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Maldrek Methacan's page

151 posts. Organized Play character for Tiaburn.


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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

After taking several arrows, Maldrek jumped off Aspen and let his lance go, switching to more compact warhammer.
Fast dismount : 1d20 + 6 ⇒ (18) + 6 = 24 (free), drop weapon (free), draw weapon (move),Attack: 1d20 + 8 ⇒ (10) + 8 = 18 dmg: 1d8 + 3 ⇒ (3) + 3 = 6

Aspen continued to bite an opponent.
Attack, Aspen: 1d20 + 4 ⇒ (14) + 4 = 18 dmg: 1d6 + 3 ⇒ (3) + 3 = 6

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek made another lounge with his lance, trying to hit tengu.
Lance: 1d20 + 8 ⇒ (7) + 8 = 15 dmg: 1d8 + 3 ⇒ (7) + 3 = 10
And then he guided Aspen with his knees to step closer and let him bite an enemy with it's mighty bite.

5ft step, Aspen: 1d20 + 4 ⇒ (16) + 4 = 20 dmg: 1d6 + 3 ⇒ (2) + 3 = 5

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek kept his mount steady, waiting for a chance to charge the first one of the enemies out of the bushes.

Ready:

Charge (lance): 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19 DMG: 1d8 + 3 ⇒ (4) + 3 = 7

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek hopped on his mount and moved to the flank, preparing his lance for a devastating charge.

I hope as well we had some prep. time

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

The only thing Maldrek can do good - teach melee troops. If you feel you need him/troops to do something else, we can do. It depends on what we get in return: are 10 recruits better than barricades?

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

- Today we will continue and if you are looking for "compassionate", you need to open dictionary between "cianide" and "crazy"!

Continue training my troops. Intimidate: 1d20 + 6 ⇒ (3) + 6 = 9

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek was training combat troops and rolled Natural 20 last time

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Lets drop all the resources to harvesting; except 5 scouts and those, who are able to Scout for scouting. As soon as villagers are free to act, we can go on with barricades and other stuff.
Profession and Knowledge checks for DC higher than 10, are not allowed for untrained skills. So most of us are only 5 villagers during the harvesting.
Maldrek has Intimidate & Profession (soldier) to contribute, so he will train melee troops after. Intimidate: 1d20 + 6 ⇒ (20) + 6 = 26 (Sergeant Maldrek Methacan, your senior girl instructor)

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Forty thousand ways to die... - the line from one of his rookie's songs popped in his mind, when he looked over people to protect and those to fight along for. Than he took a look at 5 his friends. One to return back and fullfil the mission. That left Pathfinders in one-to-ten ratio with home guards. He took out some of his belongings from the backpack.

- Ok, I believe we have some days to prepare and I think we will need to use all the time and resources we can. I do not have the weapon stock with me, but at least I have this dagger that might come handy. You, - he pointed out young volunteer with curly white hair, - find out seven other swift boys to form a lookout groups. Spread by pairs and depart north, south, east and west. You are scouts, means our eyes. After you see a group of tengus, run here as fast as you can and use this horn to give three long signals. I will enter the battle mounted, but barricades doesn't bother me, so let's have some of them build. Better bringing in the harvest, before flooding the fields. I do not believe we can train good archers in limited time without being great archers ourselves, but if one can lead the squad, I will give you my bow. I will train those who are willing to take spears by myself.

Are we voting? Is there minimum amount of workers to be assigned? Should we lead the activity?
My idea is 8 people scouts, 22 harvest duty, 10 combat training, 10 barricades.
Please, no pits - my moount doesn't air walk till I get 11th lvl.
Weapon available to share: Dagger (extra weapon in pull), composite longbow (STR+3), arrows (20)

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek put his hand on the handle of the warhammer.
- We are ready to stay here and punish them for breaking the law. But we are not an army or other force to chase them. So, if you are asking us to protect the village for certain time - day, month or year - my answer is yes. If you would like us to get rid of these tengu forever, this is not our fight. Remember, we are just guests in your land and your village might suffer, when Shogun discovers that there are foreign invaders deep in his land, ruling the land by sword and spell.

Killing pack or two will definitely teach those tengus a lesson. Especially, if one or two will escape, spreading the rumor of ghost horse ridden by the horned beast

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

- Have you tried to let the authorities know? It's their duty to protect common folk from any threats.

Maldrek wasn't surprised much. Where the war was, some banditry and crime always was spreading like disease. Probably, it will be unsafe to walk around.

