paizo.com Recent Posts by Lucus Palosaaripaizo.com Recent Posts by Lucus Palosaari2022-05-26T22:00:14Z2022-05-26T22:00:14ZRe: Forums: Product Discussion: Racial Ecologies: Living Dolls (PFRPG) PDFLucus Palosaarihttps://paizo.com/products/btpy9818/discuss?Racial-Ecologies-Living-Dolls#52021-09-18T03:48:21Z2021-09-17T14:18:10Z<div class="messageboard-quotee">kevin_video wrote:</div><blockquote><p> Is there going to be a 5e version of this book?</p>
<p>Also hoping for answers for the above questions. I know it's been seven years, but still. </blockquote><p>I'm sorry — we're not in the habit of looking at older releases on Paizo.com
<p>We DID include a 5e version in our Shadows over Vathak Zine #1. You can read a review of it on DriveThruRPG.com or on Endzeitgeist's website that he did. The book itself can be found on DriveThruRPG.com — we never bothered to load it to Paizo.com as it's a 5th Ed book. </p>
<p>Here's a Link <a href="https://www.drivethrurpg.com/product/331574/Vathak-Times-Zine-1-5th-Edition" target="_blank" rel="nofollow">Vathak Times Zine #1</a></p>
<p>As for the mechanical issues — we're sorry and I don't think we ever did address them in any meaningful way anywhere. The author, Nick, has used living dolls extensively in his own games and likely has a bunch of workarounds and house rules but I don't think we ever collected them. </p>
<p>There are a lot of spells for mending and ways to "repair" via magic and the like that came out over the years. In particular I'd look (Archives of Neyths links)
<br />
<a href="https://aonprd.com/Rules.aspx?Name=Repairing%20Constructs&Category=Building%20and%20Modifying%20Constructs" target="_blank" rel="nofollow">Rules for Repairing Constructs</a>
<br />
<a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Make%20Whole" target="_blank" rel="nofollow">Make Whole Spell</a>
<br />
<a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Mending" target="_blank" rel="nofollow">Mending Spell</a>
<br />
<a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Rapid%20Repair" target="_blank" rel="nofollow">Rapid Repair Spell</a>
<br />
<a href="https://aonprd.com/FeatDisplay.aspx?ItemName=Field%20Repair" target="_blank" rel="nofollow">Field Repair Feat</a>
<br />
<a href="https://aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Mending%20kit" target="_blank" rel="nofollow">Mundane Mending Kit</a>
<br />
<a href="https://aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Mending%20paste" target="_blank" rel="nofollow">Mundane Mending Paste</a></p>
<p>Hope those help</p>kevin_video wrote:Is there going to be a 5e version of this book?
Also hoping for answers for the above questions. I know it's been seven years, but still.
I'm sorry -- we're not in the habit of looking at older releases on Paizo.com We DID include a 5e version in our Shadows over Vathak Zine #1. You can read a review of it on DriveThruRPG.com or on Endzeitgeist's website that he did. The book itself can be found on DriveThruRPG.com -- we never bothered to load it to Paizo.com as it's a 5th...Lucus Palosaari2021-09-17T14:18:10ZRe: Forums/RPG Superstar™: General Discussion: Blazing 9! (season 10 prep)Lucus Palosaarihttps://paizo.com/threads/rzs2t479&page=12?Blazing-9#5952020-03-09T18:52:09Z2020-03-09T18:52:09Z<p>It's been a long time BUT...</p>
<p><a href="https://rpgsuperstar.com/" target="_blank" rel="nofollow">RPG SuperStar 2020</a></p>
<p>Seems to be licensed by Paizo (i.e. Paizo is onboard but not "running it" per se).</p>It's been a long time BUT...
RPG SuperStar 2020
Seems to be licensed by Paizo (i.e. Paizo is onboard but not "running it" per se).Lucus Palosaari2020-03-09T18:52:09ZForums/RPG Superstar™: General Discussion: RPG SuperStar 2020 (Brought To You By Roll for Combat)Lucus Palosaarihttps://paizo.com/threads/rzs42z0p?RPG-SuperStar-2020#12020-03-09T18:51:10Z2020-03-09T18:51:10Z<p>So, who has seen this?</p>
<p><a href="https://rpgsuperstar.com/" target="_blank" rel="nofollow">RPG SuperStar 2020</a></p>
<p>Seems to be licensed by Paizo (i.e. Paizo is onboard but not "running it" per se).</p>So, who has seen this?
RPG SuperStar 2020
Seems to be licensed by Paizo (i.e. Paizo is onboard but not "running it" per se).Lucus Palosaari2020-03-09T18:51:10ZRe: Forums: Product Discussion: Is Dreamscarred Press dead?Lucus Palosaarihttps://paizo.com/threads/rzs42qy6?Is-Dreamscarred-Press-dead#42020-06-29T12:15:01Z2019-10-17T00:40:29Z<div class="messageboard-quotee">PFRPGrognard wrote:</div><blockquote> No. There was an update a few months ago on their Starfinder kickstarter that detailed the various setbacks and delays that they've been experiencing. Right now, they are focused on completing the Starfinder Psionics Guide kickstarter, and after that, who knows? </blockquote><p>I think the update was this one: <a href="https://www.kickstarter.com/projects/197021008/psionics-guide-for-starfinder-rpg-from-dreamscarre/posts/2595319" target="_blank" rel="nofollow">Updated #20 We Hear You</a> from like August 20, 2019. There was one Sept 4th that was mostly art.
<p>So, not dead, just busy.</p>PFRPGrognard wrote:No. There was an update a few months ago on their Starfinder kickstarter that detailed the various setbacks and delays that they've been experiencing. Right now, they are focused on completing the Starfinder Psionics Guide kickstarter, and after that, who knows?
I think the update was this one: Updated #20 We Hear You from like August 20, 2019. There was one Sept 4th that was mostly art. So, not dead, just busy.Lucus Palosaari2019-10-17T00:40:29ZRe: Forums/Pathfinder Second Edition: General Discussion: Garycon Pathfinder 2E Seminar: Did anyone attend and was anything cool revealed?Lucus Palosaarihttps://paizo.com/threads/rzs42hzt&page=3?Garycon-Pathfinder-2E-Seminar-Did-anyone#1232019-03-22T11:22:35Z2019-03-22T11:15:00Z<p>Plot Points Podcast finally posted their audio from Gary Con, which goes back to the OP of this thread...</p>
<p>http://plotpointspod.com/pathfinder-2nd-edition-seminar-from-gary-con-2019- episode-134/</p>
<p>Linkified: <a href="http://plotpointspod.com/pathfinder-2nd-edition-seminar-from-gary-con-2019-episode-134/" target="_blank" rel="nofollow">Plot Points</a></p>Plot Points Podcast finally posted their audio from Gary Con, which goes back to the OP of this thread...
http://plotpointspod.com/pathfinder-2nd-edition-seminar-from-gary-con-2019- episode-134/
Linkified: Plot PointsLucus Palosaari2019-03-22T11:15:00ZRe: Forums/Pathfinder Second Edition: General Discussion: Garycon Pathfinder 2E Seminar: Did anyone attend and was anything cool revealed?Lucus Palosaarihttps://paizo.com/threads/rzs42hzt&page=2?Garycon-Pathfinder-2E-Seminar-Did-anyone#522019-03-22T17:21:32Z2019-03-14T11:10:37Z<p>This thread became about the Twitch which is fine, but there was a ttrpg podcaster that was at GaryCon and recorded Jason's event — Plot Points Podcast. On Facebook he said he'll have it within the month. His podcast can be found here:</p>
<p><a href="http://plotpoints.libsyn.com/" target="_blank" rel="nofollow">Plot Points</a></p>This thread became about the Twitch which is fine, but there was a ttrpg podcaster that was at GaryCon and recorded Jason's event -- Plot Points Podcast. On Facebook he said he'll have it within the month. His podcast can be found here:
Plot PointsLucus Palosaari2019-03-14T11:10:37ZRe: Forums: Pathfinder Playtest General Discussion: Paizo Blog: On the Road to Sombrefell Hall!Lucus Palosaarihttps://paizo.com/community/blog/v5748dyo6sg8r?On-the-Road-to-Sombrefell-Hall#22018-09-11T13:30:21Z2018-09-10T19:26:14Z<div class="messageboard-quotee">David knott 242 wrote:</div><blockquote><p> None of the changes mentioned in the New Updates section of this blog are in the rules update file linked above. In fact, I can't see any evidence that you have changed that file since August 27th.
</p>
</blockquote><p>Really? The file I downloaded has these changes it seems and is clearly labeled Update 1.2 with a release date of today.David knott 242 wrote:None of the changes mentioned in the New Updates section of this blog are in the rules update file linked above. In fact, I can't see any evidence that you have changed that file since August 27th.
Really? The file I downloaded has these changes it seems and is clearly labeled Update 1.2 with a release date of today.Lucus Palosaari2018-09-10T19:26:14ZRe: Forums: Pathfinder Playtest Prerelease Discussion: [Endzeitgeist] Countdown to PF Playtest/PF 2, Part I – Skills and TrapsLucus Palosaarihttps://paizo.com/threads/rzs2v8rf?Endzeitgeist-Countdown-to-PF-PlaytestPF-2#52018-07-21T15:32:57Z2018-07-17T12:52:24Z<p>The intention, I think, is that he's going to blog AS the Playtest is going on.</p>
<p>Like, during each "phase" of it — so he'll start in the weeks after August's release of the Pathfinder Playtest and continue on till November or whenever it all ends.</p>
<p>And I assume from the nature of how this one reads, he hasn't been reading any of the blogs — which I don't blame him. The little slices we're getting in the blogs are nearly useless for anything except a tease and he's a reviewer — don't want to set his mind wrongly on something because he hasn't seen a more full picture etc.</p>
<p>I am looking forward to this whole thing, personally! Go Endz go!</p>The intention, I think, is that he's going to blog AS the Playtest is going on.
Like, during each "phase" of it -- so he'll start in the weeks after August's release of the Pathfinder Playtest and continue on till November or whenever it all ends.
And I assume from the nature of how this one reads, he hasn't been reading any of the blogs -- which I don't blame him. The little slices we're getting in the blogs are nearly useless for anything except a tease and he's a reviewer -- don't want...Lucus Palosaari2018-07-17T12:52:24ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paper Cuts We Want To See Changed In 2.0Lucus Palosaarihttps://paizo.com/threads/rzs2uz9z?Paper-Cuts-We-Want-To-See-Changed-In-20#32018-03-16T12:43:02Z2018-03-14T19:04:18Z<div class="messageboard-quotee">Logan Bonner wrote:</div><blockquote> <div class="messageboard-quotee">CalebTGordan wrote:</div><blockquote>Another paper cut is how coffee and tea aren't in the core rulebook. While it doesn't seem like much, what if my proper noble character wants something besides wine with his brunch? What if he wants to do business over coffee at a cafe instead of a rowdy tavern?</blockquote><p>We appreciate all feedback given about our Playtest, but unfortunately many changes are too extensive to make at this point in the book's process.
<p>However, we just added coffee and tea to the Playtest Rulebook. Harsk thanks you! </blockquote><p>I'm a little disappointed you folks didn't already have coffee or tea in the book!
<p>Next you're going to say that Jason forgot to have scotch• & beer in there!</p>
<p>•Note: I mean, it might be under a different name as its not going to be "Scottish," per se — whiskey? burbon? "generic hard alcohol" etc.</p>Logan Bonner wrote:CalebTGordan wrote:Another paper cut is how coffee and tea aren't in the core rulebook. While it doesn't seem like much, what if my proper noble character wants something besides wine with his brunch? What if he wants to do business over coffee at a cafe instead of a rowdy tavern?
