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![]() Arakhor wrote: I would ask, though, why you would study Greek mythology and then refer to those heroes as Ulysees and Hercules, rather than as Odysseus and Heracles? Among the Greek / Roman characters that have variants of their names, quite often one of those variants has become the one that is more commonly used. Hercules is seen far more often than Heracles. But Zeus is seen more often than Jupiter. ![]()
![]() BigDTBone wrote: don't like Dwarves unless they are drunken, bearded, axe-wielding, impulsive, and inferior in every aspect to another player's elf character. And orc-killing. Of course, Peter Jackson let his raging hardon for Orlando Bloom / Legolas ruin that in the movies, where Gimli became absolutely nothing more than comic relief. F!~!in' Pippen was more useful than Gimli. ![]()
![]() Tangent101 wrote: There is one other thing to consider. If Paizo doesn't do this, third party publishers will. There are already publishers that put out "adventure paths" for high levels. Just from Frog God Games alone: Rappath Athuk - supports 1-20
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![]() I find it amusing how this thread seems to be filled with people who think that when a substance makes contact with another substance that is less hard than it, the less hard substance is instantly annihilated. If I had a spear made out of diamond, and I threw it at a skyscraper, judging from the comments here, most people would expect it to sail through the skyscraper with barely a loss in momentum. ![]()
![]() Silent Saturn wrote:
That is not dead which can eternal lie... I would agree that despite the large volume of correspondence he had with Lovecraft, Derleth evidently never "got" the Mythos. ![]()
![]() Steve Geddes wrote: However, I'm lucky enough to have never experienced a DM out to "get" the PCs. If the GM is out to "get" the PCs, no game system in the world will protect them, no matter how overly-codified it is. I don't even really think that what we've been referring to as "new school" is new school. It's "middle school"...most publishers throughout the industry have been moving towards simpler, less codified system. Savage Worlds, Fate, Dungeon World...hell, even D&D itself has gone to a more fluid, less codified edition. ![]()
![]() Kalindlara wrote:
Nyarlathotep is a tricky guy. :D Maybe one of his avatars about 1918 years ago was a carpenter. ![]()
![]() deinol wrote:
That's why when R'lyeh rises, a horde of star-spawn come out alongside Cthulhu. ![]()
![]() M1k31 wrote:
Yeah, it's ridiculously underpowered compared to full casters. But I think it's pretty well in the "fun" range of tier 3-ish or so. ![]()
![]() Steve Geddes wrote:
Table of Contents page for Quests of Doom 2 has an "Other Products" section, and it's on the list. No info other than the title. ![]()
![]() I'm just going to give a few bits of advice 1. Don't be afraid to try anything for fear of screwing it up. Try it! If something about it doesn't work out, then scrap what isn't working, and salvage what does work. 2. Don't ever let the rules get in the way of a good idea. The rules are suggestions that can and should be completely ignored if you think not following them will make something more fun / memorable / scary / amazing / entertaining in some way. ![]()
![]() 5e has more class and race options in it's PHB than Pathfinder has in it's CRB. Many of the "options" that Pathfinder has aren't "options" in 5e because you can simply just do them without having to burn a feat on them. It's also worth noting that almost all of these options are not only viable, but pretty well balanced.) Frankly, if the only future official books for 5e were adventures, settings, and monster manuals, I'd be absolutely fine with that (especially if we could shove them out of the best-Forgotten Realms...preferably into Greyhawk or Ebberon). And quite a few 3PP are already publishing stuff for 5e. The most notable is probably Necromancer Games...they have published a monster book, a book of spells, a free adventure, and three volumes of adventures (with a lot more adventures planned). They also have a supplement called "Book of Alchemy" coming out for all three systems that FGG/NG supports. ![]()
![]() Ragoz wrote:
Well, they tend to ignore overpowered spellcaster options when they pass around the nerf bat, so I wouldn't wager on those. ![]()
![]() doc the grey wrote: Actually I think it gives the subscription more value. With my subscription I'm getting access to the book up to two weeks early, the physical copy itself, the pdf, and access to any and all updates Paizo feels like doing for that book via the pdf (which I am also getting a discount on). You're also paying almost 4x as much as you would if you just bought the PDF, all for the privilege of having a hard copy that will become more and more obsolete. Everything you wrote doesn't really address giving the SUBSCRIPTION more value, it only address the fact that having the PDFs is superior to having the physical books. Aside from 4th Edition, I don't really know of any other RPG that handles errata in this way. Most use it to fix typos and other similar mistakes; they don't make actual changes of substance (I'm sure someone will have examples that show that RPGs do it too, but it definitely doesn't seem to be the industry default). ![]()
