male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Seeing the creatures drain the life from his ally and another slide up to Selia he turns and attacks it with his blade. hit: 1d20 + 6 ⇒ (20) + 6 = 26
fn uncritable shades
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Abandoning defense Jubrayl tries to bring his blade over the now defenseless flesh made by Lleidr's spell. attack: 1d20 + 8 ⇒ (2) + 8 = 10
before bringing his hand to his chest and healing himself again. loh: 1d6 ⇒ 3
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Placing one hand on his chest Jubrayl fills himself with holy light. loh: 1d6 ⇒ 3 before carefully slamming the beast again with his blade trying to leave no openings. attack: 1d20 + 4 ⇒ (11) + 4 = 15
Current ac 24
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Fell beast the might of Ragatial shall cleave you to death.
He moves into the left corner and attacks. attack: 1d20 + 8 ⇒ (3) + 8 = 11
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
sorry for the gap computer issues. Also as I am two people unless something important is happening I will only post with one of them. Jubrayl once again hefts his bastard sword as he gazes ready to end the foul monstrosities inside the caves riddled with Lamashtus essence.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
I also think we should do a quick run through the place taking 10 on perception every were just so we don't miss things. I agree the people of sand point should know of the truth and we need to rest. Orik take your things and leave as per our agreement. Do not return to sandpoint and though rude I hope never to see you again.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Did we acutually kill them out right because if we didn't i would like to venerate my god Ragathiel by cutting of tusto's and the witch's heads of at dawn. Which by lore is a thing paladin's of Ragathiel do and the reason they are awesome. I think we should bring her body away with us so it can be properly buried. Even if she has been twisted she was still our friend.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
so I copied my lay on hands for the basic dice roll expression then forgot to change them to attack and damage. so I tried to hit her for 20 and did 3 damage if that hit. EDIT: Well darn I messed up there I could not step over Hakak he doesn't go down short of death so just give him this hp from the lay on hands. ignoring the attack. lay on hands: 1d6 ⇒ 5
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
will: 1d20 + 6 ⇒ (20) + 6 = 26 Seeing Selia's spell all but fizzle Jub moves over his fallen comrade and tries to lay down his axe while healing himself. lay on hands: 1d20 + 5 ⇒ (15) + 5 = 20
lay on hands: 1d6 ⇒ 2
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Good spell Lleider. You dropped that lying witch. As for bastard you do you think your running will save you? Your little hound's call helped boxed you in. attack: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
not sure if my turn is here. all so here is the aoo.
Finally my ax will put you where you belong rapist. walk to just under Lleidr and this attack is vs Tsuto
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Coward I will end you. but first your allies will fall power attack: 1d20 + 4 ⇒ (14) + 4 = 18
After that he will 5-foot set under the witch. Please note that because of smite and my cmd is 18 vs acro checks. 10base +2 str +1 dex +3 bab +2 deflection if that gets me an aoo here it is.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
he double moves in front of Tsuto pausing briefly as he passes by his old friend, and smites him ac vs him 20 Well I would like to see you try and hurt my friends you rat bastard.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
he is immune fear Jubray will step behind Hakak reading and wait for the dog to be killed before following calling after the fleeing bowman. Coward not any do you attack those weaker than you you run from the mearest challege even when protected by godless beasts.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Jubrayl looks at the torture tools and shakes his head in sorrow at what one thinking being can do to an other. He heads forward while on the lookout for new enemies. per: 1d20 + 1 ⇒ (6) + 1 = 7 Did thee spellcraft not tell anything?
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Jubrayl scoffs at them
After giving them the eye We cannot trust you with us and armed if we ran into... into your leader and she had a few allies you would turn on us in a moment to take the advantage for your selves.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Shaking himself slightly then taking a deep breath Jubrayl stands. Your right the answers to this are deeper in. He moves to stand next to Lleider and protect him as he strips the weapons from the mage and mercenary.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Jubrayl's axe falls from his nerveless fingers as his already pale skin becomes almost translucent from the shock of what hey just said. Bu-ut she died we all heard. I went to here grave before all this madness started. How is she alive, why, why would she commit such mad acts. Even if the people in Sandpoint could be cruel but this bloodshed was I, just. He slips into silence as he bends down to pick up his axe.
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
sense motive: 1d20 + 8 ⇒ (8) + 8 = 16 Looking at him Jubrayl sense motive says he is lying:
Shouts lying dog and attempts to lay open the mercenary. attack: 1d20 + 5 ⇒ (17) + 5 = 22 damage: 1d8 + 3 ⇒ (7) + 3 = 10 sense motive says he is telling the truth or inconclusive: Lay down your arms and shield and we will talk about what must be done. diplomacy: 1d20 + 8 ⇒ (19) + 8 = 27 He will ready an attack at the first sign of betrayal .
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
How could you work for people helping goblins and summoning monsters . You will fall under my blade or a heads mans axe but you will pay for your crimes. He steps forward battleaxe first before striking a blow at the man in front of him. 1d20 + 5 ⇒ (18) + 5 = 231d8 + 3 ⇒ (8) + 3 = 11
male Aasimar Paladin 3/HP 12-31/AC,Touch,FF 18, 12,16/ Fort,Ref,Will 6,5,6/CMD 16/Init 2/Perception 1. Smite Evil 0/1, Lay on Hands, 1/3
Readying himself for whats to come he follows the woman in axe held high and walks toward her. less than 20 feet: if she is within a single move action he grabs his weapon in both hands and slams down. attack: 1d20 + 5 ⇒ (2) + 5 = 71d8 + 3 ⇒ (3) + 3 = 6 |