I have read through this thread and love all the advice and resources, but I don't think I saw any advice on how people have ran the Flensing Room trap (my apologies if it was in there, and I didn't notice.) I ask in terms of handling 3 rounds of in game play while not necessarily tipping the players off to being timed before the trap springs, and doing so if they don't figure out if it has reset. Thanks in advance for the help!