Yakmar

Izzlyn's page

41 posts. No reviews. No lists. No wishlists.



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Arslanxelan wrote:
This game is not going to a fantasy MMO. This game is going to be a PVP survival fantasy MMO. Basically what the PVP people and the developers are saying is "If you dont want to get ganked then stay at home with the women and children". I have no problem with that since I would simply not play. But the developers should be clear about their intentions. I pledged in the original kickstarter and I already feel burned since it seems I wont be playing the game.

After following for nearly a year now I have yet to see them be anything but upfront and very clear about their intentions as well as limitations. From the first blog to the most recent of posts in this very thread. Honestly its quite refreshing and stark contrast to other developers who hide in secrecy building the game as they want it to be, then throw it all away trying to please everyone post release.

Not trying to be an ass here, its just hard to be sympathetic when my own experience is the extreme opposite from yours.


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Ryan Dancey wrote:
Rangers and Druids both have animal companions in the tabletop game, so that's something I think we'd look to have eventually in the online game too. Mechanically I have no idea how it gets implemented, or what you could have as a companion.

Provided there are plenty of alternatives to that play style I hope. I don't really see it being an issue here. But, having played rangers almost exclusively since 2e I can say the beastmaster line is my least favorite when implemented into mmo territory. Overall I think it detracts from my perception of the ideal ranger being muti-faceted, high utility with multiple weapon/armor proficiency (second only to fighters) and plenty of nature based spells for light healing, minor cold and fire destructive capabilities and some control thrown in with use of snares and shackles.

Mechanically it doesn't translate well into mmos from a balance perspective. Typically they are grossly overpowered or highly enefective depending on whichever game mechanics happen to be in place. Being dependent on pets to achieve maximum potential and the subsequent micro managing of what amounts to two active players is not something I personally enjoy. If calling upon animals of the wild for short duration supplemental damage is what it amounts to then I'm all for it.


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It is less about the rp aspect, tho that is major part of it for many.

To me it is escapism and immersion. I play to put myself into another universe, or setting outside of the real world. When I meet people with pop culture names, recycled names from other universes, and or dude speak names, it rips me right out of that place. Congratulations, with one simple "easily ignored" name, they have undermined the entire point of gaming for many of us.

Filters, and ignore features go a long way, but do not solve the problem. The solution is only through proper enforcement, and live support. If a name is reported, it should be reviewed and the offender questioned. If no suitable response, reason, or meaning is given to the name, GM's should change it on the spot. Hopefully in a knowledgeable and respectable manner. Censorship is not the affect I am going for, somewhere in the middle lies the answer.