About Korriban Balros
For Easier Reference
Money: 0 gp (Sail), 38 sp (Shield), 17 cp (Pinch)
Lantressa is currently holding Zellara’s Harrowing Deck
In the lockbox: 2 gold sails, 6 silver shields, and 2 copper pinches, and 2 silver coins of Chelaxian mintage (these might be diseased). There's also a silver tooth and a gold key in the shape of Abadar's holy symbol, inscribed with the number 261 (used key to open deposit box)
At Rosa in Fiore: Key, Lamm's Keys, very realistic figurine ivory figurine of two entwined succubi (0.5 lbs) (used as decoration for night stand), grooming kit, gatorskin boots, Toystore owner's ring of keys, a sheaf of papers that look like sketches or diagrams of toys, courtier's outfit (6 lbs), jewelry (several gold rings and gold chain necklace), swim fins
In bag of holding: black masks, 12 masterwork daggers (12 lbs), +2 slick leather armor (15 lbs), cloak of elvenkind (1 lb), boots of elvenkind (1 lb), gloves of swimming and climbing, +2 keen mithral rapier (2 lbs), amulet of protection against detection and location, iron caltrop bead (2 lbs), and 2 cold iron caltrop beads (4 lbs), silence dust (1 lb), fuse grenade (1 lb), cold iron pellet grenade (1 lb), silver pellet grenade (1 lb), slime grenade (3 lbs), tangleburn bag (5 lbs), 4 vials of alchemist's fire (4 lbs), 3 illustrated books on Varisian folklore (3 lbs), masterwork club (3 lbs)
Money Put into Pash's search 50 gp for 1st month, 50 gp for 2nd month
Bewildered: The target becomes bewildered, taking a -2 penalty to AC. The target takes an additional -2 penalty to AC against all attacks made by the rogue. At 10th level and 16th level, the penalty to AC against attacks made by the rogue increases by -2 (to a maximum of -8).
Disoriented: The target takes a -2 penalty on attack rolls. In addition, the target takes an additional -2 penalty on all attack rolls it makes against the rogue. At 10th level and 16th level, the penalty on attack rolls made against the rogue increases by -2 (to a maximum of -8).
Hampered: All of the target’s speeds are reduced by half (to a minimum of 5 feet). In addition, the target cannot take a 5-foot step.
These penalties do not stack with themselves, but additional attacks that deal sneak attack damage extend the duration by 1 round. A creature cannot suffer from more than one penalty from this ability at a time. If a new penalty is applied, the old penalty immediately ends. Any form of healing applied to a target suffering from one of these penalties also removes the penalty.
Deceptive Strike At 2nd level, a free hand fighter gains a +1 bonus to CMB and CMD on disarm checks and on Bluff checks to feint or create a diversion to hide. This bonus increases by +1 for every four levels after 2nd. This ability replaces bravery.
Milani: Spend time meditating among roses you have planted yourself, so you can inhale their sacred scent while offering prayers to Milani. If no such roses are available, you can instead brew tea from herbs and rose petals and share the tea with close friends or neighbors. Preferred topics for conversation during this teatime include hopes for the future and preparations for times of need, but the act of sharing is itself enough. During times of war or conflict, though, you must instead spend time sparring, preferably with friends or neighbors whom you plan to fight alongside during the conflicts to come. If you are imprisoned and unable to spar, you can instead sing any song of hope or resistance in unison with one or more fellow prisoners. You gain a +2 sacred bonus on all saving throws against charm and compulsion effects, and a +2 sacred bonus on all rolls made to dispel or remove such effects from others.
Gods of Worship: Milani, Calistria, & Shelyn
First Meeting with Gaedren Lamm:
The young boy sat against the brick wall, weak from hunger and exhaustion. People just walked by, ignoring the youth. A shadow desceneded upon him. The boy looked up to the sight of a raggedly dressed old man, a large hat on his head. The man looked down and smiled.
“Hello, young man. What is your name?”
The old man crouched down to get a closer look at the boy. Still continuing his smile, he said, “Where are your parents, Korriban?”
“I don’t have any, sir.”
“That’s a shame. You’ve been living on the streets all your life?”
The man chuckles as he says, “Well, son. A child like you shouldn’t live like this. I can give you a home. Where there’s a lot of food and shelter. That it is, if you want.” He reaches into his robes and pulls out of loaf of bread. Korriban immediately grabs the bread and devours it. When he’s finished, he looks up and says, “Okay!”
Clapping his hands and laughing in joy, stands up and stretches his hand towards the boy, while saying, “Then let’s be off, my child.” The boy, taking his hand, says, “Who are you?”
“My name... is Gaedren Lamm.”
Four years later...
Giggles shoves the nine year old Korriban into the dimly lit room. Gaedren sits in front of them. Korriban looks at the old man. Gaedren’s face is a visage of neutrality. “Well, Korriban. You seemed to have failed to bring anything of interest... again.” The young boy looks at him, fear in his eyes as he thinks of his previous beatings. “Please, sir. It was a mistake. I’ll bring something nice next time, I promise.” Gaedren gives a comforting smile and stands up. He walks over to Korriban and kneels down to his height. Gaedren wraps his arms around the lad in a comforting embrace. “There, there. I know you can do better.” Korriban smiles before his face becomes twisted in pain. “Unfortunately, you won’t have the opportunity.” Gaedren removes the knife that he stabbed between Korriban’s shoulder blades. He then slashed at him more, from face to arm, across the chest. Korriban fell, writhing and screaming in pain. Unfortunately for him, his agony attracted the attention of Gobblegut. Gaedren, with a vicious grin, says, “Go, Gobblegut. See how he tastes.” The large alligator then bites into his leg. Korriban screams and blacks out. When he awakens, he finds himself in a rubbish pile. Slowly and carefully, he limps from the trash, cursing Gaedren all the while. He eventually collapses. Before he blacks out again, he sees a lewdly dressed woman running to him...
Korriban opens his eyes. He lies in his bed. He sits up and runs his hands through his long hair. ‘That dream... that memory.’ He gets out of bed and opens the window. It is early morning, the light wind cooling the sweat on his naked upper body as he leans out the window. People run through the streets, working on the preparations for the festival. ‘It has been ten years, Lamm. Far too long for you to continue your life. I swear to you, I will find you. I will meet you again. And when I do...’ he slowly gains a near crazed grin. ‘I will kill you. And your gator, too. You’ll pay for what you did to me. To my mother. I swear to Calistria.’ He then stretches and gives a huge grin. ‘But enough of that, I have to help get the Rosa ready for the Festival.’ He grabs a new set of clothes and runs downstairs to meet the day.
Rosa in Fiore
Information on Important Residents:
Other Family (don't know why I'm doing this. But, why not?):