paizo.com Recent Posts by Jaxon Kyberpaizo.com Recent Posts by Jaxon Kyber2019-03-14T02:07:11Z2019-03-14T02:07:11ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's Half-Alive Streets DiscussionJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/discussion#472019-03-12T02:16:23Z2019-03-12T02:16:23Z<p>GM, my day job credit are missing. But thank you for a great game!</p>GM, my day job credit are missing. But thank you for a great game!Jaxon Kyber (alias of Enchanter Tim)2019-03-12T02:16:23ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's Half-Alive Streets DiscussionJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/discussion#432019-03-10T02:10:07Z2019-03-10T02:10:07Z<p><b>Player:</b> Enchanter Tim
<br />
<b>Character:</b> Jaxon Kyber
<br />
<b>SFS:</b> 1142-703
<br />
<b>Faction Slot:</b> Acquisitives
<br />
<b>Starting XP:</b> 2
<br />
<b>Starting Fame:</b> 3
<br />
<b>Day Job:</b> <span class="messageboard-dice"><b>Smuggler:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>
<p><b>Reputation:</b>
<br />
<i>Acquisitives:</i> 3
<br />
<i>Second Seekers (LE):</i> 0</p>Player: Enchanter Tim
Character: Jaxon Kyber
SFS: 1142-703
Faction Slot: Acquisitives
Starting XP: 2
Starting Fame: 3
Day Job: [dice=Smuggler]1d20+5[/dice]
Reputation:
Acquisitives: 3
Second Seekers (LE): 0Jaxon Kyber (alias of Enchanter Tim)2019-03-10T02:10:07ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=5#2322019-03-10T00:37:36Z2019-03-10T00:37:36Z<p>Jaxon nods, but turns to Mr. Philt. <b>"Sir, I'll point out that while their augmentations failed, the data collected, could be of use to AbadarCorp. It might be worthwhile to download their data networks before the authorities arrive. And, of course, a finders fee for such a potential cache would be appropriate."</b> He smiles.</p>Jaxon nods, but turns to Mr. Philt. "Sir, I'll point out that while their augmentations failed, the data collected, could be of use to AbadarCorp. It might be worthwhile to download their data networks before the authorities arrive. And, of course, a finders fee for such a potential cache would be appropriate." He smiles.Jaxon Kyber (alias of Enchanter Tim)2019-03-10T00:37:36ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=5#2212019-03-08T12:09:15Z2019-03-08T12:09:15Z<p>Jaxon fires on the remaining zombie.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>Jaxon fires on the remaining zombie.
[dice=Attack]1d20+3+1[/dice]
[dice=Damage]1d8[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-03-08T12:09:15ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=5#2132019-03-08T02:04:55Z2019-03-08T02:04:55Z<p>Jaxon activates his exocortex to enhance his aim, then fires on the zombies.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span></p>Jaxon activates his exocortex to enhance his aim, then fires on the zombies.
[dice=Attack]1d20+3+1[/dice]
[dice=Damage]1d8[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-03-08T02:04:55ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=5#2112019-03-08T00:38:30Z2019-03-08T00:38:30Z<p>Jaxon races around the room, taking cover beside Roquefort on the other side of the table. He levels his rifle at the zombies. </p>
<p><span class=messageboard-ooc>Double Move</span></p>Jaxon races around the room, taking cover beside Roquefort on the other side of the table. He levels his rifle at the zombies.
Double MoveJaxon Kyber (alias of Enchanter Tim)2019-03-08T00:38:30ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=5#2022019-03-07T02:24:42Z2019-03-07T02:24:42Z<p><span class=messageboard-ooc>Thanks for the Bot, GM! Things got away from me today.</span></p>
<p>Jaxon shouts to the others. <b>"He's trying to activate something!"</b> He climbs in through the window and then takes a shot at the Shirren again.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>Thanks for the Bot, GM! Things got away from me today.
Jaxon shouts to the others. "He's trying to activate something!" He climbs in through the window and then takes a shot at the Shirren again.
