paizo.com Recent Posts by Jus mepaizo.com Recent Posts by Jus me2014-04-03T05:32:36Z2014-04-03T05:32:36ZRe: Forums: Advice: PFS Sandman (Qadira)Jus me (alias of Akinra)https://paizo.com/threads/rzs2r3y9?PFS-Sandman#42014-05-29T23:01:05Z2014-05-29T23:01:05Z<p>You are not going to be a melee monster. Just not going to happen with a 12 Str. I would suggest changing over to a halfling, choosing Helpful as your second trait, and provide flank buddy as you mentioned, but always swing to aid other (need a 10+ to grant your ally a +4 to AC or Attack). That is all I think of right off. If I come up with more, I will let you know!</p>You are not going to be a melee monster. Just not going to happen with a 12 Str. I would suggest changing over to a halfling, choosing Helpful as your second trait, and provide flank buddy as you mentioned, but always swing to aid other (need a 10+ to grant your ally a +4 to AC or Attack). That is all I think of right off. If I come up with more, I will let you know!Jus me (alias of Akinra)2014-05-29T23:01:05ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#292014-04-04T03:59:32Z2014-04-04T03:59:32Z<p>So then, and thank you all for bearing with me on this silly idea, I think my feat progression should be:</p>
<p>Wizard Bonus: Spell Focus (Necromancy)</p>
<p>Traits: Sacred Channel (+1 DC on Channel) and Reactionary (+2 Initiative)</p>
<p>(1) Undead Master (I figure it is better to have a DC 15 channel to get 5 HD than a DC 17 for 1 HD)</p>
<p>Arcane Familiar: rhamphorhynchus - +2 Initiative, flies to avoid combat. Yay! or Greensting Scorpion - +4 initiative tiny so very little chance of being targeted.</p>
<p>(3 )Improved Channel (DC 18 for up to 7 HD of undead) </p>
<p>(5) Improved Initiative - Wizard Bonus: Heighten Spell (just to increase DCs or hand out Heighted Continual Flame lockets)</p>
<p>7) Improved Familiar (Faerie Dragon if I get boon, otherwise Pseudo Dragon)</p>
<p>9) Evolve Familiar (Skilled +8 to UMD for Pseudo Dragon) or Persistant Spell</p>
<p>Bonus Wizard (10): Dazing Spell, or Preferred Spell (if I find I am always wanting some spell every encounter. . )</p>
<p>11) Whichever feat I did not take as a bonus spell for level 11, or a save booster if I find my saves are drastically sub par in some area.</p>So then, and thank you all for bearing with me on this silly idea, I think my feat progression should be:
Wizard Bonus: Spell Focus (Necromancy)
Traits: Sacred Channel (+1 DC on Channel) and Reactionary (+2 Initiative)
(1) Undead Master (I figure it is better to have a DC 15 channel to get 5 HD than a DC 17 for 1 HD)
Arcane Familiar: rhamphorhynchus - +2 Initiative, flies to avoid combat. Yay! or Greensting Scorpion - +4 initiative tiny so very little chance of being targeted.
(3...Jus me (alias of Akinra)2014-04-04T03:59:32ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#272014-04-03T23:42:36Z2014-04-03T23:42:36Z<p>Doh! For some reason I thought I got the greater metamagic exploit at 9, it is at 11. So maybe the Arcanist comes online compared to the wizard a little alter than I thought. I will reevaluate.</p>
<p>How bad an idea is it to give an Improved Familiar (thinking Pseudo Dragon in case I don't find a faerie dragon) the the Skilled evolution (+8 in a skill) via the Evolved Familiar feat at level 9?</p>Doh! For some reason I thought I got the greater metamagic exploit at 9, it is at 11. So maybe the Arcanist comes online compared to the wizard a little alter than I thought. I will reevaluate.
How bad an idea is it to give an Improved Familiar (thinking Pseudo Dragon in case I don't find a faerie dragon) the the Skilled evolution (+8 in a skill) via the Evolved Familiar feat at level 9?Jus me (alias of Akinra)2014-04-03T23:42:36ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#252014-04-03T22:45:13Z2014-04-03T22:45:13Z<p>I am looking at Arcanist, and it looks like to me:</p>
<p><b>Arcanist Progression</b>
<br />
Level 1: Exploit: School Understanding (Necromancy) - Feat: Spell Focus (Necromancy)
<br />
Level 3: Exploit: Bloodline Development (Arcane) - Feat: Undead Master
<br />
Level 5: Exploit: Metamagic Knowledge (Heighten) - Feat: Improved Channel
<br />
Level 7: Exploit: Metamagic Knowledge (Persist) - Feat: Improved Familiar (hope for Faerie Dragon Boon somehow)
<br />
Level 9: Exploit: Metamagic Knowledge (Preferred) - Feat: Improved Initiative</p>
<p>v.</p>
<p><b>Wizard Progression</b></p>
<p>Level 1: Arcane Familiar, two Banned Schools (2 slots to prepare a spell of that level), Spell Focus (Necromancy), Undead Master
<br />
Level 3: Improved Channel
<br />
Level 5: Heighten Spell (Bonus), Improved Initiative
<br />
Level 7: Improved Familiar
<br />
Level 9: Persistent Spell</p>
<p>The Arcanist seems to follow more or less the Sorcerer spell progression, meaning it will always be a a little behind in terms of maximum spell level, and although it comes online a couple levels behind the Wizard, by level 9 has surpassed the Wizard.</p>
<p>In PFS, is there enough late game play to make up for the coming on line 2 levels behind?</p>I am looking at Arcanist, and it looks like to me:
Arcanist Progression
Level 1: Exploit: School Understanding (Necromancy) - Feat: Spell Focus (Necromancy)
Level 3: Exploit: Bloodline Development (Arcane) - Feat: Undead Master
Level 5: Exploit: Metamagic Knowledge (Heighten) - Feat: Improved Channel
Level 7: Exploit: Metamagic Knowledge (Persist) - Feat: Improved Familiar (hope for Faerie Dragon Boon somehow)
Level 9: Exploit: Metamagic Knowledge (Preferred) - Feat: Improved Initiative
v.
...Jus me (alias of Akinra)2014-04-03T22:45:13ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#232014-04-03T05:28:47Z2014-04-03T05:28:47Z<p>Sadly wordcasting is out. I like that build idea though! I would consider rime metamagic in there somewhere though, possibly in place of spell focus evocation. . . </p>
<p>The frost of your cold spell clings to the target, impeding it for a short time. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell.</p>Sadly wordcasting is out. I like that build idea though! I would consider rime metamagic in there somewhere though, possibly in place of spell focus evocation. . .
The frost of your cold spell clings to the target, impeding it for a short time. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell.Jus me (alias of Akinra)2014-04-03T05:28:47ZRe: Forums: Recruitment: PbP GameDay 2: PFS 01-35 Voice in the Void (1-7)Jus me (alias of Akinra)https://paizo.com/campaigns/VoiceInTheVoidLowTierForPbPGameDay2/recruiting#162014-04-03T01:57:56Z2014-04-03T01:57:56Z<p>Crazy! <a href="http://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based" target="_blank" rel="nofollow">This one should work.</a></p>Crazy! This one should work.Jus me (alias of Akinra)2014-04-03T01:57:56ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#212014-04-03T01:55:04Z2014-04-03T01:55:04Z<p>@ Master of the Dark Triad: I plan to raise no dead, I plan to take over the enemies undead legions, and otherwise rebuff with Necromancy spells. If I end up with piles of gold, I plan to inquire whether the semi permanent undead can remain campaign to campaign, much like Heightened Continual Flame does. (Create Undead). Although the Evil descriptor exists on the spell, Mr. Brock has been clear that simply casting Evil descriptor spells do not make one evil. I believe the specific discussion revolved around the 'Infernal Healing' spell.</p>
<p>@ Snotti Nosebiter: Yes, the Masterwork Backpack increases your carrying capacity by 1 Str! I will see if I can scoot some gear around so I can afford one! Woot! I can carry a spare set of clothes with one of those!</p>@ Master of the Dark Triad: I plan to raise no dead, I plan to take over the enemies undead legions, and otherwise rebuff with Necromancy spells. If I end up with piles of gold, I plan to inquire whether the semi permanent undead can remain campaign to campaign, much like Heightened Continual Flame does. (Create Undead). Although the Evil descriptor exists on the spell, Mr. Brock has been clear that simply casting Evil descriptor spells do not make one evil. I believe the specific discussion...Jus me (alias of Akinra)2014-04-03T01:55:04ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#182014-04-03T00:13:45Z2014-04-03T00:13:45Z<p>@ Ilja, thank you for your input. I think I will swap to Illusion and Evocation as banned schools so I can take full advantage of the Charisma Wizard.</p>
<p>I am unsure how Familiars work specifically, but I know Animal Companions require a small investment into Handle Animal to control well. I will delve into the difference between the two kinds of pets.</p>
<p>I wonder how well Necromancers are accepted by the other characters in PFS as a general rule? Thoughts?</p>@ Ilja, thank you for your input. I think I will swap to Illusion and Evocation as banned schools so I can take full advantage of the Charisma Wizard.