We appreciate all feedback given about our Playtest, but unfortunately many changes are too extensive to make at this point in the book's process. However, we just added coffee and tea to the...Lucus Palosaari2018-03-14T19:04:18ZRe: Forums: Product Discussion: Starfinder Adventure Path #6: Empire of Bones (Dead Suns 6 of 6)Lucus Palosaarihttps://paizo.com/products/btpya1ai/discuss?Starfinder-Adventure-Path-6-Empire-of-Bones#72017-11-06T16:36:21Z2017-10-26T23:36:08Z<div class="messageboard-quotee">Owen K. C. Stephens wrote:</div><blockquote> Looking forward to people's reactions! </blockquote><p>•spit take• Whaaaa?Owen K. C. Stephens wrote:Looking forward to people's reactions!
*spit take* Whaaaa?Lucus Palosaari2017-10-26T23:36:08ZRe: Forums: Product Discussion: Cosmic Odyssey: Service Bots and Synthetic Companions (SFRPG) PDFLucus Palosaarihttps://paizo.com/products/btpy9vnd/discuss?Cosmic-Odyssey-Service-Bots-and-Synthetic-Companions#62017-09-15T09:14:46Z2017-09-14T14:48:19Z<div class="messageboard-quotee">Cole Deschain wrote:</div><blockquote> <div class="messageboard-quotee">theheadkase wrote:</div><blockquote> Thank you for purchasing! I hope you enjoy it, and if you don't mind a quick review would be greatly appreciated! </blockquote>It's taken me a couple of weeks (classes started up, huzzah!) but getting right on it! </blockquote><p>Cole — thank you so much for the review! You "got it" — and summarized the point of the book perfectly with your "spigot of beer" comment.
<p>That's 100% along the lines of what Kiel was "pitching" to Rick & I and we hoped he was right that there was an audience for it. Glad to see we're all correct!</p>Cole Deschain wrote:theheadkase wrote: Thank you for purchasing! I hope you enjoy it, and if you don't mind a quick review would be greatly appreciated!
It's taken me a couple of weeks (classes started up, huzzah!) but getting right on it! Cole -- thank you so much for the review! You "got it" -- and summarized the point of the book perfectly with your "spigot of beer" comment. That's 100% along the lines of what Kiel was "pitching" to Rick & I and we hoped he was right that there was an...Lucus Palosaari2017-09-14T14:48:19ZRe: Forums: Product Discussion: Cosmic Odyssey: Service Bots and Synthetic Companions (SFRPG) PDFLucus Palosaarihttps://paizo.com/products/btpy9vnd/discuss?Cosmic-Odyssey-Service-Bots-and-Synthetic-Companions#42017-09-13T02:34:29Z2017-08-31T03:33:51Z<div class="messageboard-quotee">Cole Deschain wrote:</div><blockquote><p> The price is right! Sold!</p>
<p>I think Starfinder is gonna be a SERIOUS 3PP playground- space is huge, after all. </blockquote><p>We have a LOT of options for sure — I'm curious how many 3PPs will "go niche" or "their own setting" vs. make "world-neutral" stuff for Starfinder?
<p><note, I am editor and project manager at Fat Goblin Games — I worked on this book></p>Cole Deschain wrote:The price is right! Sold!
I think Starfinder is gonna be a SERIOUS 3PP playground- space is huge, after all.
We have a LOT of options for sure -- I'm curious how many 3PPs will "go niche" or "their own setting" vs. make "world-neutral" stuff for Starfinder?Lucus Palosaari2017-08-31T03:33:51ZRe: Forums: Product Discussion: Cosmic Odyssey: Pirates of the Starstream (SFRPG) PDFLucus Palosaarihttps://paizo.com/products/btpy9vne/discuss?Cosmic-Odyssey-Pirates-of-the-Starstream#42017-08-31T03:25:37Z2017-08-31T03:25:37Z<div class="messageboard-quotee">David knott 242 wrote:</div><blockquote><p> I think I see a problem with the themes in this book. The themes in the Starfinder Core Rulebook generally reduce the DCs of skill checks to recall some sort of information by 5, thereby turning certain DC 15 checks into DC 10 checks that can be attempted untrained. However, the DC reductions in the themes in this book are generally not for checks to recall information.
</p>
</blockquote><p>Hi David,
<p>I'm Lucus Palosaari — the editor of the book. I'll try to get Kim specifically to chime in but I know I had at least one bit of a comment.</p>
<p>First off, I'd say less "problem" more "design choice." Now, I guess you could argue "its unbalanced this way" or "its not fitting with the ability in general" but I don't think our Themed Knowledge for the Brute or the Rogue are unprecedented. </p>
<p>As they're just little slices of the book, I'll share both here for everyone to read (various emphasis is added by me, not in the book):</p>
<p><b>For the Brute</b>
<br />
<b>Theme Knowledge (1st)</b>
<br />
You’re obsessed with violence of every kind,
<br />
enjoying inflicting pain, and misery upon others. To
<br />
this end you’ve amassed a great deal of information
<br />
on what makes different people tick, and what
<br />
makes them hurt. To your allies this comes in handy
<br />
whenever they have suffered injury as you are quick
<br />
to identify what the cause is. <i>Reduce the DC by 5 for
<br />
all Medicine checks for first aid and to treat deadly
<br />
wounds.</i> Intimidate is a class skill for you, though if it
<br />
is a class skill from the class you take at 1st level, you
<br />
instead gain a +1 bonus to your Intimidate checks.
<br />
In addition, you gain an ability adjustment of +1 to
<br />
Strength at character creation.</p>
<p>&</p>
<p><b>For the Rogue</b>
<br />
<b>Theme Knowledge (1st)</b>
<br />
Charming to a fault, you find other sentient beings
<br />
to be fascinating and in many cases to be worth
<br />
more than the loot they carry, and perform feats of
<br />
derring-do to impress them. <i>Reduce the DC by 5 for
<br />
all Diplomacy checks to change attitudes.</i> Athletics is
<br />
a class skill for you, though if it is a class skill from the
<br />
class you take at 1st level, you instead gain a +1 bonus
<br />
to your Athletics checks. In addition, you gain an ability
<br />
adjustment of +1 to Charisma at character creation.</p>
<p>Now while we have in the Starfinder Roleplaying Game Core Rulebook 10 "example" themes, not even ALL of them share that same "Reduce the DC of <specific insert skill(s)> checks <i>to recall knowledge</i> about <insert specific example situation> by 5."</p>
<p>Specifically, the Themeless and the Xenoseeker 'break the mold' with Themeless just granting a class skill of the player's choice (and then also giving the player the choice to add the bonus to ANY ability rather than only one specific one — which is quite the boon), and then — the key one — is Xenoseeker has a "Reduce the DC" for <b>identify</b>.</p>
<p>Now its a single alternative (I think the rest are all "recall knowledge") but its thus not "unprecedented" to offer some alternative.</p>
<p>And what I think is really the point is to reduce the DC for a specific use of certain skill(s) in particular circumstances. In the case of the Brute, we said they can first aid and treat deadly wound better — which is just 2 of the 6 uses of the Medicine skill (First Aid, Long-Term Care, Long-Term Stability, Treat Deadly Wounds, Treat Disease, and Treat Drugs or Poisons). That feels like a specific situation for that skill, but an argument could be made.</p>
<p>And then the Rouge is better at changing attitudes with Diplomacy. Now, maybe as one of only two special listings for the skill, maybe we should have narrowed it more but its still a specific circumstance. ALSO, the uses of this skill (Diplomacy) vs. others though and that kind of use is also a thing we'd look toward — we didn't for instance make it to lie using Bluff. Maybe it should have been but Kim chose it carefully, I feel. </p>
<p>Hope that assays your concerns.</p>David knott 242 wrote:I think I see a problem with the themes in this book. The themes in the Starfinder Core Rulebook generally reduce the DCs of skill checks to recall some sort of information by 5, thereby turning certain DC 15 checks into DC 10 checks that can be attempted untrained. However, the DC reductions in the themes in this book are generally not for checks to recall information.
Hi David, I'm Lucus Palosaari -- the editor of the book. I'll try to get Kim specifically to chime in...Lucus Palosaari2017-08-31T03:25:37ZRe: Forums: Product Discussion: [Fat Goblin Games] Steampunk MushaLucus Palosaarihttps://paizo.com/threads/rzs2uiw9?Fat-Goblin-Games-Steampunk-Musha#32017-08-16T14:53:25Z2017-08-16T13:58:28Z<div class="messageboard-quotee">Endzeitgeist wrote:</div><blockquote> HECK YES!! :D </blockquote><p>Always love to see Endz excited!
<p>And as the former writer doing the "design blog" for <b>Steampunk Musha</b>, I will fully admit — Rodney's are superior to mine. His short story, for instance, is lovely. </p>
<p>So please go check these out and when the book drops shortly (we keep putting other things in The Fattest Goblin's lap that are ASAP — <a href="https://fatgoblingames.com/blogs/starfinder" target="_blank" rel="nofollow">like our Starfinder books</a>!) I hope you'll check out the <i>Explorer's Guide</i>!</p>
<p>Don't forget <a href="https://fatgoblingames.com/blogs/shadows-over-vathak" target="_blank" rel="nofollow">Shadows over Vathak</a>] either, our sister setting <a href="http://www.drivethrurpg.com/browse/pub/3865/Fat-Goblin-Games/subcategory/7767_9504/Shadows-over-Vathak" target="_blank" rel="nofollow">already in publication on DriveThruRPG</a> & <a href="http://paizo.com/store/byCompany/f/fatGoblinGames/pathfinderRPG/vathakCampaignSetting" target="_blank" rel="nofollow">on Paizo</a>, and on the shared world of <i>Antikthon</i>!</p>Endzeitgeist wrote:HECK YES!! :D
Always love to see Endz excited! And as the former writer doing the "design blog" for Steampunk Musha, I will fully admit -- Rodney's are superior to mine. His short story, for instance, is lovely.
So please go check these out and when the book drops shortly (we keep putting other things in The Fattest Goblin's lap that are ASAP -- like our Starfinder books!) I hope you'll check out the Explorer's Guide!
Don't forget Shadows over Vathak] either, our sister...Lucus Palosaari2017-08-16T13:58:28ZRe: Forums: Product Discussion: [Fat Goblin Games] Major discount for Shadows Over VathakLucus Palosaarihttps://paizo.com/threads/rzs2uh8s?Fat-Goblin-Games-Major-discount-for-Shadows#22017-07-25T20:44:14Z2017-07-25T20:44:14Z<div class="messageboard-quotee">necromental wrote:</div><blockquote><p> Copying the email</p>
<div class="messageboard-quotee">Fat Goblins email wrote:</div><blockquote>...</blockquote><p>TL;DR "Shadows over Vathak: Players Guide to Vathak" pdf 5$, and hardcover 30$!! One of the coolest settings for PF, 40$ discount.
<p>EDIT: this is on DriveThru and other OBS sites, don't know about other venues.</blockquote><p>Necrometal, thank you so much for sharing this and broadcasting it for us — this is exactly what <a href="https://fatgoblingames.com/blogs/news/reviews-matter-but-so-does-just-talking-about-us" target="_blank" rel="nofollow">I was talking about in this blog</a> we (and all 3rd Party Publishers) <b>NEED</b> our fans to do!
<p>And yes, we're <a href="http://www.drivethrurpg.com/product/196956/Shadows-over-Vathak-Players-Guide-to-Vathak" target="_blank" rel="nofollow">running the sale till the end of the week on DriveThruRPG and related sites</a> (follow that link)</p>necromental wrote:Copying the email
Fat Goblins email wrote:...
