Extra Hex:You gain one additional hex. You must meet all of the prerequisites for this hex.
Outcast’s Intuition:You gain a +1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you. In addition, your caster level is treated as 1 level higher for the purposes of any attempts to dispel your magic.
Pragmatic Activator:You may use your Intelligence modifier when making Use Magic Device checks instead of your Charisma modifier.
HEDGE WITCH:Spont healing 4th lvl. A hedge witch can channel stored spell energy into healing spells that she did not prepare ahead of time. The witch can “lose” any prepared spell that is not an orison in order to cast any cure spell of the same spell level or lower, even if she doesn’t know that cure spell.
HEX CHANNELER: At 2nd level, a hex channeler can call upon her patron to release a wave of energy from herself or her familiar. A good witch channels positive energy. Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the witch. The witch can channel energy a number of times per day equal to 3 + her Charisma modifier
This burst heals or deals 1d6 points of damage