[dice=Attack]1d20+3+1[/dice]
[dice=Damage]1d8[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-03-07T02:24:42ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=4#1802019-03-03T21:17:22Z2019-03-03T21:17:22Z<p>Jaxon slings his rifle over his shoulder and draws his baton. He tries to use it to leverage the crate away from the window enough to slip inside.</p>
<p><span class="messageboard-dice"><b>Str check:</b></span> <span class="messageboard-dice">1d20 ⇒ 17</span></p>Jaxon slings his rifle over his shoulder and draws his baton. He tries to use it to leverage the crate away from the window enough to slip inside.
[dice=Str check]1d20[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-03-03T21:17:22ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=4#1732019-03-03T00:02:29Z2019-03-03T00:02:29Z<p>Jaxon shakes his head and looks to see the zombie edging closer. <b>"We don't have time for this."</b> He moves to the first window and looks in before deciding where to break it or not.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></p>Jaxon shakes his head and looks to see the zombie edging closer. "We don't have time for this." He moves to the first window and looks in before deciding where to break it or not.
[dice=Perception]1d20+4[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-03-03T00:02:29ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=4#1672019-03-02T18:31:53Z2019-03-02T18:31:53Z<p><b>"Come on, let us in. Otherwise, maybe we don't stop the next group of zombies who want to get inside."</b> The pilot bangs on the doors and looks to see if there are any other ways into the building.</p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 ⇒ 8</span></p>"Come on, let us in. Otherwise, maybe we don't stop the next group of zombies who want to get inside." The pilot bangs on the doors and looks to see if there are any other ways into the building.
[dice=Intimidate]1d20[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-03-02T18:31:53ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=4#1602019-03-01T20:37:42Z2019-03-01T20:37:42Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span></p>
<p><b>"These zombies are breaking down. I think the augmentations are degrading the zombies' biological structure. It's seems to be breaking them down the longer it's installed."</b> He steps forward for a clear shot and fires with his laser rifle.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>[dice=Perception]1d20+4[/dice]
"These zombies are breaking down. I think the augmentations are degrading the zombies' biological structure. It's seems to be breaking them down the longer it's installed." He steps forward for a clear shot and fires with his laser rifle.
[dice=Attack]1d20+3[/dice]
[dice=Damage]1d8[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-03-01T20:37:42ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=3#1412019-02-28T12:13:13Z2019-02-28T12:13:13Z<p><b>"No, bring it to us! We have to get it clear of Dris."</b> Jaxo prepares to abandon his position.</p>"No, bring it to us! We have to get it clear of Dris." Jaxo prepares to abandon his position.Jaxon Kyber (alias of Enchanter Tim)2019-02-28T12:13:13ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=3#1342019-02-27T12:06:17Z2019-02-27T12:06:17Z<p>Jaxon's exocortex activates on seeing the zombie and it identifies the creature as a threat. It instantly plots a firing solution, but the pilot's shooting ability and the computer solution are two different things.</p>
<p><span class="messageboard-dice"><b>Attack (Exo, cover):</b></span> <span class="messageboard-dice">1d20 + 3 + 1 - 4 ⇒ (4) + 3 + 1 - 4 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span></p>Jaxon's exocortex activates on seeing the zombie and it identifies the creature as a threat. It instantly plots a firing solution, but the pilot's shooting ability and the computer solution are two different things.
[dice=Attack (Exo, cover)]1d20+3+1-4[/dice]
[dice=Damage]1d8[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-02-27T12:06:17ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=3#1252019-02-26T01:20:50Z2019-02-26T01:20:50Z<p><span class=messageboard-ooc>It's like we went to stormtrooper shooting academy.</span></p>
<p>From his position outside, Jaxon piles up several rocks and takes a position aiming at the entrance to the building. <b>"Hey, I thought we were leading him outside!"</b> He crouches on one knee and aims his laser rifle.</p>
<p><span class=messageboard-ooc>Move action to create partial cover (Barricade feat). Readied action to shoot the zombie when he's within line of sight.</span></p>
<p>[Spoiler omitted]</p>It's like we went to stormtrooper shooting academy.