TL;DR "Shadows over Vathak: Players Guide to Vathak" pdf 5$, and hardcover 30$!! One of the coolest settings for PF, 40$ discount. EDIT: this is on DriveThru and other OBS sites, don't know about other venues.Necrometal, thank you so much for sharing this and broadcasting it for us -- this is exactly what I was talking about in this blog we (and all 3rd Party Publishers) NEED our fans to do! And yes, we're running the sale till...Lucus Palosaari2017-07-25T20:44:14ZForums: Product Discussion: [Fat Goblin Games] The Return of 8-Bit Adventures with Vampire Slayer Gear!Lucus Palosaarihttps://paizo.com/threads/rzs2ufzx?Fat-Goblin-Games-The-Return-of-8Bit#12017-07-06T18:15:04Z2017-07-06T18:15:04Z<p>Do you yearn for a simpler time, when video games scrolled right and you only had to deal with two buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then <b>Fat Goblin Games</b> has you covered!</p>
<p>Welcome to <b><i>8-Bit Adventures</i></b>!</p>
<p>This product line is designed to take a nostalgic look at the iconic video games of the past and bring those adventures to life in your campaigns in the Pathfinder Roleplaying Game with all new options. Each volume will includes all the things you need to play a game “inspired by” a classic video game! The names have been changed, but the flavor remains the same to ensure that the references are easy to see. Each volume describes a different game world, each inspired by a classic game sure to inspire nostalgia in even the most hardened of veterans.</p>
<p>This volumes covers the iconic gear (both magical and mundane) found in the harsh lands of the Vampire Kingdom that can be used to defend against and defeat the undead legions and other supernatural beings that roam and terrorize the lands. </p>
<p>You can read <a href="https://fatgoblingames.com/blogs/8-bit-adventures-1/new-8-bit-adventures-vampire-slayer-gear-from-derek-blakely" target="_blank" rel="nofollow">a blog all about it (and see a preview of it) right here</a>!</p>
<p>And you can pick up <a href="http://www.drivethrurpg.com/product/215783/8Bit-Adventures-Vampire-Slayer-Gear?cPath=7767_25825" target="_blank" rel="nofollow">a copy of it on DriveThruRPG.com here</a>!</p>
<p>We'd love to hear what you all think!</p>Do you yearn for a simpler time, when video games scrolled right and you only had to deal with two buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then Fat Goblin Games has you covered!
Welcome to 8-Bit Adventures!
This product line is designed to take a nostalgic look at the iconic video games of the past and bring those adventures to life in your campaigns in the...Lucus Palosaari2017-07-06T18:15:04ZRe: Forums: Third-Party Starfinder Products: [Fat Goblin Games] First Starfinder Support Book -- Cosmic Odyssey: Pirates of the StarstreamLucus Palosaarihttps://paizo.com/threads/rzs2uflo?Fat-Goblin-Games-First-Starfinder-Support#62017-06-30T14:54:07Z2017-06-30T14:44:21Z<div class="messageboard-quotee">theheadkase wrote:</div><blockquote> <div class="messageboard-quotee">Lord Fyre wrote:</div><blockquote> Is this meant for the <a href="http://paizo.com/threads/rzs2uflr?The-Default-Starfinder-Setting" target="_blank" rel="nofollow"><b>Starfinder</b> default setting</a>? </blockquote>Cosmic Odyssey's are meant to be able to be dropped into any setting you like! We're extremely excited for this and our other as-of-yet unannounced products coming that are compatible with Starfinder. </blockquote><p>Adding to theheadkase's comment — we can't release anything in the Starfinder "setting" owned by Paizo — so its not like we'll be discussing "AbsolomStation" or "Eox" etc.
<p>But we're going to be as likely to more-than-likely to use vesk and ysoki for the races of the NPCs, mixed in with dwarves and elves and the like. </p>
<p>But its a space port of ill-repute, and it will attract an "eclectic" crowd I suspect.</p>
<p>As for other core assumptions, yeah we'll default to "hyperspace" (the Drift is likely IP of Paizo) as the go-to method of Faster-than-light travel etc.</p>theheadkase wrote:Lord Fyre wrote: Is this meant for the Starfinder default setting?
Cosmic Odyssey's are meant to be able to be dropped into any setting you like! We're extremely excited for this and our other as-of-yet unannounced products coming that are compatible with Starfinder. Adding to theheadkase's comment -- we can't release anything in the Starfinder "setting" owned by Paizo -- so its not like we'll be discussing "AbsolomStation" or "Eox" etc. But we're going to be as likely to...Lucus Palosaari2017-06-30T14:44:21ZForums: Third-Party Starfinder Products: [Fat Goblin Games] First Starfinder Support Book -- Cosmic Odyssey: Pirates of the StarstreamLucus Palosaarihttps://paizo.com/threads/rzs2uflo?Fat-Goblin-Games-First-Starfinder-Support#12017-07-26T01:56:53Z2017-06-29T22:36:47Z<p>We're planning on a lot of different kinds of support, but this is the one I had art work for today (go to the link).</p>
<p><b><i>Cosmic Odyssey: Pirates of the Starstream</i></b> from Kim Frandsen.</p>
<p><a href="https://fatgoblingames.com/blogs/news/fat-goblin-games-first-planned-starfinder-roleplaying-game-release-cosmic-odyssey-pirates-of-the-starstream" target="_blank" rel="nofollow">See the blog post for a cover image and product description</a> ;)</p>
<p>Lets us know what you think? What would you want to see? What wouldn't you want to see?</p>
<p>We have a lot of other things planned (see a link at the top in today's blog for a bigger discussion).</p>We're planning on a lot of different kinds of support, but this is the one I had art work for today (go to the link).
Cosmic Odyssey: Pirates of the Starstream from Kim Frandsen.
See the blog post for a cover image and product description ;)
Lets us know what you think? What would you want to see? What wouldn't you want to see?
We have a lot of other things planned (see a link at the top in today's blog for a bigger discussion).Lucus Palosaari2017-06-29T22:36:47ZRe: Forums: Product Discussion: Fat Goblin Games saleLucus Palosaarihttps://paizo.com/threads/rzs2udfn?Fat-Goblin-Games-sale#32017-05-28T06:45:40Z2017-05-26T22:12:18Z<p>We have <a href="https://fatgoblingames.com/blogs/news/one-dollar-1-sale-now-on-till-monday" target="_blank" rel="nofollow">a blog available where we go over some of the 50+ Pathfinder Roleplaying Game products you can pick up for just $1 each!</a> Check it out!</p>We have a blog available where we go over some of the 50+ Pathfinder Roleplaying Game products you can pick up for just $1 each! Check it out!Lucus Palosaari2017-05-26T22:12:18ZRe: Forums: Product Discussion: Fat Goblin Games saleLucus Palosaarihttps://paizo.com/threads/rzs2udfn?Fat-Goblin-Games-sale#22017-05-26T18:44:27Z2017-05-26T17:21:40Z<p>The Fattest Goblin has deemed the sale shall go until Monday evening! (May 29th).</p>The Fattest Goblin has deemed the sale shall go until Monday evening! (May 29th).Lucus Palosaari2017-05-26T17:21:40ZForums: Product Discussion: [Fat Goblin Games - Shadows over Vathak] Introducing our new Line Developer -- Landon WinklerLucus Palosaarihttps://paizo.com/threads/rzs2ua17?Fat-Goblin-Games-Shadows-over-Vathak#12017-04-06T19:04:15Z2017-04-06T19:04:15Z<p>Hello all!</p>
<p>Head on over to <a href="https://fatgoblingames.com/blogs/shadows-over-vathak/introducing-landon-winkler-new-line-developer-for-shadows-over-vathak" target="_blank" rel="nofollow">FatGoblinGames.com</a> to my latest blog-post to read all about our brand new Line Developer — <i><b>Landon Winkler</i></b>!</p>
<p>Landon will be taking over the <b><a href="http://paizo.com/store/byCompany/f/fatGoblinGames/pathfinderRPG/vathakCampaignSetting" target="_blank" rel="nofollow">Shadows over Vathak</a></b> horror setting released by <b>Fat Goblin Games</b>. </p>
<p>A little more about Landon:
<br />
<div class="messageboard-quotee">FGG wrote:</div><blockquote><p>Landon kicked off GMing in elementary school with Alien-inspired body horror, but has mellowed with regular doses of Lovecraft and Chambers since then. He GMs two to four times a week now, honing those skills on a diverse group of players.
</p>
He's freelanced sporadically since the 3.5 era with companies like Zenith Games, Mongoose Publishing, Silven Publishing, and Paizo. He'd like to apologize if he killed any of your characters during that stretch.
<br />
Landon is also lead developer for the web games Metroplexity and Twilight Heroes under Metroplexity Games.
<br />
</blockquote><p>Stay up-to-date on all <b>Shadows over Vathak</b> news by joining <a href="https://www.facebook.com/Vathak/" target="_blank" rel="nofollow">our Facebook community</a>!Hello all!
Head on over to FatGoblinGames.com to my latest blog-post to read all about our brand new Line Developer -- Landon Winkler!
Landon will be taking over the Shadows over Vathak horror setting released by Fat Goblin Games.
A little more about Landon:
FGG wrote:Landon kicked off GMing in elementary school with Alien-inspired body horror, but has mellowed with regular doses of Lovecraft and Chambers since then. He GMs two to four times a week now, honing those skills on a diverse...Lucus Palosaari2017-04-06T19:04:15ZRe: Forums: Product Discussion: [EZG] More than 3200 reviews done...and a requestLucus Palosaarihttps://paizo.com/threads/rzs2u9yb?EZG-More-than-3200-reviews-doneand-a-request#62017-04-06T22:23:13Z2017-04-06T18:50:20Z<p>I heartily support Endzeitgeist — have even though about grabbing up one of those $25 slots, but it might be just outside my monthly budget as a freelancer right now (too, how often would I be saying "Do mine!")</p>I heartily support Endzeitgeist -- have even though about grabbing up one of those $25 slots, but it might be just outside my monthly budget as a freelancer right now (too, how often would I be saying "Do mine!")Lucus Palosaari2017-04-06T18:50:20ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game: Ultimate WildernessLucus Palosaarihttps://paizo.com/products/btpy9ujo/discuss?Pathfinder-Roleplaying-Game-Ultimate-Wilderness#412017-03-30T19:42:02Z2017-03-30T19:42:02Z<p>I wonder if any part of this was "salvaged" from the announced and planned Encounter Codex, that was shelved etc. for reasons?</p>I wonder if any part of this was "salvaged" from the announced and planned Encounter Codex, that was shelved etc. for reasons?Lucus Palosaari2017-03-30T19:42:02ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game: Ultimate WildernessLucus Palosaarihttps://paizo.com/products/btpy9ujo/discuss?Pathfinder-Roleplaying-Game-Ultimate-Wilderness#392017-03-30T19:37:52Z2017-03-30T19:37:52Z<div class="messageboard-quotee">captain yesterday wrote:</div><blockquote> <div class="messageboard-quotee">Lucus Palosaari wrote:</div><blockquote><br />
<br />
</blockquote>You forgot Book Of The Damned. :-) </blockquote><p>Thanks for pointing it out, I edited it as I could.captain yesterday wrote:Lucus Palosaari wrote:
You forgot Book Of The Damned. :-) Thanks for pointing it out, I edited it as I could.Lucus Palosaari2017-03-30T19:37:52ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game: Ultimate WildernessLucus Palosaarihttps://paizo.com/products/btpy9ujo/discuss?Pathfinder-Roleplaying-Game-Ultimate-Wilderness#82017-03-30T19:12:07Z2017-03-30T18:47:15Z<div class="messageboard-quotee">DungeonmasterCal wrote:</div><blockquote><p> Someone help me out - this makes how many hardbacks that are being released this year? Four? Bestiary 6, Ultimate Wilderness, Ultimate Adventurer, and one the name of which escapes me. My relatives are going to freak out when they see my Christmas list.</p>
<p>EDIT: Is the fourth one the Book of the Damned or something like that? </blockquote><p>Looks like:
<p><a href="http://paizo.com/products/btpy9oo7?Pathfinder-Roleplaying-Game-Villain-Codex" target="_blank" rel="nofollow">Villain Codex</a> just recently released.</p>
<p><a href="http://paizo.com/products/btpy9r1y?Pathfinder-Roleplaying-Game-Bestiary-6" target="_blank" rel="nofollow">Bestiary 6</a> coming April 26th of 2017.</p>
<p><a href="http://paizo.com/products/btpy9sjo?Pathfinder-Roleplaying-Game-Adventurers-Guide" target="_blank" rel="nofollow">Adventurer's Guide</a> coming May 24th of 2017</p>
<p>and</p>
<p>Now this.</p>
<p>EDIT: There's also <a href="http://paizo.com/products/btpy9s2f?Pathfinder-Roleplaying-Game-Book-of-the-Damned-Hardcover" target="_blank" rel="nofollow">The Book of the Damned</a> coming Sept 2017.</p>
<p>I hadn't included it as I thought it wasn't the "mainline" because its very-very tied to their "world" but with the Villain Codex and the Adventurer's Guide they're mixing their IP with their "world-neutral line" a lot. And it looks like this is officially just "main line" not a supplement in the Pathfinder Campaign Setting stuff.</p>
<p>So 5 Books in the Pathfinder Roleplaying Game line</p>DungeonmasterCal wrote:Someone help me out - this makes how many hardbacks that are being released this year? Four? Bestiary 6, Ultimate Wilderness, Ultimate Adventurer, and one the name of which escapes me. My relatives are going to freak out when they see my Christmas list.
