paizo.com Recent Posts by Luce the Beastpaizo.com Recent Posts by Luce the Beast2013-07-23T11:24:21Z2013-07-23T11:24:21ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=21#10052015-01-26T14:37:33Z2015-01-26T14:37:33Z<p>[Spoiler omitted]</p>[Spoiler omitted]Luce the Beast (alias of DSXMachina)2015-01-26T14:37:33ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=20#9982015-01-19T20:01:04Z2015-01-19T20:01:04Z<p>[Spoiler omitted]</p>[Spoiler omitted]Luce the Beast (alias of DSXMachina)2015-01-19T20:01:04ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=20#9642014-11-27T11:15:59Z2014-11-27T11:15:59Z<p>[Spoiler omitted]</p>[Spoiler omitted]Luce the Beast (alias of DSXMachina)2014-11-27T11:15:59ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=19#9292014-10-21T15:45:04Z2014-10-21T15:45:04Z<p>[Spoiler omitted]</p>[Spoiler omitted]Luce the Beast (alias of DSXMachina)2014-10-21T15:45:04ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=18#8702014-09-09T21:57:43Z2014-09-09T21:57:43Z<p>Luce twitches her whiskers as Caladrel talks to her, the soft chanting fills her muscles with strength and stamina and she stretches out her sleek form. The golden fur seems to glow in the sunlight, a warmth and power emanating from within. Jerry seeing that his companion is literally pawing at the ground to be underway, climbs atop her and nods to Caladrel. </p>
<p>Thus they hit the road, even before the others have left for the station in the town. The fast grace of the runner eats the miles as they stride and flow down the roads, the noble cannot keep the smile from his face. For this is when he feels most exhilarated - on the open roads, no responsibilities or worries - with his friend, adrenaline coursing through his veins.</p>Luce twitches her whiskers as Caladrel talks to her, the soft chanting fills her muscles with strength and stamina and she stretches out her sleek form. The golden fur seems to glow in the sunlight, a warmth and power emanating from within. Jerry seeing that his companion is literally pawing at the ground to be underway, climbs atop her and nods to Caladrel.
Thus they hit the road, even before the others have left for the station in the town. The fast grace of the runner eats the miles as...Luce the Beast (alias of DSXMachina)2014-09-09T21:57:43ZRe: Forums: Play-by-Post Discussion: An Ancient Evil - OOCLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/discussion&page=5#2412014-08-29T10:51:00Z2014-08-29T10:51:00Z<p>I've a move of 50' so might be able to make decent time (especially in that heavy bloke that sits on me goes on a diet & doesn't carry too much) and with a fast Caladriel the pair of us might be able to get their in a day or so....</p>
<p>....plus 'Race to Brighton/University' is a great Trope.</p>I've a move of 50' so might be able to make decent time (especially in that heavy bloke that sits on me goes on a diet & doesn't carry too much) and with a fast Caladriel the pair of us might be able to get their in a day or so....
....plus 'Race to Brighton/University' is a great Trope.Luce the Beast (alias of DSXMachina)2014-08-29T10:51:00ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=17#8022014-07-31T11:25:30Z2014-07-31T11:25:30Z<p>The lioness lets out a pleased rumble at Caladrels' touch, pushing her head insistently against his hand. Clearly she agrees with his assessment, rather than Jeremiah's more balanced view.</p>The lioness lets out a pleased rumble at Caladrels' touch, pushing her head insistently against his hand. Clearly she agrees with his assessment, rather than Jeremiah's more balanced view.Luce the Beast (alias of DSXMachina)2014-07-31T11:25:30ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=16#7832014-07-22T10:50:55Z2014-07-22T10:50:55Z<p>After the lance clatters off her, annoyed she lashes out at the tentacled thing - like batting at a chaotic ball of yarn. Then she nips forward to bite the base, at her riders insistence.</p>
<p><span class=messageboard-ooc>Full Attack: <span class="messageboard-dice"><b>Bite (M2):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>; <span class="messageboard-dice"><b>Claw 1 (M2):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>; <span class="messageboard-dice"><b>Claw 1 (M2):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage (Bite):</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (2) + 3 = 5</span>; <span class="messageboard-dice"><b>Damage (Claw 1):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span>; <span class="messageboard-dice"><b>Damage (Claw 2):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>.</span></p>After the lance clatters off her, annoyed she lashes out at the tentacled thing - like batting at a chaotic ball of yarn. Then she nips forward to bite the base, at her riders insistence.
Full Attack: [dice=Bite (M2)]1d20 + 6[/dice]; [dice=Claw 1 (M2)]1d20 + 6[/dice]; [dice=Claw 1 (M2)]1d20 + 6[/dice]
[dice=Damage (Bite)]1d8 + 3[/dice]; [dice=Damage (Claw 1)]1d6 + 3[/dice]; [dice=Damage (Claw 2)]1d6 + 3[/dice].Luce the Beast (alias of DSXMachina)2014-07-22T10:50:55ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=16#7742014-07-18T13:38:18Z2014-07-18T13:38:18Z<p><b>"Now, buck up old girl. I'll get you some steak when we return to the estate."</b> the noble tries to placate the cautious lioness and goad her into a charge.</p>
<p><span class="messageboard-dice"><b>Handle Animal (Attack DC20 - Mi2):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (20) + 12 = 32</span></p>
<p>The promise of fresh meat sends her careening towards the tentacled creation, happy that her plan of free meal has worked.</p>"Now, buck up old girl. I'll get you some steak when we return to the estate." the noble tries to placate the cautious lioness and goad her into a charge.