I am unsure how Familiars work specifically, but I know Animal Companions require a small investment into Handle Animal to control well. I will delve into the difference between the two kinds of pets.
I wonder how well Necromancers are accepted by the other characters in PFS as a general rule? Thoughts?Jus me (alias of Akinra)2014-04-03T00:13:45ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#152014-04-02T07:49:18Z2014-04-02T07:49:18Z<p>@ Tangaroa -I know I lose my SLA's, but I gain +1 to Necromancy spells DCs, +1 again from the free Spell Focus for Wizards in PFS play.</p>
<p>I think this will be my gear list of goals.</p>
<p>Must have wands: Grease, Mage Armor, Infernal healing, Cure Light Wounds • To hand off to others• - </p>
<p>1) Pathfinder Pouch (holds 10 lbs, 2 cubic feet of items, can be placed in a Handy Haversack.) and weighs 0.5 lbs. - 1000 gp</p>
<p>2) Cloak of Protection (+1) — upgraded often</p>
<p>3) Handy Haversack, weighs 2.5 lbs (half a pound under the weight of a spell book, 1 pound less than a spell book + a backpack) - 2000 gp</p>
<p>4) Headband of Vast Intelligence (+2) - 4000 gp (As I increase in level, this will become a +4+4 int/Cha headband - most likely)</p>
<p>5) Circlet of Persuasion +3 bonus on Charisma based checks (for opposed rolls regarding undead ownership.)</p>
<p>6)Hamaki or Silken Ceremonial Armor +1 (enchant for special effects, such as Deathless or Fortification)</p>
<p>7) Mithral Light Shield +X (largely for the enchant abilities. A light mithral shield has 0% spell failure.)</p>
<p>8) Boots of escape. (400 feet for gnomes!)</p>
<p>9) Pitfall Dueling Spiked Gauntlet (because it is easy to always wear/wield to keep a hand free)</p>
<p>10) Dex/Con belt</p>
<p>I will upgrade the upgradable items as often as I can.</p>
<p>Anything else?</p>
<p>I think my feats will be Improved Channel at level 3, and Improved Initiative + Heighten Spell at level 5, level 7 is Improved Familiar.</p>@ Tangaroa -I know I lose my SLA's, but I gain +1 to Necromancy spells DCs, +1 again from the free Spell Focus for Wizards in PFS play.
I think this will be my gear list of goals.
Must have wands: Grease, Mage Armor, Infernal healing, Cure Light Wounds * To hand off to others* -
1) Pathfinder Pouch (holds 10 lbs, 2 cubic feet of items, can be placed in a Handy Haversack.) and weighs 0.5 lbs. - 1000 gp
2) Cloak of Protection (+1) -- upgraded often
3) Handy Haversack, weighs 2.5 lbs (half...Jus me (alias of Akinra)2014-04-02T07:49:18ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#122014-04-02T06:26:46Z2014-04-02T06:26:46Z<p>Right!</p>
<p>So I swapped out Improved Channel for Undead Master. I would rather have a 75% chance to control 5 HD than an 85% chance to control 1 HD.</p>
<p>@ Muleback Cords. Sadly, I do not think I can put those on a familiar in PFS as they don't have many slots without taking feats to create said slots.</p>
<p>@ Marshmallow - I would take sorcerer except for the no Command Undead thing. Kinda important to a necromancer concept.</p>
<p>@Kadaku - Although I like the new classes, it will be 2-3 months before I can buy the book after its scheduled release, and I don't want to have to shelve a character for months just because I don't have the book. Also, like the Summoner, I expect some changes.</p>
<p>@Blaphers - Enchantment and Illusion are my banned schools, though I am debating switching the banned to Illusion and Evocation. I can live without fireball, but I really love contingency. Then again, I love it so much I don't mind 2 slots. . . Good bye magic missile! Hello Snowball.</p>Right!
So I swapped out Improved Channel for Undead Master. I would rather have a 75% chance to control 5 HD than an 85% chance to control 1 HD.
@ Muleback Cords. Sadly, I do not think I can put those on a familiar in PFS as they don't have many slots without taking feats to create said slots.
@ Marshmallow - I would take sorcerer except for the no Command Undead thing. Kinda important to a necromancer concept.
@Kadaku - Although I like the new classes, it will be 2-3 months before I can...Jus me (alias of Akinra)2014-04-02T06:26:46ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#82014-04-02T04:45:02Z2014-04-02T04:45:02Z<p>Double checking Mule Back Cords, I think I would use them then trade them in on the pack since they are so darned cheap.</p>Double checking Mule Back Cords, I think I would use them then trade them in on the pack since they are so darned cheap.Jus me (alias of Akinra)2014-04-02T04:45:02ZRe: Forums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#72014-04-02T03:13:36Z2014-04-02T03:13:36Z<p>I still haven't picked a Familiar, perhaps I should take a save oriented familiar? The idea would work slightly less well as far as DCs go with a Halfling, and I could drop one trait (Sacred Conduit) for Fate's Favored for +2 to all Saves.</p>
<p>I have carry capacity enough to carry:
<br />
Spellbook
<br />
Spell Component Pouch
<br />
Traveller's Outfit
<br />
Artisan's Tools [Masterwork] (though I will leave these at the lodge to make room for rations and canteen as needed for overland travel)</p>
<p>If I take a dino familiar, it can carry rations, water, a journal, and pen just in case, but the tiny pack saddle would put it to medium encumbrance. On the bright side, it would still walk faster than me.</p>
<p>Although I am not a fan of Mule Back Cords, the Pathfinder's Pouch also solves weight, then later, the Handy Haversack solves weight. My main concern is surviving to level 3 :)</p>I still haven't picked a Familiar, perhaps I should take a save oriented familiar? The idea would work slightly less well as far as DCs go with a Halfling, and I could drop one trait (Sacred Conduit) for Fate's Favored for +2 to all Saves.
I have carry capacity enough to carry:
Spellbook
Spell Component Pouch
Traveller's Outfit
Artisan's Tools [Masterwork] (though I will leave these at the lodge to make room for rations and canteen as needed for overland travel)
If I take a dino familiar,...Jus me (alias of Akinra)2014-04-02T03:13:36ZForums: Advice: Worst Idea ever or Brilliant! A Charisma based Wizard.Jus me (alias of Akinra)https://paizo.com/threads/rzs2quq7?Worst-Idea-ever-or-Brilliant-A-Charisma-based#12014-04-02T02:44:16Z2014-04-02T02:44:16Z<p>I am getting prepared for the PFS Game Day 2 (April 5-June 5), and I am building my little character to apply boons to just in time for MisCon (Missoula, Montana).</p>
<p>As I sat down with dozens of books strewn around me, I kept going back to the builds I have played, and played, and played some more.</p>
<p>Gnome Sorcerers, Elven Conjurer Wizards, Halfling mounted Divine Hunter Paladins, etc. Then as I was browsing the gnome in the Advanced Race Guide, I noticed Fell Magic. Mmm a +1 to Necromancy School spells. Then I thought, "Hey! I want to play a Gnome Necromancer!" What followed was some brain storming on concepts, largely based around the Control Undead requiring Charisma, and then I came up with this:</p>
<p>[Spoiler omitted]</p>
<p>So, before I drag this poor unfortunate soul in to the meat grinder of PFS online and con play I humbly request some constructive criticism.</p>
<p>Thank you in advance.</p>
<p>-Me</p>I am getting prepared for the PFS Game Day 2 (April 5-June 5), and I am building my little character to apply boons to just in time for MisCon (Missoula, Montana).
As I sat down with dozens of books strewn around me, I kept going back to the builds I have played, and played, and played some more.