EDIT: Is the fourth one the Book of the Damned or something like that?
Looks like: Villain Codex just recently released.
Bestiary 6 coming April 26th of 2017.
Adventurer's Guide coming May 24th of 2017
and
Now
...Lucus Palosaari2017-03-30T18:47:15ZRe: Forums: Product Discussion: [Golden Glyph Publishing]Presenting The Crystal Planet: Player's Guide to Living Gemstones for Pathfinder & Starjammer!Lucus Palosaarihttps://paizo.com/threads/rzs2u76p?Golden-Glyph-PublishingPresenting-The-Crystal#22017-02-24T02:04:04Z2017-02-24T02:04:04Z<p>Kristopher and I can answer any questions people might have about the mineralites or the Crystal Planet. Its the first in a series of books we have planned!</p>Kristopher and I can answer any questions people might have about the mineralites or the Crystal Planet. Its the first in a series of books we have planned!Lucus Palosaari2017-02-24T02:04:04ZRe: Forums: Product Discussion: The Crystal Planet: Player's Guide (PFRPG) PDFLucus Palosaarihttps://paizo.com/products/btpy9rc1/discuss?The-Crystal-Planet-Players-Guide#62017-02-23T15:16:16Z2017-02-23T15:16:16Z<div class="messageboard-quotee">StSword wrote:</div><blockquote><p> So, this product has certainly got my attention.</p>
<p>What gets my attention most is the archetypes- So would anyone who has bought this and given it a perusal be kind enough to give a description?</p>
<p>I'd like to know if I should consider this a "must buy now" or another entry to my wishlist. </blockquote><p>What would you like to know? Kristopher or myself can try to provide input or preview a thing or two if it would help ;)StSword wrote:So, this product has certainly got my attention.
What gets my attention most is the archetypes- So would anyone who has bought this and given it a perusal be kind enough to give a description?
I'd like to know if I should consider this a "must buy now" or another entry to my wishlist.
What would you like to know? Kristopher or myself can try to provide input or preview a thing or two if it would help ;)Lucus Palosaari2017-02-23T15:16:16ZRe: Forums: Product Discussion: The Crystal Planet: Player's Guide (PFRPG) PDFLucus Palosaarihttps://paizo.com/products/btpy9rc1/discuss?The-Crystal-Planet-Players-Guide#52017-02-24T14:12:30Z2017-02-23T15:15:18Z<div class="messageboard-quotee">lonewolf23k wrote:</div><blockquote> <div class="messageboard-quotee">TheDisgaean wrote:</div><blockquote><p> "We...</p>
<p>Are the Crystal Gems,
<br />
We always save the day
<br />
And if you think we can't,
<br />
We'll always find a way!</p>
<p>That's why the people of this world believe in</p>
<p>Garnet, Amethyst, and Pearl...</p>
<p>And Steven"</p>
<p>I'm sorry, but this was just asking for it. </blockquote>Don't be, I'm pretty sure this was exactly the intention with this product. </blockquote><p>As one of the developers and the editor on this, YES — we most certainly were "inspired" by that show by Rebecca Sugar. ;)lonewolf23k wrote:TheDisgaean wrote:"We...
Are the Crystal Gems,
We always save the day
And if you think we can't,
We'll always find a way!
That's why the people of this world believe in
Garnet, Amethyst, and Pearl...
And Steven"
I'm sorry, but this was just asking for it.
Don't be, I'm pretty sure this was exactly the intention with this product. As one of the developers and the editor on this, YES -- we most certainly were "inspired" by that show by Rebecca Sugar. ;)Lucus Palosaari2017-02-23T15:15:18ZRe: Forums: Product Discussion: [Fat Goblin Games] NEW Base Class - Time AssassinLucus Palosaarihttps://paizo.com/threads/rzs2u62e?Fat-Goblin-Games-NEW-Base-Class-Time-Assassin#22017-02-08T02:24:30Z2017-02-08T02:24:30Z<p>The Time Assassin is another fun class from Andrew, and even Owen KC Stevens (famous for his Time Thief and Time Warden) commented on <a href="https://www.facebook.com/FatGoblinGames/posts/1210175619059341" target="_blank" rel="nofollow">Fat Goblin Game's Facebook announcement for the book</a> that it has some ideas that would mesh well with those classes!</p>The Time Assassin is another fun class from Andrew, and even Owen KC Stevens (famous for his Time Thief and Time Warden) commented on Fat Goblin Game's Facebook announcement for the book that it has some ideas that would mesh well with those classes!Lucus Palosaari2017-02-08T02:24:30ZRe: Forums: Product Discussion: [Legendary Games] 2016 Year in ReviewLucus Palosaarihttps://paizo.com/threads/rzs2u3mh?Legendary-Games-2016-Year-in-Review#62017-01-04T01:09:00Z2017-01-04T01:09:00Z<p>Congratulations on a great year for Legendary Games!</p>Congratulations on a great year for Legendary Games!Lucus Palosaari2017-01-04T01:09:00ZRe: Forums: Product Discussion: vs. Stranger Stuff Adventure: Krampusnacht (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9qea/discuss?vs-Stranger-Stuff-Adventure-Krampusnacht#32016-12-17T22:07:32Z2016-12-17T22:07:32Z<div class="messageboard-quotee">Rednal wrote:</div><blockquote> Side Note: If this is the same product as up on drivethrurpg, it should include the base rulebook for the system. It's easy to learn and easy to play, suitable for a one-night gathering with some gaming buddies. It's a pretty solid product overall. o wo/ </blockquote><p>Rednal — glad you liked it! If you get the chance, reposting even that comment with a Star rating at DriveThruRPG would be greatly appreciated!
<p>It IS the same one (things load on OBS sites faster than here at Paizo), and it was meant to include a free copy of the base rules for vs. Stranger Stuff.</p>
<p>IF you get this book AND it doesn't have them, please contact us — it means I need to beat Troy Daniels, but we'll make sure you get a copy ASAP.</p>
<p>But it should include both the vs. Stranger Stuff and the adventure.</p>Rednal wrote:Side Note: If this is the same product as up on drivethrurpg, it should include the base rulebook for the system. It's easy to learn and easy to play, suitable for a one-night gathering with some gaming buddies. It's a pretty solid product overall. o wo/
Rednal -- glad you liked it! If you get the chance, reposting even that comment with a Star rating at DriveThruRPG would be greatly appreciated! It IS the same one (things load on OBS sites faster than here at Paizo), and it was...Lucus Palosaari2016-12-17T22:07:32ZForums: Product Discussion: vs. Stranger Stuff Adventure: Krampusnacht (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9qea/discuss?vs-Stranger-Stuff-Adventure-Krampusnacht#12016-12-17T16:34:14Z2016-12-17T16:34:14Z<p>Excellent! Now available on Paizo!</p>Excellent! Now available on Paizo!Lucus Palosaari2016-12-17T16:34:14ZRe: Forums: Product Discussion: vs. Monsters Addition PDFLucus Palosaarihttps://paizo.com/products/btpy7fk2/discuss?vs-Monsters-Addition#52016-11-26T03:29:29Z2016-11-26T03:29:29Z<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:29:29ZRe: Forums: Product Discussion: vs. Monsters Deluxe Edition PDFLucus Palosaarihttps://paizo.com/products/btpy7fk3/discuss?vs-Monsters-Deluxe-Edition#42016-11-26T03:29:20Z2016-11-26T03:29:20Z<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:29:20ZRe: Forums: Product Discussion: vs. Monsters PDFLucus Palosaarihttps://paizo.com/products/btpy7x6t/discuss?vs-Monsters#72016-11-26T03:28:55Z2016-11-26T03:28:55Z<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:28:55ZRe: Forums: Product Discussion: Vs. Stranger Stuff (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9q49/discuss?Vs-Stranger-Stuff#22016-11-26T03:28:35Z2016-11-26T03:28:35Z<div class="messageboard-quotee">Rick Kunz wrote:</div><blockquote> Now Available! </blockquote><p>Thanks Rick!
<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>Rick Kunz wrote:Now Available!
Thanks Rick! To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:28:35ZForums: Product Discussion: Vs. Stranger Stuff Adventure: The Mad Gasser (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9q4b/discuss?Vs-Stranger-Stuff-Adventure-The-Mad-Gasser#12016-11-26T03:28:06Z2016-11-26T03:28:06Z<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:28:06ZForums: Product Discussion: Vs. Stranger Stuff Adventure: Creepy Clowns (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9q4a/discuss?Vs-Stranger-Stuff-Adventure-Creepy-Clowns#12016-11-26T03:27:37Z2016-11-26T03:27:37Z<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:27:37ZForums: Product Discussion: Vs. Ghosts Adventure: The Talking Board (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9q4c/discuss?Vs-Ghosts-Adventure-The-Talking-Board#12016-11-26T03:27:19Z2016-11-26T03:27:19Z<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:27:19ZForums: Product Discussion: Vs. Ghosts Adventure: The Night Sparrow (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9q4d/discuss?Vs-Ghosts-Adventure-The-Night-Sparrow#12016-11-26T03:26:58Z2016-11-26T03:26:58Z<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:26:58ZForums: Product Discussion: Vs. Ghosts Adventure: The Ghost Next Door (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9q4f/discuss?Vs-Ghosts-Adventure-The-Ghost-Next-Door#12016-11-26T03:26:32Z2016-11-26T03:26:32Z<p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>To people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:26:32ZRe: Forums: Product Discussion: Vs. Ghosts (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9nom/discuss?Vs-Ghosts#22016-11-26T03:20:50Z2016-11-26T03:20:50Z<p>And to people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>And to people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:20:50ZRe: Forums: Product Discussion: Vs. Moon Men (VsM) PDFLucus Palosaarihttps://paizo.com/products/btpy9q48/discuss?Vs-Moon-Men#22016-11-26T03:19:55Z2016-11-26T03:19:55Z<div class="messageboard-quotee">Rick Kunz wrote:</div><blockquote> Now Available! </blockquote><p>Thank you Rick!
<p>And to anyone curious about this product, you can <a href="https://fatgoblingames.com/blogs/vs-m-engine/jason-owen-black-rpg-net-q-a-life-tonight-7-pm-cst-9-pm-cst" target="_blank" rel="nofollow">read a Q&A the author — Jason Owen Black — did about it and see a preview of the book on our blog here!</a></p>
<p>And to people interested in the the original vs. Monsters and the revival of vs. M Engine books, <a href="https://fatgoblingames.com/blogs/vs-m-engine" target="_blank" rel="nofollow">follow our blog on FatGoblinGames.com</a> and join the <b><a href="https://www.facebook.com/vsMEngine/" target="_blank" rel="nofollow">vs. M Engine Facebook group</a></b>!</p>Rick Kunz wrote:Now Available!
Thank you Rick! And to anyone curious about this product, you can read a Q&A the author -- Jason Owen Black -- did about it and see a preview of the book on our blog here!
