PrismaticMonk |
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I am working on a campaign inspired in part by the MB Dragonmasters card game. I was originally going to attempt to make it into a ccg, but now I'm thinking of just taking it into an roleplaying game with the possibility of making a tactical game as well. I have also added two factions to the four shown.
So in total:
Dragonlords (Developers of social magic. Can build cities rapidly.)
Druids (Nature magic. Can build stone circles to gather more nature magic.)
Nomads (Can move rapidly across landscape.)
Warriors (Build fortresses and have a relatively barbaric culture.)
Sea Fey (Merfolk which reside underwater or have island cultures.)
Death Keepers (A faction controlling the undead).
The fun thing about this campaign is that I using the same random elements that I used to create my Kingdoms of the Seven Continents world for D&D 3rd Edition.
However, I am thinking of either trying to come up with a new fantasy roleplaying game to use with the world, or possibly use an older system like the combat system from Dragonstrike. All in all, it should be interesting.