From his position outside, Jaxon piles up several rocks and takes a position aiming at the entrance to the building. "Hey, I thought we were leading him outside!" He crouches on one knee and aims his laser rifle.
Move action to create partial cover (Barricade feat). Readied action to shoot the zombie when he's within line of sight.
[Spoiler omitted]Jaxon Kyber (alias of Enchanter Tim)2019-02-26T01:20:50ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=3#1172019-02-25T00:58:55Z2019-02-25T00:58:55Z<p><b>"Right!"</b> Jaxon take another shot, but he's thinking more about moving and the shot hit the ceiling. Then he moves out to take a position outside with Roquefort.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>"Right!" Jaxon take another shot, but he's thinking more about moving and the shot hit the ceiling. Then he moves out to take a position outside with Roquefort.
[dice=Attack]1d20+3[/dice]
[dice=Damage]1d8[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-02-25T00:58:55ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=3#1042019-02-22T12:27:01Z2019-02-22T12:27:01Z<p><b>"Whoa!"</b> Jaxon draws his rifle and shoots over the head of Gunnar. The dwarf's sudden movement, however, throws his shot to the side.</p>
<p><span class="messageboard-dice"><b>Laser Rifle:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span></p>"Whoa!" Jaxon draws his rifle and shoots over the head of Gunnar. The dwarf's sudden movement, however, throws his shot to the side.
[dice=Laser Rifle]1d20+3[/dice]
[dice=Damage]1d8[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-02-22T12:27:01ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=2#992019-02-22T03:47:27Z2019-02-22T03:47:27Z<p>Jaxon scrolls through some of the computer records they opened. <b>"Hey, here's an address Shenge visited for Renew-You business and a name: Vrisken."</b> He opens another file. <b>"Huh. Looks like the business suddenly took off at just the time you wouldn't expect it to. I wonder what changed."</b></p>Jaxon scrolls through some of the computer records they opened. "Hey, here's an address Shenge visited for Renew-You business and a name: Vrisken." He opens another file. "Huh. Looks like the business suddenly took off at just the time you wouldn't expect it to. I wonder what changed."Jaxon Kyber (alias of Enchanter Tim)2019-02-22T03:47:27ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=2#912019-02-21T12:41:07Z2019-02-21T12:41:07Z<p><span class="messageboard-dice"><b>Computers, aid:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span>
<br />
<span class="messageboard-dice"><b>Computers, aid:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>
<p>As Sefel begins accessing the computer, Jaxon notices the power surge circuits are offline. He activates them as the computer begins draw more power and it evens the load, eliminating spikes.</p>[dice=Computers, aid]1d20+7[/dice]
[dice=Computers, aid]1d20+7[/dice]
As Sefel begins accessing the computer, Jaxon notices the power surge circuits are offline. He activates them as the computer begins draw more power and it evens the load, eliminating spikes.Jaxon Kyber (alias of Enchanter Tim)2019-02-21T12:41:07ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's Half-Alive Streets DiscussionJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/discussion#182019-02-20T16:56:07Z2019-02-20T16:56:07Z<p>D'ris, here's how to format the dice roller.</p>
<p><span class=messageboard-ooc>[</span>dice=Computers]1d20+8+4+1[/dice]</p>
<p>That expression resolves like this:
<br />
<span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 8 + 4 + 1 ⇒ (6) + 8 + 4 + 1 = 19</span></p>D'ris, here's how to format the dice roller.
[dice=Computers]1d20+8+4+1[/dice]
That expression resolves like this:
[dice=Computers]1d20+8+4+1[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-02-20T16:56:07ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=2#822019-02-20T15:23:10Z2019-02-20T15:23:10Z<p>Jaxon moves over to take a look. <b>"Crude, but effective. Let me see if I can lift the trip actuator."</b></p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>Jaxon moves over to take a look. "Crude, but effective. Let me see if I can lift the trip actuator."