Gnome Sorcerers, Elven Conjurer Wizards, Halfling mounted Divine Hunter Paladins, etc. Then as I was browsing the gnome in the Advanced Race Guide, I noticed Fell Magic. Mmm a +1 to Necromancy...Jus me (alias of Akinra)2014-04-02T02:44:16ZRe: Forums: Recruitment: PbP GameDay 2: PFS 01-35 Voice in the Void (1-7)Jus me (alias of Akinra)https://paizo.com/campaigns/VoiceInTheVoidLowTierForPbPGameDay2/recruiting#92014-04-02T02:42:40Z2014-04-02T02:42:40Z<p>Just finished up a strange build Necromancer, if there be room for 1 more at Tier 1?</p>
<p>If you have input, you can find the strangeness here: <a href="https://secure.paizo.com/cgi-bin/WebObjects/Store.woa/wa/Forums#newPost" target="_blank" rel="nofollow">Here.</a> <span class=messageboard-ooc>Paizo Link</span>.</p>Just finished up a strange build Necromancer, if there be room for 1 more at Tier 1?
If you have input, you can find the strangeness here: Here. Paizo Link.Jus me (alias of Akinra)2014-04-02T02:42:40ZForums: Advice: Break me an Oracle!Jus me (alias of Akinra)https://paizo.com/threads/rzs2p4ic?Break-me-an-Oracle#12012-11-05T06:37:11Z2012-11-05T06:37:11Z<p>20 point buy, anything that is PFS legal. Doing a bloodbath arena type setting, level 12. Average starting wealth for level 12.</p>
<p>Edit:
<br />
Four teams of three. Each team consists of the same classes: Oracle, Gunslinger, Alchemist
<br />
Purpose: The GM running is inexperienced with the ins and outs of these three classes, and expects to see them in next months PFS campaign. What better way to learn than mass PvP? Each team gets one of each, I am Oracle.</p>20 point buy, anything that is PFS legal. Doing a bloodbath arena type setting, level 12. Average starting wealth for level 12.
Edit:
Four teams of three. Each team consists of the same classes: Oracle, Gunslinger, Alchemist
Purpose: The GM running is inexperienced with the ins and outs of these three classes, and expects to see them in next months PFS campaign. What better way to learn than mass PvP? Each team gets one of each, I am Oracle.Jus me (alias of Akinra)2012-11-05T06:37:11ZRe: Forums: Advice: Need advice for building a character for a friend in PFSJus me (alias of Akinra)https://paizo.com/threads/rzs2p02s&page=2?Need-advice-for-building-a-character-for-a#642012-10-11T15:52:08Z2012-10-11T15:52:08Z<p>He said he has a gun slinger, so I assume he has access, at the very least he can use SRD. If he PFS's with them, then the PDFs are nominal, (think the Blood of series are under 5 each) If you can afford a con to play PFS, you can afford the PDF. Just print the pages you need at school or whatever, the important part is the embossing of your name top and/or bottom.</p>
<p>Same as Chuck the Fighter, but this Chuck has a 1d12 weapon like chuck loves, an additional +2 to confirm crits, a prehensile tail for grabbing that potion from your pack, much better resistances (Fire is king), and can bite the enemy in the face with rows of razor sharp demon teeth for 1d6+4!</p>
<p>OOOOH. Don't care about AC because you are a barbarian. You don't care about AC.</p>
<p>When raging: 1d12+12 (1d12+13 if flanking) damage with +6(+8 if flanking) to hit on Greataxe.
<br />
Also, 1d6+4 (1d6+5 if flanking) damage bite at +1 (+3 if flanking) to hit at the same time!</p>
<p><b>Chuck</b>
<br />
Oni-Spawn Tiefling Barbarian (Invulnerable Rager) 1
<br />
CN Medium Outsider (native)
<br />
<b>Init </b>+2; <b>Senses </b>Darkvision; Perception +4
<br />
——————————
<br />
<b>Defense</b>
<br />
——————————
<br />
<b>AC </b>15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
<br />
<b>hp </b>16 (1d12+3)
<br />
<b>Fort </b>+5, <b>Ref </b>+2, <b>Will </b>+0
<br />
<b>Resist </b>cold 5, electricity 5, fire 5
<br />
——————————
<br />
<b>Offense</b>
<br />
——————————
<br />
<b>Speed </b>40 ft.
<br />
<b>Melee </b>Bite (Maw or Claw (Bite)) +0 (1d6+2/x2) and
<br />
. . Greataxe +5 (1d12+6/x3)
<br />
——————————
<br />
<b>Statistics</b>
<br />
——————————
<br />
<b>Str </b>19, <b>Dex </b>14, <b>Con </b>16, <b>Int </b>7, <b>Wis </b>10, <b>Cha </b>6
<br />
<b>Base Atk </b>+1; <b>CMB </b>+5; <b>CMD </b>17
<br />
<b>Feats </b>Power Attack -1/+2
<br />
<b>Traits </b>Bellis Axe Master, Dirty Fighter
<br />
<b>Skills </b>Acrobatics +5 (+9 jump), Climb +3, Escape Artist +1, Fly +5, Perception +4, Ride +1, Stealth +1, Swim +3
<br />
<b>Languages </b>Abyssal, Common
<br />
<b>SQ </b>Fast Movement +10, Prehensile Tail, Rage (7 rounds/day)
<br />
<b>Combat Gear </b>Greataxe, Studded leather armor;
<br />
——————————
<br />
<b>TRACKED RESOURCES</b>
<br />
——————————
<br />
Rage (7 rounds/day) (Ex) - 0/7
<br />
——————————
<br />
<b>Special Abilities</b>
<br />
——————————
<br />
<b>Bellis Axe Master</b> +2 trait bon to confirm critical hits with axes.
<br />
<b>Damage Resistance, Cold (5)</b> You have the specified Damage Resistance against Cold attacks.
<br />
<b>Damage Resistance, Electricity (5)</b> You have the specified Damage Resistance against Electricity attacks.
<br />
<b>Damage Resistance, Fire (5)</b> You have the specified Damage Resistance against Fire attacks.
<br />
<b>Darkvision (60 feet)</b> You can see in the dark (black and white vision only).
<br />
<b>Dirty Fighter</b> +1 damage when flanking.
<br />
<b>Fast Movement +10 (Ex)</b> +10 feet to speed, unless heavily loaded.
<br />
<b>Power Attack -1/+2</b> You can subtract from your attack roll to add to your damage.
<br />
<b>Prehensile Tail</b> Your tail can retrieve small objects on your person as a swift action.
<br />
<b>Rage (7 rounds/day) (Ex)</b> +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.</p>He said he has a gun slinger, so I assume he has access, at the very least he can use SRD. If he PFS's with them, then the PDFs are nominal, (think the Blood of series are under 5 each) If you can afford a con to play PFS, you can afford the PDF. Just print the pages you need at school or whatever, the important part is the embossing of your name top and/or bottom.
Same as Chuck the Fighter, but this Chuck has a 1d12 weapon like chuck loves, an additional +2 to confirm crits, a prehensile...Jus me (alias of Akinra)2012-10-11T15:52:08ZRe: Forums: Advice: Need advice for building a character for a friend in PFSJus me (alias of Akinra)https://paizo.com/threads/rzs2p02s&page=2?Need-advice-for-building-a-character-for-a#582012-10-11T15:29:47Z2012-10-11T15:29:47Z<p><b>Chuck</b>
<br />
Angel-Blooded Aasimar (Angelkin) Fighter 1
<br />
CN Medium Outsider (native) <b>Because you are immune to person spells, don't even have to roll</b>
<br />
<b>Init </b>+2; <b>Senses </b>Darkvision; Perception +1
<br />
——————————
<br />
<b>Defense</b>
<br />
——————————
<br />
<b>AC </b>19, touch 12, flat-footed 17 (+5 armor, +2 shield, +2 Dex)
<br />
<b>hp </b>14 (1d10+3) (favored class +1)
<br />
<b>Fort </b>+5, <b>Ref </b>+2, <b>Will </b>+0
<br />
<b>Resist </b>acid 5, cold 5, electricity 5 <b>Every tank loves DR</b>
<br />
——————————
<br />
<b>Offense</b>
<br />
——————————
<br />
<b>Speed </b>20 ft.