[dice=Handle Animal (Attack DC20 - Mi2)]1d20 + 12[/dice]
The promise of fresh meat sends her careening towards the tentacled creation, happy that her plan of free meal has worked.Luce the Beast (alias of DSXMachina)2014-07-18T13:38:18ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=16#7702014-07-12T21:07:40Z2014-07-12T21:07:40Z<p>Rearing up of her hind legs, rampant, she wheels to face the threat. <span class=tiny><b>"There, there girl. Move and rend their tendrils from their trunk."</b></span></p>
<p><span class="messageboard-dice"><b>Handle Animal (Attack DC20 - Mi2):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (5) + 12 = 17</span></p>
<p>She refuses to charge towards the alien creatures.</p>Rearing up of her hind legs, rampant, she wheels to face the threat. "There, there girl. Move and rend their tendrils from their trunk."
[dice=Handle Animal (Attack DC20 - Mi2)]1d20 + 12[/dice]
She refuses to charge towards the alien creatures.Luce the Beast (alias of DSXMachina)2014-07-12T21:07:40ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=16#7572014-07-01T11:35:43Z2014-07-01T11:35:43Z<p>Powerful honey coloured leonine legs push the duo onwards, whilst Jeremiah slides the lance from the saddle into a couched position.</p>
<p>Like a golden arrow released from a taught bow, they fly towards the enemy - without even a chance to stop. Moving through the whipping beast, the noble braces his lance for the impact. Keeping the metal tip pointed towards the thick trunk, expecting it to be rubbery or tough an inhuman, he focusses upon his opponent.</p>
<p>Whilst as she leaps past the creature, an errant paw spears out to swipe the being.</p>
<p><span class=messageboard-ooc><b>Move:</b> Charge to H4 as part of a "ride by attack" on 1. With Jerry drawing his lance as part of the move action. This will give an AoO?</span>
<br />
<span class=messageboard-ooc><b>Standard:</b> Jerry <span class="messageboard-dice"><b>Attack (Lance Power Attack Charge):</b></span> <span class="messageboard-dice">1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 6 + 6 + 1d8 ⇒ (3) + 6 + 6 + (2) = 17</span> (lance, str, PA, charge) since I take it it's only the base lance damage that's doubled on a charge? Otherwise it's an extra 12 points.</span>
<br />
<span class=messageboard-ooc><b>Standard:</b> Luce <span class="messageboard-dice"><b>Attack (Claw):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span></span></p>
<p><span class=messageboard-ooc>AC for Jerry is 15 & Luce is 18 (Vs 1)</span></p>Powerful honey coloured leonine legs push the duo onwards, whilst Jeremiah slides the lance from the saddle into a couched position.
Like a golden arrow released from a taught bow, they fly towards the enemy - without even a chance to stop. Moving through the whipping beast, the noble braces his lance for the impact. Keeping the metal tip pointed towards the thick trunk, expecting it to be rubbery or tough an inhuman, he focusses upon his opponent.
Whilst as she leaps past the creature, an...Luce the Beast (alias of DSXMachina)2014-07-01T11:35:43ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=14#6952014-05-06T22:39:34Z2014-05-06T22:39:34Z<p>With a wide low sweep, the noble scrapes a shower of sparks across the cavern. They sparkle into Luces' eyes, hence she lunges forward and tries to bite the creature. They nearly dazzle her into missing, though the nature of the creature might make her natural bite fail.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (8) + 3 = 11</span>
<br />
<span class="messageboard-dice"><b>Conceal (low misses):</b></span> <span class="messageboard-dice">1d100 ⇒ 23</span></p>With a wide low sweep, the noble scrapes a shower of sparks across the cavern. They sparkle into Luces' eyes, hence she lunges forward and tries to bite the creature. They nearly dazzle her into missing, though the nature of the creature might make her natural bite fail.
[dice=Bite]1d20 + 6[/dice]
[dice=Damage]1d8 + 3[/dice]
[dice=Conceal (low misses)]1d100[/dice]Luce the Beast (alias of DSXMachina)2014-05-06T22:39:34ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=14#6762014-04-08T23:23:33Z2014-04-08T23:23:33Z<p><span class=messageboard-ooc>Agreed with Luce for order</span></p>
<p>Luce sniffs the damp tunnels, a big grumpy at having to squeeze underground and the fact that the little badger in front of her is keeping out of paws' reach. From behind her Jeremiah holds a lantern up so that he can see as the natural darkness returns.</p>Agreed with Luce for order
Luce sniffs the damp tunnels, a big grumpy at having to squeeze underground and the fact that the little badger in front of her is keeping out of paws' reach. From behind her Jeremiah holds a lantern up so that he can see as the natural darkness returns.Luce the Beast (alias of DSXMachina)2014-04-08T23:23:33ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=14#6612014-03-14T23:46:50Z2014-03-14T23:46:50Z<p>With a low rumble Luce pads forward, making sure to be near or at the front with her heavy load.</p>
<p><span class="messageboard-dice"><b>Perception (Luce):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>Perception (Jerry):</b></span> <span class="messageboard-dice">1d20 ⇒ 12</span></p>With a low rumble Luce pads forward, making sure to be near or at the front with her heavy load.
[dice=Perception (Luce)]1d20 + 6[/dice]
[dice=Perception (Jerry)]1d20[/dice]Luce the Beast (alias of DSXMachina)2014-03-14T23:46:50ZRe: Forums: Play-by-Post Discussion: An Ancient Evil - OOCLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/discussion&page=5#2022014-02-24T09:13:38Z2014-02-24T09:13:38Z<p>"Anyone does <a href="http://sftimes.co/?id=78&src=share_fb_new_78" target="_blank" rel="nofollow">this</a> to me I go NOM!"</p>"Anyone does this to me I go NOM!"Luce the Beast (alias of DSXMachina)2014-02-24T09:13:38ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=13#6372014-02-23T23:36:09Z2014-02-23T23:36:09Z<p>With a purring that half-sounds like laughter at the competency of the man leading her down the gorge. Moving with a flowing feline grace, she's still ill at ease with the forest.</p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span></p>With a purring that half-sounds like laughter at the competency of the man leading her down the gorge. Moving with a flowing feline grace, she's still ill at ease with the forest.