And to people interested in the the original vs. Monsters and the revival of vs. M Engine books, follow our blog on FatGoblinGames.com and join the vs. M Engine Facebook group!Lucus Palosaari2016-11-26T03:19:55ZRe: Forums: Product Discussion: [Fat Goblin Games] The Hoarde's Hoard Bundle Now Available on DriveThruRPG till November 13th!Lucus Palosaarihttps://paizo.com/threads/rzs2tzx3?Fat-Goblin-Games-The-Hoardes-Hoard-Bundle-Now#122016-11-13T17:45:31Z2016-11-13T17:45:31Z<p>LAST DAY OF THE SALE!</p>LAST DAY OF THE SALE!Lucus Palosaari2016-11-13T17:45:31ZRe: Forums: Product Discussion: Odd question, but how much would it cost to specifically request a design of corruption?Lucus Palosaarihttps://paizo.com/threads/rzs2u0dn?Odd-question-but-how-much-would-it-cost-to#62016-11-10T20:30:52Z2016-11-10T20:30:52Z<div class="messageboard-quotee">AmberVael wrote:</div><blockquote><br />
<br />
<div class="messageboard-quotee">Lucus Palosaari wrote:</div><blockquote>(<a href="http://www.enworld.org/forum/content.php?2301-What-s-a-Freelance-RPG-Writer-Worth#.VM51NGjF-K9" target="_blank" rel="nofollow">Follow link to see a discussion of the kind of rates we normally get — you might find them quite affordable</a>). </blockquote>I always found this thread to be great, but its a bit old now. A number of the publishers listed here pay their freelancers much more than they did back in the beginning of 2015, particularly as they've seen success in Patreons and Kickstarters. </blockquote><p>Hey AmberVeal,
<p>Agreed, I'd say rates in general are up, likely in part as a response to this — BUT it was updated for a bit, and it is — at least to the best of my knowledge — the best discussion (only?) of the matter that is out there and specifically related to "tabletop RPG writing."</p>AmberVael wrote:Lucus Palosaari wrote:(Follow link to see a discussion of the kind of rates we normally get -- you might find them quite affordable).
I always found this thread to be great, but its a bit old now. A number of the publishers listed here pay their freelancers much more than they did back in the beginning of 2015, particularly as they've seen success in Patreons and Kickstarters. Hey AmberVeal, Agreed, I'd say rates in general are up, likely in part as a response to this -- BUT...Lucus Palosaari2016-11-10T20:30:52ZRe: Forums: Product Discussion: Odd question, but how much would it cost to specifically request a design of corruption?Lucus Palosaarihttps://paizo.com/threads/rzs2u0dn?Odd-question-but-how-much-would-it-cost-to#32016-11-11T15:43:34Z2016-11-10T19:28:38Z<p>Like Endzeitgeist said, most freelancers would likely do custom work, especially if you're actually paying their rate (<a href="http://www.enworld.org/forum/content.php?2301-What-s-a-Freelance-RPG-Writer-Worth#.VM51NGjF-K9" target="_blank" rel="nofollow">Follow link to see a discussion of the kind of rates we normally get — you might find them quite affordable</a>).</p>
<p>You could make a post in the Freelancer Open Call, and you'd get a bunch of hits — especially if you posted a "I will pay this much."</p>
<p>Alternately, hit up a favorite publisher and say "I will pay a writer X to get this made, you then get to own it, and release it — I just want it to exist!" and something tells me there are a bunch of them that would be down for that in various ways <a href="https://fatgoblingames.com/" target="_blank" rel="nofollow">Fat Goblin Games, whom I work for, for instance would jump at this</a>.</p>
<p>Hell, you could become your own imprint for some, if you'd consider doing it more in the future!</p>
<p>Alternately, find your favorite writer/designer and send them a message. Even Jason Bulmahn or Owen KC Stephens will take your money for their design (they're just more likely to ask for that $0.05+ per cent rates — but since most corruptions are about 1,500 words, most people could do that in a day's worth of work (at least a rough draft) and it would run you between $7.50 (@ the abysmal $0.005 per word rate) up to $75+ (@ the high side $0.05 per word rate).</p>Like Endzeitgeist said, most freelancers would likely do custom work, especially if you're actually paying their rate (Follow link to see a discussion of the kind of rates we normally get -- you might find them quite affordable).
You could make a post in the Freelancer Open Call, and you'd get a bunch of hits -- especially if you posted a "I will pay this much."
Alternately, hit up a favorite publisher and say "I will pay a writer X to get this made, you then get to own it, and release it...Lucus Palosaari2016-11-10T19:28:38ZRe: Forums: Product Discussion: [Fat Goblin Games] The Hoarde's Hoard Bundle Now Available on DriveThruRPG till November 13th!Lucus Palosaarihttps://paizo.com/threads/rzs2tzx3?Fat-Goblin-Games-The-Hoardes-Hoard-Bundle-Now#112016-11-10T13:40:18Z2016-11-10T13:40:18Z<p>Only three days left then its gone for ever!</p>Only three days left then its gone for ever!Lucus Palosaari2016-11-10T13:40:18ZRe: Forums: Product Discussion: List of 3rd Party Base ClassesLucus Palosaarihttps://paizo.com/threads/rzs2qtal&page=9?List-of-3rd-Party-Base-Classes#4242016-11-09T01:00:24Z2016-11-08T02:15:40Z<p>Hey Scott,</p>
<p>I think <b>Fat Goblin Games</b> no longer offers the Saint class as presented here in your list BUT with our <i><a href="http://www.rpgnow.com/product/196956/Shadows-over-Vathak-Players-Guide-to-Vathak?affiliate_id=520895" target="_blank" rel="nofollow">Shadows over Vathak: Player's Guide</a></i> we offer 4 'new' classes:</p>
<p>• Disciple (new class, actually a redesign of the saint in part)
<br />
• Fortune-teller (new occult class)
<br />
• Re-animator (new class, though built on alchemist body with serious mods)
<br />
• Soldier (new alternate class for the fighter — not sure if you include those, but its a samurai-to-a-cavalier type difference)</p>Hey Scott,
I think Fat Goblin Games no longer offers the Saint class as presented here in your list BUT with our Shadows over Vathak: Player's Guide we offer 4 'new' classes:
* Disciple (new class, actually a redesign of the saint in part)
* Fortune-teller (new occult class)
* Re-animator (new class, though built on alchemist body with serious mods)
* Soldier (new alternate class for the fighter -- not sure if you include those, but its a samurai-to-a-cavalier type difference)Lucus Palosaari2016-11-08T02:15:40ZRe: Forums: Other RPGs: [Fat Goblin Games] Revival of vs. M Engine & vs. Monsters with the Release of vs. Ghosts!Lucus Palosaarihttps://paizo.com/threads/rzs2ts9i?Fat-Goblin-Games-Revival-of-vs-M-Engine-vs#22016-11-07T22:45:37Z2016-11-07T22:45:37Z<p><a href="http://paizo.com/threads/rzs2u06o?vs-Moon-Men#2" target="_blank" rel="nofollow">We've been keeping this revival going pretty well...</a></p>We've been keeping this revival going pretty well...Lucus Palosaari2016-11-07T22:45:37ZRe: Forums: Other RPGs: vs. Moon Men!Lucus Palosaarihttps://paizo.com/threads/rzs2u06o?vs-Moon-Men#22016-11-07T22:35:19Z2016-11-07T22:35:19Z<p>Owenstreetpress — Owen KC Stephen's RULE #1 (or whatever) — make it easy for them to give you money! </p>
<p><b><a href="http://www.rpgnow.com/product/197641/vs-Moon-Men?affiliate_id=520895" target="_blank" rel="nofollow">HERE IS A LINK TO GET YOUR COPY OF vs. MOON MEN FROM FAT GOBLIN GAMES TODAY!</a></b></p>Owenstreetpress -- Owen KC Stephen's RULE #1 (or whatever) -- make it easy for them to give you money!
HERE IS A LINK TO GET YOUR COPY OF vs. MOON MEN FROM FAT GOBLIN GAMES TODAY!Lucus Palosaari2016-11-07T22:35:19ZRe: Forums/Mythic Adventures Playtest: General Discussion: Things I would like to seeKoboldOracle (alias of Lucus Palosaari)https://paizo.com/threads/rzs2p64x?Things-I-would-like-to-see#72013-01-17T22:56:45Z2013-01-17T22:56:45Z<p>This is a bit of an old thread (Nov) but the OP would be the right one from what I can tell. If this conversation is happening somewhere else, let me know — I want to get in on it.</p>
<p>I know one thing I had hoped would exist but they didn't include in the playtest (which makes sense — it's trying to playtest the core aspects of the rules, not minutia) are rules for mythic/legendary magic items.</p>
<p>Some might argue the Excalibur's and Sword of Roland's are artifacts, but it doesn't need to be that way. Sampson supposedly picked up the jaw of a donkey, but once he was done it should be considered "mythic" to say the least and much of Greek and Roman myth is obviously filled with items of interest.</p>
<p>The thing is, its not that the item itself is made more magically enchanted (as per standard understanding). As Arthur used Excalibur, he didn't have it constantly reenchanted by Merlin or the Lady in the Lake. But yet, it needed to level with Arthur to stay grand.</p>
<p>A good example that might be on everyone's mind right now are the swords in <i>The Hobbit</i> and <i>The Lord of the Rings</i>.</p>
<p>Already by the time that "Foehammer"/Glamdril (spelling?) and Orcist were found in the troll's cave, they were legendary weapons (hence why they had names). They, like the bit of oak branch that Thorin had, had gained some reputation and in turn should have some power. Now the "dagger"/short sword that Bilbo picks up was enchanted the same time as those other blades, but it was likely just a measly <i>+1 dagger</i> with the ability to glow when orcs/goblins were near. </p>
<p>But, as the story progresses and as they weapons are/were used, they should gain in power and myth. So that that mere dagger that Bilbo found was much more by the time he gifted it to Frodo (it had a name, Sting) and in Frodo's time it may have gained more mythic power.</p>
<p>I'm not sure how it should work — does anyone have ideas? I just like the idea of items also gaining power with your mythic characters....?</p>This is a bit of an old thread (Nov) but the OP would be the right one from what I can tell. If this conversation is happening somewhere else, let me know -- I want to get in on it.
I know one thing I had hoped would exist but they didn't include in the playtest (which makes sense -- it's trying to playtest the core aspects of the rules, not minutia) are rules for mythic/legendary magic items.
Some might argue the Excalibur's and Sword of Roland's are artifacts, but it doesn't need to be...KoboldOracle (alias of Lucus Palosaari)2013-01-17T22:56:45ZRe: Forums: Game Space: Paizo Blog: Paizo announces Paizo Game SpaceKoboldOracle (alias of Lucus Palosaari)https://paizo.com/community/blog/v5748dyo5ldn1&page=3?Paizo-announces-Paizo-Game-Space#1212012-07-10T13:12:59Z2012-07-10T13:12:59Z<p>One thing with pricing I would hope is that cross-player support is enabled so that we don't necessarily all need to "own" or have paid "access" to a map to play on it. </p>
<p>In my mind, certain people could pay to have better accounts, with more data storage and they host the game (i.e. the gamemaster) while players could get limited access to any materials their GM makes available, but only during a play session. </p>
<p>Unless every map/token/etc. is remarkably cheap (less than a $1 per) than I doubt most of my play groups would be willing to play. Traditionally, other than most of us having a copy each of the core rulebook, only our GM really needs to own a copy of an AP to get access to that adventure — I hope this model holds over. </p>
<p>Mind you, whatever system Paizo settles on I suspect it will work well or if it isn't, get changed shortly to be better :-)</p>
<p>Yay VTT!</p>One thing with pricing I would hope is that cross-player support is enabled so that we don't necessarily all need to "own" or have paid "access" to a map to play on it.
In my mind, certain people could pay to have better accounts, with more data storage and they host the game (i.e. the gamemaster) while players could get limited access to any materials their GM makes available, but only during a play session.