<br />
<b>Melee </b> Heavy Shield Bash +5 (1d4+4/x2) and
<br />
. . Falcata +6 (1d8+4/19-20/x3) <b>Because it is the best 1 handed in game</b>
<br />
<b>Spell-Like Abilities </b>Corruption Resistance (vs evil, 1 hr/lvl on self)
<br />
——————————
<br />
<b>Statistics</b>
<br />
——————————
<br />
<b>Str </b>19, <b>Dex </b>14, <b>Con </b>16, <b>Int </b>7, <b>Wis </b>10, <b>Cha </b>9
<br />
<b>No int because Chuck hates both spells and skills, therefore useless to chuck</b>
<br />
<b>Base Atk </b>+1; <b>CMB </b>+5; <b>CMD </b>17
<br />
<b>Feats </b>Exotic Weapon Proficiency (Falcata), Weapon Focus (Falcata)
<br />
<b>Because always on, and lead up to your weapon specialization</b></p>
<p><b>Traits </b>Anatomist, Planetar’s Visions <b>Traits of the Aasimar crit junkie</b>
<br />
<b>Skills </b>Acrobatics -3 (-7 jump), Climb -1, Escape Artist -3, Fly -3, Heal +2, Perception +1, Ride -3, Stealth -3, Swim -1
<br />
<b>Languages </b>Celestial, Common
<br />
<b>Combat Gear </b>Falcata, Heavy wooden shield, Kikko armor; <b>Kikko combines the highest AC/Dex mods with the lowest armor check penalty</b>
<br />
——————————
<br />
<b>TRACKED RESOURCES</b>
<br />
——————————
<br />
Corruption Resistance (vs evil, 1 hr/lvl on self) (Sp) - 0/1
<br />
——————————
<br />
<b>Special Abilities</b>
<br />
——————————
<br />
<b>Anatomist</b> +1 to confirm critical hits.
<br />
<b>Damage Resistance, Acid (5)</b> You have the specified Damage Resistance against Acid attacks.
<br />
<b>Damage Resistance, Cold (5)</b> You have the specified Damage Resistance against Cold attacks.
<br />
<b>Damage Resistance, Electricity (5)</b> You have the specified Damage Resistance against Electricity attacks.
<br />
<b>Darkvision (60 feet)</b> You can see in the dark (black and white vision only).
<br />
<b>Planetar’s Visions</b> On melee critical reduce evil outsider's DR by the weapon's critical multiplier.</p>
<p>If you want to jump, go Barb.</p>Chuck
Angel-Blooded Aasimar (Angelkin) Fighter 1
CN Medium Outsider (native) Because you are immune to person spells, don't even have to roll
Init +2; Senses Darkvision; Perception +1
--------------------
Defense
--------------------
AC 19, touch 12, flat-footed 17 (+5 armor, +2 shield, +2 Dex)
hp 14 (1d10+3) (favored class +1)
Fort +5, Ref +2, Will +0
Resist acid 5, cold 5, electricity 5 Every tank loves DR
--------------------
Offense
--------------------
Speed 20 ft.
Melee Heavy Shield...Jus me (alias of Akinra)2012-10-11T15:29:47ZRe: Forums: Advice: Optimizing Gunslinger (pistolero) buildJus me (alias of Akinra)https://paizo.com/threads/rzs2n2z6?Optimizing-Gunslinger-build#202012-10-10T04:49:08Z2012-10-10T04:49:08Z<p>The biggest problem I had with my pistolero had nothing to do with the load times. My problem was that each back powder charge is 10g, and each bullet is 1g. Even if you take alchemy yourself so you can make the alchemical paper cartridges, it is still 11g in parts. so in a round where you shoot something like:</p>
<p>Double Tapping the shots : (+10/+10)/(+10/+10)/(+10/+10)/(+5/+5)/(+0/+0) (+10/+10)/(+5/+5)</p>
<p>... that is 14 shots! </p>
<p>Sure it is hella damage down field/round, but it is also 154 gold/round.</p>The biggest problem I had with my pistolero had nothing to do with the load times. My problem was that each back powder charge is 10g, and each bullet is 1g. Even if you take alchemy yourself so you can make the alchemical paper cartridges, it is still 11g in parts. so in a round where you shoot something like:
Double Tapping the shots : (+10/+10)/(+10/+10)/(+10/+10)/(+5/+5)/(+0/+0) (+10/+10)/(+5/+5)
... that is 14 shots!
Sure it is hella damage down field/round, but it is also 154...Jus me (alias of Akinra)2012-10-10T04:49:08ZRe: Forums: Advice: Bodhizen's Guide to the Optimal Paladin & AntipaladinJus me (alias of Akinra)https://paizo.com/threads/rzs2nksi&page=3?Bodhizens-Guide-to-the-Optimal-Paladin#1252012-10-08T19:45:38Z2012-10-08T19:45:38Z<p>The following is in no way meant to detract from the other amazing guides (especially Mr. Treantmonk's guides to Ranger, Wizard, and Bard) but, this is the first guide I would pay actual money for. It would be worth purchasing as a companion book for paladin.</p>
<p>Thank you for the great work. Although I do not play paladin, I GM quite a few of them, and having this as a handy reference is amazing.</p>The following is in no way meant to detract from the other amazing guides (especially Mr. Treantmonk's guides to Ranger, Wizard, and Bard) but, this is the first guide I would pay actual money for. It would be worth purchasing as a companion book for paladin.
Thank you for the great work. Although I do not play paladin, I GM quite a few of them, and having this as a handy reference is amazing.Jus me (alias of Akinra)2012-10-08T19:45:38ZRe: Forums: Advice: Bard or Druid?Jus me (alias of Akinra)https://paizo.com/threads/rzs2p009?Bard-or-Druid#122012-10-08T05:14:05Z2012-10-08T05:14:05Z<p>I vote Bard! I suggest the same format Treantmonk used in writing his Druid Guide</p>
<p>1) Caster Types
<br />
2) Combat Types
<br />
3) Spells</p>I vote Bard! I suggest the same format Treantmonk used in writing his Druid Guide
1) Caster Types
2) Combat Types
3) SpellsJus me (alias of Akinra)2012-10-08T05:14:05ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#232012-10-07T00:49:08Z2012-10-07T00:49:08Z<p>My problem with deaf is that you take big penalties to the most rolled skill in the game.</p>My problem with deaf is that you take big penalties to the most rolled skill in the game.Jus me (alias of Akinra)2012-10-07T00:49:08ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#212012-10-06T20:33:58Z2012-10-06T20:33:58Z<p>Thanks for the input. I think I will make the following adjustments:</p>
<p>1) Stick with Sorcerer from level 3 on.
<br />
2) Boon Companion at 3 to remove the Animal Companion squishiness.
<br />
3) Level 5 Feat: Arcane Armor Training.</p>
<p>OR</p>
<p>1) Stick with Oracle from level 3 on.
<br />
2) Switch bloodline to Tattooed (Illusion) Arcane Sorcerer (Probably Greensting Familiar who lives as tattoo on self)
<br />
3) Switch spells at level 1 from Sleep / Color Spray to Grease / Color Spray (grease never gets bad!)</p>
<p>After consideration, I think that if I go with this idea, following Sorcerer post level 2 makes the most sense.</p>Thanks for the input. I think I will make the following adjustments:
1) Stick with Sorcerer from level 3 on.
2) Boon Companion at 3 to remove the Animal Companion squishiness.
3) Level 5 Feat: Arcane Armor Training.
OR
1) Stick with Oracle from level 3 on.
2) Switch bloodline to Tattooed (Illusion) Arcane Sorcerer (Probably Greensting Familiar who lives as tattoo on self)
3) Switch spells at level 1 from Sleep / Color Spray to Grease / Color Spray (grease never gets bad!)
After...Jus me (alias of Akinra)2012-10-06T20:33:58ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#152012-10-06T08:28:31Z2012-10-06T08:28:31Z<p>After due consideration, I am thinking I will go with this:</p>
<p>[Spoiler omitted]</p>
<p>Relatively standard Heavens Oracle.</p>
<p>[Spoiler omitted]</p>
<p>At level 2 . . . going with the Sorcerer. Now to decide what to do at level 3! :/</p>
<p>I think the loss of one Oracle level for Sorcerer goodness is worth:
<br />
Misfortune + Awesome Display/Color Spray + 10 1st level spells per day + Eschew Materials + Animal Companion + ... everything else.</p>After due consideration, I am thinking I will go with this:
[Spoiler omitted]
Relatively standard Heavens Oracle.
[Spoiler omitted]
At level 2 . . . going with the Sorcerer. Now to decide what to do at level 3! :/
I think the loss of one Oracle level for Sorcerer goodness is worth:
Misfortune + Awesome Display/Color Spray + 10 1st level spells per day + Eschew Materials + Animal Companion + ... everything else.Jus me (alias of Akinra)2012-10-06T08:28:31ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#142012-10-06T05:00:38Z2012-10-06T05:00:38Z<p>I am thinking, for dual cursed Oracle, that the way to roll is Haunted for the curse that improves, and Blackened for the lesser curse. Any way to add spells back that you lose taking dual cursed though? (I love color spray!)</p>
<p>Rationale: Not going to be a combat front liner, so no need to have good attacks.</p>
<p>Edit: I am aware of Eldritch Heritage (Arcane) but by time you get access to color spray, it is past even its extended life from the Awesome Display..</p>I am thinking, for dual cursed Oracle, that the way to roll is Haunted for the curse that improves, and Blackened for the lesser curse. Any way to add spells back that you lose taking dual cursed though? (I love color spray!)