[dice=Acrobatics]1d20 + 7[/dice]
[dice=Survival]1d20 + 2[/dice]Luce the Beast (alias of DSXMachina)2014-02-23T23:36:09ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=13#6092014-01-31T11:44:49Z2014-01-31T11:44:49Z<p><i>'Hah, yucky goo....it'll taste bad like bark girl.'</i> Luce thinks as she rears up, seeing if Jerry is worthy of her aid or even to ride her. Whispers flick the edge of the goo and weigh heavy upon her muzzle, the feline is obviously upset.</p>'Hah, yucky goo....it'll taste bad like bark girl.' Luce thinks as she rears up, seeing if Jerry is worthy of her aid or even to ride her. Whispers flick the edge of the goo and weigh heavy upon her muzzle, the feline is obviously upset.Luce the Beast (alias of DSXMachina)2014-01-31T11:44:49ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=12#5672013-12-28T12:13:29Z2013-12-28T12:13:29Z<p>Luce growls softly, as if emphasizing that nature is in fact deadly and uncaring of the niceties of etiquette. The gummy sap in her mouth, she's unsure if she wants to take another bite.</p>Luce growls softly, as if emphasizing that nature is in fact deadly and uncaring of the niceties of etiquette. The gummy sap in her mouth, she's unsure if she wants to take another bite.Luce the Beast (alias of DSXMachina)2013-12-28T12:13:29ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=12#5592013-12-24T23:04:59Z2013-12-24T23:04:59Z<p>Luce flinches back from the explosive cracks of the Smitty's weaponry. Looking on as the bark from the nearby tree explodes, splinters flying and pale rotten wood showing underneath.</p>Luce flinches back from the explosive cracks of the Smitty's weaponry. Looking on as the bark from the nearby tree explodes, splinters flying and pale rotten wood showing underneath.Luce the Beast (alias of DSXMachina)2013-12-24T23:04:59ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=11#5452013-12-19T11:27:09Z2013-12-19T11:27:09Z<p>Spotting the man opposite attacking Luce tries for another bite, hoping that this one won't end up too sappy. <i>'Strange wood ladies, need to stop poking me.'</i> The lion ducks from the attacks, their limbs sweeping past.</p>
<p><span class="messageboard-dice"><b>Attack (Bite) Dryad in (F7):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (1) + 3 = 4</span></p>
<p>Luce is slightly put off by the fire and the general bustle of the melee, being used to attacking alone or with her rider.</p>
<p>EDIT: <span class="messageboard-dice"><b>Reflex Save (if required):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span></p>
<p>The vines and grasses pull at the lionesses paws, irritating the erasable companion.</p>Spotting the man opposite attacking Luce tries for another bite, hoping that this one won't end up too sappy. 'Strange wood ladies, need to stop poking me.' The lion ducks from the attacks, their limbs sweeping past.
[dice=Attack (Bite) Dryad in (F7)]1d20 + 6[/dice]
[dice=Damage]1d8 + 3[/dice]
Luce is slightly put off by the fire and the general bustle of the melee, being used to attacking alone or with her rider.
EDIT: [dice=Reflex Save (if required)]1d20 + 7[/dice]
The vines and grasses...Luce the Beast (alias of DSXMachina)2013-12-19T11:27:09ZRe: Forums: Play-by-Post Discussion: An Ancient Evil - OOCLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/discussion&page=4#1802013-12-17T00:55:51Z2013-12-17T00:55:51Z<p>"I'd be lion if I said that they were unfunny."</p>"I'd be lion if I said that they were unfunny."Luce the Beast (alias of DSXMachina)2013-12-17T00:55:51ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=11#5342013-12-12T14:40:16Z2013-12-12T14:40:16Z<p>Slipping away from the vines that grasp at her lithe limbs, the lioness looks up just in time to see the perverted dryad approach and throw a fist at her. The gnarled and clawed hand just misses Luce, thanks to the weight having slid from her back.</p>
<p>Cool blue eyes regard the woodland creature and her predatory instincts kick in. At first she decides to back off from the creature, but then realises the silly human that gets her food and sits on her has fallen off. Thus she gets angry and lashes out.</p>
<p>Her head darting forward sharply to bite at the creature, however as the fire rolls towards her she moves her head at the last instance.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (7) + 3 = 10</span></p>Slipping away from the vines that grasp at her lithe limbs, the lioness looks up just in time to see the perverted dryad approach and throw a fist at her. The gnarled and clawed hand just misses Luce, thanks to the weight having slid from her back.
Cool blue eyes regard the woodland creature and her predatory instincts kick in. At first she decides to back off from the creature, but then realises the silly human that gets her food and sits on her has fallen off. Thus she gets angry and...Luce the Beast (alias of DSXMachina)2013-12-12T14:40:16ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=11#5262013-12-10T12:00:20Z2013-12-10T12:00:20Z<p>Luce feels the man upon her back slump at the arrival of the wrong woodland creatures, then vines and the forest floor erupts under her paws. She growls and wants to get away from this terrible place, it smells wrong, looks wrong and feels wrong.</p>
<p><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span></p>
<p>She jumps away and pulls away from the creepers that twist serpentine towards her.</p>Luce feels the man upon her back slump at the arrival of the wrong woodland creatures, then vines and the forest floor erupts under her paws. She growls and wants to get away from this terrible place, it smells wrong, looks wrong and feels wrong.
