Kyanos stands at the top of the stairs, as his eyes flash with intensity at the man sobbing on the floor. He says to the man in a strange and reverberating voice, "Feel the pain that you deserve." I will shift my hypnotic stare to Owlbear and cast inflict pain. He'll have to make a DC 17 Will save, along with a -2 from my hypnotic stare.
Kyanos shoots the paralyzed, burning, eye-bleeding pirate with his crossbow, smirking at how quickly the fight seems to be resolved. Upon seeing his bolt miss, his smirk dims a little. Attack: 1d20 + 5 ⇒ (3) + 5 = 8 I wasn't able to move my pawn on roll20 at all. Not sure if I don't have permissions or I'm just bad at roll20. Also, the pirate will take two point of bleed damage from bleeding stare.
Kyanos stares at the crewman closest to Kraol, cerulean eyes flashing with intensity, and says in a voice with the power of a crashing wave, "Freeze, I command you." Kyanos will activate his hypnotic stare as a swift action, his painful/bleeding stare as a free action, and cast hold person. The crewman will take a -2 on will saves, +2 damage from anyone attacking him, and 1 bleed damage as long as I maintain the stare.
Kyanos floats alongside Kraol, and places a hand om his shoulder while muttering, "This will keep you safe, although not for too long. Make use of it while you can." I'll activate my shadow splinter trick on Kraol, which'll decrease the damage of the first attack against him by seven and transfer that damage to an enemy within the range of the attack, as well as giving him a +2 on initiative due to my Ready for Battle feat.
On further inspection, the bosun seems to be more inclined to knowledge of about the ship and control of the crew, and given the Sinmara is animating the skeletons, it would be useful. Captains seem to maintain social cohesion on board, which Kyanos would excell at. If I do end up as bosun, I can certainly...intimidate skeletons? Hmmmm |