Rationale: Not going to be a combat front liner, so no need to have good attacks.
Edit: I am aware of Eldritch Heritage (Arcane) but by time you get access to color spray, it is past even its extended life from the Awesome Display..Jus me (alias of Akinra)2012-10-06T05:00:38ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#112012-10-05T22:50:31Z2012-10-05T22:50:31Z<div class="messageboard-quotee">Jus me wrote:</div><blockquote> At level 2 the Witch would take the Cackle hex. I just like the feel of tiefling witch, so regardless of optimal or not, I think I will stick with it.... </blockquote><p>This refers to the racial choice, not to the witch as a whole. I am still debating the rebuild to one of the above.Jus me wrote:At level 2 the Witch would take the Cackle hex. I just like the feel of tiefling witch, so regardless of optimal or not, I think I will stick with it....
This refers to the racial choice, not to the witch as a whole. I am still debating the rebuild to one of the above.Jus me (alias of Akinra)2012-10-05T22:50:31ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#102012-10-05T22:48:38Z2012-10-05T22:48:38Z<p>If you have specific feed back on any build, that would also be helpful...</p>If you have specific feed back on any build, that would also be helpful...Jus me (alias of Akinra)2012-10-05T22:48:38ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#92012-10-05T08:15:32Z2012-10-05T08:15:32Z<p>So you have more apt comparisons, here are the builds I worked out:</p>
<p>(Note! Stat blocks for all the builds, except Sorcerer, reflects Medium Encumbrance. All characters will typically be at medium until/unless combat, at which time pack is dropped, and light encumbrance.)</p>
<p>Oracle and Cleric skill blocks reflect not only the encumbrance issue above, but the Armor Check penalties.</p>
<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Level 2 Oracle gets Color Spray, which will become the staple. No real vision for this character's path beyond color spray being viable through level 8 isn...</p>
<p>At level 2 the Cleric will remain much the same. The goal is to use the Touch of Madness and Touch of Chaos as often as possible. Self/party buff as needed. Debating dropping Wis to 15 to increase Dex... from an Optimization perspective, I should probably switch race to Aasimar, the +2 cha +2 con, dex, or str with no minuses is 2 free stat points, at least, somewhere else...</p>
<p>At level 2 the summoner will remain much the same, have not settled on Eidolon yet, thinking Pounce + Claws + Improved Bite + Trip and eventually a mount, though dismounting before combat every time.... </p>
<p>At level 2 the Witch would take the Cackle hex. I just like the feel of tiefling witch, so regardless of optimal or not, I think I will stick with it...</p>So you have more apt comparisons, here are the builds I worked out:
(Note! Stat blocks for all the builds, except Sorcerer, reflects Medium Encumbrance. All characters will typically be at medium until/unless combat, at which time pack is dropped, and light encumbrance.)
Oracle and Cleric skill blocks reflect not only the encumbrance issue above, but the Armor Check penalties.
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
Level 2 Oracle gets...Jus me (alias of Akinra)2012-10-05T08:15:32ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#82012-10-05T05:00:22Z2012-10-05T05:00:22Z<p>I want to be in the battlefield control/utility department. I am unsure how PFS play goes in general, but I would like to take on the face role if I end up a cha based caster, or the textbook role if I end up an int based caster, assuming out of combat roles are important. . . I would like one craft/profession skill because I think it helps round out a character to have more of a background than 'I can cast spells', but at the same time, I don't want to go to the ridiculous levels of epic basket-weaver 3.5 craziness.</p>
<p>Sorcerer, I would probably take Grease and Sleep at level 1, swapping out Sleep as soon as possible.</p>
<p>With the Oracle, I would probably take Shield of Faith, Protection from Evil, and Sanctuary at first level. At level 2, I would focus on using buffs to keep myself safe, and use Color Spray as my primary for quite some time. I think I can sacrifice any spell for a cure spell. </p>
<p>I think Blackened is the best curse for a caster focused Oracle. Burning Hands is great for swarms...</p>
<p>@ Caedryn that is why I took Evil Eye as the first hex, despite it appearing inferior to Slumber most other respects. </p>
<p>The problem I have with Gnome, despite it awesome flavor!, is its slow speed (20' is OUCH!).</p>
<p>If I decide to stay witch, I think I will still rebuild to a 19 starting int (so the +3 makes Int even at the end for bonuses). At the moment, I think all my stats are even, which appears to be a waste.</p>I want to be in the battlefield control/utility department. I am unsure how PFS play goes in general, but I would like to take on the face role if I end up a cha based caster, or the textbook role if I end up an int based caster, assuming out of combat roles are important. . . I would like one craft/profession skill because I think it helps round out a character to have more of a background than 'I can cast spells', but at the same time, I don't want to go to the ridiculous levels of epic...Jus me (alias of Akinra)2012-10-05T05:00:22ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#52012-10-05T03:14:28Z2012-10-05T03:14:28Z<p><b>Things I like about witch:</b>
<br />
<li> I always have the action of Hexing.
<br />
<li> with 1 19 int, I have a LOT of skills.</p>
<p><b>Things I don't like about witch:</b><ul><li>Have to memorize spells in advance (I recognize that this is comparable to the limited spells known by spontaneous casters)<li>fewer casts per day of spells (Largely made up for by Hex, but Hex is limited (generally) to once/target/day).<li>Constant paranoia about the loss of Familiar.<li>General squishiness.</ul></p>
<p><b>Bonus to Sorcerer (Sylvan):</b>
<br />
<li>Animal Companion is a much sturdier alternative to Familiar, with small sized hero, animal companion (Roc) can double as a fantastic mount!</p>
<p><li>More casts per day.</p>
<p><b>Bonus to Summoner:</b>
<br />
<li>As above, and the Eidolon is almost a second character. Radically increases versatility.</p>
<p><li>Substantially less squishy compared to witch / Sorcerer</p>
<p><b>Bonus to Oracle:</b>
<br />
<li>Substantially less squishy compared to the Witch.</p>
<p><li>One of my favorite low level spells gains HUGE lifespan (Colorspray)</p>
<p><b>Things I like to avoid:</b></p>
<p>MAD classes.</p>Things I like about witch:
I always have the action of Hexing.
with 1 19 int, I have a LOT of skills.
Things I don't like about witch:Have to memorize spells in advance (I recognize that this is comparable to the limited spells known by spontaneous casters)fewer casts per day of spells (Largely made up for by Hex, but Hex is limited (generally) to once/target/day).Constant paranoia about the loss of Familiar.General squishiness.
Bonus to Sorcerer (Sylvan):
Animal Companion is a much...Jus me (alias of Akinra)2012-10-05T03:14:28ZRe: Forums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#32012-10-05T02:57:32Z2012-10-05T02:57:32Z<p><a href="http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo—-sorcerer-archetypes/tattooed-sorcerer" target="_blank" rel="nofollow">Tattooed Sorcerer</a>: This gets me familiar.</p>
<p><a href="http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo—-sorcerer-archetypes/wildblooded/sylvan" target="_blank" rel="nofollow">Sylvan Sorcerer</a>: This appears to grant animal companion.</p>
<p>One replaces 1st level bloodline power, other arcane power...</p>
<p>Sylvan replaces Fey only at level 15, tattooed replaces at levels 1, 7, 9. If I understand Archetypes correctly, the do not overlap, so I can use in conjunction with each other?</p>
<p>Edit Oops! Missed the line replaces Laughing Touch in the PDF, see it in the SRD though, helps when they are all linked and underlined... so I think I am eliminating Tattooed/Familiar.</p>Tattooed Sorcerer: This gets me familiar.
Sylvan Sorcerer: This appears to grant animal companion.
One replaces 1st level bloodline power, other arcane power...
Sylvan replaces Fey only at level 15, tattooed replaces at levels 1, 7, 9. If I understand Archetypes correctly, the do not overlap, so I can use in conjunction with each other?