[dice=Reflex Save]1d20 + 7[/dice]
She jumps away and pulls away from the creepers that twist serpentine towards her.Luce the Beast (alias of DSXMachina)2013-12-10T12:00:20ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=8#3732013-10-02T15:49:48Z2013-10-02T15:49:48Z<p>Opening an iris blue eye, Luce regards the elf crouched nearby. With a slight sniff of her damp nose, is quickly followed by a snuffle as the acerbic lady's scent irritates the cat.</p>
<p>However she closes her eyes again, satisfied that the elf is of no harm to her.</p>Opening an iris blue eye, Luce regards the elf crouched nearby. With a slight sniff of her damp nose, is quickly followed by a snuffle as the acerbic lady's scent irritates the cat.
However she closes her eyes again, satisfied that the elf is of no harm to her.Luce the Beast (alias of DSXMachina)2013-10-02T15:49:48ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=8#3682013-10-01T10:51:49Z2013-10-01T10:51:49Z<p><i>'Indoor bad, but better than diseased ground.'</i> she looks around the room carefully, feeling Jerry's mollifying hand upon her side. She glances around and sees a fire. </p>
<p>Butting her head against the nobles thigh, he undoes the strap upon the saddle by reflex. Walking across the room, she flops down before the hearth with a slight thump and curls up. The saddle slides from her back.</p>'Indoor bad, but better than diseased ground.' she looks around the room carefully, feeling Jerry's mollifying hand upon her side. She glances around and sees a fire.
Butting her head against the nobles thigh, he undoes the strap upon the saddle by reflex. Walking across the room, she flops down before the hearth with a slight thump and curls up. The saddle slides from her back.Luce the Beast (alias of DSXMachina)2013-10-01T10:51:49ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=6#2882013-09-15T23:34:26Z2013-09-15T23:34:26Z<p>Seeing her friendly human entwinned and smelling the blood in the air, she moves forward to rip at the flesh of the serpent.</p>
<p><span class=messageboard-ooc>5" step: to P25? Or does she need to move. If moving more than 5" only takes the bite.</span>
<br />
<span class=messageboard-ooc>Full Attack: <span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>; <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (4) + 3 = 7</span>
<br />
<span class="messageboard-dice"><b>Claw 1:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>; <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span>
<br />
<span class="messageboard-dice"><b>Claw 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span>; <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></span></p>Seeing her friendly human entwinned and smelling the blood in the air, she moves forward to rip at the flesh of the serpent.
5" step: to P25? Or does she need to move. If moving more than 5" only takes the bite.
Full Attack: [dice=Bite]1d20 + 6[/dice]; [dice=Damage]1d8 + 3[/dice]
[dice=Claw 1]1d20 + 6[/dice]; [dice=Damage]1d6 + 3[/dice]
[dice=Claw 2]1d20 + 6[/dice]; [dice=Damage]1d6 + 3[/dice]Luce the Beast (alias of DSXMachina)2013-09-15T23:34:26ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=6#2842013-09-14T22:42:41Z2013-09-14T22:42:41Z<p><span class=messageboard-ooc>Jerry is on foot, Luce is nearish by. She has her barding on and is carrying his sword, shield & lance.</span></p>
<p>The feline looks around the area, her nose twitching at the stench. Whiskers pulled back to her face.</p>Jerry is on foot, Luce is nearish by. She has her barding on and is carrying his sword, shield & lance.
The feline looks around the area, her nose twitching at the stench. Whiskers pulled back to her face.Luce the Beast (alias of DSXMachina)2013-09-14T22:42:41ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=6#2562013-09-08T00:16:59Z2013-09-08T00:16:59Z<p>Uneasilly she moves into the dying wood, the hoary countryside devoid of nutrition Luce is glad of the taste of the meat pie that still lingers softly - the last whispers of a dream. <i>'Best go help the human...'</i></p>
<p>With a silent cautious pad she moves forward to the forest, with a little sniff and a lick of her dark lips she turns to the mule. <i>'Oh that's no mule, smells like poultry, they too small to eat.'</i> The feline turns away from Sylvia's pack animal and knocks into Jerry's thigh.</p>
<p>The noble reaches into the pack upon her back and takes out a shimmering chain shirt and a silken shirt over a soft padded undershirt. Without any self-consciousness he strips off his high quality shirt. In the dappled light of the forests edge, pale sun slides across the thick strap muscles of his torso. Deep and intricate tribal tattoo's are inscribed upon it, at once both pictographs and seeming to tell a tale. However he slips his armour smoothly over the bare flesh, covering it.</p>
<p>The lioness follows as Jerry takes the lead moving further into the forest, following the trail. At every watering place, or every mile or so - he will check for tracks of the constable or any nasty of the forest.</p>Uneasilly she moves into the dying wood, the hoary countryside devoid of nutrition Luce is glad of the taste of the meat pie that still lingers softly - the last whispers of a dream. 'Best go help the human...'
With a silent cautious pad she moves forward to the forest, with a little sniff and a lick of her dark lips she turns to the mule. 'Oh that's no mule, smells like poultry, they too small to eat.' The feline turns away from Sylvia's pack animal and knocks into Jerry's thigh.
The noble...Luce the Beast (alias of DSXMachina)2013-09-08T00:16:59ZRe: Forums: Play-by-Post: An Ancient EvilLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/gameplay&page=3#1442013-08-19T15:29:02Z2013-08-19T15:29:02Z<p>Luce looks up at the human standing beside her, with a little sniff to indicate that he's allowed to be in her regal presence. Shifting her back under the finely made saddle, it slips into place. She's not adversed to the ride, especially with him but to go out again today.... well she'll just have to make him pay for the insolence with a fast run.</p>
<p>A heavy crunch of gravel under her pads, she shifts in position to look at the doorway, someone was coming outside to join Jerry. Someone who didn't smell quite right...</p>Luce looks up at the human standing beside her, with a little sniff to indicate that he's allowed to be in her regal presence. Shifting her back under the finely made saddle, it slips into place. She's not adversed to the ride, especially with him but to go out again today.... well she'll just have to make him pay for the insolence with a fast run.