[dice=Engineering]1d20+7[/dice]Jaxon Kyber (alias of Enchanter Tim)2019-02-20T15:23:10ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=2#742019-02-20T03:21:26Z2019-02-20T03:21:26Z<p>Jaxon leans over to watch Roquefort perform the operation. <b>"Huh. Kinda like removing some bad conduit and splicing in an old actuator relay to manage the flow."</b> He nods to the Yoski in admiration.</p>
<p><b>"Ok, so we go see this Shenge next? Maybe shake him down for some answers. Sounds like he the slippery type. We ought to be careful. He could have some surprises."</b></p>Jaxon leans over to watch Roquefort perform the operation. "Huh. Kinda like removing some bad conduit and splicing in an old actuator relay to manage the flow." He nods to the Yoski in admiration.
"Ok, so we go see this Shenge next? Maybe shake him down for some answers. Sounds like he the slippery type. We ought to be careful. He could have some surprises."Jaxon Kyber (alias of Enchanter Tim)2019-02-20T03:21:26ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay&page=2#512019-02-18T21:23:19Z2019-02-18T21:23:19Z<p><b>"Lead the way, Senndi."</b></p>
<p>Jaxon nods as he listens to Roquefort over the comm. He replies. <b>"Maybe she can give us a description or even a name of who did the augmentation."</b></p>"Lead the way, Senndi."
Jaxon nods as he listens to Roquefort over the comm. He replies. "Maybe she can give us a description or even a name of who did the augmentation."Jaxon Kyber (alias of Enchanter Tim)2019-02-18T21:23:19ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay#422019-02-17T19:44:04Z2019-02-17T19:44:04Z<p><span class=messageboard-ooc>A bit confused. Shouldn't we be starting with the three shops Philit gave us?</span></p>
<p>Jaxon squints at Dot, then looks around the shop. <b>"Hey, is that a equinox detonator? I haven't seen one of those in a while. You know when I was growing up, my friends and I would set them with small firecrackers and watch people jump out of their skins."</b> He chuckles. <b>"Hey, Dot, how about I take that off your hands if you help us find what we're looking for?"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy (Philit's bonus):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span>
<br />
<span class="messageboard-dice"><b>Diplomacy (Philit's bonus):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>A bit confused. Shouldn't we be starting with the three shops Philit gave us?
Jaxon squints at Dot, then looks around the shop. "Hey, is that a equinox detonator? I haven't seen one of those in a while. You know when I was growing up, my friends and I would set them with small firecrackers and watch people jump out of their skins." He chuckles. "Hey, Dot, how about I take that off your hands if you help us find what we're looking for?"
[dice=Diplomacy (Philit's bonus)]1d20+5[/dice]...Jaxon Kyber (alias of Enchanter Tim)2019-02-17T19:44:04ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay#332019-02-16T01:09:20Z2019-02-16T01:09:20Z<div class="messageboard-quotee">Roquefort Camembert wrote:</div><blockquote> <div class="messageboard-quotee">Kallus Harridan wrote:</div><blockquote> Kallus frowns at the shirren and looks at Sefel. <b>"Exactly right. Nothing like telling the rats it is time to abandon ship. "</b> </blockquote>Roquefort looks at Kallus. </blockquote><p>Jaxon elbow Kallus. He whispers, <span class=tiny><b>"Dude...you can't say that...</b></span>Roquefort Camembert wrote:Kallus Harridan wrote: Kallus frowns at the shirren and looks at Sefel. "Exactly right. Nothing like telling the rats it is time to abandon ship. "
