark Sweetman)2015-01-26T00:51:26ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=216#107622015-01-25T09:46:11Z2015-01-25T09:46:11Z<div class="messageboard-quotee">Lorth Blood-Seer wrote:</div><blockquote><p> Lorth busies himself with first staunching his own wounds, before moving on to Mirrin...
</p>
Heal: 1d20 + 13 ⇒ (16) + 13 = 29 and 1d20 + 13 ⇒ (17) + 13 = 30 </blockquote><p><span class=messageboard-ooc>Was sorted on Thursday</span>Lorth Blood-Seer wrote:Lorth busies himself with first staunching his own wounds, before moving on to Mirrin...
Heal: 1d20 + 13 ⇒ (16) + 13 = 29 and 1d20 + 13 ⇒ (17) + 13 = 30
Was sorted on ThursdayLorth Blood-Seer (alias of Mark Sweetman)2015-01-25T09:46:11ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=35#17292015-01-24T16:18:51Z2015-01-24T16:18:51Z<p><span class=messageboard-ooc>Did the obelisk crack and break? - or did it open a portal to the underworld to swallow us up?</span></p>Did the obelisk crack and break? - or did it open a portal to the underworld to swallow us up?Mihai Soarta (alias of Mark Sweetman)2015-01-24T16:18:51ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=216#107522015-01-24T16:13:06Z2015-01-24T16:13:06Z<p>Lorth keeps a stoic vigil as Bofus discerns which direction they should travel next.</p>Lorth keeps a stoic vigil as Bofus discerns which direction they should travel next.Lorth Blood-Seer (alias of Mark Sweetman)2015-01-24T16:13:06ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=4#1912015-01-24T16:08:19Z2015-01-24T16:08:19Z<p>Raising his voice to reply verbally to the voice in his head <b>"O.k. me smashy head"</b> looking around to find the drone and summarily squishing it's head. He rolls his eyes and confides in Fiddler <b>"Dunno what's up with that lass that keeps talking in my head... might be a couple cans short of a six-pack eh? Keeps talking to me like I'm some sort of idiot"</b> in a completely non-ironic manner.</p>Raising his voice to reply verbally to the voice in his head "O.k. me smashy head" looking around to find the drone and summarily squishing it's head. He rolls his eyes and confides in Fiddler "Dunno what's up with that lass that keeps talking in my head... might be a couple cans short of a six-pack eh? Keeps talking to me like I'm some sort of idiot" in a completely non-ironic manner.Sapele Lalolagi (alias of Mark Sweetman)2015-01-24T16:08:19ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=35#17232015-01-23T06:02:50Z2015-01-23T06:02:50Z<p>Levelling a flat and untroubled gaze at Nim <b>"And to leave it stand would invite the ire of the Walker... Kragnir?"</b> gesturing for the dwarf to attempt to rend the orb asunder.</p>
<p><span class=messageboard-ooc>No claim to loot.</span></p>Levelling a flat and untroubled gaze at Nim "And to leave it stand would invite the ire of the Walker... Kragnir?" gesturing for the dwarf to attempt to rend the orb asunder.
No claim to loot.Mihai Soarta (alias of Mark Sweetman)2015-01-23T06:02:50ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=4#1702015-01-23T01:58:41Z2015-01-23T01:58:41Z<p>Sapele frowns at the pale woman before correcting her <b>"No no, Sapele has broken houses before."</b></p>Sapele frowns at the pale woman before correcting her "No no, Sapele has broken houses before."Sapele Lalolagi (alias of Mark Sweetman)2015-01-23T01:58:41ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=35#17212015-01-23T00:28:37Z2015-01-23T00:28:37Z<p>The presence of the onyx obelisk deeply concerns Mihai. His jaw sets resolute and he growls <b>"We should destroy this abomination."</b></p>The presence of the onyx obelisk deeply concerns Mihai. His jaw sets resolute and he growls "We should destroy this abomination."Mihai Soarta (alias of Mark Sweetman)2015-01-23T00:28:37ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=4#1642015-01-23T00:26:50Z2015-01-23T00:26:50Z<p><span class=messageboard-ooc>Yep - when it doubt treat Sapele like a toddler.
<br />
Imagine said tear apart the chain link - so he'd start with the first one he could see.</span></p>Yep - when it doubt treat Sapele like a toddler.
Imagine said tear apart the chain link - so he'd start with the first one he could see.Sapele Lalolagi (alias of Mark Sweetman)2015-01-23T00:26:50ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=215#107392015-01-23T00:22:53Z2015-01-23T00:22:53Z<p>Frowning <b>"If it is made from the damned... why would it be anything but damned itself?"</b></p>Frowning "If it is made from the damned... why would it be anything but damned itself?"Lorth Blood-Seer (alias of Mark Sweetman)2015-01-23T00:22:53ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=4#1622015-01-23T00:19:43Z2015-01-23T00:19:43Z<div class="messageboard-quotee">Sapele Lalolagi wrote:</div><blockquote>proceeds to start at one end tearing them asunder and apart. <span class=messageboard-ooc>Unless directed to a specific cell that is.</span></blockquote><p><span class=messageboard-ooc>Start at nearest and proceed linearly... though I'd imagine that Imagine might notice the first door come apart and instead focus his brutish behaviour more directly.</span>Sapele Lalolagi wrote:proceeds to start at one end tearing them asunder and apart. Unless directed to a specific cell that is.
Start at nearest and proceed linearly... though I'd imagine that Imagine might notice the first door come apart and instead focus his brutish behaviour more directly.Sapele Lalolagi (alias of Mark Sweetman)2015-01-23T00:19:43ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=4#1602015-01-23T00:10:55Z2015-01-23T00:10:55Z<p>Tossing aside what's left of the pruned drone, Sapele trundles into the area of the cells... and proceeds to start at one end tearing them asunder and apart. <span class=messageboard-ooc>Unless directed to a specific cell that is.</span></p>
<p>Strength: <span class="messageboard-dice">1d12 + 5 ⇒ (2) + 5 = 7</span> or <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
Strength: <span class="messageboard-dice">1d12 + 5 ⇒ (11) + 5 = 16</span> or <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
Strength: <span class="messageboard-dice">1d12 + 5 ⇒ (4) + 5 = 9</span> or <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
Strength: <span class="messageboard-dice">1d12 + 5 ⇒ (6) + 5 = 11</span> or <span class="messageboard-dice">1d6 ⇒ 6</span>+<span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
Strength: <span class="messageboard-dice">1d12 + 5 ⇒ (4) + 5 = 9</span> or <span class="messageboard-dice">1d6 ⇒ 6</span>+<span class="messageboard-dice">1d6 ⇒ 3</span></p>Tossing aside what's left of the pruned drone, Sapele trundles into the area of the cells... and proceeds to start at one end tearing them asunder and apart. Unless directed to a specific cell that is.
Strength: [dice]1d12+5[/dice] or [dice]1d6[/dice]
Strength: [dice]1d12+5[/dice] or [dice]1d6[/dice]
Strength: [dice]1d12+5[/dice] or [dice]1d6[/dice]
Strength: [dice]1d12+5[/dice] or [dice]1d6[/dice]+[dice]1d6[/dice]
Strength: [dice]1d12+5[/dice] or [dice]1d6[/dice]+[dice]1d6[/dice]Sapele Lalolagi (alias of Mark Sweetman)2015-01-23T00:10:55ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13812015-01-22T07:15:54Z2015-01-22T07:13:59Z<p><span class=messageboard-ooc>Aye - missed that bit. X6 away</span></p>Aye - missed that bit. X6 awayRagnar Sköld Född (alias of Mark Sweetman)2015-01-22T07:13:59ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1452015-01-22T05:11:12Z2015-01-22T05:11:12Z<p>Sapele plods with thudding footsteps towards the hallway where he has been bade to wait, picking up a broken drone body as he goes. Dispassionately he starts picking at the various bits of metal, armor, limbs and weaponry... almost like he's playing <i>he loves me, he loves me not</i> except instead of flower petals he's slowly dismembering the corpse. The idle distraction is accompanied by an out of tune whistled ditty.</p>Sapele plods with thudding footsteps towards the hallway where he has been bade to wait, picking up a broken drone body as he goes. Dispassionately he starts picking at the various bits of metal, armor, limbs and weaponry... almost like he's playing he loves me, he loves me not except instead of flower petals he's slowly dismembering the corpse. The idle distraction is accompanied by an out of tune whistled ditty.Sapele Lalolagi (alias of Mark Sweetman)2015-01-22T05:11:12ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13792015-01-22T03:02:32Z2015-01-22T03:02:32Z<p><span class=messageboard-ooc>Onward to X-10 and a means of breaking through the blockage.</span></p>Onward to X-10 and a means of breaking through the blockage.Ragnar Sköld Född (alias of Mark Sweetman)2015-01-22T03:02:32ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=215#107272015-01-22T02:48:28Z2015-01-22T02:48:28Z<p>Lorth busies himself with first staunching his own wounds, before moving on to Mirrin...
<br />
Heal: <span class="messageboard-dice">1d20 + 13 ⇒ (16) + 13 = 29</span> and <span class="messageboard-dice">1d20 + 13 ⇒ (17) + 13 = 30</span></p>Lorth busies himself with first staunching his own wounds, before moving on to Mirrin...
Heal: [dice]1d20+13[/dice] and [dice]1d20+13[/dice]Lorth Blood-Seer (alias of Mark Sweetman)2015-01-22T02:48:28ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1432015-01-22T00:50:48Z2015-01-22T00:50:48Z<p>[Spoiler omitted]</p>
<p>After a few long moment in the restroom performing acts likely of no interest to the remainder of the party... Sapele emerges with a wide gap-toothed grin on his face and some kind of token loincloth covering up his family valuables.</p>
<p>The bizarre pair of pants seems to consist of a bath towel laid from front to crack like a nappy and a pair of socks used to tie it off around each hip. The genial look on his face betrays the fact that the 8ft monster of muscles looks patently ludicrous... but he looks and hears to see where the others are headed...</p>[Spoiler omitted]
After a few long moment in the restroom performing acts likely of no interest to the remainder of the party... Sapele emerges with a wide gap-toothed grin on his face and some kind of token loincloth covering up his family valuables.
The bizarre pair of pants seems to consist of a bath towel laid from front to crack like a nappy and a pair of socks used to tie it off around each hip. The genial look on his face betrays the fact that the 8ft monster of muscles looks...Sapele Lalolagi (alias of Mark Sweetman)2015-01-22T00:50:48ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=215#107232015-01-22T00:47:35Z2015-01-22T00:47:35Z<p><span class=messageboard-ooc>I'm assuming the bearded devils are 5ft stepping back prior to attacking with their glaives? - reach weapon =/= able to attack adjacent.</span></p>
<p>Following the devil's withdrawl Lorth ignores his wounds for the moment to press the attack...
<br />
<span class=messageboard-ooc>5ft to melee with the one that attacked me, then full power attack
<br />
Power Attack Scimitar +2: <span class="messageboard-dice">1d20 + 14 ⇒ (20) + 14 = 34</span> for <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (2) + 7 + 4 = 13</span>
<br />
Crit Confirm: <span class="messageboard-dice">1d20 + 14 ⇒ (7) + 14 = 21</span> for <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17</span>
<br />
Power Attack Scimitar +2: <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13</span> for <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17</span></span></p>I'm assuming the bearded devils are 5ft stepping back prior to attacking with their glaives? - reach weapon =/= able to attack adjacent.
Following the devil's withdrawl Lorth ignores his wounds for the moment to press the attack...
5ft to melee with the one that attacked me, then full power attack
Power Attack Scimitar +2: [dice]1d20 + 14[/dice] for [dice]1d8 + 7 + 4[/dice]
Crit Confirm: [dice]1d20+14[/dice] for [dice]1d8+7+4[/dice]
Power Attack Scimitar +2: [dice]1d20 + 9-2[/dice] for...Lorth Blood-Seer (alias of Mark Sweetman)2015-01-22T00:47:35ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1412015-01-22T00:29:54Z2015-01-22T00:29:54Z<p>Not having seen Imagine move, nor having any concept of cardinal directions as his mind hears rather than his ears, Sapele looks around confused and yells <b>"Which way you gone?"</b> before his spinning eyes notice the restroom sign and he is struck with twin ideas. Bellowing <b>"Wait a second... need to have a piss eh?"</b> thumping on oversized feet towards the restroom.</p>
<p>[Spoiler omitted]</p>Not having seen Imagine move, nor having any concept of cardinal directions as his mind hears rather than his ears, Sapele looks around confused and yells "Which way you gone?" before his spinning eyes notice the restroom sign and he is struck with twin ideas. Bellowing "Wait a second... need to have a piss eh?" thumping on oversized feet towards the restroom.
[Spoiler omitted]Sapele Lalolagi (alias of Mark Sweetman)2015-01-22T00:29:54ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13782015-01-21T13:03:16Z2015-01-21T02:22:09Z<p>Nodding, Ragnar pauses and has a thought. Going back to Redec's severed head he lifts it and tucks the beast's hair into his belt-loop, leaving it swinging from his belt like a macabre trophy. If queried he reasons <b>"Black b1tch thinks the cannibal bastards are her sons... could be we'll get her pissed off enough to not fight well if we turn their heads into a nithing pole."</b></p>Nodding, Ragnar pauses and has a thought. Going back to Redec's severed head he lifts it and tucks the beast's hair into his belt-loop, leaving it swinging from his belt like a macabre trophy. If queried he reasons "Black b1tch thinks the cannibal bastards are her sons... could be we'll get her pissed off enough to not fight well if we turn their heads into a nithing pole."Ragnar Sköld Född (alias of Mark Sweetman)2015-01-21T02:22:09ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13762015-01-21T01:59:09Z2015-01-21T01:59:09Z<p>Grimacing Ragnar intones <b>"Best to hack the knees apart before going for the head... any idea where the other cannibal bastards lay their head in this place?"</b></p>Grimacing Ragnar intones "Best to hack the knees apart before going for the head... any idea where the other cannibal bastards lay their head in this place?"Ragnar Sköld Född (alias of Mark Sweetman)2015-01-21T01:59:09ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=6#2732015-01-21T00:50:18Z2015-01-21T00:50:18Z<p>By suggestion of PWO I'm just adding a bit of explanation behind the short posts above.</p>
<p>The reason I posted short sharp and what I thought were emotively neutral statments was to avoid getting them cluttered with any kind of emotion or subtext. They may have come off passive aggressive, but weren't meant in that manner.</p>
<p>The reason why I don't want <i>that</i> moniker is more an irrational dislike and feeling that the real world correlation doesn't fit. It's a non-issue and I'm not upset, perturbed, disturbed or otherwise.</p>By suggestion of PWO I'm just adding a bit of explanation behind the short posts above.
The reason I posted short sharp and what I thought were emotively neutral statments was to avoid getting them cluttered with any kind of emotion or subtext. They may have come off passive aggressive, but weren't meant in that manner.
The reason why I don't want that moniker is more an irrational dislike and feeling that the real world correlation doesn't fit. It's a non-issue and I'm not upset,...Sapele Lalolagi (alias of Mark Sweetman)2015-01-21T00:50:18ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=6#2652015-01-20T15:37:52Z2015-01-20T15:37:52Z<p>I repeat, politely and firmly - please don't use that name.</p>
<p>Call him idiot with muscles, strong moron or whatever else you like... just not that.</p>I repeat, politely and firmly - please don't use that name.
Call him idiot with muscles, strong moron or whatever else you like... just not that.Sapele Lalolagi (alias of Mark Sweetman)2015-01-20T15:37:52ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=6#2632015-01-20T14:12:26Z2015-01-20T14:12:26Z<p>Just going to say it once... please don't call my character Andre.</p>Just going to say it once... please don't call my character Andre.Sapele Lalolagi (alias of Mark Sweetman)2015-01-20T14:12:26ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1282015-01-20T04:35:10Z2015-01-20T04:35:10Z<p>Seeing the drone running and shooting aimlessly back towards them Sapele furrows his brow and looks around for something to throw at it. If he was outside he'd consider a lightpost, SUV or bus stop... but as he's inside there isn't much that's weighty and worth the trouble... unless.</p>
<p>Not asking or waiting for an invitation Sapele bellows <b>"Crab man, get the running one."</b> before picking Fiddler up by one leg and spinning to pitch him hammer-throw style towards the fleeing drone...
<br />
Throwing: <span class="messageboard-dice">1d8 - 1 ⇒ (4) - 1 = 3</span> or <span class="messageboard-dice">1d6 - 1 ⇒ (1) - 1 = 0</span></p>
<p>Missile discharged he looks up and raises an eyebrow <i>Where the others go?</i> and follows by yelling <b>"Little man and woman, where have you gone?"</b> clearly forgetting the whole concept of telepathy and having paid no attention to where the others had gone while there was blood to be spilt.</p>
<p><span class=messageboard-ooc>Just to remind... Clueless <i>and</i> Smarts of d4</span></p>Seeing the drone running and shooting aimlessly back towards them Sapele furrows his brow and looks around for something to throw at it. If he was outside he'd consider a lightpost, SUV or bus stop... but as he's inside there isn't much that's weighty and worth the trouble... unless.
Not asking or waiting for an invitation Sapele bellows "Crab man, get the running one." before picking Fiddler up by one leg and spinning to pitch him hammer-throw style towards the fleeing drone...
Throwing:...Sapele Lalolagi (alias of Mark Sweetman)2015-01-20T04:35:10ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=6#2612015-01-20T01:36:00Z2015-01-20T01:36:00Z<p>My read on the leap ability is that to use it is a single action - so at power level 2 it carries Sapele 8".</p>
<p>So I'd think he could both Leap and Run in the same round (with MAP obviously) or Leap and Move (without MAP).</p>
<p>Was that answering or confusing the question?</p>My read on the leap ability is that to use it is a single action - so at power level 2 it carries Sapele 8".
So I'd think he could both Leap and Run in the same round (with MAP obviously) or Leap and Move (without MAP).
Was that answering or confusing the question?Sapele Lalolagi (alias of Mark Sweetman)2015-01-20T01:36:00ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=35#17162015-01-20T01:11:46Z2015-01-20T01:11:46Z<p>Danger now passed Mihai looks to Kragnir to assess how badly his soul is diminished...
<br />
<span class=messageboard-ooc>How bad up is Kragnir re: lost levels, etc?</span></p>Danger now passed Mihai looks to Kragnir to assess how badly his soul is diminished...
How bad up is Kragnir re: lost levels, etc?Mihai Soarta (alias of Mark Sweetman)2015-01-20T01:11:46ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=29?DM-Stephens-Serpents-Skull-Campaign-OOC#14322015-01-20T01:04:57Z2015-01-20T01:04:57Z<p>Cleric 5 -> Cleric 6
<br />
HP: 33 -> 39
<br />
BAB: +3 -> +4; FortRefWill: 4/1/4 -> 5/2/5
<br />
Skills: Perform (Harrow), 2 x Diplomacy
<br />
Spells Now: 4, 3+2+1, 3+1+1, 2+1+1</p>
<p>New Domain ability: Good Fortune (Ex): At 6th level, you can reroll any one roll that you have just made before the results of the roll are revealed. You must take the result of the reroll, even if it’s worse than the original roll. You can use this ability once per day at 6th level, and one additional time per day for every six cleric levels beyond 6th.</p>
<p>I'll be re-picking spells as well, so need to update that part of my profile.</p>Cleric 5 -> Cleric 6
HP: 33 -> 39
BAB: +3 -> +4; FortRefWill: 4/1/4 -> 5/2/5
Skills: Perform (Harrow), 2 x Diplomacy
Spells Now: 4, 3+2+1, 3+1+1, 2+1+1
New Domain ability: Good Fortune (Ex): At 6th level, you can reroll any one roll that you have just made before the results of the roll are revealed. You must take the result of the reroll, even if it’s worse than the original roll. You can use this ability once per day at 6th level, and one additional time per day for every six cleric levels...Mihai Soarta (alias of Mark Sweetman)2015-01-20T01:04:57ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1232015-01-19T16:06:31Z2015-01-19T16:06:31Z<p><span class=messageboard-ooc>Free benny spent to unshake</span></p>
<p>The shock at being attacked fades swiftly as rage engenders further pugilistic intent in the islander. An unbooted foot retracts before rocketing forth like a wrecking ball cum pendulum towards the crotch of one of the ever dwindling number of drones remaining as he spins to drive his right elbow towards a relatively squishy head...
<br />
<span class=messageboard-ooc>Rapid attack for 2 attacks
<br />
Melee #1: <span class="messageboard-dice">1d12 + 2 - 2 - 1 ⇒ (4) + 2 - 2 - 1 = 3</span> or <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
for <span class="messageboard-dice">1d12 + 5 + 1d6 - 1 ⇒ (3) + 5 + (2) - 1 = 9</span>
<br />
Melee #2: <span class="messageboard-dice">1d12 + 2 - 2 - 1 ⇒ (10) + 2 - 2 - 1 = 9</span> or <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
for <span class="messageboard-dice">1d12 + 5 + 1d6 - 1 ⇒ (9) + 5 + (6) - 1 = 19</span> + <span class="messageboard-dice">1d6 ⇒ 2</span></span></p>Free benny spent to unshake
The shock at being attacked fades swiftly as rage engenders further pugilistic intent in the islander. An unbooted foot retracts before rocketing forth like a wrecking ball cum pendulum towards the crotch of one of the ever dwindling number of drones remaining as he spins to drive his right elbow towards a relatively squishy head...
Rapid attack for 2 attacks
Melee #1: [dice]1d12+2-2-1[/dice] or [dice]1d6[/dice]
for [dice]1d12+5+1d6-1[/dice]
Melee #2:...Sapele Lalolagi (alias of Mark Sweetman)2015-01-19T16:06:31ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13662015-01-19T16:00:12Z2015-01-19T16:00:12Z<p>Perception: <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span>
<br />
Knowledge (Nature): <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>
<p>Ragnar watches as the fresh meat regathers their weaponry and sees themselves returned to arms. The remainder of the once was puca's lair serves to give little more inspiration except for the barricade of rotten flesh. To the others he muses <b>"Have you the strength to fight?"</b></p>Perception: [dice]1d20+7[/dice]
Knowledge (Nature): [dice]1d20+8[/dice]
Ragnar watches as the fresh meat regathers their weaponry and sees themselves returned to arms. The remainder of the once was puca's lair serves to give little more inspiration except for the barricade of rotten flesh. To the others he muses "Have you the strength to fight?"Ragnar Sköld Född (alias of Mark Sweetman)2015-01-19T16:00:12ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=6#2542015-01-19T04:32:16Z2015-01-19T04:32:16Z<p>Just realised I missed the wound penalty to rolls during Sapele's last round...</p>Just realised I missed the wound penalty to rolls during Sapele's last round...Sapele Lalolagi (alias of Mark Sweetman)2015-01-19T04:32:16ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=35#17132015-01-19T00:41:27Z2015-01-19T00:41:27Z<p><b>"I can restore only some of his spirit this day."</b></p>
<p>Lesser Restoration: <span class="messageboard-dice">1d4 ⇒ 3</span> ability damage removed</p>
<p><b>"As for the cheater of death... he should be put to rest with his abominations."</b></p>"I can restore only some of his spirit this day."
Lesser Restoration: [dice]1d4[/dice] ability damage removed
"As for the cheater of death... he should be put to rest with his abominations."Mihai Soarta (alias of Mark Sweetman)2015-01-19T00:41:27ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1182015-01-19T00:34:07Z2015-01-19T00:34:07Z<p>Vigor Save Wild Dice: <span class="messageboard-dice">1d6 ⇒ 2</span></p>Vigor Save Wild Dice: [dice]1d6[/dice]Sapele Lalolagi (alias of Mark Sweetman)2015-01-19T00:34:07ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=35#17032015-01-17T16:59:22Z2015-01-17T16:59:22Z<p>Shrugging his shoulders, Mihai does as asked.</p>
<p><span class=messageboard-ooc>Bit o Luck on Balani</span></p>Shrugging his shoulders, Mihai does as asked.
Bit o Luck on BalaniMihai Soarta (alias of Mark Sweetman)2015-01-17T16:59:22ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1132015-01-17T16:54:45Z2015-01-17T16:54:45Z<p>Finally in the midst of a pack of enemies and with no reason to hold back, the naked and muscled islander takes the safety off. A fusillade of fists, feet, limbs and other dangling extremities are all put to fine use to attempt to batter, beat and generally destroy the opposition before him...
<br />
<span class=messageboard-ooc>Triple rapid attack:
<br />
Attack 1: <span class="messageboard-dice">1d12 + 2 - 4 ⇒ (8) + 2 - 4 = 6</span> or <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
for <span class="messageboard-dice">1d12 + 5 + 1d6 ⇒ (5) + 5 + (3) = 13</span>
<br />
Attack 2: <span class="messageboard-dice">1d12 + 2 - 4 ⇒ (6) + 2 - 4 = 4</span> or <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
for <span class="messageboard-dice">1d12 + 5 + 1d6 ⇒ (2) + 5 + (6) = 13</span>
<br />
Attack 3: <span class="messageboard-dice">1d12 + 2 - 4 ⇒ (5) + 2 - 4 = 3</span> or <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
for <span class="messageboard-dice">1d12 + 5 + 1d6 ⇒ (4) + 5 + (5) = 14</span>
<br />
Well... that was less than inspiring...</span></p>Finally in the midst of a pack of enemies and with no reason to hold back, the naked and muscled islander takes the safety off. A fusillade of fists, feet, limbs and other dangling extremities are all put to fine use to attempt to batter, beat and generally destroy the opposition before him...
Triple rapid attack:
Attack 1: [dice]1d12+2-4[/dice] or [dice]1d6[/dice]
for [dice]1d12+5+1d6[/dice]
Attack 2: [dice]1d12+2-4[/dice] or [dice]1d6[/dice]
for [dice]1d12+5+1d6[/dice]
Attack 3:...Sapele Lalolagi (alias of Mark Sweetman)2015-01-17T16:54:45ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=215#107142015-01-17T16:45:19Z2015-01-17T16:45:19Z<p>Crowded by the press of bodies, Lorth slips past Mirrin to an open position and brings his sun-blessed scimitar into the fray...
<br />
<span class=messageboard-ooc>Move to U,23 along the southern wall, then attack T,22
<br />
Power Attack Scimitar +2: <span class="messageboard-dice">1d20 + 14 ⇒ (15) + 14 = 29</span> for <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (7) + 7 + 4 = 18</span>
<br />
Crit Confirm: <span class="messageboard-dice">1d20 + 14 ⇒ (2) + 14 = 16</span> for <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (7) + 7 + 4 = 18</span> extra</span></p>Crowded by the press of bodies, Lorth slips past Mirrin to an open position and brings his sun-blessed scimitar into the fray...
Move to U,23 along the southern wall, then attack T,22
Power Attack Scimitar +2: [dice]1d20+14[/dice] for [dice]1d8+7+4[/dice]
Crit Confirm: [dice]1d20+14[/dice] for [dice]1d8+7+4[/dice] extraLorth Blood-Seer (alias of Mark Sweetman)2015-01-17T16:45:19ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13632015-01-17T16:36:17Z2015-01-17T16:36:17Z<p>Putting skaggig back across his shoulders and stretching his neck to audible cricks Ragnar takes watch as the others search for gear. He adds <b>"Puca probably dead or gone... maybe more of these cannibal bastards to kill though."</b></p>Putting skaggig back across his shoulders and stretching his neck to audible cricks Ragnar takes watch as the others search for gear. He adds "Puca probably dead or gone... maybe more of these cannibal bastards to kill though."Ragnar Sköld Född (alias of Mark Sweetman)2015-01-17T16:36:17ZRe: Forums: Play-by-Post Discussion: DM Harpwizard’s Heroes of Elsir Vale OOC DiscussionLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/discussion&page=48#23682015-01-17T16:01:41Z2015-01-17T16:01:41Z<p>Lorth posted 9 days ago because that was the last time it was Lorth's turn... Lorth was going to post last night but ran out of time after date night.</p>
<p>Lorth will be posting tonight soonish.</p>Lorth posted 9 days ago because that was the last time it was Lorth's turn... Lorth was going to post last night but ran out of time after date night.
Lorth will be posting tonight soonish.Lorth Blood-Seer (alias of Mark Sweetman)2015-01-17T16:01:41ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13552015-01-16T02:51:53Z2015-01-16T02:51:53Z<p>Furrowing his brow Ragnar answers <b>"Already gave you my name, though we came here to kill puca... not rescue. No puca to be found, so we gutted the cannibal and his hund instead."</b> standing back slightly and not showing overt aggression - allowing those that were captive within the cells to make their own way out.</p>Furrowing his brow Ragnar answers "Already gave you my name, though we came here to kill puca... not rescue. No puca to be found, so we gutted the cannibal and his hund instead." standing back slightly and not showing overt aggression - allowing those that were captive within the cells to make their own way out.Ragnar Sköld Född (alias of Mark Sweetman)2015-01-16T02:51:53ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1062015-01-16T01:14:50Z2015-01-16T01:14:50Z<p>Looking to the larger clutch of bastards left, Sapele's legs pound the floor to pick up speed... leaving dents and puffs of dust in his wake. He crouches deep on his right leg part way through his charge and uses his momentum to launch himself through the air. Coming down hard on his targeted drone by attempting to impact the bugger's neck with his groin and use his superhuman momentum and weight to ride the drone to the ground and crush it's torso with his bare arse...</p>
<p><span class=messageboard-ooc>DFA: <span class="messageboard-dice">1d12 + 2 - 2 - 2 ⇒ (5) + 2 - 2 - 2 = 3</span> or <span class="messageboard-dice">1d6 - 2 - 2 ⇒ (5) - 2 - 2 = 1</span></span></p>
<p>...though his aim is cruelled as his foot slips on takeoff and he instead lands flat on his arse on the ground in the midst of the four drones. Though one might have thought him perturbed at the turn of events... instead you hear a rising and growing laughter, and the everpresent wild look of bloodlust in the islander's eyes.</p>Looking to the larger clutch of bastards left, Sapele's legs pound the floor to pick up speed... leaving dents and puffs of dust in his wake. He crouches deep on his right leg part way through his charge and uses his momentum to launch himself through the air. Coming down hard on his targeted drone by attempting to impact the bugger's neck with his groin and use his superhuman momentum and weight to ride the drone to the ground and crush it's torso with his bare arse...
DFA:...Sapele Lalolagi (alias of Mark Sweetman)2015-01-16T01:14:50ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=28#13522015-01-16T01:01:01Z2015-01-16T01:01:01Z<p>Ragnar looks down at the extended hand before raising his eyes to look upon the skald again without extending his own. Pushing on he asks <b>"Any more alive?"</b></p>Ragnar looks down at the extended hand before raising his eyes to look upon the skald again without extending his own. Pushing on he asks "Any more alive?"Ragnar Sköld Född (alias of Mark Sweetman)2015-01-16T01:01:01ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=3#1042015-01-16T00:36:21Z2015-01-16T00:36:21Z<p>Sapele shakes off the induced reflection caused by the burning lozenge of energy that sank into his gut and roars.</p>
<p><span class=messageboard-ooc>Benny spent to un-shake - down to 1/3 left.
<br />
How far from the big group of drones is Sapele? - within leap range?</span></p>Sapele shakes off the induced reflection caused by the burning lozenge of energy that sank into his gut and roars.
Benny spent to un-shake - down to 1/3 left.
How far from the big group of drones is Sapele? - within leap range?Sapele Lalolagi (alias of Mark Sweetman)2015-01-16T00:36:21ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=17#8052015-01-15T14:19:45Z2015-01-15T14:19:45Z<p>A club is a club is a club in my book ;)</p>A club is a club is a club in my book ;)Ragnar Sköld Född (alias of Mark Sweetman)2015-01-15T14:19:45ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13452015-01-15T15:32:14Z2015-01-15T14:18:01Z<p>Spitting blod flecked phlegm to the side Ragnar is in no mood to wait on ceremony. Gesturing with his head for Muli and Disa to stand back he bellows in the sacred tunga of his Ulfen brethren <b>"Back from the door..."</b> introducing the fetid and breaking wood to the subtle kiss of skaggig...
<br />
Power Sunder Damage: <span class="messageboard-dice">1d12 + 4 + 3 ⇒ (12) + 4 + 3 = 19</span>
<br />
...a brutal and explosive cracking sounding as the door implodes and comes off it's hinges. Through the detritus the Ulfen leers <b>"Ragnar, Ulfen blooded and long descended get of Olof Skötkonung is come. The eater is dead, his hund split by my blade... if you mean us harm come out and I will give you the death you crave... if not then speak... our ears are open."</b></p>Spitting blod flecked phlegm to the side Ragnar is in no mood to wait on ceremony. Gesturing with his head for Muli and Disa to stand back he bellows in the sacred tunga of his Ulfen brethren "Back from the door..." introducing the fetid and breaking wood to the subtle kiss of skaggig...
Power Sunder Damage: [dice]1d12+4+3[/dice]
...a brutal and explosive cracking sounding as the door implodes and comes off it's hinges. Through the detritus the Ulfen leers "Ragnar, Ulfen blooded and long...Ragnar Sköld Född (alias of Mark Sweetman)2015-01-15T14:18:01ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=34#16942015-01-15T00:15:02Z2015-01-15T00:15:02Z<p>Mihai sees fit to extend the grace of Sinishakti unto Kragnir...</p>
<p><span class=messageboard-ooc>Bit o' Luck</span></p>Mihai sees fit to extend the grace of Sinishakti unto Kragnir...
Bit o' LuckMihai Soarta (alias of Mark Sweetman)2015-01-15T00:15:02ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=5#2242015-01-14T02:39:06Z2015-01-14T02:39:06Z<p>I suppose for completeness I should also add a smattering of 'Bah, humbug', references to 'Kids these days' and start on a long winded explanation of how things were different 'In my day...'</p>I suppose for completeness I should also add a smattering of 'Bah, humbug', references to 'Kids these days' and start on a long winded explanation of how things were different 'In my day...'Sapele Lalolagi (alias of Mark Sweetman)2015-01-14T02:39:06ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=5#2232015-01-14T01:41:15Z2015-01-14T01:41:15Z<p>Atlas - the use of bennies is a double edged sword, as they are a limited resource. If we need to spend them all just to try and survive, then we can't use them for 'cool stuff'.</p>
<p>eg. Sapele has just spent one to soak, but he's still <i>shaken</i> and unable to do anything next round without spending another bennie to try and remove that condition (which is not a given). Even if that works, he'd have still spent two of three bennies to react to <i>one</i> round of combat.</p>
<p><span class=messageboard-ooc>Note: I know he can try to un-shaken without spending a bennie, but that is then his entire round's action - and the drones get another free round to blast him to oblivion, or at least re-shake him.
<br />
3d6 damage will equal or beat 12 toughness often, and with exploding dice has a very good chance of raising and adding wounds.</span></p>Atlas - the use of bennies is a double edged sword, as they are a limited resource. If we need to spend them all just to try and survive, then we can't use them for 'cool stuff'.
eg. Sapele has just spent one to soak, but he's still shaken and unable to do anything next round without spending another bennie to try and remove that condition (which is not a given). Even if that works, he'd have still spent two of three bennies to react to one round of combat.
Note: I know he can try to...Sapele Lalolagi (alias of Mark Sweetman)2015-01-14T01:41:15ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=5#2222015-01-14T01:35:53Z2015-01-14T01:35:53Z<p>The 40K analogy doesn't really work - because in reality while they might be the guard, a Supervillain built solely for combat should be like a Carnifex and tear them completely to shreds without thinking twice. The catchcry of a IG army is generally "We have reserves" and they expect massive casualties without recourse.</p>
<p>For your analogy to function it's more like the drones are Space Marines and K'tharen must be Terminators or better... and by extension our characters are not so much <i>Super</i>villains, as much as just <i>Villains</i> (maybe like the Eldar - effective but very very fragile).</p>
<p>Regardless of the statement of 'they were just lucky' fact remains that six of them just dealt 4+ wounds in a single round, combined with making all of us shaken (even with the multi-action penalty in play). We will have to expend bennies and hope to get lucky with rolls to not be completely open to another round of fire.</p>
<p><span class=messageboard-ooc>This isn't meant to be interpreted as an attack, just more a factual statement.</span></p>
<p>And this is just the rapid response that arrived within three rounds of us crashing into the roof... we still need to storm the actual castle afterwards...</p>The 40K analogy doesn't really work - because in reality while they might be the guard, a Supervillain built solely for combat should be like a Carnifex and tear them completely to shreds without thinking twice. The catchcry of a IG army is generally "We have reserves" and they expect massive casualties without recourse.
For your analogy to function it's more like the drones are Space Marines and K'tharen must be Terminators or better... and by extension our characters are not so much...Sapele Lalolagi (alias of Mark Sweetman)2015-01-14T01:35:53ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=2#792015-01-14T01:35:44Z2015-01-14T01:35:44Z<p><span class=messageboard-ooc>Bennie spent (down to 2/3 left) to Soak.
<br />
Vigor: <span class="messageboard-dice">1d10 ⇒ 4</span> or <span class="messageboard-dice">1d6 ⇒ 2</span> - one wound soaked, one wound suffered.</span></p>
<p>Sapele grunts in pain as he doubles over his wound, but despite the uncanny accuracy he doesn't seem to have been harmed as much as he might have been.</p>Bennie spent (down to 2/3 left) to Soak.
Vigor: [dice]1d10[/dice] or [dice]1d6[/dice] - one wound soaked, one wound suffered.
Sapele grunts in pain as he doubles over his wound, but despite the uncanny accuracy he doesn't seem to have been harmed as much as he might have been.Sapele Lalolagi (alias of Mark Sweetman)2015-01-14T01:35:44ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=5#2192015-01-14T01:00:18Z2015-01-14T01:00:18Z<p>Just a bit surprised when the brick, with three separate superpowers contributing to a high Toughness is 2/3 dead from a single blaster shot from whats meant to be an entry level enemy? (as in one of the bad guy footsoldiers, not even a 2nd or 3rd level bad guy)</p>
<p>I'd agree that it seems to be far too easy to <i>hit</i> in ranged combat, as they just need a 4. If they were in melee with the big guy they'd need to beat 12 just to get a hit.</p>Just a bit surprised when the brick, with three separate superpowers contributing to a high Toughness is 2/3 dead from a single blaster shot from whats meant to be an entry level enemy? (as in one of the bad guy footsoldiers, not even a 2nd or 3rd level bad guy)
I'd agree that it seems to be far too easy to hit in ranged combat, as they just need a 4. If they were in melee with the big guy they'd need to beat 12 just to get a hit.Sapele Lalolagi (alias of Mark Sweetman)2015-01-14T01:00:18ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=34#16902015-01-14T00:50:58Z2015-01-14T00:50:58Z<p>Mihai holds his action, watching to see how the battle unfolded for a span before committing to one direction or another.</p>
<p><span class=messageboard-ooc>Delay until 10c 1/2 just before Kragnir's action.</span></p>Mihai holds his action, watching to see how the battle unfolded for a span before committing to one direction or another.
Delay until 10c 1/2 just before Kragnir's action.Mihai Soarta (alias of Mark Sweetman)2015-01-14T00:50:58ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=5#2172015-01-14T00:23:44Z2015-01-14T00:23:44Z<div class="messageboard-quotee">PWGM wrote:</div><blockquote>Three of the new Drones target Sapele. Do they see him as the largest threat, or do they just not want to miss. One shot goes low peppering you with burning wood the other two find their marks on your shoulder and stomach. <span class=messageboard-ooc>{The shoulder hit was just glancing but the stomach was not. Two wounds to deal with.}</span></blockquote><p>Just wanting to understand the breakdown of the attacks on Sapele:
</p>
First shot missed
<br />
Second shot hit - but did or did not beat toughness of 12?
<br />
Third shot hit - and did two wounds of damage.</p>
<p>Was he 'shaken' by the first hit? - if not then the second shot got <i><b>two</b></i> raises over his Toughness of 12? - doing 20 damage?</p>PWGM wrote:Three of the new Drones target Sapele. Do they see him as the largest threat, or do they just not want to miss. One shot goes low peppering you with burning wood the other two find their marks on your shoulder and stomach. {The shoulder hit was just glancing but the stomach was not. Two wounds to deal with.}
Just wanting to understand the breakdown of the attacks on Sapele:
First shot missed
Second shot hit - but did or did not beat toughness of 12?
Third shot hit - and did two...Sapele Lalolagi (alias of Mark Sweetman)2015-01-14T00:23:44ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay&page=2#612015-01-11T02:07:21Z2015-01-11T02:07:21Z<p><b>Round 3:</b></p>
<p>With the number of drones dwindling, Sapele curbs the wild nature of his swinging to focus solely upon a single beastie. Setting it up with a couple of left jabs the islander follows with a wild rising haymaker on the right...
<br />
<span class=messageboard-ooc>Fighting (Melee): <span class="messageboard-dice">1d12 + 2 ⇒ (8) + 2 = 10</span> or <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
Assume hit for: <span class="messageboard-dice">1d12 + 5 + 1d6 ⇒ (1) + 5 + (5) = 11</span></span></p>Round 3:
With the number of drones dwindling, Sapele curbs the wild nature of his swinging to focus solely upon a single beastie. Setting it up with a couple of left jabs the islander follows with a wild rising haymaker on the right...
Fighting (Melee): [dice]1d12+2[/dice] or [dice]1d6[/dice]
Assume hit for: [dice]1d12+5+1d6[/dice]Sapele Lalolagi (alias of Mark Sweetman)2015-01-11T02:07:21ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=5#2092015-01-10T16:32:25Z2015-01-10T16:32:25Z<p>Sapele is right handed, and I don't have any issues with you making whatever rolls you think necessary.</p>
<p>I like making the rolls for active choice based scenarios (ie. smashing face, trying to figure stuff out), but have no issues if you make reactive ones (ie. does Sapele fall over, etc).</p>Sapele is right handed, and I don't have any issues with you making whatever rolls you think necessary.
I like making the rolls for active choice based scenarios (ie. smashing face, trying to figure stuff out), but have no issues if you make reactive ones (ie. does Sapele fall over, etc).Sapele Lalolagi (alias of Mark Sweetman)2015-01-10T16:32:25ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=16#7992015-01-10T17:12:48Z2015-01-10T16:24:31Z<p>Righto chief - looks good enough to me :)</p>Righto chief - looks good enough to me :)Ragnar Sköld Född (alias of Mark Sweetman)2015-01-10T16:24:31ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay#502015-01-09T04:56:54Z2015-01-09T04:56:54Z<p><b>Round 2:</b></p>
<p>First blood tasted, Sapele is having far too much fun already to stop at one. Lashing out with gay abandon, he seeks to crush the chest cavity of the nearest drone, then grab another by the arm...
<br />
<span class=messageboard-ooc>Multi action to Melee Attack, followed by a Grapple attempt
<br />
Fighting (Melee): <span class="messageboard-dice">1d12 + 2 - 2 ⇒ (8) + 2 - 2 = 8</span> or <span class="messageboard-dice">1d6 - 2 ⇒ (1) - 2 = -1</span>
<br />
Assume hit for: <span class="messageboard-dice">1d12 + 5 + 1d6 ⇒ (3) + 5 + (5) = 13</span>
<br />
then
<br />
Fighting (Grapple): <span class="messageboard-dice">1d12 + 2 - 2 ⇒ (3) + 2 - 2 = 3</span> or <span class="messageboard-dice">1d6 - 2 ⇒ (4) - 2 = 2</span></span>
<br />
...his elbow scoring a breath expelling thump on one drone before a slight stumble on the turn making him unable to get a firm hold.</p>
<p><span class=messageboard-ooc>Targeting is defined simply by the closest to him, no distinguishement made of MC'd vs non-MC'd (as he's presently got no idea about that capability) - but he will avoid hitting Fiddler :P</span></p>Round 2:
First blood tasted, Sapele is having far too much fun already to stop at one. Lashing out with gay abandon, he seeks to crush the chest cavity of the nearest drone, then grab another by the arm...
Multi action to Melee Attack, followed by a Grapple attempt
Fighting (Melee): [dice]1d12+2-2[/dice] or [dice]1d6-2[/dice]
Assume hit for: [dice]1d12+5+1d6[/dice]
then
Fighting (Grapple): [dice]1d12+2-2[/dice] or [dice]1d6-2[/dice]
...his elbow scoring a breath expelling thump on one drone...Sapele Lalolagi (alias of Mark Sweetman)2015-01-09T04:56:54ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=4#1922015-01-09T01:10:21Z2015-01-09T01:01:56Z<p>If every combat die roll I make involves three explosions... it's going to be a good trip :)</p>If every combat die roll I make involves three explosions... it's going to be a good trip :)Sapele Lalolagi (alias of Mark Sweetman)2015-01-09T01:01:56ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay#472015-01-09T00:51:04Z2015-01-09T00:51:04Z<p>Seeing the weird crab-thing descend before him Sapele shrugs and crouches with latent energy. With a grunt his legs extend like released springs and the violent discharge of energy rocks the shuttle where it lies residing in the gym's roof. The leap carries Sapele like a bullet, crashing rugby tackle style towards a drone's upper body...
<br />
<span class=messageboard-ooc>Using leaping power to attack a drone in the midst of the bunch. He has a 4" vert and 8" horizontal distance so that should cover it. Death from Above for +2 damage, which subtracts 2 from his attack roll.
<br />
Fighting: <span class="messageboard-dice">1d12 + 2 - 2 ⇒ (6) + 2 - 2 = 6</span> or <span class="messageboard-dice">1d6 ⇒ 6</span> + <span class="messageboard-dice">1d6 ⇒ 6</span> + <span class="messageboard-dice">1d6 ⇒ 6</span> + <span class="messageboard-dice">1d6 ⇒ 5</span> = 6+6+6+5-2 = 21 total... not sure how many raises that is ;)
<br />
Damage: <span class="messageboard-dice">1d12 + 5 + 1d6 + 2 ⇒ (8) + 5 + (5) + 2 = 20</span></span>
<br />
...connecting exactly where he intends with the creature, just below the thorax. The momentum of his leap and accuracy of his contact point damn near shears the drone's head clean off, and he rolls back to his feet slick with the erupting fluid that results. The islander has a wide grin upon his face... and appears to be chuckling.</p>
<p><span class=messageboard-ooc>Slight liberty with the action, but I'm guessing 20 damage <i>before</i> raises is enough to invoke chunky salsa rule.</span></p>Seeing the weird crab-thing descend before him Sapele shrugs and crouches with latent energy. With a grunt his legs extend like released springs and the violent discharge of energy rocks the shuttle where it lies residing in the gym's roof. The leap carries Sapele like a bullet, crashing rugby tackle style towards a drone's upper body...
Using leaping power to attack a drone in the midst of the bunch. He has a 4" vert and 8" horizontal distance so that should cover it. Death from Above for +2...Sapele Lalolagi (alias of Mark Sweetman)2015-01-09T00:51:04ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=214#106982015-01-09T00:30:20Z2015-01-09T00:30:20Z<p><span class=messageboard-ooc>Sorry for the misaimed post - I can't get to the map as I'm at work.
<br />
If I can move somewhere to get LOS without taking an AoO - then please pick a spot for me.</span></p>Sorry for the misaimed post - I can't get to the map as I'm at work.
If I can move somewhere to get LOS without taking an AoO - then please pick a spot for me.Lorth Blood-Seer (alias of Mark Sweetman)2015-01-09T00:30:20ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay#332015-01-08T06:15:13Z2015-01-08T06:15:13Z<p>Exclaiming <b>"Hah! Up or down bros?..."</b> the meaty toaster sized fists at the islander's side clearly twitching and ready for smashing.</p>Exclaiming "Hah! Up or down bros?..." the meaty toaster sized fists at the islander's side clearly twitching and ready for smashing.Sapele Lalolagi (alias of Mark Sweetman)2015-01-08T06:15:13ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay#312015-01-08T04:53:32Z2015-01-08T04:53:32Z<p><span class=messageboard-ooc>For clarity - we're currently lodged in the roof of a gymnasium with drones shooting at us from within the gym below us?
<br />
How far off the ground are we, and does the open port door provide access to <i>inside</i> the gym?</span></p>For clarity - we're currently lodged in the roof of a gymnasium with drones shooting at us from within the gym below us?
How far off the ground are we, and does the open port door provide access to inside the gym?Sapele Lalolagi (alias of Mark Sweetman)2015-01-08T04:53:32ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay#262015-01-08T00:52:27Z2015-01-08T00:52:27Z<p>A slight flinch away from the exploding collar is followed by a wide grin as his various <i>talents</i> are unleashed in all their glory. With a strain and grunt he attempts to rip the last of the restraints free...
<br />
Strength: <span class="messageboard-dice">1d12 + 5 ⇒ (10) + 5 = 15</span> or <span class="messageboard-dice">1d6 ⇒ 3</span> <span class=messageboard-ooc>Success with 2 raises</span>
<br />
...manipulating the metal though it were paper and freeing himself.</p>
<p>His second action is to lower his arms and attack a spot on his left shoulder that had been irking him for some time. As his phalanges work industriously on the itch he groans with pleasure <b>"Man that were itching for an age... Any other bastard need help getting out eh?"</b></p>
<p>If anyone turns at the voice... their sanity would be well to keep their eyes above the waistline, as when Sapele was unleashed... so was the <i>iti whānui</i>. You do notice that the tattooed islander has swelled in size if not in proportion and is an absolute beast filled with muscle and mass.</p>
<p><span class=messageboard-ooc>iti whānui - little general</span></p>A slight flinch away from the exploding collar is followed by a wide grin as his various talents are unleashed in all their glory. With a strain and grunt he attempts to rip the last of the restraints free...
Strength: [dice]1d12+5[/dice] or [dice]1d6[/dice] Success with 2 raises
...manipulating the metal though it were paper and freeing himself.
His second action is to lower his arms and attack a spot on his left shoulder that had been irking him for some time. As his phalanges work...Sapele Lalolagi (alias of Mark Sweetman)2015-01-08T00:52:27ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=214#106962015-01-08T00:32:30Z2015-01-08T00:32:30Z<p><span class=messageboard-ooc>Apologies, site went down just as I went to post last night.</span></p>
<p>The servant of Sarenrae pauses, conjuring the power of the Dawnflower and holding it steady... waiting to be unleashed...</p>
<p><span class=messageboard-ooc>Readying an action to cast <i>searing light</i> at the hag should it try to cast.</span></p>Apologies, site went down just as I went to post last night.
The servant of Sarenrae pauses, conjuring the power of the Dawnflower and holding it steady... waiting to be unleashed...
Readying an action to cast searing light at the hag should it try to cast.Lorth Blood-Seer (alias of Mark Sweetman)2015-01-08T00:32:30ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay#82015-01-07T00:51:07Z2015-01-07T00:51:07Z<p>Unable to muster movement due to restraints the scar man's question draws just a raised eyebrow <b>"Ain't doing much bro... kind of tied up eh?"</b></p>
<p>The curious behaviour of the pilot and co-pilot draw a similarly raised eyebrow... and Sapele has no idea what has been placed upon his nullifier. As Dr Destruction appears he waits as the apparition speaks, before speaking without any hesitation <b>"Sure bro... what's he look like?"</b></p>Unable to muster movement due to restraints the scar man's question draws just a raised eyebrow "Ain't doing much bro... kind of tied up eh?"
The curious behaviour of the pilot and co-pilot draw a similarly raised eyebrow... and Sapele has no idea what has been placed upon his nullifier. As Dr Destruction appears he waits as the apparition speaks, before speaking without any hesitation "Sure bro... what's he look like?"Sapele Lalolagi (alias of Mark Sweetman)2015-01-07T00:51:07ZRe: Forums: Play-by-Post: Welcome to Star City, City of the FutureSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/gameplay#32015-01-05T17:55:43Z2015-01-05T17:55:43Z<p>The tattooed islander does not struggle, he knows that the bindings have him tightly restrained and keep him weak. Despite this he seems in reasonably fine spirits, half smiling and humming to himself unintelligibly. At the sound of the woman speaking Sapele briefly pauses his humming to regard her... before squirming slightly in what you might interpret as some kind of attempted shrug <b>"Dunno cuz"</b> before grinning widely and starting back up with his humming.</p>The tattooed islander does not struggle, he knows that the bindings have him tightly restrained and keep him weak. Despite this he seems in reasonably fine spirits, half smiling and humming to himself unintelligibly. At the sound of the woman speaking Sapele briefly pauses his humming to regard her... before squirming slightly in what you might interpret as some kind of attempted shrug "Dunno cuz" before grinning widely and starting back up with his humming.Sapele Lalolagi (alias of Mark Sweetman)2015-01-05T17:55:43ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=4#1652015-01-02T00:25:19Z2015-01-02T00:25:19Z<p>Huzzah - tis the alias.</p>Huzzah - tis the alias.Sapele Lalolagi (alias of Mark Sweetman)2015-01-02T00:25:19ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=4#1622015-01-01T00:43:23Z2015-01-01T00:43:23Z<p>Sapele is aware that being awesomely strong and supremely powerful and with defined abs has it's disadvantages - but he is the monster he is :P</p>
<p>[Spoiler omitted]</p>Sapele is aware that being awesomely strong and supremely powerful and with defined abs has it's disadvantages - but he is the monster he is :P
[Spoiler omitted]Sapele Lalolagi (alias of Mark Sweetman)2015-01-01T00:43:23ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=4#1582014-12-31T02:13:10Z2014-12-31T02:13:10Z<p>[Spoiler omitted]</p>
<p>Anything you're still waiting on from me PWO?</p>
<div class="messageboard-quotee">Atlas2112 wrote:</div><blockquote>Sapele has not yet committed. Sapele, would you consider dropping Toughness so we have enough for the Hot Tub? I'm willing to lay good odds that the ability to heal up after a fight will make you feel better than any 2 pts of toughness can.</blockquote><p>I'd already committed in the negative as I personally see the lair question primarily as a post-game start issue. I'm not trying to be combative or selfish, just that I can't see past the fact that we don't know each other until <i>after</i> the game starts. Also, it doesn't make sense for Sapele's backstory.
<p>I don't mind committing in theory to putting aside two points from his next power boost to 'catch up', but I'd strongly prefer for him to start as is.</p>[Spoiler omitted]
Anything you're still waiting on from me PWO?
Atlas2112 wrote:Sapele has not yet committed. Sapele, would you consider dropping Toughness so we have enough for the Hot Tub? I'm willing to lay good odds that the ability to heal up after a fight will make you feel better than any 2 pts of toughness can.
I'd already committed in the negative as I personally see the lair question primarily as a post-game start issue. I'm not trying to be combative or selfish, just that I...Sapele Lalolagi (alias of Mark Sweetman)2014-12-31T02:13:10ZRe: Forums: Play-by-Post: DM Harpwizard’s Heroes of Elsir ValeLorth Blood-Seer (alias of Mark Sweetman)https://paizo.com/campaigns/DMHarpwizardSHeroesOfElsirVale/gameplay&page=214#106692014-12-31T01:26:34Z2014-12-31T01:26:34Z<p>Somewhat perturbed that a chance to further slay the servants of the enemy was snatched from him Lorth muses before answering <b>"Scout the hall for the Northern door."</b></p>Somewhat perturbed that a chance to further slay the servants of the enemy was snatched from him Lorth muses before answering "Scout the hall for the Northern door."Lorth Blood-Seer (alias of Mark Sweetman)2014-12-31T01:26:34ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=16#7912015-01-01T20:33:06Z2014-12-31T01:07:59Z<p>Pfft - letting a wee runny nose slow ye down lad? <i>Nei true scotsman</i> would use such an excuse eh.... just snort some single malt, wrestle a hairy coo or twa and back inna saddle!</p>Pfft - letting a wee runny nose slow ye down lad? Nei true scotsman would use such an excuse eh.... just snort some single malt, wrestle a hairy coo or twa and back inna saddle!Ragnar Sköld Född (alias of Mark Sweetman)2014-12-31T01:07:59ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=29?DM-Stephens-Serpents-Skull-Campaign-OOC#14242014-12-29T16:18:49Z2014-12-29T16:18:49Z<p>Christmas period is being brutal to me - flying back to KL tomorrow, then should be back on board with everything on December 31.</p>Christmas period is being brutal to me - flying back to KL tomorrow, then should be back on board with everything on December 31.Mihai Soarta (alias of Mark Sweetman)2014-12-29T16:18:49ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=3#1252014-12-22T08:20:39Z2014-12-22T08:20:39Z<div class="messageboard-quotee">Bilbo Bang-Bang wrote:</div><blockquote> I have this great image of Sapele and Tommy having a Colossus/Wolverine "Fastball Special" attack given his rugby background. Any chance we can make that work some how? </blockquote><p>Sapele has the strength and the throwing ability ;)Bilbo Bang-Bang wrote:I have this great image of Sapele and Tommy having a Colossus/Wolverine "Fastball Special" attack given his rugby background. Any chance we can make that work some how?
Sapele has the strength and the throwing ability ;)Sapele Lalolagi (alias of Mark Sweetman)2014-12-22T08:20:39ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion&page=3#1112014-12-18T15:17:51Z2014-12-18T15:17:51Z<p>Angry wall of pacific meat is still here - just hammered with familial catch ups in the lead in to Christmas and what not.</p>Angry wall of pacific meat is still here - just hammered with familial catch ups in the lead in to Christmas and what not.Sapele Lalolagi (alias of Mark Sweetman)2014-12-18T15:17:51ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=34#16732014-12-16T14:13:46Z2014-12-16T14:13:46Z<p>Mihai continues the flood of warming health washing over his allies...
<br />
<span class=messageboard-ooc>Channel to heal, exclude unfriendly: <span class="messageboard-dice">3d6 ⇒ (2, 6, 6) = 14</span></span></p>Mihai continues the flood of warming health washing over his allies...
Channel to heal, exclude unfriendly: [dice]3d6[/dice]Mihai Soarta (alias of Mark Sweetman)2014-12-16T14:13:46ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion#472014-12-10T02:18:24Z2014-12-10T02:18:24Z<p>Hindrances: Bloodthirsty (Major); Clueless (Major); Illiterate (Minor); Distinctive Appearance (Minor)</p>
<p>Gear: Med-Stims</p>Hindrances: Bloodthirsty (Major); Clueless (Major); Illiterate (Minor); Distinctive Appearance (Minor)
Gear: Med-StimsSapele Lalolagi (alias of Mark Sweetman)2014-12-10T02:18:24ZRe: Forums: Play-by-Post Discussion: The Evil lounge. Savage Worlds: Necessary Evil Campaign DiscussionSapele Lalolagi (alias of Mark Sweetman)https://paizo.com/campaigns/SavageWorldsNecessaryEvilCampaign/discussion#442014-12-10T00:21:19Z2014-12-10T00:21:19Z<p>The attribute overspend is indeed from using the extra points from hindrances, so balances out.</p>
<p>Fighting should be 7 points? - 1 for d4, 1 for d6, 1 for d8, 2 for d10, 2 for d12 = 7 points.</p>
<p>No swimming skill, as while he grew up on the islands he wasn't much of a boatman - instead tilling the taro fields until his powers kicked in.</p>
<p>Sticking with human as it's easier for me to play and get my head round (plus adds 5 points of hammer time to the powers list ;)</p>
<p>Will finalize everything later today.</p>The attribute overspend is indeed from using the extra points from hindrances, so balances out.
Fighting should be 7 points? - 1 for d4, 1 for d6, 1 for d8, 2 for d10, 2 for d12 = 7 points.
No swimming skill, as while he grew up on the islands he wasn't much of a boatman - instead tilling the taro fields until his powers kicked in.
