Mr. Jacobs, How would you handle a party with no healing ability? Extra potions, letting non-casters use wands, a homebrew magic item? Also, did you come up with Cayden Cailean? If so what was the inspiration for a mortal that drunkenly stumbled into godhood? Which leads to another question was he in the starstone chapel just the one night or was he really really drunk or is he lying about not remembering?
Hello all, I'm a first time GM and can only find one player. So do any more experienced GM's have any advice on runnning a 1-1 campaign? And do you have any advice on how to tell a player no? (In this case he's insisting on being a dhampir, where as i would like core only for simplicity and story reasons.) I've tried talking to him but he's sticking to it.
Mr Jacobs, thank you for the response to my 1-1 campaign question, I have two follow up questions. How much where you involved in the Game Mastery Guide? As it is probably my favourite book after the bestiaries (got to love a good bestiary) And what are these Hero points and plot twist cards you mentioned?
Mr Jacobs, Do you think that pathfinder can be used for a successful 1 - 1 campaign (the GM and 1 player character)? and have you ever run a 1-1 campaign? I flicked through the game mastery guide and there was a small section on it. but it wasn't that substantial hence my following questions If doing so from level 1 how does one overcome the difficulty with scaling encounters so that there still interesting but not overwhelming difficult? Are certain kind of plots better for a 1-1 experience? I was thinking about using various hirelings to provide support when necessary (a varying cast, to avoid attachment and the dreaded GM-PC. Maybe adding a leadership feat later on. Any Suggestions? I have heard of gestalt characters but I'm not a fan. they seem a bit odd? How would you handle the occasional necessary deus ex machina to save the character if and when they say fall into a pit and can't get out (I was thinking of having the player, temporarily play as the character going to save him or some such to make it more satisfying and less like a cop out) And is Paizo considering making any 1-1 modules? (I know it is unlikely as demand probably isn't there.)
Mr James Jacobs I think it's really cool that you answer questions so thank you. I am considering making a wide eyed idealist Kellid who travels south to explore the world beyond just his clan. I was thinking of making him a cleric. Are there many Kellid clerics and if so of what faiths are they mostly? Is the role of cleric more a divine calling or something that appears more in the church as something one works towards? And do many Kellids (specifically those from the realm of the mammoth lords) travel south? Either for adventure or to trade or for other purposes Anything else you think is relevant to this character concept would also be greatly appreciated. (Also if you couldn't have an alliterative name what would you change it to?)
Thank you for answering my previous question. As i now have much more free time I may finally be actually to play Pathfinder and not just read all the wonderful wonderful lore of Golarion. My whole group (including myself) would be new to playing and i would be acting is GM, i plan on starting them all at first level which leads me to ask How does one make an interesting encounter for first level and which monsters are most appropriate? Which area would you suggest to start a campaign at first level? Also, do you prefer monster of the week type campaigns or long arcs? (and T.V Shows for that matter) And finally what dinosaur is your avatar and have you named him? |