Roquefort looks at Kallus. Jaxon elbow Kallus. He whispers, "Dude...you can't say that...Jaxon Kyber (alias of Enchanter Tim)2019-02-16T01:09:20ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay#262019-02-15T15:49:59Z2019-02-15T15:49:59Z<p>Jaxon nods. <b>"True. Philt, would you be willing to give us a few of the names of people who have disappeared? Perhaps we can learn more about their procedures and see if it's linked. Having a specific person might help us dig into any records."</b></p>Jaxon nods. "True. Philt, would you be willing to give us a few of the names of people who have disappeared? Perhaps we can learn more about their procedures and see if it's linked. Having a specific person might help us dig into any records."Jaxon Kyber (alias of Enchanter Tim)2019-02-15T15:49:59ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay#182019-02-15T02:26:25Z2019-02-15T02:26:25Z<p><b>"If we find where these are created, there's a good chance of recovering some valuable salvage..."</b> Jaxon sits up, suddenly seeming more interested at the prospect of tracking the augmentation down. <b>"I doubt shady chop-shops are listed in the directory, but a more reputable medical clinic might know where dangerous operations are done."</b></p>"If we find where these are created, there's a good chance of recovering some valuable salvage..." Jaxon sits up, suddenly seeming more interested at the prospect of tracking the augmentation down. "I doubt shady chop-shops are listed in the directory, but a more reputable medical clinic might know where dangerous operations are done."Jaxon Kyber (alias of Enchanter Tim)2019-02-15T02:26:25ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's Half-Alive Streets DiscussionJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/discussion#92019-02-14T04:08:08Z2019-02-14T04:08:08Z<p>Is that the one from Ashes of Discovery? Contractor's Respect for AbadarCorp. If so, Jaxon does have it.</p>Is that the one from Ashes of Discovery? Contractor's Respect for AbadarCorp. If so, Jaxon does have it.Jaxon Kyber (alias of Enchanter Tim)2019-02-14T04:08:08ZRe: Forums: Play-by-Post: GM Wolfspirit's Half-Alive Streets GameplayJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/gameplay#92019-02-14T03:37:08Z2019-02-14T03:37:08Z<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span></p>
<p>A young human with a cocky grin leans back in his chair, tipping it against the wall. He looks like any of the hotshots you've seen down at the bars around the docking bays. He wears some sort of device on his temple, extending just over his left eye. Must be some new fad the kids think will give them an edge.</p>
<p><b>"Hey, anything is for sale, right? Especially in the Freemarkets. If you can't capitalize on a skill or item there, you go under. So we just go looking to buy. For the right price, we'll find who's selling."</b></p>[dice=Culture]1d20+3[/dice]
A young human with a cocky grin leans back in his chair, tipping it against the wall. He looks like any of the hotshots you've seen down at the bars around the docking bays. He wears some sort of device on his temple, extending just over his left eye. Must be some new fad the kids think will give them an edge.
"Hey, anything is for sale, right? Especially in the Freemarkets. If you can't capitalize on a skill or item there, you go under. So we just go looking to...Jaxon Kyber (alias of Enchanter Tim)2019-02-14T03:37:08ZRe: Forums: Recruitment: [SFS] GM Wolfspirit's (1-10) Half-Alive Streets RecruitmentJaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk7l/recruiting#92019-02-13T05:22:33Z2019-02-13T05:22:33Z<p>Is there still room for this game? I have a level 1 mechanic.</p>Is there still room for this game? I have a level 1 mechanic.Jaxon Kyber (alias of Enchanter Tim)2019-02-13T05:22:33ZRe: Forums: Play-by-Post Discussion: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/discussion&page=2#622018-09-30T18:40:28Z2018-09-30T18:40:28Z<p>So close on the boon! </p>
<p>Thanks for the game, GM!</p>So close on the boon!
Thanks for the game, GM!Jaxon Kyber (alias of Enchanter Tim)2018-09-30T18:40:28ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=4#1642018-09-24T22:29:56Z2018-09-24T22:29:56Z<p><b>"Yeah! Maybe there's other stuff here we can salvage."</b></p>"Yeah! Maybe there's other stuff here we can salvage."Jaxon Kyber (alias of Enchanter Tim)2018-09-24T22:29:56ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=4#1602018-09-24T00:32:23Z2018-09-24T00:32:23Z<p>Jaxon moves towards a flanking position and fires at Xheezee with his pulsecaster.</p>
<p><span class="messageboard-dice"><b>Attack (Get 'em):</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>Nonlethal Damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>Jaxon moves towards a flanking position and fires at Xheezee with his pulsecaster.