Sticking with human as it's easier for me to play and get my head round (plus adds 5 points of hammer time to the powers list ;)
Will finalize everything later...Sapele Lalolagi (alias of Mark Sweetman)2014-12-10T00:21:19ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=9#4122014-12-09T04:20:01Z2014-12-09T04:20:01Z<p>I'd personally back out of the game rather than continue without a Rogue Trader firmly in place... but again, that's just me.</p>I'd personally back out of the game rather than continue without a Rogue Trader firmly in place... but again, that's just me.Navis Yosarni (alias of Mark Sweetman)2014-12-09T04:20:01ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=9#4102014-12-09T01:16:30Z2014-12-09T01:16:30Z<p>I'd disagree vehemently and overwhelmingly... and I'd hope that AK would agree with me in part.</p>
<p>To pass on the role of the final arbiter in decisions to AK puts a greater amount of work on his plate as well as making us more passive in responding to situataions. Rather than coming to a decision as a group and rolling with it (and truly owning both the bonus and malus related) - we'd be strapping on the railroad tracks and essentially asking AK to just tell us what we're doing.</p>
<p>If you need it to be story relevant... have him assassinated overnight. Or have him drink himself into oblivion high on drugs and drowning in amasec... but put the <i>power</i> and control back in <i>our</i> hands rather than the DMs.</p>I'd disagree vehemently and overwhelmingly... and I'd hope that AK would agree with me in part.
To pass on the role of the final arbiter in decisions to AK puts a greater amount of work on his plate as well as making us more passive in responding to situataions. Rather than coming to a decision as a group and rolling with it (and truly owning both the bonus and malus related) - we'd be strapping on the railroad tracks and essentially asking AK to just tell us what we're doing.
If you need...Navis Yosarni (alias of Mark Sweetman)2014-12-09T01:16:30ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=9#4082014-12-09T00:52:42Z2014-12-09T00:52:42Z<p>I'd strongly prefer that the position of Rogue Trader is fundamentally resolved and handed on before we get back and started again.</p>
<p>While it might be thematically more appropriate to have people die and be replaced during the conflict... we're a <i>long</i> way from the conflict right now. Retaining Silas until war descends means that all of the additional maneuvering and alliancing has to be done with a DMPC'd Rogue Trader... which isn't ideal in my book as they are a centrally important role.</p>I'd strongly prefer that the position of Rogue Trader is fundamentally resolved and handed on before we get back and started again.
While it might be thematically more appropriate to have people die and be replaced during the conflict... we're a long way from the conflict right now. Retaining Silas until war descends means that all of the additional maneuvering and alliancing has to be done with a DMPC'd Rogue Trader... which isn't ideal in my book as they are a centrally important role.Navis Yosarni (alias of Mark Sweetman)2014-12-09T00:52:42ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=9#4012014-12-08T12:52:38Z2014-12-08T12:52:38Z<p>With Radavel gone - the key is replacing the Rogue Trader position... to which I'd lean towards asking Iago to step up?</p>
<p>Outside of that I'm happy to keep plodding along (though I'll be scarce from 14-30 Dec as I travel home for christmas).</p>With Radavel gone - the key is replacing the Rogue Trader position... to which I'd lean towards asking Iago to step up?
Outside of that I'm happy to keep plodding along (though I'll be scarce from 14-30 Dec as I travel home for christmas).Navis Yosarni (alias of Mark Sweetman)2014-12-08T12:52:38ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=34#16612014-12-08T04:49:40Z2014-12-08T04:49:40Z<p>Seeing a need to salve Kragnir's hurt, but unwilling to draw too near to the practitioner of dark magics, Mihai holds back and sends forth a wave of warming energy to bolster the dwarf...
<br />
Channel to Heal: <span class="messageboard-dice">3d6 ⇒ (2, 4, 2) = 8</span> <span class=messageboard-ooc>excluding unfriendlies</span></p>Seeing a need to salve Kragnir's hurt, but unwilling to draw too near to the practitioner of dark magics, Mihai holds back and sends forth a wave of warming energy to bolster the dwarf...
Channel to Heal: [dice]3d6[/dice] excluding unfriendliesMihai Soarta (alias of Mark Sweetman)2014-12-08T04:49:40ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=16#7702014-12-06T19:15:47Z2014-12-06T17:05:38Z<p>No real preferences on how the old ones depart (apart from Muli needing to stay alive in some form).</p>No real preferences on how the old ones depart (apart from Muli needing to stay alive in some form).Ragnar Sköld Född (alias of Mark Sweetman)2014-12-06T17:05:38ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=33#16462014-12-05T03:10:30Z2014-12-05T03:10:30Z<p><span class=messageboard-ooc>Kragnir's more than a 60ft move from Mihai?
<br />
Mihai gets a 30ft range on his Bit o' Luck from Caravan Bond.</span></p>Kragnir's more than a 60ft move from Mihai?
Mihai gets a 30ft range on his Bit o' Luck from Caravan Bond.Mihai Soarta (alias of Mark Sweetman)2014-12-05T03:10:30ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=16#7542014-12-05T06:46:44Z2014-12-05T01:22:25Z<p>Good... Ragnar already had man who finds things for him to kill and lady with friend for Liten Mun. Man who sings of past battles good to pass the time between bloodshedding.</p>Good... Ragnar already had man who finds things for him to kill and lady with friend for Liten Mun. Man who sings of past battles good to pass the time between bloodshedding.Ragnar Sköld Född (alias of Mark Sweetman)2014-12-05T01:22:25ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=33#16442014-12-05T00:54:23Z2014-12-05T00:54:23Z<p><span class=messageboard-ooc>Apologies, can't see the map so I don't know how legal this is...</span></p>
<p>Mihai skirts the edge of the pit to bring himself closer to Kragnir. Though the mighty dwarf reels with the beast's blows... he remains their best hope in seeing it swiftly ended. He therefore extends the grace of the Walker unto him once again...</p>
<p><span class=messageboard-ooc>Move 30ft closer, then Bit o' Luck on Kragnir again</span></p>Apologies, can't see the map so I don't know how legal this is...
Mihai skirts the edge of the pit to bring himself closer to Kragnir. Though the mighty dwarf reels with the beast's blows... he remains their best hope in seeing it swiftly ended. He therefore extends the grace of the Walker unto him once again...
Move 30ft closer, then Bit o' Luck on Kragnir againMihai Soarta (alias of Mark Sweetman)2014-12-05T00:54:23ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#2922014-12-04T01:43:55Z2014-12-04T01:43:55Z<p>Emerging from where his focus had been on ethereal voices through the dark Yosarni listens to the Commander's report. Musing on it he ventures <b>"Three days we were given, so we can take one or two to fully devour the options available. In truth we should care little what happens to this place after we depart with our profit intact... a profit that is at present predicated upon an agreement with Governor Kapak. If we do accept then we need force a situation where <i>his</i> blade is the one to strike, as otherwise Dante could gain unwanted leverage over us."</b></p>Emerging from where his focus had been on ethereal voices through the dark Yosarni listens to the Commander's report. Musing on it he ventures "Three days we were given, so we can take one or two to fully devour the options available. In truth we should care little what happens to this place after we depart with our profit intact... a profit that is at present predicated upon an agreement with Governor Kapak. If we do accept then we need force a situation where his blade is the one to strike,...Navis Yosarni (alias of Mark Sweetman)2014-12-04T01:43:55ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=33#16262014-12-02T12:53:58Z2014-12-02T12:53:58Z<p><span class=messageboard-ooc>Confirm Bit o' Luck on Kragnir.</span></p>Confirm Bit o' Luck on Kragnir.Mihai Soarta (alias of Mark Sweetman)2014-12-02T12:53:58ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=33#16212014-12-02T01:07:25Z2014-12-02T01:07:25Z<p>Holding his position Mihai sees a quick resolution to the conflict as the best path forward, and extends the will of Sinishakti unto ____ to that effect.</p>
<p><span class=messageboard-ooc>Bit o' Luck on whoever makes a successful reflex and stays out of the pit. Priority of target is Kragnir -> Wic -> Nim.</span></p>Holding his position Mihai sees a quick resolution to the conflict as the best path forward, and extends the will of Sinishakti unto ____ to that effect.
Bit o' Luck on whoever makes a successful reflex and stays out of the pit. Priority of target is Kragnir -> Wic -> Nim.Mihai Soarta (alias of Mark Sweetman)2014-12-02T01:07:25ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=8#3922014-11-28T01:57:05Z2014-11-28T01:57:05Z<p>Aye - we'll see... ultimately I think we could reshuffle either the First Mate or Seneschal and cover the position reasonably well if needed.</p>Aye - we'll see... ultimately I think we could reshuffle either the First Mate or Seneschal and cover the position reasonably well if needed.Navis Yosarni (alias of Mark Sweetman)2014-11-28T01:57:05ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#2822014-11-20T17:11:59Z2014-11-20T17:11:59Z<p>Yosarni sets himself in place to monitor the vox-streams for some time before turning over to slumber. Most of his intent is directed towards any chatter that mentions the Aeternus, attempting to determine which groups or powers have viewed their arrival with favor... or with harsher terms of reference...
<br />
Scrutiny (TN=18): <span class="messageboard-dice">1d100 ⇒ 34</span></p>Yosarni sets himself in place to monitor the vox-streams for some time before turning over to slumber. Most of his intent is directed towards any chatter that mentions the Aeternus, attempting to determine which groups or powers have viewed their arrival with favor... or with harsher terms of reference...
Scrutiny (TN=18): [dice]1d100[/dice]Navis Yosarni (alias of Mark Sweetman)2014-11-20T17:11:59ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=15#7252014-11-18T01:04:54Z2014-11-18T01:04:54Z<p>Hope the offshore side calms down a wee bit for ye BD - I hear the North Sea is being it's usual ornery self at the moment.</p>Hope the offshore side calms down a wee bit for ye BD - I hear the North Sea is being it's usual ornery self at the moment.Ragnar Sköld Född (alias of Mark Sweetman)2014-11-18T01:04:54ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=15#7212014-11-17T01:02:47Z2014-11-17T01:02:47Z<p>Pfft - serves me right for not double checking by name hovering :P</p>Pfft - serves me right for not double checking by name hovering :PRagnar Sköld Född (alias of Mark Sweetman)2014-11-17T01:02:47ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=15#7192014-11-17T00:51:29Z2014-11-17T00:51:29Z<p>•Waves•</p>
<p>Salsa - have you considered a Hunter? - with teamwork feats you can make the wolf pretty badass as a trip partner.</p>
<p>AdamWarnock - personally I think the Shaman would be a near perfect fit for an Erutaki spirit speaker.</p>*Waves*
Salsa - have you considered a Hunter? - with teamwork feats you can make the wolf pretty badass as a trip partner.
AdamWarnock - personally I think the Shaman would be a near perfect fit for an Erutaki spirit speaker.Ragnar Sköld Född (alias of Mark Sweetman)2014-11-17T00:51:29ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#2742014-11-16T09:19:00Z2014-11-16T09:19:00Z<p>Logic +10 (TN=56): <span class="messageboard-dice">1d100 ⇒ 72</span></p>
<p>Yosarni remains in place and listens with a degree of attentiveness that is both appropriate and deferential... but already his mind has passed on from the dinner to what may follow. Protocol dictated that he remain until at least his Lord Captain had his fill, but thoughts of what dregs of communication his associates may have caught while monitoring the vox-nets intrigued him... and he needed to prepare for the morrow.</p>
<p><span class=messageboard-ooc>Navis intent is to head back, review the vox-nets and news for how our arrival has been reported, and review the recorded voices that he took.
<br />
Intent for tomorrow is to bed down deep with our liaison and start working him.</span></p>Logic +10 (TN=56): [dice]1d100[/dice]
Yosarni remains in place and listens with a degree of attentiveness that is both appropriate and deferential... but already his mind has passed on from the dinner to what may follow. Protocol dictated that he remain until at least his Lord Captain had his fill, but thoughts of what dregs of communication his associates may have caught while monitoring the vox-nets intrigued him... and he needed to prepare for the morrow.
Navis intent is to head back,...Navis Yosarni (alias of Mark Sweetman)2014-11-16T09:19:00ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=15#7142014-11-13T14:26:11Z2014-11-13T00:20:47Z<p>Nei worries BD</p>Nei worries BDRagnar Sköld Född (alias of Mark Sweetman)2014-11-13T00:20:47ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=15#7092014-10-28T00:25:39Z2014-10-28T00:25:39Z<p>Aye - nei much has come out that would change Ragnar... I'll still take a peep though.</p>Aye - nei much has come out that would change Ragnar... I'll still take a peep though.Ragnar Sköld Född (alias of Mark Sweetman)2014-10-28T00:25:39ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13412014-10-27T11:44:36Z2014-10-27T00:21:24Z<p><span class=messageboard-ooc>Cough of life</span></p>Cough of lifeRagnar Sköld Född (alias of Mark Sweetman)2014-10-27T00:21:24ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=15#7062014-10-27T00:18:41Z2014-10-27T00:18:41Z<p>•Waves• - still here, still willing.</p>*Waves* - still here, still willing.Ragnar Sköld Född (alias of Mark Sweetman)2014-10-27T00:18:41ZRe: Forums: Play-by-Post Discussion: Hoard of the Dragon Queen [5e] DiscussionKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/discussion#372014-10-24T01:12:40Z2014-10-24T01:12:40Z<p>FWIW - mikeawmids has been active on the forums on both Sunday and Tuesday (making seven posts) without making a post here, so I think it's fair to call this dead.</p>FWIW - mikeawmids has been active on the forums on both Sunday and Tuesday (making seven posts) without making a post here, so I think it's fair to call this dead.Krathok (alias of Mark Sweetman)2014-10-24T01:12:40ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=32#15922014-10-13T00:20:58Z2014-10-13T00:20:58Z<p><b>"There would seem to be little risk to disposing of them given their restraint... Balani?"</b></p>"There would seem to be little risk to disposing of them given their restraint... Balani?"Mihai Soarta (alias of Mark Sweetman)2014-10-13T00:20:58ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=32#15852014-10-09T00:26:58Z2014-10-09T00:26:58Z<p>Keeping his eyes warily upon them Mihai speaks softly <b>"I would see them freed if we can..."</b></p>Keeping his eyes warily upon them Mihai speaks softly "I would see them freed if we can..."Mihai Soarta (alias of Mark Sweetman)2014-10-09T00:26:58ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=32#15812014-10-08T15:38:52Z2014-10-08T15:38:52Z<p>Perception: <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>
<p>Speaking in a low voice <b>"They are not men... their steps are no longer their own, raised from the sanctity of the grave to a half-life."</b></p>Perception: [dice]1d20+5[/dice]
Speaking in a low voice "They are not men... their steps are no longer their own, raised from the sanctity of the grave to a half-life."Mihai Soarta (alias of Mark Sweetman)2014-10-08T15:38:52ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=32#15742014-10-06T04:04:49Z2014-10-06T04:04:49Z<p>Mihai measures the man, before giving a slight bow and extending a hand to clasp. <b>"You are welcome to walk beside us Jawn, late of Eleder and Osirion before. I am Mihai, of the Walker and wherever my feet lead me."</b></p>Mihai measures the man, before giving a slight bow and extending a hand to clasp. "You are welcome to walk beside us Jawn, late of Eleder and Osirion before. I am Mihai, of the Walker and wherever my feet lead me."Mihai Soarta (alias of Mark Sweetman)2014-10-06T04:04:49ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=32#15702014-10-04T06:06:13Z2014-10-04T06:06:13Z<p>Mihai crosses his hands across his chest and comes forward, warily speaking <b>"We are of an advance group... from where and whom did you come, and who is it you're seeking now?"</b></p>Mihai crosses his hands across his chest and comes forward, warily speaking "We are of an advance group... from where and whom did you come, and who is it you're seeking now?"Mihai Soarta (alias of Mark Sweetman)2014-10-04T06:06:13ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay&page=2#602014-09-29T00:02:12Z2014-09-29T00:02:12Z<p><span class=messageboard-ooc>Generally I would have thought it poor form to launch into attacks before the DM actually telling us we're in combat?</span></p>Generally I would have thought it poor form to launch into attacks before the DM actually telling us we're in combat?Krathok (alias of Mark Sweetman)2014-09-29T00:02:12ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay&page=2#552014-09-27T14:34:13Z2014-09-27T14:34:13Z<p>Stretching the cricks out of his neck, Krathok growls <b>"Less talk, more fight... break men, then little ones flee."</b> and shaping to barrel into the knot of purple cloaked.</p>Stretching the cricks out of his neck, Krathok growls "Less talk, more fight... break men, then little ones flee." and shaping to barrel into the knot of purple cloaked.Krathok (alias of Mark Sweetman)2014-09-27T14:34:13ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=8#3812014-09-27T14:25:52Z2014-09-27T14:25:52Z<p>•waves•</p>*waves*Navis Yosarni (alias of Mark Sweetman)2014-09-27T14:25:52ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#492014-09-27T00:10:22Z2014-09-27T00:10:22Z<p>Remaining unseen is not exactly in Krathok's wheelhouse, but he makes an attempt...
<br />
Stealth: <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span></p>Remaining unseen is not exactly in Krathok's wheelhouse, but he makes an attempt...
Stealth: [dice]1d20+1[/dice]Krathok (alias of Mark Sweetman)2014-09-27T00:10:22ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#452014-09-25T14:31:29Z2014-09-25T14:31:29Z<p>Grunting and nodding Krathok keeps his weapons at the ready, and looks to take point beside the townsperson leading them keep-ward.</p>Grunting and nodding Krathok keeps his weapons at the ready, and looks to take point beside the townsperson leading them keep-ward.Krathok (alias of Mark Sweetman)2014-09-25T14:31:29ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#412014-09-25T06:52:02Z2014-09-25T06:52:02Z<p>Snorting as he stands Krathok asks <b>"How far keep? We see more kobold on way?"</b></p>Snorting as he stands Krathok asks "How far keep? We see more kobold on way?"Krathok (alias of Mark Sweetman)2014-09-25T06:52:02ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#392014-09-25T00:23:01Z2014-09-25T00:23:01Z<p>As the last of the kobolds hits the dirt, Krathok feels the black rage rush from his flesh. A wave of fatigue flows over him, and the brute takes a knee by a kobold corpse and wipes the worst of the gore from his axe blade. He leaves the talking to the others, but listens to what is being said.</p>As the last of the kobolds hits the dirt, Krathok feels the black rage rush from his flesh. A wave of fatigue flows over him, and the brute takes a knee by a kobold corpse and wipes the worst of the gore from his axe blade. He leaves the talking to the others, but listens to what is being said.Krathok (alias of Mark Sweetman)2014-09-25T00:23:01ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#322014-09-24T07:31:34Z2014-09-24T07:31:34Z<p>Keeping up his assault Krathok sweeps forward to see if his axe can taste more reptillian blood. He forgoes any sense of form and hacks like a wildman...
<br />
<span class=messageboard-ooc>Battleax: <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span> for <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9</span> - against the one with the sling</span>
<br />
...and he is not disappointed as crimson fluid sprays with pressure once more.</p>Keeping up his assault Krathok sweeps forward to see if his axe can taste more reptillian blood. He forgoes any sense of form and hacks like a wildman...
Battleax: [dice]1d20+5[/dice] for [dice]1d8+3+2[/dice] - against the one with the sling
...and he is not disappointed as crimson fluid sprays with pressure once more.Krathok (alias of Mark Sweetman)2014-09-24T07:31:34ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#282014-09-24T00:07:16Z2014-09-24T00:07:16Z<p>Deeply sunk into the thrill of the melee, Krathok uses his shield as leverage to push the kobold before him away before raising his axe high. The heavy and cruel blade is then brought down in a cross slash aimed at the kobold's head...
<br />
<span class=messageboard-ooc>Battleax: <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span> for <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8</span></span></p>Deeply sunk into the thrill of the melee, Krathok uses his shield as leverage to push the kobold before him away before raising his axe high. The heavy and cruel blade is then brought down in a cross slash aimed at the kobold's head...
Battleax: [dice]1d20+5[/dice] for [dice]1d8+3+2[/dice]Krathok (alias of Mark Sweetman)2014-09-24T00:07:16ZRe: Forums: Play-by-Post Discussion: Hoard of the Dragon Queen [5e] DiscussionKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/discussion#132014-09-23T02:11:31Z2014-09-23T02:11:31Z<p>You mistake my meaning - every single one of us is attacking using an ability score that we have a +3 attribute bonus as well as proficiency.</p>
<p>Eg Krathok with a battleax = Strength = +3 from Strength +2 proficiency = +5
<br />
Rission with a bow = Dexterity = +3 from Dex +2 proficiency = +5</p>You mistake my meaning - every single one of us is attacking using an ability score that we have a +3 attribute bonus as well as proficiency.
Eg Krathok with a battleax = Strength = +3 from Strength +2 proficiency = +5
Rission with a bow = Dexterity = +3 from Dex +2 proficiency = +5Krathok (alias of Mark Sweetman)2014-09-23T02:11:31ZRe: Forums: Play-by-Post Discussion: Hoard of the Dragon Queen [5e] DiscussionKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/discussion#112014-09-23T02:02:14Z2014-09-23T02:02:14Z<p>Hmmm... I think I may have figured out 5th edition... every single one of us attacks with a +5 ;)</p>Hmmm... I think I may have figured out 5th edition... every single one of us attacks with a +5 ;)Krathok (alias of Mark Sweetman)2014-09-23T02:02:14ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#182014-09-23T00:04:29Z2014-09-23T00:04:29Z<p><b>Round 1:</b> <span class=messageboard-ooc>AC 15, HP 15/15</span></p>
<p>Krathok sweeps forward, calling upon the well of black rage within him as he does, before exploding when he reaches the nearest kobold. Stepping right before spinning left he roars as his battleax is swung in a wide and low arc...
<br />
<span class=messageboard-ooc>Bonus action: begin Rage (lasts until Round 11)
<br />
Move: move into contact with a kobold
<br />
Action: Attack: <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span> for <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12</span></span>
<br />
...his swing ponderous, but unable to be checked by the reptilian creature and instead biting into the beast's soft flesh.</p>Round 1: AC 15, HP 15/15
Krathok sweeps forward, calling upon the well of black rage within him as he does, before exploding when he reaches the nearest kobold. Stepping right before spinning left he roars as his battleax is swung in a wide and low arc...
Bonus action: begin Rage (lasts until Round 11)
Move: move into contact with a kobold
Action: Attack: [dice]1d20+5[/dice] for [dice]1d8+3+2[/dice]
...his swing ponderous, but unable to be checked by the reptilian creature and instead biting...Krathok (alias of Mark Sweetman)2014-09-23T00:04:29ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13942014-09-22T16:15:40Z2014-09-22T16:15:40Z<p>I'd suggest <i>not</i> being a Red Mantis... that would be awkward.</p>I'd suggest not being a Red Mantis... that would be awkward.Mihai Soarta (alias of Mark Sweetman)2014-09-22T16:15:40ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#102014-09-22T07:23:18Z2014-09-22T07:23:18Z<p>Taking the lead in the approach to the town as his brutish eyes are less impeded by the growing dark, Krathok's right hand is a heavy axe and his left a round wooden shield. At the sight of the kobolds and coming affray his muscles tense as though to charge...</p>
<p><span class=messageboard-ooc>Unless told otherwise Krathok will be bundling right in.... he's a simple half-orc.</span></p>Taking the lead in the approach to the town as his brutish eyes are less impeded by the growing dark, Krathok's right hand is a heavy axe and his left a round wooden shield. At the sight of the kobolds and coming affray his muscles tense as though to charge...
Unless told otherwise Krathok will be bundling right in.... he's a simple half-orc.Krathok (alias of Mark Sweetman)2014-09-22T07:23:18ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#62014-09-22T00:22:59Z2014-09-22T00:22:59Z<p>Addressing the caravan master <b>"Krathok said - get caravan under cover, then go save customers. More people here more likely dragon come."</b></p>Addressing the caravan master "Krathok said - get caravan under cover, then go save customers. More people here more likely dragon come."Krathok (alias of Mark Sweetman)2014-09-22T00:22:59ZRe: Forums: Play-by-Post: Hoard of the Dragon Queen [5e]Krathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/gameplay#22014-09-21T16:35:40Z2014-09-21T16:35:40Z<p>From his position at the front of the caravan Krathok's eyes rise from the earth where they are generally fixated to take in the smoke and winged terror unfolding. Turning and holding up a hand to halt to ensure that all others have also seen it he growls <b>"Best get caravan under cover... not want dragon come and burn it. Then go see if we can save people?"</b></p>From his position at the front of the caravan Krathok's eyes rise from the earth where they are generally fixated to take in the smoke and winged terror unfolding. Turning and holding up a hand to halt to ensure that all others have also seen it he growls "Best get caravan under cover... not want dragon come and burn it. Then go see if we can save people?"Krathok (alias of Mark Sweetman)2014-09-21T16:35:40ZRe: Forums: Play-by-Post Discussion: Hoard of the Dragon Queen [5e] DiscussionKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/discussion#22014-09-21T16:31:09Z2014-09-21T16:31:09Z<p>Huzzah :) - I'll polish off the details over the next 24 hours or so - but all the major choices are as per the post in the Recruitment thread.</p>Huzzah :) - I'll polish off the details over the next 24 hours or so - but all the major choices are as per the post in the Recruitment thread.Krathok (alias of Mark Sweetman)2014-09-21T16:31:09ZRe: Forums: Recruitment: [5e] Hoard of the Dragon Queen - RecruitmentKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/mikeawmidsHoardOfTheDragonQueen5e/recruiting#122014-09-21T15:21:31Z2014-09-21T15:21:31Z<p><span class=messageboard-ooc>This shall be Mark's Barbarian</span></p>
<p>[Spoiler omitted]</p>This shall be Mark's Barbarian
[Spoiler omitted]Krathok (alias of Mark Sweetman)2014-09-21T15:21:31ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=32#15552014-09-21T00:09:04Z2014-09-21T00:09:04Z<p>Weary and sorrowful as his tenuous harrowed link had been severed to two of his companions this night Mihai shakes his head at Balani's question <b>"I do not know Balani... it seemed a creature of shadow and death, but I know not it's name."</b> and with that, Mihai moves to continue tending to Tragershen and the two fallen guards.</p>
<p>Turning to the other guardsmen he asks <b>"Would they meet their end in the earth or be put to flame to join the air?"</b></p>Weary and sorrowful as his tenuous harrowed link had been severed to two of his companions this night Mihai shakes his head at Balani's question "I do not know Balani... it seemed a creature of shadow and death, but I know not it's name." and with that, Mihai moves to continue tending to Tragershen and the two fallen guards.
Turning to the other guardsmen he asks "Would they meet their end in the earth or be put to flame to join the air?"Mihai Soarta (alias of Mark Sweetman)2014-09-21T00:09:04ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=31#15452014-09-17T16:17:40Z2014-09-17T16:17:40Z<p>As Kragnir's blow makes Mihai's intended sacrifice moot, he is left once again at an impasse. Closing his eyes a moment he casts a mental plea for guidance and feels an intangible pull back towards his companions. Sighing with resigned tone, Mihai sweeps back along the path he took and seeks to sustain Kragnir's belligerence...
<br />
<span class=messageboard-ooc>If he can reach with a move action...</span>
<br />
[Spoiler omitted]</p>As Kragnir's blow makes Mihai's intended sacrifice moot, he is left once again at an impasse. Closing his eyes a moment he casts a mental plea for guidance and feels an intangible pull back towards his companions. Sighing with resigned tone, Mihai sweeps back along the path he took and seeks to sustain Kragnir's belligerence...
If he can reach with a move action...
[Spoiler omitted]Mihai Soarta (alias of Mark Sweetman)2014-09-17T16:17:40ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=31#15422014-09-17T13:13:08Z2014-09-17T13:13:08Z<p><span class=messageboard-ooc>Huh? - what difficult terrain?
<br />
People have been 5ft stepping and haste moving all over the place with zero mention of difficult terrain until now?
<br />
The last map we had (round 3) has some nice non-difficult flee lanes on it I would have assumed Mihai would've fled on rather than <b><i>plough straight into difficult terrain when facing a foe that is completely unhindered by it</i></b>.</span></p>Huh? - what difficult terrain?
People have been 5ft stepping and haste moving all over the place with zero mention of difficult terrain until now?
The last map we had (round 3) has some nice non-difficult flee lanes on it I would have assumed Mihai would've fled on rather than plough straight into difficult terrain when facing a foe that is completely unhindered by it.Mihai Soarta (alias of Mark Sweetman)2014-09-17T13:13:08ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13882014-09-17T13:06:21Z2014-09-17T13:06:21Z<p>Aye - it would do full damage - which is 1d8+1, but Mihai would need to roll an attack to hit it at +8 each round - which is less of a sure thing.</p>Aye - it would do full damage - which is 1d8+1, but Mihai would need to roll an attack to hit it at +8 each round - which is less of a sure thing.Mihai Soarta (alias of Mark Sweetman)2014-09-17T13:06:21ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=31#15402014-09-17T00:54:26Z2014-09-17T00:54:26Z<p><span class=messageboard-ooc>I assume that Mihai is ~60ft distant from the shade? - how far away from Kragnir am I?</span></p>I assume that Mihai is ~60ft distant from the shade? - how far away from Kragnir am I?Mihai Soarta (alias of Mark Sweetman)2014-09-17T00:54:26ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13862014-09-17T00:44:13Z2014-09-17T00:44:13Z<p>Spiritual Hammer? - if you're letting us take 3.5 stuff then I've got a few more tasty things on my list :P</p>
<p>Spiritual <i>Weapon</i> on the other hand... would have a 55% chance of outright failure from SR, followed by 50% miss chance on each attack and even after all that would only deal 1d8+1... Sure, worth it... and maybe Mihai could've considered it if he had any idea we'd be facing a demonic shadow.</p>
<p>Funnily holy water would be even more useless... if the demon was in melee Mihai would need to hit a natural 20 to even make contact :P</p>Spiritual Hammer? - if you're letting us take 3.5 stuff then I've got a few more tasty things on my list :P
Spiritual Weapon on the other hand... would have a 55% chance of outright failure from SR, followed by 50% miss chance on each attack and even after all that would only deal 1d8+1... Sure, worth it... and maybe Mihai could've considered it if he had any idea we'd be facing a demonic shadow.
Funnily holy water would be even more useless... if the demon was in melee Mihai would need to...Mihai Soarta (alias of Mark Sweetman)2014-09-17T00:44:13ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13742014-09-12T16:39:49Z2014-09-12T16:39:49Z<p>The inherent problem with 'surrounding' the shadow demon is that it's impossible. Given the incorporeal nature and perfect fly speed it would be able to escape through the dirt or through the air any time it wanted.</p>
<p>The options really depend on what happens next:
<br />
1) It follows Mihai, which likely results in an eventually dead Mihai - but the others might be able to escape.</p>
<p>2) It stays and kills everyone else, which potentially results in a live Mihai.</p>
<p>The first is really the only one that offers a 'play it out' scenario. Though since Corbius is still booking it as well there's a chance he might not be dead.</p>
<p>The thing that annoys me about how I assume it's written into the AP is where's the foreshadowing? How were we to know that we were potentially walking into shadow demon territory?</p>
<p>It was a bit of a fluke that it lasted as long as it did, since if Mihai didn't have daylight memorized we would have been in deeper darkness the whole time.</p>
<p>Ultimately I'm happy to flow with the group. I've got character concepts that I could fold into whatever, or we can at least play this out and see what's left over.</p>The inherent problem with 'surrounding' the shadow demon is that it's impossible. Given the incorporeal nature and perfect fly speed it would be able to escape through the dirt or through the air any time it wanted.
The options really depend on what happens next:
1) It follows Mihai, which likely results in an eventually dead Mihai - but the others might be able to escape.
2) It stays and kills everyone else, which potentially results in a live Mihai.
The first is really the only one that...Mihai Soarta (alias of Mark Sweetman)2014-09-12T16:39:49ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=31#15282014-09-12T12:37:23Z2014-09-12T12:37:23Z<p><span class=messageboard-ooc>Circlet doesn't stack with the Headband of Wisdom unfortunately.</span></p>Circlet doesn't stack with the Headband of Wisdom unfortunately.Mihai Soarta (alias of Mark Sweetman)2014-09-12T12:37:23ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13722014-09-12T05:49:44Z2014-09-12T05:49:44Z<p>Demon's got a +12 to Sense Motive, so even with the -4 penalty there's a 40% chance he sees through the ruse... then it's a question of whether it's 14 Int is enough to realise that it can just kill the rest of you now and chase me at it's leisure.</p>Demon's got a +12 to Sense Motive, so even with the -4 penalty there's a 40% chance he sees through the ruse... then it's a question of whether it's 14 Int is enough to realise that it can just kill the rest of you now and chase me at it's leisure.Mihai Soarta (alias of Mark Sweetman)2014-09-12T05:49:44ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=31#15262014-09-12T05:46:59Z2014-09-12T05:46:59Z<p><span class=messageboard-ooc>If I start now I might just get enough of a lead by the time he finishes off the rest of you to have a chance :P ... though there is one other moronic option...</span></p>
<p>Mihai quickly realises that this creature is far beyond them... to stand would be to die... and with a heavy heart realizes that there was a path that needed to be walked... alone...</p>
<p>Calling upon all the grace his patron provides...
<br />
<span class=messageboard-ooc>Bit o' Luck self</span>
<br />
... Mihai's face grows forlorn as he bellows to all <b>"We <i>MUST</i> keep the relic free from the demon... your sacrifice will be remembered."</b> and his hand closes over where his harrow deck is kept. A last final sorrowful glance towards the beast and Mihai turns... and <i>runs</i> away from it.</p>
<p><span class=messageboard-ooc>30ft as a move action directly away from the critter.
<br />
Bluff (with Boarded in Varisia, and Empyreal Focus, and Bit O Luck): <span class="messageboard-dice">1d20 + 3 + 2 + 2 ⇒ (14) + 3 + 2 + 2 = 21</span> or <span class="messageboard-dice">1d20 + 3 + 2 + 2 ⇒ (2) + 3 + 2 + 2 = 9</span>
<br />
Use Skill Power (Bend the Fates) on the demon's Sense Motive check (-4 penalty)</span></p>If I start now I might just get enough of a lead by the time he finishes off the rest of you to have a chance :P ... though there is one other moronic option...
Mihai quickly realises that this creature is far beyond them... to stand would be to die... and with a heavy heart realizes that there was a path that needed to be walked... alone...
Calling upon all the grace his patron provides...
Bit o' Luck self
... Mihai's face grows forlorn as he bellows to all "We MUST keep the relic free...Mihai Soarta (alias of Mark Sweetman)2014-09-12T05:46:59ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=31#15242014-09-12T05:19:49Z2014-09-12T05:19:49Z<p><span class=messageboard-ooc>Mihai could always cast <i>Protection from Energy</i> on himself and start booking it yelling <b>"I didn't promise to follow Sinashakti into this!"</b> :P</span></p>Mihai could always cast Protection from Energy on himself and start booking it yelling "I didn't promise to follow Sinashakti into this!" :PMihai Soarta (alias of Mark Sweetman)2014-09-12T05:19:49ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=31#15222014-09-12T05:04:10Z2014-09-12T05:04:10Z<p><span class=messageboard-ooc>Kragnir can't stand and charge in the same round. The standard action charge is limited to surprise rounds from memory.</span></p>Kragnir can't stand and charge in the same round. The standard action charge is limited to surprise rounds from memory.Mihai Soarta (alias of Mark Sweetman)2014-09-12T05:04:10ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13672014-09-11T14:24:42Z2014-09-11T14:24:42Z<p>It's a CR7 creature that's incorporeal, with high DR, that casts shadow evocation as a 10th level caster 3 x per day... and has the ability to magic jar... or in other words, not really CR 7 (at least in my book).</p>
<p>If you were really playing him 'well' you'd be fireballing from the air where we would have even less chance of returning fire :P</p>It's a CR7 creature that's incorporeal, with high DR, that casts shadow evocation as a 10th level caster 3 x per day... and has the ability to magic jar... or in other words, not really CR 7 (at least in my book).
If you were really playing him 'well' you'd be fireballing from the air where we would have even less chance of returning fire :PMihai Soarta (alias of Mark Sweetman)2014-09-11T14:24:42ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13652014-09-11T11:46:29Z2014-09-11T11:46:29Z<p>Soooooo.... we dead right?</p>
<p>How is this <i>ever</i> an appropriate 5th level foe?</p>Soooooo.... we dead right?
How is this ever an appropriate 5th level foe?Mihai Soarta (alias of Mark Sweetman)2014-09-11T11:46:29ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=31#15132014-09-09T05:31:00Z2014-09-09T05:31:00Z<p>Willpower: <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span>
<br />
Reflex: <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span></p>
<p><span class=messageboard-ooc>17+14 = 31/33 HP</span></p>
<p>Feeling the press of the flames despite his ability to disbelieve them, Mihai channels to attempt to salve some of the wounds suffered...
<br />
<span class=messageboard-ooc>Channel to Heal: <span class="messageboard-dice">3d6 ⇒ (5, 5, 4) = 14</span></span></p>Willpower: [dice]1d20+11[/dice]
Reflex: [dice]1d20+3[/dice]
17+14 = 31/33 HP
Feeling the press of the flames despite his ability to disbelieve them, Mihai channels to attempt to salve some of the wounds suffered...
Channel to Heal: [dice]3d6[/dice]Mihai Soarta (alias of Mark Sweetman)2014-09-09T05:31:00ZRe: Forums: Recruitment: DM Cuc's second Skull and Shackles CampaignTobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/DMCucsSecondSkullAndShacklesCampaign/recruiting&page=2#742014-08-29T04:19:07Z2014-08-29T04:19:07Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>This is Mark's submission - I'll finalise and update the profile with the necessaries if chosen.</p>[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
This is Mark's submission - I'll finalise and update the profile with the necessaries if chosen.Tobar Pannell (alias of Mark Sweetman)2014-08-29T04:19:07ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=30#14982014-08-26T16:13:07Z2014-08-26T16:13:07Z<p>With the departure of Kragnir at least foretelling which direction the enemy lies, Mihai stumbles that way. Drawing nearer to the fray, he extends Sinashakti's hand to guide the dwarf.</p>
<p><span class=messageboard-ooc>Move to within 20ft of Kragnir, then Bit o' Luck him</span></p>With the departure of Kragnir at least foretelling which direction the enemy lies, Mihai stumbles that way. Drawing nearer to the fray, he extends Sinashakti's hand to guide the dwarf.
Move to within 20ft of Kragnir, then Bit o' Luck himMihai Soarta (alias of Mark Sweetman)2014-08-26T16:13:07ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#2672014-08-25T14:02:55Z2014-08-25T14:02:55Z<p>Yosarni steps into the breach to smooth over his commander's faux pas <b>"Nothing to hide Governor, merely giving leave to our First Officer to depart the party..."</b></p>Yosarni steps into the breach to smooth over his commander's faux pas "Nothing to hide Governor, merely giving leave to our First Officer to depart the party..."Navis Yosarni (alias of Mark Sweetman)2014-08-25T14:02:55ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=8#3672014-08-24T14:52:36Z2014-08-24T14:52:36Z<p>Not here... honest.</p>
<p>Deceive (TN=48): <span class="messageboard-dice">1d100 ⇒ 57</span> <span class=messageboard-ooc>- Failure</span></p>
<p>Despite Yosarni's attempt a deception, you easily realize that he is present.</p>Not here... honest.
Deceive (TN=48): [dice]1d100[/dice] - Failure
Despite Yosarni's attempt a deception, you easily realize that he is present.Navis Yosarni (alias of Mark Sweetman)2014-08-24T14:52:36ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=30#14862014-08-19T17:06:30Z2014-08-19T17:06:30Z<p><span class=messageboard-ooc>Technically Mihai delays until post Kragnir.</span></p>Technically Mihai delays until post Kragnir.Mihai Soarta (alias of Mark Sweetman)2014-08-19T17:06:30ZRe: Forums: Play-by-Post: DM Stephens Serpents Skull Campaign - Chapter 2: Racing to RuinMihai Soarta (alias of Mark Sweetman)https://paizo.com/campaigns/DMStephensSerpentsSkullCampaignChapter2RacingToRuin/gameplay&page=30#14802014-08-19T14:48:17Z2014-08-19T14:48:17Z<p>Will: <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span>
<br />
Reflex: <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>Will: [dice]1d20+11[/dice]
Reflex: [dice]1d20+3[/dice]Mihai Soarta (alias of Mark Sweetman)2014-08-19T14:48:17ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13542014-08-19T01:13:03Z2014-08-19T01:13:03Z<p>And back to reality again...</p>And back to reality again...Mihai Soarta (alias of Mark Sweetman)2014-08-19T01:13:03ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=8#3602014-08-19T01:05:52Z2014-08-19T01:05:52Z<p>I have returned safely to reality and it is slowly settling in... but that also means that whence we get going again I shall be in attendance.</p>I have returned safely to reality and it is slowly settling in... but that also means that whence we get going again I shall be in attendance.Navis Yosarni (alias of Mark Sweetman)2014-08-19T01:05:52ZRe: Forums: Play-by-Post Discussion: DM Stephens Serpents Skull Campaign - OOC DiscussionMihai Soarta (alias of Mark Sweetman)https://paizo.com/threads/rzs2n5wt&page=28?DM-Stephens-Serpents-Skull-Campaign-OOC#13532014-08-14T01:31:31Z2014-08-14T01:31:31Z<p>Fellow Ape Bashers,
<br />
A short missive to advise that I shall be on a brief holiday to Phuket starting tomorrow and returning on Monday. It's highly likely that I shall be non responsive during the period, though I assure you that I shall return to efficacy thereafter.
<br />
Regards,
<br />
Mihai</p>Fellow Ape Bashers,
A short missive to advise that I shall be on a brief holiday to Phuket starting tomorrow and returning on Monday. It's highly likely that I shall be non responsive during the period, though I assure you that I shall return to efficacy thereafter.
Regards,
MihaiMihai Soarta (alias of Mark Sweetman)2014-08-14T01:31:31ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=8#3552014-08-14T01:30:28Z2014-08-14T01:30:28Z<p>Fellow Rogue Traders,
<br />
A short missive to advise that I shall be on a brief holiday to Phuket starting tomorrow and returning on Monday. It's highly likely that I shall be non responsive during the period, though I assure you that I shall return to efficacy thereafter.
<br />
Regards,
<br />
Navis</p>Fellow Rogue Traders,
A short missive to advise that I shall be on a brief holiday to Phuket starting tomorrow and returning on Monday. It's highly likely that I shall be non responsive during the period, though I assure you that I shall return to efficacy thereafter.
Regards,
NavisNavis Yosarni (alias of Mark Sweetman)2014-08-14T01:30:28ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=70?Tarks-Council-of-Thieves-OOC-discussion#34982014-08-11T01:21:00Z2014-08-11T01:21:00Z<p>After time and reflection I'm going to withdraw myself from the Nobles group. Those others with me in thread will have noticed that I haven't had my head in the right zone for some time now, and rather than prolong the lack of cognizant and impactful input from myself - I'm going to withdraw.</p>
<p>I give thanks to Tark, Pollux, Tal and Trevor (plus the fallen ones we lost along the way) for the journey over the last three years and three months - and no doubt our paths will cross elsewhere upon the boards.</p>After time and reflection I'm going to withdraw myself from the Nobles group. Those others with me in thread will have noticed that I haven't had my head in the right zone for some time now, and rather than prolong the lack of cognizant and impactful input from myself - I'm going to withdraw.
I give thanks to Tark, Pollux, Tal and Trevor (plus the fallen ones we lost along the way) for the journey over the last three years and three months - and no doubt our paths will cross elsewhere upon...Caldazar (alias of Mark Sweetman)2014-08-11T01:21:00ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=7#3452014-08-10T07:59:27Z2014-08-10T07:59:27Z<p>Absolute solid no from me - especially given that <i><b>we haven't even talked one on one with the guy yet</b></i>.</p>Absolute solid no from me - especially given that we haven't even talked one on one with the guy yet.Navis Yosarni (alias of Mark Sweetman)2014-08-10T07:59:27ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#2592014-08-09T08:56:54Z2014-08-09T08:56:54Z<p><span class=messageboard-ooc>Happy to move on</span></p>Happy to move onNavis Yosarni (alias of Mark Sweetman)2014-08-09T08:56:54ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=52#25552014-08-08T02:50:26Z2014-08-08T02:50:26Z<p>Thoroughly understood, and thanks for the short time I was able to enjoy in the game with you all.</p>Thoroughly understood, and thanks for the short time I was able to enjoy in the game with you all.Raveneau Delahaye (alias of Mark Sweetman)2014-08-08T02:50:26ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#2572014-08-07T01:46:10Z2014-08-07T01:46:10Z<p>The Seneschal inclined his head but slightly in response to Silas' words.</p>The Seneschal inclined his head but slightly in response to Silas' words.Navis Yosarni (alias of Mark Sweetman)2014-08-07T01:46:10ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=6#2512014-08-05T15:26:32Z2014-08-05T15:26:32Z<p>Navis nods, securing his hands within his sleeves <b>"Indeed, not here... alone and where he has senority to us. We should send a messenger to seek an audience tomorrow - perhaps Jorun could serve in that regard."</b></p>Navis nods, securing his hands within his sleeves "Indeed, not here... alone and where he has senority to us. We should send a messenger to seek an audience tomorrow - perhaps Jorun could serve in that regard."Navis Yosarni (alias of Mark Sweetman)2014-08-05T15:26:32ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=5#2472014-08-05T04:12:59Z2014-08-05T04:12:59Z<p>Navis shakes his head and raises an eyebrow <b>"Do you not think that after you have welded our <i>sacrifice</i> to the Damaran people that a crass offer of flight would not prove us liars and opportunists? No, not tonight - let them be suffused with patriotic fervor... the safety net is better offered in private, alone and after the ardour begins to ebb."</b></p>Navis shakes his head and raises an eyebrow "Do you not think that after you have welded our sacrifice to the Damaran people that a crass offer of flight would not prove us liars and opportunists? No, not tonight - let them be suffused with patriotic fervor... the safety net is better offered in private, alone and after the ardour begins to ebb."Navis Yosarni (alias of Mark Sweetman)2014-08-05T04:12:59ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=5#2452014-08-05T01:10:45Z2014-08-05T01:10:45Z<p>Having spent most of the pre-dinner event sequestered with Blitz, Navis spends the majority of the post-dinner wrapup making rounds from group to group. Deference is shown, platitudes are offered and empty words of encouragement or solidarity spill from his mouth one after the other. Nothing contentious is said or committed, instead Yosarni focusing only on ensuring that gladhands and bows were proffered to all.</p>Having spent most of the pre-dinner event sequestered with Blitz, Navis spends the majority of the post-dinner wrapup making rounds from group to group. Deference is shown, platitudes are offered and empty words of encouragement or solidarity spill from his mouth one after the other. Nothing contentious is said or committed, instead Yosarni focusing only on ensuring that gladhands and bows were proffered to all.Navis Yosarni (alias of Mark Sweetman)2014-08-05T01:10:45ZRe: Forums: Play-by-Post Discussion: Scipion del Ferro's Kingmaker DiscussionRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/discussion&page=52#25532014-08-04T23:57:05Z2014-08-04T23:57:05Z<p>•Waves• - just showing proof of life and interest. Again I'm happy to wend, weft and flow with whatever is decided.</p>*Waves* - just showing proof of life and interest. Again I'm happy to wend, weft and flow with whatever is decided.Raveneau Delahaye (alias of Mark Sweetman)2014-08-04T23:57:05ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=76#37952014-08-04T01:27:55Z2014-08-04T01:27:55Z<p><span class=messageboard-ooc>Nothing comes to mind - but I seriously need to commit some time and read back over the last thousand posts or so to catch my head back up.</span></p>Nothing comes to mind - but I seriously need to commit some time and read back over the last thousand posts or so to catch my head back up.Caldazar (alias of Mark Sweetman)2014-08-04T01:27:55ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=5#2352014-07-31T15:30:20Z2014-07-31T15:30:20Z<p>Unwilling to interject with agency, Navis restrains himself to listening with honest interest.</p>Unwilling to interject with agency, Navis restrains himself to listening with honest interest.Navis Yosarni (alias of Mark Sweetman)2014-07-31T15:30:20ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=5#2262014-07-30T16:26:48Z2014-07-30T16:26:48Z<p>Crowded rooms where each word falls not as a pin but more akin to a hammer drop were anathema to Navis. The Seneschal preferred the privacy of a borrowed ear, whispers in the shadows and handshakes unseen. Yet he was here to sell a role and he endeavoured to play the part as needed. Small talk and vapid pleasantries were exchanged as required, ruminations on how puce favored one self-absorbed attendee and how peach really did enhance another burned like ash upon his tongue... but were spoken regardless.</p>
<p>In everyway he played more a part of a quartermaster or humble servant, rather than the Master of Whispers that he truly was.</p>
<p>Scrutiny (TN=28): <span class="messageboard-dice">1d100 ⇒ 18</span></p>Crowded rooms where each word falls not as a pin but more akin to a hammer drop were anathema to Navis. The Seneschal preferred the privacy of a borrowed ear, whispers in the shadows and handshakes unseen. Yet he was here to sell a role and he endeavoured to play the part as needed. Small talk and vapid pleasantries were exchanged as required, ruminations on how puce favored one self-absorbed attendee and how peach really did enhance another burned like ash upon his tongue... but were spoken...Navis Yosarni (alias of Mark Sweetman)2014-07-30T16:26:48ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=7#3182014-07-30T08:46:39Z2014-07-30T08:46:39Z<p>Nay - we've had resounding success :) - when you consider the TNs for everyone have been sub 50 and all.</p>
<p>By my count:
<br />
Lord Captain Locke - locked in
<br />
EO Kass - locked in
<br />
Marshal Thrace - locked in
<br />
Lady Orleans - locked in
<br />
CA Staysis - locked in
<br />
Hadron Shard - locked in</p>
<p>Bishop Arint - middling, not a resounding success, but not a fail either.</p>
<p>Jeremiah Blitz - epic fail, but is subordinate to Orleans - so not as bad as it seems.</p>
<p>The only remaining parties are Commander Reynolds and General Dante - but one step at a time ;)</p>Nay - we've had resounding success :) - when you consider the TNs for everyone have been sub 50 and all.
By my count:
Lord Captain Locke - locked in
EO Kass - locked in
Marshal Thrace - locked in
Lady Orleans - locked in
CA Staysis - locked in
Hadron Shard - locked in
Bishop Arint - middling, not a resounding success, but not a fail either.
Jeremiah Blitz - epic fail, but is subordinate to Orleans - so not as bad as it seems.
The only remaining parties are Commander Reynolds and General...Navis Yosarni (alias of Mark Sweetman)2014-07-30T08:46:39ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=70?Tarks-Council-of-Thieves-OOC-discussion#34902014-07-30T04:26:04Z2014-07-30T04:26:04Z<p>Caldazar has two items of note - a Circlet of Persuasion and a Morningstar +1, so yeah he's kind of behind re: WBL.</p>Caldazar has two items of note - a Circlet of Persuasion and a Morningstar +1, so yeah he's kind of behind re: WBL.Caldazar (alias of Mark Sweetman)2014-07-30T04:26:04ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=76#37692014-07-28T13:17:33Z2014-07-28T13:17:33Z<p>Caldazar is unaffected by the banter, a retort half forming before being washed away without being spoken.</p>Caldazar is unaffected by the banter, a retort half forming before being washed away without being spoken.Caldazar (alias of Mark Sweetman)2014-07-28T13:17:33ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=118#58662014-07-27T14:33:59Z2014-07-27T14:33:59Z<p>Inclining his head <b>"On that one could support."</b></p>Inclining his head "On that one could support."Raveneau Delahaye (alias of Mark Sweetman)2014-07-27T14:33:59ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=118#58642014-07-27T12:52:07Z2014-07-27T12:52:07Z<p>Confused as he continues looting <b>"And why would we be returning to life ones that tried most earnestly to kill us?"</b></p>Confused as he continues looting "And why would we be returning to life ones that tried most earnestly to kill us?"Raveneau Delahaye (alias of Mark Sweetman)2014-07-27T12:52:07ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=76#37642014-07-26T17:33:38Z2014-07-26T17:33:38Z<p><span class=messageboard-ooc>Neither of us have Knowledge Local either :P</span></p>
<p>Sighing Caldazar bemoans <b>"You grow less and less your image by the day Gorumite... does the Lord in Iron approve the cuckold?"</b> a slight hint of sardonic play alight in Caladazar's voice... but only enough to make Tal wonder if the words are meant to provoke, demean or amuse.</p>
<p><b>"We should return to our rathole if only to ensure both privacy and an enclosed space to deal with any fallout."</b></p>Neither of us have Knowledge Local either :P
Sighing Caldazar bemoans "You grow less and less your image by the day Gorumite... does the Lord in Iron approve the cuckold?" a slight hint of sardonic play alight in Caladazar's voice... but only enough to make Tal wonder if the words are meant to provoke, demean or amuse.
"We should return to our rathole if only to ensure both privacy and an enclosed space to deal with any fallout."Caldazar (alias of Mark Sweetman)2014-07-26T17:33:38ZRe: Forums: Play-by-Post: SdF's Kingmaker PbPRaveneau Delahaye (alias of Mark Sweetman)https://paizo.com/campaigns/Kingmaker/gameplay&page=118#58612014-07-26T17:30:31Z2014-07-26T17:30:31Z<p>Looking around to see that only the opposition still lies bloody and broken Raveneau shrugs and instead turns his attention to stripping corpses and still breathing fallen of all of value...
<br />
<span class=messageboard-ooc>Detect magic assisted looting of the fallen</span></p>Looking around to see that only the opposition still lies bloody and broken Raveneau shrugs and instead turns his attention to stripping corpses and still breathing fallen of all of value...
Detect magic assisted looting of the fallenRaveneau Delahaye (alias of Mark Sweetman)2014-07-26T17:30:31ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=5#2062014-07-26T17:25:35Z2014-07-26T17:25:35Z<p>Yosarni gives a slight bow, showing absolutely no offence at Blitz's words he only adds <b>"By your leave Lord Captain... judge us then by our actions only."</b> staying deferent until Blitz has taken his leave of him. The Seneschal then fades into the background of the initial reception, looking around to see the rest of his crew gainfully engaged and unwilling to threaten any of their success with more of his own personal failure.</p>Yosarni gives a slight bow, showing absolutely no offence at Blitz's words he only adds "By your leave Lord Captain... judge us then by our actions only." staying deferent until Blitz has taken his leave of him. The Seneschal then fades into the background of the initial reception, looking around to see the rest of his crew gainfully engaged and unwilling to threaten any of their success with more of his own personal failure.Navis Yosarni (alias of Mark Sweetman)2014-07-26T17:25:35ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=7#3102014-07-26T14:57:13Z2014-07-26T14:57:13Z<p>For Navis if he's on the outskirts of a meeting he can cover his mouth with his hand / sleeve and whisper reasonably easily.</p>
<p>If he's face to face with someone and directly engaged - then he wouldn't be able to unless he likes being overheard / potentially offending the other party.</p>For Navis if he's on the outskirts of a meeting he can cover his mouth with his hand / sleeve and whisper reasonably easily.
If he's face to face with someone and directly engaged - then he wouldn't be able to unless he likes being overheard / potentially offending the other party.Navis Yosarni (alias of Mark Sweetman)2014-07-26T14:57:13ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=7#3072014-07-26T14:36:55Z2014-07-26T14:36:55Z<p>On the microbeads - I think yes, you still need to talk into them. So unless it's easy to do an aside (as it will be for Navis shortly) it's difficult to slip into a conversation without looking weird.</p>On the microbeads - I think yes, you still need to talk into them. So unless it's easy to do an aside (as it will be for Navis shortly) it's difficult to slip into a conversation without looking weird.Navis Yosarni (alias of Mark Sweetman)2014-07-26T14:36:55ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=76#37602014-07-25T05:30:32Z2014-07-25T05:30:32Z<p><span class=messageboard-ooc>Neither Caldazar or Pollux have Knowledge (Nobility) :P</span></p>
<p>Caldazar shrugs <b>"What you do with the coin is of your own concern... but I neither know of anyone who can legitimize your intent, nor do I think it wise. You want your wife to be safe? - invest in thicker walls and a stouter lock"</b></p>Neither Caldazar or Pollux have Knowledge (Nobility) :P
Caldazar shrugs "What you do with the coin is of your own concern... but I neither know of anyone who can legitimize your intent, nor do I think it wise. You want your wife to be safe? - invest in thicker walls and a stouter lock"Caldazar (alias of Mark Sweetman)2014-07-25T05:30:32ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=6#2992014-07-25T03:40:06Z2014-07-25T03:40:06Z<p>Out of self-pity, here's our interaction rolls so far:</p>
<p><s>80</s>, 13, 19, 25, 25, 23, 4, 4, 20, <i>55,</i> 41, 5, <i><s>96</s>, 89</i></p>
<p>Fair to say... we <i>defy</i> logic and statistics so far at the gala. Apart from Silas' early blunder that was fate pointed away the only character to roll over 50 has been Navis... who has done so three times in a row :P</p>
<p>Even more ludicrous than that we only have one other roll that's higher than 25 (which was still a success).</p>
<p>Chances of 10 rolls under 50 are 0.1%</p>Out of self-pity, here's our interaction rolls so far:
80, 13, 19, 25, 25, 23, 4, 4, 20, 55, 41, 5, 96, 89
Fair to say... we defy logic and statistics so far at the gala. Apart from Silas' early blunder that was fate pointed away the only character to roll over 50 has been Navis... who has done so three times in a row :P
Even more ludicrous than that we only have one other roll that's higher than 25 (which was still a success).
Chances of 10 rolls under 50 are 0.1%Navis Yosarni (alias of Mark Sweetman)2014-07-25T03:40:06ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=70?Tarks-Council-of-Thieves-OOC-discussion#34762014-07-25T03:02:45Z2014-07-25T03:02:45Z<p>Nah - just posted with a degree of support to Tal earning his cash.</p>Nah - just posted with a degree of support to Tal earning his cash.Caldazar (alias of Mark Sweetman)2014-07-25T03:02:45ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=76#37542014-07-25T02:46:07Z2014-07-25T02:46:07Z<p>To emphasize Tal's discussions, Caldazar unlimbers his morningstar and holds it at arms' length near to the caster's head.</p>To emphasize Tal's discussions, Caldazar unlimbers his morningstar and holds it at arms' length near to the caster's head.Caldazar (alias of Mark Sweetman)2014-07-25T02:46:07ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=6#2982014-07-25T01:55:41Z2014-07-25T01:55:41Z<p>Well... that went spectacularly poorly :P</p>Well... that went spectacularly poorly :PNavis Yosarni (alias of Mark Sweetman)2014-07-25T01:55:41ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=4#1982014-07-25T01:54:43Z2014-07-25T01:54:43Z<p>Mouth tightening slightly to show a shift from pleasantries to business Navis continues <b>"Times are only harder until the hill is crested and the path leads downhill. Damaris shall be the crest for all of us... House Tyr is as a mother stork disgorging the tendrils of our dynasty onto the planet to make it strong. Through strength it will endure... and all that is left unburnt will reap profit for us."</b></p>
<p><b>"I would not sway you from Lady Orleans, nor seek to winnow what contracts have already been written. We all profit the more that efforts are funneled and directed in unified route... and my Lord Captain is making similar entreaties to the Lady."</b> swivelling to show Silas engaged in conversation with Orleans <b>"House Tyr asks little of you Lord Captain Blitz... we merely offer you the opportunity to share in our inevitable success."</b></p>
<p><span class=messageboard-ooc>Deceive (TN=48-10=38): <span class="messageboard-dice">1d100 ⇒ 96</span> - sigh, fate point spent 0/2 remaining
<br />
<span class="messageboard-dice">1d100 ⇒ 89</span> failure with five degrees - I give up :P</span></p>Mouth tightening slightly to show a shift from pleasantries to business Navis continues "Times are only harder until the hill is crested and the path leads downhill. Damaris shall be the crest for all of us... House Tyr is as a mother stork disgorging the tendrils of our dynasty onto the planet to make it strong. Through strength it will endure... and all that is left unburnt will reap profit for us."