A heavy crunch of gravel under her pads, she shifts in position to look at the doorway, someone was coming outside to join Jerry. Someone who...Luce the Beast (alias of DSXMachina)2013-08-19T15:29:02ZRe: Forums: Play-by-Post Discussion: An Ancient Evil - OOCLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/discussion&page=2#912013-07-23T17:56:56Z2013-07-23T17:56:56Z<p>Well that would only be once a month, as they need 5kg on meat a day. And I'm sure Luce could go stag - or for 2 cp have a rooster. :P</p>Well that would only be once a month, as they need 5kg on meat a day. And I'm sure Luce could go stag - or for 2 cp have a rooster. :PLuce the Beast (alias of DSXMachina)2013-07-23T17:56:56ZRe: Forums: Play-by-Post Discussion: An Ancient Evil - OOCLuce the Beast (alias of DSXMachina)https://paizo.com/campaigns/AnAncientEvil/discussion&page=2#882013-07-23T11:34:42Z2013-07-23T11:34:42Z<p><b>ROAR!</b> (this is Jerry's lion.) </p>
<p>He rescued her from a travelling circus/zoo run by tinkers. Upon seeing her sorry state, he nursed her back to health - feeding her on deer on his fathers' estate. She sleeps in a lean-to stables next to the chimney breast in one of the out-buildings. (seems that old Jerry has a thing for helping distressed ladies)</p>
<p>Anyway they are both now done, I believe. Jerry still has some money to spend, but being a fiscally responsible chap is saving up.</p>
<p><span class="messageboard-dice"><b>Luces HP:</b></span> <span class="messageboard-dice">4d8 + 4 ⇒ (3, 5, 6, 5) + 4 = 23</span></p>ROAR! (this is Jerry's lion.)
He rescued her from a travelling circus/zoo run by tinkers. Upon seeing her sorry state, he nursed her back to health - feeding her on deer on his fathers' estate. She sleeps in a lean-to stables next to the chimney breast in one of the out-buildings. (seems that old Jerry has a thing for helping distressed ladies)
Anyway they are both now done, I believe. Jerry still has some money to spend, but being a fiscally responsible chap is saving up.
[dice=Luces...Luce the Beast (alias of DSXMachina)2013-07-23T11:34:42ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=26#12892012-10-19T23:21:42Z2012-10-19T23:21:42Z<p><b><span class=messageboard-bigger>"GRRrrrrr</span>rrrrr"</b> she growls loudly as the poisonous globules coat her fur. She looks to the creature and darts towards it, he long powerful legs pushing her. Then suddenly she alters her direction to pounce upon the 'King' from behind.</p>
<p>Slavering jaws find flesh as the unsuspecting goblin is bitten hard, Sigvards words giving her a warm feeling inside and causing her to forget her usual disinclination to violence. Throwing the Goblin King to once side she shakes her coat free of the putrid poison.</p>
<p><span class=messageboard-ooc>Resist Poison (10) = 0 On-going taken.</span>
<br />
<span class=messageboard-ooc><b>Move</b> to J7 - if Spanglefang has Reach 2 then he gets an OA upon Luce. Thus she flanks Urgog. (h7-i8-j7)</span>
<br />
<span class=messageboard-ooc><b>Standard</b>: Savage Rend Vs <b>U</b> (ref). <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21</span>. <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 + 4 ⇒ (2) + 4 + 4 = 10</span> - I can also shift him 1 space on a hit? Where? <b>K5</b> so Varis gets a sneak attack sound good?</span>
<br />
<span class="messageboard-dice"><b>Save Vs Poison:</b></span> <span class="messageboard-dice">1d20 ⇒ 14</span></p>"GRRrrrrrrrrrr" she growls loudly as the poisonous globules coat her fur. She looks to the creature and darts towards it, he long powerful legs pushing her. Then suddenly she alters her direction to pounce upon the 'King' from behind.
Slavering jaws find flesh as the unsuspecting goblin is bitten hard, Sigvards words giving her a warm feeling inside and causing her to forget her usual disinclination to violence. Throwing the Goblin King to once side she shakes her coat free of the putrid...Luce the Beast (alias of DSXMachina)2012-10-19T23:21:42ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=26#12802012-10-17T08:08:51Z2012-10-17T08:08:51Z<p><b>"Meeeoooww?"</b> :3 Luce momentarilly forgets her languages.</p>"Meeeoooww?" :3 Luce momentarilly forgets her languages.Luce the Beast (alias of DSXMachina)2012-10-17T08:08:51ZRe: Forums: Play-by-Post Discussion: Den of the Slave Takers (4e taster adventure)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/discussion&page=9#4322012-10-17T00:02:35Z2012-10-17T00:02:35Z<p>[Spoiler omitted]</p>[Spoiler omitted]Luce the Beast (alias of DSXMachina)2012-10-17T00:02:35ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=26#12762012-09-28T19:08:37Z2012-09-28T19:08:37Z<p><b><span class=messageboard-bigger>"GRRRrrrrr</span>rrrr"</b> The wolf growls as her friend is hurt.</p>
<p><span class=messageboard-ooc>BTW do we have an AP? From the fight in the forest & getting past the goblins.</span></p>"GRRRrrrrrrrrr" The wolf growls as her friend is hurt.