Edit Oops! Missed the line replaces Laughing Touch in the PDF, see it in the SRD though, helps when they are all linked and underlined... so I think I am...Jus me (alias of Akinra)2012-10-05T02:57:32ZForums: Advice: Help with PFS Spontaneous Caster.Jus me (alias of Akinra)https://paizo.com/threads/rzs2ozhh?Help-with-PFS-Spontaneous-Caster#12012-10-05T02:26:20Z2012-10-05T02:26:20Z<p>So, I have been running a PFS witch. So far I have to say I am not loving the Witch. Since I get a 'free' rebuild before I hit level 2, I figure now is the time to rethink the concept.</p>
<p>So right now, my thoughts are:
<br />
1) Gnome Heavens Oracle. Spell Focus Illusion, so that my Color Spray via Awesome Display is extra fun.</p>
<p>2) Gnome Varissian Tattooed Sylvan Sorcerer, Spell focus and tattoo for Conjuration. Sleep and Grease at level 1. (Greensting Scorpion familiar, and Roc animal companion)</p>
<p>3) Gnome Summoner.</p>
<p>4) Keep the Tiefling witch, and switch curse from Evil Eye to Slumber.</p>
<p>Thoughts?</p>So, I have been running a PFS witch. So far I have to say I am not loving the Witch. Since I get a 'free' rebuild before I hit level 2, I figure now is the time to rethink the concept.
So right now, my thoughts are:
1) Gnome Heavens Oracle. Spell Focus Illusion, so that my Color Spray via Awesome Display is extra fun.
2) Gnome Varissian Tattooed Sylvan Sorcerer, Spell focus and tattoo for Conjuration. Sleep and Grease at level 1. (Greensting Scorpion familiar, and Roc animal companion)
3)...Jus me (alias of Akinra)2012-10-05T02:26:20ZRe: Forums: Advice: Oracle HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2oya6?Oracle-Help#42012-09-29T17:25:22Z2012-09-29T17:25:22Z<p>I was debating going Paladin after 5 levels to pick up Lay on Hands, saves, and possibly revert to Oracle after a couple levels in Paladin.</p>I was debating going Paladin after 5 levels to pick up Lay on Hands, saves, and possibly revert to Oracle after a couple levels in Paladin.Jus me (alias of Akinra)2012-09-29T17:25:22ZForums: Advice: Oracle HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2oya6?Oracle-Help#12012-09-29T04:46:55Z2012-09-29T04:46:55Z<p>So, I have always played casters of the Arcane variety, but it seems that it has fallen to me to try and heal our group for the foreseeable future. I have 0 experience with playing the healer, or playing the Divine Casters. For that matter, I have 0 experience playing non arcane types. Always been bard, wizard, summoner, or occasionally switch hitter type ranger.</p>
<p>So here is my attempt. I chose Oracle because it blends that which I know with that which I need to learn. This makes me only half incompetent!</p>
<p><b>Build Points (Kind of different)</b>: 21 (isn)
<br />
30 points, but the first points you spend have to be on the race. Pricing as follows:
<br />
[Spoiler omitted]</p>
<p>2 traits plus one campaign trait added by GM based on Backgound (Omitted)</p>
<p><b>Thoughts and Concerns</b>:
<br />
Although Awesome Display is AMAZING from level 2-6 and very powerful from 7-12 (assuming CHA bonus of +6 by level 10), Color Spray will become obsolete. Not sure if I should be building based on the limited pattern spells available to Heavens Oracles.</p>
<p>Blackened seems very potent a curse for a caster type, essentially trading spells, which are the bread and butter, for combat ability, which I will never focus on anyhow. However, the spells are not that great.</p>
<p>Haunted has the best spell list I think, not sure how hard it is to deal with the poltergeist though.</p>
<p>Debating Eldritch Heritage (Arcane), so I took Skill Focus Knowledge (Arcane). However, I have recently decided that if I want an eldritch heritage, Sylvan looks more fun, and affords an animal companion! Roc Here I come!!</p>
<p>Otherwise, I am leaning towards Spell Focus Illusion. That is burning a feat for +1 DC to a very very narrow list of spells though.</p>
<p><b>Notes:</b>
<br />
I am aware that a 20 at level 1 is generally not considered optimal.
<br />
I will not be a heal bot. Nothing looks as boring as the guy who sits there and gets nudged every half hour to say, "<b>Oh, yeah. Umm.... who was hurt again? I cast cure light wounds...</b>"</p>
<p>[Spoiler omitted]</p>So, I have always played casters of the Arcane variety, but it seems that it has fallen to me to try and heal our group for the foreseeable future. I have 0 experience with playing the healer, or playing the Divine Casters. For that matter, I have 0 experience playing non arcane types. Always been bard, wizard, summoner, or occasionally switch hitter type ranger.
So here is my attempt. I chose Oracle because it blends that which I know with that which I need to learn. This makes me only half...Jus me (alias of Akinra)2012-09-29T04:46:55ZRe: Forums: Recruitment: The Damned RebornJus me (alias of Akinra)https://paizo.com/campaigns/TheDamnedReborn/recruiting#372012-09-03T05:50:26Z2012-09-03T05:50:26Z<p>I would love to run a tiefling witch.</p>
<p>1 Where are you infamous? Smaller villages all over Qadira.
<br />
2 What made you infamous? Ezra sold her snake oils across the desert. She would sneak in to the city hex a half dozen well to do's late and night, and introduce a pestilence or poison to the town. A couple days later, she would roll in to town with her wagon, and sell the cures. As soon as she had made enough profit, she would simply dismiss the spells, and release the hexes.
<br />
3 Who has suffered for your success? Hundreds of slaves have died to demonstrate the horrors of the Plagues. Rumor has it even Falcon's Hollow was her work. In addition, every sultan and slave holder who parted with their life savings to hopefully prolong their life, or remove the evil spirits haunting them.
<br />
4 What caused your downfall? The pathfinder society happened to be investigating a particularly virulent outbreak in Padishah Empire of Kelesh. Some brave adventurers realized the wells had been poisoned, and laid a trap for the young entrepreneur.</p>I would love to run a tiefling witch.
1 Where are you infamous? Smaller villages all over Qadira.
2 What made you infamous? Ezra sold her snake oils across the desert. She would sneak in to the city hex a half dozen well to do's late and night, and introduce a pestilence or poison to the town. A couple days later, she would roll in to town with her wagon, and sell the cures. As soon as she had made enough profit, she would simply dismiss the spells, and release the hexes.
3 Who has suffered...Jus me (alias of Akinra)2012-09-03T05:50:26ZRe: Forums: Recruitment: Ego's Kingmaker pbp recruitmentJus me (alias of Akinra)https://paizo.com/campaigns/KingmakerPbP/recruiting&page=3#1062012-09-03T03:40:59Z2012-09-03T03:40:59Z<p>[Spoiler omitted]</p>[Spoiler omitted]Jus me (alias of Akinra)2012-09-03T03:40:59ZRe: Forums: Homebrew and House Rules: Master Summoner Fix.Jus me (alias of Akinra)https://paizo.com/threads/rzs2orbw?Master-Summoner-Fix#112012-08-29T05:51:04Z2012-08-29T05:51:04Z<div class="messageboard-quotee">Roberta Yang wrote:</div><blockquote><p> Yes, you've ditched the ability to have multiple Summon Monster SLA's active at the same time... but in the process you've also removed the only drawback that stopped Master Summoner from being strictly superior to the normal Summoner (the gimped Eidolon). Okay, so if things go especially badly and you do lose your Eidolon, that's unfortunate, but you still have your (Augmented) summons to fight for you and you can still five-foot-step and buff each turn (and buffing doesn't really care about the shakened penalties). And most of the time, you should be able to keep your Eidolon alive anyhow.</p>
<p>There's a good reason not to take the Synthesist archetype: loss of the action economy that is one of the Summoner's main features. There's a good reason not to take the current Master Summoner archetype: loss of the Eidolon's effectiveness, which is one of the Summoner's main features. There's very little reason not to take the proposed Master Summoner and to play a vanilla Summoner instead; it even shores up the "don't have your Eidolon if you're ambushed at night" weakness. </blockquote><p>"The master summoner can use this ability only while her eidolon is summoned."