"I would not sway you from Lady Orleans, nor seek to winnow what contracts have already...Navis Yosarni (alias of Mark Sweetman)2014-07-25T01:54:43ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=6#2902014-07-23T12:44:31Z2014-07-23T12:44:31Z<p>Mention of the PF we're investing in the defenses would probably help too.</p>Mention of the PF we're investing in the defenses would probably help too.Navis Yosarni (alias of Mark Sweetman)2014-07-23T12:44:31ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=4#1912014-07-23T04:44:50Z2014-07-23T04:44:50Z<div class="messageboard-quotee">DM AK wrote:</div><blockquote><p>The small crowd around him seemed impressed by Blitz's tale, but upon seeing Navis made way for a more private conversation. The rakish Rogue Trader stuck out a hand for Navis to shake. </p>
<p><b>"By all means. Jeremiah Blitz, at your service. For the right price and job, naturally"</b></blockquote><p>Navis hand finds it's way out from within his voluminous sleeve to proffer a handshake whose pressure is carefully calibrated to be firm, but less firm than that offered by the Rogue Captain. With a respectful nod of the head he accepts <b>"Navis Yosarni, Seneschal to my Lord Captain Silas Tyr, at yours."</b> breaking the handshake and securing his hand once more married into opposite sleeve.
<p>With a hint of smile to the corner of his mouth Yosarni continued <b>"A fine tale Captain Blitz... though no doubt before the green tide of xenos washes over Damaris there will be more to rival it for scope. The fact we're here means that our price is at least met... it's to us to shape the job to match it."</b> Eyes showing some life and spark he smirks <b>"Though I doubt I could match the Governor's wife's ability to <i>show gratitude</i> when we win the day."</b> lewd implications left only half said.</p>
<p><span class=messageboard-ooc>Charm (TN=48): <span class="messageboard-dice">1d100 ⇒ 55</span> Failure unless there's an implicit bonus somewhere</span></p>DM AK wrote:The small crowd around him seemed impressed by Blitz's tale, but upon seeing Navis made way for a more private conversation. The rakish Rogue Trader stuck out a hand for Navis to shake.
"By all means. Jeremiah Blitz, at your service. For the right price and job, naturally"
Navis hand finds it's way out from within his voluminous sleeve to proffer a handshake whose pressure is carefully calibrated to be firm, but less firm than that offered by the Rogue Captain. With a respectful...Navis Yosarni (alias of Mark Sweetman)2014-07-23T04:44:50ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=6#2822014-07-22T07:58:20Z2014-07-22T07:58:20Z<p>Bloomin 'eck... the supposedly not so great at social characters are setting the bar pretty high for the rest of us :)</p>Bloomin 'eck... the supposedly not so great at social characters are setting the bar pretty high for the rest of us :)Navis Yosarni (alias of Mark Sweetman)2014-07-22T07:58:20ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=4#1842014-07-22T03:51:58Z2014-07-22T03:51:58Z<p>As Navis awaits the Rogue Trader's response, he scans his memory for any markers or sounding points... past campaigns or victories that he could be reminded of or flattered with...
<br />
Common Lore (Koronus or Underworld) (TN=46): <span class="messageboard-dice">1d100 ⇒ 63</span> <span class=messageboard-ooc>Failure with 1 degree</span></p>As Navis awaits the Rogue Trader's response, he scans his memory for any markers or sounding points... past campaigns or victories that he could be reminded of or flattered with...
Common Lore (Koronus or Underworld) (TN=46): [dice]1d100[/dice] Failure with 1 degreeNavis Yosarni (alias of Mark Sweetman)2014-07-22T03:51:58ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=4#1822014-07-22T00:07:15Z2014-07-22T00:07:15Z<p><span class=messageboard-ooc>Just a short confirmation that Navis is staying on Blitz.</span></p>Just a short confirmation that Navis is staying on Blitz.Navis Yosarni (alias of Mark Sweetman)2014-07-22T00:07:15ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37442014-07-21T17:19:13Z2014-07-21T17:19:13Z<p>Caldazar grimly recovers his stomach... and makes a measure of how much Rance might be worth. <i>As always the parts more than the whole...</i></p>Caldazar grimly recovers his stomach... and makes a measure of how much Rance might be worth. As always the parts more than the whole...Caldazar (alias of Mark Sweetman)2014-07-21T17:19:13ZRe: Forums: Play-by-Post Discussion: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) DiscussionNavis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/discussion&page=6#2802014-07-21T13:46:02Z2014-07-21T13:46:02Z<p>If possible, I'd like to let you crash and burn alone Silas - that way Navis can come along later and salve the wounds... potentially saying things that his Rogue Trader might object to if said beside him...</p>If possible, I'd like to let you crash and burn alone Silas - that way Navis can come along later and salve the wounds... potentially saying things that his Rogue Trader might object to if said beside him...Navis Yosarni (alias of Mark Sweetman)2014-07-21T13:46:02ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=4#1762014-07-21T13:26:16Z2014-07-21T13:26:16Z<p>Leaving Silas to pair with the more suited Orleans, Navis sought to insinuate himself within Blitz' circle. He waited for a suitable break in his story telling before proffering a bow and asking <b>"May I join you Lord-Captain?"</b> with a honest smile.</p>Leaving Silas to pair with the more suited Orleans, Navis sought to insinuate himself within Blitz' circle. He waited for a suitable break in his story telling before proffering a bow and asking "May I join you Lord-Captain?" with a honest smile.Navis Yosarni (alias of Mark Sweetman)2014-07-21T13:26:16ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37382014-07-21T05:12:43Z2014-07-21T05:12:43Z<p>Coughing through his nausea Caldazar suggests <b>"Knock him out... we can barter with Rance for his life."</b></p>Coughing through his nausea Caldazar suggests "Knock him out... we can barter with Rance for his life."Caldazar (alias of Mark Sweetman)2014-07-21T05:12:43ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37342014-07-21T04:56:14Z2014-07-21T04:56:14Z<p><span class=messageboard-ooc>I assume I've got another <span class="messageboard-dice">1d4 ⇒ 3</span> rounds of nauseation</span></p>
<p>Though the fog clears, Caldazar's bile has not yet receded.</p>I assume I've got another [dice]1d4[/dice] rounds of nauseation
Though the fog clears, Caldazar's bile has not yet receded.Caldazar (alias of Mark Sweetman)2014-07-21T04:56:14ZRe: Forums: Play-by-Post: DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy)Navis Yosarni (alias of Mark Sweetman)https://paizo.com/campaigns/DMAlexanderKilcoynesRogueTraderWarpstormTrilogy/gameplay&page=4#1732014-07-21T01:33:39Z2014-07-21T01:33:39Z<p>Navis keeps his arms within his voluminous sleeves as he floats into the ballroom in the wake of his more magnificent colleagues. He scans around for the two other Rogue Traders Blitz and Orleans, seeing if they are already engaged in conversation or could be divested by himself.</p>Navis keeps his arms within his voluminous sleeves as he floats into the ballroom in the wake of his more magnificent colleagues. He scans around for the two other Rogue Traders Blitz and Orleans, seeing if they are already engaged in conversation or could be divested by himself.Navis Yosarni (alias of Mark Sweetman)2014-07-21T01:33:39ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37272014-07-17T05:27:48Z2014-07-17T05:27:48Z<p>Cough, splutter, wait.</p>Cough, splutter, wait.Caldazar (alias of Mark Sweetman)2014-07-17T05:27:48ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37242014-07-16T16:13:12Z2014-07-16T16:13:12Z<p>[Spoiler omitted]</p>[Spoiler omitted]Caldazar (alias of Mark Sweetman)2014-07-16T16:13:12ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37212014-07-16T04:31:48Z2014-07-16T04:31:48Z<p>[Spoiler omitted]</p>[Spoiler omitted]Caldazar (alias of Mark Sweetman)2014-07-16T04:31:48ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=13#6202014-07-16T04:26:22Z2014-07-16T04:26:22Z<p>All - I've been struggling for a while getting engaged into the thread and updating my character et al... so I've needed to make the difficult choice to back out of the campaign.</p>
<p>I corresponded with DM Carbide prior and he's happy to continue forging on with the five remaining, so with that I both thank and apologize as I back out the door bowing.</p>All - I've been struggling for a while getting engaged into the thread and updating my character et al... so I've needed to make the difficult choice to back out of the campaign.
I corresponded with DM Carbide prior and he's happy to continue forging on with the five remaining, so with that I both thank and apologize as I back out the door bowing.Edvard Zamoyski (alias of Mark Sweetman)2014-07-16T04:26:22ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37162014-07-15T07:15:16Z2014-07-15T07:15:16Z<p>•Cough splutter wait cough•</p>*Cough splutter wait cough*Caldazar (alias of Mark Sweetman)2014-07-15T07:15:16ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=69?Tarks-Council-of-Thieves-OOC-discussion#34422014-07-09T15:48:06Z2014-07-09T15:48:06Z<p><a href="http://www.youtube.com/watch?v=uPE2oBnzROY" target="_blank" rel="nofollow">This has potential</a> at least the main character's showing the right amount of vim and vigour.</p>This has potential at least the main character's showing the right amount of vim and vigour.Caldazar (alias of Mark Sweetman)2014-07-09T15:48:06ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37092014-07-08T03:48:25Z2014-07-08T03:48:25Z<p>Continue with nauseated cowering, awaiting dissipation of cloud.</p>Continue with nauseated cowering, awaiting dissipation of cloud.Caldazar (alias of Mark Sweetman)2014-07-08T03:48:25ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=75#37022014-07-02T00:10:08Z2014-07-02T00:10:08Z<p><span class=messageboard-ooc>Pollux - you're nauseated, hence move action only.</span></p>
<p>Caldazar continues to take cover within the safety of the choking cloud.</p>Pollux - you're nauseated, hence move action only.
Caldazar continues to take cover within the safety of the choking cloud.Caldazar (alias of Mark Sweetman)2014-07-02T00:10:08ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=74#36882014-06-25T02:24:02Z2014-06-25T02:24:02Z<p><span class=messageboard-ooc>Cool cool - and Trevor, by the time Caldazar moves over, climbs, redraws his weapon and waits for the nausea to wear off so he can take a standard action... the air will be clear where he is presently.</span></p>Cool cool - and Trevor, by the time Caldazar moves over, climbs, redraws his weapon and waits for the nausea to wear off so he can take a standard action... the air will be clear where he is presently.Caldazar (alias of Mark Sweetman)2014-06-25T02:24:02ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=74#36852014-06-25T00:53:22Z2014-06-25T00:53:22Z<p><span class=messageboard-ooc>Tark - is it glitterdust? - if so Tal should have had an additional Will save vs the blindness effect at the end of last round.</span></p>
<p>Caldazar maintains his sickened vigil within the cloud and cage, waiting for the mist to clear.</p>Tark - is it glitterdust? - if so Tal should have had an additional Will save vs the blindness effect at the end of last round.
Caldazar maintains his sickened vigil within the cloud and cage, waiting for the mist to clear.Caldazar (alias of Mark Sweetman)2014-06-25T00:53:22ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=74#36792014-06-23T02:25:14Z2014-06-23T02:25:14Z<p><a href="http://paizo.com/pathfinderRPG/prd/spells/glitterdust.html#_glitterdust" target="_blank" rel="nofollow">Blindness is likely Glitterdust - so you get a fresh saving throw at the end of every round.</a></p>Blindness is likely Glitterdust - so you get a fresh saving throw at the end of every round.Caldazar (alias of Mark Sweetman)2014-06-23T02:25:14ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=74#36772014-06-23T01:08:45Z2014-06-23T01:08:45Z<p>Caldazar remains imprisoned in relative safety within the confines of the cloud and cage both.</p>Caldazar remains imprisoned in relative safety within the confines of the cloud and cage both.Caldazar (alias of Mark Sweetman)2014-06-23T01:08:45ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=74#36692014-06-16T01:46:36Z2014-06-16T01:46:36Z<p>Fort: <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span></p>
<p>Caldazar says nothing, though he can be heard gagging and dry heaving upon the floor. The foul spell robbing him of utility. Gritting teeth he urges himself to resist, calling upon the Bloodied Rose for fortitude.</p>
<p><span class=messageboard-ooc>Declare judgement of resistance...
<br />
No matter what you do Tal - stay out of the cloud!</span></p>Fort: [dice]1d20+6[/dice]
Caldazar says nothing, though he can be heard gagging and dry heaving upon the floor. The foul spell robbing him of utility. Gritting teeth he urges himself to resist, calling upon the Bloodied Rose for fortitude.
Declare judgement of resistance...
No matter what you do Tal - stay out of the cloud!Caldazar (alias of Mark Sweetman)2014-06-16T01:46:36ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=74#36572014-06-12T04:15:05Z2014-06-12T04:15:05Z<p><b><span class=tiny>"Now it gets interesting..."</b></span> unlimbering his bow and seeing it strung.</p>"Now it gets interesting..." unlimbering his bow and seeing it strung.Caldazar (alias of Mark Sweetman)2014-06-12T04:15:05ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=12#5722014-06-04T16:11:05Z2014-06-04T16:11:05Z<p>I'm a bit of a core race purist as well. And summoners in a Kingmaker setting can be abusively powerful (15 minute adventuring day, etc).</p>I'm a bit of a core race purist as well. And summoners in a Kingmaker setting can be abusively powerful (15 minute adventuring day, etc).Edvard Zamoyski (alias of Mark Sweetman)2014-06-04T16:11:05ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=12#5652014-06-03T00:57:39Z2014-06-03T00:57:39Z<p>You'll notice that Edvard has been woefully under-defined... so I could always change him up to a martial if needs be.</p>You'll notice that Edvard has been woefully under-defined... so I could always change him up to a martial if needs be.Edvard Zamoyski (alias of Mark Sweetman)2014-06-03T00:57:39ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=73#36432014-06-01T08:42:40Z2014-06-01T08:42:40Z<p>Caldazar continues to dispassionately watch.</p>
<p><span class=messageboard-ooc>De nada from de buzzkill</span></p>Caldazar continues to dispassionately watch.
De nada from de buzzkillCaldazar (alias of Mark Sweetman)2014-06-01T08:42:40ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=59#29182014-05-30T04:59:39Z2014-05-30T04:59:39Z<p><b>"Aye - if the old one is confined, it would be best to release him only once we are returned to strength."</b></p>"Aye - if the old one is confined, it would be best to release him only once we are returned to strength."Edvard Zamoyski (alias of Mark Sweetman)2014-05-30T04:59:39ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=59#29082014-05-24T16:04:04Z2014-05-24T16:04:04Z<p>Just having drawn near enough to see the deathblow fall in vivid detail, Edvard gives the fallen so-called Lord a sullen kick to ensure that he is indeed dead... before affixing the corpse with an angst diminishing gaze of closure.</p>Just having drawn near enough to see the deathblow fall in vivid detail, Edvard gives the fallen so-called Lord a sullen kick to ensure that he is indeed dead... before affixing the corpse with an angst diminishing gaze of closure.Edvard Zamoyski (alias of Mark Sweetman)2014-05-24T16:04:04ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=73#36352014-05-24T09:49:47Z2014-05-24T09:49:47Z<p>Caldazar begins to find the lemure on Tal action somewhat indistinguishable as sack of fluid after sack of blubber explodes. He shakes his head at the folly of what they call sport.</p>
<p><span class=messageboard-ooc>Nada from me.</span></p>Caldazar begins to find the lemure on Tal action somewhat indistinguishable as sack of fluid after sack of blubber explodes. He shakes his head at the folly of what they call sport.
Nada from me.Caldazar (alias of Mark Sweetman)2014-05-24T09:49:47ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=59#29032014-05-21T01:39:03Z2014-05-21T01:39:03Z<p><span class=messageboard-ooc>Make that total defense then move into melee then.</span></p>Make that total defense then move into melee then.Edvard Zamoyski (alias of Mark Sweetman)2014-05-21T01:39:03ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=59#29012014-05-21T00:01:32Z2014-05-21T00:01:32Z<p>Summoning his courage Edvard girds his loins before rushing around the Stag Lord to better provide assistance to the others.</p>
<p><span class=messageboard-ooc>Total defense, then move to flanking position (provoking).</span></p>Summoning his courage Edvard girds his loins before rushing around the Stag Lord to better provide assistance to the others.
Total defense, then move to flanking position (provoking).Edvard Zamoyski (alias of Mark Sweetman)2014-05-21T00:01:32ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=58#28962014-05-20T01:19:14Z2014-05-20T01:19:14Z<p><span class=messageboard-ooc>Aye - I'm sorry for being of extreme suckage during this particular fight. The last few days have been death plague / flu related.</span></p>Aye - I'm sorry for being of extreme suckage during this particular fight. The last few days have been death plague / flu related.Edvard Zamoyski (alias of Mark Sweetman)2014-05-20T01:19:14ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=73#36282014-05-19T01:00:03Z2014-05-19T01:00:03Z<p>Caldazar continues to maintain a somewhat disinterested vein, and refrains from upsetting Tal's rhythm with support.</p>Caldazar continues to maintain a somewhat disinterested vein, and refrains from upsetting Tal's rhythm with support.Caldazar (alias of Mark Sweetman)2014-05-19T01:00:03ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=73#36232014-05-10T15:58:25Z2014-05-10T15:58:25Z<p>Seeing that Tal has everything well in hand and cognizant that his last couple of attempts at assistance were less than celebrated... Caldazar keeps his mouth shut.</p>Seeing that Tal has everything well in hand and cognizant that his last couple of attempts at assistance were less than celebrated... Caldazar keeps his mouth shut.Caldazar (alias of Mark Sweetman)2014-05-10T15:58:25ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=58#28852014-05-08T01:00:09Z2014-05-08T01:00:09Z<p><span class=messageboard-ooc>Ditto.</span></p>Ditto.Edvard Zamoyski (alias of Mark Sweetman)2014-05-08T01:00:09ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=14#6992014-05-06T08:00:54Z2014-05-06T08:00:54Z<p>Nei need to re-jig.</p>Nei need to re-jig.Ragnar Sköld Född (alias of Mark Sweetman)2014-05-06T08:00:54ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=58#28792014-05-05T05:35:17Z2014-05-05T05:35:17Z<p><b>Round 2:</b></p>
<p>Isolated from the front line and unsure of what options he might take to aid those engaged, Edvard keeps his eyes to the rest of the camp in case others might be roused to engage.</p>
<p><span class=messageboard-ooc>Essentially delaying</span></p>Round 2:
Isolated from the front line and unsure of what options he might take to aid those engaged, Edvard keeps his eyes to the rest of the camp in case others might be roused to engage.
Essentially delayingEdvard Zamoyski (alias of Mark Sweetman)2014-05-05T05:35:17ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=73#36112014-05-03T03:03:08Z2014-05-03T03:03:08Z<div class="messageboard-quotee">TarkXT wrote:</div><blockquote> <span class=messageboard-ooc>The funny part to me is the only person who really cares about having made out with caldazar is Tal.</span> </blockquote><p><span class=messageboard-ooc>And that's the only reason that Caldazar keeps bringing it up ;)</span>TarkXT wrote:The funny part to me is the only person who really cares about having made out with caldazar is Tal.
And that's the only reason that Caldazar keeps bringing it up ;)Caldazar (alias of Mark Sweetman)2014-05-03T03:03:08ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=73#36062014-05-02T02:42:14Z2014-05-02T02:42:14Z<p><b>"Just remember Drovalid, Krona's kiss awaits..."</b></p>
<p>Charisma for AC: <span class="messageboard-dice">1d20 + 1 ⇒ (1) + 1 = 2</span> <span class=messageboard-ooc>Ok... Caldazar will stop trying to help now. That's snake eyes.</span></p>"Just remember Drovalid, Krona's kiss awaits..."
Charisma for AC: [dice]1d20+1[/dice] Ok... Caldazar will stop trying to help now. That's snake eyes.Caldazar (alias of Mark Sweetman)2014-05-02T02:42:14ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=72#35992014-05-01T17:35:47Z2014-05-01T17:35:47Z<p>Caldazar allows a small degree of satisfaction at Tal's performance to date, but does nothing else.</p>Caldazar allows a small degree of satisfaction at Tal's performance to date, but does nothing else.Caldazar (alias of Mark Sweetman)2014-05-01T17:35:47ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=14#6922014-04-28T00:20:49Z2014-04-28T00:20:49Z<p>Ragnar is still here and ornery.</p>Ragnar is still here and ornery.Ragnar Sköld Född (alias of Mark Sweetman)2014-04-28T00:20:49ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=72#35862014-04-26T14:56:29Z2014-04-26T14:56:29Z<p>Seeing the complete lack of affect his words had a few moments ago and without the battle truly joined - Caldazar merely sat and watched.</p>Seeing the complete lack of affect his words had a few moments ago and without the battle truly joined - Caldazar merely sat and watched.Caldazar (alias of Mark Sweetman)2014-04-26T14:56:29ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=58#28662014-04-23T05:06:27Z2014-04-23T05:06:27Z<p>Edvard refocuses upon the Stag Lord intensely staring and summoning images of a bloated stag corpse having it's eyes picked out by crows to the man's mind.</p>
<p><span class=messageboard-ooc>Evil eye vs Attacks</span></p>Edvard refocuses upon the Stag Lord intensely staring and summoning images of a bloated stag corpse having it's eyes picked out by crows to the man's mind.
Evil eye vs AttacksEdvard Zamoyski (alias of Mark Sweetman)2014-04-23T05:06:27ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=72#35732014-04-23T05:03:44Z2014-04-23T05:03:44Z<p>Flatly Caldazar offers <b>"Go... try not to get killed."</b></p>
<p>Charisma (for AC): <span class="messageboard-dice">1d20 + 1 ⇒ (1) + 1 = 2</span></p>Flatly Caldazar offers "Go... try not to get killed."
Charisma (for AC): [dice]1d20+1[/dice]Caldazar (alias of Mark Sweetman)2014-04-23T05:03:44ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=72#35652014-04-20T02:28:01Z2014-04-20T02:28:01Z<p>Flatly and in level tone <b>"You showboat in the arena... your opponent may very well kill you. You focus, and do what needs be done without pandering to the bloodthirsty bastards in the crowd... that gives you the best chance of walking out of here. <i>Don't underestimate what you may need to face in there.</i>"</b></p>Flatly and in level tone "You showboat in the arena... your opponent may very well kill you. You focus, and do what needs be done without pandering to the bloodthirsty bastards in the crowd... that gives you the best chance of walking out of here. Don't underestimate what you may need to face in there."Caldazar (alias of Mark Sweetman)2014-04-20T02:28:01ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13402014-04-19T16:27:04Z2014-04-19T16:27:04Z<p>Ragnar nods a wary and suspicious thanks as the dark magicks do their work.</p>Ragnar nods a wary and suspicious thanks as the dark magicks do their work.Ragnar Sköld Född (alias of Mark Sweetman)2014-04-19T16:27:04ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=72#35632014-04-19T12:12:00Z2014-04-19T12:12:00Z<p>After the lady departs, Caldazar speaks low in Tal's ear <b><span class=tiny>"Fight to live, not for them... <i>Your Lord in Iron</i> doesn't favor deceit."</b></span></p>After the lady departs, Caldazar speaks low in Tal's ear "Fight to live, not for them... Your Lord in Iron doesn't favor deceit."Caldazar (alias of Mark Sweetman)2014-04-19T12:12:00ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=154#76812014-04-19T12:06:24Z2014-04-19T12:06:24Z<p><b>"Kenta still not seeing where gold is in this for Kenta..."</b></p>"Kenta still not seeing where gold is in this for Kenta..."Kenta Gushiken (alias of Mark Sweetman)2014-04-19T12:06:24ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=72#35582014-04-16T00:13:31Z2014-04-16T00:13:31Z<p>Caldazar doesn't add to Tal's most locquacious description and instead stands with eyes directly away from the lady to cooly regard the arena.</p>Caldazar doesn't add to Tal's most locquacious description and instead stands with eyes directly away from the lady to cooly regard the arena.Caldazar (alias of Mark Sweetman)2014-04-16T00:13:31ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=66?Tarks-Council-of-Thieves-OOC-discussion#32682014-04-15T08:29:35Z2014-04-15T08:29:35Z<p>I shall... but it won't make any tangible difference to the fight, so don't hold up on my account.</p>I shall... but it won't make any tangible difference to the fight, so don't hold up on my account.Caldazar (alias of Mark Sweetman)2014-04-15T08:29:35ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=66?Tarks-Council-of-Thieves-OOC-discussion#32662014-04-15T08:01:32Z2014-04-15T08:01:32Z<p>Caldazar is back now... I'm going to try and get a bit more of his mongrel back as well.</p>Caldazar is back now... I'm going to try and get a bit more of his mongrel back as well.Caldazar (alias of Mark Sweetman)2014-04-15T08:01:32ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=72#35532014-04-15T07:57:39Z2014-04-15T07:57:39Z<p><span class=messageboard-ooc>Caldazar still needs to level</span></p>
<p>The close bearded once was cross-dresser remains relatively quiet and reserved as discussions flow between Lady Drovenge and their sacrificial tin can man. A slight smile does cross his face as he remembers when recently their paths crossed another of house Drovenge... and his small part in seeing a noble cast down. A nascent chuckle is quelled though as he also remembers those companions of the time that were no longer with them.</p>
<p>Strangely to the devotee of Milani he feels the loss of the fanatic in service of the Rough Beast more keenly... at least Meraxilar could be relied upon to act in a manner in keeping with his deity. He did not trust the Sarenran, and though Tal had shed blood beside him he felt no depth of kinship. As for Pollux... the less said the better, though Caldazar coughed as unbidden a peculiar taste of cloves began to well up within his mouth.</p>
<p>Tired and rough eyes regarded the spectacle that would unfold and he merely sighed <b>"Peace Tal, your blade will drink deep soon enough... save your voice for the <i>adulation</i> that might follow your victory"</b> a taste of scorn finding it's way onto one word spoken before deadpanning <b>"If you perform well enough Krona may bless you with another kiss."</b></p>Caldazar still needs to level
The close bearded once was cross-dresser remains relatively quiet and reserved as discussions flow between Lady Drovenge and their sacrificial tin can man. A slight smile does cross his face as he remembers when recently their paths crossed another of house Drovenge... and his small part in seeing a noble cast down. A nascent chuckle is quelled though as he also remembers those companions of the time that were no longer with them.
Strangely to the devotee of...Caldazar (alias of Mark Sweetman)2014-04-15T07:57:39ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=21#10152014-04-14T03:37:29Z2014-04-14T03:37:29Z<p>I have indeed returned! - so please feel free to get things rolling when you're able. I'm wading through some jet lag, and work lag, but nothing I can't handle ;)</p>I have indeed returned! - so please feel free to get things rolling when you're able. I'm wading through some jet lag, and work lag, but nothing I can't handle ;)Bostarg Halvardonwine (alias of Mark Sweetman)2014-04-14T03:37:29ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=65?Tarks-Council-of-Thieves-OOC-discussion#32142014-03-21T06:17:12Z2014-03-21T06:17:12Z<p>As both a heads up and an FYI - I shall be wending my way on holiday starting Monday, and will be out of the country from roughly 2-3 weeks give or take (through to about 10th April).</p>
<p>During such time my online time shall be curtailed from what I'm usually capable - which should engender a reduction in verbosity and potentially some unreliability when it comes to posting rates and speed.</p>
<p>I'm more that happy to be DMPC'd whenever it's appropriate, but am hopefuly that I should be able to keep up with all the PbPs that I'm currently playing in during the time down-under.</p>As both a heads up and an FYI - I shall be wending my way on holiday starting Monday, and will be out of the country from roughly 2-3 weeks give or take (through to about 10th April).
During such time my online time shall be curtailed from what I'm usually capable - which should engender a reduction in verbosity and potentially some unreliability when it comes to posting rates and speed.
I'm more that happy to be DMPC'd whenever it's appropriate, but am hopefuly that I should be able to...Caldazar (alias of Mark Sweetman)2014-03-21T06:17:12ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=11#5432014-03-21T06:16:02Z2014-03-21T06:16:02Z<p>As both a heads up and an FYI - I shall be wending my way on holiday starting Monday, and will be out of the country from roughly 2-3 weeks give or take (through to about 10th April).</p>
<p>During such time my online time shall be curtailed from what I'm usually capable - which should engender a reduction in verbosity and potentially some unreliability when it comes to posting rates and speed.</p>
<p>I'm more that happy to be DMPC'd whenever it's appropriate, but am hopefuly that I should be able to keep up with all the PbPs that I'm currently playing in during the time down-under.</p>As both a heads up and an FYI - I shall be wending my way on holiday starting Monday, and will be out of the country from roughly 2-3 weeks give or take (through to about 10th April).
During such time my online time shall be curtailed from what I'm usually capable - which should engender a reduction in verbosity and potentially some unreliability when it comes to posting rates and speed.
I'm more that happy to be DMPC'd whenever it's appropriate, but am hopefuly that I should be able to...Edvard Zamoyski (alias of Mark Sweetman)2014-03-21T06:16:02ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=14#6892014-03-21T06:15:34Z2014-03-21T06:15:34Z<p>As both a heads up and an FYI - I shall be wending my way on holiday starting Monday, and will be out of the country from roughly 2-3 weeks give or take (through to about 10th April).</p>
<p>During such time my online time shall be curtailed from what I'm usually capable - which should engender a reduction in verbosity and potentially some unreliability when it comes to posting rates and speed.</p>
<p>I'm more that happy to be DMPC'd whenever it's appropriate, but am hopefuly that I should be able to keep up with all the PbPs that I'm currently playing in during the time down-under.</p>As both a heads up and an FYI - I shall be wending my way on holiday starting Monday, and will be out of the country from roughly 2-3 weeks give or take (through to about 10th April).
During such time my online time shall be curtailed from what I'm usually capable - which should engender a reduction in verbosity and potentially some unreliability when it comes to posting rates and speed.
I'm more that happy to be DMPC'd whenever it's appropriate, but am hopefuly that I should be able to...Ragnar Sköld Född (alias of Mark Sweetman)2014-03-21T06:15:34ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=11#5422014-03-20T01:50:56Z2014-03-20T01:50:56Z<p>Ah - yeah, you're right... should just be the owlbear then.</p>Ah - yeah, you're right... should just be the owlbear then.Edvard Zamoyski (alias of Mark Sweetman)2014-03-20T01:50:56ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=11#5402014-03-20T01:33:05Z2014-03-20T01:33:05Z<p>Thanks Count Buggula - I try to bring the same lyricism I use for my martial characters to the magical ones.</p>
<p>Chucaro (the empyreal lord that Edvard follows) is one of my favorites from Chronicles of the Righteous. Any deity whose obedience is literally to eat shrooms and trip out gets my vote ;)</p>Thanks Count Buggula - I try to bring the same lyricism I use for my martial characters to the magical ones.
Chucaro (the empyreal lord that Edvard follows) is one of my favorites from Chronicles of the Righteous. Any deity whose obedience is literally to eat shrooms and trip out gets my vote ;)Edvard Zamoyski (alias of Mark Sweetman)2014-03-20T01:33:05ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=57#28262014-03-19T16:50:08Z2014-03-19T16:50:08Z<p><b>Round 1:</b></p>
<p>Edvard's visage is grim as he stares intently at the owlbear and speaks in a series of words arcane. At the completion he brings a hand up and mock claws at his face, though no mark is left upon it.</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Cast <i>scare</i> on the owlbear and the handler - acts as cause fear (assuming HD under 6) with a DC 15 Will save.
<br />
Save -> shaken for 1 round; Fail -> frightened.
<br />
If it looks like the owlbear is affected - then Edvard will step 5ft North to try and herd it back into the cage.</span></p>Round 1:
Edvard's visage is grim as he stares intently at the owlbear and speaks in a series of words arcane. At the completion he brings a hand up and mock claws at his face, though no mark is left upon it.
[Spoiler omitted]
Cast scare on the owlbear and the handler - acts as cause fear (assuming HD under 6) with a DC 15 Will save.
Save -> shaken for 1 round; Fail -> frightened.
If it looks like the owlbear is affected - then Edvard will step 5ft North to try and herd it back into the cage.Edvard Zamoyski (alias of Mark Sweetman)2014-03-19T16:50:08ZRe: Forums: Play-by-Post Discussion: GM Blood's Age of Worms (Group 2) DiscussionTobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/discussion&page=27#13292014-03-18T03:34:24Z2014-03-18T03:34:24Z<p>Hey guys - I'm sure you are as underwhelmed as I am with Tobar over the time that he has spent in the party. I've struggled to get into the character, and he's proven fairly unsuited to the group and campaign not really finding an appropriate niche to settle into. In addition to that I'm finding that I'm bad at running animal companions / familiars.</p>
<p>With that I think the best step will be for Tobar to either suffer a horrific end or quietly get written out of the campaign.</p>Hey guys - I'm sure you are as underwhelmed as I am with Tobar over the time that he has spent in the party. I've struggled to get into the character, and he's proven fairly unsuited to the group and campaign not really finding an appropriate niche to settle into. In addition to that I'm finding that I'm bad at running animal companions / familiars.
With that I think the best step will be for Tobar to either suffer a horrific end or quietly get written out of the campaign.Tobar Pannell (alias of Mark Sweetman)2014-03-18T03:34:24ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=107#53172014-03-13T17:04:30Z2014-03-13T17:04:30Z<p><span class=messageboard-ooc>Sticking with the delay</span></p>Sticking with the delayTobar Pannell (alias of Mark Sweetman)2014-03-13T17:04:30ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=57#28122014-03-12T14:41:57Z2014-03-12T14:41:57Z<p>Initiative: <span class="messageboard-dice">1d20 + 2 ⇒ (4) + 2 = 6</span></p>Initiative: [dice]1d20+2[/dice]Edvard Zamoyski (alias of Mark Sweetman)2014-03-12T14:41:57ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=106#52942014-03-12T06:56:38Z2014-03-12T06:56:38Z<p>Tobar just stands to the ready, Galopin curled around his shoulder.</p>Tobar just stands to the ready, Galopin curled around his shoulder.Tobar Pannell (alias of Mark Sweetman)2014-03-12T06:56:38ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=143#71182014-03-11T08:07:51Z2014-03-11T08:07:51Z<p><b>"We walk out of here without more of an idea of the powers here and we could quickly end up in trouble. We can use Sable's pet if that's what people think best."</b></p>"We walk out of here without more of an idea of the powers here and we could quickly end up in trouble. We can use Sable's pet if that's what people think best."Caterine Gabor (alias of Mark Sweetman)2014-03-11T08:07:51ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=143#71132014-03-10T01:58:44Z2014-03-10T01:58:44Z<p>Caterine sighs and nods <b>"Aye, seems the only likely way we're going to get information without looking like complete idiots... but even then, he's sure to know that we're not quite exactly what we're pretending to be."</b> pursing lips and musing <b>"Maybe we could snag one of the slaves off the street and beat a few things out of it."</b></p>Caterine sighs and nods "Aye, seems the only likely way we're going to get information without looking like complete idiots... but even then, he's sure to know that we're not quite exactly what we're pretending to be." pursing lips and musing "Maybe we could snag one of the slaves off the street and beat a few things out of it."Caterine Gabor (alias of Mark Sweetman)2014-03-10T01:58:44ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13382014-03-10T07:19:42Z2014-03-10T01:53:20Z<p>Ragnar makes sure of Redec's inability to rise by removing his head from it's companion torso before slumping tired and bloody against the wall as the others make investigation of the lair.</p>Ragnar makes sure of Redec's inability to rise by removing his head from it's companion torso before slumping tired and bloody against the wall as the others make investigation of the lair.Ragnar Sköld Född (alias of Mark Sweetman)2014-03-10T01:53:20ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=69#34182014-03-09T14:18:43Z2014-03-09T14:18:43Z<p><b>"A while I would imagine... long enough for what it knows to be thoroughly not current."</b></p>"A while I would imagine... long enough for what it knows to be thoroughly not current."Caldazar (alias of Mark Sweetman)2014-03-09T14:18:43ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=143#71102014-03-09T14:53:44Z2014-03-09T14:08:54Z<p>Caterine smirks slightly, but the only response she gives is that she does not limp.</p>Caterine smirks slightly, but the only response she gives is that she does not limp.Caterine Gabor (alias of Mark Sweetman)2014-03-09T14:08:54ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=57#28022014-03-06T02:15:46Z2014-03-06T02:15:46Z<p>Edvard murmurs <span class=tiny><b>"Divide and conquer... which can we isolate and eliminate easily? The battle will be easier if we have less to fight."</b></span></p>Edvard murmurs "Divide and conquer... which can we isolate and eliminate easily? The battle will be easier if we have less to fight."Edvard Zamoyski (alias of Mark Sweetman)2014-03-06T02:15:46ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=64?Tarks-Council-of-Thieves-OOC-discussion#31772014-03-04T17:06:38Z2014-03-04T17:06:38Z<p>Castor clearly needs to figure out a soul gem like activity to transport the monkey into the head on a stiick?</p>Castor clearly needs to figure out a soul gem like activity to transport the monkey into the head on a stiick?Caldazar (alias of Mark Sweetman)2014-03-04T17:06:38ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=69#34022014-03-02T16:33:22Z2014-03-02T16:33:22Z<p>Caldazar turns to Pollux <b>"Any of these names familiar?"</b></p>
<p><span class=messageboard-ooc>He's got the Local and Nobility knowledges...</span></p>Caldazar turns to Pollux "Any of these names familiar?"
He's got the Local and Nobility knowledges...Caldazar (alias of Mark Sweetman)2014-03-02T16:33:22ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=68#33992014-02-28T01:13:25Z2014-02-28T01:13:25Z<p>At the resumption of screams and insults, Caldazar sighs before stuffing the thick end of his cloak into the head's mouth to shut it up a while. From there he moves to Tal, asking <b>"Anything in the books?"</b></p>At the resumption of screams and insults, Caldazar sighs before stuffing the thick end of his cloak into the head's mouth to shut it up a while. From there he moves to Tal, asking "Anything in the books?"Caldazar (alias of Mark Sweetman)2014-02-28T01:13:25ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=56#27812014-02-27T01:19:19Z2014-02-27T01:19:19Z<p>Edvard warily moves at the rear of the group, eyes narrowed.</p>Edvard warily moves at the rear of the group, eyes narrowed.Edvard Zamoyski (alias of Mark Sweetman)2014-02-27T01:19:19ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=68#33892014-02-26T02:54:44Z2014-02-26T02:54:44Z<p>Caldazar looks upon it with mostly disdain... and a partial degree of interest. Without blanching he flatly states in Infernal <b>"I am the one that has the power to put your head back in a box... so I will begin with the questions. What is your name, and what has Dargentu done to you?"</b></p>Caldazar looks upon it with mostly disdain... and a partial degree of interest. Without blanching he flatly states in Infernal "I am the one that has the power to put your head back in a box... so I will begin with the questions. What is your name, and what has Dargentu done to you?"Caldazar (alias of Mark Sweetman)2014-02-26T02:54:44ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=63?Tarks-Council-of-Thieves-OOC-discussion#31472014-02-26T00:53:33Z2014-02-26T00:53:33Z<p>Just congratulate them on their implicit support of shariah law... that should get 'em frothing...</p>Just congratulate them on their implicit support of shariah law... that should get 'em frothing...Caldazar (alias of Mark Sweetman)2014-02-26T00:53:33ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=105#52502014-02-25T16:45:57Z2014-02-25T16:45:57Z<p>Knowing now that the bag was magiked to hold more than it seems... Tobar double checks within to ensure that nothing was missed within it.</p>Knowing now that the bag was magiked to hold more than it seems... Tobar double checks within to ensure that nothing was missed within it.Tobar Pannell (alias of Mark Sweetman)2014-02-25T16:45:57ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=105#52472014-02-25T02:59:48Z2014-02-25T02:59:48Z<p>Tobar chimes in <b>"Anyone keen to take a shifty with your magic sight... this wee bag's a mite heavier than it should be"</b></p>Tobar chimes in "Anyone keen to take a shifty with your magic sight... this wee bag's a mite heavier than it should be"Tobar Pannell (alias of Mark Sweetman)2014-02-25T02:59:48ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=68#33862014-02-24T04:27:59Z2014-02-24T04:27:59Z<p>Intimidate: <span class="messageboard-dice">1d20 + 13 ⇒ (5) + 13 = 18</span> <span class=messageboard-ooc>Natch.</span></p>Intimidate: [dice]1d20+13[/dice] Natch.Caldazar (alias of Mark Sweetman)2014-02-24T04:27:59ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=105#52392014-02-24T04:27:25Z2014-02-24T04:27:25Z<p>With the gray skinned ones ended, Tobar returns to the chests in the other room.</p>With the gray skinned ones ended, Tobar returns to the chests in the other room.Tobar Pannell (alias of Mark Sweetman)2014-02-24T04:27:25ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=68#33842014-02-24T01:02:40Z2014-02-24T01:02:40Z<p>Knowledge Planes: <span class="messageboard-dice">1d20 + 9 ⇒ (2) + 9 = 11</span></p>
<p>Caldazar winces as the head begins to scream before appealing to it in the language of the devils</p>
<p>[Spoiler omitted]</p>Knowledge Planes: [dice]1d20+9[/dice]
Caldazar winces as the head begins to scream before appealing to it in the language of the devils
[Spoiler omitted]Caldazar (alias of Mark Sweetman)2014-02-24T01:02:40ZRe: Forums: Play-by-Post Discussion: DM oKOyA's Mummy's Mask DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/DMOKOyAsMummysMaskTheHalfDeadCity/discussion&page=3#1412014-02-21T03:10:05Z2014-02-21T03:10:05Z<p>Lilley... where?</p>Lilley... where?Stirgen Harg (alias of Mark Sweetman)2014-02-21T03:10:05ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=56#27582014-02-21T01:25:07Z2014-02-21T01:25:07Z<p>Edvard grimaces, though has set his jaw. Clearly the prospect of walking into the fort does not sit o'erwell with him, but there is little to do but swallow his fear and stride forth.</p>Edvard grimaces, though has set his jaw. Clearly the prospect of walking into the fort does not sit o'erwell with him, but there is little to do but swallow his fear and stride forth.Edvard Zamoyski (alias of Mark Sweetman)2014-02-21T01:25:07ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=105#52192014-02-20T02:17:17Z2014-02-20T02:17:17Z<p>Still dissuaded from assault by the press of bodies betwixt him and the foe... Tobar delays taking action.</p>Still dissuaded from assault by the press of bodies betwixt him and the foe... Tobar delays taking action.Tobar Pannell (alias of Mark Sweetman)2014-02-20T02:17:17ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Nobles without a HouseCaldazar (alias of Mark Sweetman)https://paizo.com/campaigns/TarksCouncilOfThievesNoblesWithoutAHouse/gameplay&page=68#33782014-02-19T08:03:01Z2014-02-19T08:03:01Z<p><span class=messageboard-ooc>All go bar the shopping</span></p>All go bar the shoppingCaldazar (alias of Mark Sweetman)2014-02-19T08:03:01ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=154#76542014-02-19T03:08:43Z2014-02-19T03:08:43Z<p>Kenta scoffs before adding <b>"He says that you pay for people go into tunnels? Kenta not care for egg so much as gold."</b></p>Kenta scoffs before adding "He says that you pay for people go into tunnels? Kenta not care for egg so much as gold."Kenta Gushiken (alias of Mark Sweetman)2014-02-19T03:08:43ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70942014-02-18T15:57:44Z2014-02-18T15:57:44Z<p>Caterine languidly coils her whip, turning away from Kabal and nodding to the Lady's words. <b>"We will find a means."</b></p>Caterine languidly coils her whip, turning away from Kabal and nodding to the Lady's words. "We will find a means."Caterine Gabor (alias of Mark Sweetman)2014-02-18T15:57:44ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70912014-02-17T02:16:45Z2014-02-17T02:16:45Z<p>As Kabal groans on the floor with hands covering that which is most treasured, Caterine sets her whip to dance and play about his head. The cracker snaking in near to his head but never directly touching. She simply asks <b>"Is that enough... or would you like to play some more?"</b></p>As Kabal groans on the floor with hands covering that which is most treasured, Caterine sets her whip to dance and play about his head. The cracker snaking in near to his head but never directly touching. She simply asks "Is that enough... or would you like to play some more?"Caterine Gabor (alias of Mark Sweetman)2014-02-17T02:16:45ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13312014-02-18T21:20:27Z2014-02-17T02:00:10Z<p><b>Round 3:</b> <span class=messageboard-ooc>26/44 HP, AC 14, 5/12 Rage rounds used</span></p>
<p>Ragnar focuses not on whether his foe should or should not have fallen - instead knowing only that it has not... yet. Skaggig is held with hands apart, haft butting away the knife and freeing room for the beard to flash forward and bite...
<br />
Raging Power Attack Greataxe: <span class="messageboard-dice">1d20 + 7 + 2 - 1 ⇒ (19) + 7 + 2 - 1 = 27</span> for <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (2) + 4 + 3 + 3 = 12</span></p>
<p><span class=messageboard-ooc>Stand and deliver</span></p>Round 3: 26/44 HP, AC 14, 5/12 Rage rounds used
Ragnar focuses not on whether his foe should or should not have fallen - instead knowing only that it has not... yet. Skaggig is held with hands apart, haft butting away the knife and freeing room for the beard to flash forward and bite...
Raging Power Attack Greataxe: [dice]1d20+7+2-1[/dice] for [dice]1d12+4+3+3[/dice]
Stand and deliverRagnar Sköld Född (alias of Mark Sweetman)2014-02-17T02:00:10ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=104#51952014-02-14T17:05:50Z2014-02-14T17:05:50Z<p>Nowhere to go in the press of people, Tobar watches and waits.</p>Nowhere to go in the press of people, Tobar watches and waits.Tobar Pannell (alias of Mark Sweetman)2014-02-14T17:05:50ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70842014-02-14T17:04:38Z2014-02-14T17:04:38Z<p>Caterine inwardly blanches, knowing that what she was about to do was unavoidable... but she was not looking forward to it. Spinning on a dime, the cracker of her whip is sent to fly to break across Kabal's ebon face and eyes. As his hands to upward to guard his face... so too does the point of Caterine's boot, driven upwards and towards that most tender and painful that dangles between the legs. She twists her toe at the last second so that much of the power is spent upon thigh and not groin... but Kabal would still sense it as an explosion of acute pain.</p>Caterine inwardly blanches, knowing that what she was about to do was unavoidable... but she was not looking forward to it. Spinning on a dime, the cracker of her whip is sent to fly to break across Kabal's ebon face and eyes. As his hands to upward to guard his face... so too does the point of Caterine's boot, driven upwards and towards that most tender and painful that dangles between the legs. She twists her toe at the last second so that much of the power is spent upon thigh and not...Caterine Gabor (alias of Mark Sweetman)2014-02-14T17:04:38ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8162014-02-14T08:05:51Z2014-02-14T08:05:51Z<p>No issues at all Mr Hungry Voodoo - I for one will always be hanging around if you get to the point of being able to pick it back up again :)</p>
<p>I'll second that pugwampi + competence = bad juju for adventurers... but at least it was only entangle and not stinking cloud!</p>
<p>I've always thought a Master / Blaster build would be brutal for a pugwampi / unchosen gnoll combo.</p>No issues at all Mr Hungry Voodoo - I for one will always be hanging around if you get to the point of being able to pick it back up again :)
I'll second that pugwampi + competence = bad juju for adventurers... but at least it was only entangle and not stinking cloud!
I've always thought a Master / Blaster build would be brutal for a pugwampi / unchosen gnoll combo.Chitleen Shudra (alias of Mark Sweetman)2014-02-14T08:05:51ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40792014-02-14T05:12:58Z2014-02-14T05:12:58Z<p>Chitleen looks down at his hands, focusing and attempting to see if the torpor that had gripped his actions has lifted or yet remains...</p>Chitleen looks down at his hands, focusing and attempting to see if the torpor that had gripped his actions has lifted or yet remains...Chitleen Shudra (alias of Mark Sweetman)2014-02-14T05:12:58ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40692014-02-12T01:57:07Z2014-02-12T01:57:07Z<p><b>Round 7:</b></p>
<p>Hissing <b>"Quickly... end it before we are worn down"</b> Chitleen again attempts to aid Lockjaw's cleaving axe...
<br />
Aid Another (+2 to attack): <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (2) + 4 - 1 = 5</span>
<br />
...though his fumbling fingers slip on his blade's hilt and he barely avoids dropping it.</p>Round 7:
Hissing "Quickly... end it before we are worn down" Chitleen again attempts to aid Lockjaw's cleaving axe...
Aid Another (+2 to attack): [dice]1d20+4-1[/dice]
...though his fumbling fingers slip on his blade's hilt and he barely avoids dropping it.Chitleen Shudra (alias of Mark Sweetman)2014-02-12T01:57:07ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=104#51832014-02-12T01:45:10Z2014-02-12T01:45:10Z<p>Tobar abandons his work at the chests, and begins to hustle back to the others. As he jogs, a blade works it's way from scabbard to hand.</p>Tobar abandons his work at the chests, and begins to hustle back to the others. As he jogs, a blade works it's way from scabbard to hand.Tobar Pannell (alias of Mark Sweetman)2014-02-12T01:45:10ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40652014-02-11T04:43:34Z2014-02-11T04:43:34Z<p><b>Round 6:</b></p>
<p>Knowing his own blade would likely not harm the beast, Chitleen instead focuses on doing what he can to ensure that Lockjaw's axe cleaves deep...
<br />
Aid Another (+2 to attack): <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20</span></p>Round 6:
Knowing his own blade would likely not harm the beast, Chitleen instead focuses on doing what he can to ensure that Lockjaw's axe cleaves deep...
Aid Another (+2 to attack): [dice]1d20+4-1[/dice]Chitleen Shudra (alias of Mark Sweetman)2014-02-11T04:43:34ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70782014-02-11T00:09:36Z2014-02-11T00:09:36Z<p>As the warriors charge towards Kabal, Katerin reacts to impose herself between them and him. Her whip falls uncoiled beside her and she shows every intent that harm would come to any mere warrior who looks to strike out. It was one thing for the Lady of Blades to discipline him... but Katerin would be damned if any of the rank and file would seek to gain ascendancy over them.</p>As the warriors charge towards Kabal, Katerin reacts to impose herself between them and him. Her whip falls uncoiled beside her and she shows every intent that harm would come to any mere warrior who looks to strike out. It was one thing for the Lady of Blades to discipline him... but Katerin would be damned if any of the rank and file would seek to gain ascendancy over them.Caterine Gabor (alias of Mark Sweetman)2014-02-11T00:09:36ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40612014-02-09T13:59:59Z2014-02-09T13:59:59Z<p><b>Round 5:</b></p>
<p>Knowing that his acidic missives and bowshot will not harm the beast, Chitleen instead focuses on getting into position to strike.</p>
<p><span class=messageboard-ooc>Move action adjacent to beastie and Lockjaw, draw talwar during move.</span></p>Round 5:
Knowing that his acidic missives and bowshot will not harm the beast, Chitleen instead focuses on getting into position to strike.
Move action adjacent to beastie and Lockjaw, draw talwar during move.Chitleen Shudra (alias of Mark Sweetman)2014-02-09T13:59:59ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=153#76442014-02-08T16:07:27Z2014-02-08T16:07:27Z<p>Kenta scoffs <b>"If Kenta your brother... not sure who mother sleeping around with."</b> and Vaughn's endorsing has zero impact upon the Ronin's desire. It's only Alcheringa's mention of coin that piques interest.</p>
<p><b>"Fine, Kenta come... see if Duskwarden people pay Kenta to go in hole."</b></p>Kenta scoffs "If Kenta your brother... not sure who mother sleeping around with." and Vaughn's endorsing has zero impact upon the Ronin's desire. It's only Alcheringa's mention of coin that piques interest.
"Fine, Kenta come... see if Duskwarden people pay Kenta to go in hole."Kenta Gushiken (alias of Mark Sweetman)2014-02-08T16:07:27ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70752014-02-08T15:58:34Z2014-02-08T15:58:34Z<p>Caterine doesn't speak, looking to the Lady of Blades with neutral expression... and gives no indication that she would take umbrage if discipline was enacted.</p>Caterine doesn't speak, looking to the Lady of Blades with neutral expression... and gives no indication that she would take umbrage if discipline was enacted.Caterine Gabor (alias of Mark Sweetman)2014-02-08T15:58:34ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionCaldazar (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=63?Tarks-Council-of-Thieves-OOC-discussion#31242014-02-07T15:08:03Z2014-02-07T15:08:03Z<p>Apologies for not being around much in thread at the moment Nobles - I'm finding it a bit hard to figure out Caldazar's mojo.</p>Apologies for not being around much in thread at the moment Nobles - I'm finding it a bit hard to figure out Caldazar's mojo.Caldazar (alias of Mark Sweetman)2014-02-07T15:08:03ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=104#51632014-02-07T15:05:14Z2014-02-07T15:05:14Z<p>Curiosity piqued and risk allayed, Tobar delves into the chests - starting at the left and working around to see what lies within.</p>Curiosity piqued and risk allayed, Tobar delves into the chests - starting at the left and working around to see what lies within.Tobar Pannell (alias of Mark Sweetman)2014-02-07T15:05:14ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=153#76412014-02-07T04:15:16Z2014-02-07T04:15:16Z<p>At the sound of his name, the boar lifts his head... huffing at Tal'Zeneb for a few moments before letting rip with a grunting burp that carries the odour of sour wine upon it.</p>
<p>Kenta nods before translating <b>"Buta says Buta not work for free either."</b></p>At the sound of his name, the boar lifts his head... huffing at Tal'Zeneb for a few moments before letting rip with a grunting burp that carries the odour of sour wine upon it.
Kenta nods before translating "Buta says Buta not work for free either."Kenta Gushiken (alias of Mark Sweetman)2014-02-07T04:15:16ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40532014-02-07T04:12:48Z2014-02-07T04:12:48Z<p><b>Round 5:</b></p>
<p>If the fall of the priestess gives Chitleen succor... he does not show it. Instead mechanically his hands fumble within his satchel for another of his alkahest bombs. This time the vial is larger and thinner same, though follows the same arc towards the demon...
<br />
Tangle-hest: <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22</span>
<br />
<span class=messageboard-ooc>Exclude friendlies - and DC 15 Reflex for the demon or it's entangled and glued to the floor. A save prevents the glue-age.</span></p>Round 5:
If the fall of the priestess gives Chitleen succor... he does not show it. Instead mechanically his hands fumble within his satchel for another of his alkahest bombs. This time the vial is larger and thinner same, though follows the same arc towards the demon...
Tangle-hest: [dice]1d20+7-1[/dice]
Exclude friendlies - and DC 15 Reflex for the demon or it's entangled and glued to the floor. A save prevents the glue-age.Chitleen Shudra (alias of Mark Sweetman)2014-02-07T04:12:48ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8132014-02-07T04:03:15Z2014-02-07T04:03:15Z<p>Chitleen still has <i>one</i> trick left in his bag...</p>Chitleen still has one trick left in his bag...Chitleen Shudra (alias of Mark Sweetman)2014-02-07T04:03:15ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70712014-02-07T03:13:53Z2014-02-07T03:13:53Z<p>Katerin merely inclines her head in a nod of affirmation.</p>Katerin merely inclines her head in a nod of affirmation.Caterine Gabor (alias of Mark Sweetman)2014-02-07T03:13:53ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=153#76392014-02-07T03:12:38Z2014-02-07T03:12:38Z<p>Buta huffs noisily and snuffles at Kenta's elbow for snippets from the table, as Kenta raises his voice to respond <b>"Kenta not come... no reason to give kuso about egg. Egg not pay Kenta, buy sake for Buta. Not see why all people need run around for fat halfling too lazy go out find own imaimashī egg."</b></p>Buta huffs noisily and snuffles at Kenta's elbow for snippets from the table, as Kenta raises his voice to respond "Kenta not come... no reason to give kuso about egg. Egg not pay Kenta, buy sake for Buta. Not see why all people need run around for fat halfling too lazy go out find own imaimashī egg."Kenta Gushiken (alias of Mark Sweetman)2014-02-07T03:12:38ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13262014-02-08T15:39:47Z2014-02-07T02:01:27Z<p><b>Round 2:</b> <span class=messageboard-ooc>17/44 HP, AC 14, 4/12 Rage rounds used</span></p>
<p>Taking the knife in the arm with a guttural growl, Ragnar twists his body away to draw Redec close enough to drive his forehead at the bastard. As Redec stumbles backward away from the vikingr, he follows up with a heavy rising cross strike with skaggig...
<br />
Raging Power Attack Greataxe: <span class="messageboard-dice">1d20 + 7 + 2 - 1 ⇒ (16) + 7 + 2 - 1 = 24</span> for <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (3) + 4 + 3 + 3 = 13</span></p>
<p><span class=messageboard-ooc>Stand and deliver</span></p>Round 2: 17/44 HP, AC 14, 4/12 Rage rounds used
Taking the knife in the arm with a guttural growl, Ragnar twists his body away to draw Redec close enough to drive his forehead at the bastard. As Redec stumbles backward away from the vikingr, he follows up with a heavy rising cross strike with skaggig...
Raging Power Attack Greataxe: [dice]1d20+7+2-1[/dice] for [dice]1d12+4+3+3[/dice]
Stand and deliverRagnar Sköld Född (alias of Mark Sweetman)2014-02-07T02:01:27ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13212014-02-06T04:56:56Z2014-02-06T04:56:56Z<div class="messageboard-quotee">Ragnar Sköld Född wrote:</div><blockquote> <span class=messageboard-ooc>22/44 HP</span></blockquote><p><span class=messageboard-ooc>•cough cough• :P</span>Ragnar Sköld Född wrote:22/44 HP
*cough cough* :PRagnar Sköld Född (alias of Mark Sweetman)2014-02-06T04:56:56ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=104#51532014-02-06T02:20:17Z2014-02-06T02:20:17Z<p>Tobar explains what he saw, before asking <b>"Why don't you talk to the prisoners while I work on the chests?"</b></p>Tobar explains what he saw, before asking "Why don't you talk to the prisoners while I work on the chests?"Tobar Pannell (alias of Mark Sweetman)2014-02-06T02:20:17ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40432014-02-04T17:34:24Z2014-02-04T17:34:24Z<p><b>Round 3:</b> <span class=messageboard-ooc>3/7 bombs used</span></p>
<p>With little else presenting itself as a worthwhile option, Chitleen attempts once more to strike the ghast priestess with alkahest - hoping that the demon's resolve might fade if she were able to be ended...</p>
<p>Alkahest: <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26</span> for <span class="messageboard-dice">3d8 + 4 ⇒ (8, 8, 4) + 4 = 24</span>
<br />
Crit: <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 18</span> for <span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class=messageboard-ooc>7 splash DC 15 Reflex for half, exclude friendlies from effect.</span></p>
<p>...managing a much better throw that breaks upon the priestess' face and melts away at her features.</p>Round 3: 3/7 bombs used
With little else presenting itself as a worthwhile option, Chitleen attempts once more to strike the ghast priestess with alkahest - hoping that the demon's resolve might fade if she were able to be ended...