I call my spiritual horse after this conversation (in safe environement), to be mounted during upcoming combats

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek jumped away, putting a bit more distance between him and last mounted bandit, standing and lounged forward his lance, trying to hit as hard as possible in to the hole in bandit's defense.

Atk: 1d20 + 7 ⇒ (10) + 7 = 17 dmg: 1d8 + 4 ⇒ (8) + 4 = 12
AC19, bodyguard Atk: 1d20 + 7 ⇒ (13) + 7 = 20 +3AC to first attacked ally

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek let his longbow go and picked up lance, while running towards the tengu. With lance in his hands, he took a position to protect his friends.

AC 17, I provoke AoO from red

Atk blue (charge): 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27 dmg: 1d8 + 4 ⇒ (1) + 4 = 5

His blow only did a surface scratch on a nimble opponent body.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek took out his new longbow and let the arrow fly.

Atk: 1d20 + 7 ⇒ (4) + 7 = 11 dmg: 1d8 + 3 ⇒ (8) + 3 = 11

His movements were hasty and he missed.

- You probably won't like the price we are willing to pay!

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek was last one to join the party.

- Hmm... I don't see all of old friends, but I hope we manage to do it anyway

Sorry, I kept you waiting

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

I need to levelup and I am in middle of convention today, at least dont skip until Monday

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek was silent, waiting for helping hand to inspire him for return into fight.

Dark Archive

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Dear friends, tomorrow I will departure for Ropecon (Helsinki), Russia and return to Riga to lead PFS section at Unicon. This means I will be very little online till August, 9th, when I will return back to office.
Please, GMPC me meanwhile.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Tiefling blood stopped, but he was still waiting for some assistance to return back into fight -2/27

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Stabilize: 1d20 + 1 ⇒ (20) + 1 = 21 Stable, -2hp

This could be an end for one of them, but I decided to play the role. I expected most of them will not be rolling 10+ for saves and it worth trying.
If Maldrek survives, he will get lvl4, which makes surviving next part easier. If he not, this will be my second PFS character killed, and second killed by magus (damnyoudalcine!)

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

- Look into my eyes as you will see my wrath!, - cried Maldrek, dodging fighters blows one by one and looking at the woman.

Frightful Gaze attack. Enemies in 30 feet Will DC12, woman - twice. Paralyzed if failed.
I will have my Bodyguard feat activated, so if one strikes Hikage, I will Block vs DC10: 1d20 + 7 ⇒ (9) + 7 = 16 to give him +3AC.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

With his warhammer & shield prepared, Maldrek launches to the rescue.
- Don't play with us, you will regret that!, - he screams as he moves forward.

Double move

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

- Things might go nuts, friends. If one of you does nothing to prepare for fight, please, light a torch for me and put it somewhere there. If I can turn it into sparkles, blinding them.
He took out small potion and prepared to drink it, when enemy ship advances.

1) Ask for fire, 2) wait 3) drink "potion of touch of the sea", 4) take crossbow and aim

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Perception: 1d20 ⇒ 15

- I see the ship, but cannot recognise its crew. Salena, would you mind if I borrow one of your acid flasks till I buy my own in the next port?

Expecting this may result into another battle, Maldrek retrieved his heavy crossbow, load it and hide it behind some crates.

- Could it be the border patrol sent by that tax collector?

If it looks like they are pursuing us with hostile intentions and there is more than 1 minute between our ships, Maldrek will summon his spiritual companion.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek took his acid flask, he had almost forgotten of and threw it as good as he could

Throw: 1d20 + 5 ⇒ (14) + 5 = 19 1d6 ⇒ 6

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek moved to flank the big fellow. His warhammer loudly connected with squishy body upon impact.
Atk (+flank,-PA): 1d20 + 7 + 2 - 1 ⇒ (16) + 7 + 2 - 1 = 24 DMG (+PA): 1d8 + 4 + 3 ⇒ (5) + 4 + 3 = 12
- We need fire to burn those germs away!

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek finds one of the creatures near him, and lunges with his hammer.

Atk (-PA): 1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 25 dmg (+PA): 1d8 + 4 + 3 ⇒ (4) + 4 + 3 = 11

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek strikes the guard again, bringing his warhammer down with significant force.
Warhammer (-PA): 1d20 + 7 - 1 ⇒ (5) + 7 - 1 = 11 DMG: 1d8 + 4 + 3 ⇒ (1) + 4 + 3 = 8

If guard attacks someone other than Maldrek in Maldrek's threatened area, Maldrek will use his bodyguard feature to provide +3AC

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Sence Motive: 1d20 + 7 ⇒ (7) + 7 = 14

- Yes, of course. We are ready to pay.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek reloads again.