[dice=Attack (Get 'em)]1d20+3+1[/dice]
[dice=Nonlethal Damage]1d6[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-24T00:32:23ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=3#1502018-09-20T00:12:29Z2018-09-20T00:12:29Z<p><b>"Right. Let me see door..."</b> Jaxon comes over to inspect the door and get it open.</p>
<p><b>"Whoever you are, we do have a rightful claim here, so we're coming in."</b></p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span></p>"Right. Let me see door..." Jaxon comes over to inspect the door and get it open.
"Whoever you are, we do have a rightful claim here, so we're coming in."
[dice=Engineering]1d20+7[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-20T00:12:29ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=3#1452018-09-19T10:54:01Z2018-09-19T10:54:01Z<p>Jaxon looks up at the camera. <b>"So someone else is in here controlling things?"</b> He calls out to the person. <b>"Who are you? One of the Kreeteee?"</b></p>Jaxon looks up at the camera. "So someone else is in here controlling things?" He calls out to the person. "Who are you? One of the Kreeteee?"Jaxon Kyber (alias of Enchanter Tim)2018-09-19T10:54:01ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=3#1412018-09-17T10:44:51Z2018-09-17T10:44:51Z<p>Jaxon recoils at the near miss. He grabs one of the chairs and a box from nearby to create some cover, then crouches behind it to fire at the robot. Unfortunately, the shot is wildly off the mark.</p>
<p><span class=messageboard-ooc>Use Barricade to create partial cover in Jaxon's square.</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>Jaxon recoils at the near miss. He grabs one of the chairs and a box from nearby to create some cover, then crouches behind it to fire at the robot. Unfortunately, the shot is wildly off the mark.
Use Barricade to create partial cover in Jaxon's square.
[dice=Attack]1d20+3[/dice]
[dice=Damage]1d6[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-17T10:44:51ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=3#1282018-09-13T02:36:31Z2018-09-13T02:36:31Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>
<p>Jaxon looks over. <b>"Oh yeah, it's flush with the ceiling, but you can see the raised ridge. But with him out, there should be no one to watch us, right?"</b> </p>
<p>He examines the door. <b>"Yeah, I think I can get this."</b> He fiddles around with the door controls.</p>
<p><span class="messageboard-dice"><b>Engineering, take 10:</b></span> <span class="messageboard-dice">10 + 7 = 17</span></p>[dice=Perception]1d20+4[/dice]
[dice=Perception]1d20+4[/dice]
Jaxon looks over. "Oh yeah, it's flush with the ceiling, but you can see the raised ridge. But with him out, there should be no one to watch us, right?"
He examines the door. "Yeah, I think I can get this." He fiddles around with the door controls.
[dice=Engineering, take 10]10+7[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-13T02:36:31ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=3#1222018-09-12T23:14:40Z2018-09-12T23:14:40Z<p>Jaxon draws his pulsecaster rifle and checks the charges. <b>"Alright, let's see what's inside."</b></p>
<p><span class=messageboard-ooc>Jaxon is no good at disarming traps, but he can help check for traps with a +4 Perception check. He's willing to go slow and check doors/doorways for traps before proceeding. Clockwise is fine.</span></p>Jaxon draws his pulsecaster rifle and checks the charges. "Alright, let's see what's inside."
Jaxon is no good at disarming traps, but he can help check for traps with a +4 Perception check. He's willing to go slow and check doors/doorways for traps before proceeding. Clockwise is fine.Jaxon Kyber (alias of Enchanter Tim)2018-09-12T23:14:40ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=3#1152018-09-12T10:07:22Z2018-09-12T10:07:22Z<p>Jaxon comes over to look at the Kreeteee. <b>"Well, he's in no shape to be a danger."</b> He tries to help lift some of the rubble to help.</p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>Jaxon comes over to look at the Kreeteee. "Well, he's in no shape to be a danger." He tries to help lift some of the rubble to help.
