Sneaky: Tengus gain a +2 racial bonus on Perception and Stealth checks.
Gifted Linguist: Replaced with Glide: Some tengus can use their feathered arms and legs to glide. Tengus with this racial trait can make a DC 15 Fly check to fall safely from any height without taking falling damage, as if using feather fall. When falling safely, a tengu may make an additional DC 15 Fly check to glide, moving 5 feet laterally for every 20 feet he falls. This racial trait replaces gifted linguist.
Swordtrained: Replaced with claws. Claw Attack Tengus with this racial trait have learned to use their claws as natural weapons. They gain two claw attacks as primary natural attacks that deal 1d3 points of damage, and are treated as having the Improved Unarmed Strike feat for the purpose of qualifying for other feats. This racial trait replaces swordtrained.
Natural Weapons: A tengu has a bite attack that deals 1d3 points of damage.
1) Weapon Finesse
3) Combat expertise.
5) Gang up
9) Extra Ki
Traits: Amandar Militia (+1 to attack flanked opponents)
Dirty Fighter (+1 damage flanked opponents)
Poison use, sneak attack +6d6, Ki pool (8+2) No trace +4