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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Dayjob Survival: 1d20 + 8 ⇒ (20) + 8 = 28 ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Kristoff will definitely spend the 2pp to join the hunting lodge, thanks DM didn’t know about that! ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Kristoff takes a moment to think, then says: Well, I single handedly slayed a cloaker that was harassing the townsfolk, it was also responible for killing Amenira...sort of? Eh and there was some kind of radiant glowing plant thing that protects the the town and it wants to wake up, I dunno Thornberry was talking to it, and what else oh the town grows cashews and and their kids turn into plants, and umm lets see oh yea Talondreal kicked a squash in someones yard because he thought it was evil so yea thats about it. Kristoff stands there confidently with a grin waiting to see if he missed anything. I pretty much covered it all right? ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() My fault for not being clear enough but Kristoff would have stopped by the temple again and sought out the priestess, I was gonna have her clean up Amenira’s corpse and would have payed for her body to be wrapped in linen if it was ok with Nira. I’d assume before we all left for the boat we’d have asked the priestess to check out Adrain as well. I can’t speak for him though it would be the most practical choice to make. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() fort save: 1d20 + 4 - 2 ⇒ (19) + 4 - 2 = 21 ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Kristoff is heading out with Amenira. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Umm,well you're you, so we don't have to bury either of you, i was refering to the old you not the now you...hmm...umm yea, whatever you would like us to do we will, i'm glad you're coming with us though! Kristoff's gives an awkward smile to Nira, and a reassuring nod that he will do as she wishes. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Well, I think we've done all we can here, I say we turn this information over to the priestess and the sheriff, and they can sort it out what to do from here. We should however see if the priestess can restore Amenira for us and maybe wrap her up so we can transport her back with us. Changing animal focus to form of the bull Suddenly Kristoff's legs grow large and smooth, and a thin whiplike tail sprouts out, and for some unknown reason he develops a searing hatred for the color red...lol. Then Kristoff hoists Amenira up on his back. Nira...no that this is over, do you want to go back with us, and have a proper burial? Or do you wish to remain here? ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Umm...yea I dunno but I’m getting itchy, anyone else?
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Fear not everyone, I took it down, it's ok Nira I killed it, It won't be harming you, or anyone else for that matter. Kristoff says confidently, as he hurriedly looks for his arrows that missed.
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Aoo: 1d20 + 4 ⇒ (2) + 4 = 61d8 + 3 ⇒ (6) + 3 = 9
Bow attacks:
Attack1: 1d20 + 3 ⇒ (7) + 3 = 101d8 + 2 ⇒ (6) + 2 = 8 Miss Chance: 1d100 ⇒ 1 High Attack 2: 1d20 + 3 ⇒ (16) + 3 = 191d8 + 2 ⇒ (4) + 2 = 6
Wow Just not meant to be ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() On Kristoff's turn he'll move within 30ft of the cloaker and ready an action to take a shot at him, if he does anything considered to be threatening. Also switching his animal focus to form of the tiger. Suddenly Kristoff's body changes again this time turning into what looks like a griffon, with his lower half becoming catlike and growing a tail.
Readied Attack: Bow: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 121d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5 ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Kristoff will activate his animal focus taking on form of the monkey(+2 Climb) Kristoff’s feet and hands elongate and grow thumbs.
Extra rolls::
Climb 3: 1d20 + 4 ⇒ (19) + 4 = 23
Acrobatics: 1d20 + 7 ⇒ (4) + 7 = 11 When Kristoff makes it to the bottom whether graceful or not, he will switch to form of the bat(darkvision 60ft). ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() No worries Jack please be safe! I can't imagine what all the families are going through with all these natural disaters, i've been very fortunate to live where i do. Please again be safe! ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Know Dungeoneering: 1d20 + 5 ⇒ (10) + 5 = 15
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Hmm, seems we should be goin, i'll see my way out, thanks for the information everyone. Kristoff follows on behind Yanda and thinks to himself. I'm suprised the Sheriff hasnt thrown us out yet...It's a shame... ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() kristoff sits back and takes it all in, letting the talkers get information. He thinks to himself:"Hmm this is so strange, if the children are plant people, and they only eat fruit and vegetebales...what in the heck is going on here?! We need to see whats going on in this ceremony!" On that thought Kristoff will quickly check if he sees any sort of fruit or vegetable growing on Roboria.
Sylvan: Look it's the first animal we've seen since that hyena, you talk to animals and such don't ya? Think maybe it may know anything? ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Hmm sounds like he’s protecting someone, maybe we should try to be more sincere.
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() sense motive: 1d20 + 8 ⇒ (8) + 8 = 16 If he senses reason to pry.
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Cant blame a guy for trying, nothing evil about a bow, but i'm afraid a chair wont help me, thanks anyway. After being made to look like a fool enough for the day Kristoff will head back to the group.I think it's as good a place as any, however once word gets to the sheriff i'm sure at least my time, may be cut short. Also, the vampire or what did you call it Ardain? A cloaker? I bet it makes it's home in the cave we ransacked when we got here. Kristoff thinks about all the information they "actually" have and wonders what the missing pieces could be to fill in the gaps...to no avail. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Want me to try and diplo him guys? i'm sure he'll talk to me lol!