Alkahest: [dice]1d20+7-1[/dice] for [dice]3d8+4[/dice]
Crit: [dice]1d20+7-1[/dice] for [dice]1d8+4[/dice]
7 splash DC 15 Reflex for half, exclude friendlies from effect.
...managing a much better throw that breaks upon the priestess' face and melts away at her...Chitleen Shudra (alias of Mark Sweetman)2014-02-04T17:34:24ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8112014-02-04T03:51:58Z2014-02-04T03:51:58Z<p>Aye - the dice swing is pretty brutal at times. With slightly higher rolls the priestess could have had 40 odd damage to the dome from alkahest.</p>Aye - the dice swing is pretty brutal at times. With slightly higher rolls the priestess could have had 40 odd damage to the dome from alkahest.Chitleen Shudra (alias of Mark Sweetman)2014-02-04T03:51:58ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8092014-02-04T03:37:35Z2014-02-04T03:37:35Z<p>Ok... now we dead :P</p>Ok... now we dead :PChitleen Shudra (alias of Mark Sweetman)2014-02-04T03:37:35ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70672014-02-04T01:38:13Z2014-02-04T01:38:13Z<p>Turning slightly to take in all those who walk with her Katerin replies <b>"We are a scalpel... precise, sharp and best wielded with skill."</b></p>Turning slightly to take in all those who walk with her Katerin replies "We are a scalpel... precise, sharp and best wielded with skill."Caterine Gabor (alias of Mark Sweetman)2014-02-04T01:38:13ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40382014-02-03T16:12:44Z2014-02-03T16:12:44Z<p><b>Round 3:</b> <span class=messageboard-ooc>2/7 bombs used</span></p>
<p>Hissing as his ill thrown alkahest splashes wide of the ghast, Chitleen fumbles out another vial to deliver...</p>
<p>Alkahest: <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10</span> for <span class="messageboard-dice">3d8 + 4 ⇒ (6, 5, 8) + 4 = 23</span>
<br />
<span class=messageboard-ooc>7 splash DC 15 Reflex for half</span></p>
<p>...though again is flies wide and expends itself upon the floor.</p>Round 3: 2/7 bombs used
Hissing as his ill thrown alkahest splashes wide of the ghast, Chitleen fumbles out another vial to deliver...
Alkahest: [dice]1d20+7-1[/dice] for [dice]3d8+4[/dice]
7 splash DC 15 Reflex for half
...though again is flies wide and expends itself upon the floor.Chitleen Shudra (alias of Mark Sweetman)2014-02-03T16:12:44ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8032014-02-03T01:36:53Z2014-02-03T01:36:53Z<p>•Sigh• - the reaction here was nothing more than being peeved at you saying that 'if we can't retreat we haven't planned well enough'... rather than looking at the actual tactical situation before us at present and realising that we can't really make any attempt at retreat due to the current afflictions afflicting us.</p>
<p>Lockjaw (apart from the 4 negative levels) is staggered (from the slow) and has a speed of 20ft.
<br />
Chitleen is staggered and has a speed of 30ft.
<br />
Karrak is not staggered... but still only has a speed of 20ft feet.
<br />
Seamus is not staggered... but still has a speed of 20ft - or 15ft?</p>
<p>The gnolls and demon are most likely rocking a 30ft speed - so they outpace us in every way. To retreat 'safely' you'll need to withdraw, which coughs up a full round action (so only works with Seamus and Karrak)... but since nobody is faster than the enemy we can't actually break away (besides needing to abandon half the party with that option).</p>
<p>Our best option tactically is likely to stand and fight - that way at least Lockjaw and Chitleen can tangibly affect the outcome (by swinging or bomb chucking) using our one standard action per round.</p>
<p>As to Tararr... I'd rather not dredge that up really. You clearly enjoy abrasive relationships in game... I'm less prone to enjoying them, especially with characters that aren't half-created with that style of play in mind.</p>
<p>Chitleen's current personality is a reflection of that 'ball busting', and his dispassionate outlook and lack of emotive interaction is actually his way of dealing with the situation that he's been placed in both by his dwarven companions as well as wading knee deep through the death in the mines.</p>
<p>I don't actually have an issue with <i>you</i> at all...</p>*Sigh* - the reaction here was nothing more than being peeved at you saying that 'if we can't retreat we haven't planned well enough'... rather than looking at the actual tactical situation before us at present and realising that we can't really make any attempt at retreat due to the current afflictions afflicting us.
Lockjaw (apart from the 4 negative levels) is staggered (from the slow) and has a speed of 20ft.
Chitleen is staggered and has a speed of 30ft.
Karrak is not staggered... but...Chitleen Shudra (alias of Mark Sweetman)2014-02-03T01:36:53ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8012014-02-02T23:53:41Z2014-02-02T23:53:41Z<p>BBB - you don't get the point. If we start retreating, due to the reduced speed, then all we are doing is not attacking while they charge us again, and again, and again. At a speed of 30ft for Chitleen (and less for Lockjaw?) we have no mechanical means of outpacing them. The ghast priestess and the demon will be able to move and attack, and since both Lockjaw and Chitleen are staggered - we won't even be able to withdraw.</p>
<p>Tell me how that's 'not planning well enough'?</p>BBB - you don't get the point. If we start retreating, due to the reduced speed, then all we are doing is not attacking while they charge us again, and again, and again. At a speed of 30ft for Chitleen (and less for Lockjaw?) we have no mechanical means of outpacing them. The ghast priestess and the demon will be able to move and attack, and since both Lockjaw and Chitleen are staggered - we won't even be able to withdraw.
Tell me how that's 'not planning well enough'?Chitleen Shudra (alias of Mark Sweetman)2014-02-02T23:53:41ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7982014-02-01T11:34:34Z2014-02-01T11:34:34Z<p>How? - Chitleen is slowed, which means he only moves at 30ft per round.</p>How? - Chitleen is slowed, which means he only moves at 30ft per round.Chitleen Shudra (alias of Mark Sweetman)2014-02-01T11:34:34ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7962014-02-01T04:10:22Z2014-02-01T04:10:22Z<p>So how's Lockjaw's going to go? :P</p>So how's Lockjaw's going to go? :PChitleen Shudra (alias of Mark Sweetman)2014-02-01T04:10:22ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40322014-02-01T03:15:00Z2014-02-01T03:15:00Z<p>Alkahest: <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span> for <span class="messageboard-dice">3d8 + 4 ⇒ (1, 7, 6) + 4 = 18</span>
<br />
<span class=messageboard-ooc>7 splash DC 15 Reflex for half</span></p>Alkahest: [dice]1d20+7[/dice] for [dice]3d8+4[/dice]
7 splash DC 15 Reflex for halfChitleen Shudra (alias of Mark Sweetman)2014-02-01T03:15:00ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13152014-02-01T10:04:52Z2014-02-01T01:15:28Z<p><b>Round 1:</b> <span class=messageboard-ooc>16/38 -> 22/44 HP, AC 14, 3/12 Rage rounds used</span></p>
<p>At Redec's inevitable betrayal, Ragnar sighs and lets conscious thoughts fade... and the black rage suffuse his mind and take over. With guttural snarl his legs pump piston like to project him towards Redec, and skaggig rips through the air with scything motion...
<br />
Raging Power Attack Greataxe: <span class="messageboard-dice">1d20 + 7 + 2 - 1 ⇒ (18) + 7 + 2 - 1 = 26</span> for <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (5) + 4 + 3 + 3 = 15</span>
<br />
...contacting the bastard upon the shoulder bone, with the heavy blade deflecting downwards off the clavicle to cut bloody ruin through Redec's chest.</p>
<p><span class=messageboard-ooc>Move and cut</span></p>Round 1: 16/38 -> 22/44 HP, AC 14, 3/12 Rage rounds used
At Redec's inevitable betrayal, Ragnar sighs and lets conscious thoughts fade... and the black rage suffuse his mind and take over. With guttural snarl his legs pump piston like to project him towards Redec, and skaggig rips through the air with scything motion...
Raging Power Attack Greataxe: [dice]1d20+7+2-1[/dice] for [dice]1d12+4+3+3[/dice]
...contacting the bastard upon the shoulder bone, with the heavy blade deflecting downwards...Ragnar Sköld Född (alias of Mark Sweetman)2014-02-01T01:15:28ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40302014-01-31T16:30:16Z2014-01-31T16:30:16Z<p>Laboring still under the turgid effects of the outsider before them, Chitleen fumbles an alkahest into his hand, readying it to hurl as soon as the shaman open's his mouth...</p>
<p><span class=messageboard-ooc>Ready an action to fling alkahest if the shaman attempts to cast.</span></p>Laboring still under the turgid effects of the outsider before them, Chitleen fumbles an alkahest into his hand, readying it to hurl as soon as the shaman open's his mouth...
Ready an action to fling alkahest if the shaman attempts to cast.Chitleen Shudra (alias of Mark Sweetman)2014-01-31T16:30:16ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=103#51202014-01-31T14:55:53Z2014-01-31T14:55:53Z<p>Tobar maneuvers to assist Kilthan's next strike...
<br />
Aid Another (for +4 to Attack): <span class="messageboard-dice">1d20 + 10 ⇒ (17) + 10 = 27</span></p>Tobar maneuvers to assist Kilthan's next strike...
Aid Another (for +4 to Attack): [dice]1d20+10[/dice]Tobar Pannell (alias of Mark Sweetman)2014-01-31T14:55:53ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40222014-01-30T16:59:09Z2014-01-30T16:59:09Z<p><span class=messageboard-ooc>Aye Hungry - SR's like AC and Lockjaw's SR is 10 - so it works.</span></p>Aye Hungry - SR's like AC and Lockjaw's SR is 10 - so it works.Chitleen Shudra (alias of Mark Sweetman)2014-01-30T16:59:09ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40202014-01-30T14:15:58Z2014-01-30T14:15:58Z<p>Figuring that his best efforts in this battle may likely be to seek to make it easier for both the smelly and the short to more readily make their blows pay - Chitleen musters what speed and agility is left him to apply a protectative attar to his temple... fumbling the crystal vial as he does and clumsily dropping it to the floor.</p>
<p><span class=messageboard-ooc>Use my 1 x standard action to apply a <i>shield</i> attar - AC up to 22</span></p>Figuring that his best efforts in this battle may likely be to seek to make it easier for both the smelly and the short to more readily make their blows pay - Chitleen musters what speed and agility is left him to apply a protectative attar to his temple... fumbling the crystal vial as he does and clumsily dropping it to the floor.
Use my 1 x standard action to apply a shield attar - AC up to 22Chitleen Shudra (alias of Mark Sweetman)2014-01-30T14:15:58ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70622014-01-30T14:02:42Z2014-01-30T14:02:42Z<p>Caterine does not flinch away from the strike, seeing a chance to teach a more telling lesson about their resolve. She lets the staff break across her cheek, flattening her now ebon skin against teeth and no doubt causing freshly spilt blood to seep and drip unto the stone. Throughout she keeps her face neutral and dispassionate, her eyes only leaving the Lady's for a few moments with the force of her strike.</p>
<p>Spitting blood to the side, Caterine cocks her head slightly askance and raises a single challenging and querying eyebrow.</p>
<p><span class=messageboard-ooc>Intimidate: <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span> to aid with making an impression.
<br />
Edit: blergh... dice hate me at the moment.</span></p>Caterine does not flinch away from the strike, seeing a chance to teach a more telling lesson about their resolve. She lets the staff break across her cheek, flattening her now ebon skin against teeth and no doubt causing freshly spilt blood to seep and drip unto the stone. Throughout she keeps her face neutral and dispassionate, her eyes only leaving the Lady's for a few moments with the force of her strike.
Spitting blood to the side, Caterine cocks her head slightly askance and raises a...Caterine Gabor (alias of Mark Sweetman)2014-01-30T14:02:42ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40132014-01-29T04:11:51Z2014-01-29T04:11:51Z<p><span class=messageboard-ooc>Still in the edit window - it <i>could</i> be my save :P</span></p>
<p>Will Save: <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></p>
<p>Drawn into the beast's eyes, Chitleen finds his fingers lagging and slowed in their adroitness. Fearfully he hisses <b>"Not again!"</b> before waiting for an opening in the front line such that he might loose an arrow without the impediment of cover.</p>Still in the edit window - it could be my save :P
Will Save: [dice]1d20+3[/dice]
Drawn into the beast's eyes, Chitleen finds his fingers lagging and slowed in their adroitness. Fearfully he hisses "Not again!" before waiting for an opening in the front line such that he might loose an arrow without the impediment of cover.Chitleen Shudra (alias of Mark Sweetman)2014-01-29T04:11:51ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40112014-01-29T03:47:56Z2014-01-29T03:47:56Z<p>Knowledge (Dungeoneering): <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span> <span class=messageboard-ooc>Any use for dish eyes?</span></p>Knowledge (Dungeoneering): [dice]1d20+9[/dice] Any use for dish eyes?Chitleen Shudra (alias of Mark Sweetman)2014-01-29T03:47:56ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40082014-01-29T01:27:55Z2014-01-29T01:27:55Z<p><span class=messageboard-ooc>Well now... that's a decent enough opener for you...</span></p>Well now... that's a decent enough opener for you...Chitleen Shudra (alias of Mark Sweetman)2014-01-29T01:27:55ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40052014-01-28T13:17:54Z2014-01-28T13:17:54Z<p><b>Surprise:</b></p>
<p>Chitleen's resolve is strengthened as the <s>meat shield</s> valued and worthwhile companion before him does not succumb to the cold paralysis of the ghasts. Using the moments available, he takes bow from shoulder and nocks an arrow.</p>Surprise:
Chitleen's resolve is strengthened as the meat shield valued and worthwhile companion before him does not succumb to the cold paralysis of the ghasts. Using the moments available, he takes bow from shoulder and nocks an arrow.Chitleen Shudra (alias of Mark Sweetman)2014-01-28T13:17:54ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40032014-01-28T05:47:51Z2014-01-28T05:47:51Z<p>Chitleen pauses to see the new halfling succumbs to the ghast's bite...</p>Chitleen pauses to see the new halfling succumbs to the ghast's bite...Chitleen Shudra (alias of Mark Sweetman)2014-01-28T05:47:51ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70562014-01-27T15:29:49Z2014-01-27T15:29:49Z<p>Without bowing and without any sign of deference Katerin brusquely replies <b>"We are to be guards. Gadak said you would know where to use us."</b></p>Without bowing and without any sign of deference Katerin brusquely replies "We are to be guards. Gadak said you would know where to use us."Caterine Gabor (alias of Mark Sweetman)2014-01-27T15:29:49ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=102#50932014-01-27T02:18:39Z2014-01-27T02:18:39Z<p>Boxed in at the entrance, Tobar settles for a speculative stab around the door frame...
<br />
Dagger: <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span>
<br />
...and misses.</p>Boxed in at the entrance, Tobar settles for a speculative stab around the door frame...
Dagger: [dice]1d20+10[/dice]
...and misses.Tobar Pannell (alias of Mark Sweetman)2014-01-27T02:18:39ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#40002014-01-27T02:04:40Z2014-01-27T02:04:40Z<p>Perception: <span class="messageboard-dice">1d20 + 13 ⇒ (8) + 13 = 21</span></p>Perception: [dice]1d20+13[/dice]Chitleen Shudra (alias of Mark Sweetman)2014-01-27T02:04:40ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=102#50872014-01-26T13:49:59Z2014-01-26T13:49:59Z<p>Tobar slows his motion to allow events to transpire before launching himself into action...</p>
<p><span class=messageboard-ooc>Delay till post Mimics</span></p>Tobar slows his motion to allow events to transpire before launching himself into action...
Delay till post MimicsTobar Pannell (alias of Mark Sweetman)2014-01-26T13:49:59ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=55#27412014-01-26T07:35:37Z2014-01-26T07:35:37Z<p>Edvard shakes his head <b>"Took me long enough for my horse to endure me... I've no interest to try my luck with a wolf."</b></p>Edvard shakes his head "Took me long enough for my horse to endure me... I've no interest to try my luck with a wolf."Edvard Zamoyski (alias of Mark Sweetman)2014-01-26T07:35:37ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39942014-01-25T16:45:08Z2014-01-25T16:45:08Z<p>Fort: <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></p>
<p>Chitleen forestalls the rise of bile through force of will and nods <b>"They are near..."</b></p>
<p><span class=messageboard-ooc>Any exits through? - or have we hit a dead end.</span></p>Fort: [dice]1d20+4[/dice]
Chitleen forestalls the rise of bile through force of will and nods "They are near..."
Any exits through? - or have we hit a dead end.Chitleen Shudra (alias of Mark Sweetman)2014-01-25T16:45:08ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=142#70512014-01-25T16:42:57Z2014-01-25T16:42:57Z<p>Caterine's voice is harder as she replies <b><span class=tiny>"Fifty... for the first to 'accidentally' kill one."</b></span></p>Caterine's voice is harder as she replies "Fifty... for the first to 'accidentally' kill one."Caterine Gabor (alias of Mark Sweetman)2014-01-25T16:42:57ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13072014-01-25T16:20:08Z2014-01-25T16:08:22Z<p>Fort: <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span></p>
<p>Nose flaring slightly but unbothered by the rotting debris, Ragnar keeps a steady eye on Redec before barking <b>"Go on then... pull it"</b></p>Fort: [dice]1d20+6[/dice]
Nose flaring slightly but unbothered by the rotting debris, Ragnar keeps a steady eye on Redec before barking "Go on then... pull it"Ragnar Sköld Född (alias of Mark Sweetman)2014-01-25T16:08:22ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39882014-01-24T04:50:11Z2014-01-24T04:50:11Z<p>In a sussurant whisper Chitleen laments <b><span class=tiny>"Pour ce soir, ils prennent le souper avec la plus blanche de la viande"</b></span> before adding <b>"We will cut them down <i>after</i> we have dealt with them."</b> nudging Lockjaw towards the double doors.</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>As he walks Chitleen is keeping a wary eye for traps</span></p>In a sussurant whisper Chitleen laments "Pour ce soir, ils prennent le souper avec la plus blanche de la viande" before adding "We will cut them down after we have dealt with them." nudging Lockjaw towards the double doors.
[Spoiler omitted]
As he walks Chitleen is keeping a wary eye for trapsChitleen Shudra (alias of Mark Sweetman)2014-01-24T04:50:11ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=153#76182014-01-24T04:46:29Z2014-01-24T04:46:29Z<p>Kenta just raises an eyebrow, before muttering to Buta in the lilting language of the wayang.</p>Kenta just raises an eyebrow, before muttering to Buta in the lilting language of the wayang.Kenta Gushiken (alias of Mark Sweetman)2014-01-24T04:46:29ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=141#70462014-01-24T03:22:51Z2014-01-24T03:22:51Z<p>Caterine doesn't respond to Gadak, instead moving over to where he indicated - coiled whip held in one hand.</p>Caterine doesn't respond to Gadak, instead moving over to where he indicated - coiled whip held in one hand.Caterine Gabor (alias of Mark Sweetman)2014-01-24T03:22:51ZRe: Forums: Play-by-Post Discussion: GM Blood's Age of Worms (Group 2) DiscussionTobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/discussion&page=27#13072014-01-24T01:33:32Z2014-01-24T01:33:32Z<p>Am finally coming round to the fact that my character sheet resembles an avant garde painting in the abstract of a mixture of horse manure and the vomit of a man who's eaten nothing but beetroot and carrots.</p>
<p>I'll work on it today and make it something legible... plus I think I need to level it up... twice...</p>Am finally coming round to the fact that my character sheet resembles an avant garde painting in the abstract of a mixture of horse manure and the vomit of a man who's eaten nothing but beetroot and carrots.
I'll work on it today and make it something legible... plus I think I need to level it up... twice...Tobar Pannell (alias of Mark Sweetman)2014-01-24T01:33:32ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=102#50662014-01-24T01:31:39Z2014-01-24T01:31:39Z<p>Tobar holds up his hand as Galopin capers between his shoulders <b>"So... are we barging in or trying to do this quietly?"</b></p>
<p><span class=messageboard-ooc>Galopin has scent, a climb speed, fantastic stealth and decent perception. Send him for a whip round the building to peer in what windows may be available first?</span></p>Tobar holds up his hand as Galopin capers between his shoulders "So... are we barging in or trying to do this quietly?"
Galopin has scent, a climb speed, fantastic stealth and decent perception. Send him for a whip round the building to peer in what windows may be available first?Tobar Pannell (alias of Mark Sweetman)2014-01-24T01:31:39ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=101#50502014-01-23T03:29:41Z2014-01-23T03:29:41Z<p>Tobar diverts himself upstairs and calls down Galopin to give the doppleganger a thorough sniffing...
<br />
<span class=messageboard-ooc>Trying to determine if Galopin (through scent ability) can specifically pinpoint doppleganger stink vs normal person smell</span></p>Tobar diverts himself upstairs and calls down Galopin to give the doppleganger a thorough sniffing...
Trying to determine if Galopin (through scent ability) can specifically pinpoint doppleganger stink vs normal person smellTobar Pannell (alias of Mark Sweetman)2014-01-23T03:29:41ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39842014-01-23T02:47:13Z2014-01-23T02:47:13Z<p>Nudging one of those garbed in steel, Chitleen directs them towards the unexplored door.</p>Nudging one of those garbed in steel, Chitleen directs them towards the unexplored door.Chitleen Shudra (alias of Mark Sweetman)2014-01-23T02:47:13ZRe: Forums: Play-by-Post Discussion: GM Blood's Age of Worms (Group 2) DiscussionTobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/discussion&page=27#13042014-01-23T01:50:02Z2014-01-23T01:50:02Z<p>Meh - as long as equal chop suey of monsters and chop suey of characters ensues we're all good.</p>
<p>As with any numeric system you can abuse it if you start looking for cracks to break open:
<br />
[Spoiler omitted]</p>Meh - as long as equal chop suey of monsters and chop suey of characters ensues we're all good.
As with any numeric system you can abuse it if you start looking for cracks to break open:
[Spoiler omitted]Tobar Pannell (alias of Mark Sweetman)2014-01-23T01:50:02ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=101#50362014-01-22T00:51:14Z2014-01-22T00:51:14Z<p>As the beast draws a potion, Tobar lunges for it - seeking to knock it from it's hands...
<br />
Disarm: <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></p>As the beast draws a potion, Tobar lunges for it - seeking to knock it from it's hands...
Disarm: [dice]1d20+4[/dice]Tobar Pannell (alias of Mark Sweetman)2014-01-22T00:51:14ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39822014-01-22T00:48:07Z2014-01-22T00:48:07Z<p><b>"Perhaps they don't wish to discourage visitors."</b> Chitleen looks to guide the party back to where they last encountered the ghasts.</p>"Perhaps they don't wish to discourage visitors." Chitleen looks to guide the party back to where they last encountered the ghasts.Chitleen Shudra (alias of Mark Sweetman)2014-01-22T00:48:07ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39782014-01-20T16:33:47Z2014-01-20T16:33:47Z<p><b>"The white and dead gnolls, we have blunted them - but now they needs be broken"</b></p>"The white and dead gnolls, we have blunted them - but now they needs be broken"Chitleen Shudra (alias of Mark Sweetman)2014-01-20T16:33:47ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=101#50242014-01-20T04:05:53Z2014-01-20T04:05:53Z<p><span class=messageboard-ooc>Sorry - didn't check the map as the narration didn't imply movement. Move to G5 and 1 sneak attack, which will be a miss.</span></p>Sorry - didn't check the map as the narration didn't imply movement. Move to G5 and 1 sneak attack, which will be a miss.Tobar Pannell (alias of Mark Sweetman)2014-01-20T04:05:53ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=101#50222014-01-20T02:46:27Z2014-01-20T02:46:27Z<p><b>Round 3:</b> <span class=messageboard-ooc>Taking extra attack from blessing</span></p>
<p>Tobar's kitchen knife went snicker snack...</p>
<p>Flank Kitchen Knife: <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17</span> for <span class="messageboard-dice">1d2 + 2d6 ⇒ (2) + (5, 5) = 12</span>
<br />
Flank Kitchen Knife: <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28</span> for <span class="messageboard-dice">1d2 + 2d6 ⇒ (2) + (6, 1) = 9</span></p>
<p>...and opened up another wound on his target.</p>
<p><span class=messageboard-ooc>Can Tobar <i>see</i> the wounds and starting of bleeding?</span></p>Round 3: Taking extra attack from blessing
Tobar's kitchen knife went snicker snack...
Flank Kitchen Knife: [dice]1d20+10+2[/dice] for [dice]1d2+2d6[/dice]
Flank Kitchen Knife: [dice]1d20+10+2[/dice] for [dice]1d2+2d6[/dice]
...and opened up another wound on his target.
Can Tobar see the wounds and starting of bleeding?Tobar Pannell (alias of Mark Sweetman)2014-01-20T02:46:27ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39742014-01-19T12:36:47Z2014-01-19T12:36:47Z<p><span class=messageboard-ooc>Aye - one each of tangle and holy water - giving Chit 2 x holy water and 1 x tangle.</span></p>
<p>Chitleen nods at Karrak's words <b>"Let us be off... there are beasts to put down. We should be wary but strike as a hammer upon the anvil, as respite would only make them stronger."</b></p>
<p><span class=messageboard-ooc>Before heading off, Chitleen would use a <i>darkvision</i> attar... but I'm not sure how Seamus sees in the dark?</span></p>Aye - one each of tangle and holy water - giving Chit 2 x holy water and 1 x tangle.
Chitleen nods at Karrak's words "Let us be off... there are beasts to put down. We should be wary but strike as a hammer upon the anvil, as respite would only make them stronger."
Before heading off, Chitleen would use a darkvision attar... but I'm not sure how Seamus sees in the dark?Chitleen Shudra (alias of Mark Sweetman)2014-01-19T12:36:47ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=101#50152014-01-17T16:22:54Z2014-01-17T16:22:54Z<p><span class=messageboard-ooc>Course I can... sorry - being an airhead at the moment, we're on about day 6 of the gastro roundabout in my house.</span></p>
<p>Flank Kitchen Knife: <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30</span> for <span class="messageboard-dice">1d2 + 2d6 ⇒ (2) + (3, 4) = 9</span></p>
<p>Like a pate seeking divining rod, the knife in Tobar's hand goes straight for the <i>thing's</i> liver.</p>Course I can... sorry - being an airhead at the moment, we're on about day 6 of the gastro roundabout in my house.
Flank Kitchen Knife: [dice]1d20+10+2[/dice] for [dice]1d2+2d6[/dice]
Like a pate seeking divining rod, the knife in Tobar's hand goes straight for the thing's liver.Tobar Pannell (alias of Mark Sweetman)2014-01-17T16:22:54ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=101#50132014-01-17T15:42:46Z2014-01-17T15:42:46Z<p><b>Round 2:</b></p>
<p>Calling out for Kilthan to <b>"Wait!</b> Tobar dodges across tables and chairs to sandwich the fake merchant in a flank.</p>
<p><span class=messageboard-ooc>Double move to I,7</span></p>Round 2:
Calling out for Kilthan to "Wait! Tobar dodges across tables and chairs to sandwich the fake merchant in a flank.
Double move to I,7Tobar Pannell (alias of Mark Sweetman)2014-01-17T15:42:46ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=141#70362014-01-17T13:28:16Z2014-01-17T13:28:16Z<p><b>"Guards of course... our blades are not for show"</b></p>"Guards of course... our blades are not for show"Caterine Gabor (alias of Mark Sweetman)2014-01-17T13:28:16ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=101#50092014-01-17T13:23:17Z2014-01-17T13:23:17Z<p><b>Surprise:</b></p>
<p>Tobar uses his quick reflexes to ready a kitchen knife and implore the crowd <b>"Leave <i>it</i> to us, just bar the way in or out."</b></p>
<p><span class=messageboard-ooc>Move action draw and that's done.</span></p>Surprise:
Tobar uses his quick reflexes to ready a kitchen knife and implore the crowd "Leave it to us, just bar the way in or out."
Move action draw and that's done.Tobar Pannell (alias of Mark Sweetman)2014-01-17T13:23:17ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=100#49992014-01-16T05:02:33Z2014-01-16T05:02:33Z<p><span class=messageboard-ooc>Right, kid gloves off... if dice bot agrees...
<br />
Bluff: <span class="messageboard-dice">1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26</span> 1/3 Adaptable Luck remaining</span></p>
<p>Tobar is shocked and aggrieved... and only feigning half of it <b>"He was struck, he has been returned to life and if you only wait but a span more seconds then he will speak with his own tongue."</b> narrowing his eyes in suspicion <b>"Why is it that you do not wish to let him speak?... Everyone in this room is more than willing to give him time to acquit or bury us with his own tongue... but you."</b></p>
<p>Gesticulating with mock fervor <b>"You leapt to accuse before even Tarquin had hit the floor to bleed, and even now you demand mob justice where a slow hand will allow Law to reign... What have you to hide? What was your part in this? Did you hire a doppleganger to slay Tarquin and pin the blame upon us?"</b></p>
<p><span class=messageboard-ooc>An assist would be helpful ;)</span></p>Right, kid gloves off... if dice bot agrees...
Bluff: [dice]1d20+13+2[/dice] 1/3 Adaptable Luck remaining
Tobar is shocked and aggrieved... and only feigning half of it "He was struck, he has been returned to life and if you only wait but a span more seconds then he will speak with his own tongue." narrowing his eyes in suspicion "Why is it that you do not wish to let him speak?... Everyone in this room is more than willing to give him time to acquit or bury us with his own tongue... but
...Tobar Pannell (alias of Mark Sweetman)2014-01-16T05:02:33ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39702014-01-16T02:47:19Z2014-01-16T02:47:19Z<p>Awakening to the mine yet again, the shadows and bags beneath Chitleen's eyes seem to only be darker and deeper than they were the day before. Clothes unkempt and with little attempt to straighten them he approaches Karrak <b>"Have you the means to bless further water to make it burn those that should not live again?"</b></p>Awakening to the mine yet again, the shadows and bags beneath Chitleen's eyes seem to only be darker and deeper than they were the day before. Clothes unkempt and with little attempt to straighten them he approaches Karrak "Have you the means to bless further water to make it burn those that should not live again?"Chitleen Shudra (alias of Mark Sweetman)2014-01-16T02:47:19ZRe: Forums: Play-by-Post Discussion: GM Blood's Age of Worms (Group 2) DiscussionTobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/discussion&page=26#12792014-01-16T01:53:23Z2014-01-16T01:53:23Z<p>If the crowd situation still looks dodgy after the wee speeches... Tobar's next try will be to turn a Bluff attempt back on the merchant to make him look the guilty party.</p>If the crowd situation still looks dodgy after the wee speeches... Tobar's next try will be to turn a Bluff attempt back on the merchant to make him look the guilty party.Tobar Pannell (alias of Mark Sweetman)2014-01-16T01:53:23ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=100#49972014-01-16T01:51:32Z2014-01-16T01:51:32Z<p><span class=messageboard-ooc>Pre-rolling to help dictation... Diplomacy: <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21</span></span></p>
<p>Tobar jumps onto a table to get a bit of height and in his best showman's voice screams <b>"<span class=messageboard-bigger>WAIT!</span> Let's not be hasty here. Regardless of how it might look I am sure there is a deeper cause at work."</b> pointing at Anala <b>"Even now one of those who stand beside the dwarf work to save Tarquin from Pharasma's gate. Please, caution and calm - let us ken what we may... and if you still find us guilty thereafter... then condemn us by law, and not by the words of he who has spoken half-cocked and blinded."</b></p>Pre-rolling to help dictation... Diplomacy: [dice]1d20+10+2[/dice]
Tobar jumps onto a table to get a bit of height and in his best showman's voice screams "WAIT! Let's not be hasty here. Regardless of how it might look I am sure there is a deeper cause at work." pointing at Anala "Even now one of those who stand beside the dwarf work to save Tarquin from Pharasma's gate. Please, caution and calm - let us ken what we may... and if you still find us guilty thereafter... then condemn us by law,...Tobar Pannell (alias of Mark Sweetman)2014-01-16T01:51:32ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39682014-01-16T01:04:55Z2014-01-16T01:04:55Z<p>•Tinker, clink, squidge, splurt, hiss, tinker, clink, clink•</p>*Tinker, clink, squidge, splurt, hiss, tinker, clink, clink*Chitleen Shudra (alias of Mark Sweetman)2014-01-16T01:04:55ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=55#27282014-01-16T01:04:13Z2014-01-16T01:04:13Z<p>Edvard frowns... both at his own ineptitude for trying to match wits with a witless beast, as well as Bea's obvious near invalidity. With a straightforward and unmaliced tongue he states <b>"She is in no state to fight now... do we continue?"</b></p>Edvard frowns... both at his own ineptitude for trying to match wits with a witless beast, as well as Bea's obvious near invalidity. With a straightforward and unmaliced tongue he states "She is in no state to fight now... do we continue?"Edvard Zamoyski (alias of Mark Sweetman)2014-01-16T01:04:13ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion&page=2#912014-01-15T03:39:55Z2014-01-15T03:39:55Z<p>Aye - holiday period wasn't kind.</p>Aye - holiday period wasn't kind.Zadlužený (alias of Mark Sweetman)2014-01-15T03:39:55ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=100#49902014-01-15T02:05:06Z2014-01-15T02:05:06Z<p>Tobar is taken aback and put on edge, and looks to the crowd first - trying to see if there is a need for mollifying words...
<br />
Sense Motive: <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span></p>Tobar is taken aback and put on edge, and looks to the crowd first - trying to see if there is a need for mollifying words...
Sense Motive: [dice]1d20+7[/dice]Tobar Pannell (alias of Mark Sweetman)2014-01-15T02:05:06ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39642014-01-15T01:25:02Z2014-01-15T01:25:02Z<p>Back amongst the witch's alchemical apparati, Chitleen first slumps in a corner to get some degree of rest. Eyes open and mind working, he remains recumbent for a span of minutes before nodding, setting jaw and forcing himself to rise. Time is then spent brewing and fabricating more of the stodgy sticky missiles.</p>Back amongst the witch's alchemical apparati, Chitleen first slumps in a corner to get some degree of rest. Eyes open and mind working, he remains recumbent for a span of minutes before nodding, setting jaw and forcing himself to rise. Time is then spent brewing and fabricating more of the stodgy sticky missiles.Chitleen Shudra (alias of Mark Sweetman)2014-01-15T01:25:02ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=14#6782014-01-14T15:21:38Z2014-01-14T00:59:43Z<p>Meowzebub - as expressed over the electronic mail sending device and what will be a plethora of other threads on here by the time I am done... condolences for the shock over the holidays and if I saw you in person I would offer platonic man-hugs of a comforting nature.</p>
<p>For mine you're always welcome in any of the many many games that we share on here. Our dour and dark group of vikingr needs it's bizarre and off-kilter squirrel man.</p>
<p>Cliff notes version is nae much has happened here :P</p>Meowzebub - as expressed over the electronic mail sending device and what will be a plethora of other threads on here by the time I am done... condolences for the shock over the holidays and if I saw you in person I would offer platonic man-hugs of a comforting nature.
For mine you're always welcome in any of the many many games that we share on here. Our dour and dark group of vikingr needs it's bizarre and off-kilter squirrel man.
Cliff notes version is nae much has happened here :PRagnar Sköld Född (alias of Mark Sweetman)2014-01-14T00:59:43ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=141#70322014-01-13T05:23:48Z2014-01-13T05:23:48Z<p>Caterine shrugs at Bree's implicit question, but keeps a hand readily near her whip handle just in case.</p>Caterine shrugs at Bree's implicit question, but keeps a hand readily near her whip handle just in case.Caterine Gabor (alias of Mark Sweetman)2014-01-13T05:23:48ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39602014-01-13T05:22:38Z2014-01-13T05:22:38Z<p>Chitleen looks far too interested in the potential for Tararr to return than the sacriledge that might be involved in the defilement of the fallen. He narrows eyes at Lockjaw and seems to contemplate speaking for a few long seconds... before swallowing his interest and leaving the question of interment to the dwarves.</p>
<p>In open voice he adds <b>"We need rest... then we should return to destroy the ghasts."</b></p>Chitleen looks far too interested in the potential for Tararr to return than the sacriledge that might be involved in the defilement of the fallen. He narrows eyes at Lockjaw and seems to contemplate speaking for a few long seconds... before swallowing his interest and leaving the question of interment to the dwarves.
In open voice he adds "We need rest... then we should return to destroy the ghasts."Chitleen Shudra (alias of Mark Sweetman)2014-01-13T05:22:38ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=55#27222014-01-12T16:03:54Z2014-01-12T16:03:54Z<p>Edvard twists his mind to focus upon reducing the centipede's ability to dodge blows...</p>
<p><span class=messageboard-ooc>Evil eye to AC: -2 to AC for 6 rounds, DC 14 Will save to reduce to 1 round</span></p>Edvard twists his mind to focus upon reducing the centipede's ability to dodge blows...
Evil eye to AC: -2 to AC for 6 rounds, DC 14 Will save to reduce to 1 roundEdvard Zamoyski (alias of Mark Sweetman)2014-01-12T16:03:54ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39572014-01-12T15:59:15Z2014-01-12T15:59:15Z<p>Wary, but silent over the halfling's interjection - Chitleen's ears perk up at the words of Aktosh <b>"What do you mean Aktosh?... what is there to fear from Tararr now that he is dead?"</b></p>Wary, but silent over the halfling's interjection - Chitleen's ears perk up at the words of Aktosh "What do you mean Aktosh?... what is there to fear from Tararr now that he is dead?"Chitleen Shudra (alias of Mark Sweetman)2014-01-12T15:59:15ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13042014-01-12T15:59:41Z2014-01-12T15:49:10Z<p>Ragnar growls with a lower and deeper intent <b>"Anytime..."</b></p>Ragnar growls with a lower and deeper intent "Anytime..."Ragnar Sköld Född (alias of Mark Sweetman)2014-01-12T15:49:10ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7802014-01-10T15:35:08Z2014-01-10T15:35:08Z<p>I'll skip on the Skulls and Shackles, but thanks for the offer.</p>
<p>Congrats on the grad class voodoo!.... I think?</p>
<p>Feel free to put the brakes on whenever you need to man, I've gone through weekus horribilus at work this last seven days so I understand if busy is busy.</p>I'll skip on the Skulls and Shackles, but thanks for the offer.
Congrats on the grad class voodoo!.... I think?
Feel free to put the brakes on whenever you need to man, I've gone through weekus horribilus at work this last seven days so I understand if busy is busy.Chitleen Shudra (alias of Mark Sweetman)2014-01-10T15:35:08ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39482014-01-09T06:59:33Z2014-01-09T06:59:33Z<p>Chitleen takes the flask of holy water before gesturing East <b>"This way, through the hall and towards the Transept"</b></p>Chitleen takes the flask of holy water before gesturing East "This way, through the hall and towards the Transept"Chitleen Shudra (alias of Mark Sweetman)2014-01-09T06:59:33ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39442014-01-09T03:09:35Z2014-01-09T03:09:35Z<p><b>Round 6:</b>
<br />
<span class=messageboard-ooc>Wasn't defensive fighting... I'm just that bad at hitting things. The extra 2 points of AC were from the magic circle.</span></p>
<p>Hissing <b>"We are almost broken... we can slay them another day."</b> the elf gives the fallen ghast a quick search...
<br />
Perception: <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span>
<br />
...before making ready to flee.</p>Round 6:
Wasn't defensive fighting... I'm just that bad at hitting things. The extra 2 points of AC were from the magic circle.
Hissing "We are almost broken... we can slay them another day." the elf gives the fallen ghast a quick search...
Perception: [dice]1d20+12[/dice]
...before making ready to flee.Chitleen Shudra (alias of Mark Sweetman)2014-01-09T03:09:35ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39422014-01-08T16:10:30Z2014-01-08T16:10:30Z<p><b>Round 5:</b> <span class=messageboard-ooc>AC 20</span></p>
<p>Chitleen sends his talwar flashing out to support Lockjaw's likely more efficient striking...</p>
<p>Talwar: <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span> for <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>Round 5: AC 20
Chitleen sends his talwar flashing out to support Lockjaw's likely more efficient striking...
Talwar: [dice]1d20+4[/dice] for [dice]1d8+1[/dice]Chitleen Shudra (alias of Mark Sweetman)2014-01-08T16:10:30ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39362014-01-07T00:59:09Z2014-01-07T00:59:09Z<p><b>Round 4:</b> <span class=messageboard-ooc>AC 20</span></p>
<p>As Karrak retreats, Chitleen advances into the breach lashing out defensively to buy Karrak time...</p>
<p>Defensive Talwar: <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1</span> for <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>
<p>...and lo though his blow is lusty, his aim is worthy only of dungheap praise.</p>Round 4: AC 20
As Karrak retreats, Chitleen advances into the breach lashing out defensively to buy Karrak time...
Defensive Talwar: [dice]1d20+4-4[/dice] for [dice]1d8+1[/dice]
...and lo though his blow is lusty, his aim is worthy only of dungheap praise.Chitleen Shudra (alias of Mark Sweetman)2014-01-07T00:59:09ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39342014-01-06T16:05:25Z2014-01-06T16:05:25Z<p><span class=messageboard-ooc>Oh dear... I'll wait to see if the other dwarf also stiffens up...</span></p>Oh dear... I'll wait to see if the other dwarf also stiffens up...Chitleen Shudra (alias of Mark Sweetman)2014-01-06T16:05:25ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39322014-01-05T16:30:15Z2014-01-05T16:30:15Z<p><b>Round 3:</b></p>
<p>Seeing Lockjaw stiffen, Chitleen hisses and drops his bow. Striding forward he hefts Lockjaw back from the front line and looks to ready his blade against the undead foes.</p>
<p><span class=messageboard-ooc>Move up to Lockjaw (and draw talwar), standard action to pull him back.</span></p>Round 3:
Seeing Lockjaw stiffen, Chitleen hisses and drops his bow. Striding forward he hefts Lockjaw back from the front line and looks to ready his blade against the undead foes.
Move up to Lockjaw (and draw talwar), standard action to pull him back.Chitleen Shudra (alias of Mark Sweetman)2014-01-05T16:30:15ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=152#75812014-01-03T00:14:42Z2014-01-03T00:14:42Z<p><b>"Pretty sure Kenta not owe Bobo nothing."</b></p>"Pretty sure Kenta not owe Bobo nothing."Kenta Gushiken (alias of Mark Sweetman)2014-01-03T00:14:42ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=141#70152014-01-02T01:53:29Z2014-01-02T01:53:29Z<p>Unwilling to let Sable falter so early, Sebastian smoothly steps in to override his faltering attempts with his own honeyed words <b>"What he means to say is use this as a test... if we handle the beast well, then you know you have chosen well... if not, then you have cheaply discovered that we should instead be destroyed"</b></p>
<p>Diplomacy: <span class="messageboard-dice">1d20 + 13 ⇒ (9) + 13 = 22</span></p>
<p><span class=messageboard-ooc>Meowzebub is still out of action - but I'm sure he won't mind us hijacking his modifier.</span></p>Unwilling to let Sable falter so early, Sebastian smoothly steps in to override his faltering attempts with his own honeyed words "What he means to say is use this as a test... if we handle the beast well, then you know you have chosen well... if not, then you have cheaply discovered that we should instead be destroyed"
Diplomacy: [dice]1d20+13[/dice]
Meowzebub is still out of action - but I'm sure he won't mind us hijacking his modifier.Caterine Gabor (alias of Mark Sweetman)2014-01-02T01:53:29ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=4#1812014-01-01T16:15:14Z2014-01-01T16:15:14Z<p>Zadlu grimaces and spits <b>"Filthy witches... if jurors being made dead.... maybe filthy witches work"</b></p>Zadlu grimaces and spits "Filthy witches... if jurors being made dead.... maybe filthy witches work"Zadlužený (alias of Mark Sweetman)2014-01-01T16:15:14ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39292014-01-01T15:42:32Z2014-01-01T15:42:32Z<p><b>Round 2:</b></p>
<p>Attempting to reposition himself to get a free shot without intervening dwarf, Chitleen nocks, draws and releases...</p>
<p>Bowshot: <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span> for <span class="messageboard-dice">1d6 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class=messageboard-ooc>He has precise shot, so no penalty for firing into melee, but cover would still apply.</span></p>Round 2:
Attempting to reposition himself to get a free shot without intervening dwarf, Chitleen nocks, draws and releases...
Bowshot: [dice]1d20 + 7[/dice] for [dice]1d6 + 1[/dice]
He has precise shot, so no penalty for firing into melee, but cover would still apply.Chitleen Shudra (alias of Mark Sweetman)2014-01-01T15:42:32ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=14#6752014-01-01T15:34:38Z2014-01-01T15:30:42Z<p>Symbolic grunting and smacking of table in appreciation.</p>Symbolic grunting and smacking of table in appreciation.Ragnar Sköld Född (alias of Mark Sweetman)2014-01-01T15:30:42ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=152#75722013-12-30T01:25:10Z2013-12-30T01:25:10Z<p>Kenta ignores the ongoing discussion, instead muttering to his boar.</p>Kenta ignores the ongoing discussion, instead muttering to his boar.Kenta Gushiken (alias of Mark Sweetman)2013-12-30T01:25:10ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39232013-12-27T02:04:15Z2013-12-27T02:04:15Z<p><b>Round 1:</b> <span class=messageboard-ooc>AC now a shiny 18</span></p>
<p>Fort: <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></p>
<p>Managing to choke down the rising bile, Chitleen loosens his bow from his shoulder and takes a speculative shot...
<br />
Bowshot: <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span> for <span class="messageboard-dice">1d6 + 1 ⇒ (1) + 1 = 2</span>
<br />
...though his aim is less than savory.</p>Round 1: AC now a shiny 18
Fort: [dice]1d20+4[/dice]
Managing to choke down the rising bile, Chitleen loosens his bow from his shoulder and takes a speculative shot...
Bowshot: [dice]1d20+7[/dice] for [dice]1d6+1[/dice]
...though his aim is less than savory.Chitleen Shudra (alias of Mark Sweetman)2013-12-27T02:04:15ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7742013-12-27T01:50:24Z2013-12-27T01:50:24Z<p>Merry christmas to you too Mr talking skull :P</p>Merry christmas to you too Mr talking skull :PChitleen Shudra (alias of Mark Sweetman)2013-12-27T01:50:24ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7722013-12-26T01:46:40Z2013-12-26T01:46:40Z<p>Assuming no-one else wants it - Chitleen will happily claim the +2 Studded leather.</p>Assuming no-one else wants it - Chitleen will happily claim the +2 Studded leather.Chitleen Shudra (alias of Mark Sweetman)2013-12-26T01:46:40ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=152#75652013-12-26T01:39:36Z2013-12-26T01:39:36Z<p>Kenta frowns <b>"Competition for make food? Sounds like not pay much."</b></p>
<p><span class=messageboard-ooc>I'll level later-ish.</span></p>Kenta frowns "Competition for make food? Sounds like not pay much."
I'll level later-ish.Kenta Gushiken (alias of Mark Sweetman)2013-12-26T01:39:36ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39202013-12-26T01:38:11Z2013-12-26T01:38:11Z<p><span class=messageboard-ooc>Chitleen is good - 27/28 HP</span></p>
<p><b>"Let us hasten back to our fastness... we can return again later to purge the rest of the tower and see if the last of them remain or flee."</b></p>Chitleen is good - 27/28 HP
"Let us hasten back to our fastness... we can return again later to purge the rest of the tower and see if the last of them remain or flee."Chitleen Shudra (alias of Mark Sweetman)2013-12-26T01:38:11ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=141#70052013-12-26T01:22:31Z2013-12-26T01:22:31Z<p>Katerin grimaces and flatly states <b>"Charming"</b> at the sight of the perverted monstrosities of flesh.</p>Katerin grimaces and flatly states "Charming" at the sight of the perverted monstrosities of flesh.Caterine Gabor (alias of Mark Sweetman)2013-12-26T01:22:31ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=4#1752013-12-24T03:36:10Z2013-12-24T03:36:10Z<p>Notice: <span class="messageboard-dice">1d8 + 2 ⇒ (1) + 2 = 3</span> or <span class="messageboard-dice">1d6 ⇒ 6</span> and <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p>Zadlu grunts at the charms and talismans on display, pointing them out to the others.</p>Notice: [dice]1d8+2[/dice] or [dice]1d6[/dice] and [dice]1d6[/dice]
Zadlu grunts at the charms and talismans on display, pointing them out to the others.Zadlužený (alias of Mark Sweetman)2013-12-24T03:36:10ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=4#1722013-12-22T15:56:24Z2013-12-22T15:56:24Z<p>Zadlu grunts <b>"Hmh...just need find woman. Simple eh?"</b></p>Zadlu grunts "Hmh...just need find woman. Simple eh?"Zadlužený (alias of Mark Sweetman)2013-12-22T15:56:24ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7712013-12-20T14:40:47Z2013-12-20T14:40:47Z<p>Dittoed from the other thread Voodoo - but have fun now :)</p>Dittoed from the other thread Voodoo - but have fun now :)Chitleen Shudra (alias of Mark Sweetman)2013-12-20T14:40:47ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=55#27082013-12-20T10:24:50Z2013-12-20T10:24:50Z<p><span class=messageboard-ooc>Indeed.... •whistles nonchalantly•</span></p>Indeed.... *whistles nonchalantly*Edvard Zamoyski (alias of Mark Sweetman)2013-12-20T10:24:50ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=55#27062013-12-20T04:59:30Z2013-12-20T04:59:30Z<p>Edvard focuses upon the creature trying to cloud it's actions.</p>
<p><span class=messageboard-ooc>Evil eye vs boar's Attack
<br />
-2 to attack for 6 rounds, DC 14 Will save to reduce to 1 round</span></p>Edvard focuses upon the creature trying to cloud it's actions.
Evil eye vs boar's Attack
-2 to attack for 6 rounds, DC 14 Will save to reduce to 1 roundEdvard Zamoyski (alias of Mark Sweetman)2013-12-20T04:59:30ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39152013-12-20T02:36:36Z2013-12-20T02:36:36Z<p>Chitleen pockets the platinum and jewels, planning to tally them up later - and brings the ring and armor to Karrak <b>"Can you ken their worth?"</b> he doesn't seem to pay much heed to the fallen dwarven comrade.</p>Chitleen pockets the platinum and jewels, planning to tally them up later - and brings the ring and armor to Karrak "Can you ken their worth?" he doesn't seem to pay much heed to the fallen dwarven comrade.Chitleen Shudra (alias of Mark Sweetman)2013-12-20T02:36:36ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=99#49382013-12-18T01:10:02Z2013-12-18T01:10:02Z<p>Jumping up onto the wreckage of the cage, Tobar puts his daggers to use...
<br />
<span class=messageboard-ooc>Taking extra attack from blessing.
<br />
Stab: <span class="messageboard-dice">1d20 + 10 + 2 + 1 ⇒ (20) + 10 + 2 + 1 = 33</span> for <span class="messageboard-dice">1d4 + 2d6 ⇒ (1) + (4, 6) = 11</span> Crit? <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14</span>
<br />
Stab: <span class="messageboard-dice">1d20 + 10 + 2 + 1 ⇒ (9) + 10 + 2 + 1 = 22</span> for <span class="messageboard-dice">1d4 + 2d6 ⇒ (1) + (1, 5) = 7</span></span></p>Jumping up onto the wreckage of the cage, Tobar puts his daggers to use...
Taking extra attack from blessing.
Stab: [dice]1d20+10+2+1[/dice] for [dice]1d4+2d6[/dice] Crit? [dice]1d20+10+2[/dice]
Stab: [dice]1d20+10+2+1[/dice] for [dice]1d4+2d6[/dice]Tobar Pannell (alias of Mark Sweetman)2013-12-18T01:10:02ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69952013-12-17T03:50:39Z2013-12-17T03:50:39Z<p>Caterine waits to see what Sable has planned for the trog.</p>Caterine waits to see what Sable has planned for the trog.Caterine Gabor (alias of Mark Sweetman)2013-12-17T03:50:39ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=151#75432013-12-17T03:49:51Z2013-12-17T03:49:51Z<p>Kenta settles in to drink, and wait to see if there is any comeback from either the legion of necromancers or the vestiges of the cult.</p>Kenta settles in to drink, and wait to see if there is any comeback from either the legion of necromancers or the vestiges of the cult.Kenta Gushiken (alias of Mark Sweetman)2013-12-17T03:49:51ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=99#49312013-12-16T02:40:34Z2013-12-16T02:40:34Z<p><span class=messageboard-ooc>Tobar's intent is to move into a near flanking position without provoking - so that in Round 3 he can 5ft in and attack.</span></p>Tobar's intent is to move into a near flanking position without provoking - so that in Round 3 he can 5ft in and attack.Tobar Pannell (alias of Mark Sweetman)2013-12-16T02:40:34ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=4#1582013-12-16T01:33:25Z2013-12-16T01:33:25Z<p>Zadlu shrugs at Andrej's suggestion <b>"If want... but come back later maybe lord here again."</b></p>Zadlu shrugs at Andrej's suggestion "If want... but come back later maybe lord here again."Zadlužený (alias of Mark Sweetman)2013-12-16T01:33:25ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=4#1552013-12-15T16:22:56Z2013-12-15T16:22:56Z<p>Grunting <b>"Over or through... Lord gone... much easier to convince butler let us in... or force..."</b></p>Grunting "Over or through... Lord gone... much easier to convince butler let us in... or force..."Zadlužený (alias of Mark Sweetman)2013-12-15T16:22:56ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=99#49232013-12-15T16:17:50Z2013-12-15T16:17:50Z<p><span class=messageboard-ooc>Aarakess - the blessing only increases your move speed - doesn't grant an additional move. Since you spent your move action on cackling, you can only take a 5ft step.</span></p>
<p>Tobar uses the grace given to enhance his speed, circling wide and around as near he could to flanking the great beast.</p>
<p><span class=messageboard-ooc>50ft move speed in difficult terrain. I think I can get to R,11 while avoiding any AoO.</span></p>Aarakess - the blessing only increases your move speed - doesn't grant an additional move. Since you spent your move action on cackling, you can only take a 5ft step.
Tobar uses the grace given to enhance his speed, circling wide and around as near he could to flanking the great beast.
50ft move speed in difficult terrain. I think I can get to R,11 while avoiding any AoO.Tobar Pannell (alias of Mark Sweetman)2013-12-15T16:17:50ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69872013-12-15T16:14:56Z2013-12-15T16:14:56Z<p>Now that they were out of direct earshot - Katerin was happy to defer to Winter.</p>Now that they were out of direct earshot - Katerin was happy to defer to Winter.Caterine Gabor (alias of Mark Sweetman)2013-12-15T16:14:56ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=14#6702013-12-15T16:11:27Z2013-12-15T16:11:27Z<p>DM Yeti - I'm guessing with the hiatus on the KM, this will go the same way as well?</p>DM Yeti - I'm guessing with the hiatus on the KM, this will go the same way as well?Ragnar Sköld Född (alias of Mark Sweetman)2013-12-15T16:11:27ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69802013-12-12T02:45:28Z2013-12-12T02:45:28Z<p>Katerin smirks before replying to Bree <b><span class=tiny>"Wishes and horses"</b></span>, but shows deference to the Slavemistress - while also giving Gadak a neutral expression with a hint of predation.</p>Katerin smirks before replying to Bree "Wishes and horses", but shows deference to the Slavemistress - while also giving Gadak a neutral expression with a hint of predation.Caterine Gabor (alias of Mark Sweetman)2013-12-12T02:45:28ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69772013-12-11T12:33:42Z2013-12-11T12:33:42Z<p>Thinking it easier to give a name easily remembered she replied <b>"Katerin"</b></p>Thinking it easier to give a name easily remembered she replied "Katerin"Caterine Gabor (alias of Mark Sweetman)2013-12-11T12:33:42ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69752013-12-11T08:50:13Z2013-12-11T08:50:13Z<p>Caterine smirks as she turns her head to Undamesta <b>"That one... <i>is</i> housetrained."</b></p>
<p><b>"If we were in your employ, and were ordered, then yes... I would have no qualms in slaying him... but"</b> pausing momentarily <b>"Are we in your employ?... and are you asking?"</b></p>Caterine smirks as she turns her head to Undamesta "That one... is housetrained."
"If we were in your employ, and were ordered, then yes... I would have no qualms in slaying him... but" pausing momentarily "Are we in your employ?... and are you asking?"Caterine Gabor (alias of Mark Sweetman)2013-12-11T08:50:13ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69732013-12-11T08:33:53Z2013-12-11T08:33:53Z<p>Caterine's half-spoken <i>yes</i> catches in her throat as Winter speaks. She turns with impassive face towards him, waiting for Undamesta's next issued question...</p>Caterine's half-spoken yes catches in her throat as Winter speaks. She turns with impassive face towards him, waiting for Undamesta's next issued question...Caterine Gabor (alias of Mark Sweetman)2013-12-11T08:33:53ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=99#49022013-12-11T00:27:08Z2013-12-11T00:27:08Z<p><b>"So they're just going to kill it? - seems a bit of a shame..."</b></p>"So they're just going to kill it? - seems a bit of a shame..."Tobar Pannell (alias of Mark Sweetman)2013-12-11T00:27:08ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69702013-12-11T19:28:09Z2013-12-11T00:26:28Z<p>Caterine had hoped that actions would dissuade the Slavemother from that particular line of inquiry... so she risks a subtle approach, and hopes it works <b>"We cannot say.. for the house is no longer, and to speak of it would be blasphemy against Abraxas' will."</b></p>Caterine had hoped that actions would dissuade the Slavemother from that particular line of inquiry... so she risks a subtle approach, and hopes it works "We cannot say.. for the house is no longer, and to speak of it would be blasphemy against Abraxas' will."Caterine Gabor (alias of Mark Sweetman)2013-12-11T00:26:28ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=20#9892013-12-10T02:51:00Z2013-12-10T02:51:00Z<p>Ouch ;)</p>
<p>If you do feel ready to pick it back up in the future King Mark - just drop me a PM.</p>Ouch ;)
If you do feel ready to pick it back up in the future King Mark - just drop me a PM.Bostarg Halvardonwine (alias of Mark Sweetman)2013-12-10T02:51:00ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69672013-12-10T02:12:04Z2013-12-10T01:29:29Z<p><span class=messageboard-ooc>Just an FYI - Meowzebub is out of action with Real Life for a wee while - so can we assume Sebastian follows along until he's ready to step back in?</span></p>Just an FYI - Meowzebub is out of action with Real Life for a wee while - so can we assume Sebastian follows along until he's ready to step back in?Caterine Gabor (alias of Mark Sweetman)2013-12-10T01:29:29ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=27#13032013-12-09T15:54:07Z2013-12-09T15:54:07Z<p>Ragnar just speaks a single word <b>"Show"</b> making to follow him.</p>Ragnar just speaks a single word "Show" making to follow him.Ragnar Sköld Född (alias of Mark Sweetman)2013-12-09T15:54:07ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay&page=2#612013-12-09T15:52:28Z2013-12-09T15:52:28Z<p>Bjorn and Iz Bear begin to slowly circle around and to the right - looking to put themselves in a better and closer position...</p>
<p>Stealth Synergy: <span class="messageboard-dice">2d20 ⇒ (19, 17) = 36</span> 32 for Bjorn, and 26 for Iz Bear</p>Bjorn and Iz Bear begin to slowly circle around and to the right - looking to put themselves in a better and closer position...