[dice=Engineering]1d20+7[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-12T10:07:22ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=3#1092018-09-12T01:22:50Z2018-09-12T01:22:50Z<p><span class="messageboard-dice"><b>Fort Save, no cover:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span>
<br />
<span class="messageboard-dice"><b>Fort Save, no cover:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></p>
<p><b>"Come on! Better to move fast and get out of here while we can!"</b> Jaxon goes sprinting out of the shelter and tries to make his way to the outpost.</p>[dice=Fort Save, no cover]1d20+3[/dice]
[dice=Fort Save, no cover]1d20+3[/dice]
"Come on! Better to move fast and get out of here while we can!" Jaxon goes sprinting out of the shelter and tries to make his way to the outpost.Jaxon Kyber (alias of Enchanter Tim)2018-09-12T01:22:50ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=2#1002018-09-11T01:23:37Z2018-09-11T01:23:37Z<p>Jaxon finally looks back, hearing the Captain's voice shouting at them. He grabs one of Varg's arm and points back. <b>"Radiance fell!"</b></p>
<p>He hurries back to grab the rope and try and pull her up.</p>
<p><span class="messageboard-dice"><b>Athletics, aid:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span></p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 3 + 5 ⇒ (15) + 3 + 5 = 23</span></p>Jaxon finally looks back, hearing the Captain's voice shouting at them. He grabs one of Varg's arm and points back. "Radiance fell!"
He hurries back to grab the rope and try and pull her up.
[dice=Athletics, aid]1d20[/dice]
[dice=Fort Save]1d20+3+5[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-11T01:23:37ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=2#922018-09-09T17:12:23Z2018-09-09T17:12:23Z<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 3 + 5 ⇒ (1) + 3 + 5 = 9</span></p>
<p><b>"Come on! We gotta make our way across!"</b> Jaxon moves to the far end of the collapsing structure, looking out to the next one, oblivious to Radiance's predicament.</p>[dice=Fort Save]1d20+3+5[/dice]
"Come on! We gotta make our way across!" Jaxon moves to the far end of the collapsing structure, looking out to the next one, oblivious to Radiance's predicament.Jaxon Kyber (alias of Enchanter Tim)2018-09-09T17:12:23ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=2#852018-09-07T16:46:29Z2018-09-07T16:46:29Z<p>Jaxon tries to dash across the bridge to the safety of the first structure. <b>"Come on! We can't stay out in the open!"</b></p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></p>
<p><span class="messageboard-dice"><b>Fort Save (structure):</b></span> <span class="messageboard-dice">1d20 + 3 + 5 ⇒ (1) + 3 + 5 = 9</span></p>Jaxon tries to dash across the bridge to the safety of the first structure. "Come on! We can't stay out in the open!"
[dice=Acrobatics]1d20+3[/dice]
[dice=Fort Save (structure)]1d20+3+5[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-07T16:46:29ZRe: Forums: Play-by-Post Discussion: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/discussion&page=2#552018-09-07T12:26:46Z2018-09-07T12:26:46Z<p>Going to be away for a couple of days. Please bot me as appropriate.</p>Going to be away for a couple of days. Please bot me as appropriate.Jaxon Kyber (alias of Enchanter Tim)2018-09-07T12:26:46ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=2#832018-09-07T01:35:08Z2018-09-07T01:35:08Z<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span>
<br />
<span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></p>
<p>Jaxon tries to shield his face from the wind, but he finds himself pushed around by the strong winds.</p>[dice=Fort Save]1d20+3[/dice]
[dice=Fort Save]1d20+3[/dice]
Jaxon tries to shield his face from the wind, but he finds himself pushed around by the strong winds.Jaxon Kyber (alias of Enchanter Tim)2018-09-07T01:35:08ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=2#762018-09-06T11:08:57Z2018-09-06T11:08:57Z<p><b>"Hey, yeah! Let's have a little party for us, taking down a demon in the sky!"</b> Jaxon is basking in the glory of the celebration. </p>
<p><b>"Then we can set out for the outpost and maybe bring this exile to justice too."</b></p>"Hey, yeah! Let's have a little party for us, taking down a demon in the sky!" Jaxon is basking in the glory of the celebration.