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() I might as well just cussed at him and told him how I really feel! It’s funny he said to mind your business as they throw their business right in your face lol! Btw DM I did a Sense Motive what did I take away? Specifically when he was mentioning the children. Did I get the feeling there was more to the story?
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Sense Motive: 1d20 + 9 ⇒ (15) + 9 = 24
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() These blasted towns people, I'd just as soon leave them to their fate if it wasn't for the children and Amenira needing us. Kristoff turns away in disgust, and looks for a blacksmith or a wood worker, if he spots one or both he will head to them.
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() [ooc]As I mentioned in the into Chuk’s feathers from his shoulders down, are blueish black, so on certain reflections from light his feathers would shine blue, but no blue clothing. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Kristoff will just smile as this new information about a vampire is brought to light and will wink at Yanda and say: "Not gonna say I told you so, now this doesn't mean it's actually a vampire, lets wait to say for sure until we find evidence. GM about what time is it? Trying to get an idea about how long we've been out and about. Also guys I think we really need to have somone, or something spy the ceremony tonight, I just get this feeling that maybe the kids are kept in the sanctuary or something. Possibly as a sacrifice? Hopefully just to keep them safe though... ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() All the strange things going on, and you all are so quick to dismiss the possibility of a vampire, like they don't exist, but were fearful of a chair that it may be evil...ugh, at any rate there is no evidence to disprove it and it would be unwise to just completely dismiss it. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() I think its as good a place as any, I'm saying it to my group but if she hears then that's fine. Unless the party objects to it of course then i'd wait til we are outside. Kristoff wants answers! lol ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Intereseted in how certain she is of herself and apparent lineage of serving this god, Kristoff wonders if the dates add up.
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Fine we can visit the shrine but we need to find Amenira’s real body? Discover her last whereabouts, gather some real information on how she died, cause right now all we have to go on is this doll.Kristoff wracks his brain on who or what would’ve killed Amenira and why. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Hey guys I’ve been in th hospital last couple days with meningitis, this is the first time I’ve actually been able to physically look at my phone in three days I’ll try to post when I can but it may be slow for the next 3 days. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Just So everyone is aware, we slept so anyone could have prepared that spell this morning... ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() I wouldn’t say it’s silly, but fear sometimes make you hear or see things that aren’t there, at any rate we need to start getting some answers.
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Kristoff is dumbfounded by this talking doll, and is trying to piece it all together.
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Sorry guys ive been having problems with the website or my internet..maybe both, I haven’t lost interest!
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Wisdom Check: 1d20 + 4 ⇒ (16) + 4 = 20 Feeling satisfied that he proved his point, Kristoff will lay down for the night. He sleeps soundly through the night and wakes up ready to go. Yes let’s go to Amenira and figure out what’s happened to her, ugh I need my bow back... ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Settle down Corwyn it’s just a chair...how could a chair be evil? Kristoff walks over to the chair and sits down.See? ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Ya I agree with Corwyn, that Sheriff is really keeping an eye on us tonight, I don’t think we should test them tonight... ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Great trapped inside, with all these toxins in the air, we woulda been better off dealing with the mana wastes. Say what do you all make of this? I’m not liking it at all, and don’t you find it strange about the lack of kids, the dolls in the cave...I dunno this doesn’t make sense, we need to find Amenira in less it’s too late. Kristoff will walk over to the food and water and cast Detect Poison on everything. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() I think Kristoff would view the full on Armor as a bit of an overkill, that was kinda why I worded it the way I did. Thank you for informing though, because I did misread that slightly. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Know Nature: 1d20 + 5 ⇒ (20) + 5 = 25
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Kristoff awaits the response from the sheriff, wondering why he’s acting so strange when it comes to Amenira’s whereabouts. When the sheriff replies Kristoff will make a sense Motive check.
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Well let’s see we were just attacked by a disfigured creature and a mangy hyena upon our arrival, it almost killed one of my companions, and we haven’t heard from our acquaintance Amenira in months, let me think about it... Kristoff says in a smart aleck tone. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Okay I misunderstood, I’ll use that survival roll then to follow the tracks as stated earlier then. ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() I May be misinterpreting things I thought the tracks lead into the cave to an empty niche, I had my character look around for anywhere else the tracks could’ve gone and got nothing back, however my dialect wasn’t very precise so maybe that’s the issue lol ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() So we done shopping? Kristoff chuckles So I don’t see anything else around I’ve got no more tracks or anything, so now what? ![]()
Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Ya, I agree this isn’t making much sense, very strange place? So what now?
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Alrighty then, won’t get anywhere standing out here yappin’ let’s go on through!
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Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)
![]() Arrow recovery low: 3d100 ⇒ (63, 14, 60) = 137 So this means I recover 1 Arrow. Ya looks like I took him out with the last Arrow...what happened to you guys? Yuck...you guys know what the heck this thing is? Kristoff picks up his 1 good cold iron arrow and scans the area.
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