Agath

Mark Stratton's page

RPG Superstar 9 Season Star Voter. ***** Venture-Captain, Indiana—Northern 1,158 posts (1,173 including aliases). 8 reviews. 1 list. 1 wishlist. 33 Organized Play characters. 1 alias.



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Great adventure!

4/5

This is my second favorite multi-table special. I think the strongest parts are in the first act with the various missions. There are some neat options and a bit of variety in Act 2, but for me, it sort of falls apart in the final act. Perhaps we were rushed for time, but it just seemed to be like "oh,hey, here is the end.!"

But, even with my criticism, it's a great adventure and a whole lot of fun!


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Great Scenario!

5/5

This scenario was really a blast to run. The prep for it was easy, only requires 3 maps, nothing too extravagant. The scenario is well-structured: it has a great balance of role-playing, combat, investigation and serves as a great lead-in for a scenario later in Season 6.

While it isn't the most difficult scenario, a party which is not-well balanced will have challenges. Pathfinders must be well-prepared, and ready to deal with surprises and challenges that might arise. Some good die rolls on the part of the GM, however, can make any of the encounters deadly, so PCs must be adaptable and creative in pinch.

The first time I ran this scenario, it took about 3 1/2 hours, give or take (with a short break.)


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Very Enjoyable Scenario!

5/5

I played this at Gen Con 2013, and thought this scenario was amazing.

Just over half the time we played was spent in role-playing and interacting with various NPCs. It was a nice change of pace, and there were NPCs suitable for a variety of PCs to speak with. This was, for me, the most enjoyable part.

The combats were good, but I died in one encounter (the GM used the wrong monsters.) However, the overall scenario was so good (and really did a good job of helping to understand the larger world of Golarion and its happenings), I enjoyed it nonetheless.

I highly recommend this!


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Great Scenario!

5/5

I was asked to GM this at Origins 2014. I had heard of the scenario, but had never played it or GM'ed it.

Prepping the scenario is really a piece of cake, though there is chase thrown in, so a GM needs to be ready for that and understand how chases work.

From a story perspective, I thought it was great. There are some twists thrown in, and one of the best parts is that Pathfinders can meet the mission without having to kill everything in sight.

The writing is quite good, the background story is interesting, and the pace of the scenario is good, too - I never felt there was a slow or dull moment when I GM'ed it.


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A different kind of scenario...

4/5

I have both played and GM'ed this scenario, and I think it is fantastic! A good mix of exploration, investigation, combat (some, if not all, of which can be avoided), and a great role-playing encounter. Overall, I think it's a great balance.

Where the scenario is a bit challenging is in a number of extra mechanics that really require the GM to be very prepared. The scenario runs against an in-scenario clock, and the GM also needs to deal with clues/cards, so this isn't the easiest scenario to run cold.

I think this scenario is great for investigating types (especially bards), but characters that are solely combat-oriented without any sort of social skills may find it difficult to enjoy.

On the whole, a great scenario!


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A Great (and Creepy!) Scenario

5/5

I have run and played this scenario, and I have to say that it doesn't disappoint!

Like other scenarios that fit in the "One of the Best Scenarios" category, this one hits all of the key areas: role-playing, mystery, investigation, combat.

The investigation of the temple is an exercise in the bizarre. Some things aren't what they appear, others are, first instincts are sometimes right and sometimes wrong. In both the game I ran and the one in which I played, there's a lot of "WHAT IS GOING ON HERE????" It's that odd.

One caution: some of the encounters can be quite a challenge, if not deadly, and players/characters which are not prepared may well not survive.

The scenario is quite well-written, moves at a good pace, and sometimes leaves the players guessing as to what's around the next corner.


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A Great Scenario, and the beginning of a great series!

4/5

I played this scenario online several months ago, and I ran five tables of it at Gen Con. I have to say that I never tired of it.

There is plenty for everyone, and all player types, in this scenario. Role-playing, investigation, mystery, combat, etc. There is enough here to give each type a little something. One of the things I most enjoyed is that some of the encounters cannot be solved by combat, others can be solved while avoiding combat, and only one really requires combat. One of the challenges, though, is to get the party to figure out which is which.

There is a bit of foreshadowing for other parts of the series, and there is some mystery as to how it all will unfold and how it will end. Plus, the return of dealer of secrets seems very fitting!

If you like intrigue, mystery, ancient secrets, this scenario shouldn't disappoint you!

Just a strong suggestion: if you plant to play the entire 3 part series, plays these scenarios in order.


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Not at all entertainting

1/5

I really looked forward to playing this special, and perhaps it was a case of getting my homes up, but I was entirely disappointed by this scenario, and not at all entertained.

If I had to sum up, it is basically 4 or so hours of running old school faction missions. That's it. There isn't really anything that ties it all together at the end, or any real sense of participation with the other tables (as in more customary specials.) It was just, "do these three missions and you're done.) I didn't get any sense of an overarhcing plot or story line, other than "oh, factions have changed."

If you like the old-school faction missions, where you have to run around and steal/sabotage/kill, then this scenario is most definitely for you. If you like more story-driven scenarios, then avoid this one because it won't do much, if anything, for you.

To say this scenario was disappointing is, to say the least, an understatement.