BTW do we have an AP? From the fight in the forest & getting past the goblins.Luce the Beast (alias of DSXMachina)2012-09-28T19:08:37ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=26#12662012-09-22T10:03:24Z2012-09-22T10:03:24Z<p>The rousing song of Sigvard punctuated by a yelp and splat causes Luce to look around at the man. Her ire raised with these creature; she kicks the loose dirt of the floor into the creatures eyes. The power of the grit is quite significant as it cuts into their flesh, causing them to be off guard.</p>
<p><b>"If you were a real King you'd b' guarded by real knights not just a couple of spitlickles."</b> she taunts the blinded King. </p>
<p><span class=messageboard-ooc><b>Standard: </b> Thorn Spray (close blast:5) Vs <span class="messageboard-dice"><b>U (fort):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span> Vs <span class="messageboard-dice"><b>C2 (fort):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span> </span>
<br />
<span class=messageboard-ooc>Upon a hit <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 4 + 4 ⇒ (4) + 4 + 4 = 12</span> And -3 to all defenses.</span>
<br />
<span class=messageboard-ooc><b>Move</b>: Shift to <b>H6</b></span>
<br />
<span class=messageboard-ooc><b>Minor</b>: Wildshape into a Beast</span></p>
<p><i>'Wow, I am not used to changing shape so rapidly. This is a learning experience for sure.'</i></p>The rousing song of Sigvard punctuated by a yelp and splat causes Luce to look around at the man. Her ire raised with these creature; she kicks the loose dirt of the floor into the creatures eyes. The power of the grit is quite significant as it cuts into their flesh, causing them to be off guard.
"If you were a real King you'd b' guarded by real knights not just a couple of spitlickles." she taunts the blinded King.
Standard: Thorn Spray (close blast:5) Vs [dice=U (fort)]1d20 + 6[/dice]...Luce the Beast (alias of DSXMachina)2012-09-22T10:03:24ZRe: Forums: Play-by-Post Discussion: Den of the Slave Takers (4e taster adventure)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/discussion&page=9#4162012-09-09T12:24:36Z2012-09-09T12:24:36Z<p>Aye, that's what I am assuming. And that we get to put the boot into some Slavers.</p>Aye, that's what I am assuming. And that we get to put the boot into some Slavers.Luce the Beast (alias of DSXMachina)2012-09-09T12:24:36ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=25#12452012-09-08T21:16:54Z2012-09-08T21:16:54Z<p><span class=messageboard-ooc>Welcome back, of course we missed you! And of course, that is you're welcome back roll...still the same form :P </span></p>
<p>Luce smiles from the bottom of the cliff, a wolfish predatory grin.</p>Welcome back, of course we missed you! And of course, that is you're welcome back roll...still the same form :P
Luce smiles from the bottom of the cliff, a wolfish predatory grin.Luce the Beast (alias of DSXMachina)2012-09-08T21:16:54ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=21#10142012-07-19T22:47:36Z2012-07-19T22:47:36Z<p>Luce watches the goblin run away; [i]'git outta 'ere, ya little rapscallion.' She thinks then realises reinforcements and information could be useful so she lopes after him and tries to wrap her arms around the goblin. Swinging through the trees, her long limbs catching branches Luce uses her momentum to enable her become a blur of movement.</p>
<p><span class=messageboard-ooc>Luce will move 9 to the goblin, if she needs another square to catch she will wildshape back into a human which gives her a shift 1.</span></p>
<p><span class=messageboard-ooc>Grab (this will not end well) Strength attack Vs reflex: <span class="messageboard-dice">1d20 - 1 + 1 ⇒ (13) - 1 + 1 = 13</span></span></p>Luce watches the goblin run away; [i]'git outta 'ere, ya little rapscallion.' She thinks then realises reinforcements and information could be useful so she lopes after him and tries to wrap her arms around the goblin. Swinging through the trees, her long limbs catching branches Luce uses her momentum to enable her become a blur of movement.
Luce will move 9 to the goblin, if she needs another square to catch she will wildshape back into a human which gives her a shift 1.
Grab (this[/i]...Luce the Beast (alias of DSXMachina)2012-07-19T22:47:36ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=21#10062012-07-18T11:25:55Z2012-07-18T11:25:55Z<p><span class=messageboard-ooc><b>"Ooog ooogh"</b> Says the Gorilla; <i>"A splendiforous idea old chap, I do believe I have the requisite velocity to be able to keep up with the scally-wags. Although I think I'll try to see if one of the blighters would wish to converse. Especially about matters of some import, mayhaps like their plans."</i></span></p>"Ooog ooogh" Says the Gorilla; "A splendiforous idea old chap, I do believe I have the requisite velocity to be able to keep up with the scally-wags. Although I think I'll try to see if one of the blighters would wish to converse. Especially about matters of some import, mayhaps like their plans."Luce the Beast (alias of DSXMachina)2012-07-18T11:25:55ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=20#9992012-07-17T12:17:22Z2012-07-17T12:17:22Z<p>Luce looks behind her as she grips the bark of the tree; <b>"Ooooggh"</b> - <i>'My we are lucky, the ambush is not going well.'</i></p>
<p>The wild eyes turn on the goblin with the sword and where he has draw a thin red line across her shoulder; <b>"Aaawwwaaggh"</b> - <i>'That was very naughty of you, time for a ride'</i></p>
<p>The enlongated primate arms, grab at the goblin. Attempting to crush his bony wrist where he holds the steel blade. Then with a wrench she throws the goblins gangly body from his position on the tree. Cartwheeling his flailing limps strike branches as it screeches a high pitched whine as it trying to hang on.</p>
<p><span class=messageboard-ooc><b>Standard:</b> Savage Rend Vs <b>G1</b> Ref: <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span>; for Damage <span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span> & throw him to <b>B11</b></span></p>
<p>Luce sees him fall and opens her mouth in a wide primate smile, then she jumps from the boughs onto his body. Hoping that the soft goblin flesh will cushion her fall, or at least that she will hurt him.</p>
<p><span class=messageboard-ooc><b>Free</b>: Let go and fall to the ground. Athletics to reduce the damage. <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></span></p>
<p>With a raspy monkey laughter she lopes from the broken body of the goblin to the next tree. With speed she flits through the woods as if its her natural terrain and grasps the next tree.</p>
<p>The thick bark, it's rough and mossy texture against her heavy hands. With a rapid contaction of her muscles she tries to haul herself up the tree.</p>
<p><span class=messageboard-ooc><b>Move</b>: Move to <b>A5</b> Climb check <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></span></p>
<p>The shadowy spirit in concert flits through the trees to menace and scare another goblin. It looks up at the goblin above it in the trees.</p>
<p><span class=messageboard-ooc>Move Beastie B to <b>D1</b></span></p>
<p><span class=messageboard-ooc>Damage from the fall?</span></p>Luce looks behind her as she grips the bark of the tree; "Ooooggh" - 'My we are lucky, the ambush is not going well.'