<p>Loss of Eidolon also removes the ability to summon in general. However, I see your point on the "Night time ambush" scenario. Revised to be Recieves Bonus Feat: Resilient Master Eidolon at Level 1. Same as Resilient Eidolon, but lasts in Minutes, not Rounds.</p>Roberta Yang wrote:Yes, you've ditched the ability to have multiple Summon Monster SLA's active at the same time... but in the process you've also removed the only drawback that stopped Master Summoner from being strictly superior to the normal Summoner (the gimped Eidolon). Okay, so if things go especially badly and you do lose your Eidolon, that's unfortunate, but you still have your (Augmented) summons to fight for you and you can still five-foot-step and buff each turn (and buffing...Jus me (alias of Akinra)2012-08-29T05:51:04ZRe: Forums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#222012-08-28T05:14:18Z2012-08-28T05:14:18Z<p>I am still debating on UMD, I think It will be one of the top 4 skills for Eidolon
<br />
(Perception, Disable Device, Perception, and UMD)
<br />
But, I think I will hold off on allocating many points to the skill until third-fourth level when I know more about how everything will shake out.</p>I am still debating on UMD, I think It will be one of the top 4 skills for Eidolon
(Perception, Disable Device, Perception, and UMD)
But, I think I will hold off on allocating many points to the skill until third-fourth level when I know more about how everything will shake out.Jus me (alias of Akinra)2012-08-28T05:14:18ZRe: Forums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#202012-08-27T19:00:21Z2012-08-27T19:00:21Z<p>I am not sure I want to take UMD when it will be one of the go-to skills of me Eidolon soon enough. Not like I will be able to afford a wand before third level anyhow..</p>I am not sure I want to take UMD when it will be one of the go-to skills of me Eidolon soon enough. Not like I will be able to afford a wand before third level anyhow..Jus me (alias of Akinra)2012-08-27T19:00:21ZRe: Forums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#142012-08-27T09:02:26Z2012-08-27T09:02:26Z<div class="messageboard-quotee">Azaelas Fayth wrote:</div><blockquote><p> I forgot about Augmented Summoning.</p>
<p>Your stats should allow you to survive and still be a good face. Though I recommend raising strength up fairly quick for the carry limits, even if it is just Mule back cords. </blockquote><p>Augmented summoning is free at 2nd level for Master Summoner, so don't need to take the pre-req.Azaelas Fayth wrote:I forgot about Augmented Summoning.
Your stats should allow you to survive and still be a good face. Though I recommend raising strength up fairly quick for the carry limits, even if it is just Mule back cords.
Augmented summoning is free at 2nd level for Master Summoner, so don't need to take the pre-req.Jus me (alias of Akinra)2012-08-27T09:02:26ZRe: Forums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#122012-08-27T08:58:11Z2012-08-27T08:58:11Z<div class="messageboard-quotee">Elamdri wrote:</div><blockquote><p> For any summoner, I suggest a point in spell Focus: Conjuration (Almost all your good spells are conjuration) and then Augmented Summoning (It specifically affects your Summon Monster Spell-like Abilities).</p>
<p>As for Eidolon, my suggestion is Biped, I think it's the gold standard because it gains 5ft of reach every time it's size increases. It's also not as dependent on a strict evolution build, so you can afford to spend some points on utility evolutions.</p>
<p>Quadruped is not bad if you want a pouncer build.</p>
<p>Definitely look at Improved Natural Attack Feat and Improved Damage Evolution. They stack and can get one of your natural attacks (I suggest claws) up to wicked damage. </blockquote><p>Problem is as Master Summoner, I only get 1/2 the evolution pool, so I don't think I can build a combat capable Eidolon past level 3-5. Luckily, that is when my summons start to kick in.
<p>EDIT: Well, half evolution pool, and half everything else down the line. My Eidolon is level 2 when everyone else's is level 4..</p>
<p><a href="http://www.d20pfsrd.com/classes/base-classes/summoner/archetypes/paizo—-summoner-archetypes/master-summoner" target="_blank" rel="nofollow">"Lesser Eidolon</p>
<p>A master summoner’s class level is halved (minimum 1) for the purposes of determining his eidolon’s abilities, Hit Dice, evolution pool, and so on. The eidolon otherwise functions as normal. </p>
<p>This ability replaces the summoner’s normal eidolon ability."</a></p>Elamdri wrote:For any summoner, I suggest a point in spell Focus: Conjuration (Almost all your good spells are conjuration) and then Augmented Summoning (It specifically affects your Summon Monster Spell-like Abilities).
As for Eidolon, my suggestion is Biped, I think it's the gold standard because it gains 5ft of reach every time it's size increases. It's also not as dependent on a strict evolution build, so you can afford to spend some points on utility evolutions.
Quadruped is not bad if...Jus me (alias of Akinra)2012-08-27T08:58:11ZRe: Forums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#102012-08-27T08:47:03Z2012-08-27T08:47:03Z<div class="messageboard-quotee">Azaelas Fayth wrote:</div><blockquote>I recommend CHA: 16 and increasing CON and DEX these 3 attributes can make or break a Summoner if they aren't handled carefully... trust me. </blockquote><p>Tweaked stats a little more:
<p><b>Str </b>7, <b>Dex </b>14, <b>Con </b>14, <b>Int </b>12, <b>Wis </b>12, <b>Cha </b>18</p>
<p>Cha=16 before racials</p>
<div class="messageboard-quotee">RuyanVe wrote:</div><blockquote><p> If you do not plan/have to be the party's face, I agree with Azaelas and drop CHA so you can afford a little more Dex/Con.
</p>
</blockquote>Party of 4:<ul><li>Halfling Master Summoner (C'est Moi)<li>Human Alchemist(No archetype, bomb chucker going for as many stink bombs as possible as fast as possible)<li>Elf Witch(Heal/Buff/Debuff) I know she took Evil Eye and Extra Hex(Cackle)<li>Half Elf Ranger (Switch hitter, Falchion/Composite Long Bow)</ul></p>
<p>Alchemist and Witch are Pioneers, and Half Elf is a Bastard. So I am pretty sure I am the face, though I have not seen their completed builds.</p>Azaelas Fayth wrote:I recommend CHA: 16 and increasing CON and DEX these 3 attributes can make or break a Summoner if they aren't handled carefully... trust me.
Tweaked stats a little more: Str 7, Dex 14, Con 14, Int 12, Wis 12, Cha 18
Cha=16 before racials
RuyanVe wrote:If you do not plan/have to be the party's face, I agree with Azaelas and drop CHA so you can afford a little more Dex/Con.
Party of 4:Halfling Master Summoner (C'est Moi)Human Alchemist(No archetype, bomb chucker going...Jus me (alias of Akinra)2012-08-27T08:47:03ZRe: Forums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#72012-08-27T08:29:19Z2012-08-27T08:29:19Z<div class="messageboard-quotee">RuyanVe wrote:</div><blockquote><p> Nitpick: If she is indeed a beloved of the Medvyed, I'd have the guard seizing her sanctioned, mean: trying to suffocate her while picking her up, restraining her freedom and dumping her in the muck? Excuse meeeeee? This counts as royal assault and would be punishable by the sword (at least in my campaign).
</p>
</blockquote><p>I think she will be so grateful to the guards for rescuing her from the gutters that it may never occur to her that they did any wrong. Also, compared to how a gutter rat is usually treated, it was likely a kindness that she was not simply drug back by her hair. At the time, she had no idea who she was, she was not hung, it was a good day. Still debating whether or not she will have the villagers hung though...
<p>EDIT:</p>
<p>If I Sanction the guard, and have to guards hand Jacob and Carlotta as well, I will put an L in my alignment.</p>
<p>If I Hang Jacob and Carlotta, but leave the other villagers and guards go alone, I will put a C in my alignment as well as an N or a G.</p>
<p>If I let everyone off the hook, I will put a G in my alignment, as well as a C or a N.</p>
<p>If I burn the village to the ground, I will put an E in my alignment.</p>RuyanVe wrote:Nitpick: If she is indeed a beloved of the Medvyed, I'd have the guard seizing her sanctioned, mean: trying to suffocate her while picking her up, restraining her freedom and dumping her in the muck? Excuse meeeeee? This counts as royal assault and would be punishable by the sword (at least in my campaign).
I think she will be so grateful to the guards for rescuing her from the gutters that it may never occur to her that they did any wrong. Also, compared to how a gutter rat is...Jus me (alias of Akinra)2012-08-27T08:29:19ZRe: Forums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#62012-08-27T08:25:59Z2012-08-27T08:25:59Z<p>Right now, the plan is to start the Eidolon as a medium sized serpentine, arms and claws. That will give 3 natural primary attacks. Early on, it will be my personal tank.</p>
<p>I will likely choose Disable Device, UMD, Intimidate, and ??? as class skills for the Eidolon.</p>
<p>When I am able to, I plan to re-evolve the Eidolon to a small serpentine with Skilled:Disable Device; Skilled: Stealth, Skilled: Perception, and Limbs(Arms). The feats will match the Skilled evolutions. It will become my scout.</p>
<p>I plan on summoning Celestial Eagle most often for levels 1-3.
<br />
Small elementals for specific tasks, but I think I will still be mainly relying on Celestial Eagles 3-5.</p>
<p>Level 5, probably switch to Lantern Archon, Celestial Aurochs and Celestial Wolverines, depending on the job I need done.</p>
<p>Level 7 going for hound archon as my go to summons.</p>
<p>I have already applied the templates, printed 8 laminated index cards for each of the above, so I can track them easier, and hopefully not slow down combat too much.</p>
<p>His campaigns are always combat and RP heavy, so you can not exclude one for the favor of the other. RP provides better rewards as a general rule especially early on.</p>Right now, the plan is to start the Eidolon as a medium sized serpentine, arms and claws. That will give 3 natural primary attacks. Early on, it will be my personal tank.
