Rakshasa

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Bump.

RAI I think it is meant to be like trick of the wind.
where,
"Any bonuses and penalties that would be applied to a normal attack roll, such as weapon enhancements, spell effects, or the penalties for fighting with two weapons or shooting into melee, are applied to the skill check as well."


As far as I understand it:
Nerfing Pargon Surge was about Nerfing Sorcerers and Oracles.
The ability to gain temporary spell knowledge, using a third level spell and a standard action, was thought too strong.

And yet, Wizards and Arcanists get arguably better:
Wizards and Arcanists can use Psychic Asylum (a level 6 spell),
to as a SWIFT action, memorize any spell in their spell book.
And
Arcanists (and Exploiter Wizards) can use a single point from their Arcane Reservoir,
as early as level 1, to change spells as a full round action.

This while Sorcerers are at every other level hugely worse than wizards...
At level 3 Sorcerers are say, Invisibility or Glitter Dust, worse than wizards.
level 5: they are Haste worse
level 7: they are Dimension Door worse
level 9: they are Teleport worse
level 11: contingency worse!
level 13: they are Limited Wish worse...
level 15: Polymorph any object...
level 17: they are Time Stop and Wish worse!
A similar argument holds for Oracles vs Clerics.

At those levels, they not only have access to a whole new ballpark of gamechanging effects,
they also have more total spells...
And on even levels, a sorcerer is still arguably behind, as they have no space, in their 1 spell known, for utility,
or long duration buffs like say, Mind Blank.

Not to mention Sorcerers having to spend more actions on metamagic, and having a hugely worse casting stat.

Why limit sorcerers using paragon surge to one single extra utility spell per day?!
Especially, when one of the few advantages that sorcerers do have, not needing a spellbook,
is in essence handwaved away, when the game assumes more or less unlimited access to magic items and scrolls.

The by far considered strongest sorcerer bloodline (arcane), is treasured for one thing:
making sorcerers more like wizards! While wizards get things like the Divination, and Conjuration (Teleportation) Schools.

It seems very strange that Paragon Surge was nerfed (rather than just limiting the Oracles' access to the wizard/sorcerer spell list). And talking about race parity seems a bit of a moot point, considering the Human Favored Class Bonus...

I think Paragon Surge was one of the few mitigating factors making playing a Sorcerer feel valuable, compared to playing a wizard.

I also think Paragon Surge is a really cool thematic effect, and that it is a real shame it is now so hobbled.


blahpers wrote:
There isn't one.

Oh... It seems to say beside the post that there is one... To the right of the normal FAQ button, it says "Answered in the FAQ." And the FAQ button is gray and disabled.

I see: "13 people marked this as FAQ candidate. Answered in the FAQ. 3 people marked this as a favorite."


I might be being really silly, but how can I see the relevant FAQ for this question?


Hope this gets a FAQ.


Does Antimagic Field block all internal spell line of effect?
and
Can one cast in AMF?
Additionally,
Can one cast any of the spells that "remain unaffected" in an AMF so that they take effect?

By RAW, I believe the first two answers should be yes and yes (remembering that AMF suppresses spells while they are in it).
I am unsure about the last one. Especially since Wall of Force, and Prismatic Wall presumably require line of sight, (unless they can be/are cast at a range of touch?) and Prismatic Sphere I am completely unsure on.

Basically,
If the first two answers are yes, I believe this means one could cast Flesh worm infestation (which has its range of touch) on a target while in AFM
that would then affect them if they left the AMF (before the suppressed spells duration ran out). But, one couldn't cast something like Ray of Enfeeblement on anyone else, as that requires line of effect.