Priest of Pharasma

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Goblin Squad Member. 57 posts. No reviews. No lists. No wishlists.


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Bluddwolf wrote:

It could equally be a suggestion that the victim is an emotionally weak care bear, although it may not.

The use of the phrase emotionally weak care bear is in itself a very derogatory statement and seems to show a rather high level of disdain for players with that play style. PFO is not a murder sim .. at least it isn't supposed to be but I'm honestly beginning to believe that is exactly what it will end up being if the attitude is either build your character to survive or go somewhere else as we don't need/want "care bears". The constant, incessant adherence to "you have what you hold and if you can't hold it, then to bad" attitude that seems to be expressed by some really does strike a nerve with me (nah .. you probably couldn't tell).

Some of us look forward to playing this game for RP, community, relaxation and not just to add more stress in our lives or the lives of others. I've seen more than my fair share of "bad things" in life to not go seeking it out in a virtual world.

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The graphics currently have a minimalist "give the world a flavor" feeling to me personally. At present there is rather generic "sameness" feel to the terrain but that is not enough of a reason for me to not believe that this game will fail due to the graphics.

Would I love to have swamps that feel like swamps with moss hanging from trees and bogs you can sink into .. absolutely. And having seen what Unity can do, I'm optimistic that eventually we will have swamps, grasslands, etc that really do look quite nice and very different.

Until then, I'll just continue to enjoy my time with the gaming community while waiting for graphics upgrades.

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A wizard example:

Match keywords on staff (only considering keywords that might be activated for +2 version) to keywords on cantrips:

Apprentice Diminishing Staff +2: arcane/vexing/expansive
which matches keywords for Wilting Surge (trained to lvl 3, range 35): arcane/vexing/expansive
or Wraith's cry (trained to lvl 3, melee): arcane/vexing/expansive

On the other hand, if you used an Apprentice's charged staff +2, it's keywords are arcane/volatile/expansive and would thus only match 2 keywords instead of 3 for the above cantrips. Of course you could then select a different cantrip, like Artic Winds and match the keyword volatile.

All +0 staffs will match the first keyword (arcane), and it seems all +2 staffs will match the 3rd (expansive)

Wands are similar.

For spells that go in a spellbook (implement), it is the Class feature that you slot which has to match the spell keywords.

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These are very smart wolves to outsmart the devs so completely.

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Ok .. this is weird .. You cannot search for an Apprentice's Charged Staff +2 in the Auction House window .. it just isn't listed.

But .. if you have in your inventory and select it, the Market will then show you if that item is available for sale.

This works for any item in your inventory regardless of category. Just pick the item in your inventory, then check Market tab ..

But again, not all the items are listed in the Auction House so if you don't have it, you can't find it. If the inventory/auto-market-search is a feature .. I like it .. if a bug .. can we keep it?

EDIT: to fix that it is the +2 staff that isn't listed

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This is a fix for it .. I've posted several times but ...

Similar issues but see my comments in https://goblinworks.com/forum/topic/594/?page=2 about #7 ..

Basically, delete the Pathfinder_Shared.dll and renaming Pathfinder_Shared.dll.OLD to Pathfinder_Shared.dll allowed the patcher to run. Also, when it ran it again moved Pathfinder_Shared.dll to Pathfinder_Shared.dll.OLD but did not create a new Pathfinder_Shared.dll … very strange.

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I know there will be disappointment but this is the correct approach. EE without testing AH/Banking/bug fixes for crafting and other stuff would be a disaster.

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Pyronous Rath wrote:
If they just posted a daily photo of the white board/board's that would be awesome. Better yet if they posted the weekly meetings as a video.

Why would any rational company do this .. ever?

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Drake Brimstone wrote:
I think they also forgot to fix the issue with Apothecary needing Adventure Achievements instead of Crafting Achievements for levels 2 and 3.

I have to admit that I used this to my advantage .. easier to go get the adventure achievements while gathering than waiting for recipes to clear the queue ...

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Dazyk wrote:

Tooltips still don't show which attack feats are Primary and which are Secondary :(

That is definitely important.

Very true though at the present you can actually make a reasonable guess that feats which create conditions are primary and feats that take advantage of conditions are secondary .. it is a bit of a pain but still better than having a lot of spreadsheets open.

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Diella wrote:

Elves: first impression on the character creation screen. I never realized that elves are that ugly. I actually had to go check out some pathfinder art work to assure myself their ears are really that big.

I thought the female elf was almost angry looking at the character creation screen ... scary angry ;) But in game seemed to look much nicer.

Like others, I like the new map area and the fact that you need resources from a lot of different areas it seems. Look forward to having auction house and bank. The slow XP build will take some getting used to .. definitely makes it tough to pick between different options at the start but that is good.

Drop rates though do seem rather low but is this by design? Is the drop rate related to the anticipated player population at some point so that rare items stay rare? At the moment some items seem extremely rare.

I covered 25+ hexes without major issues .. I did have one CTD when just standing in a starter town .. Rathglen I think. And today before the server issues I was getting rubberbanding and such .. also had issues with crafting not showing recipes I know I knew .. don't think this is related to the scroll issue as I only had 2 or 3 recipes and so no scroll bar.

Tooltips are a great plus but wrapping them so they don't extend off the right and left sides of the screen will help.

Overall, this is a much better experience than 7.