Stealth Synergy: [dice]2d20[/dice] 32 for Bjorn, and 26 for Iz BearBjörn Ensam-Vargr (alias of Mark Sweetman)2013-12-09T15:52:28ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69612013-12-08T15:45:22Z2013-12-08T15:45:22Z<p>Before Kabal has chance to finish his words, Caterine lets her feet fall into an open stance and her whip flashes forwards before unwinding sinuously about Kabal's ankles. A violent jerk sends him to the ground before Cat spins as she draws and the whip spins 360 to come at the prone warrior from the other direction. The cracker whistles through the air to explode upon his cheek, drawing a line of blood that seeps as Cat raises one eyebrow...</p>
<p>Non-lethal from the whip: <span class="messageboard-dice">1d3 + 8 ⇒ (3) + 8 = 11</span></p>
<p>...and without taking eyes from Kabal she responds to Undamesta <b>"My apologies Reverend Slavemother... this one is not yet housebroken."</b> waiting until she was sure that Kabal would just lie subservient upon the ground before turning eyes upward and giving a bow of deference as she re-coils her whip.</p>
<p><b>"Forgive his impudence, he bulges where bulges are pleasing, but his mind cannot yet control his tongue. Gadak speaks the truth... we seek employ, and submit to your judgement."</b></p>Before Kabal has chance to finish his words, Caterine lets her feet fall into an open stance and her whip flashes forwards before unwinding sinuously about Kabal's ankles. A violent jerk sends him to the ground before Cat spins as she draws and the whip spins 360 to come at the prone warrior from the other direction. The cracker whistles through the air to explode upon his cheek, drawing a line of blood that seeps as Cat raises one eyebrow...
Non-lethal from the whip: [dice]1d3+8[/dice]
...Caterine Gabor (alias of Mark Sweetman)2013-12-08T15:45:22ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=98#48912013-12-08T14:35:00Z2013-12-08T14:35:00Z<p><span class=messageboard-ooc>Take 10 on Knowledge (Local) hits 16</span></p>
<p>Before they reach the checkpoint Tobar explains <b>"Give me anything dangerous you don't want taken... they don't look kindly to things that explode, sap your strength or cloud the mind."</b> and once given he stows them within his Handy Haversack.</p>
<p>Tobar slides to the front of the group as his simian companion rides on one shoulder. With genial voice and tone he addresses the guardsmen <b>"Fancy? - not in the slightest my good men, we travel here for the Arena games... and if there is coin left in purses perhaps onwards to Sandpoint for Swallowtail. I've heard it's lovely..."</b> and with that he begins to drone on in pleasantries, compliments and stories mostly mundane. As time comes to search his person he conceals that which should not be found through use of the magic of his haversack, conniving words to obfuscate truth, and the distracting cavortations of his monkey.</p>
<p>Acrobatics (Monkey): <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span>
<br />
Bluff: <span class="messageboard-dice">1d20 + 15 ⇒ (7) + 15 = 22</span> <span class=messageboard-ooc>Including Adaptable Luck</span>
<br />
Sleight of Hand: <span class="messageboard-dice">1d20 + 13 ⇒ (7) + 13 = 20</span></p>Take 10 on Knowledge (Local) hits 16
Before they reach the checkpoint Tobar explains "Give me anything dangerous you don't want taken... they don't look kindly to things that explode, sap your strength or cloud the mind." and once given he stows them within his Handy Haversack.
Tobar slides to the front of the group as his simian companion rides on one shoulder. With genial voice and tone he addresses the guardsmen "Fancy? - not in the slightest my good men, we travel here for the Arena...Tobar Pannell (alias of Mark Sweetman)2013-12-08T14:35:00ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=3#1492013-12-08T14:23:42Z2013-12-08T14:23:42Z<p>Catching the talk of the scent Zadlu grunts before muttering derisively <span class=tiny><b>"Smell no worse than most of you southern people."</b></span></p>
<p><b>"Maybe go Sunbright Estate next? See if rich people stink like dead ones?"</b></p>Catching the talk of the scent Zadlu grunts before muttering derisively "Smell no worse than most of you southern people."
"Maybe go Sunbright Estate next? See if rich people stink like dead ones?"Zadlužený (alias of Mark Sweetman)2013-12-08T14:23:42ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=151#75322013-12-08T14:14:27Z2013-12-08T14:14:27Z<p>Kenta leads Buta past the gnome and within, calling back <b>"Where you keep the drink?"</b> paying little mind to the problem of the urchins now that they were safely freed.</p>Kenta leads Buta past the gnome and within, calling back "Where you keep the drink?" paying little mind to the problem of the urchins now that they were safely freed.Kenta Gushiken (alias of Mark Sweetman)2013-12-08T14:14:27ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=54#26922013-12-08T14:11:05Z2013-12-08T14:11:05Z<p><b>"I would guess the signal would be the first of us gutted? If they are so far from civilization, perhaps a smattering of weapons and food would be enough... perhaps liquor?"</b></p>"I would guess the signal would be the first of us gutted? If they are so far from civilization, perhaps a smattering of weapons and food would be enough... perhaps liquor?"Edvard Zamoyski (alias of Mark Sweetman)2013-12-08T14:11:05ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=26#13002013-12-08T14:08:15Z2013-12-08T14:08:15Z<p>At a low ebb to his companions <b><span class=tiny>"Theres a dead grub in that fecking pit I fell into... I say we dump the bastard in there for his supper?"</b></span></p>At a low ebb to his companions "Theres a dead grub in that fecking pit I fell into... I say we dump the bastard in there for his supper?"Ragnar Sköld Född (alias of Mark Sweetman)2013-12-08T14:08:15ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay&page=2#552013-12-07T13:06:23Z2013-12-07T13:06:23Z<p>Bjorn keeps his quiet and listens.</p>Bjorn keeps his quiet and listens.Björn Ensam-Vargr (alias of Mark Sweetman)2013-12-07T13:06:23ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69562013-12-06T16:25:48Z2013-12-06T16:25:48Z<p>To Kabal, Caterine just winks and cryptically commits <b>"We'll see if I can manage"</b></p>
<p>Once brought to the chamber of interrogation, Caterine steels her will - and allows others to enter before she does, with coiled whip in hand.</p>To Kabal, Caterine just winks and cryptically commits "We'll see if I can manage"
Once brought to the chamber of interrogation, Caterine steels her will - and allows others to enter before she does, with coiled whip in hand.Caterine Gabor (alias of Mark Sweetman)2013-12-06T16:25:48ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay&page=2#532013-12-06T02:00:35Z2013-12-06T02:00:35Z<p>At Thunarr's distress at being overlooked by a threatening rock, Bjorn brings Iz Bear close and the ursine companion sniffs around a bit...</p>
<p><span class=messageboard-ooc>Use of scent to detect anybody hiding there.</span></p>
<p>...assuming the inspection is successful, they will then go off and hide.</p>At Thunarr's distress at being overlooked by a threatening rock, Bjorn brings Iz Bear close and the ursine companion sniffs around a bit...
Use of scent to detect anybody hiding there.
...assuming the inspection is successful, they will then go off and hide.Björn Ensam-Vargr (alias of Mark Sweetman)2013-12-06T02:00:35ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion&page=2#742013-12-05T16:30:06Z2013-12-05T16:30:06Z<p>If anything that's one of the question marks I have on the Savage Worlds system - it's very easy to <i>lose</i> Charisma, but kind of hard to <i>gain</i> it.</p>If anything that's one of the question marks I have on the Savage Worlds system - it's very easy to lose Charisma, but kind of hard to gain it.Zadlužený (alias of Mark Sweetman)2013-12-05T16:30:06ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#482013-12-05T06:19:03Z2013-12-05T06:19:03Z<p>Bjorn and Iz Bear arrive early and seek to establish themselves in the undergrowth. <span class=messageboard-ooc>At ~L,18 / M,18 ish</span></p>
<p>Stealth Synergy: <span class="messageboard-dice">2d20 ⇒ (11, 8) = 19</span> = 24 for Bjorn, and 18 for Iz Bear</p>Bjorn and Iz Bear arrive early and seek to establish themselves in the undergrowth. At ~L,18 / M,18 ish
Stealth Synergy: [dice]2d20[/dice] = 24 for Bjorn, and 18 for Iz BearBjörn Ensam-Vargr (alias of Mark Sweetman)2013-12-05T06:19:03ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=3#1382013-12-04T16:39:34Z2013-12-04T16:39:34Z<p><span class=messageboard-ooc>Morven just got back to the land of neeps and tatties... I'm sure he'll step back in thread shortly.</span></p>
<p><b>"If want make scrawny southern man not fight or run... Zadlu is not best for speaking."</b> spitting to one side as his hands tighten his belt before lingering by his waist.</p>
<p><span class=messageboard-ooc>Zadlu have -4 Charisma... not much for making with talk.</span></p>Morven just got back to the land of neeps and tatties... I'm sure he'll step back in thread shortly.
"If want make scrawny southern man not fight or run... Zadlu is not best for speaking." spitting to one side as his hands tighten his belt before lingering by his waist.
Zadlu have -4 Charisma... not much for making with talk.Zadlužený (alias of Mark Sweetman)2013-12-04T16:39:34ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion&page=2#722013-12-04T14:57:13Z2013-12-04T14:57:13Z<p>Still here and interested - just having a monster period at work. I'll catch up in thread soonish and contribute.</p>Still here and interested - just having a monster period at work. I'll catch up in thread soonish and contribute.Zadlužený (alias of Mark Sweetman)2013-12-04T14:57:13ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=140#69512013-12-04T08:20:39Z2013-12-04T08:20:39Z<p><span class=messageboard-ooc>Methinks at the moment we're waiting on the slavemother to come have a chat to us.</span></p>Methinks at the moment we're waiting on the slavemother to come have a chat to us.Caterine Gabor (alias of Mark Sweetman)2013-12-04T08:20:39ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=54#26872013-12-04T01:46:31Z2013-12-04T01:46:31Z<p>Sighing and leaning back, Edvard responds <b>"Enlighten me then, as to why a troupe of performers would be deep in the midst of bandit laden territory and possessing a key-phrase to gain entry to a fortified camp... rather than far to the North plying trade where coin is free-er and blades are more often sheathed than drawn?"</b></p>Sighing and leaning back, Edvard responds "Enlighten me then, as to why a troupe of performers would be deep in the midst of bandit laden territory and possessing a key-phrase to gain entry to a fortified camp... rather than far to the North plying trade where coin is free-er and blades are more often sheathed than drawn?"Edvard Zamoyski (alias of Mark Sweetman)2013-12-04T01:46:31ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=139#69482013-12-04T01:22:54Z2013-12-04T01:22:54Z<p><span class=messageboard-ooc>Cat's broodiness has been enhanced here by a full on work schedule... but I'm still here and reading.</span></p>
<p><b>"It would serve us well to have a sponsor of some kind here... if we are garbed with the color of a house it would likely offer some protection against opportunistic attention."</b></p>
<p>Turning to Kabal with a smirk <b>"We need to make an impression here... Would you be willing to play along with a ruse? When the slavemother comes... speak out of turn, and I will put you in your place."</b> pausing for a moment before chuckling <b>"Surely it wouldn't be the first time you've let a lady whip you?"</b></p>Cat's broodiness has been enhanced here by a full on work schedule... but I'm still here and reading.
"It would serve us well to have a sponsor of some kind here... if we are garbed with the color of a house it would likely offer some protection against opportunistic attention."
Turning to Kabal with a smirk "We need to make an impression here... Would you be willing to play along with a ruse? When the slavemother comes... speak out of turn, and I will put you in your place." pausing for a...Caterine Gabor (alias of Mark Sweetman)2013-12-04T01:22:54ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=151#75212013-12-04T01:09:43Z2013-12-04T01:09:43Z<p>Kenta shrugs <b>"Eh, you can deal with little ones... Kenta plans to get Buta drunk"</b></p>Kenta shrugs "Eh, you can deal with little ones... Kenta plans to get Buta drunk"Kenta Gushiken (alias of Mark Sweetman)2013-12-04T01:09:43ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=54#26852013-12-04T01:07:59Z2013-12-04T01:07:59Z<p>Edvard raises an eyebrow at the suggestion they masquerade as performers <b>"What sort of troupe would we be? - one who can sign and play while the rest idly stare? No, if we use guile - it would be best to simply lie that we are bandits."</b></p>Edvard raises an eyebrow at the suggestion they masquerade as performers "What sort of troupe would we be? - one who can sign and play while the rest idly stare? No, if we use guile - it would be best to simply lie that we are bandits."Edvard Zamoyski (alias of Mark Sweetman)2013-12-04T01:07:59ZRe: Forums: Play-by-Post Discussion: Black Dow: DM O' The North's Iobarian Saga OOCRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/discussion&page=14#6682013-12-04T00:59:45Z2013-12-04T00:59:45Z<p>Prods the sleeping yeti <b>"Ey, yer back inna land o' neeps n' tatties agin... Where's me Haggis?"</b></p>Prods the sleeping yeti "Ey, yer back inna land o' neeps n' tatties agin... Where's me Haggis?"Ragnar Sköld Född (alias of Mark Sweetman)2013-12-04T00:59:45ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=26#12962013-12-04T00:58:18Z2013-12-04T00:58:18Z<p>Ragnar growls and spits a gobbet of phlegm to the side <b>"Your b1tch may have birthed ye, but not all the men of the North."</b> before tilting skaggig forward, turning to Luke and raising an eyebrow.</p>Ragnar growls and spits a gobbet of phlegm to the side "Your b1tch may have birthed ye, but not all the men of the North." before tilting skaggig forward, turning to Luke and raising an eyebrow.Ragnar Sköld Född (alias of Mark Sweetman)2013-12-04T00:58:18ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#412013-12-04T00:56:39Z2013-12-04T00:56:39Z<p>As Basil stands silent and keeping the truthiness to himself, Bjorn shrugs <b>"Iz Bear and Iz Bjorn will go sneaking, you come later."</b></p>
<p><span class=messageboard-ooc>Changing teamwork feat to Stealth Synergy before sneaking off with the cuddly ball of fangs and fur.</span></p>As Basil stands silent and keeping the truthiness to himself, Bjorn shrugs "Iz Bear and Iz Bjorn will go sneaking, you come later."
Changing teamwork feat to Stealth Synergy before sneaking off with the cuddly ball of fangs and fur.Björn Ensam-Vargr (alias of Mark Sweetman)2013-12-04T00:56:39ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=54#26822013-12-03T01:53:49Z2013-12-03T01:53:49Z<p><b>"Strange it would be if merely holding the password would grant access within... but it would likely be the easiest route within his fort. Have any bandits escaped your grasp to know and speak of your faces?"</b></p>"Strange it would be if merely holding the password would grant access within... but it would likely be the easiest route within his fort. Have any bandits escaped your grasp to know and speak of your faces?"Edvard Zamoyski (alias of Mark Sweetman)2013-12-03T01:53:49ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=151#75122013-12-02T16:37:28Z2013-12-02T16:37:28Z<p>Kenta hugs close to Buta, trusting his grace to see him safe...
<br />
Porcobatics: <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span></p>Kenta hugs close to Buta, trusting his grace to see him safe...
Porcobatics: [dice]1d20+7[/dice]Kenta Gushiken (alias of Mark Sweetman)2013-12-02T16:37:28ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=151#75092013-12-01T22:33:22Z2013-12-01T17:26:16Z<p>Kenta makes for flying leap still upon his faithful hairy and porcine steed... happy to prove wrong a particularly quaint adage.</p>Kenta makes for flying leap still upon his faithful hairy and porcine steed... happy to prove wrong a particularly quaint adage.Kenta Gushiken (alias of Mark Sweetman)2013-12-01T17:26:16ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#342013-12-01T16:51:48Z2013-12-01T16:51:48Z<p><b>"So where exactly is this exchange happening..."</b> getting the name of the place, before looking at Basil's +9 Knowledge Local <b>"What do you know about it Basil? - anywhere we could get the drop on or get dropped on by these hobbers?"</b></p>
<p><b>"I'm a fair hand at sneaking, and Iz Bear can tiptoe with best of performing ursine mammals... we could shifty in early like and set ourselves up to surprise the buggers?"</b></p>"So where exactly is this exchange happening..." getting the name of the place, before looking at Basil's +9 Knowledge Local "What do you know about it Basil? - anywhere we could get the drop on or get dropped on by these hobbers?"
"I'm a fair hand at sneaking, and Iz Bear can tiptoe with best of performing ursine mammals... we could shifty in early like and set ourselves up to surprise the buggers?"Björn Ensam-Vargr (alias of Mark Sweetman)2013-12-01T16:51:48ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=3#1282013-11-28T00:08:27Z2013-11-28T00:08:27Z<p>Zadlu has no desire to spend his night in the city.</p>Zadlu has no desire to spend his night in the city.Zadlužený (alias of Mark Sweetman)2013-11-28T00:08:27ZRe: Forums: Play-by-Post: DM Zyren's Heart of DarknessKenta Gushiken (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfDarkness/gameplay&page=150#75002013-11-27T16:20:33Z2013-11-27T16:20:33Z<p>Kenta waits as suggested by Vaughn until the screaming and mewling little cabbages are safely fetched to the ground floor.</p>Kenta waits as suggested by Vaughn until the screaming and mewling little cabbages are safely fetched to the ground floor.Kenta Gushiken (alias of Mark Sweetman)2013-11-27T16:20:33ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=139#69362013-11-27T16:19:50Z2013-11-27T16:19:50Z<p>Caterine continues to watch with silent and narrowed eye visage.</p>Caterine continues to watch with silent and narrowed eye visage.Caterine Gabor (alias of Mark Sweetman)2013-11-27T16:19:50ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#292013-11-27T00:16:09Z2013-11-27T00:16:09Z<p><span class=messageboard-ooc>Who says a halfling can't be all nordic and beardy? - don't tell me you're getting height-ist :P</span></p>Who says a halfling can't be all nordic and beardy? - don't tell me you're getting height-ist :PBjörn Ensam-Vargr (alias of Mark Sweetman)2013-11-27T00:16:09ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#272013-11-27T00:12:57Z2013-11-27T00:12:57Z<p><span class=messageboard-ooc>CLW down to 47/50</span></p>
<p>The <i>halfling</i> refuses the money, and instead focuses on moving ahead with Iz Bear at his side.</p>CLW down to 47/50
The halfling refuses the money, and instead focuses on moving ahead with Iz Bear at his side.Björn Ensam-Vargr (alias of Mark Sweetman)2013-11-27T00:12:57ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=59?Tarks-Council-of-Thieves-OOC-discussion#29422013-11-26T12:29:38Z2013-11-26T12:29:38Z<p>Shaving? what is this arcane art of which you speak?</p>Shaving? what is this arcane art of which you speak?Björn Ensam-Vargr (alias of Mark Sweetman)2013-11-26T12:29:38ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=98#48742013-11-26T06:45:48Z2013-11-26T06:45:48Z<p>Tobar continues his annoying flourishes, ripostes and nicks...
<br />
Stab: <span class="messageboard-dice">1d20 + 10 + 2 + 1 + 1 ⇒ (1) + 10 + 2 + 1 + 1 = 15</span> for <span class="messageboard-dice">1d4 + 1 + 2d6 ⇒ (3) + 1 + (4, 6) = 14</span> and <span class="messageboard-dice">1d100 ⇒ 7</span>
<br />
Stab: <span class="messageboard-dice">1d20 + 10 + 2 + 1 + 1 ⇒ (6) + 10 + 2 + 1 + 1 = 20</span> for <span class="messageboard-dice">1d4 + 1 + 2d6 ⇒ (3) + 1 + (5, 4) = 13</span> and <span class="messageboard-dice">1d100 ⇒ 54</span></p>Tobar continues his annoying flourishes, ripostes and nicks...
Stab: [dice]1d20+10+2+1+1[/dice] for [dice]1d4+1+2d6[/dice] and [dice]1d100[/dice]
Stab: [dice]1d20+10+2+1+1[/dice] for [dice]1d4+1+2d6[/dice] and [dice]1d100[/dice]Tobar Pannell (alias of Mark Sweetman)2013-11-26T06:45:48ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#202013-11-26T02:02:37Z2013-11-26T02:02:37Z<p>Bjorn rustles Bear's jimmies and says <b>"Who's a good boy... go on, eat some sewer turtle."</b> and then as he treads water he holds up his rod of willow <b>"Who needs a switch?"</b></p>
<p><span class=messageboard-ooc>CLW dispensary - roll your own</span></p>Bjorn rustles Bear's jimmies and says "Who's a good boy... go on, eat some sewer turtle." and then as he treads water he holds up his rod of willow "Who needs a switch?"
CLW dispensary - roll your ownBjörn Ensam-Vargr (alias of Mark Sweetman)2013-11-26T02:02:37ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#182013-11-26T01:21:24Z2013-11-26T01:21:24Z<p>Bjorn Swim: <span class="messageboard-dice">1d20 + 0 ⇒ (9) + 0 = 9</span> - 2nd bite: <span class="messageboard-dice">1d20 + 0 ⇒ (20) + 0 = 20</span>
<br />
Iz Bear Swim: <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span></p>
<p>Bjorn splutters in the sewer waters trying to get his head above water before he manages to raise long enough to bark at the Bear <b>"Bear, kill kill"</b> gesturing at the tentacled and shelled invaders.</p>
<p>Iz Bear obliges:
<br />
Claw: <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span> for <span class="messageboard-dice">1d3 + 3 ⇒ (2) + 3 = 5</span>
<br />
Claw: <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span> for <span class="messageboard-dice">1d3 + 3 ⇒ (3) + 3 = 6</span>
<br />
Bite: <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span> for <span class="messageboard-dice">1d4 + 3 ⇒ (2) + 3 = 5</span>
<br />
<span class=messageboard-ooc>Grindylow first, then Basil's turtle.</span></p>Bjorn Swim: [dice]1d20+0[/dice] - 2nd bite: [dice]1d20+0[/dice]
Iz Bear Swim: [dice]1d20+7[/dice]
Bjorn splutters in the sewer waters trying to get his head above water before he manages to raise long enough to bark at the Bear "Bear, kill kill" gesturing at the tentacled and shelled invaders.
Iz Bear obliges:
Claw: [dice]1d20+7[/dice] for [dice]1d3+3[/dice]
Claw: [dice]1d20+7[/dice] for [dice]1d3+3[/dice]
Bite: [dice]1d20+7[/dice] for [dice]1d4+3[/dice]
Grindylow first, then Basil's turtle.Björn Ensam-Vargr (alias of Mark Sweetman)2013-11-26T01:21:24ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=38#18652013-11-25T14:19:08Z2013-11-25T14:19:08Z<p><span class=messageboard-ooc>Ready</span></p>ReadyBostarg Halvardonwine (alias of Mark Sweetman)2013-11-25T14:19:08ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#82013-11-25T03:59:14Z2013-11-25T03:59:14Z<p><span class=messageboard-ooc>Hmmm - fine... I'll keep the Aspect of Falcon then :P</span></p>Hmmm - fine... I'll keep the Aspect of Falcon then :PBjörn Ensam-Vargr (alias of Mark Sweetman)2013-11-25T03:59:14ZRe: Forums: Play-by-Post: ACG Playtest group (3rd level)Björn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/ACGPlaytestGroupies/gameplay#62013-11-25T02:25:58Z2013-11-25T02:25:58Z<p><span class=messageboard-ooc>Ah joy... spending the entire spread of these with head likely below the waterline...
<br />
Adjusting spells to swap Aspect of Falcon and Entangle for 2 x Touch of the Sea.</span></p>
<p>Bjorn and his genial bear companion called... Bear... don't particularly enjoy the delve into the sewers. It's not the smell, it's more that they need both eke along with their head barely above the water line.</p>
<p>Tucked into the beardy halfling's belt is every adventurer's favorite cureall - a willow wand of salving minor cuts and bruises.</p>
<p>Spluttering and splashing Bjorn doesn't have much to add except <b>"Less talk, make with the killing then we can leave this fetid hell."</b></p>
<p><span class=messageboard-ooc>Bjorn will be hanging back slightly here, with Bear just in front of him.</span></p>Ah joy... spending the entire spread of these with head likely below the waterline...
Adjusting spells to swap Aspect of Falcon and Entangle for 2 x Touch of the Sea.
Bjorn and his genial bear companion called... Bear... don't particularly enjoy the delve into the sewers. It's not the smell, it's more that they need both eke along with their head barely above the water line.
Tucked into the beardy halfling's belt is every adventurer's favorite cureall - a willow wand of salving minor cuts...Björn Ensam-Vargr (alias of Mark Sweetman)2013-11-25T02:25:58ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/threads/rzs2m8ki&page=59?Tarks-Council-of-Thieves-OOC-discussion#29342013-11-25T02:16:49Z2013-11-25T02:16:49Z<p>[Spoiler omitted]</p>[Spoiler omitted]Björn Ensam-Vargr (alias of Mark Sweetman)2013-11-25T02:16:49ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=38#18632013-11-24T13:01:43Z2013-11-24T13:01:43Z<p><b>"Attend as the guise you have shrouded yourselves with here and I will attend as an unknown. If events unfold as I hope I shouldn't need to step too far into the spotlight... but if I do it would be best to do so with a girdment that is able to be discarded."</b></p>"Attend as the guise you have shrouded yourselves with here and I will attend as an unknown. If events unfold as I hope I shouldn't need to step too far into the spotlight... but if I do it would be best to do so with a girdment that is able to be discarded."Bostarg Halvardonwine (alias of Mark Sweetman)2013-11-24T13:01:43ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=38#18612013-11-23T13:02:02Z2013-11-23T13:02:02Z<p>Bostarg mulls Alazandaru's words before nodding <b>"Fairly thought - and on the morrow merely watch and listen. After all if my words fail me then I will need rely on someone to see me rescued?"</b> smiling slightly at his almost jest.</p>Bostarg mulls Alazandaru's words before nodding "Fairly thought - and on the morrow merely watch and listen. After all if my words fail me then I will need rely on someone to see me rescued?" smiling slightly at his almost jest.Bostarg Halvardonwine (alias of Mark Sweetman)2013-11-23T13:02:02ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=98#48662013-11-20T16:07:17Z2013-11-20T16:07:17Z<p>Tobar steps up to the displaced beast and his tiny dagger goes snicker snack...
<br />
Stab: <span class="messageboard-dice">1d20 + 10 + 2 + 1 + 1 ⇒ (8) + 10 + 2 + 1 + 1 = 22</span> for <span class="messageboard-dice">1d4 + 1 + 2d6 ⇒ (1) + 1 + (5, 5) = 12</span> and <span class="messageboard-dice">1d100 ⇒ 94</span>
<br />
Stab: <span class="messageboard-dice">1d20 + 10 + 2 + 1 + 1 ⇒ (18) + 10 + 2 + 1 + 1 = 32</span> for <span class="messageboard-dice">1d4 + 1 + 2d6 ⇒ (3) + 1 + (6, 3) = 13</span> and <span class="messageboard-dice">1d100 ⇒ 27</span></p>Tobar steps up to the displaced beast and his tiny dagger goes snicker snack...
Stab: [dice]1d20+10+2+1+1[/dice] for [dice]1d4+1+2d6[/dice] and [dice]1d100[/dice]
Stab: [dice]1d20+10+2+1+1[/dice] for [dice]1d4+1+2d6[/dice] and [dice]1d100[/dice]Tobar Pannell (alias of Mark Sweetman)2013-11-20T16:07:17ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=20#9752013-11-19T05:32:29Z2013-11-19T05:32:29Z<p>King Mark - no worries man and take care of yourself. We'll be floating around in the ether regardless :)</p>King Mark - no worries man and take care of yourself. We'll be floating around in the ether regardless :)Bostarg Halvardonwine (alias of Mark Sweetman)2013-11-19T05:32:29ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=26#12942013-11-19T01:18:53Z2013-11-19T01:18:53Z<p>Ragnar picks up on two words <b>"Not yet? - who is Bearncennicge, and where?"</b></p>Ragnar picks up on two words "Not yet? - who is Bearncennicge, and where?"Ragnar Sköld Född (alias of Mark Sweetman)2013-11-19T01:18:53ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=20#9712013-11-18T01:05:40Z2013-11-18T01:05:40Z<p>Exactly - playing a mind-twisting bard becomes an eye opener once you get those silly morals out of the way :)</p>Exactly - playing a mind-twisting bard becomes an eye opener once you get those silly morals out of the way :)Bostarg Halvardonwine (alias of Mark Sweetman)2013-11-18T01:05:40ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=20#9692013-11-18T00:04:41Z2013-11-18T00:04:41Z<p>Unadultered loathing and Enthrall were the 4th level picks... I promise I'll get the profile finally updated today :P</p>Unadultered loathing and Enthrall were the 4th level picks... I promise I'll get the profile finally updated today :PBostarg Halvardonwine (alias of Mark Sweetman)2013-11-18T00:04:41ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=38#18592013-11-17T14:11:27Z2013-11-17T14:11:27Z<p>Bostarg mulls before shrugging <b>"There shouldn't be need for any but myself to expose to risk... Perhaps I will match words with their mayor... though whispers from the shadows would be sweeter."</b></p>
<p><span class=messageboard-ooc>Up to Alazandaru if you think the risk of dragging in Hogan is worth it... or if you think we should instead spot him elsewhere... or leave him till laters.</span></p>Bostarg mulls before shrugging "There shouldn't be need for any but myself to expose to risk... Perhaps I will match words with their mayor... though whispers from the shadows would be sweeter."
Up to Alazandaru if you think the risk of dragging in Hogan is worth it... or if you think we should instead spot him elsewhere... or leave him till laters.Bostarg Halvardonwine (alias of Mark Sweetman)2013-11-17T14:11:27ZRe: Forums: Play-by-Post: Black Dow's Iobarian SagaRagnar Sköld Född (alias of Mark Sweetman)https://paizo.com/campaigns/BlackDowsIobarianSaga/gameplay&page=26#12912013-11-17T13:38:09Z2013-11-17T13:38:09Z<p>Ragnar holds skaggig at the ready, but does not take overt step towards the feral one. Adding to Muli's question <b>"And what became of the puca?"</b></p>Ragnar holds skaggig at the ready, but does not take overt step towards the feral one. Adding to Muli's question "And what became of the puca?"Ragnar Sköld Född (alias of Mark Sweetman)2013-11-17T13:38:09ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=98#48562013-11-16T14:21:56Z2013-11-16T14:21:56Z<p>Tobar moves off and around through the trees to draw up on the northern beast in a flanking position.</p>
<p><span class=messageboard-ooc>Withdraw / double move to put me at 10ft to the North of #4 (as in, approach as close as he thinks possible without drawing an AoO</span></p>Tobar moves off and around through the trees to draw up on the northern beast in a flanking position.
Withdraw / double move to put me at 10ft to the North of #4 (as in, approach as close as he thinks possible without drawing an AoOTobar Pannell (alias of Mark Sweetman)2013-11-16T14:21:56ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=97#48482013-11-15T03:12:44Z2013-11-15T03:12:44Z<p>Tobar makes with the stabby stab...
<br />
Attack #2: <span class="messageboard-dice">1d20 + 10 + 1 + 1 ⇒ (15) + 10 + 1 + 1 = 27</span> for <span class="messageboard-dice">1d3 + 1 ⇒ (3) + 1 = 4</span> and <span class="messageboard-dice">1d100 ⇒ 62</span>
<br />
Attack #2: <span class="messageboard-dice">1d20 + 10 + 1 + 1 ⇒ (13) + 10 + 1 + 1 = 25</span> for <span class="messageboard-dice">1d3 + 1 ⇒ (1) + 1 = 2</span> and <span class="messageboard-dice">1d100 ⇒ 92</span></p>Tobar makes with the stabby stab...
Attack #2: [dice]1d20+10+1+1[/dice] for [dice]1d3+1[/dice] and [dice]1d100[/dice]
Attack #2: [dice]1d20+10+1+1[/dice] for [dice]1d3+1[/dice] and [dice]1d100[/dice]Tobar Pannell (alias of Mark Sweetman)2013-11-15T03:12:44ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=54#26642013-11-14T03:00:40Z2013-11-14T03:00:40Z<p>While the others keep eyes and bows upon the bandits, Edvard stalks forward to relieve them of their weapons.</p>While the others keep eyes and bows upon the bandits, Edvard stalks forward to relieve them of their weapons.Edvard Zamoyski (alias of Mark Sweetman)2013-11-14T03:00:40ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=3#1122013-11-13T08:12:22Z2013-11-13T08:12:22Z<p>Notice: <span class="messageboard-dice">1d8 + 2 ⇒ (4) + 2 = 6</span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>
<p>Zadlu spies the city watch officer and narrows eyes... trying to see if the name on the grave or if there is aught else to know of the man by looking.</p>Notice: [dice]1d8+2[/dice] [dice]1d6+2[/dice]
Zadlu spies the city watch officer and narrows eyes... trying to see if the name on the grave or if there is aught else to know of the man by looking.Zadlužený (alias of Mark Sweetman)2013-11-13T08:12:22ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=54#26622013-11-13T08:05:08Z2013-11-13T08:05:08Z<p><span class=messageboard-ooc>Yeah - don't really want to step out and expose myself to any return fire.</span></p>Yeah - don't really want to step out and expose myself to any return fire.Edvard Zamoyski (alias of Mark Sweetman)2013-11-13T08:05:08ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=97#48372013-11-13T02:45:41Z2013-11-13T02:45:41Z<p>Seeing an opening to the right, Tobar sends a glance to Kilthan, eyes indicating the other side of the displacer beast that he then moves to half-flank. A dagger then flashes forth half-speculatively...
<br />
Attack #2 (Defensively): <span class="messageboard-dice">1d20 + 10 - 4 ⇒ (19) + 10 - 4 = 25</span> for <span class="messageboard-dice">1d3 ⇒ 3</span> and <span class="messageboard-dice">1d100 ⇒ 63</span>
<br />
Confirm?: <span class="messageboard-dice">1d20 + 10 - 4 ⇒ (11) + 10 - 4 = 17</span> for extra <span class="messageboard-dice">1d3 ⇒ 1</span>
<br />
<span class=messageboard-ooc>5ft to E,8 and Tobar is at AC 21 this round.</span></p>Seeing an opening to the right, Tobar sends a glance to Kilthan, eyes indicating the other side of the displacer beast that he then moves to half-flank. A dagger then flashes forth half-speculatively...
Attack #2 (Defensively): [dice]1d20+10-4[/dice] for [dice]1d3[/dice] and [dice]1d100[/dice]
Confirm?: [dice]1d20+10-4[/dice] for extra [dice]1d3[/dice]
5ft to E,8 and Tobar is at AC 21 this round.Tobar Pannell (alias of Mark Sweetman)2013-11-13T02:45:41ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=38#18572013-11-13T01:41:33Z2013-11-13T01:41:33Z<p><b>"I had just thought what a nice touch it would be if at the moment of the mayor's speech for calm... that Captain Barhold presented the crowd with the corpse of Hogan. Though I'm not yet convinced it could be done without too much risk. Alternatively we could attempt to sneak his corpse into the assembly area under cover of night so that it might be discovered during the speech."</b></p>"I had just thought what a nice touch it would be if at the moment of the mayor's speech for calm... that Captain Barhold presented the crowd with the corpse of Hogan. Though I'm not yet convinced it could be done without too much risk. Alternatively we could attempt to sneak his corpse into the assembly area under cover of night so that it might be discovered during the speech."Bostarg Halvardonwine (alias of Mark Sweetman)2013-11-13T01:41:33ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=38#18532013-11-12T17:14:58Z2013-11-12T17:14:58Z<p>Approaching the barkeep Bostarg is in the form of Jonas as he queries <b>"Nasty nasty business this, where will the Mayor be giving his address on the morrow?"</b> pressing very gently for the barest of details.</p>
<p><span class=messageboard-ooc>Just a rough idea of where the gathering would be, and where the mayor and lord are likely to speak from.</span></p>
<p>Once above and within their room Bostarg is anxious and tense <b>"Soon, too soon? Perhaps not... but to quash any talk of rally... Soon, soon."</b> bidding himself calmness before expounding upon his anxiety <b>"Good initiative Alazandaru... we have the town at a worry, and by the gods it is an almost perfect chance to sink the despair deeper... but it is soon, can it be done without dislodging the base of our house of cards."</b></p>
<p>Wringing hands together he continues <b>"The Mayor and the Lord Havelyn himself will be in one place... and all of the town will be there also. We have the raiment of their dear Captain, and the corpse of one of the most prominent of the Desnans... surely this can be a rock that could be used to break the spirit..."</b></p>Approaching the barkeep Bostarg is in the form of Jonas as he queries "Nasty nasty business this, where will the Mayor be giving his address on the morrow?" pressing very gently for the barest of details.
Just a rough idea of where the gathering would be, and where the mayor and lord are likely to speak from.
Once above and within their room Bostarg is anxious and tense "Soon, too soon? Perhaps not... but to quash any talk of rally... Soon, soon." bidding himself calmness before expounding...Bostarg Halvardonwine (alias of Mark Sweetman)2013-11-12T17:14:58ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=139#69242013-11-09T16:09:37Z2013-11-09T16:09:37Z<p>Caterine's eyes narrow at this talkative guard... concerned that there is some kind of deception or gambit in play...
<br />
Sense Motive: <span class="messageboard-dice">1d20 ⇒ 11</span></p>Caterine's eyes narrow at this talkative guard... concerned that there is some kind of deception or gambit in play...
Sense Motive: [dice]1d20[/dice]Caterine Gabor (alias of Mark Sweetman)2013-11-09T16:09:37ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=97#48232013-11-07T17:01:51Z2013-11-07T17:01:51Z<p>Sandwiched in the midst of the others Tobar looks to safeguard the life of Anala, stepping forward and feinting to give her the benefit of fortified defence...
<br />
Aid Another (Defensively - for +4 AC): <span class="messageboard-dice">1d20 + 10 - 4 ⇒ (8) + 10 - 4 = 14</span>
<br />
<span class=messageboard-ooc>Success, and Tobar is at AC 21 this round. 5ft Step to E7</span></p>Sandwiched in the midst of the others Tobar looks to safeguard the life of Anala, stepping forward and feinting to give her the benefit of fortified defence...
Aid Another (Defensively - for +4 AC): [dice]1d20+10-4[/dice]
Success, and Tobar is at AC 21 this round. 5ft Step to E7Tobar Pannell (alias of Mark Sweetman)2013-11-07T17:01:51ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=3#1102013-11-07T02:26:07Z2013-11-07T02:26:07Z<p>Zadlu not follow others with caretaker, he stays back.</p>Zadlu not follow others with caretaker, he stays back.Zadlužený (alias of Mark Sweetman)2013-11-07T02:26:07ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18492013-11-06T14:57:07Z2013-11-06T14:57:07Z<p><span class=messageboard-ooc>Bostarg has no issue with that intent... though we should kill off a couple of Iomedites soon too to help with balance.</span></p>Bostarg has no issue with that intent... though we should kill off a couple of Iomedites soon too to help with balance.Bostarg Halvardonwine (alias of Mark Sweetman)2013-11-06T14:57:07ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=139#69082013-11-05T16:29:15Z2013-11-05T16:29:15Z<p>Caterine sits back down, having already been usurped by the males in the group to act now would seem petulant and without basis. Instead she hopes that the heirachy within the city did not follow typical drow lines - and an environment where a male would choose to speak for a female would not be seen out of sorts.</p>Caterine sits back down, having already been usurped by the males in the group to act now would seem petulant and without basis. Instead she hopes that the heirachy within the city did not follow typical drow lines - and an environment where a male would choose to speak for a female would not be seen out of sorts.Caterine Gabor (alias of Mark Sweetman)2013-11-05T16:29:15ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=2#1002013-11-04T01:16:44Z2013-11-04T01:16:44Z<p>Zadlu takes the coin, picking out a piece and biting it to prove it's solidity before grunting and nodding a rudimentary thanks. At talk of the caretaker he muses <b>"Go, but only one... that way if say yes all good. If say no, we go anyway but not look like breaking word."</b></p>Zadlu takes the coin, picking out a piece and biting it to prove it's solidity before grunting and nodding a rudimentary thanks. At talk of the caretaker he muses "Go, but only one... that way if say yes all good. If say no, we go anyway but not look like breaking word."Zadlužený (alias of Mark Sweetman)2013-11-04T01:16:44ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=139#69032013-11-04T01:02:10Z2013-11-04T01:02:10Z<p>Caterine remains silent, but inwardly wonders exactly how they're meant to make inroads into the city without a patron house...</p>Caterine remains silent, but inwardly wonders exactly how they're meant to make inroads into the city without a patron house...Caterine Gabor (alias of Mark Sweetman)2013-11-04T01:02:10ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=97#48032013-11-01T16:11:19Z2013-11-01T16:11:19Z<p>The first thing that Tobar does upon return to the keep is take a giant bath with Galopin. Both man and monkey are thoroughly bathed, soaped and perfumed and then a barber is called to trim and shape. Thusly done their raiment is average, but beyond that the appearance is pristine - as though they would be able to walk on stage and perform tricks or otherwise to a paying public.</p>
<p>Of the others he offers to provide a meal at whatever serves for a decent restaurant - to give thanks for their assistance in freeing his companion... and also to inquire as to what their next movements were.</p>The first thing that Tobar does upon return to the keep is take a giant bath with Galopin. Both man and monkey are thoroughly bathed, soaped and perfumed and then a barber is called to trim and shape. Thusly done their raiment is average, but beyond that the appearance is pristine - as though they would be able to walk on stage and perform tricks or otherwise to a paying public.
Of the others he offers to provide a meal at whatever serves for a decent restaurant - to give thanks for their...Tobar Pannell (alias of Mark Sweetman)2013-11-01T16:11:19ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=54#26522013-11-01T15:16:10Z2013-11-01T15:16:10Z<p><span class=messageboard-ooc>Still delaying until after they've acted again.</span></p>Still delaying until after they've acted again.Edvard Zamoyski (alias of Mark Sweetman)2013-11-01T15:16:10ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=138#68952013-11-01T13:10:19Z2013-11-01T13:10:19Z<p>Caterine stands and casually brings a whip from her belt to hold before her. Letting it fall open, she cocks her head to one side and smiles... as though inviting Gadak to make any further action that would give her cause to whip him...</p>Caterine stands and casually brings a whip from her belt to hold before her. Letting it fall open, she cocks her head to one side and smiles... as though inviting Gadak to make any further action that would give her cause to whip him...Caterine Gabor (alias of Mark Sweetman)2013-11-01T13:10:19ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26502013-10-31T04:56:35Z2013-10-31T04:56:35Z<p>Edvard stays put for the moment, watching and unwilling to make a target of himself until after the bandits have made their initial assault.</p>
<p><span class=messageboard-ooc>Delay to post bandits</span></p>Edvard stays put for the moment, watching and unwilling to make a target of himself until after the bandits have made their initial assault.
Delay to post banditsEdvard Zamoyski (alias of Mark Sweetman)2013-10-31T04:56:35ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=96#47922013-10-31T01:25:05Z2013-10-31T01:25:05Z<p>Tobar slinks forward and feints at the bird, though his real intent is to fortify Kilthan's defenses...
<br />
Aid Another (AC): <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span> <span class=messageboard-ooc>for +4 to AC</span></p>Tobar slinks forward and feints at the bird, though his real intent is to fortify Kilthan's defenses...
Aid Another (AC): [dice]1d20+9[/dice] for +4 to ACTobar Pannell (alias of Mark Sweetman)2013-10-31T01:25:05ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=2#892013-10-29T15:04:20Z2013-10-29T15:04:20Z<p>Zadlu grimaces and nods <b>"Da, closest best"</b></p>Zadlu grimaces and nods "Da, closest best"Zadlužený (alias of Mark Sweetman)2013-10-29T15:04:20ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=138#68832013-10-29T14:59:25Z2013-10-29T14:59:25Z<p>Caterine speaks with an edge of steel to her words <b>"I am sure that Matron Vonnarc would wish to hear the words herself first... rather than they be wasted now."</b></p>Caterine speaks with an edge of steel to her words "I am sure that Matron Vonnarc would wish to hear the words herself first... rather than they be wasted now."Caterine Gabor (alias of Mark Sweetman)2013-10-29T14:59:25ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18432013-10-29T01:59:08Z2013-10-29T01:59:08Z<p>Bostarg does not seek to dress the scene in any manner, thinking that it would be curious enough without trying to layer any subterfuge or deceit on top of what was already present.</p>Bostarg does not seek to dress the scene in any manner, thinking that it would be curious enough without trying to layer any subterfuge or deceit on top of what was already present.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-29T01:59:08ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18402013-10-28T05:57:33Z2013-10-28T05:57:33Z<p>Bostarg nods at Morthos' report asking <b>"Very well, have you killed him?"</b> moving to rectify that if he was not yet dead.</p>
<p>Afterwards he reconvenes with Tatya and Morthos in the widow's main room <b>"Nothing lost even if little gained. This Nelson could be a lever, but I won't be sure if it will have traction before I push upon it. Do you wish to stay or away back to the inn?"</b></p>Bostarg nods at Morthos' report asking "Very well, have you killed him?" moving to rectify that if he was not yet dead.
Afterwards he reconvenes with Tatya and Morthos in the widow's main room "Nothing lost even if little gained. This Nelson could be a lever, but I won't be sure if it will have traction before I push upon it. Do you wish to stay or away back to the inn?"Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-28T05:57:33ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18382013-10-28T02:19:06Z2013-10-28T02:19:06Z<p>Bostarg looks down and mulls a moment before replying <b>"I thank you for your choice then... unless you had hoped to be rejected and added to the White Ravens instead."</b> a corner of his mouth curling with jest <b>"The Cardinal is indeed an enigma that needs further enlightenment to understand. If not for he I would be dead... but still, the compact forced is one that gives pause."</b></p>
<p><b>"If events go as well as they could, perhaps the townsfolk themselves will do some of the work for us... but the road shows that we need be ready for the alternative also. Blood will cover blood once the wall comes down."</b></p>Bostarg looks down and mulls a moment before replying "I thank you for your choice then... unless you had hoped to be rejected and added to the White Ravens instead." a corner of his mouth curling with jest "The Cardinal is indeed an enigma that needs further enlightenment to understand. If not for he I would be dead... but still, the compact forced is one that gives pause."
"If events go as well as they could, perhaps the townsfolk themselves will do some of the work for us... but the road...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-28T02:19:06ZRe: Forums: Play-by-Post Discussion: GM Blood's Age of Worms (Group 2) DiscussionTobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/discussion&page=25#12192013-10-27T17:39:49Z2013-10-27T17:39:49Z<p>Ranger (Warden) / Horizon Walker pays off in a big way come Level 9 - when you get to treat <i>all</i> natives of your best favored terrain as favored enemies! I keep looking for an Urban based campaign where that has the potential to wreck bigtime face.</p>Ranger (Warden) / Horizon Walker pays off in a big way come Level 9 - when you get to treat all natives of your best favored terrain as favored enemies! I keep looking for an Urban based campaign where that has the potential to wreck bigtime face.Tobar Pannell (alias of Mark Sweetman)2013-10-27T17:39:49ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18362013-10-27T16:59:54Z2013-10-27T16:59:54Z<p><span class=messageboard-ooc>I'd assumed tied up... for the very short remainder of his life.</span></p>
<p>Bostarg offers Morthos a deep bow as he departs, leaving he and Tatya alone in the room. Bostarg makes for the front door... so as to get a sight out into the open, mindful of any potential for unwanted visitors. He allows some degree of relaxation and the adrenaline of the last few moments seeps out of his words and body.</p>
<p>With a wry smile he turns to the witch <b>"If not for your <i>touch</i>... events may very well have turned differently today..."</b> offering both earnest praise and thanks... as well as an avenue to open discussion if it was wanted.</p>I'd assumed tied up... for the very short remainder of his life.
Bostarg offers Morthos a deep bow as he departs, leaving he and Tatya alone in the room. Bostarg makes for the front door... so as to get a sight out into the open, mindful of any potential for unwanted visitors. He allows some degree of relaxation and the adrenaline of the last few moments seeps out of his words and body.
With a wry smile he turns to the witch "If not for your touch... events may very well have turned...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-27T16:59:54ZRe: Forums: Play-by-Post Discussion: GM Blood's Age of Worms (Group 2) DiscussionTobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/discussion&page=25#12162013-10-27T16:46:03Z2013-10-27T16:46:03Z<p>Rule of thumb for primary casters - <i>never</i> dip unless it maintains spell progression.</p>
<p>4th level spells > all ... but that's just me.</p>Rule of thumb for primary casters - never dip unless it maintains spell progression.
4th level spells > all ... but that's just me.Tobar Pannell (alias of Mark Sweetman)2013-10-27T16:46:03ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18332013-10-26T17:05:33Z2013-10-26T17:05:33Z<p>Bostarg shakes his head <b>"No, there is no need for that particular pretence... but similarly there is no reason for him to be aware of any other part of our design. I know not if the Iomedites are skillful enough to wrest answers from corpses - so it would be best to be circumspect. Let us keep the Desnan masquerade... and Morthos, unless whimsy leads you to extended digression with torture - there shouldn't be any real reason to force him to suffer too much before ending him."</b></p>Bostarg shakes his head "No, there is no need for that particular pretence... but similarly there is no reason for him to be aware of any other part of our design. I know not if the Iomedites are skillful enough to wrest answers from corpses - so it would be best to be circumspect. Let us keep the Desnan masquerade... and Morthos, unless whimsy leads you to extended digression with torture - there shouldn't be any real reason to force him to suffer too much before ending him."Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-26T17:05:33ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=138#68762013-10-26T16:52:31Z2013-10-26T16:52:31Z<p>Caterine keeps her peace and tongue, watching their guide for cues on behaviour around the fungus.</p>Caterine keeps her peace and tongue, watching their guide for cues on behaviour around the fungus.Caterine Gabor (alias of Mark Sweetman)2013-10-26T16:52:31ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18302013-10-25T05:37:32Z2013-10-25T05:37:32Z<p><span class=messageboard-ooc>Roger that</span></p>
<p><b>"Alazandaru - would you be willing to return to our inn... keep an ear to the common room and an eye upon the Innkeep. Either may reveal the result of our ploy."</b></p>Roger that
"Alazandaru - would you be willing to return to our inn... keep an ear to the common room and an eye upon the Innkeep. Either may reveal the result of our ploy."Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-25T05:37:32ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18282013-10-25T05:26:38Z2013-10-25T05:26:38Z<p>Bostarg assists in seeing Hogan confined before asking the others <b>"Morthos - would you care to <i>extract</i> what thoughts our new friend might have? Simple things such as friends among the Desnans, or anything we might find of use... unless we have further need of him we can likely end him after... no point holding him."</b></p>
<p><b>"Alazandaru - would you be willing to make for Barhold's estate? - we have a key and it would be useful to know if any efforts are made to safeguard it or otherwise.
<br />
I will remain with Tatya - for at least a small time. If any come to investigate it would not take much for her to appear as the Widow and myself a distant relative come to care for her."</b></p>
<p><span class=messageboard-ooc>Based on our schedule - we've got a spare day on the 30th to spend working on the Mott / Eddarly issue.</span></p>Bostarg assists in seeing Hogan confined before asking the others "Morthos - would you care to extract what thoughts our new friend might have? Simple things such as friends among the Desnans, or anything we might find of use... unless we have further need of him we can likely end him after... no point holding him."
"Alazandaru - would you be willing to make for Barhold's estate? - we have a key and it would be useful to know if any efforts are made to safeguard it or otherwise.
I will...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-25T05:26:38ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18252013-10-25T02:10:06Z2013-10-25T02:10:06Z<p>Bostarg nods <b>"Aye, we should be away. We make for the widow's house..."</b> before his mind begins to set to work. <b>"If we move quickly we should avoid any followers... and there are ways and means to their distraction thereafter. Tatya, move before us and keep an eye for any who might observe. Morthos - cover our tracks as best you can and linger back from us... to better misdirect any who might come. Alazandaru and I shall manhandle the bodies as best we can."</b></p>
<p><span class=messageboard-ooc>Tatya advance scout, Alazandaru and Bostarg with the two bodies, Morthos and his +4 Survival to cover our tracks.
<br />
Bostarg also has <i>message</i> as an SLA to use if we're crossing a particularly well frequented area.</span></p>Bostarg nods "Aye, we should be away. We make for the widow's house..." before his mind begins to set to work. "If we move quickly we should avoid any followers... and there are ways and means to their distraction thereafter. Tatya, move before us and keep an eye for any who might observe. Morthos - cover our tracks as best you can and linger back from us... to better misdirect any who might come. Alazandaru and I shall manhandle the bodies as best we can."
Tatya advance scout, Alazandaru...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-25T02:10:06ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=138#68742013-10-25T01:53:50Z2013-10-25T01:53:50Z<p>Caterine merely mouths quietly <b><span class=tiny>"You may ask, yes."</b></span> and deigns not to embellish that which Sebastian has already stated.</p>Caterine merely mouths quietly "You may ask, yes." and deigns not to embellish that which Sebastian has already stated.Caterine Gabor (alias of Mark Sweetman)2013-10-25T01:53:50ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=20#9602013-10-24T05:58:39Z2013-10-24T05:58:39Z<p>Amendment accepted.</p>
<p>We can still hold the Barhold / Hogan gambit in reserve.</p>
<p>If tensions get high enough the appearance of Barhold would prompt something like this:</p>
<p>Desnan: Look it's Barhold doing naughty things.
<br />
Iomedite: Nay, Barhold was killed by your kind.
<br />
Desnan: Prithee no, we would never do such - you lie Inheritor puppet and verily I doth bite my thumb at you.
<br />
Iomedite: I shall have your hide for that good man.</p>
<p>Or something of the sort. We get them questioning each other enough, ain't no-one going to believe anything the other one says.</p>Amendment accepted.
We can still hold the Barhold / Hogan gambit in reserve.
If tensions get high enough the appearance of Barhold would prompt something like this:
Desnan: Look it's Barhold doing naughty things.
Iomedite: Nay, Barhold was killed by your kind.
Desnan: Prithee no, we would never do such - you lie Inheritor puppet and verily I doth bite my thumb at you.
Iomedite: I shall have your hide for that good man.
Or something of the sort. We get them questioning each other enough,...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-24T05:58:39ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=20#9582013-10-24T05:23:12Z2013-10-24T05:23:12Z<p>I must say, playing a game without any real morals is giving me a fresh appreciation for <i>fascination</i>.</p>
<p>FYI - Bostarg's plan is basically this:
<br />
<ul><li>Bit of interrogation of Hogan once we've tied him up. Then take him to Widow Dresslers for short term storage (after we kill him).
<br />
<li>Strip Barhold of his armor, for use either now or later. If it's got a visor and is distinctive then sticking Morthos in it will serve as having him look like Barhold from a distance.
<br />
<li>At an appropriate time later, tie Hogan to a horse and send the horse to drag him through the city square. Bostarg can be present there for additional inciting action.
<br />
<li>We can assess the possibility of looting Barholds / Hogans homes once we're back in town.</ul></p>
<p>Thoughts?</p>I must say, playing a game without any real morals is giving me a fresh appreciation for fascination.
FYI - Bostarg's plan is basically this:
Bit of interrogation of Hogan once we've tied him up. Then take him to Widow Dresslers for short term storage (after we kill him).
Strip Barhold of his armor, for use either now or later. If it's got a visor and is distinctive then sticking Morthos in it will serve as having him look like Barhold from a distance.
At an appropriate time later, tie Hogan...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-24T05:23:12ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18212013-10-24T05:16:13Z2013-10-24T05:16:13Z<p><span class=messageboard-ooc>Assumes that Hogan either goes down easy, or is dealt with quickly enough.</span></p>
<p>Bostarg strokes his chin thoughtfully, before leaning to one side and assessing if Barhold's armor is both distinctive and comes with a fully visored helmet...</p>Assumes that Hogan either goes down easy, or is dealt with quickly enough.
Bostarg strokes his chin thoughtfully, before leaning to one side and assessing if Barhold's armor is both distinctive and comes with a fully visored helmet...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-24T05:16:13ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18152013-10-24T02:09:38Z2013-10-24T02:09:38Z<p>Now that the guards have fallen, Bostarg thickens the tones and half-slurs his intonation. The words flow like liquid out of his mouth and cloud Hogan's thoughts <b>"Good, now we will talk... I will tell you everything you want to know... but first I will start with the <i>fate of Sir Balin</i>..."</b> a flicker of his eyes towards Alazandaru and the others passing a secret message that Bostarg wishes for them to approach Hogan from behind and secure him against flight.</p>
<p><span class=messageboard-ooc>Using bardic performance to invoke <i>fascination</i> in Hogan - since the guards are dead he should believe that the danger is over?
<br />
DC 17 Will save or Hogan's under Bostarg's sway.
<br />
I'm also using Bluff to send a secret message to Morthos and Alazandaru to sneak up behind him and incapacitate.</span></p>Now that the guards have fallen, Bostarg thickens the tones and half-slurs his intonation. The words flow like liquid out of his mouth and cloud Hogan's thoughts "Good, now we will talk... I will tell you everything you want to know... but first I will start with the fate of Sir Balin..." a flicker of his eyes towards Alazandaru and the others passing a secret message that Bostarg wishes for them to approach Hogan from behind and secure him against flight.
Using bardic performance to invoke...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-24T02:09:38ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=138#68642013-10-23T16:01:59Z2013-10-23T16:01:59Z<p>Caterine affixes the man with a cold and demeaning stare <b>"You would do well to not see things that are not there Gadak... though yes, we are bound for Zirnakaynin"</b></p>Caterine affixes the man with a cold and demeaning stare "You would do well to not see things that are not there Gadak... though yes, we are bound for Zirnakaynin"Caterine Gabor (alias of Mark Sweetman)2013-10-23T16:01:59ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=20#9562013-10-23T02:51:07Z2013-10-23T02:51:07Z<p>Chase rules are pretty fun... though have some strange peculiarities when it comes to trying to get ahead of the game. I've used them in the past as a DM, just not recently... though if you want a really detailed example I'd suggest <a href="http://paizo.com/campaigns/DMAlexanderKilcoynesSargavanSaga/gameplay&page=9#448" target="_blank" rel="nofollow">here</a>.</p>Chase rules are pretty fun... though have some strange peculiarities when it comes to trying to get ahead of the game. I've used them in the past as a DM, just not recently... though if you want a really detailed example I'd suggest here.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-23T02:51:07ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=20#9542013-10-23T02:33:21Z2013-10-23T02:33:21Z<p>Leaps of faith with small chances of success are what gives you the rush of success :) I've had a barbarian do a charging leap off a cliff at a troll be rewarded with a greataxe crit and a one shot kill before :) <span class=messageboard-ooc>Of course I've also gone through a ten round combat with only a single roll above 10... so it cuts both ways.</span></p>
<p>On the topic in thread... we need a horse... Bostarg has ideas... but he needs a horse to see them through.</p>Leaps of faith with small chances of success are what gives you the rush of success :) I've had a barbarian do a charging leap off a cliff at a troll be rewarded with a greataxe crit and a one shot kill before :) Of course I've also gone through a ten round combat with only a single roll above 10... so it cuts both ways.
