Kyra

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Yossarian wrote:

I've changed substantial amounts, much to get my players backstories woven into the overall plot. This includes things like Karzoug raising an orc army in Belkzen, as well as the metallic dragons and elves needing to be brought together to fight back. Plus get Magnimar to raise an army to support the Shoanti who are taking the brunt of the attack. The Korvosans refuse to work with the Shoanti currently.

However the biggest change was to book 5, changing the way(s) into Runeforge. I didn't want to put my party through a huge dungeon crawl with out a break, plus with several political sub-plots going on outside i wanted these to keep moving. So I altered Runeforge to make 7 entrances instead of 1. Each entrance being in the original territory of a Runelord - giving entrance to their wing. Entrance to the central area is via these. You can't get into a wing without having been there first. With a couple of exceptions.

I also added some additional smaller villages, a host of NPCs and a heavy dose of politics in Magnimar.

Hey friend! I am running RotR (currently in part 5 before entering runeforge) and I just read your comment. I was amazed by the similarities in our campaigns as I also included an orc army raised by minions of Karzoug in Belkzen and the elves+Magnimar who are currently thinking of assisting the pcs and the overal fight against ancient Thassilon's return.

I also added lots of mini political mini plots in magnimar with pc's backstories in mind..
So i am interested in more details or ideas if you have on how you linked everything together in the end or even more details about the 7 entrances and how this helped your story!!
Thanks in advance!


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It actually played really well in my table!^^
I actually believe your ideas are great and I understand why you changed things but I just have to add that in my table the players were totally confused when they saw Aldern in the abandoned house. I roleplayed some guards around the area to be suspicious (just looking for the murderers actually) and my players thought that those guards were involved and they were keeping the house safe from intruders( I never understood why they would believe such a thing actually!). Anyway for half an hour we got a great session, totally confusing for them..I even made aldern's wife ask one of them to dance while she was cooking a meal and Aldern was playing the piano!
In conclusion, I just want to add that for new players who dont know each and every spell out there, this encounter, as it is(almost), may unfold in creepy and strange ways!:D


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If I remember corectly somebody in this forum made himself some tracks of music specifically for RotR. You can also check this site for ideas http://www.obsidianportal.com/campaign/gaming-music ^^