![]() Einstein's greatest contribution to the creation of the atomic bomb was the fact that he sent a letter to Roosevelt urging that it should be buillt. His actual practical work on the project was extremely minimal, in no small part due to the fact that Vannevar Bush, the man coordinating the scientific research, didn't trust him to keep confidential material confidential. ![]()
![]() doc the grey wrote:
However, it also kind of makes a RPG subscription not worth bothering with, since it guarantees you a 1st printing, which continues to become more and more obsolete. Hell, that kind of errata policy makes buying a print copy at all pointless. You're far better off just getting the PDF, where you only have to pay once for a product that is kept up-to-date. ![]()
![]() Jester David wrote:
I think what we are seeing is Paizo stealth-releasing Pathfinder 2nd Edition. Like you say, many of their recent "errata" is less about fixing mistakes than it is about actually changing rules. ![]()
![]() memorax wrote: Mind you out of all the variants I think PF is the most played IMO. Followed by 3.5. I have rarely seen any other variants played. More people also listen to Justin Beiber than to Dream Theater. Doesn't mean that Beiber is a better musician than the guys in Dream Theater, just like that doesn't mean that Pathfinder is a better 3.x variant than, say, Trailblazer.![]()
![]() The design parameters of Pathfinder state that if someone can think of an idea for any type of effect of ability, then there must be a spell written to achieve that effect / ability. Meanwhile, martial options are limited to what can be achieved by sedentary unpaid interns in real life, without breaking any OSHA regulations. ![]()
![]() Well, spellcasters get a constant flood of new cool things. Why is it so verboten to occasionally give non-spellcasters cool new things? And on the rare occasions that they do give non-spellcasters cool new things, why do they immediately follow it up in that same supplement with a spell that lets spellcasters do that same cool new thing, only several levels earlier, more effectively, and generally scaling with level? ![]()
![]() Neo2151 wrote:
For the same reason they transitioned from 3.0 to 3.5. And from 2E + Player's Options to 3.0. And from 2E to 2E + Player's Options. And from 1E to 2E. And from 0e with all supplements to 1E. And from 0e "core" to 0e with all supplements. Because they like to say "no new editions". But most of them will fork over cash for Pathfinder 2E. ![]()
![]() A link to the TOC. Included adventures: The Spire of Iron & Crystal (6th level)
. So, nothing new for the dedicated FGG fan, but it will be the first time these adventures are in a hardcover, and of course they're all be for 5th edition. Also, a couple of them (MCMLXXV and Grimmsgate) haven't ever seen Pathfinder versions. . More information from the TOC: Other forthcoming books from FGG / Necromancer Games: Book of Alchemy (S&W, PF, 5e)
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![]() Seth Dresari wrote: It is a real shame that some of the best creatures from AD&D and from D&D 3.x are all non-OGL. Imagine trying to fight Olive Slime or the Yuan-Ti on Golarion, or even Crystal Dragons. Nobody is stopping you from having YOUR Golarion have olive slimes, or yuan-tis, or crystal dragons, or illithids, or beholders, or any of the other closed content. By the way, the olive slime is open content, and in the Tome of Horrors Complete. ![]()
![]() You know, everyone holds up Yoda to be so super powerful. Yet the Emperor kicked his ass so badly that Yoda fled to the far side of the galaxy and hid in a swamp for the next couple of decades before dying of old age. Powerful? Yeah. But completely overrated. The only Star Wars character more overrated than Yoda is Boba Fett, who gets ridiculous amounts of fanwanking despite the fact that his most glorious achievement is falling into a giant sand vagina. ![]()
![]() Hey, it's the exact same reasoning that Paizo doesn't make AP compilations. I'm just echoing what they have said. I agree with it, but that doesn't chance the fact that I'm just echoing it. Besides, this thread is supposed to be about the RPG line, ie setting-neutral. Player Companion books are setting specific. ![]()
![]() Super high level epic / mythic demilich is using flux slime to drain the magic away from the campaign setting world. (Later on in the adventure, the PCs would find that he's done this to many worlds across many planes...some planes have even been completely drained, and a few planes have actually collapsed/been completely destroyed.) He is channeling that magic to himself, making himself vastly more powerful than even his epic level / mythic rank would indicate. He is already basically on the verge of ascension to godhood...in fact he already is much more powerful than practically any of the gods. His ultimate goal is to drain all the magic from the entire multiverse and channel it into himself, essentially BECOMING the force of magic. And yes, this owes a great debt to Return to the Tomb of Horrors. ![]()
![]() chbgraphicarts wrote:
And then people would stop bothering to buy the Player's Companion books, and wait on the compendiums. So they would never go out of print, and the compendiums would never come. ![]()
![]() Kthulhu wrote:
That said, I do forgive them if they spell it Kewlthooloo ![]()
![]() Crunski wrote:
I will find you! ![]()
![]() Idle Champion wrote:
1. I never said they were. 2. I happen to enjoy all the pre-2000 editions MORE than Pathfinder. And 5th edition as well.
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