On the topic in thread... we need a horse... Bostarg has ideas... but he needs a horse to see them through.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-23T02:33:21ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18052013-10-23T02:29:00Z2013-10-23T02:29:00Z<p>Bostarg shakes his head <b>"No time to explain now, once we're clear <i>I'll tell you everything...</i>"</b> continuing to withdraw from the melee, and hoping Hogan follows him further.</p>Bostarg shakes his head "No time to explain now, once we're clear I'll tell you everything..." continuing to withdraw from the melee, and hoping Hogan follows him further.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-23T02:29:00ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=96#47772013-10-23T01:17:34Z2013-10-23T01:17:34Z<p>Tobar draws back after the eggs are safeguarded and Aarakess returned... in a manner. Moving back to the king's chamber he searches for some treats for Galopin, and spends the time at play with his companion.</p>Tobar draws back after the eggs are safeguarded and Aarakess returned... in a manner. Moving back to the king's chamber he searches for some treats for Galopin, and spends the time at play with his companion.Tobar Pannell (alias of Mark Sweetman)2013-10-23T01:17:34ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=37#18022013-10-22T15:46:11Z2013-10-22T15:46:11Z<p>Beckoning Hogan to follow <b>"Quickly now, this way. We need to be gone before alarm is raised."</b></p>Beckoning Hogan to follow "Quickly now, this way. We need to be gone before alarm is raised."Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-22T15:46:11ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=138#68622013-10-22T14:43:37Z2013-10-22T14:43:37Z<p><span class=messageboard-ooc>I assume he's speaking Undercommon? - should that be a standard assumption from now on?</span></p>I assume he's speaking Undercommon? - should that be a standard assumption from now on?Caterine Gabor (alias of Mark Sweetman)2013-10-22T14:43:37ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17972013-10-22T14:01:51Z2013-10-22T14:01:51Z<p>Stunned at first by the casual almost effortless blow that came near to cleaving Alazandaru in twain... Bostarg regained his composure as the Captain succumbed to Tatya's foul wares. Left hand shaking and right hand whiteknuckled as he gripped his rapier tightly Bostarg channelled his will to casually walk forward and spin honeyed words at the soldiers and Hogan both <b>"She speaks the truth Hogan, come with us... you know it not but these were to be your executioners."</b></p>
<p>Bluff: <span class="messageboard-dice">1d20 + 16 ⇒ (13) + 16 = 29</span></p>
<p>His feet take him to interpose between the prone Barhold and the remaining soldiers... and his blade is readied.</p>
<p><span class=messageboard-ooc>Readied action to attack if either of the soldiers approach him.</span></p>Stunned at first by the casual almost effortless blow that came near to cleaving Alazandaru in twain... Bostarg regained his composure as the Captain succumbed to Tatya's foul wares. Left hand shaking and right hand whiteknuckled as he gripped his rapier tightly Bostarg channelled his will to casually walk forward and spin honeyed words at the soldiers and Hogan both "She speaks the truth Hogan, come with us... you know it not but these were to be your executioners."
Bluff:...Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-22T14:01:51ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=10#4712013-10-22T01:30:52Z2013-10-22T01:30:52Z<p>Edvard is still here - but was waiting on others before putting in his action.</p>Edvard is still here - but was waiting on others before putting in his action.Edvard Zamoyski (alias of Mark Sweetman)2013-10-22T01:30:52ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=96#47682013-10-22T01:29:52Z2013-10-22T01:29:52Z<p><span class=messageboard-ooc>Anala - silver pellet grenado will work... but it's indiscriminate and would probably splatto some of the lizard eggs.</span></p>
<p>As Dryn'taka turns to fire, Tobar retrieves something with similar spice. Hurling a similar clay pot that breaks into a resinous sticky gel that both entangles and burns with fury he hopes that the combined assault will be sufficient...
<br />
Alchemist's Fire: <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span> for <span class="messageboard-dice">1d6 ⇒ 1</span></p>Anala - silver pellet grenado will work... but it's indiscriminate and would probably splatto some of the lizard eggs.
As Dryn'taka turns to fire, Tobar retrieves something with similar spice. Hurling a similar clay pot that breaks into a resinous sticky gel that both entangles and burns with fury he hopes that the combined assault will be sufficient...
Alchemist's Fire: [dice]1d20+8[/dice] for [dice]1d6[/dice]Tobar Pannell (alias of Mark Sweetman)2013-10-22T01:29:52ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=96#47612013-10-21T00:43:20Z2013-10-21T00:09:22Z<p><span class=messageboard-ooc>Tobar doesn't get too far ahead of himself and just awaits the results of his Reflex save.</span></p>Tobar doesn't get too far ahead of himself and just awaits the results of his Reflex save.Tobar Pannell (alias of Mark Sweetman)2013-10-21T00:09:22ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=96#47552013-10-20T13:58:26Z2013-10-20T13:58:26Z<p>Reflex (inc. Adaptable Luck): <span class="messageboard-dice">1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17</span></p>Reflex (inc. Adaptable Luck): [dice]1d20+8+2[/dice]Tobar Pannell (alias of Mark Sweetman)2013-10-20T13:58:26ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=138#68542013-10-18T16:51:42Z2013-10-18T16:51:42Z<p>Though she knows her companions are likely holding their blows, or being cautious... Caterine does not hold back. Her whip is let fly with abandon, cutting into elf flesh and drawing blood. She half fakes, and half does not need to make up the outpouring of emotion that takes place. Channelling her feelings into her arm and seeing them writ large in sanguine letters, she attempts to impose a presence upon the drow...
<br />
Intimidate: <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span> <span class=messageboard-ooc>Bah humbug... here I am trying to make a good impression and all.</span></p>Though she knows her companions are likely holding their blows, or being cautious... Caterine does not hold back. Her whip is let fly with abandon, cutting into elf flesh and drawing blood. She half fakes, and half does not need to make up the outpouring of emotion that takes place. Channelling her feelings into her arm and seeing them writ large in sanguine letters, she attempts to impose a presence upon the drow...
Intimidate: [dice]1d20+11[/dice] Bah humbug... here I am trying to make a...Caterine Gabor (alias of Mark Sweetman)2013-10-18T16:51:42ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=137#68502013-10-17T15:17:38Z2013-10-17T15:17:38Z<p>As they breach the portal Caterine runs a few steps towards the drow setting her whip dancing to one side with a crack. Over her shoulder she screams at her companions <b>"Harcolj te értéktelen disznók! Ha nem teszik véreznek érezni fogja az ízét én ostor."</b> the end of her sentence punctuated by sending the cracker of her whip seeking the eyes of one of the following elves...
<br />
Dirty Trick (Blind): <span class="messageboard-dice">1d20 + 15 ⇒ (9) + 15 = 24</span></p>
<p>[Spoiler omitted]</p>As they breach the portal Caterine runs a few steps towards the drow setting her whip dancing to one side with a crack. Over her shoulder she screams at her companions "Harcolj te értéktelen disznók! Ha nem teszik véreznek érezni fogja az ízét én ostor." the end of her sentence punctuated by sending the cracker of her whip seeking the eyes of one of the following elves...
Dirty Trick (Blind): [dice]1d20+15[/dice]
[Spoiler omitted]Caterine Gabor (alias of Mark Sweetman)2013-10-17T15:17:38ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=96#47512013-10-17T04:13:58Z2013-10-17T04:13:58Z<p>Tobar nonchalantly steps into the egg filled room, his small feet easily bypassing the lizardmen's prize and reaching the egg and chests in turn. Once he gets there he checks for traps before removing all of them to the non-egg area for all to see and poke and prod.</p>
<p><span class=messageboard-ooc>Tobar has a take 10 Acrobatics of 19 and a belt that gives him permanent <i>ant haul</i> - unless the chests and egg are filled with lead, we should be good.</span></p>Tobar nonchalantly steps into the egg filled room, his small feet easily bypassing the lizardmen's prize and reaching the egg and chests in turn. Once he gets there he checks for traps before removing all of them to the non-egg area for all to see and poke and prod.
Tobar has a take 10 Acrobatics of 19 and a belt that gives him permanent ant haul - unless the chests and egg are filled with lead, we should be good.Tobar Pannell (alias of Mark Sweetman)2013-10-17T04:13:58ZRe: Forums: Play-by-Post: GM Blood's Age Of Worms (Group 2)Tobar Pannell (alias of Mark Sweetman)https://paizo.com/campaigns/GMBloodsAgeOfWormsInGolarion2/gameplay&page=95#47482013-10-17T03:49:50Z2013-10-17T03:49:50Z<p><span class=messageboard-ooc>Reminding myself: <i>After King Shukak is defeated I will need you to travel to the egg chamber and kill off Ilthane's kobold guards. Once they are dead I want Ilthane's dragon egg gone from our chamber. You can take it back to Magnimar or destroy it, I don't care what happens to it, but I want nothing left of her gifts to our tribes.</i>
<br />
So the dragon egg is ours... as are all of the chests (which Tobar will take 20s to check for traps then open). I'd suggest we figure out what to do with the egg later - after we get <span class="messageboard-dice">1d100 ⇒ 93</span> Kobold Aarakess back?</span></p>Reminding myself: After King Shukak is defeated I will need you to travel to the egg chamber and kill off Ilthane's kobold guards. Once they are dead I want Ilthane's dragon egg gone from our chamber. You can take it back to Magnimar or destroy it, I don't care what happens to it, but I want nothing left of her gifts to our tribes.
So the dragon egg is ours... as are all of the chests (which Tobar will take 20s to check for traps then open). I'd suggest we figure out what to do with the egg...Tobar Pannell (alias of Mark Sweetman)2013-10-17T03:49:50ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=2#762013-10-16T15:39:58Z2013-10-16T15:39:58Z<p>Zadlu frowns... but nods.</p>Zadlu frowns... but nods.Zadlužený (alias of Mark Sweetman)2013-10-16T15:39:58ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=19#9452013-10-16T00:16:11Z2013-10-16T00:16:11Z<p>I'm happy with the org rules from the WotW book as well.</p>I'm happy with the org rules from the WotW book as well.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-16T00:16:11ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=2#732013-10-15T16:26:22Z2013-10-15T16:26:22Z<p>Zadlu furrows his brow <b>"You give no coin... mean I can take what find when killing man who dig up dead one, yes?"</b></p>Zadlu furrows his brow "You give no coin... mean I can take what find when killing man who dig up dead one, yes?"Zadlužený (alias of Mark Sweetman)2013-10-15T16:26:22ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17872013-10-13T13:15:05Z2013-10-13T13:15:05Z<p>Stepping out from behind the stone where he hid, Bostarg holds his rapier before him. He does not act with word or blade yet though... instead waiting for the action of the soldiers to guide him.</p>
<p><span class=messageboard-ooc>Surprise: 5ft out; Round 1: delay</span></p>Stepping out from behind the stone where he hid, Bostarg holds his rapier before him. He does not act with word or blade yet though... instead waiting for the action of the soldiers to guide him.
Surprise: 5ft out; Round 1: delayBostarg Halvardonwine (alias of Mark Sweetman)2013-10-13T13:15:05ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=137#68432013-10-13T12:54:15Z2013-10-13T12:54:15Z<p><span class="messageboard-dice">1d100 ⇒ 2</span></p>
<p>Easing into her new perverse and foul home, Caterine rises - staring at darkened hands and tracing the edge of an ear that is now sharper than it was before. Eyes are momentarily hazy in reflection as she finds herself now sheathed in the half of her heritage that first rejected her and was then denied by herself in turn. Sighing she hears the words and forces emotion to submerge... it would not serve her well where they were going.</p>
<p>The sound of the voice of the surface dwellers now seemed somewhat alien to he and she hardened the edge of her words and venemously barked <b>"Használja nem a nyelv a vásár is ... meg kell megszólalnia a szerepet."</b> before a threatening look at the necromancer who molested her spirit and she follows Once-Was-Winter... adding as an afterthought <b>"And if you don't know what I just said... best keep your voice low"</b></p>
<p>[Spoiler omitted]</p>[dice]1d100[/dice]
Easing into her new perverse and foul home, Caterine rises - staring at darkened hands and tracing the edge of an ear that is now sharper than it was before. Eyes are momentarily hazy in reflection as she finds herself now sheathed in the half of her heritage that first rejected her and was then denied by herself in turn. Sighing she hears the words and forces emotion to submerge... it would not serve her well where they were going.
The sound of the voice of the surface...Caterine Gabor (alias of Mark Sweetman)2013-10-13T12:54:15ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=2#672013-10-11T05:43:10Z2013-10-11T05:43:10Z<p><span class=messageboard-ooc>Gorrum - wild die applies to every check.
<br />
Zadlu didn't take the gobber tech.</span></p>
<p>Notice: <span class="messageboard-dice">1d8 ⇒ 4</span> and <span class="messageboard-dice">1d6 ⇒ 6</span> - boom <span class="messageboard-dice">1d6 ⇒ 2</span> <span class=messageboard-ooc>- success plus raise - can Zadlu tell her ethnicity?</span></p>
<p>Zadlu's grimace deepens until his forehead resembles a craggy mountain range as they move into the town. Muttering under his breath he seems to be noting most things that they pass... and comparing them unfavorably to how things <i>should</i> be if they were in a real place like Glorious Mother Khador.</p>
<p>The talk of gold perks his interest, as does the pale and dark lady that watches from high. Still he doesn't comment on her directly, instead seeing to the wagons and horses, making sure they have no chance for coming free or bolting.</p>Gorrum - wild die applies to every check.
Zadlu didn't take the gobber tech.
Notice: [dice]1d8[/dice] and [dice]1d6[/dice] - boom [dice]1d6[/dice] - success plus raise - can Zadlu tell her ethnicity?
Zadlu's grimace deepens until his forehead resembles a craggy mountain range as they move into the town. Muttering under his breath he seems to be noting most things that they pass... and comparing them unfavorably to how things should be if they were in a real place like Glorious Mother
...Zadlužený (alias of Mark Sweetman)2013-10-11T05:43:10ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=19#9352013-10-11T05:23:38Z2013-10-11T05:23:38Z<p>If you ever feel the need to apply FMEA or break down the process and HAZOP it then I can likely help out :P Out of interest, given your background in QC... I assume you've heard of Kaizen?</p>
<p>No issues for me on the stealth debate... except to add that with us hidden we'd also need to rely on Perception to detect the approach of the patrol -> so there is a case where Morthos could have hidden himself so well he didn't hear the buggers coming :P</p>If you ever feel the need to apply FMEA or break down the process and HAZOP it then I can likely help out :P Out of interest, given your background in QC... I assume you've heard of Kaizen?
No issues for me on the stealth debate... except to add that with us hidden we'd also need to rely on Perception to detect the approach of the patrol -> so there is a case where Morthos could have hidden himself so well he didn't hear the buggers coming :PBostarg Halvardonwine (alias of Mark Sweetman)2013-10-11T05:23:38ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=137#68272013-10-11T05:17:20Z2013-10-11T05:17:20Z<p>Caterine lies in state with peaceful anticipation.</p>Caterine lies in state with peaceful anticipation.Caterine Gabor (alias of Mark Sweetman)2013-10-11T05:17:20ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=21#10392013-10-11T05:08:58Z2013-10-11T05:08:58Z<p>Hey all,</p>
<p>Unfortunately I'm going to step back and out of the campaign. Work's picked up and I'm finding my head space is getting smaller and it's harder to keep multiple storylines straight in there. I know this has hardly been at breakneck pace - but with the time between posts I'm finding it hard to keep things straight and it isn't fair on any of you guys in that situation.</p>
<p>So with much thanks to you all I'm going to fade into the darkness. I wish you well in the future and tip my hat to Rookseye for the opportunity.</p>
<p>Cheers,
<br />
Mark</p>Hey all,
Unfortunately I'm going to step back and out of the campaign. Work's picked up and I'm finding my head space is getting smaller and it's harder to keep multiple storylines straight in there. I know this has hardly been at breakneck pace - but with the time between posts I'm finding it hard to keep things straight and it isn't fair on any of you guys in that situation.
So with much thanks to you all I'm going to fade into the darkness. I wish you well in the future and tip my hat to...Björn Ensam-Vargr (alias of Mark Sweetman)2013-10-11T05:08:58ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17832013-10-10T13:15:19Z2013-10-10T13:15:19Z<p>Bostarg remains poised and ready... awaiting the more martially inclined to open proceedings.</p>Bostarg remains poised and ready... awaiting the more martially inclined to open proceedings.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-10T13:15:19ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17802013-10-09T16:06:00Z2013-10-09T16:06:00Z<p>Bostarg leaves the most of the planning to the more martially able among them. He conceals himself behind a stone and keeps rapier in hand as they wait.</p>Bostarg leaves the most of the planning to the more martially able among them. He conceals himself behind a stone and keeps rapier in hand as they wait.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-09T16:06:00ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=19#9202013-10-09T16:04:53Z2013-10-09T16:04:53Z<p>Done - sorry for the slight delay.</p>Done - sorry for the slight delay.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-09T16:04:53ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=137#68162013-10-09T01:24:41Z2013-10-09T01:24:41Z<p>With a sigh Caterine finds herself a facsimile for her current form and stands beside it... muttering to herself <b>"Aki harcol szörnyek meg kell nézni, hogy az, hogy ő maga nem lesz a szörnyeteg. És amikor tekintete hosszú egy szakadék a szakadék is bámul beléd."</b></p>
<p>[Spoiler omitted]</p>With a sigh Caterine finds herself a facsimile for her current form and stands beside it... muttering to herself "Aki harcol szörnyek meg kell nézni, hogy az, hogy ő maga nem lesz a szörnyeteg. És amikor tekintete hosszú egy szakadék a szakadék is bámul beléd."
[Spoiler omitted]Caterine Gabor (alias of Mark Sweetman)2013-10-09T01:24:41ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=137#68072013-10-08T00:25:57Z2013-10-08T00:25:57Z<p>Caterine follows with jaw set grimly... not looking forward to the transition, but perhaps looking forward a little too much to the 'mock' battle.</p>Caterine follows with jaw set grimly... not looking forward to the transition, but perhaps looking forward a little too much to the 'mock' battle.Caterine Gabor (alias of Mark Sweetman)2013-10-08T00:25:57ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17782013-10-06T02:47:23Z2013-10-06T02:47:23Z<p><span class=messageboard-ooc>Yeah - my bad... again. 2AM and tired eyes didn't make for much good there.
<br />
Alazandaru has it right.</span></p>Yeah - my bad... again. 2AM and tired eyes didn't make for much good there.
Alazandaru has it right.Bostarg Halvardonwine (alias of Mark Sweetman)2013-10-06T02:47:23ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=2#622013-10-05T14:24:02Z2013-10-05T14:24:02Z<p>Zadlu spits to the side after discarding all held by the gobbers bar the coin. Narrowing eyes at the ogrun he shrugs at Morven's assessment <b>"Good for take order, yes... not good if try do more than beat head with club."</b></p>Zadlu spits to the side after discarding all held by the gobbers bar the coin. Narrowing eyes at the ogrun he shrugs at Morven's assessment "Good for take order, yes... not good if try do more than beat head with club."Zadlužený (alias of Mark Sweetman)2013-10-05T14:24:02ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17702013-10-05T13:52:01Z2013-10-05T13:52:01Z<p><span class=messageboard-ooc>Bostarg intercepts Barhold - lures him to the widow's house.
<br />
We dogpile him at the widow dresslers</span></p>Bostarg intercepts Barhold - lures him to the widow's house.
We dogpile him at the widow dresslersBostarg Halvardonwine (alias of Mark Sweetman)2013-10-05T13:52:01ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=136#67942013-10-04T07:20:36Z2013-10-04T07:20:36Z<p>Caterine smiles, though her eyes stay cold. <i>Aye, a 'staged' fight... best to make it somewhat realistic though... I'll enjoy slapping these fops about a bit.</i></p>Caterine smiles, though her eyes stay cold. Aye, a 'staged' fight... best to make it somewhat realistic though... I'll enjoy slapping these fops about a bit.Caterine Gabor (alias of Mark Sweetman)2013-10-04T07:20:36ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay&page=2#552013-10-04T02:40:00Z2013-10-04T02:40:00Z<p>Zadlu lets the last gobber run, instead turning to the trollkin beside him and grunting <b>"Hit good... almost as strong as mother"</b> before he drops to the ground and rifles through gobber pockets for anything that might be of use.</p>Zadlu lets the last gobber run, instead turning to the trollkin beside him and grunting "Hit good... almost as strong as mother" before he drops to the ground and rifles through gobber pockets for anything that might be of use.Zadlužený (alias of Mark Sweetman)2013-10-04T02:40:00ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=136#67912013-10-04T00:16:51Z2013-10-04T00:16:51Z<p>Sebastian's comment earns a withering glance from Cat before she submerges that feeling and taunts back <b>"Careful now... or I might just feel a need to whip you senseless when we meet the black bastards to try and fit in."</b></p>Sebastian's comment earns a withering glance from Cat before she submerges that feeling and taunts back "Careful now... or I might just feel a need to whip you senseless when we meet the black bastards to try and fit in."Caterine Gabor (alias of Mark Sweetman)2013-10-04T00:16:51ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=136#67872013-10-03T13:58:19Z2013-10-03T13:58:19Z<p>Caterine acquiesces... though not without threatened gaze.</p>
<p><span class=messageboard-ooc>Given option of do it, or stay behind - do it wins.</span></p>Caterine acquiesces... though not without threatened gaze.
Given option of do it, or stay behind - do it wins.Caterine Gabor (alias of Mark Sweetman)2013-10-03T13:58:19ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26392013-10-01T15:56:05Z2013-10-01T15:56:05Z<p>Edvard wafts a hand dismissively to the merchant before adding <b>"So we are to ambush them?"</b></p>Edvard wafts a hand dismissively to the merchant before adding "So we are to ambush them?"Edvard Zamoyski (alias of Mark Sweetman)2013-10-01T15:56:05ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay#442013-10-01T02:26:31Z2013-10-01T02:26:31Z<p><span class=messageboard-ooc>Just in Case...</span></p>
<p>Fighting: <span class="messageboard-dice">1d6 ⇒ 2</span> and <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
Damage: <span class="messageboard-dice">1d6 + 1d6 ⇒ (4) + (2) = 6</span></p>
<p><span class=messageboard-ooc>Nope - Morven teeing off in Round 3 is a go.</span></p>Just in Case...
Fighting: [dice]1d6[/dice] and [dice]1d6[/dice]
Damage: [dice]1d6 + 1d6[/dice]
Nope - Morven teeing off in Round 3 is a go.Zadlužený (alias of Mark Sweetman)2013-10-01T02:26:31ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay#422013-10-01T01:23:10Z2013-10-01T01:23:10Z<p><span class=messageboard-ooc>As I understand it, after Morven teeing off - there are no more Gobbers on our wagon.</span></p>
<p>After their wagon is cleared of the filthy little interlopers, Zadlu spits on the one he bludgeoned before narrowing eyes at Andrei... contemplating a moment before nodding and casting eyes about the battlefield...</p>
<p>Notice: <span class="messageboard-dice">1d8 ⇒ 2</span> and <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p>...observing not much in the way of useful information.</p>
<p><span class=messageboard-ooc>Reading back actually I'm not entirely sure where we are in the combat - I think this is Round 2 for Zadlu? - but Morven tees off in Round 3?</span></p>As I understand it, after Morven teeing off - there are no more Gobbers on our wagon.
After their wagon is cleared of the filthy little interlopers, Zadlu spits on the one he bludgeoned before narrowing eyes at Andrei... contemplating a moment before nodding and casting eyes about the battlefield...
Notice: [dice]1d8[/dice] and [dice]1d6[/dice]
...observing not much in the way of useful information.
Reading back actually I'm not entirely sure where we are in the combat - I think this is...Zadlužený (alias of Mark Sweetman)2013-10-01T01:23:10ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay#302013-09-30T02:28:13Z2013-09-30T02:28:13Z<p><span class=messageboard-ooc>Sorry for the delay</span></p>
<p>Zadlu moves to face the gobber that leapt aboard the wagon he rides with Morven and kept his feet. <b>"Filthy little creature... off wagon."</b> rising with a club to forcibly remove it's life...
<br />
Fighting: <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span> and <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span> <span class=messageboard-ooc>- just a hit</span>
<br />
Damage: <span class="messageboard-dice">1d6 + 1d6 + 2 ⇒ (5) + (3) + 2 = 10</span></p>Sorry for the delay
Zadlu moves to face the gobber that leapt aboard the wagon he rides with Morven and kept his feet. "Filthy little creature... off wagon." rising with a club to forcibly remove it's life...
Fighting: [dice]1d6+2[/dice] and [dice]1d6+2[/dice] - just a hit
Damage: [dice]1d6+1d6+2[/dice]Zadlužený (alias of Mark Sweetman)2013-09-30T02:28:13ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay#142013-09-27T01:33:50Z2013-09-27T01:33:50Z<p><span class=messageboard-ooc>Zadlu will slot his action in at the end of the round - <i>after</i> the Gobbers have acted.</span></p>
<p>Knowledge (Geography): <span class="messageboard-dice">1d6 ⇒ 5</span> and <span class="messageboard-dice">1d6 ⇒ 1</span> - success
<br />
Knowledge (History): <span class="messageboard-dice">1d6 ⇒ 6</span> and <span class="messageboard-dice">1d6 ⇒ 5</span> - explosion <span class="messageboard-dice">1d6 ⇒ 4</span> - success with 1 raise</p>
<p>Notice: <span class="messageboard-dice">1d8 ⇒ 6</span> and <span class="messageboard-dice">1d6 ⇒ 1</span> - success</p>Zadlu will slot his action in at the end of the round - after the Gobbers have acted.
Knowledge (Geography): [dice]1d6[/dice] and [dice]1d6[/dice] - success
Knowledge (History): [dice]1d6[/dice] and [dice]1d6[/dice] - explosion [dice]1d6[/dice] - success with 1 raise
Notice: [dice]1d8[/dice] and [dice]1d6[/dice] - successZadlužený (alias of Mark Sweetman)2013-09-27T01:33:50ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion&page=2#592013-09-27T10:55:17Z2013-09-27T01:28:40Z<p>Zadlu is confuse... used to the Imperial Khador system of counting.</p>
<p>I'll strip back one from Know: Geo, one from Boating and remove his Knowledge Local.</p>Zadlu is confuse... used to the Imperial Khador system of counting.
I'll strip back one from Know: Geo, one from Boating and remove his Knowledge Local.Zadlužený (alias of Mark Sweetman)2013-09-27T01:28:40ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17672013-09-27T00:22:02Z2013-09-27T00:22:02Z<p><span class=messageboard-ooc>Yeah - reading back I mis-read that</span></p>
<p>Bostarg hears Alazandaru's words and measures them <b>"Aye, that would be fair. We must be quick to get ahead of them though..."</b></p>Yeah - reading back I mis-read that
Bostarg hears Alazandaru's words and measures them "Aye, that would be fair. We must be quick to get ahead of them though..."Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-27T00:22:02ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17642013-09-26T16:30:30Z2013-09-26T16:30:30Z<p>Overhearing stories, Jonas joined a conversation here or there - always adding circumstantial discussion... but also managing somehow to leave the listeners more certain that the truth of the stories were along the Desnan angle rather than any other.
<br />
____</p>
<p>At Alazandaru's confirmation that Captain Barhold himself had left the fort Bostarg was wary, yet hopeful. Nodding affirmation to Alazandaru <b>"Aye, if we can get means to isolate him... opportunities must be seized where open and free."</b></p>
<p>He has no objections to the rogue's attempts to gain further information through subterfuge and observation. As Alazandaru returns he nods <b>"Perhaps time to make use of the Widow's house? If he is going to speak to Marlowe... then I will draw him off and bring him to you there."</b></p>
<p>Jonas then situates himself within easy sight of Marlowe... and observes surreptitiously.</p>
<p><span class=messageboard-ooc>So Jonas convinces Barhold to follow him to the Widow's house through Bluff and Bluster. Then dogpile and assassinate him.</span></p>Overhearing stories, Jonas joined a conversation here or there - always adding circumstantial discussion... but also managing somehow to leave the listeners more certain that the truth of the stories were along the Desnan angle rather than any other.
____
At Alazandaru's confirmation that Captain Barhold himself had left the fort Bostarg was wary, yet hopeful. Nodding affirmation to Alazandaru "Aye, if we can get means to isolate him... opportunities must be seized where open and free."
He...Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-26T16:30:30ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion&page=2#562013-09-26T04:43:38Z2013-09-26T04:43:38Z<p>Zadlu use brain for learning of:
<br />
Knowledge (History): d6
<br />
Knowledge (Local): d4
<br />
Knowledge (Navigation): up to d8</p>
<p>Also increase boating and climbing to d6</p>Zadlu use brain for learning of:
Knowledge (History): d6
Knowledge (Local): d4
Knowledge (Navigation): up to d8
Also increase boating and climbing to d6Zadlužený (alias of Mark Sweetman)2013-09-26T04:43:38ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=36#17562013-09-26T01:53:24Z2013-09-26T01:53:24Z<p><span class=messageboard-ooc>I think it's with King Mark for scene wrap-up?
<br />
Bostarg / Jonas is ostensibly entertaining Marlowe, but I didn't see any posts around that - so I assume that's being hand-waved off-screen.</span></p>I think it's with King Mark for scene wrap-up?
Bostarg / Jonas is ostensibly entertaining Marlowe, but I didn't see any posts around that - so I assume that's being hand-waved off-screen.Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-26T01:53:24ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay#62013-09-25T02:00:46Z2013-09-25T02:00:46Z<p>Zadlu spoke only in muttered Khard for the most part, voice rarely being raised too high. With each of Gunner's orders, Zadlu found reason to grumble <b><span class=tiny>"Why not man mend rope himself?... Stupid wagon, not made good like in old country... Silly girly voice, bet cannot even drink proper"</b></span> but the orders asked were followed and where aptitude was held, good work was being done.</p>
<p>While underway Zadlu sat in the third wagon from the front, not making conversation overmuch - and with eyes scanning the wild. At their leaders latest exhortation Zadlu scoffs <b><span class=tiny>"Gunner think trip easy, but Zadlu not eaten borscht for days... have chew on excuse for jerky soft southern men make."</b></span> not addressing his ravings at anyone in particular, and looking to the horizon just in case the loose lips invited attention...</p>Zadlu spoke only in muttered Khard for the most part, voice rarely being raised too high. With each of Gunner's orders, Zadlu found reason to grumble "Why not man mend rope himself?... Stupid wagon, not made good like in old country... Silly girly voice, bet cannot even drink proper" but the orders asked were followed and where aptitude was held, good work was being done.
While underway Zadlu sat in the third wagon from the front, not making conversation overmuch - and with eyes scanning the...Zadlužený (alias of Mark Sweetman)2013-09-25T02:00:46ZRe: Forums: Play-by-Post: Tom - Second DarknessCaterine Gabor (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRiddles/gameplay&page=136#67812013-09-23T14:28:23Z2013-09-23T14:28:23Z<p>Caterine takes another step back from the others and shakes her head <b>"You're all fecking mad... Trusting this halfwit with your lives and promising to walk blindly into a place where not much other than death awaits us at the behest of elves who don't even dare risk their <i>own damn skin</i>."</b></p>
<p><span class=messageboard-ooc>Player knows that railroad AP plot is railroad AP plot... but still...</span></p>Caterine takes another step back from the others and shakes her head "You're all fecking mad... Trusting this halfwit with your lives and promising to walk blindly into a place where not much other than death awaits us at the behest of elves who don't even dare risk their own damn skin."
Player knows that railroad AP plot is railroad AP plot... but still...Caterine Gabor (alias of Mark Sweetman)2013-09-23T14:28:23ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26312013-09-23T01:23:44Z2013-09-23T01:23:44Z<p><span class=messageboard-ooc>Slip of the tongue... I'll try to refer to the Stag-Baron correctly from now on...</span></p>
<p>Turning to those that rescued him from the boar Edvard raises a quizzical eyebrow and asks <b>"Would you propose ambush? I had thought a cripppled lamb gambit possible, but if they do not ask for quarter that would seem over risky."</b></p>Slip of the tongue... I'll try to refer to the Stag-Baron correctly from now on...
Turning to those that rescued him from the boar Edvard raises a quizzical eyebrow and asks "Would you propose ambush? I had thought a cripppled lamb gambit possible, but if they do not ask for quarter that would seem over risky."Edvard Zamoyski (alias of Mark Sweetman)2013-09-23T01:23:44ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26262013-09-20T04:32:34Z2013-09-20T04:32:34Z<p><span class=messageboard-ooc>Before the riders came:</span></p>
<p>Measuring Havrin's words for a moment, Edvard replies <b>"Closure... and perhaps vengeance against the <i>Stag King</i>. I have a cousin's blood that needs be penanced by his own."</b></p>Before the riders came:
Measuring Havrin's words for a moment, Edvard replies "Closure... and perhaps vengeance against the Stag King. I have a cousin's blood that needs be penanced by his own."Edvard Zamoyski (alias of Mark Sweetman)2013-09-20T04:32:34ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=35#17452013-09-19T03:45:33Z2013-09-19T03:45:33Z<p><span class=messageboard-ooc>Atop the Tower:</span></p>
<p>Alazandaru stalks over to the sleeping figure... and perfunctorially slits it's throat...</p>
<p><span class=messageboard-ooc>Stealth: <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span>
<br />
Coup de Grace: <span class="messageboard-dice">2d4 + 10 + 2d8 ⇒ (4, 2) + 10 + (7, 4) = 27</span> and Fort save DC 37 or die</span></p>
<p><span class=messageboard-ooc>Tatya - go for it... Bostarg would probably give you marks for initiative :P</span></p>Atop the Tower:
Alazandaru stalks over to the sleeping figure... and perfunctorially slits it's throat...
Stealth: [dice]1d20+11[/dice]
Coup de Grace: [dice]2d4+10+2d8[/dice] and Fort save DC 37 or die
Tatya - go for it... Bostarg would probably give you marks for initiative :PBostarg Halvardonwine (alias of Mark Sweetman)2013-09-19T03:45:33ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=35#17412013-09-18T07:47:19Z2013-09-18T07:47:19Z<p><span class=messageboard-ooc>And you can do it from soft cover... another +4 :P</span></p>And you can do it from soft cover... another +4 :PBostarg Halvardonwine (alias of Mark Sweetman)2013-09-18T07:47:19ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=35#17392013-09-18T04:36:01Z2013-09-18T04:36:01Z<p><span class=messageboard-ooc>Alazandaru</span></p>
<p>As evening was falling, Alazandaru found himself a lurk that was well enough away to remove any suspicion as well as provide vantage and access to the tower's wall. Once dark had arrived and the time was right - he approached the wall as stealthily as could be managed. Once able to put hand on stone, he quaffed the spider's brew and began to ascend...</p>
<p>Stealth: take 10 for 21 if possible? otherwise: <span class="messageboard-dice">1d20 + 11 ⇒ (11) + 11 = 22</span>
<br />
Perception: <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span></p>
<p><span class=messageboard-ooc>Bostarg</span></p>
<p>Meanwhile in town, Jonas sought the ear of the recently arrived Marlowe, patiently waiting as he dealt with any admirers, but still yet searching to be able to exchange words.</p>Alazandaru
As evening was falling, Alazandaru found himself a lurk that was well enough away to remove any suspicion as well as provide vantage and access to the tower's wall. Once dark had arrived and the time was right - he approached the wall as stealthily as could be managed. Once able to put hand on stone, he quaffed the spider's brew and began to ascend...
Stealth: take 10 for 21 if possible? otherwise: [dice]1d20+11[/dice]
Perception: [dice]1d20+7[/dice]
Bostarg
Meanwhile in town,...Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-18T04:36:01ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=18#9002013-09-18T04:30:08Z2013-09-18T04:30:08Z<p>King Mark - Roll20 works fine for me from home, but not from work. Should still be eminently doable, just might require a bit of interpretation at times if necessary.</p>
<p>You have it right re: lighting the birds on fire:
<br />
Tatya + Morthos distract
<br />
Alazandaru spider climb and alchy fire to end the birdies
<br />
Bostarg with Marlowe in town further distracting</p>
<p>For step 2: prep work on the 30th; execute on the 1st
<br />
For step 3: Execute on the 2nd? - I think that's when the dwarves have their bigger drink on isn't it?</p>King Mark - Roll20 works fine for me from home, but not from work. Should still be eminently doable, just might require a bit of interpretation at times if necessary.
You have it right re: lighting the birds on fire:
Tatya + Morthos distract
Alazandaru spider climb and alchy fire to end the birdies
Bostarg with Marlowe in town further distracting
For step 2: prep work on the 30th; execute on the 1st
For step 3: Execute on the 2nd? - I think that's when the dwarves have their bigger drink on...Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-18T04:30:08ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26242013-09-18T03:19:44Z2013-09-18T03:19:44Z<p><b>"Your other men are dead? or captured?... <span class=tiny>likely dead if the bandits still pursue...</span> and did the bastards call for quarter and surrender first? - or greet first with steel?"</b></p>"Your other men are dead? or captured?... likely dead if the bandits still pursue... and did the bastards call for quarter and surrender first? - or greet first with steel?"Edvard Zamoyski (alias of Mark Sweetman)2013-09-18T03:19:44ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26222013-09-18T01:53:08Z2013-09-18T01:53:08Z<p><span class=messageboard-ooc>Edvard assumes that he learns names, and has his horse returned to him.</span></p>
<p>Edvard leans upon his staff thoughtfully as Zlotii queries the merchants, before adding <b>"How many are coming?"</b></p>Edvard assumes that he learns names, and has his horse returned to him.
Edvard leans upon his staff thoughtfully as Zlotii queries the merchants, before adding "How many are coming?"Edvard Zamoyski (alias of Mark Sweetman)2013-09-18T01:53:08ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26192013-09-14T14:14:13Z2013-09-14T14:14:13Z<p><span class=messageboard-ooc>Edvard is waiting for someone to say hi :P</span></p>Edvard is waiting for someone to say hi :PEdvard Zamoyski (alias of Mark Sweetman)2013-09-14T14:14:13ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=35#17362013-09-14T11:32:54Z2013-09-14T11:32:54Z<p><b>"Merely to draw their eye... whatever can be managed with little risk.</b></p>
<p><span class=messageboard-ooc>Thought dancing lights at max range would serve?</span></p>"Merely to draw their eye... whatever can be managed with little risk.
Thought dancing lights at max range would serve?Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-14T11:32:54ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=18#8872013-09-12T18:16:06Z2013-09-12T18:16:06Z<p>Right - got a post up in the main thread. Lets piecemeal this out:
<br />
1. Marlowe's arrival and Bird Slaying
<br />
2. Work on Mott and Eddarly
<br />
3. Get the dwarves drunk and rowdy
<br />
4. After Varning leaves, stage the blacksmith murder
<br />
5. Get involved in riding out to confront / slay Varning (and hopefully some other guards as well)
<br />
6. Marlowe's Production - enact Tatya's bait and switch.</p>
<p>Sound good?</p>Right - got a post up in the main thread. Lets piecemeal this out:
1. Marlowe's arrival and Bird Slaying
2. Work on Mott and Eddarly
3. Get the dwarves drunk and rowdy
4. After Varning leaves, stage the blacksmith murder
5. Get involved in riding out to confront / slay Varning (and hopefully some other guards as well)
6. Marlowe's Production - enact Tatya's bait and switch.
Sound good?Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-12T18:16:06ZRe: Forums: Play-by-Post: WotW: A Knot of Thorns The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/gameplay&page=35#17342013-09-12T18:12:13Z2013-09-12T18:12:13Z<p>During the time before to now, Bostarg clothes himself in as close a faxsimile of one of the small folk he saw giving homage to Desna and is less than discreet in his quest to purchase a potion of spider climb. If questioned by the shopkeep he is purposefully vague as to it's usage, and quickly leaves the shop once the potion has been obtained.</p>
<p><b>28th Pharast:</b>
<br />
As the day of Marlowe's arrival comes closer Bostarg calls council in the evening <b>"Though we have begun to mingle, soon is the time to begin the dance. Tomorrow Marlowe arrives with his troupe, and I would hope there is much distraction because of it. We will use that as a means of clothing the first overt act."</b></p>
<p><b>"Alazandaru - your quest will be to ascend the tower Balentyne and end the pigeons in any way you see fit. Fire, knife, I leave the means to your discretion - but we need to render their ability to commune with the outside world to naught. I have purchased a potion to help the ascent, but rope should be brought to make escape if needed. Leave this wooden butterfly upon the roof in a place where it will be found.
<br />
Tatya, Morthos - while Alazandaru works above, you will need draw the eyes of the men upon the ground. Nothing overt, a dancing witch light upon the distance, or a horse or pig released to be restrained should serve.
<br />
I will be in town, attempting to draw as many eyes as I may upon me so that actions taken will be left unnoticed. Marlowe will likely be able to be drawn into some kind of speech or presentation I hope."</b></p>During the time before to now, Bostarg clothes himself in as close a faxsimile of one of the small folk he saw giving homage to Desna and is less than discreet in his quest to purchase a potion of spider climb. If questioned by the shopkeep he is purposefully vague as to it's usage, and quickly leaves the shop once the potion has been obtained.
28th Pharast:
As the day of Marlowe's arrival comes closer Bostarg calls council in the evening "Though we have begun to mingle, soon is the time to...Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-12T18:12:13ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26142013-09-11T15:54:06Z2013-09-11T15:54:06Z<p>[Spoiler omitted]</p>[Spoiler omitted]Edvard Zamoyski (alias of Mark Sweetman)2013-09-11T15:54:06ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26122013-09-11T04:57:20Z2013-09-11T04:57:20Z<p>Staff returned, Edvard touches fist to chest before stepping off from the limb of the tree and floating back to the ground. Once back on soil, he raises an eyebrow at the one who returned his staff delving eagerly into the innards of the boar... but mentions it not. Instead he straightens his clothing and waits for the massive lady to complete her smothering embrace of the bloodied and bleeding.</p>
<p>[Spoiler omitted]</p>Staff returned, Edvard touches fist to chest before stepping off from the limb of the tree and floating back to the ground. Once back on soil, he raises an eyebrow at the one who returned his staff delving eagerly into the innards of the boar... but mentions it not. Instead he straightens his clothing and waits for the massive lady to complete her smothering embrace of the bloodied and bleeding.
[Spoiler omitted]Edvard Zamoyski (alias of Mark Sweetman)2013-09-11T04:57:20ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=18#8842013-09-11T01:21:33Z2013-09-11T01:21:33Z<p>Combination of circlet (to look like a goblin or somesuch) plus stealth should keep Bostarg safe in the short term when the bugbears come. (or he's got a potion of expeditious retreat and can just leg it)</p>
<p>Spider climb would need to be a discovery / purchase.</p>Combination of circlet (to look like a goblin or somesuch) plus stealth should keep Bostarg safe in the short term when the bugbears come. (or he's got a potion of expeditious retreat and can just leg it)
Spider climb would need to be a discovery / purchase.Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-11T01:21:33ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=18#8822013-09-11T01:01:27Z2013-09-11T01:01:27Z<p>One hour you say? - <a href="http://paizo.com/pathfinderRPG/prd/spells/enthrall.html#_enthrall" target="_blank" rel="nofollow">how fortuitous I say</a>.</p>
<p>Here's the brief - we do the stuff up thread to try and knock off some of the big names (taint Varning, ambush him and kill, knock off the pigeons by spider climbing up the tower and torching the birdhouses, see if we can get the dwarves into a barfight, etc.) then when the time comes for the play - Bostarg should be able to gather the vast majority of the soldiers into hearing distance to <i>enthrall</i> them for the hour it will take for the bugbears to come.</p>
<p>Will require everyone but Bostarg to go through the secret door - and Bostarg himself to stand alone before the masses - but that should work. Even if found out, he's got sow thought and similar tricks to try and keep out of danger.</p>
<p>How does that sound? - we have Marlowe's Production as the day that we act in earnest, with some bloody work done up front.</p>One hour you say? - how fortuitous I say.
Here's the brief - we do the stuff up thread to try and knock off some of the big names (taint Varning, ambush him and kill, knock off the pigeons by spider climbing up the tower and torching the birdhouses, see if we can get the dwarves into a barfight, etc.) then when the time comes for the play - Bostarg should be able to gather the vast majority of the soldiers into hearing distance to enthrall them for the hour it will take for the bugbears to...Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-11T01:01:27ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26102013-09-11T00:40:40Z2013-09-11T00:40:40Z<p>Still yet perched within the tree, the half-elf in weatherbeaten travelling clothes looks down upon the assemblance of personages below him - and their familiarity with one another. Leaning back against the tree-trunk he calls <b>"Well met travellers... and I give thanks for your aid."</b> pointing towards a black and white staff that lies smothered half-under the porcine bulk <b>"Could you see to returning my staff? - then I can make my way to ground."</b></p>Still yet perched within the tree, the half-elf in weatherbeaten travelling clothes looks down upon the assemblance of personages below him - and their familiarity with one another. Leaning back against the tree-trunk he calls "Well met travellers... and I give thanks for your aid." pointing towards a black and white staff that lies smothered half-under the porcine bulk "Could you see to returning my staff? - then I can make my way to ground."Edvard Zamoyski (alias of Mark Sweetman)2013-09-11T00:40:40ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26072013-09-10T15:59:44Z2013-09-10T15:59:44Z<p><span class=messageboard-ooc>Well... if that didn't manage it... we're screwed ;)</span></p>Well... if that didn't manage it... we're screwed ;)Edvard Zamoyski (alias of Mark Sweetman)2013-09-10T15:59:44ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=53#26042013-09-10T05:23:46Z2013-09-10T05:23:46Z<p>Bereft of additional easy option and with the most of his art rendered ineffectual by the simplicity of the beast beneath him, Edvard instead maintains his focus upon the extension of what already ails the boar.</p>
<p><span class=messageboard-ooc>Move action 'cackle', standard action total defense.</span></p>Bereft of additional easy option and with the most of his art rendered ineffectual by the simplicity of the beast beneath him, Edvard instead maintains his focus upon the extension of what already ails the boar.
Move action 'cackle', standard action total defense.Edvard Zamoyski (alias of Mark Sweetman)2013-09-10T05:23:46ZRe: Forums: Play-by-Post Discussion: WotW: A Knot of Thorns OOC for The First ParchmentBostarg Halvardonwine (alias of Mark Sweetman)https://paizo.com/campaigns/WotWAKnotOfThornsTheFirstParchment/discussion&page=18#8792013-09-08T17:07:36Z2013-09-08T17:07:36Z<p>Apart from the epic failing on pushing things forward, I'm finding it hard to separate player and character knowledge on this one.</p>
<p>Character wise Bostarg would probably want to take out a bit more of the leader types first.</p>Apart from the epic failing on pushing things forward, I'm finding it hard to separate player and character knowledge on this one.
Character wise Bostarg would probably want to take out a bit more of the leader types first.Bostarg Halvardonwine (alias of Mark Sweetman)2013-09-08T17:07:36ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=52#25942013-09-07T15:13:17Z2013-09-07T15:13:17Z<p><b>Round 3:</b></p>
<p>Focusing on extending the grip of hallucinations that cloud the boar's mind - Edvard adds shadows, making the boar see it's attackers as indistinct and be less able to avoid their attention...</p>
<p><span class=messageboard-ooc>Evil eye vs boar's AC
<br />
-2 to attack for 6 rounds, DC 14 Will save to reduce to 1 round
<br />
'Cackle' to extend attack malus from earlier.</span></p>Round 3:
Focusing on extending the grip of hallucinations that cloud the boar's mind - Edvard adds shadows, making the boar see it's attackers as indistinct and be less able to avoid their attention...
Evil eye vs boar's AC
-2 to attack for 6 rounds, DC 14 Will save to reduce to 1 round
'Cackle' to extend attack malus from earlier.Edvard Zamoyski (alias of Mark Sweetman)2013-09-07T15:13:17ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=52#25922013-09-07T12:46:42Z2013-09-07T12:46:42Z<p><span class=messageboard-ooc>Possible to get a mid-round update before Ed's action? - want to know what shape Adam is in and lay of the land below the tree.</span></p>Possible to get a mid-round update before Ed's action? - want to know what shape Adam is in and lay of the land below the tree.Edvard Zamoyski (alias of Mark Sweetman)2013-09-07T12:46:42ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion#342013-09-02T14:46:12Z2013-09-02T14:46:12Z<p>The scruffy bearded man in a waxed leather coat grumbles as he spits into the muddy dirt <b><span class=tiny>"Fe, glupaya pogoda"</span></b> before squinting at the guardsmaster <b>"Zadlu is name, I have gun, have blade... you want yes?"</b> face scowling as he continues <b>"This <i>yebanyy</i> city pile of <i>govno</i>... full of Ordish scum. Zadlu leave, work hard... fix wagon. Maybe earn enough go back real city up North. But for now your man... okay?"</b></p>
<p><span class=messageboard-ooc>Pure mercenary, put off his last ship due to argument / fistfight with other crew who think weak southern nation come close to glorious mother Khador.</span></p>The scruffy bearded man in a waxed leather coat grumbles as he spits into the muddy dirt "Fe, glupaya pogoda" before squinting at the guardsmaster "Zadlu is name, I have gun, have blade... you want yes?" face scowling as he continues "This yebanyy city pile of govno... full of Ordish scum. Zadlu leave, work hard... fix wagon. Maybe earn enough go back real city up North. But for now your man... okay?"
Pure mercenary, put off his last ship due to argument / fistfight with other crew who think...Zadlužený (alias of Mark Sweetman)2013-09-02T14:46:12ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion#312013-09-02T07:58:24Z2013-09-02T07:58:24Z<p>[Spoiler omitted]</p>
<p>Just need to pick gear now methinks.</p>[Spoiler omitted]
Just need to pick gear now methinks.Zadlužený (alias of Mark Sweetman)2013-09-02T07:58:24ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=52#25732013-08-30T15:54:31Z2013-08-30T15:54:31Z<p><b>Round 2:</b></p>
<p>After seeing the damage wrought by the beast, Edvard fears the greatsword wielding man beyond the withstanding of another strike. Wedging himself into a nook of the tree he calls upon his art to restrict and constrain... hoping to cause luck to not favor the porcine.</p>
<p><span class=messageboard-ooc>Cast ill omen - On the next d20 roll the target makes, it must roll twice and take the less favorable result.</span>
<br />
[Spoiler omitted]</p>Round 2:
After seeing the damage wrought by the beast, Edvard fears the greatsword wielding man beyond the withstanding of another strike. Wedging himself into a nook of the tree he calls upon his art to restrict and constrain... hoping to cause luck to not favor the porcine.
Cast ill omen - On the next d20 roll the target makes, it must roll twice and take the less favorable result.
[Spoiler omitted]Edvard Zamoyski (alias of Mark Sweetman)2013-08-30T15:54:31ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=10#4592013-08-27T18:00:39Z2013-08-27T18:00:39Z<p>[Spoiler omitted]</p>[Spoiler omitted]Edvard Zamoyski (alias of Mark Sweetman)2013-08-27T18:00:39ZRe: Forums: Play-by-Post: DM Carbide's Kingmaker ICEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/gameplay&page=52#25652013-08-26T01:17:16Z2013-08-26T01:17:16Z<p>[Spoiler omitted]</p>[Spoiler omitted]Edvard Zamoyski (alias of Mark Sweetman)2013-08-26T01:17:16ZRe: Forums: Play-by-Post Discussion: DM Carbide's Kingmaker DiscussionEdvard Zamoyski (alias of Mark Sweetman)https://paizo.com/campaigns/DMCarbidesKingmaker/discussion&page=10#4572013-08-25T17:43:28Z2013-08-25T17:43:28Z<p>[Spoiler omitted]</p>
<p>This is as far as I got before my need to close my eyes overtook my desire to keep going :P</p>[Spoiler omitted]
This is as far as I got before my need to close my eyes overtook my desire to keep going :PEdvard Zamoyski (alias of Mark Sweetman)2013-08-25T17:43:28ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion#202013-08-25T17:31:23Z2013-08-25T17:31:23Z<p>I'll have a mudmap up before guideline - just been an epic weekend.</p>I'll have a mudmap up before guideline - just been an epic weekend.Zadlužený (alias of Mark Sweetman)2013-08-25T17:31:23ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=42#20572013-08-25T12:54:37Z2013-08-25T12:54:37Z<p>Agility (TN=55): <span class="messageboard-dice">1d100 ⇒ 82</span></p>Agility (TN=55): [dice]1d100[/dice]Björn Ensam-Vargr (alias of Mark Sweetman)2013-08-25T12:54:37ZRe: Forums: Recruitment: Interest Check: Numenera PBPKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/Numenera/recruiting#422013-08-19T23:55:51Z2013-08-19T23:55:51Z<p>Seems you've got enough interest so I'm happy to step back and let another take my spot. I'll be checking in on the game though to see how it goes.</p>
<p>Cheers and good luck.</p>Seems you've got enough interest so I'm happy to step back and let another take my spot. I'll be checking in on the game though to see how it goes.
Cheers and good luck.Krathok (alias of Mark Sweetman)2013-08-19T23:55:51ZRe: Forums: Recruitment: Interest Check: Numenera PBPKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/Numenera/recruiting#102013-08-18T13:49:34Z2013-08-18T13:49:34Z<p>I am a Strong Glaive who Explores Dark Places... <span class=messageboard-ooc>Though profile pic will change.</span></p>
<p>How much backgroundy stuff would you like?</p>I am a Strong Glaive who Explores Dark Places... Though profile pic will change.
How much backgroundy stuff would you like?Krathok (alias of Mark Sweetman)2013-08-18T13:49:34ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion#52013-08-12T14:32:42Z2013-08-12T14:32:42Z<p>As far as breakdown goes it looks like we've a beefy frontliner (BD's Troll), a shooty hunter, an Alchemist and my jingoistic Khardish pirate (who'll be a rough and tumble not too friendly).</p>
<p>Someone who can talk to people could be useful nei?</p>As far as breakdown goes it looks like we've a beefy frontliner (BD's Troll), a shooty hunter, an Alchemist and my jingoistic Khardish pirate (who'll be a rough and tumble not too friendly).
Someone who can talk to people could be useful nei?Zadlužený (alias of Mark Sweetman)2013-08-12T14:32:42ZRe: Forums: Recruitment: Invitation Only Savage Worlds Iron KingdomsZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/recruiting#222013-08-12T14:26:04Z2013-08-12T14:26:04Z<p>Waves to French Wolf - discussion thread is live, so I'll respond over there :)</p>Waves to French Wolf - discussion thread is live, so I'll respond over there :)Zadlužený (alias of Mark Sweetman)2013-08-12T14:26:04ZRe: Forums: Play-by-Post: Place for all to dotZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/gameplay#22013-08-11T17:20:48Z2013-08-11T17:20:48Z<p><span class=messageboard-ooc>.</span></p>.Zadlužený (alias of Mark Sweetman)2013-08-11T17:20:48ZRe: Forums: Play-by-Post Discussion: Scranfords Savage Worlds IK Discussion ThreadZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/discussion#42013-08-11T17:20:24Z2013-08-11T17:20:24Z<p>Rawr - found the thread now :)</p>Rawr - found the thread now :)Zadlužený (alias of Mark Sweetman)2013-08-11T17:20:24ZRe: Forums: Recruitment: Invitation Only Savage Worlds Iron KingdomsZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/recruiting#152013-08-10T14:11:00Z2013-08-10T14:11:00Z<p>Da, is good for me.</p>Da, is good for me.Zadlužený (alias of Mark Sweetman)2013-08-10T14:11:00ZRe: Forums: Recruitment: Invitation Only Savage Worlds Iron KingdomsZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/recruiting#62013-08-07T13:21:16Z2013-08-07T13:21:16Z<p><a href="http://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/IronKingdoms?from=Main.IronKingdoms" target="_blank" rel="nofollow">Decent enough primer on IK</a></p>
<p>Having now found out about the ushkuiniks of Novgorod... I shall be makink Russian pirate da? Da!</p>Decent enough primer on IK
Having now found out about the ushkuiniks of Novgorod... I shall be makink Russian pirate da? Da!Zadlužený (alias of Mark Sweetman)2013-08-07T13:21:16ZRe: Forums: Recruitment: Invitation Only Savage Worlds Iron KingdomsZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/recruiting#42013-08-07T09:23:04Z2013-08-07T09:23:04Z<p>scranford - where does the Witchfire Trilogy start out in IK? - that way I can start figuring out how to put together my guy as well as giving mikeawmids a bit of a steer.</p>scranford - where does the Witchfire Trilogy start out in IK? - that way I can start figuring out how to put together my guy as well as giving mikeawmids a bit of a steer.Zadlužený (alias of Mark Sweetman)2013-08-07T09:23:04ZRe: Forums: Recruitment: Invitation Only Savage Worlds Iron KingdomsZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/ScranfordsSavageIronKingdomsTheWitchfireTrilogy/recruiting#22013-08-07T00:24:28Z2013-08-07T00:24:28Z<p>Бери́сь дру́жно, не бу́дет гру́зно - [If all of us] take hold of [it] together, it won't feel heavy.</p>
<p>A slightly off-kilter halfling checking in with his Khadoran <i>something</i>. Will shape around the others as to whether he is loyal to Khador or a defector or what not.</p>Бери́сь дру́жно, не бу́дет гру́зно - [If all of us] take hold of [it] together, it won't feel heavy.
A slightly off-kilter halfling checking in with his Khadoran something. Will shape around the others as to whether he is loyal to Khador or a defector or what not.Zadlužený (alias of Mark Sweetman)2013-08-07T00:24:28ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=41#20502013-08-04T15:09:02Z2013-08-04T15:09:02Z<p><span class=messageboard-ooc>13/20 Wounds</span></p>
<p>Bjorn snarls as he realises that alone and against two of the creatures he is likely to only be worn down. With disdain he turns and flees, opening himself to strike to allow for a greater speed to be attains.</p>
<p><span class=messageboard-ooc>Full action move to run away, opening up to two attacks... only chance Bjorn has of not getting killed.</span></p>13/20 Wounds
Bjorn snarls as he realises that alone and against two of the creatures he is likely to only be worn down. With disdain he turns and flees, opening himself to strike to allow for a greater speed to be attains.
Full action move to run away, opening up to two attacks... only chance Bjorn has of not getting killed.Björn Ensam-Vargr (alias of Mark Sweetman)2013-08-04T15:09:02ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=41#20422013-07-30T05:14:24Z2013-07-30T05:14:24Z<p><b>Round 5 - reaction:</b> <span class=messageboard-ooc>17/20 Wounds</span></p>
<p>Dodge (TN=55): <span class="messageboard-dice">1d100 ⇒ 73</span> <span class=messageboard-ooc>Against 1st attack</span></p>
<p>The press of both combatants begins to wear upon Bjorn, and he is struck twice...</p>Round 5 - reaction: 17/20 Wounds
Dodge (TN=55): [dice]1d100[/dice] Against 1st attack
The press of both combatants begins to wear upon Bjorn, and he is struck twice...Björn Ensam-Vargr (alias of Mark Sweetman)2013-07-30T05:14:24ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=41#20342013-07-23T03:15:13Z2013-07-23T03:15:13Z<p><b>Round 5:</b> <span class=messageboard-ooc>17/20 Wounds</span></p>
<p>Dodge (TN=55): <span class="messageboard-dice">1d100 ⇒ 17</span></p>
<p>Bjorn is suffused with the dance of death as he writhes away from the warriors assault before returning it with a weak but accurate blow of his own...</p>
<p><span class=messageboard-ooc>Half-Action Aim, then Half-Action Standard Attack against Corrupted Warrior #1
<br />
Standard Attack (TN = 45 +10 +10 = 65): <span class="messageboard-dice">1d100 ⇒ 51</span>
<br />
Damage: <span class="messageboard-dice">1d10 + 8 ⇒ (1) + 8 = 9</span> Pen 2 if not parry / dodged.</span></p>Round 5: 17/20 Wounds
Dodge (TN=55): [dice]1d100[/dice]
Bjorn is suffused with the dance of death as he writhes away from the warriors assault before returning it with a weak but accurate blow of his own...