Unless every map/token/etc. is remarkably cheap (less than a $1 per) than I doubt...KoboldOracle (alias of Lucus Palosaari)2012-07-10T13:12:59ZRe: Forums/Paizo: General Discussion: Poll: What device do you use or want to use when running Pathfinder mobile apps?KoboldOracle (alias of Lucus Palosaari)https://paizo.com/threads/rzs2obe5&page=5?Poll-What-device-do-you-use-or-want-to-use#2232012-06-22T01:08:31Z2012-06-22T01:08:31Z<p>Motorola Droid 4</p>
<p>An official Pathfinder Dice Roller that is free would be cool. I know many exist, but they are not terribly hard to design/program and it would be a simple way to sneak your way on to my phone in the first place.</p>Motorola Droid 4
An official Pathfinder Dice Roller that is free would be cool. I know many exist, but they are not terribly hard to design/program and it would be a simple way to sneak your way on to my phone in the first place.KoboldOracle (alias of Lucus Palosaari)2012-06-22T01:08:31ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game: Advanced Race Guide (OGL)KoboldOracle (alias of Lucus Palosaari)https://paizo.com/products/btpy8rv2/discuss&page=9?Pathfinder-Roleplaying-Game-Advanced-Race-Guide#4352012-04-29T05:29:29Z2012-04-29T05:29:29Z<p>Yeah, I've seen that they (kobolds) get a full 6 page spread! I hope for many great options to be included — ones that make it more viable as a PC race (like including the alternatives from Classic Monsters Revisted) :-)</p>
<p>Does anyone know if rules will be included in the ARG for having alternate versions of a race (as in "sub-races"), with say alternate bonuses to ability scores? </p>
<p>So far, Paizo has seemed reluctant to include the idea that there are many, many, (and still even more) version of a race like "Elf" — what with High/Grey/Moon/Sun/Wood/Wild/Etc (Faerun had like 12 different flavors of elven subraces) all being slightly altered versions of the base "ELF" race. They have the "alternative racial traits" rules, which I love, but the way those rules are written up it is as if any elf may have an alternate racial trait. </p>
<p>In various campaigns I or my GM have just ruled that a particular "sub-race" always has specific traits, for instance, Woodcraft instead of Elven Magic, to reflect that sub-races' connection with the forest over magic. This has worked well enough, but I really wish Paizo would include specific rules for the idea of a sub-race, going so far as to allow base attribute bonuses to be altered between one sub-race and another (so my Wild Elf doesn't have to lose two points of Con, despite having grown up in the harsh forest of Whereeverland).</p>
<p>I know I could just alter them as I see fit, or use the race building rules to make an almost exact replica of the standard elf, just slightly different, but for official games and rule-lawyer GMs there is always a hangup unless it says it in the book. I tried scanning over and then searching this thread but I haven't found the answer yet.</p>Yeah, I've seen that they (kobolds) get a full 6 page spread! I hope for many great options to be included -- ones that make it more viable as a PC race (like including the alternatives from Classic Monsters Revisted) :-)
Does anyone know if rules will be included in the ARG for having alternate versions of a race (as in "sub-races"), with say alternate bonuses to ability scores?
So far, Paizo has seemed reluctant to include the idea that there are many, many, (and still even more) version...KoboldOracle (alias of Lucus Palosaari)2012-04-29T05:29:29ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game: Advanced Race Guide (OGL)KoboldOracle (alias of Lucus Palosaari)https://paizo.com/products/btpy8rv2/discuss&page=9?Pathfinder-Roleplaying-Game-Advanced-Race-Guide#4312012-04-29T02:08:20Z2012-04-29T02:08:20Z<p>@ <b>Cheapy</b> — why not kobolds?</p>@ Cheapy -- why not kobolds?KoboldOracle (alias of Lucus Palosaari)2012-04-29T02:08:20ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game: Advanced Race Guide (OGL)KoboldOracle (alias of Lucus Palosaari)https://paizo.com/products/btpy8rv2/discuss&page=8?Pathfinder-Roleplaying-Game-Advanced-Race-Guide#3752012-03-13T01:00:56Z2012-03-13T01:00:56Z<p>I wonder if Paizo considers "flumph" as a "PC-appropriate monster" race?</p>I wonder if Paizo considers "flumph" as a "PC-appropriate monster" race?KoboldOracle (alias of Lucus Palosaari)2012-03-13T01:00:56ZRe: Forums/Lost Omens Campaign Setting: General Discussion: What easter eggs does Golarion have for other campaigns?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2nnr6?What-easter-eggs-does-Golarion-have-for-other#292014-12-31T02:52:16Z2012-02-23T16:50:57Z<p>The entire <a href="http://www.pathfinderwiki.com/wiki/Silver_Mount" target="_blank" rel="nofollow"> Silver Mount</a> area of <a href="http://www.pathfinderwiki.com/wiki/Numeria" target="_blank" rel="nofollow"> Numeria </a> is a reference to the old adventure <a href="http://en.wikipedia.org/wiki/Expedition_to_the_Barrier_Peaks" target="_blank" rel="nofollow"> Expedition to the Barrier Peaks </a>, which was a vessel to sell the TSR game that would later be known as Gamma World.</p>The entire Silver Mount area of Numeria is a reference to the old adventure Expedition to the Barrier Peaks , which was a vessel to sell the TSR game that would later be known as Gamma World.KoboldSorcerrer (alias of Lucus Palosaari)2012-02-23T16:50:57ZRe: Forums/Pathfinder First Edition: General Discussion: Epic Level rules?KoboldOracle (alias of Lucus Palosaari)https://paizo.com/threads/rzs2no9w?Epic-Level-rules#92012-02-24T11:32:38Z2012-02-23T15:55:26Z<p>Kaymanklynman's comment sparked the idea that a Level 21+ book could be cool IF it it focused on the idea of mythic roleplaying rather than just the classic epic of "bigger/harder/stronger." </p>
<p>Way way back in the the day the Gold Box of AD&D did this by incorporating rules for immortality, and as many people saw it, they weren't so much just new level advancements, but a whole new game of playing as a legend in your own time. The rules as written don't help you account for managing whole governments. I'd like to see a book of subsystems that let you be the ruler of a nation or seen as a messiah in a religion, maybe even gain immortality. 3.5 had some rules that could be adapted with the divine rank for instance. As for being a king of a nation, though you could say "that's all up to role playing" I'd still like to see some mechanics in place to help it.</p>Kaymanklynman's comment sparked the idea that a Level 21+ book could be cool IF it it focused on the idea of mythic roleplaying rather than just the classic epic of "bigger/harder/stronger."
Way way back in the the day the Gold Box of AD&D did this by incorporating rules for immortality, and as many people saw it, they weren't so much just new level advancements, but a whole new game of playing as a legend in your own time. The rules as written don't help you account for managing whole...KoboldOracle (alias of Lucus Palosaari)2012-02-23T15:55:26ZRe: Forums/Pathfinder First Edition: General Discussion: Elven ThinbladeKoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2njal?Elven-Thinblade#62014-12-31T02:52:16Z2012-01-30T01:31:13Z<p>Sadly true (they're not OGL to the best of my understanding) — but I always wonder with something like that how different would it have to be to not qualify as copyright violation. I mean other names can be found for a sword of elven make that has very similar stats as a thinblade or a lightblade or is the entire idea of a race-specific weapon that qualifies as a rapier but does damage a sword class bigger what is copyrighted?</p>Sadly true (they're not OGL to the best of my understanding) -- but I always wonder with something like that how different would it have to be to not qualify as copyright violation. I mean other names can be found for a sword of elven make that has very similar stats as a thinblade or a lightblade or is the entire idea of a race-specific weapon that qualifies as a rapier but does damage a sword class bigger what is copyrighted?KoboldSorcerrer (alias of Lucus Palosaari)2012-01-30T01:31:13ZRe: Forums: Product Discussion: Bestiary 4 Wish ListKoboldOracle (alias of Lucus Palosaari)https://paizo.com/threads/rzs2mzi1&page=8?Bestiary-4-Wish-List#3552012-01-29T04:46:14Z2012-01-29T04:46:14Z<p>What I'd really love to see, and sorry if anyone else has already said this, I did not see it in the first and last 50 or so posts I read, would be something like Ultimate Monsters rather than just another Bestiary.</p>
<p>What I mean is, I wish Pathfinder would publish rules on how to make balanced monsters all on your own. I think one of the Monstrous Manuals offered up some rules, and the back of the original Bestiary offers the ground floor starting point but I think I'd really like a "How to Make Your Own Monsters" guidebook. </p>
<p>And in it a lot about making more templates — I like templates and apply them often to spice things up with monsters.</p>What I'd really love to see, and sorry if anyone else has already said this, I did not see it in the first and last 50 or so posts I read, would be something like Ultimate Monsters rather than just another Bestiary.
What I mean is, I wish Pathfinder would publish rules on how to make balanced monsters all on your own. I think one of the Monstrous Manuals offered up some rules, and the back of the original Bestiary offers the ground floor starting point but I think I'd really like a "How to...KoboldOracle (alias of Lucus Palosaari)2012-01-29T04:46:14ZRe: Forums: Product Discussion: What is the deal with 3rd Party content?KoboldOracle (alias of Lucus Palosaari)https://paizo.com/threads/rzs2ni2u?What-is-the-deal-with-3rd-Party-content#62012-01-24T04:03:53Z2012-01-24T04:03:53Z<p>So, some Market Research Answers:</p>
<p>1 — What are your criteria to purchase 3rd Party Content?</p>
<p>I must see a need for it in the games I am currently playing. If it isn't adding something, something I either had not thought of myself or improving what I already house rule — why bother?</p>
<p>2 — When you purchase a Paizo product what are your main reasons for purchasing Paizo?</p>
<p>••• Company Loyalty?</p>
<p>Matters, a little. I prefer Paizo to others but they won that loyalty by having stellar products and offer them at an acceptable price.</p>
<p>••• Good Editing?</p>
<p>Not a reason, a requirement. Would you purchase a book with crap editing?</p>
<p>••• Good Writing?</p>
<p>Here's the rub — what qualifies as "good" subjectively changes. Good enough, from Paizo, and it becomes law with the players I run with. Good enough from a 3rd party? Well... can we not think of something better ourselves? Great writing though wins the day...</p>
<p>••• Art?</p>
<p>Helps, but can't sell a book with bad mechanics and writing. Terrible art can turn me off from a purchase, but great mechanics and writing can overrule crap art. </p>
<p>••• How do you define the word "Quality" when it comes to OGL products (Paizo is technically OGL)?</p>
<p>Integration into the larger (Paizo) ruleset is key. Your 3rd party material is generally going to be at best an add on or substitution. If those additions and substitutions break the core gameplay, then I can't use it. If its good enough to stand all on its own then am I really talking 3rd party to Paizo? Maybe its a whole new game with similar ruleset, etc.</p>
<p>3 — When you purchase a Pathfinder 3rd Party Product what drove you to purchase that product? (I purchased more 3rd party D&D 3.5 than Pathfinder so far, so my answers reflect that)</p>
<p>••• Art?</p>
<p>Not by itself.</p>
<p>••• Idea?</p>
<p>Important. The books I bought outright were the ones that within the first 2 minutes intrigued me so much I felt I needed to get it now and bring it home to dive in deeper rather than just skim and be inspired to make a better example for my own use.</p>
<p>••• What is it you look for in a 3rd Party Product?...</p>
<p>Quality :-P That's a vague answer, but really its a matter of quality for my price. I'll shell out $100 if the book has awesome art, produced on high quality paper, bound in leather or at least hardbacked AND it has amazing rules and ideas within. I wont even pay a $1 for a download that I'll regret once I've read through it and realized what I just purchased is fundamentally broken. </p>
<p>As a more general comment, not covered by your limited scope of questions:</p>
<p>The book needs to give me something, something I need, something I want, something I may not even realize I cared about before. It doesn't need to be a big name company for me to want it, if it meets my needs. What are my needs? That's tough to answer —- especially since you can't go through all that trouble JUST for me... but I'm likely not the only person looking for a better X, Y or Z.</p>So, some Market Research Answers:
1 -- What are your criteria to purchase 3rd Party Content?
I must see a need for it in the games I am currently playing. If it isn't adding something, something I either had not thought of myself or improving what I already house rule -- why bother?
