Iggwilv

Marha Suntouch's page

18 posts. Alias of fatmanspencer.


Full Name

Marha Suntouch

Race

Ifrit

Classes/Levels

Runesage Wizard 1

Gender

Female

Size

Medium

Age

23

Alignment

NG

Deity

Gozreh

Strength 8
Dexterity 16
Constitution 8
Intelligence 20
Wisdom 10
Charisma 12

About Marha Suntouch

Stat Block:

Marha Suntouch
Marha Suntouch
Female human (Shoanti) wizard (runesage) 1 (Pathfinder RPG Adventurer's Guide 58)
NG Medium humanoid (human)
Init +9; Senses Perception +0
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 6 (1d6)
Fort -1, Ref +3, Will +2
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4-1/19-20) or
. . quarterstaff -1 (1d6-1)
Special Attacks hand of the apprentice (8/day)
Wizard (Runesage) Spells Prepared (CL 1st; concentration +6)
. . 1st—burning disarm (DC 16), burning hands (DC 16), comprehend languages
. . 0 (at will)—mage hand, prestidigitation, ray of frost
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Statistics
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Str 8, Dex 16, Con 8, Int 20, Wis 10, Cha 12
Base Atk +0; CMB -1; CMD 12
Feats Improved Initiative, Scribe Scroll, Spell Penetration
Traits pragmatic activator, reactionary, scholar of the ancients
Skills Appraise +9, Disable Device +4, Knowledge (arcana) +10, Knowledge (dungeoneering) +9, Knowledge (geography) +9, Knowledge (history) +10, Knowledge (nature) +9, Knowledge (religion) +9, Spellcraft +9, Use Magic Device +6
Languages Common, Draconic, Dwarven, Elven, Ignan, Polyglot, Shoanti, Thassilonian
SQ arcane bond (object), fire in the blood[ARG], mostly human, runic focus, self-doubting
Other Gear dagger, quarterstaff, backpack, flint and steel, ink, inkpen, soap, spell component pouch, thieves' tools, waterskin, wizard starting spellbook, 10 gp, 17 sp
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Special Abilities
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Arcane Bond Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Fire in the Blood Gain fast healing 2 for one round whenever you take fire damage.
Hand of the Apprentice (8/day) (Su) As a standard action, throw melee weapon (use Int instead of Dex) and instantly returns.
Mostly Human Appear mostly human, count as humanoid (human) for all purposes, as well as outsider (native).
Runic Focus (Su) Create stone that provides specialization in Thassilonian school of magic.
Self-Doubting (????) -2 penalty to particular Will saves & skill checks after failing it that day.

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20 questions, with answers!:

What is your character's name?
Marha Suntouch, named because she ‘touched the sun’ as a kid, she did not suffer a fire that took her family from her. At least that is why she was an orphan, though with the fire a few years ago that took her second father from her, some in town may whisper she is cursed herself.
How old is your character?
23
What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)?
Marha is a short Shoanti woamn, only 5’0 but she claims to be 5’2, with very tight curly hair that is a dark crimson. She tries to tie her hair back. While an orphan, she does wear the robes of a scholar, but they are worn and frayed, as if she does not have the money to get anything better, which given her lack of family is true. She also has a floating stone around her that she speaks to in a strange language (Thassilonian)
What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)?
She is self-doubting, always afraid she has mistranslated something and will unless a terrible curse on Sandpoint, and so she takes her time to speak, and if proven wrong, she will get quiet and fidget with her robes. Some might notice her hair seems to shift to various colors of red, but surely that is just the light.
Where was your character born?
Sandpoint.
Where were you raised?
In Sandpoint, first by her parents then by the kind Father Tobyn, which is where she learned of Gozreh. She has been working for Hannah Velerin and Veznutt Parooh, the owners of Hannah's and the Way North.
By who?
She was born to until age 10 when a house fire killed her parents, making her an orphan taken by Ezakien Tobyn
Who are your parents?
Two of the Sklar-Quah. She has fond memories of both, but she feels an overwhelming since of regret and guilt given she lived through the fire, part of what made her a bit bookish.
Are they alive?
She believes them dead, but who really knows when Gods walk among people sometimes
What do they do for a living?
They provided information to travelers to either met or avoid the other Shoanti tribes, depending on who and what they were doing.
Do you have any other family or friends?
The kids who grew up before the terrible fire that killed their father figure Tobyn. She knows Cash somewhat, having fawned over Andrezi when she was younger. She never did mention anything about it, being to shy herself to do so.
What is your character's marital status?
Single, but if the priest Abastalar Zantus was not so busy she might be willingly to talk to him, though still the rumors of her being a deadly firebug plague her.
Kids?
Maybe one day, if only she could figure these runes out
What is your character's alignment?
Neutral Good, but more Good than Neutral
What is your character's moral code?
Do not harm others unless pushed to.
Does your character have goals?
To discover more of the ancient Thassilonian world
Is your character religious?
Gozreh
What are your character's personal beliefs?
That the runelords are not bad people, but have been lied about due to misunderstandings
Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)?
She is self-doubting, but also anxious and a bit quiet.
Why does your character adventure?
She wants to study all the ruins she can.
How does your character view his/her role as an adventurer?
More as a scholar of history than anything
Does your character have any distinguishing marks (birth-marks, scars, deformities)?
Two scars along her back, starting at her shoulder and ending at the top of her thighs. She says she
How does your character get along with others?
She would like to say she gets along well with people, but the truth is not enough approach her for her to be really sure.
Is there anything that your character hates?
She hates people who harm animals for no reason. She grew up in a small enough town rats and snakes had to be killed, but seeing a dog kicked always angered her.
Is there anything that your character fears?
That she has wasted her life on the study of a civilization that the Gods have deemed needing to be forgotten.