Half-Action Aim, then Half-Action Standard Attack against Corrupted Warrior #1
Standard Attack (TN = 45 +10 +10 = 65): [dice]1d100[/dice]
Damage: [dice]1d10+8[/dice] Pen 2 if not parry / dodged.Björn Ensam-Vargr (alias of Mark Sweetman)2013-07-23T03:15:13ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=21#10312013-07-17T01:09:54Z2013-07-17T01:09:54Z<p>Aaand I'm back :)</p>
<p>Oahu and Kauai were indeed most excellent and nascent plans are in place for spending of accrued long service leave time on Kauai. 16 hours in a plane yesterday and 6 hours time difference to acclimatise to will make recovery relatively slow, but I'm officially back in the saddle now.</p>Aaand I'm back :)
Oahu and Kauai were indeed most excellent and nascent plans are in place for spending of accrued long service leave time on Kauai. 16 hours in a plane yesterday and 6 hours time difference to acclimatise to will make recovery relatively slow, but I'm officially back in the saddle now.Björn Ensam-Vargr (alias of Mark Sweetman)2013-07-17T01:09:54ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=21#10272013-06-24T06:59:21Z2013-06-24T06:59:21Z<p>Advanced warning that your friendly neighborhood Space Wolf will be on vacation starting 27th June all the way through to 17th July. We will be taking our first big ol' vacation in six years and swanning off to Hawaii (both Kauai and Oahu). Our first trip to the US, and despite needing about 16 hours in a plane to get there - we are still super excited :)</p>
<p>However since we'll be travelling with only an i-pad for computer support both my predeliction for sesquipedalian loquaciousness and the relative alacrity and frequency of posts shall suffer most terribly during that time. So in essence Bjorn will be relatively inactive while I'm off sinking deep into Kalua pig, malasadas and loco moco. Fear not for I shall return fully recharged and reinforced for the onward push towards what might be a rendezvous with fellow Deathwatchians.</p>
<p>If in the case that DMPC or PCPC will be required, Bjorn responses will tend to follow the following logic:
<br />
1) If in melee, stab it.
<br />
2) If at range, shoot it.
<br />
3) If no target in range, scout out another.
<br />
4) Rinse, repeat.</p>Advanced warning that your friendly neighborhood Space Wolf will be on vacation starting 27th June all the way through to 17th July. We will be taking our first big ol' vacation in six years and swanning off to Hawaii (both Kauai and Oahu). Our first trip to the US, and despite needing about 16 hours in a plane to get there - we are still super excited :)
However since we'll be travelling with only an i-pad for computer support both my predeliction for sesquipedalian loquaciousness and the...Björn Ensam-Vargr (alias of Mark Sweetman)2013-06-24T06:59:21ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=41#20152013-06-21T04:39:31Z2013-06-21T04:39:31Z<p><b>Round 4:</b> <span class=messageboard-ooc>17/20 Wounds</span></p>
<p>Rolling with the force of the strike Bjorn spins and lashes out with a horizontal rip of his <i>fang</i> knowing that unless he begins to turn the conflict he is likely to be worn down...</p>
<p><span class=messageboard-ooc>Half-Action Aim, then Half-Action Standard Attack against Corrupted Warrior #1
<br />
Standard Attack (TN = 45 +10 +10 = 65): <span class="messageboard-dice">1d100 ⇒ 65</span> Barely a hit
<br />
Damage: <span class="messageboard-dice">1d10 + 8 ⇒ (4) + 8 = 12</span> Pen 2 if not parry / dodged.</span></p>Round 4: 17/20 Wounds
Rolling with the force of the strike Bjorn spins and lashes out with a horizontal rip of his fang knowing that unless he begins to turn the conflict he is likely to be worn down...
Half-Action Aim, then Half-Action Standard Attack against Corrupted Warrior #1
Standard Attack (TN = 45 +10 +10 = 65): [dice]1d100[/dice] Barely a hit
Damage: [dice]1d10+8[/dice] Pen 2 if not parry / dodged.Björn Ensam-Vargr (alias of Mark Sweetman)2013-06-21T04:39:31ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=41#20122013-06-21T03:28:51Z2013-06-21T03:28:51Z<p>Dodge (TN=55): <span class="messageboard-dice">1d100 ⇒ 21</span> <span class=messageboard-ooc>Against first attack</span></p>Dodge (TN=55): [dice]1d100[/dice] Against first attackBjörn Ensam-Vargr (alias of Mark Sweetman)2013-06-21T03:28:51ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=41#20062013-06-15T12:51:34Z2013-06-15T12:51:34Z<p><b>Round 3:</b></p>
<p>Both of his foes having come upon him, Bjorn notes their skill and revels in the challenge. Taking a moment to purge any adrenaline from his senses he functions with cold precision. A measure is taken and then a <i>fang</i> is driving forward towards one of the prey...</p>
<p><span class=messageboard-ooc>Half-Action Aim, then Half-Action Standard Attack against Corrupted Warrior #1
<br />
Standard Attack (TN = 45 +10 +10 = 65): <span class="messageboard-dice">1d100 ⇒ 68</span> Miss</span></p>Round 3:
Both of his foes having come upon him, Bjorn notes their skill and revels in the challenge. Taking a moment to purge any adrenaline from his senses he functions with cold precision. A measure is taken and then a fang is driving forward towards one of the prey...
Half-Action Aim, then Half-Action Standard Attack against Corrupted Warrior #1
Standard Attack (TN = 45 +10 +10 = 65): [dice]1d100[/dice] MissBjörn Ensam-Vargr (alias of Mark Sweetman)2013-06-15T12:51:34ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19982013-06-12T02:14:09Z2013-06-12T02:14:09Z<p>Dodge (TN=55): <span class="messageboard-dice">1d100 ⇒ 48</span></p>
<p>Bjorn is barely able to arch his back and twist away from the mockery's assault upon him.</p>
<p><b>Round 2:</b></p>
<p>Grim set jaw and silent, Bjorn presses the attack against the beast that charged him. As his foot moves forward he fakes a stumble to try and draw the mockery in before delivering a rising punching slice with his <i>fang</i> at the creature's neck...</p>
<p><span class=messageboard-ooc>Half-Action Feint, then Half-Action Standard Attack against Corrupted Warrior #1
<br />
Feint (Opposed WS): <span class="messageboard-dice">1d100 ⇒ 100</span> - epic fail
<br />
Standard Attack (TN = 45 +10 = 55): <span class="messageboard-dice">1d100 ⇒ 4</span> Success with five degrees; pending Dodge / Parry
<br />
Damage: <span class="messageboard-dice">1d10 + 2 + 8 ⇒ (8) + 2 + 8 = 18</span> Pen 2</span></p>Dodge (TN=55): [dice]1d100[/dice]
Bjorn is barely able to arch his back and twist away from the mockery's assault upon him.
Round 2:
Grim set jaw and silent, Bjorn presses the attack against the beast that charged him. As his foot moves forward he fakes a stumble to try and draw the mockery in before delivering a rising punching slice with his fang at the creature's neck...
Half-Action Feint, then Half-Action Standard Attack against Corrupted Warrior #1
Feint (Opposed WS):...Björn Ensam-Vargr (alias of Mark Sweetman)2013-06-12T02:14:09ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19902013-06-08T12:11:57Z2013-06-08T12:11:57Z<p><b>Round 1:</b></p>
<p>Knowing not the abilities of the enemy, but knowing only that he must seek to even the odds as quickly as possible, Bjorn stands and strides with the confidence of the Astartes towards the Western creature. When he is close enough to almost reach out and touch it, he lets his bolt pistol erupt in anger, spraying explosive rounds at the figure...</p>
<p><span class=messageboard-ooc>Full action for Semi-Auto Burst, advancing 4m West to I,4 during action so as to unload from Point Blank.
<br />
BS (45 +30 = 75): <span class="messageboard-dice">1d100 ⇒ 92</span> - spend another fate for a reroll, 3/5 remaining.
<br />
Reroll: <span class="messageboard-dice">1d100 ⇒ 82</span> - balls. 7/14 rounds in clip</span></p>
<p>...but the mutated beast must be blessed by the dark powers... as it is left unmarked by any shot.</p>Round 1:
Knowing not the abilities of the enemy, but knowing only that he must seek to even the odds as quickly as possible, Bjorn stands and strides with the confidence of the Astartes towards the Western creature. When he is close enough to almost reach out and touch it, he lets his bolt pistol erupt in anger, spraying explosive rounds at the figure...
Full action for Semi-Auto Burst, advancing 4m West to I,4 during action so as to unload from Point Blank.
BS (45 +30 = 75):...Björn Ensam-Vargr (alias of Mark Sweetman)2013-06-08T12:11:57ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19882013-06-06T03:29:15Z2013-06-06T03:29:15Z<p>Beset the wolf scout is calm and collected. He abandons conscious thought, instead sleeving himself into the spirit of the wolves that give his chapter their name. Instinct flows to the fore like liquid fire and he feels a sensation of dissociation and watching his actions from afar...
<br />
<span class=messageboard-ooc>Spending a fate point to have Initiative: 10+5 = 15. 4/5 Fate left.
<br />
Does Bjorn act first?</span></p>Beset the wolf scout is calm and collected. He abandons conscious thought, instead sleeving himself into the spirit of the wolves that give his chapter their name. Instinct flows to the fore like liquid fire and he feels a sensation of dissociation and watching his actions from afar...
Spending a fate point to have Initiative: 10+5 = 15. 4/5 Fate left.
Does Bjorn act first?Björn Ensam-Vargr (alias of Mark Sweetman)2013-06-06T03:29:15ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=21#10192013-05-24T11:20:05Z2013-05-24T11:20:05Z<p>Hopefully that post was ok - I was referring to my Only War rules as I don't have the DW core book electronically.</p>
<p>Finalized Acquisition:
<br />
Astartes Assault Shotgun - 7
<br />
Slug Rounds - 4
<br />
Stalker Flares - 8
<br />
Stalker Rounds - 4
<br />
Photon Flash Grenades - 5 (plus frags and kraks)
<br />
Total spend = 28</p>Hopefully that post was ok - I was referring to my Only War rules as I don't have the DW core book electronically.
Finalized Acquisition:
Astartes Assault Shotgun - 7
Slug Rounds - 4
Stalker Flares - 8
Stalker Rounds - 4
Photon Flash Grenades - 5 (plus frags and kraks)
Total spend = 28Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-24T11:20:05ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19772013-05-24T11:17:25Z2013-05-24T11:17:25Z<p><span class=messageboard-ooc>Actions assume that Bjorn has <i>surprised</i> the quarry.</span></p>
<p>With exhaled breath not yet replaced with indrawn air, Bjorn raises his pistol from his side to sight his quarry. A pause ensures his aim will be true and with an unsaid prayer he squeezes the trigger. The bolt pistol responds with a near-silent <i>Brrrt</i> as the rounds leave the chamber to streak towards the exposed back of the <i>thing</i> before the Wolf Scout...</p>
<p><span class=messageboard-ooc>Half Action Aim, then Semi Auto Burst with bonus from Surprise and Accurate quality (TN=45+30+10+10=95): <span class="messageboard-dice">1d100 ⇒ 70</span> - two potential hits:
<br />
Hit 1: <span class="messageboard-dice">3d10 + 5 ⇒ (5, 8, 9) + 5 = 27</span> - remove 5 for 22 Explosive damage
<br />
Hit 2: <span class="messageboard-dice">3d10 + 5 ⇒ (4, 2, 5) + 5 = 16</span> - remove 2 for 14 Explosive damage
<br />
Down to 10/14 rounds in current clip.</span></p>Actions assume that Bjorn has surprised the quarry.
With exhaled breath not yet replaced with indrawn air, Bjorn raises his pistol from his side to sight his quarry. A pause ensures his aim will be true and with an unsaid prayer he squeezes the trigger. The bolt pistol responds with a near-silent Brrrt as the rounds leave the chamber to streak towards the exposed back of the thing before the Wolf Scout...
Half Action Aim, then Semi Auto Burst with bonus from Surprise and Accurate quality...Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-24T11:17:25ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19722013-05-22T15:05:15Z2013-05-22T15:05:15Z<p>Awareness (TN=50): <span class="messageboard-dice">1d100 ⇒ 16</span></p>
<p>Bjorn adds his bolt pistol to left hand while his right is still clutched around his <i>fang</i> in reversed grip. Breathing is controlled to the point of almost nothingness and he lies poised with tensed muscles waiting to strike. The blessings of Leman Russ' genes are put to good use as the predator awaits the predator...</p>Awareness (TN=50): [dice]1d100[/dice]
Bjorn adds his bolt pistol to left hand while his right is still clutched around his fang in reversed grip. Breathing is controlled to the point of almost nothingness and he lies poised with tensed muscles waiting to strike. The blessings of Leman Russ' genes are put to good use as the predator awaits the predator...Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-22T15:05:15ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19652013-05-19T14:53:16Z2013-05-19T14:53:16Z<p>Bjorn pauses a moment, playing over his mission as well as curiosity and coming to a quick decision. This warrior could draw the beast into the open, the trail was clear and easily followed... and the death of the Caele was acceptable given the chance for further information. He measures the ground and likely lines of fire and approach before setting himself in waiting and controlling his breathing down to a barely noticeable sussurant hiss as he waits...</p>
<p>Tactics (Recon and Stealth-Int): (TN=45) <span class="messageboard-dice">1d100 ⇒ 15</span>
<br />
Concealment (Agi): (TN=55) <span class="messageboard-dice">1d100 ⇒ 63</span></p>Bjorn pauses a moment, playing over his mission as well as curiosity and coming to a quick decision. This warrior could draw the beast into the open, the trail was clear and easily followed... and the death of the Caele was acceptable given the chance for further information. He measures the ground and likely lines of fire and approach before setting himself in waiting and controlling his breathing down to a barely noticeable sussurant hiss as he waits...
Tactics (Recon and Stealth-Int):...Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-19T14:53:16ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19602013-05-17T05:30:44Z2013-05-17T05:30:44Z<p>Taking in the vista for a few moments, Bjorn is still wary. Picking up a sizeable rock from his side he throws it to clatter near to the cave and hunkers down to see if his senses pick up any response to the noise...
<br />
Awareness (TN=50): <span class="messageboard-dice">1d100 ⇒ 10</span></p>Taking in the vista for a few moments, Bjorn is still wary. Picking up a sizeable rock from his side he throws it to clatter near to the cave and hunkers down to see if his senses pick up any response to the noise...
Awareness (TN=50): [dice]1d100[/dice]Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-17T05:30:44ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19552013-05-15T05:34:16Z2013-05-15T05:34:16Z<p>Growling and baring teeth in self-frustration at having lost the trail, Bjorn quickly changes to the bloodied smear that was left by one of the warriors. Curious and wary with tooth in hand he stalks along it, keeping low and ready for explosive response.</p>Growling and baring teeth in self-frustration at having lost the trail, Bjorn quickly changes to the bloodied smear that was left by one of the warriors. Curious and wary with tooth in hand he stalks along it, keeping low and ready for explosive response.Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-15T05:34:16ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=40#19522013-05-15T00:45:10Z2013-05-15T00:45:10Z<p>Tracking (TN: 45): <span class="messageboard-dice">1d100 ⇒ 84</span></p>
<p>Bjorn attempts to keep the trail, but the quarry is cunning and able to elude his grasp.</p>Tracking (TN: 45): [dice]1d100[/dice]
Bjorn attempts to keep the trail, but the quarry is cunning and able to elude his grasp.Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-15T00:45:10ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=39#19492013-05-12T14:29:21Z2013-05-12T14:29:21Z<p>Bjorn's creased brow deepens as he continues the hunt... growing wary of the skill of his quarry, while also seeing the potential of where he might be getting led. He presses on however, cautiously sniffing the air to try and avoid any surprises.</p>Bjorn's creased brow deepens as he continues the hunt... growing wary of the skill of his quarry, while also seeing the potential of where he might be getting led. He presses on however, cautiously sniffing the air to try and avoid any surprises.Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-12T14:29:21ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=20#9942013-05-06T12:25:11Z2013-05-06T12:25:11Z<p>I'm having trouble getting time at home for looking through my physical DW book... could someone recommend 30 pts or so of grenades?</p>I'm having trouble getting time at home for looking through my physical DW book... could someone recommend 30 pts or so of grenades?Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-06T12:25:11ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=39#19432013-05-05T13:03:26Z2013-05-05T13:03:26Z<p>Growling subconsciously Bjorn tightens his grip on his <i>fang</i> sniffing the air before stalking towards the ridge the beast disappeared over. He does not approach the exact spot, preferring to come upon the ridge a good ten meters to the left... just in case it was lurking in wait. Holding his breath he emerges beyond the line of the ridge...</p>
<p>Silent Move (TN=55): <span class="messageboard-dice">1d100 ⇒ 12</span>
<br />
Awareness (TN=50): <span class="messageboard-dice">1d100 ⇒ 85</span> <span class=messageboard-ooc>To reacquire the target</span>
<br />
Awareness (Reroll from Wolf Senses): <span class="messageboard-dice">1d100 ⇒ 23</span></p>Growling subconsciously Bjorn tightens his grip on his fang sniffing the air before stalking towards the ridge the beast disappeared over. He does not approach the exact spot, preferring to come upon the ridge a good ten meters to the left... just in case it was lurking in wait. Holding his breath he emerges beyond the line of the ridge...
Silent Move (TN=55): [dice]1d100[/dice]
Awareness (TN=50): [dice]1d100[/dice] To reacquire the target
Awareness (Reroll from Wolf Senses): [dice]1d100[/dice]Björn Ensam-Vargr (alias of Mark Sweetman)2013-05-05T13:03:26ZRe: Forums: Recruitment: PFS PbP - First StepsOrimage Furawā (alias of Mark Sweetman)https://paizo.com/campaigns/GMShiftyPFSPbP/recruiting#222013-04-25T05:46:25Z2013-04-25T05:46:25Z<p><b>"To resolve your need
<br />
The Lodge from across the sea
<br />
Sends me in service"</b></p>
<p><span class=messageboard-ooc>WIP for my Terra Cotta monk.
<br />
Fairly basic backstory - came across with the Lantern Lodge in service to a mid level bureaucrat and has now fulfilled his training and moves into the world.
<br />
Fairly intriguing deity worship - pays homage to a melange of both the Sun goddess Shizuru and moon god Tsukiyo.
<br />
Moderately insane twinge - he will speak only in Japanese poetic meter... just because I like being a sadist. That will mean either Haiku for short statements... or for longer speeches they will conform to Chōka or Tanka.</span></p>
<p><span class=messageboard-ooc>Details will be complete before I collapse into unconsciousness tonight.</span></p>"To resolve your need
The Lodge from across the sea
Sends me in service"
WIP for my Terra Cotta monk.
Fairly basic backstory - came across with the Lantern Lodge in service to a mid level bureaucrat and has now fulfilled his training and moves into the world.
Fairly intriguing deity worship - pays homage to a melange of both the Sun goddess Shizuru and moon god Tsukiyo.
Moderately insane twinge - he will speak only in Japanese poetic meter... just because I like being a sadist. That will...Orimage Furawā (alias of Mark Sweetman)2013-04-25T05:46:25ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=20#9812013-04-25T00:52:11Z2013-04-25T00:52:11Z<p>Well in that case :)
<br />
[Spoiler omitted]</p>
<p>...and I'll need to check the main rulebook for the rest.</p>Well in that case :)
[Spoiler omitted]
...and I'll need to check the main rulebook for the rest.Björn Ensam-Vargr (alias of Mark Sweetman)2013-04-25T00:52:11ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=20#9762013-04-24T00:38:10Z2013-04-24T00:38:10Z<p>I'm not really seeing a way that Bjorn would get anything from the requisition without breaking versimmillitude a little too much - so I'm happy to roll with the regular loadout.</p>I'm not really seeing a way that Bjorn would get anything from the requisition without breaking versimmillitude a little too much - so I'm happy to roll with the regular loadout.Björn Ensam-Vargr (alias of Mark Sweetman)2013-04-24T00:38:10ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=39#19362013-04-24T00:35:49Z2013-04-24T00:35:49Z<p>Bjorn holds his position and keeps his senses attuned to the surroundings. He was no normal man to be frightened of shadows... but he was also cautious enough to not throw away the Emperor's blessings blindly. So he waited... and watched... and smelt...</p>
<p>Awareness (TN=50): <span class="messageboard-dice">1d100 ⇒ 32</span> <span class=messageboard-ooc>Wolf Senses means that I count as having Dark Sight as well.</span></p>Bjorn holds his position and keeps his senses attuned to the surroundings. He was no normal man to be frightened of shadows... but he was also cautious enough to not throw away the Emperor's blessings blindly. So he waited... and watched... and smelt...
Awareness (TN=50): [dice]1d100[/dice] Wolf Senses means that I count as having Dark Sight as well.Björn Ensam-Vargr (alias of Mark Sweetman)2013-04-24T00:35:49ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=20#9662013-04-18T05:58:49Z2013-04-18T05:58:49Z<p>Bjorn will soon be on a short vacation to the land downunder for a whirlwind feast of familial visitation, bacon and egg muffins and iced coffee. Departure is scheduled for this evening at 11:55 PM GMT+8. Characterful service will experience a slight delay in response time during the period and if patience could be extended that would be delightful.</p>
<p>The Bjorn unit should be returned to normal function and reliability on the evening of the 23rd of April GMT+8.</p>Bjorn will soon be on a short vacation to the land downunder for a whirlwind feast of familial visitation, bacon and egg muffins and iced coffee. Departure is scheduled for this evening at 11:55 PM GMT+8. Characterful service will experience a slight delay in response time during the period and if patience could be extended that would be delightful.
The Bjorn unit should be returned to normal function and reliability on the evening of the 23rd of April GMT+8.Björn Ensam-Vargr (alias of Mark Sweetman)2013-04-18T05:58:49ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=39#19302013-04-18T05:16:43Z2013-04-18T05:16:43Z<p>Silent Move (TN=55): <span class="messageboard-dice">1d100 ⇒ 67</span></p>Silent Move (TN=55): [dice]1d100[/dice]Björn Ensam-Vargr (alias of Mark Sweetman)2013-04-18T05:16:43ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=39#19282013-04-16T10:43:46Z2013-04-16T10:43:46Z<p>Brow crossed with concern, Bjorn is not as fearing of the night as the warriors of Caele. Picking his way through the camp, he heads West - fang in hand and blood on his mind. It was time to hunt...</p>
<p><span class=messageboard-ooc>Let me know what rolls you'd like.</span></p>Brow crossed with concern, Bjorn is not as fearing of the night as the warriors of Caele. Picking his way through the camp, he heads West - fang in hand and blood on his mind. It was time to hunt...
Let me know what rolls you'd like.Björn Ensam-Vargr (alias of Mark Sweetman)2013-04-16T10:43:46ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=39#19232013-04-12T02:00:08Z2013-04-12T02:00:08Z<p>Easing himself from his perch with smooth and fluid movements, Bjorn grits his teeth and stalks forward with fang in reverse grip. Though he had no intent to fight the warriors, he did not hold the same for whatever they were guarding against. Keeping to whatever shadow and tent hollows he could find... he attempts to stalk as near to the promethium fuelled barricade. Gauging the light would likely make his form more easily seen... he instead focuses on getting near enough to overhear what might be discussed near to Heydal.</p>
<p>Silent Move (TN=55): <span class="messageboard-dice">1d100 ⇒ 9</span></p>Easing himself from his perch with smooth and fluid movements, Bjorn grits his teeth and stalks forward with fang in reverse grip. Though he had no intent to fight the warriors, he did not hold the same for whatever they were guarding against. Keeping to whatever shadow and tent hollows he could find... he attempts to stalk as near to the promethium fuelled barricade. Gauging the light would likely make his form more easily seen... he instead focuses on getting near enough to overhear what...Björn Ensam-Vargr (alias of Mark Sweetman)2013-04-12T02:00:08ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=18#8792013-04-06T02:58:53Z2013-04-06T02:58:53Z<p>Zadluzeny was giving the rifle to Franz, so is probably atop the gate.</p>
<p>The roar of the minotaur shocks Zadlu into a response, and he turns attention to Franz - calling upon the blessing of his divine master to help guide the path of his rifle shots.</p>Zadluzeny was giving the rifle to Franz, so is probably atop the gate.
The roar of the minotaur shocks Zadlu into a response, and he turns attention to Franz - calling upon the blessing of his divine master to help guide the path of his rifle shots.Zadlužený (alias of Mark Sweetman)2013-04-06T02:58:53ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=18#8632013-04-02T13:01:37Z2013-04-02T13:01:37Z<p>Handing off the weapon, Zadlu turns to where Marieke has begun to plummet and reaches out to Morr. <b>"Black father, take not Sigmar's servant. She has many beastmen to hasten to your side before it will be her time... break her not"</b></p>
<p><span class=messageboard-ooc>Minor Ward on Marieke to increase soak is the best I can think of...</span></p>Handing off the weapon, Zadlu turns to where Marieke has begun to plummet and reaches out to Morr. "Black father, take not Sigmar's servant. She has many beastmen to hasten to your side before it will be her time... break her not"
Minor Ward on Marieke to increase soak is the best I can think of...Zadlužený (alias of Mark Sweetman)2013-04-02T13:01:37ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=18#8552013-04-01T01:01:45Z2013-04-01T01:01:45Z<p><span class=messageboard-ooc>Fernis and Marieke take the two 'us' spots above the ungors.</span></p>Fernis and Marieke take the two 'us' spots above the ungors.Zadlužený (alias of Mark Sweetman)2013-04-01T01:01:45ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=17#8502013-03-30T12:17:31Z2013-03-30T12:17:31Z<p>Zadlu makes for Franz at what pace he can muster, eager to deliver the rifle unto him.</p>Zadlu makes for Franz at what pace he can muster, eager to deliver the rifle unto him.Zadlužený (alias of Mark Sweetman)2013-03-30T12:17:31ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=17#8362013-03-28T00:37:21Z2013-03-28T00:37:21Z<p>Grabbing the rifle and whatever nearby accoutrements that seem to be related to it, Zadlu makes for the gate and the burgeoning affray.</p>Grabbing the rifle and whatever nearby accoutrements that seem to be related to it, Zadlu makes for the gate and the burgeoning affray.Zadlužený (alias of Mark Sweetman)2013-03-28T00:37:21ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=17#8252013-03-25T13:43:08Z2013-03-25T13:43:08Z<p><span class=messageboard-ooc>Zadlu was going to try and chase down the rifle.</span></p>Zadlu was going to try and chase down the rifle.Zadlužený (alias of Mark Sweetman)2013-03-25T13:43:08ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=39#19142013-03-24T14:41:51Z2013-03-24T14:41:51Z<p>Bjorn settles into his nook and slows his breathing to a crawl as he takes a more extended overlook. What he sees draws his interest, but he does not wish to step within the warriors without the cover that darkness will bring.</p>Bjorn settles into his nook and slows his breathing to a crawl as he takes a more extended overlook. What he sees draws his interest, but he does not wish to step within the warriors without the cover that darkness will bring.Björn Ensam-Vargr (alias of Mark Sweetman)2013-03-24T14:41:51ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=17#8142013-03-22T14:02:25Z2013-03-22T14:02:25Z<p>Cursing he replies <b>"Where is the gun, I am of little use here - but if I can bring the weapon it might help hold them back"</b></p>Cursing he replies "Where is the gun, I am of little use here - but if I can bring the weapon it might help hold them back"Zadlužený (alias of Mark Sweetman)2013-03-22T14:02:25ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=20#9642013-03-22T13:54:58Z2013-03-22T13:54:58Z<p>Rookseye - any chance you could give me a slight hint about where you might want me to end up to meet with the rest of the kill-team?</p>
<p>I'm tempted to investigate further... but don't necessarily want to risk ending up getting found out if you had other plans for Bjorn?</p>Rookseye - any chance you could give me a slight hint about where you might want me to end up to meet with the rest of the kill-team?
I'm tempted to investigate further... but don't necessarily want to risk ending up getting found out if you had other plans for Bjorn?Björn Ensam-Vargr (alias of Mark Sweetman)2013-03-22T13:54:58ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=17#8102013-03-21T16:34:26Z2013-03-21T16:34:26Z<p><b>"Where is the guardsmen with the gun? Why has it not barked a welcome to the beasts?"</b></p>"Where is the guardsmen with the gun? Why has it not barked a welcome to the beasts?"Zadlužený (alias of Mark Sweetman)2013-03-21T16:34:26ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=16#7862013-03-16T14:37:09Z2013-03-16T14:37:09Z<p>Zadlu moves to assist the Zealot with the barring of the gate.</p>Zadlu moves to assist the Zealot with the barring of the gate.Zadlužený (alias of Mark Sweetman)2013-03-16T14:37:09ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=39#19022013-03-12T00:31:09Z2013-03-12T00:31:09Z<p>Frowning as he watches the wall of fire Bjorn focuses upon what could cause such a group of warriors to be so fearful. Narrowing his eyes, he looks among the bodies and smoke to see if he can ken any cause or reason for the concern...</p>
<p>Awareness (TN=50+10): <span class="messageboard-dice">1d100 ⇒ 81</span> - Wolf Senses reroll: <span class="messageboard-dice">1d100 ⇒ 30</span> <span class=messageboard-ooc>Looking for injuries, gunfire or blade or claw; also for any sign of xenos corpse.</span></p>
<p>...and recognizing the advantage of his position settles in for an extended overwatch. His pistol and <i>fang</i> are left in holster and he arms himself just with his eyes for the moment.</p>Frowning as he watches the wall of fire Bjorn focuses upon what could cause such a group of warriors to be so fearful. Narrowing his eyes, he looks among the bodies and smoke to see if he can ken any cause or reason for the concern...
Awareness (TN=50+10): [dice]1d100[/dice] - Wolf Senses reroll: [dice]1d100[/dice] Looking for injuries, gunfire or blade or claw; also for any sign of xenos corpse.
...and recognizing the advantage of his position settles in for an extended overwatch. His...Björn Ensam-Vargr (alias of Mark Sweetman)2013-03-12T00:31:09ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=16#7642013-03-09T14:55:03Z2013-03-09T14:55:03Z<p>Zadlu follows, staying close to Franz.</p>Zadlu follows, staying close to Franz.Zadlužený (alias of Mark Sweetman)2013-03-09T14:55:03ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=16#7582013-03-07T13:47:48Z2013-03-07T13:47:48Z<p>Zadlu follows Franz, muttering under his breath and hoping for Morr to protect the zealot.</p>
<p><span class=messageboard-ooc>Minor Ward on Marieke</span></p>Zadlu follows Franz, muttering under his breath and hoping for Morr to protect the zealot.
Minor Ward on MariekeZadlužený (alias of Mark Sweetman)2013-03-07T13:47:48ZRe: Forums: Play-by-Post Discussion: Deathwatch: Sons of Jericho OOCBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/discussion&page=20#9552013-03-07T13:37:25Z2013-03-07T13:37:25Z<p>Would Brother Bjorn meet up with the team pre or post req?</p>Would Brother Bjorn meet up with the team pre or post req?Björn Ensam-Vargr (alias of Mark Sweetman)2013-03-07T13:37:25ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=38#18862013-03-07T13:36:08Z2013-03-07T13:36:08Z<p>Climb (TN=48): <span class="messageboard-dice">1d100 ⇒ 41</span></p>
<p>Taking a deep breath, Bjorn sheathes his <i>fang</i> and attacks the climb with both hands free. Lithe and agile despite his bulk, he manages to keep tenuous grip and make the ascent to the overlook. Once there he controls his breathing as he recovers from the brief exertion and looks down...</p>Climb (TN=48): [dice]1d100[/dice]
Taking a deep breath, Bjorn sheathes his fang and attacks the climb with both hands free. Lithe and agile despite his bulk, he manages to keep tenuous grip and make the ascent to the overlook. Once there he controls his breathing as he recovers from the brief exertion and looks down...Björn Ensam-Vargr (alias of Mark Sweetman)2013-03-07T13:36:08ZRe: Forums: Play-by-Post: DM Zyren's Heart of RuinZadlužený (alias of Mark Sweetman)https://paizo.com/campaigns/DMZyrensHeartOfRuin/gameplay&page=15#7492013-03-03T12:19:35Z2013-03-03T12:19:35Z<p><span class=messageboard-ooc>Zadlu was going to throw the trapdoor shut - as ordered.</span></p>Zadlu was going to throw the trapdoor shut - as ordered.Zadlužený (alias of Mark Sweetman)2013-03-03T12:19:35ZRe: Forums: Play-by-Post: Deathwatch: Sons of Jericho ICBjörn Ensam-Vargr (alias of Mark Sweetman)https://paizo.com/campaigns/DeathwatchSonsOfJerichoIC/gameplay&page=38#18712013-03-01T00:14:19Z2013-03-01T00:14:19Z<p>Bjorn is concerned, but only fleetingly. After all if there is something that the Caele fear... it means there may be something worthy of the dance. Keeping his metal <i>tooth</i> gripped in a reverse hold as he stalks forward towards Grensvayl, Bjorn is watchful... and hopeful.</p>Bjorn is concerned, but only fleetingly. After all if there is something that the Caele fear... it means there may be something worthy of the dance. Keeping his metal tooth gripped in a reverse hold as he stalks forward towards Grensvayl, Bjorn is watchful... and hopeful.Björn Ensam-Vargr (alias of Mark Sweetman)2013-03-01T00:14:19ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=8#3602013-02-25T00:09:36Z2013-02-25T00:09:36Z<p>Thanks for the kind words. If I had an idea in my head for a character and personality that was more compatible then I'd do a bait and switch with them - but nothing is coming to mind at the moment.</p>Thanks for the kind words. If I had an idea in my head for a character and personality that was more compatible then I'd do a bait and switch with them - but nothing is coming to mind at the moment.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-25T00:09:36ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=8#3562013-02-24T13:43:17Z2013-02-24T13:43:17Z<p>Aye - RoW should be fun... and though I like the Immigrant Song... I had <a href="http://www.youtube.com/watch?v=1x-5ZkTMyMc" target="_blank" rel="nofollow">this particular number</a> running through my own whilst writing it ;)</p>Aye - RoW should be fun... and though I like the Immigrant Song... I had this particular number running through my own whilst writing it ;)Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-24T13:43:17ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=8#3542013-02-24T12:38:11Z2013-02-24T12:38:11Z<p>I've pondered and ummed and ahhed and half written a few different attempts at posts... but in the end it comes back to one fact:
<br />
Five people are enjoying the PbP, and I'm not.</p>
<p>By no means am I selfish enough to think that others need to change to suit me - so instead I'm going to step out of the campaign. I know that there has been support for Glorfin's 'serious' role - but it's kind of asking the same person to be the designated driver week in and week out.</p>
<p>In the end, Glorfin isn't a personality that fits in with the others in the group - so I'm going to take the stick out of the mud and step back to let you guys keep up the fun.</p>
<p>Big thanks to DM Chaos for the original selection and to all for the enjoyment that I have taken out of the PbP thus far - I think I'm in other campaigns with at least half of you anyways, so it's less of a goodbye and more of a see you elsewhere.</p>I've pondered and ummed and ahhed and half written a few different attempts at posts... but in the end it comes back to one fact:
Five people are enjoying the PbP, and I'm not.
By no means am I selfish enough to think that others need to change to suit me - so instead I'm going to step out of the campaign. I know that there has been support for Glorfin's 'serious' role - but it's kind of asking the same person to be the designated driver week in and week out.
In the end, Glorfin isn't a...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-24T12:38:11ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=7#3472013-02-22T15:04:47Z2013-02-22T15:04:47Z<p>To be honest I'm finding Tybek's repeated exuberant outpourings a bit tiring. Glorfin is attempting to be a relatively dour and honorable dwarf... but it seems that half the time Glorfin opens his mouth he'll need to start with either apologising for Tybek or trying to figure out a way to rebuild from where the conversation has ended up.</p>
<p>I know that you're trying to RP a 7 Charisma... but he's also got above average Int and Wis - so he should be more than self-aware enough to realise what he's doing.</p>
<p>But then again looking at the rest of the party personalities I know that Glorfin is the odd one out - the others are built to be more personable and engaging (or perhaps endure Tybek better). I have thought a couple of times of recusing myself from the campaign.</p>To be honest I'm finding Tybek's repeated exuberant outpourings a bit tiring. Glorfin is attempting to be a relatively dour and honorable dwarf... but it seems that half the time Glorfin opens his mouth he'll need to start with either apologising for Tybek or trying to figure out a way to rebuild from where the conversation has ended up.
I know that you're trying to RP a 7 Charisma... but he's also got above average Int and Wis - so he should be more than self-aware enough to realise what...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-22T15:04:47ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=39#19092013-02-22T13:14:37Z2013-02-22T13:14:37Z<p>Glorfin does not stop Tybek from leaving, but does call to his back <b>"And they had good reason to Tybek"</b> before sighing again.</p>Glorfin does not stop Tybek from leaving, but does call to his back "And they had good reason to Tybek" before sighing again.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-22T13:14:37ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=39#19012013-02-21T15:26:23Z2013-02-21T15:26:23Z<p>As Rufus turns to move away, Glorfin grips Tybek violently by the front of his jerkin, drawing the dwarf in very close to his face as the angel touched dwarf speaks with solemn ferocity <b>"You will quiet yourself... now! Think for a blessed second about your words before you curse our ears with them."</b> pulling him closer still <b><span class=tiny>"There are likely ears in this town, all the more reason to keep the details which you are so freely giving <i>in confidence!</i> I have the patience of stone kinsman... but you are trying it most dearly"</span></b> releasing Tybek.</p>As Rufus turns to move away, Glorfin grips Tybek violently by the front of his jerkin, drawing the dwarf in very close to his face as the angel touched dwarf speaks with solemn ferocity "You will quiet yourself... now! Think for a blessed second about your words before you curse our ears with them." pulling him closer still "There are likely ears in this town, all the more reason to keep the details which you are so freely giving in confidence! I have the patience of stone kinsman... but you...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-21T15:26:23ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=38#18962013-02-21T15:07:14Z2013-02-21T15:07:14Z<p>Glorfin manages to speak before his companions this time and does so plainly <b>"Markan, the name that was spoken was Zugtomy... the Queen of Fire. I would speak more on the matter but believe those words would want to be heard by more than just yourself. You have my word that this is a matter that needs be heard in council."</b> speaking with a surety that he thought that was sufficient for the task.</p>
<p>Diplomacy: <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span> <span class=messageboard-ooc>Pants</span></p>Glorfin manages to speak before his companions this time and does so plainly "Markan, the name that was spoken was Zugtomy... the Queen of Fire. I would speak more on the matter but believe those words would want to be heard by more than just yourself. You have my word that this is a matter that needs be heard in council." speaking with a surety that he thought that was sufficient for the task.
Diplomacy: [dice]1d20+6[/dice] PantsGlorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-21T15:07:14ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=38#18942013-02-21T14:37:06Z2013-02-21T14:37:06Z<p>Glorfin sighs, a depth of disappointment and resignation in his voice and shown on his frame.</p>Glorfin sighs, a depth of disappointment and resignation in his voice and shown on his frame.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-21T14:37:06ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=38#18882013-02-20T14:38:21Z2013-02-20T14:38:21Z<p>Glorfin puts a hand up against Arindale's more aggressive pose <b>"We have indeed returned to fill your prison once more... and with regret a grave also. Though the two that breathe need be tried... it is the third of whom we need speak with the elders. This time I <i>insist</i>."</b> his words taking on a gravelly sense of finality.</p>Glorfin puts a hand up against Arindale's more aggressive pose "We have indeed returned to fill your prison once more... and with regret a grave also. Though the two that breathe need be tried... it is the third of whom we need speak with the elders. This time I insist." his words taking on a gravelly sense of finality.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-20T14:38:21ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=38#18792013-02-19T12:42:58Z2013-02-19T12:42:58Z<p>Glorfin finds a cloth within his bag to wrap the broken arrow, but does not speak on it openly. He trudges along with furrowed and worried brow - and makes no quarrel with Arindale's desire for the breastplate.</p>Glorfin finds a cloth within his bag to wrap the broken arrow, but does not speak on it openly. He trudges along with furrowed and worried brow - and makes no quarrel with Arindale's desire for the breastplate.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-19T12:42:58ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=38#18722013-02-18T13:07:48Z2013-02-18T13:07:48Z<p>Glorfin is slow to react to the slaying of Zert, and by the time he does there is nothing that could be done. He retrieves the arrow from the man's back so he can inspect it.</p>Glorfin is slow to react to the slaying of Zert, and by the time he does there is nothing that could be done. He retrieves the arrow from the man's back so he can inspect it.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-18T13:07:48ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=7#3312013-02-17T18:36:26Z2013-02-17T18:36:26Z<p>Indeed... I mean if the dude was serious about stopping us he could have easily killed one of us <i>instead</i> of his own minion... silly villains ;)</p>Indeed... I mean if the dude was serious about stopping us he could have easily killed one of us instead of his own minion... silly villains ;)Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-17T18:36:26ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=7#3292013-02-17T17:48:36Z2013-02-17T17:48:36Z<p>Holy DM Fiat Batman :P</p>Holy DM Fiat Batman :PGlorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-17T17:48:36ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=38#18642013-02-17T16:38:18Z2013-02-17T16:38:18Z<p><span class=messageboard-ooc>Glorfin would frown on a perp walk... but his geography isn't so good. You could easily lead him to return to town from an advantageous direction to your purpose ;)</span></p>Glorfin would frown on a perp walk... but his geography isn't so good. You could easily lead him to return to town from an advantageous direction to your purpose ;)Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-17T16:38:18ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=38#18602013-02-17T10:25:37Z2013-02-17T10:25:37Z<p>Shaking his head <b>"No, death will not be given by our hand. We will bear them to Hommlet for the land's justice."</b> moving away from Zert to make ready for their trek back to town with three criminals in tow.</p>Shaking his head "No, death will not be given by our hand. We will bear them to Hommlet for the land's justice." moving away from Zert to make ready for their trek back to town with three criminals in tow.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-17T10:25:37ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18462013-02-16T13:11:28Z2013-02-16T13:11:28Z<p>Sense Motive: <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span></p>
<p>Feeling that the line of query being followed by his companions had merit... and would likely only be sullied by his addition - Glorfin kept silent for now.</p>Sense Motive: [dice]1d20+8[/dice]
Feeling that the line of query being followed by his companions had merit... and would likely only be sullied by his addition - Glorfin kept silent for now.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-16T13:11:28ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18392013-02-15T14:44:15Z2013-02-15T14:44:15Z<p>Glorfin eases his hammer away from Zert's face and shrugs <b>"Reason and thought are always colored by the shadow around the mind... Who was it that bade you stop us?..."</b></p>Glorfin eases his hammer away from Zert's face and shrugs "Reason and thought are always colored by the shadow around the mind... Who was it that bade you stop us?..."Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-15T14:44:15ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18352013-02-14T00:34:22Z2013-02-14T00:34:22Z<p>Glorfin holds up a hand and shakes his head to Arindale <b>"I do not believe that beating the zealot will garner any more than we know now. It is clear that his mind is far gone."</b> before he turns back to Zert, still talking in an even and unthreatening voice <b>"But you are wrong in your assertion that a good man cannot kill. I hold allegiance to a Lord of Iron and Fire... and he would only have me stay my hand if there were any hope of redemption... that you would turn from the path you are on and stand with the righteous."</b></p>
<p><b>"You have shown me no sign that you could be saved, and every sign that you would continue to attempt to corrupt. Unless you show some contrition or virtue I cannot help you."</b></p>
<p>Diplomacy: <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 27</span> <span class=messageboard-ooc>Extra +2 to convince a CE person to act LG</span></p>Glorfin holds up a hand and shakes his head to Arindale "I do not believe that beating the zealot will garner any more than we know now. It is clear that his mind is far gone." before he turns back to Zert, still talking in an even and unthreatening voice "But you are wrong in your assertion that a good man cannot kill. I hold allegiance to a Lord of Iron and Fire... and he would only have me stay my hand if there were any hope of redemption... that you would turn from the path you are on and...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-14T00:34:22ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18262013-02-13T06:02:40Z2013-02-13T06:02:40Z<p>Pressing his warhammer against Zert's cheek gently Glorfin asks <b>"And are you enjoying a reward or punishment right now Zert? From my position it would seem that you chose poorly... enlighten me as to how I might be wrong."</b></p>Pressing his warhammer against Zert's cheek gently Glorfin asks "And are you enjoying a reward or punishment right now Zert? From my position it would seem that you chose poorly... enlighten me as to how I might be wrong."Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-13T06:02:40ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18242013-02-13T05:52:30Z2013-02-13T05:52:30Z<p>Glorfin takes him at his word, though not in the way he intends <b>"We all will pass from this world... in time. Though a more welcoming god awaits my passing than your Lady of Fire."</b></p>Glorfin takes him at his word, though not in the way he intends "We all will pass from this world... in time. Though a more welcoming god awaits my passing than your Lady of Fire."Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-13T05:52:30ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18222013-02-13T05:22:01Z2013-02-13T05:22:01Z<p><span class=messageboard-ooc>I vote we wait the hour and see if he rouses naturally (Constitution check at DC 10). If not, then we'll tie him up and get moving back to town.</span></p>I vote we wait the hour and see if he rouses naturally (Constitution check at DC 10). If not, then we'll tie him up and get moving back to town.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-13T05:22:01ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18202013-02-13T00:10:24Z2013-02-13T00:10:24Z<p>Though he sets a steady gaze upon Arindale's mention of coercing information through pain, Glorfin nods <b>"It is agreed then, Zert will be questioned."</b> The celestial dwarf then makes sure to drag Zert's body to where he can be queried alone and without any interruption or distraction. Once the site is prepared, Glorfin uses his celestial heritage to summon cold flame to sprout from his beard - and sets Zert up in a similar position - head sandwiched between door and hammer.</p>
<p>He then crouches to deliver healing to the devotee of the Lady of Flame...
<br />
Lay on Hands: <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
...and waits for him to return to the living world.</p>Though he sets a steady gaze upon Arindale's mention of coercing information through pain, Glorfin nods "It is agreed then, Zert will be questioned." The celestial dwarf then makes sure to drag Zert's body to where he can be queried alone and without any interruption or distraction. Once the site is prepared, Glorfin uses his celestial heritage to summon cold flame to sprout from his beard - and sets Zert up in a similar position - head sandwiched between door and hammer.
He then crouches to...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-13T00:10:24ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18162013-02-12T15:59:54Z2013-02-12T15:59:54Z<p>Glorfin rests his gaze upon the man for a few more moments before finally speaking <b>"I do not plan to kill you... but we will take you back to Holmlett. Do you promise to not run? - for if you run, we will stop you and you may die."</b></p>
<p>If compliance is reached, Glorfin takes his hammer and convenes with everyone a slight distance away - though still within sight of where Kobart lies. <b>"He is of simple mind, and I have no doubt that Zert is the heart of the matter. The only question is whether we trade words with him alone... here, before we take him back to Homlett to be tried. I am of the mind to trade words with him now... but would hear your counsel."</b></p>Glorfin rests his gaze upon the man for a few more moments before finally speaking "I do not plan to kill you... but we will take you back to Holmlett. Do you promise to not run? - for if you run, we will stop you and you may die."
If compliance is reached, Glorfin takes his hammer and convenes with everyone a slight distance away - though still within sight of where Kobart lies. "He is of simple mind, and I have no doubt that Zert is the heart of the matter. The only question is whether we...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-12T15:59:54ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18142013-02-12T15:42:20Z2013-02-12T15:42:20Z<p>Gauging the words of the man, Glorfin continues <b>"You and Turuko friend? or Turuko and Zert friend?
<br />
Zert say goblins help? - he think goblin not attack him?
<br />
When you meet Zert? - why you trust him?"</b></p>Gauging the words of the man, Glorfin continues "You and Turuko friend? or Turuko and Zert friend?
Zert say goblins help? - he think goblin not attack him?
When you meet Zert? - why you trust him?"Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-12T15:42:20ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18112013-02-12T15:34:38Z2013-02-12T15:34:38Z<p>Glorfin's face remains impassive and his voice gravelly <b>"What idea? to attack us?... or wait until we had engaged the goblins before attacking us?"</b></p>
<p>Glorfin also follows up with other simply delivered queries:
<br />
<b>"Who is the Lady of Fire?
<br />
How long have you and Zert engaged in banditry?
<br />
Is it just you three, or are there others?"</b></p>
<p>While at the same time judging the man's responses...
<br />
Sense Motive: <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span> <span class=messageboard-ooc>Trying to see if it is the truth as he sees it.</span></p>Glorfin's face remains impassive and his voice gravelly "What idea? to attack us?... or wait until we had engaged the goblins before attacking us?"
Glorfin also follows up with other simply delivered queries:
"Who is the Lady of Fire?
How long have you and Zert engaged in banditry?
Is it just you three, or are there others?"
While at the same time judging the man's responses...
Sense Motive: [dice]1d20+8[/dice] Trying to see if it is the truth as he sees it.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-12T15:34:38ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18062013-02-12T12:41:02Z2013-02-12T12:41:02Z<p>Glorfin rests a heavy gauntleted hand on Tybek's shoulder for a moment <b>"We will bring them back... but first I would speak with Kobart. Much is unknown, and questions must be asked"</b> and his kinsman feels his spirit growing firmer and more stoic at the touch and words. <span class=messageboard-ooc>Lay on Hands: <span class="messageboard-dice">1d6 ⇒ 1</span></span></p>
<p>Glorfin then sees Kobart manhandled such that his head lies in a door frame, right cheek against stone. He places his warhammer with it's striking face gently resting against the bandit's left cheek and patiently waits for the man to rouse. Glorfin does not speak first, instead looking down upon Kobart with a calm and grim countenance and awaiting his speech.</p>
<p><span class=messageboard-ooc>Bound with hands behind back and both ankles and thighs tied together separately.</span></p>Glorfin rests a heavy gauntleted hand on Tybek's shoulder for a moment "We will bring them back... but first I would speak with Kobart. Much is unknown, and questions must be asked" and his kinsman feels his spirit growing firmer and more stoic at the touch and words. Lay on Hands: [dice]1d6[/dice]
Glorfin then sees Kobart manhandled such that his head lies in a door frame, right cheek against stone. He places his warhammer with it's striking face gently resting against the bandit's left...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-12T12:41:02ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=37#18052013-02-12T06:55:52Z2013-02-12T06:55:52Z<p><span class=messageboard-ooc>More tonight - but Glorfin will want to chat to Kobart first before deciding on next step</span></p>More tonight - but Glorfin will want to chat to Kobart first before deciding on next stepGlorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-12T06:55:52ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=36#17902013-02-11T13:35:42Z2013-02-11T13:35:42Z<p>Glorfin nods as Arindale's words <b>"Aye"</b></p>Glorfin nods as Arindale's words "Aye"Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-11T13:35:42ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=36#17882013-02-11T13:03:24Z2013-02-11T13:03:24Z<p>Glorfin reacts just in time to turn his head as the soporific flood of colours bears Kobort to the floor. Looking around he is satisfied that the threat is momentarily ended, and kicks away Kobort's weapons. To Braden he asks <b>"Braden, how long will your magic render him like this?"</b> gesturing to the big man with his warhammer.</p>
<p>When answered he nods and drops his weapon beside him, calling for rope to bind him hands and feet. To Tybek's words he gravely responds <b>"Death may be their welcome... but I would hear them before we pass judgement"</b> With the man secured, Glorfin looks over the men and goblins both for possessions of note.</p>
<p><span class=messageboard-ooc>Loot them and the gobs, strip Zert and Turuko out of armor as well. Keep them together as Kobart will be the first to wake, Zert and Turuko will need healing before they get conscious again.
<br />
Glorfin is at full HP, and also has 2 x Lay on Hands to use on others.</span>.</p>Glorfin reacts just in time to turn his head as the soporific flood of colours bears Kobort to the floor. Looking around he is satisfied that the threat is momentarily ended, and kicks away Kobort's weapons. To Braden he asks "Braden, how long will your magic render him like this?" gesturing to the big man with his warhammer.
When answered he nods and drops his weapon beside him, calling for rope to bind him hands and feet. To Tybek's words he gravely responds "Death may be their welcome......Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-11T13:03:24ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=36#17782013-02-10T17:05:08Z2013-02-10T17:05:08Z<p><b>Round 6:</b> <span class=messageboard-ooc>25/27 HP, Stonestrike 2/2</span></p>
<p>Seeing a well aimed blow turned aside, Glorfin saps some of the power from his arms and focuses on striking more accurately...</p>
<p>Warhammer: <span class="messageboard-dice">1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7</span> for <span class="messageboard-dice">1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11</span>
<br />
<span class="messageboard-dice">1d20 ⇒ 16</span></p>Round 6: 25/27 HP, Stonestrike 2/2
Seeing a well aimed blow turned aside, Glorfin saps some of the power from his arms and focuses on striking more accurately...
Warhammer: [dice]1d20+5+1[/dice] for [dice]1d8+3+1[/dice]
[dice]1d20[/dice]Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-10T17:05:08ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=36#17702013-02-08T23:33:45Z2013-02-08T23:33:45Z<p><b>Round 5:</b> <span class=messageboard-ooc>25/27 HP, Stonestrike 2/2</span></p>
<p>Glorfin once again calls on the strength of Ogoun to guide his arm. His warhammer grows weightier as it comes down in a diagonal strike...</p>
<p>Power Attack Stonestrike Warhammer: <span class="messageboard-dice">1d20 + 5 + 1 - 1 + 1 ⇒ (14) + 5 + 1 - 1 + 1 = 20</span> for <span class="messageboard-dice">1d8 + 3 + 2 + 1 + 1 ⇒ (6) + 3 + 2 + 1 + 1 = 13</span>
<br />
<span class=messageboard-ooc>Stonestrike; then attack M,17</span> </blockquote><p>Round 5: 25/27 HP, Stonestrike 2/2
Glorfin once again calls on the strength of Ogoun to guide his arm. His warhammer grows weightier as it comes down in a diagonal strike...
Power Attack Stonestrike Warhammer: [dice]1d20+5+1-1+1[/dice] for [dice]1d8+3+2+1+1[/dice]
Stonestrike; then attack M,17Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-08T23:33:45ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=36#17622013-02-07T15:37:25Z2013-02-07T15:37:25Z<p><b>Round 4:</b> <span class=messageboard-ooc>25/27 HP, Stonestrike 1/2</span></p>
<p>Glorfin steps past the fallen one to join Arindale assaulting his foe. Warhammer is clashed on his shield before swinging low, seeking to crush a foot or break a shin...</p>
<p>Power Attack Warhammer: <span class="messageboard-dice">1d20 + 5 + 1 - 1 ⇒ (5) + 5 + 1 - 1 = 10</span> for <span class="messageboard-dice">1d8 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9</span>
<br />
<span class=messageboard-ooc>Move to L,18; attack M,17</span></p>Round 4: 25/27 HP, Stonestrike 1/2
Glorfin steps past the fallen one to join Arindale assaulting his foe. Warhammer is clashed on his shield before swinging low, seeking to crush a foot or break a shin...
Power Attack Warhammer: [dice]1d20+5+1-1[/dice] for [dice]1d8+3+2+1[/dice]
Move to L,18; attack M,17Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-07T15:37:25ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=7#3262013-02-07T03:47:37Z2013-02-07T03:47:37Z<p>My only comment to that is that I do not understand German... but if I listen to Rammstein at loud volumes I can still get pumped up.</p>
<p>Similarly listening to the macarena will make most people around the world want to cause some speaker damage without understanding the words.</p>
<p>Just my 2c</p>My only comment to that is that I do not understand German... but if I listen to Rammstein at loud volumes I can still get pumped up.
Similarly listening to the macarena will make most people around the world want to cause some speaker damage without understanding the words.
Just my 2cGlorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-07T03:47:37ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=35#17452013-02-03T17:01:42Z2013-02-03T17:01:42Z<p><b>Round 3:</b> <span class=messageboard-ooc>25/27 HP, Stonestrike 1/2</span></p>
<p>His momentary exultation at ending a goblin is short lived with the arrival of the betrayer and his friend. Glorfin spins in place and his growing anger deepens at the sight of his companions in pain. Calling upon the strength and anger of Ogoun to gird his arm, he charges across the room. Warhammer raised high to strike with divine force...</p>
<p>Power Attack Stonestrike Charge: <span class="messageboard-dice">1d20 + 5 + 2 + 1 - 1 + 1 ⇒ (16) + 5 + 2 + 1 - 1 + 1 = 24</span> for <span class="messageboard-dice">1d8 + 3 + 2 + 1 + 1 ⇒ (7) + 3 + 2 + 1 + 1 = 14</span>
<br />
<span class=messageboard-ooc>Activate stonestrike then charge L.19 - ending up in M,20</span></p>Round 3: 25/27 HP, Stonestrike 1/2
His momentary exultation at ending a goblin is short lived with the arrival of the betrayer and his friend. Glorfin spins in place and his growing anger deepens at the sight of his companions in pain. Calling upon the strength and anger of Ogoun to gird his arm, he charges across the room. Warhammer raised high to strike with divine force...
Power Attack Stonestrike Charge: [dice]1d20+5+2+1-1+1[/dice] for [dice]1d8+3+2+1+1[/dice]
Activate stonestrike then...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-03T17:01:42ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=35#17432013-02-03T12:30:29Z2013-02-03T12:30:29Z<p><b>Round 2:</b> <span class=messageboard-ooc>25/27 HP</span></p>
<p>A subvocal growl builds in Glorfin's throat as his eyes flash with fire at his continued lack of impact. <i>Why does Ogoun test me so?</i> He bats away the goblin's sword with his shield before attempting to crush it's face...</p>
<p>Power Attack: <span class="messageboard-dice">1d20 + 5 + 1 - 1 ⇒ (13) + 5 + 1 - 1 = 18</span> for <span class="messageboard-dice">1d8 + 3 + 2 + 1 ⇒ (7) + 3 + 2 + 1 = 13</span></p>Round 2: 25/27 HP
A subvocal growl builds in Glorfin's throat as his eyes flash with fire at his continued lack of impact. Why does Ogoun test me so? He bats away the goblin's sword with his shield before attempting to crush it's face...
Power Attack: [dice]1d20+5+1-1[/dice] for [dice]1d8+3+2+1[/dice]Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-03T12:30:29ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=35#17252013-02-01T16:14:13Z2013-02-01T16:14:13Z<p><b>Round 1:</b> <span class=messageboard-ooc>25/27 HP</span></p>
<p>Grunting as the arrows strike his form, though the puny shafts barely mark his skin, Glorfin brings his warhammer to bear once more. The blunted head is thrust violently at the goblin...</p>
<p>Power Attack: <span class="messageboard-dice">1d20 + 5 + 1 - 1 ⇒ (6) + 5 + 1 - 1 = 11</span> for <span class="messageboard-dice">1d8 + 3 + 2 + 1 ⇒ (2) + 3 + 2 + 1 = 8</span></p>Round 1: 25/27 HP
Grunting as the arrows strike his form, though the puny shafts barely mark his skin, Glorfin brings his warhammer to bear once more. The blunted head is thrust violently at the goblin...
Power Attack: [dice]1d20+5+1-1[/dice] for [dice]1d8+3+2+1[/dice]Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-02-01T16:14:13ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=7#3222013-01-31T15:03:12Z2013-01-31T15:03:12Z<p>Bah, looks like Glorfin's got another attack of the <a href="http://www.urbandictionary.com/define.php?term=Collywobbles" target="_blank" rel="nofollow">collywobbles</a>.</p>Bah, looks like Glorfin's got another attack of the collywobbles.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-31T15:03:12ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=35#17182013-01-31T15:01:43Z2013-01-31T15:01:43Z<p><b>Surprise:</b></p>
<p>Eyes narrowing as he spies the goblins, Glorfin stirs to action as he charges the nearest. Warhammer swinging in a heavy horizontal arc at the beast's body...</p>
<p>Charging Power Attack: <span class="messageboard-dice">1d20 + 5 + 2 - 1 ⇒ (5) + 5 + 2 - 1 = 11</span> for <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9</span>
<br />
<span class=messageboard-ooc>Charge to Q,25 - strike Q,26</span></p>Surprise:
Eyes narrowing as he spies the goblins, Glorfin stirs to action as he charges the nearest. Warhammer swinging in a heavy horizontal arc at the beast's body...