The wild eyes turn on the goblin with the sword and where he has draw a thin red line across her shoulder; "Aaawwwaaggh" - 'That was very naughty of you, time for a ride'
The enlongated primate arms, grab at the goblin. Attempting to crush his bony wrist where he holds the steel blade. Then with a wrench she throws the goblins gangly body from his position on the tree....Luce the Beast (alias of DSXMachina)2012-07-17T12:17:22ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=20#9972012-07-17T11:58:00Z2012-07-17T11:58:00Z<p><span class=messageboard-ooc>Oh, G1 stabbed at Luce with his short sword so he is within melee range?</span></p>Oh, G1 stabbed at Luce with his short sword so he is within melee range?Luce the Beast (alias of DSXMachina)2012-07-17T11:58:00ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=20#9782012-07-10T19:52:44Z2012-07-10T19:52:44Z<p><span class=messageboard-ooc>After checking the PHB, subtle alterations...</span></p>
<p>Luce the ape attempts to climb up the tree.</p>
<p><span class=messageboard-ooc>Needs a Climb check; & if she ran the movement is after the attack would it give Luce a -5 to attack (I assume so)? I not that's what she does as she gives CA anyway.</span></p>
<p><span class=messageboard-ooc>Climb <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span></span></p>After checking the PHB, subtle alterations...
Luce the ape attempts to climb up the tree.
Needs a Climb check; & if she ran the movement is after the attack would it give Luce a -5 to attack (I assume so)? I not that's what she does as she gives CA anyway.
Climb [dice]1d20 + 4[/dice]Luce the Beast (alias of DSXMachina)2012-07-10T19:52:44ZRe: Forums: Play-by-Post Discussion: Den of the Slave Takers (4e taster adventure)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/discussion&page=8#3692012-07-10T14:54:29Z2012-07-10T14:54:29Z<p>I need to practise my <a href="http://www.youtube.com/watch?v=pXq8rELhUkw" target="_blank" rel="nofollow">Funky Gibon</a>. </p>
<p>♫ Whoo, wooo, woo, the funky gibbon. ♪</p>I need to practise my Funky Gibon.
♫ Whoo, wooo, woo, the funky gibbon. ♪Luce the Beast (alias of DSXMachina)2012-07-10T14:54:29ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=20#9772012-07-10T14:41:53Z2012-07-10T14:41:53Z<p><span class=messageboard-ooc><b>Minor</b>: Wildshape to Ape</span></p>
<p>Her long ape arms grab at handfuls of the blood-vine her paws slightly recoiling at the feel of the slimy ambulent carnivorous plant.</p>
<p><span class=messageboard-ooc><b>Standard:</b> Savage Rend Vs <b>V2</b> Ref <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span>; <b>Damage</b>: <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span> & Slide <b>V2 to K9</b></span></p>
<p>Feeling the creature go flying she hoots out; <span class=messageboard-bigger><b>"Whoo, hooo hoooo."</b></span> and lopes off rapidly into the underbrush before starting to climb a tree where a gobling is.</p>
<p><span class=messageboard-ooc><b>Move:</b> Move to <b>B13</b> & climb up 1 square.</span></p>Minor: Wildshape to Ape
Her long ape arms grab at handfuls of the blood-vine her paws slightly recoiling at the feel of the slimy ambulent carnivorous plant.
Standard: Savage Rend Vs V2 Ref [dice]1d20 + 6[/dice]; Damage: [dice]1d8 + 4[/dice] & Slide V2 to K9
Feeling the creature go flying she hoots out; "Whoo, hooo hoooo." and lopes off rapidly into the underbrush before starting to climb a tree where a gobling is.
Move: Move to B13 & climb up 1 square.Luce the Beast (alias of DSXMachina)2012-07-10T14:41:53ZRe: Forums: Play-by-Post Discussion: Den of the Slave Takers (4e taster adventure)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/discussion&page=4#1922012-05-01T23:46:48Z2012-05-01T23:46:48Z<p>Thanks, so it's more carrot rather than stick. In AD&D it was -4/-3/-2 depending on your class (with an extra -1 for Bladesingers).</p>
<p>Sorry Tiberious, I should have chill winded you away, then done the Thorn Spray. Damn brain going iffy. Sorry about the -3 to defenses.</p>Thanks, so it's more carrot rather than stick. In AD&D it was -4/-3/-2 depending on your class (with an extra -1 for Bladesingers).