"Then we can set out for the outpost and maybe bring this exile to justice too."Jaxon Kyber (alias of Enchanter Tim)2018-09-06T11:08:57ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=2#722018-09-05T11:39:39Z2018-09-05T11:39:39Z<p>Jaxon sees their interest his his exo-cortex and while he is at first wary, he sees that they are just curious, and tries to show them how the display is linked into his neural network behind his ear.</p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>Jaxon sees their interest his his exo-cortex and while he is at first wary, he sees that they are just curious, and tries to show them how the display is linked into his neural network behind his ear.
[dice=Engineering]1d20+7[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-05T11:39:39ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=2#582018-09-03T00:20:39Z2018-09-03T00:20:39Z<p>Jaxon is beside himself as they land. <b>"Did you see that up there? The dragon-thing was like, whoosh! And I was like, ah no way! And like, shoosh! Blam Blam Bam!"</b></p>
<p>He carefully watches the weird aliens. <b>"Are you sure, Kultanien? They look dangerous."</b></p>Jaxon is beside himself as they land. "Did you see that up there? The dragon-thing was like, whoosh! And I was like, ah no way! And like, shoosh! Blam Blam Bam!"
He carefully watches the weird aliens. "Are you sure, Kultanien? They look dangerous."Jaxon Kyber (alias of Enchanter Tim)2018-09-03T00:20:39ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay&page=2#512018-09-01T13:49:43Z2018-09-01T13:49:43Z<p><span class=messageboard-ooc>Right. I forgot to see if there was something to help. Flyby sounds like a better option, giving us a free attack too. I'll keep the movement the same.</span></p>
<p><span class="messageboard-dice"><b>Flyby (DC 18):</b></span> <span class="messageboard-dice">1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22</span></p>Right. I forgot to see if there was something to help. Flyby sounds like a better option, giving us a free attack too. I'll keep the movement the same.
[dice=Flyby (DC 18)]1d20+11+1[/dice]Jaxon Kyber (alias of Enchanter Tim)2018-09-01T13:49:43ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay#492018-09-01T13:05:37Z2018-09-01T13:05:37Z<p><b>"Whoa!"</b> Jaxon swerves to avoid the Whelp and shoots past it. He banks the ship, bringing the port guns to bear. <b>"Hey, shoot this thing down!"</b></p>
<p><span class="messageboard-dice"><b>Evade (DC13):</b></span> <span class="messageboard-dice">1d20 + 11 + 1 ⇒ (16) + 11 + 1 = 28</span></p>
<p><span class=messageboard-ooc>It gets a free attack for us moving through it's hex. Unavoidable, I think, since I can't turn before going 1 hex.</span></p>"Whoa!" Jaxon swerves to avoid the Whelp and shoots past it. He banks the ship, bringing the port guns to bear. "Hey, shoot this thing down!"
[dice=Evade (DC13)]1d20+11+1[/dice]
It gets a free attack for us moving through it's hex. Unavoidable, I think, since I can't turn before going 1 hex.Jaxon Kyber (alias of Enchanter Tim)2018-09-01T13:05:37ZRe: Forums: Play-by-Post: [SFS] GM kuey's Ashes of Discovery (#1-12) - PbP GD7Jaxon Kyber (alias of Enchanter Tim)https://paizo.com/campaigns/SFSGMKueysAshesOfDiscovery112PbPGD7/gameplay#392018-08-29T16:56:44Z2018-08-29T16:56:44Z<p>Jaxon seems supremely pleased with himself while the sensor data is fed to his exocortex. <b>"Hey, that worked pretty good! I'm going to keep our distance. Something tells me those teeth would be way worse to see up close."</b></p>
<p>The pilot banks and hit the throttle. <b>"Putting her on the starboard side! She'll be coming up fast!"</b></p>
<p>[Spoiler omitted]</p>Jaxon seems supremely pleased with himself while the sensor data is fed to his exocortex. "Hey, that worked pretty good! I'm going to keep our distance. Something tells me those teeth would be way worse to see up close."
The pilot banks and hit the throttle. "Putting her on the starboard side! She'll be coming up fast!"
[Spoiler omitted]Jaxon Kyber (alias of Enchanter Tim)2018-08-29T16:56:44Z