Meslin Mordecai

KefkaZ's page

Organized Play Member. 18 posts. 2 reviews. No lists. No wishlists. 11 Organized Play characters.


The Exchange

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keftiu wrote:

It's a good thing you don't have to play as undead in Blood Lords, then :p

The only requirement for PCs is non-Good.

Nice. That makes it significantly more interesting. I won't lie that I haven't read/heard much on it only because I don't check out many of the announcements until items get closer to purchase.

The Exchange

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keftiu wrote:
Blood Lords seems like it’ll have this in spades.

. Yeah, but the idea of being undead doesn't thrill me as much as I'd like. That's been my experience with a bunch of the 2nd edition APs. I want to be an adventurer. Not an adventurer with a gimmick. Because if the gimmick doesn't do it for me and my players, we aren't going to do much with it. And that seems to be the difference between the APs in the different systems. In first, you were going to do/become something. (Pirates! Explorers/Rulers! Revolutionaries!) but in the second, you start out as something and then go on an adventure. It is telling that the 2nd edition AP that seems to be regarded as the best one so far (Abomination Vaults) has no gimmick.

The Exchange

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I really would love to see more intrigue-based APs. I wanted to play in something like War for the Crown, but in 2nd edition. I think it would be great to set that in the 5 kings mountains (which never seems to get much love) or Belkzen. Tell me it wouldn't be fun to try to unite the Orc tribes against the threat of the Whispering Tyrant. You can't. That would be awesome. Just my 2 cents.

The Exchange

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As a Union member and representative in another economic sector, I think this is great. I hope that Paizo management will see this as an opportunity to provide a framework to work together and not a time to quash the power of their workers. Given that they voluntarily recognized the union, I have some hope of the former.

The Exchange

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James,

I love what you've done and I really appreciate all of your hard work. The stuff you (and by extension the rest of the team) create is consistently amazing. Thank you!

Two quick questions.

One of the coolest places in the Lore IMO is the Pit of Gormuz. I've been wanting to integrate the pit into a campaign for a long time. However, the rest of Casmaron doesn't seem to be fleshed out too much, (specifically Ninshabur and Kasskari), which makes that challenging. Is this an area that there is any interest in expanding upon or if not, what are some real-world analogues to help my world building?

Second question: Rahadoum is another one of my favorite conceptual nations in the inner sea, and I was wondering why it seems to get overlooked. Is this just one of those things where you can only do so much? Or is that a conscious choice?

The Exchange

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My initial thinking is a Gebbite invasion of Alkenstar. One thing I can't think I've ever heard of Paizo doing (although I could totally be wrong about this) is doing a siege type campaign. This need not be the entire AP, but for a book? That would be pretty awesome, and would fit amazingly with the gun splatbook coming out. Imagine trying to survive a siege where you are fighting off the undead with guns, and you have to figure out how to do that while still producing ammo.