Sorry Tiberious, I should have chill winded you away, then done the Thorn Spray. Damn brain going iffy. Sorry about the -3 to defenses.Luce the Beast (alias of DSXMachina)2012-05-01T23:46:48ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=13#6032012-04-26T12:39:35Z2012-04-26T12:39:35Z<p>Luce growls as the myconid wobbles past her a cloud of spores drifting behind it as it rushes past. She tries to knock him backwards putting off his charge as her claws squish against it's body.</p>
<p><span class=messageboard-ooc>Luce can use Savage Rend as a basic melee when in beastform, so she uses it for the OA</span></p>
<p><span class=messageboard-ooc><b>OA:</b> Savage Rend Vs <b>M2</b> (ref): <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span>, on hit Damage <span class="messageboard-dice">1d8 + 4 ⇒ (5) + 4 = 9</span> and shift back 1 square - before charge completion? If so not important, unless he didn't have enough movement.</span></p>
<p>If possible: Knowlege on the monsters?
<br />
<span class=messageboard-ooc>Nature: <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></span>
<br />
<span class=messageboard-ooc>Dungeoneering <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Just trying to come up with something clever, for my turn & if Vondal can recover. Which could take a while ;)</span></p>Luce growls as the myconid wobbles past her a cloud of spores drifting behind it as it rushes past. She tries to knock him backwards putting off his charge as her claws squish against it's body.
Luce can use Savage Rend as a basic melee when in beastform, so she uses it for the OA
OA: Savage Rend Vs M2 (ref): [dice]1d20 + 5[/dice], on hit Damage [dice]1d8 + 4[/dice] and shift back 1 square - before charge completion? If so not important, unless he didn't have enough movement.
If possible:...Luce the Beast (alias of DSXMachina)2012-04-26T12:39:35ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=12#5902012-04-23T08:30:22Z2012-04-23T08:30:22Z<p>With a look of shock as the spore cloud drifts over the group Luce ducks her head and with a snarl. <b>"Me Ma taught us t' best way to get rid of mould."</b> She growls as she leaps forward, hands turning into paws.</p>
<p>He canines elongate as her form stretches into a mountain lion, landing next to the creature biting at the spongy flesh. The change ridding the spores from her lungs and the adreniline kick from the pain and shock deadening any soporific effect. </p>
<p>Getting ahold of its leg she flings the fungal form through the air lettinng off a streamer of spores in the already saturated air, it lands down next to he with a thump as she gently huffs in pride.</p>
<p><span class=messageboard-ooc><b>Minor</b>: Wildshape to Mountain lion</span>
<br />
<span class=messageboard-ooc><b>Move</b>: to <i>X16</i></span>
<br />
<span class=messageboard-ooc><b>Standard Action</b>: Savage Rend Vs <b>M1</b> <i>Ref</i> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span>. <b>Damage</b>: <span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span> On a hit target slides 1 square to Y15; if it can get there.</span> </p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>BTW Aurix, note that it's Poison damage so your amulet reduces it.</span></p>
<p><span class=messageboard-ooc>25/26HP 1 surge remaining.</span></p>With a look of shock as the spore cloud drifts over the group Luce ducks her head and with a snarl. "Me Ma taught us t' best way to get rid of mould." She growls as she leaps forward, hands turning into paws.
He canines elongate as her form stretches into a mountain lion, landing next to the creature biting at the spongy flesh. The change ridding the spores from her lungs and the adreniline kick from the pain and shock deadening any soporific effect.
Getting ahold of its leg she flings the...Luce the Beast (alias of DSXMachina)2012-04-23T08:30:22ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=10#4852012-04-01T12:16:15Z2012-04-01T12:16:15Z<p>Luce growls knowing that if the woman gets away then others are in danger; he blood pulses through her feral veins. She is slightly surprised at the blood-lust that is making her mouth water at the prospect of her prey. Is this Torags influence?</p>Luce growls knowing that if the woman gets away then others are in danger; he blood pulses through her feral veins. She is slightly surprised at the blood-lust that is making her mouth water at the prospect of her prey. Is this Torags influence?Luce the Beast (alias of DSXMachina)2012-04-01T12:16:15ZRe: Forums: Play-by-Post: Den of the Slave Takers (4e)Luce the Beast (alias of DSXMachina)https://paizo.com/campaigns/DenOfTheSlaveTakers4e/gameplay&page=10#4802012-03-27T07:59:53Z2012-03-27T07:59:53Z<p><span class=messageboard-ooc>Which side do you go up the stairs? If it's H then it's 7 for Luce, if M then 5.</span></p>
<p>Luce looks back at the cages, forlornly at hopefully where her brother sits; <b>"We'll get you out, but she must be punished. Never to do this again..."</b></p>
<p>With a growl Luce slumps forward and shifts into a rangy wolf, with a snarl she sets of running after Morgana. A bound and she is up the stairs behind the evil priestess. A swipe of her claws and she tries to send her tumbling off the stairs to the hard flagged ground below.</p>
<p><span class=messageboard-ooc><b>Minor:</b> <i>Wildshape</i> to Wolf</span>
<br />
<span class=messageboard-ooc><b>Move:</b> to <b>L/J 13</b> (whichever is below her)</span>
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<span class=messageboard-ooc><b>Standard:</b> <i>Savage Rend</i> Vs Morgana Ref <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></span>
<br />
<span class=messageboard-ooc><b>Damage:</b> <span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span> & Shift Morgana to K12 (over the balustrades - if possible)</span></p>Which side do you go up the stairs? If it's H then it's 7 for Luce, if M then 5.
Luce looks back at the cages, forlornly at hopefully where her brother sits; "We'll get you out, but she must be punished. Never to do this again..."
With a growl Luce slumps forward and shifts into a rangy wolf, with a snarl she sets of running after Morgana. A bound and she is up the stairs behind the evil priestess. A swipe of her claws and she tries to send her tumbling off the stairs to the hard flagged...Luce the Beast (alias of DSXMachina)2012-03-27T07:59:53Z