Round 5 shot:

Atk: 1d20 + 5 ⇒ (14) + 5 = 19 DMG: 1d10 ⇒ 1

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Heavy crossbow requires standart action to reload, means I shoot only in round3. Unless, combat closes to hand to hand, Maldrek keeps on shooting every odd round. He had 10 bolts, so its 8 shots left :)

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek covers behind the sideboards and reloads his crossbow.

Move, hide, reload; Next round - shot their leader Atk: 1d20 + 5 ⇒ (8) + 5 = 13 dmg: 1d10 ⇒ 8

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek brought his heavy crossbow, waiting for a moment, when someone will actually attack them, ready to respond it with a heavy bolt.

Ready :
Atk: 1d20 + 5 ⇒ (13) + 5 = 18 1d10 ⇒ 8

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek didn't felt himself comfortable close to water: swimming in armor wasn't his strong feature, but he hold that to himself, quietly nodding to Taicho taking the wheel.
- At least, i have that potion to stop me from drowning if something, - he thought.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Overwhelmed by work. Should become easier next week. Currently, no time to provide updated character sheet, will continue as is. Hopefully, I will survive long enough to do level up after this adventure.

Please, GM-play me to keep the story moving.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

I'll update my sheet tomorrow, but it's mostly purchase for me. I don't mind playing second part up, but I am 3rd level frontliner (for now).
As well, during the game, I would like to utilize my fighting features, like charge and stuff. Please, consider tactics before rushing to get the enemy. There won't be much help if Maldrek will be running behind party all the time

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Thank you, Nodded Maldrek.

Already rolled somewhere. Numbers (5gp) are in Handouts

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek looks Talathel a bit surprised:
- I don't mind taking yeti's stuff, but I wouldn't like for someone to break that statue, just because of quick money. Remember, this is a monastery of local God, lets behave ourselves as civilized soldiers, mean agents, not a greedy grave robbers some might expect Pathfinder Society are.

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek tries to keep in first row, so he could get in fight faster and protect his friends.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

I that close fight, Maldrek tries to use his skills to somehow organize the people around him. His attack was quite unsure, but the otherwise he distracted yeti for more upcoming attacks.

Swift - challenge (every ally +1 to hit), Atk: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8, move - get shield in hand

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LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Will: 1d20 + 1 ⇒ (5) + 1 = 6

Maldrek spent a moment, dealing with himself. That scream, it had something demonic, something that brought his worth memories.

Is this fear effect? Since I am immune and I have 10ft aura that give my allies +4 to saves

If fear effect, I act:
Maldrek rushed forward after moment of hesitation. Please, move my token forward into reach of yeti. His allies crowded most of the space around yeti, but still he could reach it. Tiefling dropped lance, since now it was almost useless and grabbed his brainsplasher - mastercrafted warhammer - while running.

Atk (PA): 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20 dmg (two-handed, power attack): 1d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11

He took his place near the small wayang, prepared to stop an incoming attack.

If any adjancent ally is attacked, I use my bodyguard feat to give them +3 AC bonus

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek moved forward, preparing his lance for charge.

- Hikage, move aside! I need space!

Double move, sigh...

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Once again, as real bodyguard, Maldrek followed Talathel to be ready, in case something dangerous gets out of the opened door.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek moved closer to a chatty gnome and prepared his lance, just in case something jumps out of the doors.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

- What is this ball of fur?, - asked Maldrek

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek roars. His friends made the creature to take another route. He breathes heavily as he runs across the hall.

Full-round action - running

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Will: 1d20 + 1 ⇒ (19) + 1 = 20

- Don't scream, I've thing beast much scarier than you, - said Maldrek moving after Hikage.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Fort: 1d20 + 4 ⇒ (17) + 4 = 21

Even that climbing haven't him dried, Maldrek stuck to the back of group as his armor and equipment was slowing him a lot

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek follows team using the rope.

Take10 for total of DC14

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

As there is opening, Maldrek moves forward, trying to bull rush his opponent deeper into room.
Bull Rush: 1d20 + 6 ⇒ (4) + 6 = 10 provokes AoO

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