2 -- When you purchase a Paizo product what are your main reasons for purchasing Paizo?
*** Company Loyalty?
Matters, a little. I prefer Paizo to others but they won that loyalty by having stellar products...KoboldOracle (alias of Lucus Palosaari)2012-01-24T04:03:53ZRe: Forums/Pathfinder First Edition: General Discussion: Pathfinder: 2nd edKoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2ngyn&page=2?Pathfinder-2nd-ed#752014-12-31T02:52:16Z2012-01-19T02:50:16Z<p>I would only want to see a Pathfinder 2e if it were because Paizo contacted Wizards of the Coast and told them "the best thing you can do is just sell the entire Dungeons & Dragons franchise <with all it's content and copyrights, etc.> to us now for a bargain rate" and WotC said yes.</p>
<p>Otherwise, I would hope for a much longer cycle as many others have said between editions.</p>I would only want to see a Pathfinder 2e if it were because Paizo contacted Wizards of the Coast and told them "the best thing you can do is just sell the entire Dungeons & Dragons franchise to us now for a bargain rate" and WotC said yes.
Otherwise, I would hope for a much longer cycle as many others have said between editions.KoboldSorcerrer (alias of Lucus Palosaari)2012-01-19T02:50:16ZRe: Forums: Rules Questions: Breath of life on dead pc that was also paralyzedKoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2lzdm&page=2?Breath-of-life-on-dead-pc-that-was-also#752014-12-31T02:52:16Z2011-03-15T01:00:26Z<div class="messageboard-quotee">nidho wrote:</div><blockquote> I thought the issue was with breath of life's inability to overcome death effects? </blockquote><p>The OP was, the conversation has diverged and I think I may make a new thread dedicated to the specific situation and question of "whether coup de grace/massive damage/death attack" would count as "death attacks", etc.nidho wrote:I thought the issue was with breath of life's inability to overcome death effects?
The OP was, the conversation has diverged and I think I may make a new thread dedicated to the specific situation and question of "whether coup de grace/massive damage/death attack" would count as "death attacks", etc.KoboldSorcerrer (alias of Lucus Palosaari)2011-03-15T01:00:26ZRe: Forums: Rules Questions: Breath of life on dead pc that was also paralyzedKoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2lzdm&page=2?Breath-of-life-on-dead-pc-that-was-also#692014-12-31T02:52:16Z2011-03-14T22:17:39Z<p>In my own game, coup de grace would NOT count as a death attack for numerous reasons discussed above. </p>
<p>But I'm not DMing right now, so if I needed to argue with my DM, who lets say takes a coup de grace or massive damage or other similar attack (assassin's death attack) as a back of the book death attack (pg. 562 Core), should the wording of the spell Death Ward that specifically states that it helps in checks related to magical effects and attacks apply or not? </p>
<p>To Merck: The spell Death Ward in its first sentence says that it helps saves against magical attacks and effects. A coup-de-grace could be delivered by a mundane dagger in the hands of a thief using the extraordinary ability of sneak attack <not magical>.</p>
<p>It matters to in the "what if something is immune to death attacks but not critical hits" sense — if coup de grace is a death effect they are immune, if it is just a special rule of a critical hit, they may still die. </p>
<p><see previous post for specifics></p>In my own game, coup de grace would NOT count as a death attack for numerous reasons discussed above.
But I'm not DMing right now, so if I needed to argue with my DM, who lets say takes a coup de grace or massive damage or other similar attack (assassin's death attack) as a back of the book death attack (pg. 562 Core), should the wording of the spell Death Ward that specifically states that it helps in checks related to magical effects and attacks apply or not?
To Merck: The spell Death...KoboldSorcerrer (alias of Lucus Palosaari)2011-03-14T22:17:39ZRe: Forums: Rules Questions: Breath of life on dead pc that was also paralyzedKoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2lzdm&page=2?Breath-of-life-on-dead-pc-that-was-also#532014-12-31T02:52:16Z2011-03-14T03:49:39Z<p>In which order do the rules override (see below), assuming that we take a CdG as a "death effect?"</p>
<p>Death Ward in first line of spell description states "The subject gains a +4 morale bonus on saves against all death spells and magical death effects." and ends with "Death Ward does not protect against other sorts of attacks, even if those attacks might be lethal." (Core 264-265) but then main Death Attacks entry in back of book (Core 562) states as the last bulleted point of Death Attacks that "The spell death ward protects against these attacks."</p>
<p>So, does the spell specific entry, stating Death Ward only protects against magical effects override the main entry in the back about Death Attacks? Or vice versa?</p>
<p>Seems that you should apply rules across the board for fairness (a lame argument for some) otherwise there is no way to prevent or help prevent death by coup de grace and possibly other similar attacks (assassin's death attack, massive damage, etc.)</p>
<p>I guess immunity to crits would prevent, right?</p>In which order do the rules override (see below), assuming that we take a CdG as a "death effect?"
Death Ward in first line of spell description states "The subject gains a +4 morale bonus on saves against all death spells and magical death effects." and ends with "Death Ward does not protect against other sorts of attacks, even if those attacks might be lethal." (Core 264-265) but then main Death Attacks entry in back of book (Core 562) states as the last bulleted point of Death Attacks...KoboldSorcerrer (alias of Lucus Palosaari)2011-03-14T03:49:39ZRe: Forums/Paizo: General Discussion: Paizo Blog: Iconic LoveKoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/community/blog/v5748dyo5lbw6&page=2?Iconic-Love#572014-12-31T02:52:16Z2011-02-15T06:44:55Z<p>You amazed me — not just by your excellent prose, but because you've made me actually care at least a little bit for once about some of the generic/iconic stand-in characters that all RPG rulebooks need to use for fluff.</p>
<p>Well done, I'd almost pay (or maybe just download for free) a copy of the poems with a high quality image of the character in series.</p>You amazed me -- not just by your excellent prose, but because you've made me actually care at least a little bit for once about some of the generic/iconic stand-in characters that all RPG rulebooks need to use for fluff.
Well done, I'd almost pay (or maybe just download for free) a copy of the poems with a high quality image of the character in series.KoboldSorcerrer (alias of Lucus Palosaari)2011-02-15T06:44:55ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#762014-12-31T02:52:16Z2009-11-24T06:01:09Z<p>Current set up allows for quite a few ways to make useful mounts. </p>
<p>Paladins, Rangers and Druids all have the "animal companion" option, the basis of the cavalier's mount. Clerics of the Animal Domain can gain an animal companion. </p>
<p>Then there are two creative routes to getting around your 2HD horse concern. </p>
<p>First off, the only thing stopping a wizard from taking a mountable familiar is your DM. A level adjustment for the familiar's abilities might be appropriate (think of how D&D 3.5 had options). But a sorcerer could easily have a pony as his hyper intelligent familiar mount.</p>
<p>Then also, why would a level 20 fighter be riding on a 1st level horse? Why a horse at all? Why not something a bit more meaty? Allow them to take Leadership and use a mountable animal as their cohort? Or just allow them to try to mount a bigger, badder animal. The bestiary is full of nasty monsters that one could ride with enough skill in ride and handle animal.</p>
<p>The big benefits of being a cavalier are about getting a regular horse to be stronger and then charge attacks. Its not even about getting a better mount then — like be a dark knight riding a nightmare into battle.</p>
<p>Other options and work arounds exist as well.</p>Current set up allows for quite a few ways to make useful mounts.
Paladins, Rangers and Druids all have the "animal companion" option, the basis of the cavalier's mount. Clerics of the Animal Domain can gain an animal companion.
Then there are two creative routes to getting around your 2HD horse concern.
First off, the only thing stopping a wizard from taking a mountable familiar is your DM. A level adjustment for the familiar's abilities might be appropriate (think of how D&D 3.5 had...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-24T06:01:09ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#722014-12-31T02:52:16Z2009-11-24T05:25:24Z<div class="messageboard-quotee">Heladriell wrote:</div><blockquote> Just a thought: Cavalier, in the origin of the word means exactly the same as horseman. I believe the class really should be inclined to mounted combat, and its power already is not very diminished when without a mount. </blockquote><p>etymology argument isn't necessarily the greatest as the source of some classes abuses the term.
<p>For instance, Paladin
<br />
from http://www.etymonline.com/index.php?search=paladin&searchmode=none
<br />
1592, "one of the 12 knights in attendance on Charlemagne," from M.Fr. paladin "a warrior," from It. paladino, from L. palatinus "palace official;" noun use of palatinus "of the palace" (see palace). The O.Fr. form of the word was palaisin (which gave M.E. palasin, c.1400); the It. form prevailed because, though the matter was French, the poets who wrote the romances were mostly Italians.
<br />
Or look to http://en.wikipedia.org/wiki/Paladin</p>
<p>Regardless, "paladins" were soldiers of Charlemagne, whom was a religious king but it would not HAVE to include "holy, LG or the code" in the way Pathfinder uses those terms...</p>
<p>Other class names like "Barbarian" essentially translate or etymologically mean "foreigner" or "not Greek". Nothing in there about "rage" — "Beserker" would be a better term for the barbarian
<br />
1822, introduced by Sir Walter Scott, from O.N. berserkr (n.) "raging warrior of superhuman strength," probably from •ber- "bear" + serkr "shirt," thus lit. "a warrior clothed in bearskin." The -r was O.N. masc. singular ending, mistaken for agent noun suffix. The adj. is 1867, from such phrases as go berserk.
<br />
from: http://www.etymonline.com/index.php?search=berserk&searchmode=none</p>Heladriell wrote:Just a thought: Cavalier, in the origin of the word means exactly the same as horseman. I believe the class really should be inclined to mounted combat, and its power already is not very diminished when without a mount.
etymology argument isn't necessarily the greatest as the source of some classes abuses the term. For instance, Paladin
from http://www.etymonline.com/index.php?search=paladin&searchmode=none
1592, "one of the 12 knights in attendance on Charlemagne," from...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-24T05:25:24ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#712014-12-31T02:52:16Z2009-11-24T05:02:17Z<div class="messageboard-quotee">seekerofshadowlight wrote:</div><blockquote> <div class="messageboard-quotee">KoboldSorcerrer wrote:</div><blockquote>stuff</blockquote><p>I would say you are bolding what you want to be most important and tossing the other part out. It places as much importance on Mounted skill in that as it does anything else
</p>
</blockquote><p>How about a breakdown by class level:
<p>8 times — Challenge Ability — 7 levels +1d6, +1 level for Demanding Challenge</p>
<p>5 times — Oath Ability — 5 levels
<br />
5 times — Mount & Charge — 1st level + 4 specifics
<br />
5 times — Bonus (Combat) Feats — 5 feats</p>
<p>4 times — Order Ability — 1st level + 3 Specifics
<br />
4 times — Banner Ability — Gained at one level, but increases every 5</p>
<p>The emphasis is first and foremost on the Challenge ability. Then, equally weighted would be Oaths, Bonus Feats and Mount specific abilities. Then Order and Banner abilities.</p>seekerofshadowlight wrote:KoboldSorcerrer wrote:stuff
I would say you are bolding what you want to be most important and tossing the other part out. It places as much importance on Mounted skill in that as it does anything else
How about a breakdown by class level: 8 times -- Challenge Ability -- 7 levels +1d6, +1 level for Demanding Challenge
5 times -- Oath Ability -- 5 levels
5 times -- Mount & Charge -- 1st level + 4 specifics
5 times -- Bonus (Combat) Feats -- 5 feats
4 times --...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-24T05:02:17ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#682014-12-31T02:52:16Z2009-11-24T00:56:49Z<div class="messageboard-quotee">seekerofshadowlight wrote:</div><blockquote> <div class="messageboard-quotee">KoboldSorcerrer wrote:</div><blockquote><br />
<br />
<p>Was that really Pathfinder's intention, to create a mount-specific class? Where do the designers say that? </blockquote><p>It was said a few times, in chat for one long ago when the name first came up was another
<p>I don't mind folks disagreeing, be boreing if we all hummed long liek happy little drones</p>
<p>I do think it is not gonna happen in the first book, it's to be a change for a base option. However as I have said before when a OA book comes out I think the caviler reworked into a Samurai would be cool as of all the classes we have seen so far that best matches it with some reworking just like Rogue is a ninja with new talents </blockquote><p>Samurai, real samurai, quite often were mounted troops, so realistically "samurai" isn't even a modification from "cavalier" just a name switch.