I will likely choose Disable Device, UMD, Intimidate, and ??? as class skills for the Eidolon.
When I am able to, I plan to re-evolve the Eidolon to a small serpentine with Skilled:Disable Device; Skilled: Stealth, Skilled: Perception, and Limbs(Arms). The feats will match the Skilled evolutions. It will become my scout.
...Jus me (alias of Akinra)2012-08-27T08:25:59ZRe: Forums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#32012-08-27T07:31:08Z2012-08-27T07:31:08Z<div class="messageboard-quotee">Azaelas Fayth wrote:</div><blockquote> Why no superior summoning? </blockquote><p>Was told no superior summonings.
</p>
EDIT: The GM for this one is letting us have Leadership, so I will not hassle at all about taking Superior Summonings. Original post edited for clarity on that issue.</p>
<p>BTW Hurray for PRE game GM limitations. I always hate it when 4-5 sessions in the GM decides to remove some class feature. Yay for GMs who take the time to go over your character with you and talk to you about limiting features BEFORE game play begins.</p>Azaelas Fayth wrote:Why no superior summoning?
Was told no superior summonings.
EDIT: The GM for this one is letting us have Leadership, so I will not hassle at all about taking Superior Summonings. Original post edited for clarity on that issue.BTW Hurray for PRE game GM limitations. I always hate it when 4-5 sessions in the GM decides to remove some class feature. Yay for GMs who take the time to go over your character with you and talk to you about limiting features BEFORE game play begins.Jus me (alias of Akinra)2012-08-27T07:31:08ZForums: Kingmaker: Kingmaker Character HelpJus me (alias of Akinra)https://paizo.com/threads/rzs2or0z?Kingmaker-Character-Help#12012-08-27T07:08:10Z2012-08-27T07:08:10Z<p>So I will be starting Kingmaker here in a couple days (Thursday). </p>
<p><b>Sources:</b> Core, APG, UM, Kingmaker Players Handbook. (Although it is in UM, there will be no <a href="http://www.d20pfsrd.com/feats/general-feats/superior-summoning" target="_blank" rel="nofollow"> Superior Summoning</a> for me . . .Pre Game GM limitation.)
<br />
<b>House Rules:</b> No stat below 7. Only one stat below 10.
<br />
<b>Point Buy:</b> 20</p>
<p><b>Special:</b><ul><li> Hero Points: Yes. <li>Traits: 2+1 Campaign. <li>Words of Power: No. <li>Eldritch Bloodlines: No.</ul></p>
<p>Inspired in part by the <a href="http://paizo.com/forums/dmtz6d3m?The-accidental-character" target="_blank" rel="nofollow">"Accidental Character"</a> concept. I decided to start with a starving beggar . . . </p>
<p>[Spoiler omitted]</p>
<p>Now, this character is going to be in Kingmaker, so please no spoilers about the campaign, or if you do, at least spoiler tag them.</p>
<p>Here is the character I will be running.
<br />
[Spoiler omitted]</p>
<p>Our hero is brought to the castle, cleaned, trained a bit, geared, and set loose. She thinks she is nothing more than advanced cannon fodder to slow something horrible down while the Lords wait for a real hero to arrive. Slowly her power will grow, and a hero will blossom.</p>
<p>Plans:
<br />
[Spoiler omitted]
<br />
I am debating losing the hero point thing to get bonus feat so I can take both I want at level 1 and start looking for something at levels 3 and 5.</p>
<p>So what I am looking for is some feedback, inspiration, advice, or anything else you care to throw my way that is in some way constructive.</p>So I will be starting Kingmaker here in a couple days (Thursday).
Sources: Core, APG, UM, Kingmaker Players Handbook. (Although it is in UM, there will be no Superior Summoning for me . . .Pre Game GM limitation.)
House Rules: No stat below 7. Only one stat below 10.
Point Buy: 20
Special: Hero Points: Yes. Traits: 2+1 Campaign. Words of Power: No. Eldritch Bloodlines: No.
Inspired in part by the "Accidental Character" concept. I decided to start with a starving beggar . . .
[Spoiler...Jus me (alias of Akinra)2012-08-27T07:08:10ZRe: Forums: Advice: Advice request -- Re: Summoner of the Master varietyJus me (alias of Akinra)https://paizo.com/threads/rzs2oomf?Advice-request-Re-Summoner-of-the-Master#132012-08-21T06:08:31Z2012-08-21T06:08:31Z<p>Because the Eidolon is core to my concept, I would simply chose vanilla Summoner if I could keep 1 summon and Eidolon active at the same time, but since my concept also makes my Eidolon non-expendable, I don't like the plain summoner who uses the Eidolon as the main mode of attack. So back to Master Summoner unless someone is aware of a way to make the Summoner gain the ability to keep one Summons and Eidolon active simultaneously like the MS can.</p>Because the Eidolon is core to my concept, I would simply chose vanilla Summoner if I could keep 1 summon and Eidolon active at the same time, but since my concept also makes my Eidolon non-expendable, I don't like the plain summoner who uses the Eidolon as the main mode of attack. So back to Master Summoner unless someone is aware of a way to make the Summoner gain the ability to keep one Summons and Eidolon active simultaneously like the MS can.Jus me (alias of Akinra)2012-08-21T06:08:31ZRe: Forums: Recruitment: Legacy of Fire - Howl of the Carrion KingJus me (alias of Akinra)https://paizo.com/campaigns/DaWaysLegacyOfFireHowlOfTheCarrionKing/recruiting#332012-08-20T04:34:49Z2012-08-20T04:34:49Z<p>@tolus</p>
<p>It was the one that would most mesh with the preconcieved background for Hadassah, although I was mightily tempted by the reclaiming your roots trait....</p>@tolus
It was the one that would most mesh with the preconcieved background for Hadassah, although I was mightily tempted by the reclaiming your roots trait....Jus me (alias of Akinra)2012-08-20T04:34:49ZRe: Forums: Recruitment: Legacy of Fire - Howl of the Carrion KingJus me (alias of Akinra)https://paizo.com/campaigns/DaWaysLegacyOfFireHowlOfTheCarrionKing/recruiting#312012-08-20T04:02:07Z2012-08-20T04:02:07Z<p>Character:
<br />
[Spoiler omitted]</p>
<p>Eidolon:</p>
<p>[Spoiler omitted]
<br />
Background:
<br />
[Spoiler omitted]</p>Character:
[Spoiler omitted]
Eidolon:
[Spoiler omitted]
Background:
[Spoiler omitted]Jus me (alias of Akinra)2012-08-20T04:02:07ZRe: Forums: Recruitment: Legacy of Fire - Howl of the Carrion KingJus me (alias of Akinra)https://paizo.com/campaigns/DaWaysLegacyOfFireHowlOfTheCarrionKing/recruiting#292012-08-20T03:49:41Z2012-08-20T03:49:41Z<p>Starting Wealth, Summoner <span class="messageboard-dice">2d6 ⇒ (4, 4) = 8</span>=80g</p>Starting Wealth, Summoner [dice]2d6[/dice]=80gJus me (alias of Akinra)2012-08-20T03:49:41ZRe: Forums: Play-by-Post: For use new at this: Hollow's Last HopeJus me (alias of Akinra)https://paizo.com/campaigns/ForUseNewAtThisHollowsLastHope/gameplay#52012-08-20T04:29:11Z2012-08-19T23:00:14Z<p><b>"Looks like we are almost set."</b> Hadassah looks around the makeshift camp. <b>"I have one day's rations left, not sure how far that will go with you big folk, but I am happy to share."</b> Hadassah rummages around in her pack for a while, then produces a small tin of dried rations. <b>"Not very yummy, but it does the job"</b></p>
<p><b>"Looks like we should be to Falcon's Hollow by this time tomorrow."</b> observes Hadassah.</p>
<p><b>"Assuming we survive"</b> laughs Persephone, giving Hadassah's arm a playful squeeze.</p>"Looks like we are almost set." Hadassah looks around the makeshift camp. "I have one day's rations left, not sure how far that will go with you big folk, but I am happy to share." Hadassah rummages around in her pack for a while, then produces a small tin of dried rations. "Not very yummy, but it does the job"
"Looks like we should be to Falcon's Hollow by this time tomorrow." observes Hadassah.
"Assuming we survive" laughs Persephone, giving Hadassah's arm a playful squeeze.Jus me (alias of Akinra)2012-08-19T23:00:14Z