Charging Power Attack: [dice]1d20+5+2-1[/dice] for [dice]1d8+3+2[/dice]
Charge to Q,25 - strike Q,26Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-31T15:01:43ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=35#17172013-01-31T11:24:24Z2013-01-31T11:24:24Z<p><span class=messageboard-ooc>Shouldn't the gobbos be first in the surprise round?</span></p>Shouldn't the gobbos be first in the surprise round?Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-31T11:24:24ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=35#17132013-01-31T00:12:58Z2013-01-31T00:12:58Z<p><span class=messageboard-ooc>Glorfin is striding towards the main door... likely most noisily.</span></p>Glorfin is striding towards the main door... likely most noisily.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-31T00:12:58ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=35#17092013-01-30T03:57:39Z2013-01-30T03:57:39Z<p>Shrugging his shield from his shoulder to his arm and readying his warhammer, Glorfin makes to move cautiously into the building. <b>"If you have want of stealth, then make it known."</b></p>Shrugging his shield from his shoulder to his arm and readying his warhammer, Glorfin makes to move cautiously into the building. "If you have want of stealth, then make it known."Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-30T03:57:39ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=34#16982013-01-27T14:09:08Z2013-01-27T14:09:08Z<p>[Spoiler omitted]</p>
<p>Glorfin waited outside the confines of the grove as the halflings dealt with Jaroo.</p>
<p><span class=messageboard-ooc>Ready to go delving in the moathouse.</span></p>[Spoiler omitted]
Glorfin waited outside the confines of the grove as the halflings dealt with Jaroo.
Ready to go delving in the moathouse.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-27T14:09:08ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=34#16942013-01-26T14:53:01Z2013-01-26T14:53:01Z<p>To the Caravan Guard:
<br />
Glorfin will introduce himself and confirm if they are to take the bandits to seek trial. If it is confirmed, he will ask if they would be willing to carry a message on his behalf, and that he would pay them for doing so.</p>
<p>To Ostler:
<br />
Glorfin takes only a spartan breakfast, but refuses the offer to not pay for it <b>"Your gesture is kind, but I will pay."</b> not going into any degree of reasoning unless challenged on it.</p>
<p>He allows his companions their banter with respect to the breakfast, but does not engage in it.</p>To the Caravan Guard:
Glorfin will introduce himself and confirm if they are to take the bandits to seek trial. If it is confirmed, he will ask if they would be willing to carry a message on his behalf, and that he would pay them for doing so.
To Ostler:
Glorfin takes only a spartan breakfast, but refuses the offer to not pay for it "Your gesture is kind, but I will pay." not going into any degree of reasoning unless challenged on it.
He allows his companions their banter with respect to...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-26T14:53:01ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=34#16812013-01-24T15:08:50Z2013-01-24T15:08:50Z<p>Arindale notices a slight tightening of Glorfin's brow and almost a groan, but the dwarf hides most of his disdain for the misuse of his moniker. To the question Glorfin shakes his head <b>"Not all of my kin yearn for the same things Arindale... and I am nothing but myself."</b> allowing himself a small grin at that thought <b>"Do not mistake my lack of mirth for sadness."</b></p>
<p><span class=messageboard-ooc>Good to go too</span></p>Arindale notices a slight tightening of Glorfin's brow and almost a groan, but the dwarf hides most of his disdain for the misuse of his moniker. To the question Glorfin shakes his head "Not all of my kin yearn for the same things Arindale... and I am nothing but myself." allowing himself a small grin at that thought "Do not mistake my lack of mirth for sadness."
Good to go tooGlorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-24T15:08:50ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=34#16722013-01-23T16:31:29Z2013-01-23T16:31:29Z<p><span class=messageboard-ooc>Glorfin wouldn't seek to ingratiate himself in conversation, so I assume he's either silent and brooding or already retired.</span></p>Glorfin wouldn't seek to ingratiate himself in conversation, so I assume he's either silent and brooding or already retired.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-23T16:31:29ZRe: Forums: Play-by-Post Discussion: ToEE - OCC and Pancake House - Iuz is listeningGlorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/discussion&page=7#3202013-01-20T12:54:09Z2013-01-20T12:54:09Z<p>Glorfin hasn't had a chance to update with the level up yet... but has now.</p>
<p>HP: <span class="messageboard-dice">5 + 1d5 ⇒ 5 + (2) = 7</span> +4 HP +1 FC = 12 +15 = 27 HP total
<br />
Increment skills by 1</p>
<p>Now Glorfin is starting to live up to his tank-like nature. 27 HP at 2nd level with DR 1/adamantium... just need to buy some better armor :)</p>Glorfin hasn't had a chance to update with the level up yet... but has now.
HP: [dice]5+1d5[/dice] +4 HP +1 FC = 12 +15 = 27 HP total
Increment skills by 1
Now Glorfin is starting to live up to his tank-like nature. 27 HP at 2nd level with DR 1/adamantium... just need to buy some better armor :)Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-20T12:54:09ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=34#16542013-01-19T15:16:03Z2013-01-19T15:16:03Z<p>Glorfin nods and bids the priest of the Inheritor farewell. The rest of the evening he spends in quiet contemplation... unless any other patrons have need of him.</p>
<p>Once the common room dims in intensity, he spends some time cleaning his arms and armor before turning in.</p>Glorfin nods and bids the priest of the Inheritor farewell. The rest of the evening he spends in quiet contemplation... unless any other patrons have need of him.
Once the common room dims in intensity, he spends some time cleaning his arms and armor before turning in.Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-19T15:16:03ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=33#16482013-01-18T16:21:43Z2013-01-18T16:21:43Z<p>[Spoiler omitted]</p>[Spoiler omitted]Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-18T16:21:43ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=33#16452013-01-16T05:54:12Z2013-01-16T05:54:12Z<p>Glofin accepts Calmert's words, and holds a silence for a few moments before answering <b>"I wish you well with your proselytizing, you need not fear me efforts. Ogoun calls to ones heart and not one's ears. What of the Canon Terjon? - would he seek parley with me?, or do you act unknown to him?"</b></p>Glofin accepts Calmert's words, and holds a silence for a few moments before answering "I wish you well with your proselytizing, you need not fear me efforts. Ogoun calls to ones heart and not one's ears. What of the Canon Terjon? - would he seek parley with me?, or do you act unknown to him?"Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-16T05:54:12ZRe: Forums: Play-by-Post: Temple of Elemental Evil - The black heart of natural catastrophe.Glorfin Umbar-Caeli (alias of Mark Sweetman)https://paizo.com/campaigns/TempleOfElementalEvilDelvingTheDepthsOfTheAbyssOnGolarian/gameplay&page=33#16432013-01-16T00:00:47Z2013-01-16T00:00:47Z<div class="messageboard-quotee">Glorfin Umbar-Caeli wrote:</div><blockquote> Glorfin raises a gauntlet to smooth out his beard and replies <b>"We each must answer our calling. The Inheritor bids you to watch over this flock... my Lord in Fire and Iron sees reason for me to walk this way, so I do so."</b> holding a steady gaze with Calmert so that he might gauge Glorfin's resolve. </blockquote><p><span class=messageboard-ooc>I think Glorfin is still staring meaningfully into the priest's eyes...</span>Glorfin Umbar-Caeli wrote:Glorfin raises a gauntlet to smooth out his beard and replies "We each must answer our calling. The Inheritor bids you to watch over this flock... my Lord in Fire and Iron sees reason for me to walk this way, so I do so." holding a steady gaze with Calmert so that he might gauge Glorfin's resolve.
I think Glorfin is still staring meaningfully into the priest's eyes...Glorfin Umbar-Caeli (alias of Mark Sweetman)2013-01-16T00:00:47ZRe: Forums: Play-by-Post Discussion: Ashardaldon Series OOCThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/discussion&page=4#1672012-11-09T00:55:21Z2012-11-09T00:55:21Z<p>Kenderkin - for a while now I've not been able to muster up the enthusiasm for Thedrin that would be needed to keep running him in the campaign, so after consideration I'm going to have to pull out.</p>
<p>I feel like a heel for cutting and running while still in the dungeon, but I think it's the best for all concerned that I step away rather than just malinger on.</p>
<p>Thanks for the time shared and patience shown, and happy gaming to all.</p>Kenderkin - for a while now I've not been able to muster up the enthusiasm for Thedrin that would be needed to keep running him in the campaign, so after consideration I'm going to have to pull out.
I feel like a heel for cutting and running while still in the dungeon, but I think it's the best for all concerned that I step away rather than just malinger on.
Thanks for the time shared and patience shown, and happy gaming to all.Thedrin the Lotus (alias of Mark Sweetman)2012-11-09T00:55:21ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=48#23892012-11-08T00:03:38Z2012-11-08T00:03:38Z<p>Reflex: <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span></p>
<p>Though he is bodily underwater and full-body wading, Thedrin somehow dextrously keeps a torch burning.</p>Reflex: [dice]1d20+9[/dice]
Though he is bodily underwater and full-body wading, Thedrin somehow dextrously keeps a torch burning.Thedrin the Lotus (alias of Mark Sweetman)2012-11-08T00:03:38ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=48#23802012-10-31T00:36:41Z2012-10-31T00:36:41Z<p>Thedrin watches as the gnome decides to investigate the opening in the Southern end of the cave.</p>
<p><span class=messageboard-ooc>We lose Respen?</span></p>Thedrin watches as the gnome decides to investigate the opening in the Southern end of the cave.
We lose Respen?Thedrin the Lotus (alias of Mark Sweetman)2012-10-31T00:36:41ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=48#23732012-10-27T12:30:16Z2012-10-27T12:30:16Z<p>Thedrin considers options for a few moments before offering <b>"Hows about you throw Respen and me over and we have a scout about to see if there's anything interesting?"</b></p>Thedrin considers options for a few moments before offering "Hows about you throw Respen and me over and we have a scout about to see if there's anything interesting?"Thedrin the Lotus (alias of Mark Sweetman)2012-10-27T12:30:16ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=48#23682012-10-23T00:35:03Z2012-10-23T00:35:03Z<p>Thedrin shrugs his shoulders and moves in the direction of consensus.</p>Thedrin shrugs his shoulders and moves in the direction of consensus.Thedrin the Lotus (alias of Mark Sweetman)2012-10-23T00:35:03ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=48#23582012-10-18T04:54:05Z2012-10-18T04:54:05Z<p>Brow furrowed at his ineffectual attempt... Thedrin tries again once more to remedy it, moving to a position of flanking before attempting to end a Xane-stirge...</p>
<p>Unarmed: <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15</span> for <span class="messageboard-dice">1d8 - 1 ⇒ (7) - 1 = 6</span></p>Brow furrowed at his ineffectual attempt... Thedrin tries again once more to remedy it, moving to a position of flanking before attempting to end a Xane-stirge...
Unarmed: [dice]1d20+3+2[/dice] for [dice]1d8-1[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-10-18T04:54:05ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=48#23532012-10-16T03:41:13Z2012-10-16T03:41:13Z<p><span class=messageboard-ooc>I am still quite short :P</span></p>I am still quite short :PThedrin the Lotus (alias of Mark Sweetman)2012-10-16T03:41:13ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=48#23512012-10-16T00:41:08Z2012-10-16T00:41:08Z<p>Thedrin moves to Xane's side... well up to her knee at any rate and attempts to jump and punch one of the suckers of blood that she has attracted.</p>
<p>Unarmed: <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span> for <span class="messageboard-dice">1d8 - 1 ⇒ (6) - 1 = 5</span></p>Thedrin moves to Xane's side... well up to her knee at any rate and attempts to jump and punch one of the suckers of blood that she has attracted.
Unarmed: [dice]1d20+3[/dice] for [dice]1d8-1[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-10-16T00:41:08ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=47#23332012-10-09T15:32:00Z2012-10-09T15:32:00Z<p>Thedrin points and whispers <b>"Look... more of the bloodsucky things"</b></p>Thedrin points and whispers "Look... more of the bloodsucky things"Thedrin the Lotus (alias of Mark Sweetman)2012-10-09T15:32:00ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=47#23302012-10-06T15:14:56Z2012-10-06T15:14:56Z<p>Perception: <span class="messageboard-dice">1d20 + 12 ⇒ (8) + 12 = 20</span></p>
<p>Thedrin casts his eyes around the place seeking hidden treasures.</p>Perception: [dice]1d20+12[/dice]
Thedrin casts his eyes around the place seeking hidden treasures.Thedrin the Lotus (alias of Mark Sweetman)2012-10-06T15:14:56ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=47#23142012-09-29T15:18:45Z2012-09-29T15:18:45Z<p>Thedrin follows the others after the blood sacs were dealt with. Walking up to the North door, he tries to open it... and waits for the stabby firey murder death kill...</p>Thedrin follows the others after the blood sacs were dealt with. Walking up to the North door, he tries to open it... and waits for the stabby firey murder death kill...Thedrin the Lotus (alias of Mark Sweetman)2012-09-29T15:18:45ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=46#22972012-09-26T16:27:28Z2012-09-26T16:27:28Z<p>Initiative: <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></p>
<p>Thedrin sets himself at the ready and states <b>"Well... best we take theirs first aye?"</b></p>Initiative: [dice]1d20+4[/dice]
Thedrin sets himself at the ready and states "Well... best we take theirs first aye?"Thedrin the Lotus (alias of Mark Sweetman)2012-09-26T16:27:28ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=46#22922012-09-26T00:24:56Z2012-09-26T00:24:56Z<p><b>"Don't know what bees'd be doing underground... could be some other insect. We going down?"</b></p>"Don't know what bees'd be doing underground... could be some other insect. We going down?"Thedrin the Lotus (alias of Mark Sweetman)2012-09-26T00:24:56ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=46#22852012-09-25T07:59:45Z2012-09-25T07:59:45Z<p><b>"West then? or do we start hauling away the crates"</b></p>"West then? or do we start hauling away the crates"Thedrin the Lotus (alias of Mark Sweetman)2012-09-25T07:59:45ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=46#22792012-09-24T13:21:20Z2012-09-24T13:21:20Z<p>Perception: <span class="messageboard-dice">1d20 + 12 ⇒ (19) + 12 = 31</span></p>
<p>Thedrin looks over the mundane goods with a general interest... thinking primarily of combining his squishy bag of orc ears with the nails to pin them to something... perhaps if he broke apart one of the crates.</p>Perception: [dice]1d20+12[/dice]
Thedrin looks over the mundane goods with a general interest... thinking primarily of combining his squishy bag of orc ears with the nails to pin them to something... perhaps if he broke apart one of the crates.Thedrin the Lotus (alias of Mark Sweetman)2012-09-24T13:21:20ZRe: Forums: Play-by-Post Discussion: Ashardaldon Series OOCThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/discussion&page=4#1632012-09-23T16:10:15Z2012-09-23T16:10:15Z<p>Thedrin will be flying out of Malaysia and back into Australia on 28th September and will be visiting family for a couple of weeks through to the 15th of October. While I should still be able to check in periodically it will likely cause a few interruptions and my posts may involve a little more brevity than usual.</p>
<p>If needed at any point feel free to keep things moving with a DMPC :)</p>Thedrin will be flying out of Malaysia and back into Australia on 28th September and will be visiting family for a couple of weeks through to the 15th of October. While I should still be able to check in periodically it will likely cause a few interruptions and my posts may involve a little more brevity than usual.
If needed at any point feel free to keep things moving with a DMPC :)Thedrin the Lotus (alias of Mark Sweetman)2012-09-23T16:10:15ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=46#22742012-09-22T14:21:08Z2012-09-22T14:21:08Z<p>Thedrin walks in the wake of the god of fire's emissary... he clearly knows what needs to burn.</p>Thedrin walks in the wake of the god of fire's emissary... he clearly knows what needs to burn.Thedrin the Lotus (alias of Mark Sweetman)2012-09-22T14:21:08ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=46#22632012-09-19T00:34:50Z2012-09-19T00:34:50Z<p><span class=messageboard-ooc>I'm not here either :P</span></p>I'm not here either :PThedrin the Lotus (alias of Mark Sweetman)2012-09-19T00:34:50ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=46#22542012-09-08T13:27:14Z2012-09-08T13:27:14Z<p>Thedrin takes umbrage at the orc's forward nature and instead leads with both knees...
<br />
Dirty flurry (Sicken then shaken): <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span></p>Thedrin takes umbrage at the orc's forward nature and instead leads with both knees...
Dirty flurry (Sicken then shaken): [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-09-08T13:27:14ZRe: Forums: Play-by-Post Discussion: DM Caleth's Bronze Age OOC ThreadKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/discussion&page=6#2612012-09-08T13:05:17Z2012-09-08T13:05:17Z<p>After some deliberation I'm going to respectfully withdraw from this PbP. It's been fun along the way and many thanks to Caleth for running it.</p>
<p>Wish you all the best in future gaming.</p>After some deliberation I'm going to respectfully withdraw from this PbP. It's been fun along the way and many thanks to Caleth for running it.
Wish you all the best in future gaming.Krathok (alias of Mark Sweetman)2012-09-08T13:05:17ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=6#3002012-09-03T03:13:52Z2012-09-03T03:13:52Z<p>As per PM received:
<br />
<i>Hello!
<br />
I just wanted to shoot a quick note to let you know I'm coming back to the boards soon, and I intend to start up a new campaign rather than restart my old ones. I took on more than I could chew last time I was here - I think I'm a one-campaign kind of GM. I had a blast with your group and would love to have you in my future campaign, if you're at all interested.
<br />
See you around the boards!
<br />
Idyll</i></p>
<p>Looks like this specific campaign will be getting shut down, and Idyll will start afresh with a new one. Along that bent I'd have to reserve judgment on the new campaign until I'd heard some details before figuring out if I'm interested or not.</p>
<p>GM Idyll - could you please turn this campaign into an inactive one?</p>As per PM received:
Hello!
I just wanted to shoot a quick note to let you know I'm coming back to the boards soon, and I intend to start up a new campaign rather than restart my old ones. I took on more than I could chew last time I was here - I think I'm a one-campaign kind of GM. I had a blast with your group and would love to have you in my future campaign, if you're at all interested.
See you around the boards!
Idyll
Looks like this specific campaign will be getting shut down, and Idyll...Stirgen Harg (alias of Mark Sweetman)2012-09-03T03:13:52ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=31#15132012-08-31T12:50:37Z2012-08-31T12:50:37Z<p><span class=messageboard-ooc>To be honest I still don't have a clear picture of exactly what's happening still. May be that I'm just being dense.</span></p>To be honest I still don't have a clear picture of exactly what's happening still. May be that I'm just being dense.Krathok (alias of Mark Sweetman)2012-08-31T12:50:37ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=46#22512012-08-31T12:29:16Z2012-08-31T12:29:16Z<p>Seeing a couple of the orcs attempting to trip... Thedrin decides to show them how it's done.</p>
<p>Trip Flurry: <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>Seeing a couple of the orcs attempting to trip... Thedrin decides to show them how it's done.
Trip Flurry: [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-08-31T12:29:16ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=45#22392012-08-24T07:03:54Z2012-08-24T07:03:54Z<p><span class=messageboard-ooc>I've got a bag full of doggie chew toys he Soot might like?</span></p>I've got a bag full of doggie chew toys he Soot might like?Thedrin the Lotus (alias of Mark Sweetman)2012-08-24T07:03:54ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=31#15042012-08-23T08:53:24Z2012-08-23T08:53:24Z<p>Raising an eyebrow momentarily in confusion Krathok turns to the shaggy one
<br />
[Spoiler omitted]</p>Raising an eyebrow momentarily in confusion Krathok turns to the shaggy one
[Spoiler omitted]Krathok (alias of Mark Sweetman)2012-08-23T08:53:24ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=45#22342012-08-23T03:15:10Z2012-08-23T03:15:10Z<p>Humming to himself <span class=tiny><b>"Ears glorious ears... full of lovely earwax... ears wonderous ears... hopefully are worth a gold stack"</b></span> Thedrin does what he does.</p>Humming to himself "Ears glorious ears... full of lovely earwax... ears wonderous ears... hopefully are worth a gold stack" Thedrin does what he does.Thedrin the Lotus (alias of Mark Sweetman)2012-08-23T03:15:10ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=31#15012012-08-22T07:28:52Z2012-08-22T07:28:52Z<p>Brow furrowed in confusion Krathok does nothing, but take a step back from the fray and translate the words of the orcish speaker through the collective.</p>Brow furrowed in confusion Krathok does nothing, but take a step back from the fray and translate the words of the orcish speaker through the collective.Krathok (alias of Mark Sweetman)2012-08-22T07:28:52ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=30#14982012-08-21T15:19:30Z2012-08-21T15:19:30Z<p><span class=messageboard-ooc>So shaggy with the iron bar doesn't like Quodak.
<br />
Orcish speaking axe-man has attacked Orion.
<br />
Dragon soldier thinks Orion is a a commander.
<br />
But how do these creatures react to each other?</span></p>So shaggy with the iron bar doesn't like Quodak.
Orcish speaking axe-man has attacked Orion.
Dragon soldier thinks Orion is a a commander.
But how do these creatures react to each other?Krathok (alias of Mark Sweetman)2012-08-21T15:19:30ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=45#22272012-08-20T14:36:56Z2012-08-20T14:36:56Z<p>Rake and tear, eyes and cheek...</p>
<p>Dirty Flurry (Blind and Shaken): <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>Rake and tear, eyes and cheek...
Dirty Flurry (Blind and Shaken): [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-08-20T14:36:56ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=45#22242012-08-20T12:55:17Z2012-08-20T12:55:17Z<p>Kick and punch, groin and throat...</p>
<p>Dirty Flurry (Sicken and Shake): <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>Kick and punch, groin and throat...
Dirty Flurry (Sicken and Shake): [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-08-20T12:55:17ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=30#14882012-08-19T12:52:58Z2012-08-19T12:52:58Z<p>Initiative: <span class="messageboard-dice">1d20 + 1 ⇒ (3) + 1 = 4</span></p>
<p><span class=messageboard-ooc>So do we wait on them... or do we get a round in before shaggy swings a second time?</span></p>Initiative: [dice]1d20+1[/dice]
So do we wait on them... or do we get a round in before shaggy swings a second time?Krathok (alias of Mark Sweetman)2012-08-19T12:52:58ZRe: Forums: Play-by-Post Discussion: DM Caleth's Bronze Age OOC ThreadKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/discussion&page=6#2582012-08-18T13:56:19Z2012-08-18T13:56:19Z<p>I'm not sure what Krathok would actually do... as he's still not sure of the politics and what not involved.</p>
<p>Caleth - although I know that you feel obligated to keep this game going... but your post above seems to imply that you've mostly resigned it to 'plodding along' after your new game gets going.</p>
<p>I've a potential suggestion - why not take Quodak and Orion into the new game and then recruit up the rest of the party from the recruitment thread? I wouldn't shed too many tears retiring Krathok, as I've been keeping him going more for the sake of them.</p>
<p>Would that be a possibility? - perhaps the nature spirit revenges by freezing them in purgatory and they miss the war - only waking up when the fight is already over.</p>I'm not sure what Krathok would actually do... as he's still not sure of the politics and what not involved.
Caleth - although I know that you feel obligated to keep this game going... but your post above seems to imply that you've mostly resigned it to 'plodding along' after your new game gets going.
I've a potential suggestion - why not take Quodak and Orion into the new game and then recruit up the rest of the party from the recruitment thread? I wouldn't shed too many tears retiring...Krathok (alias of Mark Sweetman)2012-08-18T13:56:19ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=30#14832012-08-18T13:23:12Z2012-08-18T13:23:12Z<p>Perception: <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>
<p>Krathok stands still, crouching slightly on his haunches.</p>
<p><span class=messageboard-ooc>Order would probably be Orion - Krathok - Quodak</span></p>Perception: [dice]1d20+6[/dice]
Krathok stands still, crouching slightly on his haunches.
Order would probably be Orion - Krathok - QuodakKrathok (alias of Mark Sweetman)2012-08-18T13:23:12ZRe: Forums: Play-by-Post Discussion: DM Caleth's Bronze Age OOC ThreadKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/discussion&page=6#2522012-08-16T11:36:06Z2012-08-16T11:36:06Z<p>I'm still floating around. Last few posts haven't really given Krathok much to react to / do, hence the quiescence.</p>I'm still floating around. Last few posts haven't really given Krathok much to react to / do, hence the quiescence.Krathok (alias of Mark Sweetman)2012-08-16T11:36:06ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=45#22152012-08-14T00:14:59Z2012-08-14T00:14:59Z<p>Thedrin bounds forward to further his lifelong obsession with introducing humanoids to the ground forcibly.</p>
<p>Trip flurry: <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>Thedrin bounds forward to further his lifelong obsession with introducing humanoids to the ground forcibly.
Trip flurry: [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-08-14T00:14:59ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=45#22072012-08-08T00:33:44Z2012-08-08T00:33:44Z<p>Initiative: <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span></p>
<p>Thedrin reacts to the arrival with the salivating glee of an ear connisseur.</p>Initiative: [dice]1d20+4[/dice]
Thedrin reacts to the arrival with the salivating glee of an ear connisseur.Thedrin the Lotus (alias of Mark Sweetman)2012-08-08T00:33:44ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=30#14772012-08-04T13:49:03Z2012-08-04T13:49:03Z<p>Krathok pauses where he stands, warily eyeing the fog.</p>Krathok pauses where he stands, warily eyeing the fog.Krathok (alias of Mark Sweetman)2012-08-04T13:49:03ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=45#22012012-08-01T04:09:42Z2012-08-01T04:09:42Z<p><span class=messageboard-ooc>I believe the next port of call is through the back of 12 (where we are now) and into area 2?</span></p>I believe the next port of call is through the back of 12 (where we are now) and into area 2?Thedrin the Lotus (alias of Mark Sweetman)2012-08-01T04:09:42ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=44#21952012-07-30T23:59:51Z2012-07-30T23:59:51Z<p>Thedrin looks at Xane's fist-iwork and notes <b>"Good job... you didn't hit the ear"</b> before moving forward to extract his trophies from the corpses.</p>Thedrin looks at Xane's fist-iwork and notes "Good job... you didn't hit the ear" before moving forward to extract his trophies from the corpses.Thedrin the Lotus (alias of Mark Sweetman)2012-07-30T23:59:51ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=30#14722012-07-30T02:37:57Z2012-07-30T02:37:57Z<p>Survivals: <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span> and <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span> and <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span> and <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span>
<br />
Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>
<p>Krathok trudges ever on.</p>
<p><span class=messageboard-ooc>No roleplay reqs of the journey.</span></p>Survivals: [dice]1d20+4[/dice] and [dice]1d20+4[/dice] and [dice]1d20+4[/dice] and [dice]1d20+4[/dice]
Perception: [dice]1d20+4[/dice]
Krathok trudges ever on.
No roleplay reqs of the journey.Krathok (alias of Mark Sweetman)2012-07-30T02:37:57ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=44#21902012-07-29T12:43:58Z2012-07-29T12:43:58Z<p><span class=messageboard-ooc>Thedrin assume Xane make orc paste</span></p>Thedrin assume Xane make orc pasteThedrin the Lotus (alias of Mark Sweetman)2012-07-29T12:43:58ZRe: Forums: Play-by-Post Discussion: DM Caleth's Bronze Age OOC ThreadKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/discussion&page=5#2462012-07-26T00:04:12Z2012-07-26T00:04:12Z<p>Krathok still floating around as well...</p>Krathok still floating around as well...Krathok (alias of Mark Sweetman)2012-07-26T00:04:12ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=44#21842012-07-25T14:39:54Z2012-07-25T14:39:54Z<p>Seeing the orc's ill-advised attempt at tripping, Thedrin shakes his head and decides to show him how it's done...</p>
<p>Trip flurry: <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span></p>Seeing the orc's ill-advised attempt at tripping, Thedrin shakes his head and decides to show him how it's done...
Trip flurry: [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-07-25T14:39:54ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=6#2962012-07-25T14:05:41Z2012-07-25T14:05:41Z<p>No problems GM Idyll - real life happens to us all.</p>
<p>I'm not going anywhere :) - the only thing I'd suggest is that when you're back and ready to kick off again, PMs would probably be useful to draw us back in. I've noticed that the campaign tracker can be a bit finicky when it comes to keeping threads updated, etc.</p>No problems GM Idyll - real life happens to us all.
I'm not going anywhere :) - the only thing I'd suggest is that when you're back and ready to kick off again, PMs would probably be useful to draw us back in. I've noticed that the campaign tracker can be a bit finicky when it comes to keeping threads updated, etc.Stirgen Harg (alias of Mark Sweetman)2012-07-25T14:05:41ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=44#21772012-07-25T01:32:08Z2012-07-25T01:32:08Z<p>Thedrin kicks out at the orc that attempts to rise before following up with a headbutt</p>
<p>AoO: <span class="messageboard-dice">1d20 + 3 + 4 ⇒ (3) + 3 + 4 = 10</span> for <span class="messageboard-dice">1d8 - 1 ⇒ (1) - 1 = 0</span>
<br />
Headbutt: <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span> for <span class="messageboard-dice">1d8 - 1 ⇒ (3) - 1 = 2</span></p>Thedrin kicks out at the orc that attempts to rise before following up with a headbutt
AoO: [dice]1d20+3+4[/dice] for [dice]1d8-1[/dice]
Headbutt: [dice]1d20+3[/dice] for [dice]1d8-1[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-07-25T01:32:08ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=44#21682012-07-24T00:02:09Z2012-07-24T00:02:09Z<p>Bleeding profusely from the orc's injustice Thedrin growls and gets nasty on the one that cut him. Kidney punch after kidney punch being the order of the day...</p>
<p>Dirty Flurry (Sicken then Shaken): <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>Bleeding profusely from the orc's injustice Thedrin growls and gets nasty on the one that cut him. Kidney punch after kidney punch being the order of the day...
Dirty Flurry (Sicken then Shaken): [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-07-24T00:02:09ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=13#6172012-07-23T05:05:07Z2012-07-23T05:05:07Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-23T05:05:07ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=13#6152012-07-22T14:10:12Z2012-07-22T14:10:12Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-22T14:10:12ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=13#6132012-07-21T14:20:44Z2012-07-21T14:20:44Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-21T14:20:44ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=13#6112012-07-20T08:30:33Z2012-07-20T08:30:33Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-20T08:30:33ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=13#6072012-07-19T05:07:46Z2012-07-19T05:07:46Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-19T05:07:46ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=44#21642012-07-19T00:41:00Z2012-07-19T00:41:00Z<p>Thedrin looks at the brutes ears with an unhealthily malicious hunger as he lashes out legs akimbo...</p>
<p>Trip flurry: <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>Thedrin looks at the brutes ears with an unhealthily malicious hunger as he lashes out legs akimbo...
Trip flurry: [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-07-19T00:41:00ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=13#6052012-07-19T00:38:12Z2012-07-19T00:38:12Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-19T00:38:12ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=44#21572012-07-18T01:32:35Z2012-07-18T01:32:35Z<p>Initiative: <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span> <span class=messageboard-ooc>Me neither :P</span></p>Initiative: [dice]1d20+4[/dice] Me neither :PThedrin the Lotus (alias of Mark Sweetman)2012-07-18T01:32:35ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#6002012-07-18T00:55:58Z2012-07-18T00:55:58Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-18T00:55:58ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5982012-07-17T05:52:26Z2012-07-17T05:52:26Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-17T05:52:26ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=6#2892012-07-17T00:37:17Z2012-07-17T00:37:17Z<p>I second Joana's words - lets wait on AK before we head back underground.</p>
<p>There's more than enough in Kaer Maga to keep us busy for a day... if you're really stuck for ideas then just head to Hospice when the sun goes down...</p>I second Joana's words - lets wait on AK before we head back underground.
There's more than enough in Kaer Maga to keep us busy for a day... if you're really stuck for ideas then just head to Hospice when the sun goes down...Stirgen Harg (alias of Mark Sweetman)2012-07-17T00:37:17ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5962012-07-16T00:13:12Z2012-07-16T00:13:12Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-16T00:13:12ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5892012-07-13T07:24:01Z2012-07-13T07:24:01Z<p>Stirgen is inured against the catcalls and cries from the <i>wildlife</i> of hospice, and indeed the speed at which he chose an efficacious route through the seething pustulant mass of sin might make Lilley wonder exactly how long he'd spent thereabouts... that and the fact that he waved a genial acknowledgement to some of the bouncers and ne'erdowells that they passed. Lilley's question provided a diversion most welcome from such implications <b>"Not a native, milady - but I have lived here for some time. I was born a bastard in Belkzen, and pressed to serve."</b> the word bastard is said as a statement of fact, rather than an epithet. </p>
<p><b>"I arrived on a caravan where my master thought to have tamed a mammoth... only to have that assumption challenged most violently when the beast stampeded and trampled him to death. I scrabbled and survived for some time before it was at the feet of an Elfin bard that I was born again and given purpose."</b> his eyes grow momentarily misty with reminiscing as he guides Lilley around a pile of recently deposited vomit on the street <b>"Following his radiant trail I arrived upon the doorstep of the Lycaeum and was permitted to study. I have been honing my meagre talents there for the last few years, before being asked by the Dean himself to attend to the Pharasmin and render assistance where I may."</b> he is clearly proud and sees it as an honor to have been selected.</p>Stirgen is inured against the catcalls and cries from the wildlife of hospice, and indeed the speed at which he chose an efficacious route through the seething pustulant mass of sin might make Lilley wonder exactly how long he'd spent thereabouts... that and the fact that he waved a genial acknowledgement to some of the bouncers and ne'erdowells that they passed. Lilley's question provided a diversion most welcome from such implications "Not a native, milady - but I have lived here for some...Stirgen Harg (alias of Mark Sweetman)2012-07-13T07:24:01ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5872012-07-13T05:55:13Z2012-07-13T05:55:13Z<p>Stirgen smiles as his arm is taken and they begin to walk towards the Lycaeum <b>"I can promise the arm, but I do not doubt many would question if I am a gentleman. And at any rate I would think that my appearance alone would blunt any derisive thoughts on your own."</b> gesturing at his notched greataxe and poorly scribed roses on his breastplate... though a flicker of sadness crosses his eyes as he dwells for but a moment on his own scrofulous features.</p>
<p>Though Stirgen is conscious to guide them through Hospice rather than along the rim and through Ankar-Te... he would prefer to leave that particular trouble back at the Ossuary.</p>Stirgen smiles as his arm is taken and they begin to walk towards the Lycaeum "I can promise the arm, but I do not doubt many would question if I am a gentleman. And at any rate I would think that my appearance alone would blunt any derisive thoughts on your own." gesturing at his notched greataxe and poorly scribed roses on his breastplate... though a flicker of sadness crosses his eyes as he dwells for but a moment on his own scrofulous features.
Though Stirgen is conscious to guide them...Stirgen Harg (alias of Mark Sweetman)2012-07-13T05:55:13ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5852012-07-13T05:09:01Z2012-07-13T05:09:01Z<p><span class=messageboard-ooc>When it is time to move out.</span></p>
<p>Stirgen notices Lilley's unconscious gesture but makes no mention of it. He extends a hooked arm so that he might escort her onwards as a gentlemen is want to do of a lady and speaks <b>"Please allow me... it is still dark, but if we make haste we should be at the Lycaeum in time for the Chorus of the Dawn."</b></p>
<p><span class=messageboard-ooc>Chorus of the Dawn - just the singing of the songbirds at dawn.</span></p>When it is time to move out.
Stirgen notices Lilley's unconscious gesture but makes no mention of it. He extends a hooked arm so that he might escort her onwards as a gentlemen is want to do of a lady and speaks "Please allow me... it is still dark, but if we make haste we should be at the Lycaeum in time for the Chorus of the Dawn."
Chorus of the Dawn - just the singing of the songbirds at dawn.Stirgen Harg (alias of Mark Sweetman)2012-07-13T05:09:01ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=6#2712012-07-13T05:00:21Z2012-07-13T05:00:21Z<p>Stirgen has the bone wand, and I think that's all from below.</p>
<p>He took Esme's jewelry from her room, but gave it back to the reanimated one.</p>Stirgen has the bone wand, and I think that's all from below.
He took Esme's jewelry from her room, but gave it back to the reanimated one.Stirgen Harg (alias of Mark Sweetman)2012-07-13T05:00:21ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=6#2682012-07-13T01:43:12Z2012-07-13T01:43:12Z<p>Stirgen is mostly leveled - just need to select a spell or two.</p>Stirgen is mostly leveled - just need to select a spell or two.Stirgen Harg (alias of Mark Sweetman)2012-07-13T01:43:12ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5822012-07-13T01:14:28Z2012-07-13T01:14:28Z<p>As the group makes to go their separate ways, Stirgen lingers and seeks Lilley's ear <b>"Milady Lilley, we spoke of the Lycaeum before when we were below..."</b> emotions crossing his ugly face as the travails they faced flashed across his face <b>"I will be returning there to rest... but would you accompany me first to the Temple of the Rose?"</b></p>As the group makes to go their separate ways, Stirgen lingers and seeks Lilley's ear "Milady Lilley, we spoke of the Lycaeum before when we were below..." emotions crossing his ugly face as the travails they faced flashed across his face "I will be returning there to rest... but would you accompany me first to the Temple of the Rose?"Stirgen Harg (alias of Mark Sweetman)2012-07-13T01:14:28ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5762012-07-12T14:00:01Z2012-07-12T14:00:01Z<p>Stirgen withdraws the bone wand they found and proffers it <b>"Well there was this."</b></p>
<p>To the thoughts of heading below <b>"I would be willing to finish plumbing the depths below, though can wait a day if Kenji needs to rest"</b> raising a eyebrow.</p>Stirgen withdraws the bone wand they found and proffers it "Well there was this."
To the thoughts of heading below "I would be willing to finish plumbing the depths below, though can wait a day if Kenji needs to rest" raising a eyebrow.Stirgen Harg (alias of Mark Sweetman)2012-07-12T14:00:01ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=6#2512012-07-12T13:56:38Z2012-07-12T13:56:38Z<p>Stirgen will be Inquisiting it up for level 2 - will do the profile update tomorrow.</p>
<p>HP: <span class="messageboard-dice">1d8 ⇒ 3</span> = 4 or 5?</p>Stirgen will be Inquisiting it up for level 2 - will do the profile update tomorrow.
HP: [dice]1d8[/dice] = 4 or 5?Stirgen Harg (alias of Mark Sweetman)2012-07-12T13:56:38ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5692012-07-11T20:44:15Z2012-07-11T20:44:15Z<p><b>"For mine I do not care.. I will not see the <i>murderer</i> humanized"</b></p>"For mine I do not care.. I will not see the murderer humanized"Stirgen Harg (alias of Mark Sweetman)2012-07-11T20:44:15ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5602012-07-10T12:15:44Z2012-07-10T12:15:44Z<p>Stirgen yields Rhen to the Pharasmin priests before taking a seat where he is bade to. Ignoring Esme for the moment, Stirgen explains <b>"We have found the man who was stealing corpses... he was a necromancer of sorts and we had to put down some of his creations before subduing him. We found that he had <i>this</i>"</b> indicating whatever Esme actually is <b>"held what seemed to be captive. She abused our trust of her innocence and coldly murdered the necromancer where he lay bound."</b></p>Stirgen yields Rhen to the Pharasmin priests before taking a seat where he is bade to. Ignoring Esme for the moment, Stirgen explains "We have found the man who was stealing corpses... he was a necromancer of sorts and we had to put down some of his creations before subduing him. We found that he had this" indicating whatever Esme actually is "held what seemed to be captive. She abused our trust of her innocence and coldly murdered the necromancer where he lay bound."Stirgen Harg (alias of Mark Sweetman)2012-07-10T12:15:44ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5572012-07-10T03:42:30Z2012-07-10T03:42:30Z<p><b>"Rather than tell the story twice, perhaps you can direct us to Valanthe Nerissia? It was she who sent us below, and we need to have words immediately"</b></p>"Rather than tell the story twice, perhaps you can direct us to Valanthe Nerissia? It was she who sent us below, and we need to have words immediately"Stirgen Harg (alias of Mark Sweetman)2012-07-10T03:42:30ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21392012-07-10T00:13:27Z2012-07-10T00:13:27Z<p>Scratching his chin annoys Thedrin at first, then he sees the newly hirsute Xane... and gets more annoyed that he was not blessed with his own patch of chin fuzz.</p>Scratching his chin annoys Thedrin at first, then he sees the newly hirsute Xane... and gets more annoyed that he was not blessed with his own patch of chin fuzz.Thedrin the Lotus (alias of Mark Sweetman)2012-07-10T00:13:27ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21322012-07-09T14:09:36Z2012-07-09T14:09:36Z<p>Fort: <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>Fort: [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-07-09T14:09:36ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=5#2462012-07-08T23:57:40Z2012-07-08T23:57:40Z<p>Stairs it is.</p>Stairs it is.Stirgen Harg (alias of Mark Sweetman)2012-07-08T23:57:40ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=5#2402012-07-08T16:12:58Z2012-07-08T16:12:58Z<p>Stirgen is. He's not averse to coming back down - but would prefer to de-Esme now.</p>Stirgen is. He's not averse to coming back down - but would prefer to de-Esme now.Stirgen Harg (alias of Mark Sweetman)2012-07-08T16:12:58ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=12#5522012-07-08T16:02:52Z2012-07-08T16:02:52Z<p>Returning to the others, Stirgen puts the bag of jewelry into whatever serves for a pocket on the muderesses' dress. He then looks to the others, keen to rid himself of the mostly dead burden.</p>Returning to the others, Stirgen puts the bag of jewelry into whatever serves for a pocket on the muderesses' dress. He then looks to the others, keen to rid himself of the mostly dead burden.Stirgen Harg (alias of Mark Sweetman)2012-07-08T16:02:52ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21282012-07-07T14:20:57Z2012-07-07T14:20:57Z<p><b>"The short ones which don't use razors much"</b></p>"The short ones which don't use razors much"Thedrin the Lotus (alias of Mark Sweetman)2012-07-07T14:20:57ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21262012-07-07T13:45:11Z2012-07-07T13:45:11Z<p>Knowledge (Religion): <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>
<p>Elbowing Respen Thedrin asks <b>"Hey, isn't that a statue of that dude who the hairy ones like?"</b></p>Knowledge (Religion): [dice]1d20+8[/dice]
Elbowing Respen Thedrin asks "Hey, isn't that a statue of that dude who the hairy ones like?"Thedrin the Lotus (alias of Mark Sweetman)2012-07-07T13:45:11ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=30#14642012-07-06T01:26:11Z2012-07-06T01:26:11Z<p>Survival: <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span></p>Survival: [dice]1d20+4[/dice]Krathok (alias of Mark Sweetman)2012-07-06T01:26:11ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=11#5452012-07-06T01:02:44Z2012-07-06T01:02:44Z<p>[Spoiler omitted]</p>[Spoiler omitted]Stirgen Harg (alias of Mark Sweetman)2012-07-06T01:02:44ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21212012-07-06T00:14:11Z2012-07-06T00:14:11Z<p>Thedrin nudges the devotee of the fire god to lead them leftwards and onwards.</p>Thedrin nudges the devotee of the fire god to lead them leftwards and onwards.Thedrin the Lotus (alias of Mark Sweetman)2012-07-06T00:14:11ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=5#2372012-07-05T00:48:54Z2012-07-05T00:48:54Z<p>I was more referring to her taunting of Stirgen as to <i>You will sleep well tonight</i> and the <i>You are guilty. You are condemned.</i> There is <i>harm</i> in those words.</p>I was more referring to her taunting of Stirgen as to You will sleep well tonight and the You are guilty. You are condemned. There is harm in those words.Stirgen Harg (alias of Mark Sweetman)2012-07-05T00:48:54ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21182012-07-05T00:00:07Z2012-07-05T00:00:07Z<p>Thedrin just whistles tunelessly as they walk along... the earwax still present within the ogre's ear serving double purpose to ensure his hard-won hat doesn't jostle off as he walks.</p>Thedrin just whistles tunelessly as they walk along... the earwax still present within the ogre's ear serving double purpose to ensure his hard-won hat doesn't jostle off as he walks.Thedrin the Lotus (alias of Mark Sweetman)2012-07-05T00:00:07ZRe: Forums: Play-by-Post Discussion: Kicking It In Kaer Maga - DiscussionStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/discussion&page=5#2352012-07-04T23:55:48Z2012-07-04T23:55:48Z<p>Grumble grumble - why are people so desperate to humanize the murderer... Stirgen gagged her so we wouldn't have to put up with her poisonous tongue...</p>
<p>Whatever fallacious arguments she uses it doesn't excuse the act performed in front of us. We can RP it out, but Stirgen will be strident on this.</p>Grumble grumble - why are people so desperate to humanize the murderer... Stirgen gagged her so we wouldn't have to put up with her poisonous tongue...
Whatever fallacious arguments she uses it doesn't excuse the act performed in front of us. We can RP it out, but Stirgen will be strident on this.Stirgen Harg (alias of Mark Sweetman)2012-07-04T23:55:48ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=11#5402012-07-04T14:29:34Z2012-07-04T14:29:34Z<p>Skeletons destroyed, Stirgen spends some time going over the bedroom...</p>
<p>Perception: take 20 for 29</p>Skeletons destroyed, Stirgen spends some time going over the bedroom...
Perception: take 20 for 29Stirgen Harg (alias of Mark Sweetman)2012-07-04T14:29:34ZRe: Forums: Play-by-Post: Kicking It In Kaer Maga - GameplayStirgen Harg (alias of Mark Sweetman)https://paizo.com/campaigns/KickingItInKaerMaga/gameplay&page=11#5372012-07-04T13:27:59Z2012-07-04T13:27:59Z<p>Stirgen approaches the other skeleton and delivers a mighty crosswise swipe...
<br />
Greataxe: <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span> for <span class="messageboard-dice">1d12 + 3 ⇒ (11) + 3 = 14</span> <span class=messageboard-ooc>Rawr!</span></p>Stirgen approaches the other skeleton and delivers a mighty crosswise swipe...
Greataxe: [dice]1d20+2[/dice] for [dice]1d12+3[/dice] Rawr!Stirgen Harg (alias of Mark Sweetman)2012-07-04T13:27:59ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21132012-07-03T14:48:13Z2012-07-03T14:48:13Z<p>Thedrin ponders Respen's words carefully before nodding and setting to task severing ogrish ears. When done.. he finds them overlarge for his macarbe pocket... so wears it as a hat.</p>Thedrin ponders Respen's words carefully before nodding and setting to task severing ogrish ears. When done.. he finds them overlarge for his macarbe pocket... so wears it as a hat.Thedrin the Lotus (alias of Mark Sweetman)2012-07-03T14:48:13ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21072012-07-01T06:51:20Z2012-07-01T06:51:20Z<p><span class=messageboard-ooc>So the ogre is out for the count?</span></p>So the ogre is out for the count?Thedrin the Lotus (alias of Mark Sweetman)2012-07-01T06:51:20ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=43#21012012-06-29T00:07:24Z2012-06-29T00:07:24Z<p>Thedrin proceeds to kick the ogre's teeth in, while repeatedly shouting <b>"Bad ogre, bad ogre"</b></p>
<p>Dirty Flurry (Sicken then Shaken): <span class="messageboard-dice">1d20 + 7 + 4 ⇒ (12) + 7 + 4 = 23</span> and <span class="messageboard-dice">1d20 + 7 + 4 ⇒ (20) + 7 + 4 = 31</span></p>Thedrin proceeds to kick the ogre's teeth in, while repeatedly shouting "Bad ogre, bad ogre"
Dirty Flurry (Sicken then Shaken): [dice]1d20+7+4[/dice] and [dice]1d20+7+4[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-06-29T00:07:24ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=42#20942012-06-28T00:26:56Z2012-06-28T00:26:56Z<p>AoO: <span class="messageboard-dice">1d20 + 3 + 4 ⇒ (10) + 3 + 4 = 17</span> for <span class="messageboard-dice">1d8 - 1 ⇒ (3) - 1 = 2</span></p>
<p>Thedrin tries to put a righteous boot in as the ogrish foe rises... before trying to send him back to the floor.</p>
<p><span class=messageboard-ooc>For when his turn comes:</span>
<br />
Flurry of Trips: <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>AoO: [dice]1d20+3+4[/dice] for [dice]1d8-1[/dice]
Thedrin tries to put a righteous boot in as the ogrish foe rises... before trying to send him back to the floor.
For when his turn comes:
Flurry of Trips: [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-06-28T00:26:56ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=30#14572012-06-27T23:50:09Z2012-06-27T23:50:09Z<p>Sense Motive: <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span></p>
<p>Krathok watches the spirit go warily, before turning to his companions to ensure that they are all hale - before waiting to press on.</p>Sense Motive: [dice]1d20+4[/dice]
Krathok watches the spirit go warily, before turning to his companions to ensure that they are all hale - before waiting to press on.Krathok (alias of Mark Sweetman)2012-06-27T23:50:09ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=30#14532012-06-26T15:47:10Z2012-06-26T15:47:10Z<p><span class=messageboard-ooc>Krathok is not trying any diplomacy at present.</span></p>Krathok is not trying any diplomacy at present.Krathok (alias of Mark Sweetman)2012-06-26T15:47:10ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=42#20862012-06-26T14:56:51Z2012-06-26T14:56:51Z<p>Thedrin flies at the ogre, trying to get a grip... so he can trip... it.
<br />
Trip Flurry: <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span></p>Thedrin flies at the ogre, trying to get a grip... so he can trip... it.
Trip Flurry: [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-06-26T14:56:51ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=42#20792012-06-22T14:22:16Z2012-06-22T14:22:16Z<p>Looking up at the ogre towering above him he thinks <i>You are big...</i> nefore leveling his gaze ans getting a face full of giantish wang... which he then tries to use as a boxing speedball...
<br />
Dirty flurry (Sicken then Shaken): <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span> and <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span></p>Looking up at the ogre towering above him he thinks You are big... nefore leveling his gaze ans getting a face full of giantish wang... which he then tries to use as a boxing speedball...
Dirty flurry (Sicken then Shaken): [dice]1d20+7[/dice] and [dice]1d20+7[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-06-22T14:22:16ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=42#20752012-06-22T05:24:53Z2012-06-22T05:24:53Z<p>Seeing that large and in charge Xane has swamped the front of the line of scrimmage, Thedrin tries to go around and through to take them in the behind...</p>
<p>Acrobatics: <span class="messageboard-dice">1d20 + 13 ⇒ (9) + 13 = 22</span>
<br />
<span class=messageboard-ooc>Trying to acrobatics <i>through</i> their spaces as a full round action - blowing a Ki point for +4 AC in case of return attacks.</span></p>Seeing that large and in charge Xane has swamped the front of the line of scrimmage, Thedrin tries to go around and through to take them in the behind...
Acrobatics: [dice]1d20+13[/dice]
Trying to acrobatics through their spaces as a full round action - blowing a Ki point for +4 AC in case of return attacks.Thedrin the Lotus (alias of Mark Sweetman)2012-06-22T05:24:53ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=42#20692012-06-21T14:58:07Z2012-06-21T14:58:07Z<p>Init: <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span></p>Init: [dice]1d20+4[/dice]Thedrin the Lotus (alias of Mark Sweetman)2012-06-21T14:58:07ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=42#20672012-06-21T00:18:18Z2012-06-21T00:18:18Z<p>Thedrin wombles up to the door and gives it a perfunctory push.</p>
<p><span class=messageboard-ooc>Not stealthily</span></p>Thedrin wombles up to the door and gives it a perfunctory push.
Not stealthilyThedrin the Lotus (alias of Mark Sweetman)2012-06-21T00:18:18ZRe: Forums: Play-by-Post: Ashardaldon Series - Unoptimized KKThedrin the Lotus (alias of Mark Sweetman)https://paizo.com/campaigns/AshardaldonSeriesUnoptimizedKK/gameplay&page=42#20652012-06-21T00:03:49Z2012-06-21T00:03:49Z<p><span class=messageboard-ooc>Was there anything extra to notice? - or not?
<br />
Just need to know before Thedrin bounds up and casts the door open in search of more auditory trophies.</span></p>Was there anything extra to notice? - or not?
Just need to know before Thedrin bounds up and casts the door open in search of more auditory trophies.Thedrin the Lotus (alias of Mark Sweetman)2012-06-21T00:03:49ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=29#14432012-06-18T16:36:12Z2012-06-18T16:36:12Z<p>Krathok does not speak, and retains his belligerent expression... but does take a knee as a show of respect to a manifestation of his ancestral spirits.</p>Krathok does not speak, and retains his belligerent expression... but does take a knee as a show of respect to a manifestation of his ancestral spirits.Krathok (alias of Mark Sweetman)2012-06-18T16:36:12ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=29#14322012-06-16T14:44:57Z2012-06-16T14:44:57Z<p>Will: <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span> <span class=messageboard-ooc>Would like to know what effect / non-effect of the SLA before reacting...</span></p>Will: [dice]1d20+7[/dice] Would like to know what effect / non-effect of the SLA before reacting...Krathok (alias of Mark Sweetman)2012-06-16T14:44:57ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=29#14272012-06-14T08:37:53Z2012-06-14T08:37:53Z<p>A nascent growl stirring in Krathok's throat he replies <b>"Ek is gestuur deur niemand, is niemand se slaaf en my eie pad te loop ...en julle het nie antwoord op my vraag gees ....watter huis is jy?"</b> chin jutted forward and belligerent despite the cold. He is careful though to not take any further steps towards, instead holding his ground.</p>
<p>[Spoiler omitted]</p>
<p>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span></p>A nascent growl stirring in Krathok's throat he replies "Ek is gestuur deur niemand, is niemand se slaaf en my eie pad te loop ...en julle het nie antwoord op my vraag gees ....watter huis is jy?" chin jutted forward and belligerent despite the cold. He is careful though to not take any further steps towards, instead holding his ground.
[Spoiler omitted]
Perception: [dice]1d20+4[/dice]Krathok (alias of Mark Sweetman)2012-06-14T08:37:53ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=29#14242012-06-12T14:27:15Z2012-06-12T14:27:15Z<p>Blue lipped and pensive, Krathok's brow furrows before speaking at the figure in orcish <b>"Hael gees, ek uitgestrek op die voet van die winter.Watter huis is jy?"</b></p>
<p>[Spoiler omitted]</p>Blue lipped and pensive, Krathok's brow furrows before speaking at the figure in orcish "Hael gees, ek uitgestrek op die voet van die winter.Watter huis is jy?"
[Spoiler omitted]Krathok (alias of Mark Sweetman)2012-06-12T14:27:15ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=29#14192012-06-12T12:28:50Z2012-06-12T12:28:50Z<p>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span></p>Perception: [dice]1d20+4[/dice]Krathok (alias of Mark Sweetman)2012-06-12T12:28:50ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=29#14142012-06-12T05:28:01Z2012-06-12T05:28:01Z<p>Fort: <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span>
<br />
Fort: <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span>
<br />
Fort: <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span>
<br />
Fort: <span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span></p>
<p>Krathok stumps along in the freezing cold, relying on his natural toughness and ability to draw on internal mental reserves to carry him forward.</p>Fort: [dice]1d20+5[/dice]
Fort: [dice]1d20+5[/dice]
Fort: [dice]1d20+5[/dice]
Fort: [dice]1d20+5[/dice]
Krathok stumps along in the freezing cold, relying on his natural toughness and ability to draw on internal mental reserves to carry him forward.Krathok (alias of Mark Sweetman)2012-06-12T05:28:01ZRe: Forums: Play-by-Post Discussion: DM Caleth's Bronze Age OOC ThreadKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/discussion&page=5#2302012-06-08T13:24:03Z2012-06-08T13:24:03Z<p>Krathok is still here.</p>Krathok is still here.Krathok (alias of Mark Sweetman)2012-06-08T13:24:03ZRe: Forums: Play-by-Post Discussion: DM Caleth's Bronze Age OOC ThreadKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/discussion&page=5#2232012-06-01T13:19:13Z2012-06-01T13:19:13Z<p>I'm guessing with no game posts and Caleth active elsewhere on the boards the PbP is officially dead?</p>I'm guessing with no game posts and Caleth active elsewhere on the boards the PbP is officially dead?Krathok (alias of Mark Sweetman)2012-06-01T13:19:13ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=29#14082012-05-17T01:24:11Z2012-05-17T01:24:11Z<p><span class=messageboard-ooc>Onward ho!</span></p>Onward ho!Krathok (alias of Mark Sweetman)2012-05-17T01:24:11ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=28#13962012-05-11T00:06:44Z2012-05-11T00:06:44Z<p>Krathok follows second last, taking his time with the climb (take 10 for 12).</p>Krathok follows second last, taking his time with the climb (take 10 for 12).Krathok (alias of Mark Sweetman)2012-05-11T00:06:44ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=28#13832012-05-03T02:05:42Z2012-05-03T02:05:42Z<p>Survival: take 10 for 14</p>Survival: take 10 for 14Krathok (alias of Mark Sweetman)2012-05-03T02:05:42ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=28#13722012-05-01T04:44:39Z2012-05-01T04:44:39Z<p>Having no ability to discern what is wise from folly in this instance, Krathok leaves the decision making to the others.</p>Having no ability to discern what is wise from folly in this instance, Krathok leaves the decision making to the others.Krathok (alias of Mark Sweetman)2012-05-01T04:44:39ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=28#13562012-04-28T10:06:23Z2012-04-28T10:06:23Z<p>Fort vs Cold: <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span> - fail
<br />
<span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span> - pass
<br />
<span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span> - pass
<br />
<span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span> - fail</p>
<p><span class="messageboard-dice">2d6 ⇒ (3, 4) = 7</span> 3 non-lethal after DR.</p>
<p>Krathok feels the cold, though it bothers him less than it would others.</p>Fort vs Cold: [dice]1d20+5[/dice] - fail
[dice]1d20+5[/dice] - pass
[dice]1d20+5[/dice] - pass
[dice]1d20+5[/dice] - fail
[dice]2d6[/dice] 3 non-lethal after DR.
Krathok feels the cold, though it bothers him less than it would others.Krathok (alias of Mark Sweetman)2012-04-28T10:06:23ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=27#13502012-04-27T11:44:27Z2012-04-27T11:44:27Z<p>Krathok looks at the torc... confused at how it arrived next to him before remembering his dream. Brow furrowed, he puts the torc on under his clothes. Apart from this he does not proffer any thoughts on his dream without prompting or suggestions from another.</p>Krathok looks at the torc... confused at how it arrived next to him before remembering his dream. Brow furrowed, he puts the torc on under his clothes. Apart from this he does not proffer any thoughts on his dream without prompting or suggestions from another.Krathok (alias of Mark Sweetman)2012-04-27T11:44:27ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=27#13462012-04-26T14:17:09Z2012-04-26T14:17:09Z<p><span class=messageboard-ooc>Krathok ok to move forward</span></p>Krathok ok to move forwardKrathok (alias of Mark Sweetman)2012-04-26T14:17:09ZRe: Forums: Play-by-Post: DM Caleth's Bronze Age: An Inheritance of DragonsKrathok (alias of Mark Sweetman)https://paizo.com/campaigns/DMCalethsBronzeAgeAnInheritanceOfDragons/gameplay&page=27#13432012-04-24T15:43:37Z2012-04-24T15:43:37Z<p>[Spoiler omitted]</p>[Spoiler omitted]Krathok (alias of Mark Sweetman)2012-04-24T15:43:37Z