<p>As for their comments that it is meant to fill the mounted gap, the description in the book is:</p>
<p>CAVALIER
<br />
While many warriors strive to perfect their art, spending
<br />
all of their time honing their skill at martial arms, <b> others
<br />
spend as much effort dedicating themselves to a cause.</b>
<br />
These warriors, known as cavaliers,<b> swear themselves to
<br />
a purpose,</b> serving it above all else. <i>Cavaliers are skilled
<br />
at fighting from horseback, </i>and are often found charging
<br />
across a battlefield, with the symbol of their order trailing
<br />
on a long, fluttering banner. <b>The cavalier’s true power
<br />
comes from the conviction of his ideals, the oaths that he
<br />
swears, and the challenges he makes.</b></p>
<p><emphasis added></p>
<p>Role: Cavaliers tend to <b> marshal forces </b> on the battlefield,
<br />
using their <i> mounted talents </i> and <b> challenges </b> to control
<br />
the flow of the fight. Outside of battle, cavaliers can be
<br />
found <b> advancing their cause through diplomacy </b> and, if
<br />
needed, subterfuge. The cavalier is no stranger to courtly
<br />
intrigue and can hold his own in even the most delicate
<br />
of social situations.</p>
<p>italics comments are about mounts specifically, the dedication to a cause is bold.... dedication seems to be the stated purpose, not so much mounted?</p>seekerofshadowlight wrote:KoboldSorcerrer wrote:Was that really Pathfinder's intention, to create a mount-specific class? Where do the designers say that?
It was said a few times, in chat for one long ago when the name first came up was another I don't mind folks disagreeing, be boreing if we all hummed long liek happy little drones
I do think it is not gonna happen in the first book, it's to be a change for a base option. However as I have said before when a OA book comes out I think the...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-24T00:56:49ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#672014-12-31T02:52:16Z2009-11-24T00:50:18Z<p>One thing to consider, if you were going to do some kind of "tactical advice" change, then you'd want to keep in mind, since this is not just a "mount as animal companion" but also has 3 or 4 other dedicated abilities, it is fairly strong (i.e. stronger than just Ranger's switch). </p>
<p>I would suggest you first look to the Bard's "Inspire X" ability... Courage and Heroics for instance...</p>
<p>Also, you could consider him giving additional bonuses to the various actions they take. For instance, in a 30' radius and able to hear the Cavalier, all allies gain +1 competence bonus in addition to normal bonuses when they are flanking an enemy or taking a defensive stance. This would account for the Cav giving them specific advice. Perhaps make this cost a move action or a at least a swift action. If you are going to have it require an action though, could be better still. </p>
<p>Example:
<br />
As a full round action, the Cavalier can give advice to allies within earshot. Anyone that takes his tactical advice gains a +1 dodge bonus to AC and +1 morale bonus to attacks. This ability lasts for a number of rounds equal to the cavalier's Chr modifier +3.</p>One thing to consider, if you were going to do some kind of "tactical advice" change, then you'd want to keep in mind, since this is not just a "mount as animal companion" but also has 3 or 4 other dedicated abilities, it is fairly strong (i.e. stronger than just Ranger's switch).
I would suggest you first look to the Bard's "Inspire X" ability... Courage and Heroics for instance...
Also, you could consider him giving additional bonuses to the various actions they take. For instance, in a...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-24T00:50:18ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#632014-12-31T02:52:16Z2009-11-23T22:14:30Z<div class="messageboard-quotee">Mr. Subtle wrote:</div><blockquote> <div class="messageboard-quotee">Stickman wrote:</div><blockquote><p> I just don't want to see the class that severely limited in a mountless situation.
</p>
It's a pretty big class feature.
<br />
It also makes sense thematically in that many a knight has charged among his companions on foot on the field of battle.</p>
<p>An "on foot" appending to the charge would be a great move in this direction.</p>
<p>It would not be an "alt" to the mounted, just, in addition to... </blockquote>I think this is a good compromise, keep everything the same, just make his abilities not specifically tied to the mount by appending the charging abilities. His mount is still worthwhile this way, and the features still work on foot. (although I don't know if increased threat range on charges makes a lot of sense on foot...) </blockquote><p>Someone who specializes in a combat style (be that charging on foot or on horse) could still learn to be better at applying that combat style — so i would say the increased threat range would be appropriate. It wouldn't break the mechanics I don't think.Mr. Subtle wrote:Stickman wrote:I just don't want to see the class that severely limited in a mountless situation.
It's a pretty big class feature.
It also makes sense thematically in that many a knight has charged among his companions on foot on the field of battle.An "on foot" appending to the charge would be a great move in this direction.
It would not be an "alt" to the mounted, just, in addition to...
I think this is a good compromise, keep everything the same, just make his abilities...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-23T22:14:30ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#622014-12-31T02:52:16Z2009-11-23T22:13:03Z<div class="messageboard-quotee">seekerofshadowlight wrote:</div><blockquote> <div class="messageboard-quotee">Mr. Subtle wrote:</div><blockquote> <div class="messageboard-quotee">Stickman wrote:</div><blockquote><p> You could probably clear up most of the balancer and playability issues by simply doing the following...</p>
<p>Cavalier Charge (Ex):
<br />
A cavalier learns to make more accurate charge attacks <b>either on foot</b> or on his mount. The cavalier receives a +4 bonus on melee attack rolls on a charge while <b>on foot </b>or mounted (instead of the normal +2). In addition, the cavalier does not suffer any penalty to his
<br />
AC after making a charge attack while mounted.</p>
<p></blockquote>I almost posted this exact thing, but decided against it. Good idea though, it could work with all the mounted abilities.... </blockquote><p>thats not a bad change at all, I would not add it to the other ones as it does not fit but it does fit that one well and would make it more useful
<p>heh "I challenge the big orc..then Charge!!" </blockquote><p>Regardless of all other aspects of this discussion, that addition would be appreciated. One problem I saw in playing with this was that teh challenge mechanic is useful but it would be nice to be able to cross the gap or battle with a bit more power backing you, instead of just the standard "charge" rules.seekerofshadowlight wrote:Mr. Subtle wrote: Stickman wrote:You could probably clear up most of the balancer and playability issues by simply doing the following...
Cavalier Charge (Ex):
A cavalier learns to make more accurate charge attacks either on foot or on his mount. The cavalier receives a +4 bonus on melee attack rolls on a charge while on foot or mounted (instead of the normal +2). In addition, the cavalier does not suffer any penalty to his
AC after making a charge attack while...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-23T22:13:03ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#602014-12-31T02:52:16Z2009-11-23T22:10:00Z<p>Was that really Pathfinder's intention, to create a mount-specific class? Where do the designers say that?</p>Was that really Pathfinder's intention, to create a mount-specific class? Where do the designers say that?KoboldSorcerrer (alias of Lucus Palosaari)2009-11-23T22:10:00ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl&page=2?Cavalier-Mount-Alternatives#582014-12-31T02:52:16Z2009-11-23T22:06:54Z<p>I agree with Kolokotroni, and disagree with you SeekerofShadowLight. </p>
<p>Paizo in their rewrites of many of the classes for Pathfinder (Cleric & Sorcerer, for example) offer a kind of option with many variations — so there could be a precedent for a drastic alteration of a "core" that may or may not be a total rewrite. I would guess that what Pathfinder/Paizo wants more than anything is a class that is most playable... In fact, within the design of the class now a many varied option already exists with the "Orders". Some orders could be dedicated to having something like a type of mount, others to having an empowered cohort (squire idea of Kolokotroni's), or a single weapon that he gains mastery over (my idea above, using the gaining of access to feats with the one bonded weapon, non-magical). Use the three or class features you are talking about as "Order Power" slots and up their magnitude.</p>
<p>Perhaps the better question would be not "Is the cavalier good?", it may be "Is there a need for the cavalier?" Mounted combat and mounted games (games where mounts would be most useful by design) has a decent and fair method of existing as is with Druids or Rangers taking the right animal companion, a paladin's mount or the "mounted combat feat" choices open to all classes (familiar as mount may be do-able as well). </p>
<p>That being said, the concept of a honorable soldier or rather a warrior that is empowered not by a god (Paladins) or pure skill (Fighter) but conviction and oath swearing I think doesn't exist. Perhaps a renaming is in order, drop or recreate the cavalier. Instead have one that allows for Samurai, Noble Warrior, Knight, etc. to exist. </p>
<p>I REALLY like what I consider to be the true "core" of the cavalier — the Challenge, Oaths, Banner and Order abilities —- but am non-plussed by the mount specific area. I don't think it is as needed, then again, I rarely DM or play in campaigns with lots of emphasis on mounted combat (because it is kind of limited). </p>
<p>If nothing else, I hope Paizo considers adapting the Challenge and Oath system TO a samurai/honorable warrior (I don't like honorable because it doesn't allow for the "Oath of Vengeance/Greed", etc. angle, which I love that they added.)</p>
<p>This class also helps for those that are interested in playing or running a magic-lite world where not everyone is running around with +5 swords and wands of butt-kickery.</p>I agree with Kolokotroni, and disagree with you SeekerofShadowLight.
Paizo in their rewrites of many of the classes for Pathfinder (Cleric & Sorcerer, for example) offer a kind of option with many variations -- so there could be a precedent for a drastic alteration of a "core" that may or may not be a total rewrite. I would guess that what Pathfinder/Paizo wants more than anything is a class that is most playable... In fact, within the design of the class now a many varied option already...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-23T22:06:54ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier Mount - Alternatives?KoboldSorcerrer (alias of Lucus Palosaari)https://paizo.com/threads/rzs2k5vl?Cavalier-Mount-Alternatives#152014-12-31T02:52:16Z2009-11-21T00:39:57Z<p>A response to a number of your...</p>
<p>First off, I would like to see a non-mounted version. An alternative like Paladin has for it's mount and Druid for its animal companion would be appreciated. </p>
<p>Against the argument that "cavalier means 'mounted soldier'" I would like to point out that "Druid" was a term ascribed to a specific religious group that existed in the real world in a specific era. The game has co-opted the word and made it its own, totally unrelated thing. Almost all the terms have this kind of thing, so an etymological argument seems silly. </p>
<p>And, if needed, we could just rewrite the thing...</p>
<p>I think the cavalier fulfills a need. Specifically, "the non-paladin paladin". It is someone whom could charge off to battle, with his convictions not his god protecting him. I like the non-alignment basis of the cavalier and the essential lack of magic in its design. Mythology and fiction is full of heroes that weren't magical as much as they were driven by a cause.</p>
<p>To that end, and looking to a similar source, how about as an alternative to a mount we use a "Weapon Affinity" (all terms are just suggestions)</p>
<p>They declare a kind of oath, dedicating themselves to a specific sword/spear/weapon, etc. As such, they gain benefits when wielding it.</p>
<p>To stick with the "non-magic" aspect, you could have these benefits be a quick list of feats gain. For instance, at first level, they gain "Weapon Focus" with only that one specific weapon. Later, they gain "weapon Specialization" and continue on gaining feats, "Critical Focus" "Deafening Critical" "Blinding Critical" etc.</p>
<p>Would be different from a fighter in that they still have the challenge and the oath features (what I think are the highlight of the class).</p>
<p>Sorry this is so long.</p>A response to a number of your...
First off, I would like to see a non-mounted version. An alternative like Paladin has for it's mount and Druid for its animal companion would be appreciated.
Against the argument that "cavalier means 'mounted soldier'" I would like to point out that "Druid" was a term ascribed to a specific religious group that existed in the real world in a specific era. The game has co-opted the word and made it its own, totally unrelated thing. Almost all the terms have...KoboldSorcerrer (alias of Lucus Palosaari)2009-11-21T00:39:57Z