Verik Vancaskerkin

Marcus Stanic's page

575 posts. Alias of drbuzzard.


Full Name

Marcus Stanic

Race

HP 60/60 AC 31, T 14, FF 28, CMD 25, Fort +7, Ref +6, Will +6, Init +2, Percep +11

About Marcus Stanic

Marcus Stanic
Male human (Taldan) fighter 7
N Medium humanoid (human)
Init +2; Senses Perception +11
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Defense
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AC 31, touch 14, flat-footed 28 (+12 armor, +1 deflection, +2 Dex, +1 dodge, +1 natural, +4 shield)
hp 60 (7d10+14)
Fort +7, Ref +6, Will +6 (+2 vs. fear); +2 insight bonus vs. transmutation spells
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Offense
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Speed 30 ft.
Melee +2 whip +15/+10 (1d3+14 nonlethal) or
. . glaive +11/+6 (1d10+13/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with +2 whip, 10 ft. with glaive)
Special Attacks weapon training (flails +1)
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Statistics
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Str 21, Dex 14, Con 14, Int 14, Wis 10, Cha 10
Base Atk +7; CMB +11; CMD 26 (33 vs. awesome blow, 33 vs. grapple)
Feats Advanced Armor Training, Advanced Weapon Training, Dodge, Exotic Weapon Proficiency (whip), Improved Whip Mastery[UC], Intimidating Prowess, Iron Will, Lightning Reflexes, Power Attack, Quick Draw, Weapon Focus (whip), Weapon Specialization (whip), Whip Mastery[UC]
Traits exchange agent, seeker
Skills Climb +11, Handle Animal +8, Intimidate +15, Knowledge (dungeoneering) +11, Knowledge (engineering) +8, Linguistics +12, Perception +11, Ride +7, Survival +10, Swim +11
Languages Ancient Osiriani, Azlanti, Common, Draconic, Giant, Jistka, Kelish, Osiriani, Thassilonian, Varisian
SQ armor training 2
Combat Gear shard of greed; Other Gear +2 full plate, +2 heavy steel shield, +2 whip, glaive, amulet of natural armor +1, pale blue rhomboid ioun stone, ring of protection +1, 500 gp
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Special Abilities
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Advanced Weapon Training You are specially trained to use your weapon skills in new ways.

Prerequisites: Fighter level 5th, weapon training class feature.

Benefit: Select one advanced weapon training option, applying it to one fighter weapon group you h
Armed Bravery (+2/+4) (Ex) Add bravery bonus to will save, Intim. DC to demoralize you increases by amount shown.
Armor Specialization +1 (Full plate) (Ex) Increase armor bonus of chosen armor.
Armor Training 2 (Ex) Worn armor -2 check penalty, +2 max DEX.
Improved Whip Mastery Threaten with your whip and grasp Tiny objects
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Weapon Training (Flails) +1 (Ex) +1 Attack, Damage, CMB, CMD with Flails
Whip Mastery Using a whip does not provoke attacks of opportunity