MinstrelintheGallery wrote:
Ahh, that is where we differ my friend- I love illusions. Particularly the image spells, with a little imagination, you'd be surprised what you can do. For example, did you know that there is no difference between a stone wall and an illusion of one? Until the enemy makes his save that is. Oh- and you only get a save when you interact with the wall- so the enemy would to try to bast the wall down- or scale it mid-battle, to make that save (and even the he can still fail it). And unlike stone wall, it's a first level spell, and has other uses- like faking a summon spell. I usually put at least one image spell on the spell list of any character that can get them.
If figments disappear when struck, and as figments have AC = 10 + size modifier, and since figments (other than mirror image) are often pretty big - then your 1st level "stone" wall is going to disappear the moment a foe so much as taps it. No Will save needed, pretty much a guaranteed hit, bye-bye mighty images...
Silent Image (and its older siblings) is thus possibly the most overrated spell in the game.
Taking the beef out of figments makes the Illusion school a consideration only for defense, color spray, and shadows to try to replace evocation (if it was banned and if you really care). Still not a bad school, but it becomes entirely dispensable (and makes choosing Focused Specialist for conj/trans/necro that much easier).